diff options
author | Ilia Mirkin <[email protected]> | 2015-05-25 14:06:01 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2015-05-25 14:11:16 -0400 |
commit | 147816375d22a653176ab28ed650fa811ceea83f (patch) | |
tree | aef39e75e1958d0840328efd13db9748bfe2a112 | |
parent | 89585edf3c01c94b62d163adf0209568efa68568 (diff) |
nv30/draw: draw expects constbuf size in bytes, not vec4 units
This fixes glxgears with NV30_SWTNL=1 forced on. Probably fixes a bunch
of other situations where we fall back to the swtnl path.
Signed-off-by: Ilia Mirkin <[email protected]>
Cc: "10.5 10.6" <[email protected]>
-rw-r--r-- | src/gallium/drivers/nouveau/nv30/nv30_draw.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_draw.c b/src/gallium/drivers/nouveau/nv30/nv30_draw.c index 8db15c6c059..6a0d06f2ccf 100644 --- a/src/gallium/drivers/nouveau/nv30/nv30_draw.c +++ b/src/gallium/drivers/nouveau/nv30/nv30_draw.c @@ -399,7 +399,7 @@ nv30_render_vbo(struct pipe_context *pipe, const struct pipe_draw_info *info) if (nv30->vertprog.constbuf) { void *map = nv04_resource(nv30->vertprog.constbuf)->data; draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, - map, nv30->vertprog.constbuf_nr); + map, nv30->vertprog.constbuf_nr * 16); } else { draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0, NULL, 0); } |