diff options
author | Jason Ekstrand <[email protected]> | 2016-07-13 11:35:29 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-07-13 11:35:29 -0700 |
commit | 49476576ddd5c743b852bb2c1ad75ebfe3e1c72d (patch) | |
tree | c934475edb6f1fb803c86c33143b196e625f5622 | |
parent | 1eed753ee8725baf41790d30f94bc3567653c28c (diff) |
nir/spirv: Don't multiply the push constant block size by 4
I have no idea why we were multiplying by 4 before. The offsets we get
from SPIR-V are in bytes and so is nir->num_uniforms so there's no need to
do any adjustment whatsoever.
Signed-off-by: Jason Ekstrand <[email protected]>
Cc: "12.0" <[email protected]>
-rw-r--r-- | src/compiler/spirv/vtn_variables.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/spirv/vtn_variables.c b/src/compiler/spirv/vtn_variables.c index fe2494ba3b3..8b112b016c6 100644 --- a/src/compiler/spirv/vtn_variables.c +++ b/src/compiler/spirv/vtn_variables.c @@ -1173,7 +1173,7 @@ vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, case SpvStorageClassPushConstant: var->mode = vtn_variable_mode_push_constant; assert(b->shader->num_uniforms == 0); - b->shader->num_uniforms = vtn_type_block_size(var->type) * 4; + b->shader->num_uniforms = vtn_type_block_size(var->type); break; case SpvStorageClassInput: var->mode = vtn_variable_mode_input; |