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authorKenneth Graunke <[email protected]>2013-05-29 08:21:14 -0700
committerKenneth Graunke <[email protected]>2013-05-29 14:22:04 -0700
commit1569709663f5ad3c339494f756bcc05f37044182 (patch)
tree31d5175f5ef95532bbb145c322d98d2c25553577
parent959d076b30fce8aa9f09c68e5fe885e98c55aaa5 (diff)
vbo: Use the new primitive restart index helper function.
This gets the correct restart index for unsigned byte/short types when using GL_PRIMITIVE_RESTART_FIXED_INDEX. NOTE: This is a candidate for the 9.1 branch. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mesa/vbo/vbo_exec_array.c2
-rw-r--r--src/mesa/vbo/vbo_primitive_restart.c3
2 files changed, 3 insertions, 2 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index cadb203c3cf..9dadd0421c3 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -92,7 +92,7 @@ vbo_get_minmax_index(struct gl_context *ctx,
const GLuint count)
{
const GLboolean restart = ctx->Array._PrimitiveRestart;
- const GLuint restartIndex = ctx->Array._RestartIndex;
+ const GLuint restartIndex = _mesa_primitive_restart_index(ctx, ib->type);
const int index_size = vbo_sizeof_ib_type(ib->type);
const char *indices;
GLuint i;
diff --git a/src/mesa/vbo/vbo_primitive_restart.c b/src/mesa/vbo/vbo_primitive_restart.c
index a6a0149ca63..418f8829d9b 100644
--- a/src/mesa/vbo/vbo_primitive_restart.c
+++ b/src/mesa/vbo/vbo_primitive_restart.c
@@ -31,6 +31,7 @@
#include "main/imports.h"
#include "main/bufferobj.h"
#include "main/macros.h"
+#include "main/varray.h"
#include "vbo.h"
#include "vbo_context.h"
@@ -171,7 +172,7 @@ vbo_sw_primitive_restart(struct gl_context *ctx,
GLuint sub_prim_num;
GLuint end_index;
GLuint sub_end_index;
- GLuint restart_index = ctx->Array._RestartIndex;
+ GLuint restart_index = _mesa_primitive_restart_index(ctx, ib->type);
struct _mesa_prim temp_prim;
struct vbo_context *vbo = vbo_context(ctx);
vbo_draw_func draw_prims_func = vbo->draw_prims;