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authorDaniel Vetter <[email protected]>2011-02-25 18:03:16 +0100
committerJakob Bornecrantz <[email protected]>2011-02-26 15:35:24 +0100
commit1df1e0841de7da9587e8b1f5d43304627305d22d (patch)
tree42fc6e55fd6fd0c104851ae9e1cb76ad0c1188b6
parentacc290aff0944c3b5d1a5f40b67ddade6d2a6894 (diff)
i915g: simplify math in constants emission
The old code even falls apart for nr == 0 (which is caught earlier, but)! Signed-off-by: Daniel Vetter <[email protected]>
-rw-r--r--src/gallium/drivers/i915/i915_state_emit.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/i915/i915_state_emit.c b/src/gallium/drivers/i915/i915_state_emit.c
index 509d487b498..510fb1ccc63 100644
--- a/src/gallium/drivers/i915/i915_state_emit.c
+++ b/src/gallium/drivers/i915/i915_state_emit.c
@@ -362,7 +362,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
uint i;
OUT_BATCH( _3DSTATE_PIXEL_SHADER_CONSTANTS | (nr * 4) );
- OUT_BATCH( (1 << (nr - 1)) | ((1 << (nr - 1)) - 1) );
+ OUT_BATCH((1 << nr) - 1);
for (i = 0; i < nr; i++) {
const uint *c;