diff options
author | Jordan Justen <[email protected]> | 2017-10-02 00:17:22 -0700 |
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committer | Jordan Justen <[email protected]> | 2017-10-25 12:36:21 -0700 |
commit | 16867154d8c7bb6b2b46f00203ed94a4a810abde (patch) | |
tree | c74300ff24b941a576b5ef2d156e9ee4ab791748 | |
parent | 78550869a1e0892e7950eafcde805e8b9e749801 (diff) |
glsl_to_nir: Zero nir_variable struct for valgrind & nir_serialize
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r-- | src/compiler/glsl/glsl_to_nir.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp index 63694fd41f4..1d1085ffbcf 100644 --- a/src/compiler/glsl/glsl_to_nir.cpp +++ b/src/compiler/glsl/glsl_to_nir.cpp @@ -311,7 +311,7 @@ nir_visitor::visit(ir_variable *ir) if (ir->data.mode == ir_var_shader_shared) return; - nir_variable *var = ralloc(shader, nir_variable); + nir_variable *var = rzalloc(shader, nir_variable); var->type = ir->type; var->name = ralloc_strdup(var, ir->name); |