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authorDave Airlie <[email protected]>2018-05-15 15:44:04 +1000
committerDave Airlie <[email protected]>2018-05-18 14:58:15 +1000
commit48e28ab961f54466c033b087931ee17d502821db (patch)
tree833d33220d4ff3db46f79b4f51a7e067529f7e82
parentc0c69bd8ddf384379863d8b4bcbc670e86984ae5 (diff)
vbo: remove MaxVertexAttribStride assert check.
Some drivers (virgl) don't support GL4.4 or GLES3.1 yet, so never fill in this const. Reviewed-by: Mathias Fröhlich <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/mesa/vbo/vbo_exec_draw.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/vbo/vbo_exec_draw.c b/src/mesa/vbo/vbo_exec_draw.c
index 342fbc60705..8d74725db39 100644
--- a/src/mesa/vbo/vbo_exec_draw.c
+++ b/src/mesa/vbo/vbo_exec_draw.c
@@ -201,7 +201,6 @@ vbo_exec_bind_arrays(struct gl_context *ctx)
/* Bind the buffer object */
const GLuint stride = exec->vtx.vertex_size*sizeof(GLfloat);
- assert(stride <= ctx->Const.MaxVertexAttribStride);
_mesa_bind_vertex_buffer(ctx, vao, 0, exec->vtx.bufferobj, buffer_offset,
stride);