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authorMichel Dänzer <[email protected]>2009-10-05 12:31:51 +0200
committerMichel Dänzer <[email protected]>2009-10-05 12:31:51 +0200
commit43750f1575e366e2a92b71bffceee90d7f1a2b3e (patch)
tree07afbccb50ad59058ee95d6db3538375d7d51ead
parent3856c3cc46813ad96ae6f02dec19460193d986ac (diff)
Use _mesa_select_tex_image() rather than hardcoding face 0.
Fixes crash loading a map in sauerbraten with hwmipmap 1 in ~/.sauerbraten/config.cfg.
-rw-r--r--src/mesa/main/mipmap.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 4d3e62572d5..c3928fa513f 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -1501,8 +1501,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
GLuint comps;
ASSERT(texObj);
- /* XXX choose cube map face here??? */
- srcImage = texObj->Image[0][texObj->BaseLevel];
+ srcImage = _mesa_select_tex_image(ctx, texObj, target, texObj->BaseLevel);
ASSERT(srcImage);
maxLevels = _mesa_max_texture_levels(ctx, texObj->Target);