diff options
author | Jason Ekstrand <[email protected]> | 2019-03-10 10:06:56 -0500 |
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committer | Jason Ekstrand <[email protected]> | 2019-03-15 01:02:19 +0000 |
commit | 2b76de9b5dd58c444c194d4c77ef9d9643ae5ca6 (patch) | |
tree | 05a96c9a8ec208860e57d5b140e4960311aec4bc | |
parent | 0803bef00675ddd90ca9365b733b222dbb58c373 (diff) |
nir/algebraic: Add a couple optimizations for iabs and ishr
Shader-db results on Kaby Lake:
total instructions in shared programs: 15225213 -> 15222365 (-0.02%)
instructions in affected programs: 43524 -> 40676 (-6.54%)
helped: 203
HURT: 0
Lots of shaders in Shadow Warrior had this pattern along with Deus Ex,
Civ, Shadow of Mordor, and several others.
Reviewed-by: Kristian H. Kristensen <[email protected]>
-rw-r--r-- | src/compiler/nir/nir_opt_algebraic.py | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/compiler/nir/nir_opt_algebraic.py b/src/compiler/nir/nir_opt_algebraic.py index 5b2e7ee2405..3326bbef684 100644 --- a/src/compiler/nir/nir_opt_algebraic.py +++ b/src/compiler/nir/nir_opt_algebraic.py @@ -439,6 +439,12 @@ optimizations = [ (('uge', '#a', ('umax', '#b', c)), ('iand', ('uge', a, b), ('uge', a, c))), (('uge', ('umin', '#a', b), '#c'), ('iand', ('uge', a, c), ('uge', b, c))), + # Thanks to sign extension, the ishr(a, b) is negative if and only if a is + # negative. + (('bcsel', ('ilt', a, 0), ('ineg', ('ishr', a, b)), ('ishr', a, b)), + ('iabs', ('ishr', a, b))), + (('iabs', ('ishr', ('iabs', a), b)), ('ishr', ('iabs', a), b)), + (('fabs', ('slt', a, b)), ('slt', a, b)), (('fabs', ('sge', a, b)), ('sge', a, b)), (('fabs', ('seq', a, b)), ('seq', a, b)), |