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authorIlia Mirkin <[email protected]>2017-01-25 23:06:22 -0500
committerIlia Mirkin <[email protected]>2017-02-09 15:15:08 -0500
commit59ca352fc573a37f9f70c1f6217e85dd3e31d38e (patch)
treebc657e01799327808f8eb8122aebbd4bce54f4a2
parent8a2d88e9345b2458681c8abde5bae51de64334da (diff)
nvc0: increase number of ubo binding points
Apparently GL 4.5 requires 14 of these (there's a "*" in the spec, but it's unclear what it refers to). We need to expose an extra binding point for the "program parameters", which means this must be 15. Remove the last vestige of the "use c14 for immediates" idea. Fixes GL45-CTS.shading_language_420pack.binding_uniform_block_array Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Cc: [email protected]
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_screen.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.h b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.h
index a6d4a2b4e3e..9e0211b14b6 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.h
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.h
@@ -14,8 +14,8 @@
#define NVC0_TIC_MAX_ENTRIES 2048
#define NVC0_TSC_MAX_ENTRIES 2048
-/* doesn't count reserved slots (for auxiliary constants, immediates, etc.) */
-#define NVC0_MAX_PIPE_CONSTBUFS 14
+/* doesn't count driver-reserved slot */
+#define NVC0_MAX_PIPE_CONSTBUFS 15
#define NVC0_MAX_SURFACE_SLOTS 16
@@ -50,7 +50,6 @@ struct nvc0_graph_state {
uint8_t num_textures[6];
uint8_t num_samplers[6];
uint8_t tls_required; /* bitmask of shader types using l[] */
- uint8_t c14_bound; /* whether immediate array constbuf is bound */
uint8_t clip_enable;
uint32_t clip_mode;
uint32_t uniform_buffer_bound[6];