diff options
author | Eric Anholt <[email protected]> | 2011-11-15 12:49:25 -0800 |
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committer | Eric Anholt <[email protected]> | 2011-11-22 13:58:38 -0800 |
commit | 05ab8fc13461aa9d6612d75c899dac20de067da6 (patch) | |
tree | 5ebaac17f41de97541844540e6e66648aeac9fe2 | |
parent | 925356c8c0b21998a1f53f042269818c19163385 (diff) |
intel: Remove duplicate test for texture attachment completeness.
We are already testing this if appropriate in
intel_validate_framebuffer (FBO completeness), so no need to avoid
attaching the texture to the renderbuffer here.
This causes MESA_FORMAT_R11_G11_B10_FLOAT to now be renderable as a texture
attachment on i965.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_fbo.c | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.c b/src/mesa/drivers/dri/intel/intel_fbo.c index 348b927ae2d..9005402ea20 100644 --- a/src/mesa/drivers/dri/intel/intel_fbo.c +++ b/src/mesa/drivers/dri/intel/intel_fbo.c @@ -981,14 +981,6 @@ intel_renderbuffer_update_wrapper(struct intel_context *intel, struct gl_renderbuffer *rb = &irb->Base; rb->Format = format; - if (!intel_span_supports_format(rb->Format)) { - DBG("Render to texture BAD FORMAT %s\n", - _mesa_get_format_name(rb->Format)); - return false; - } else { - DBG("Render to texture %s\n", _mesa_get_format_name(rb->Format)); - } - rb->InternalFormat = internal_format; rb->DataType = intel_mesa_format_to_rb_datatype(rb->Format); rb->_BaseFormat = _mesa_get_format_base_format(rb->Format); |