diff options
author | Topi Pohjolainen <[email protected]> | 2017-05-05 14:43:20 +0300 |
---|---|---|
committer | Topi Pohjolainen <[email protected]> | 2017-06-18 10:46:44 +0300 |
commit | 04524ac0d4603839f2c6795594f5e528c8761f3b (patch) | |
tree | 55183e9b0c3d1860f13de82f503e6ad3968a42f4 | |
parent | 58d337941e9696541a6c5744770b21b0d7a9fb1f (diff) |
i965/gen4: Remove non-existing stencil and hiz buffer setup
Separate stencil and hiz are only enabled for gen6+.
Reviewed-by: Jason Ekstrand <[email protected]>
Signed-off-by: Topi Pohjolainen <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 6 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_misc_state.c | 125 |
2 files changed, 14 insertions, 117 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 36a1ec6c9d1..398bf8bd609 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -1170,8 +1170,10 @@ struct brw_context struct intel_mipmap_tree *stencil_mt; /* Inter-tile (page-aligned) byte offsets. */ - uint32_t depth_offset, hiz_offset, stencil_offset; - /* Intra-tile x,y offsets for drawing to depth/stencil/hiz */ + uint32_t depth_offset; + /* Intra-tile x,y offsets for drawing to combined depth-stencil. Only + * used for Gen < 6. + */ uint32_t tile_x, tile_y; } depthstencil; diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c index bf0a147126e..111c09066ce 100644 --- a/src/mesa/drivers/dri/i965/brw_misc_state.c +++ b/src/mesa/drivers/dri/i965/brw_misc_state.c @@ -217,8 +217,6 @@ brw_workaround_depthstencil_alignment(struct brw_context *brw, brw->depthstencil.tile_x = 0; brw->depthstencil.tile_y = 0; brw->depthstencil.depth_offset = 0; - brw->depthstencil.stencil_offset = 0; - brw->depthstencil.hiz_offset = 0; brw->depthstencil.depth_mt = NULL; brw->depthstencil.stencil_mt = NULL; if (depth_irb) @@ -413,26 +411,15 @@ brw_workaround_depthstencil_alignment(struct brw_context *brw, intel_miptree_get_aligned_offset(depth_mt, depth_irb->draw_x & ~tile_mask_x, depth_irb->draw_y & ~tile_mask_y); - if (intel_renderbuffer_has_hiz(depth_irb)) { - brw->depthstencil.hiz_offset = - intel_miptree_get_aligned_offset(depth_mt, - depth_irb->draw_x & ~tile_mask_x, - (depth_irb->draw_y & ~tile_mask_y) / 2); - } + assert(!intel_renderbuffer_has_hiz(depth_irb)); } if (stencil_irb) { stencil_mt = get_stencil_miptree(stencil_irb); brw->depthstencil.stencil_mt = stencil_mt; - if (stencil_mt->format == MESA_FORMAT_S_UINT8) { - /* Note: we can't compute the stencil offset using - * intel_region_get_aligned_offset(), because stencil_region claims - * that the region is untiled even though it's W tiled. - */ - brw->depthstencil.stencil_offset = - (stencil_draw_y & ~tile_mask_y) * stencil_mt->pitch + - (stencil_draw_x & ~tile_mask_x) * 64; - } else if (!depth_irb) { + assert(stencil_mt->format != MESA_FORMAT_S_UINT8); + + if (!depth_irb) { brw->depthstencil.depth_offset = intel_miptree_get_aligned_offset( stencil_mt, @@ -555,39 +542,19 @@ brw_emit_depth_stencil_hiz(struct brw_context *brw, uint32_t width, uint32_t height, uint32_t tile_x, uint32_t tile_y) { - /* Enable the hiz bit if we're doing separate stencil, because it and the - * separate stencil bit must have the same value. From Section 2.11.5.6.1.1 - * 3DSTATE_DEPTH_BUFFER, Bit 1.21 "Separate Stencil Enable": - * [DevIL]: If this field is enabled, Hierarchical Depth Buffer - * Enable must also be enabled. - * - * [DevGT]: This field must be set to the same value (enabled or - * disabled) as Hierarchical Depth Buffer Enable - */ - bool enable_hiz_ss = hiz || separate_stencil; + (void)hiz; + (void)separate_stencil; + (void)stencil_mt; + assert(!hiz); + assert(!separate_stencil); - /* 3DSTATE_DEPTH_BUFFER, 3DSTATE_STENCIL_BUFFER are both - * non-pipelined state that will need the PIPE_CONTROL workaround. - */ - if (brw->gen == 6) { - brw_emit_depth_stall_flushes(brw); - } - - unsigned int len; - if (brw->gen >= 6) - len = 7; - else if (brw->is_g4x || brw->gen == 5) - len = 6; - else - len = 5; + const unsigned len = (brw->is_g4x || brw->gen == 5) ? 6 : 5; BEGIN_BATCH(len); OUT_BATCH(_3DSTATE_DEPTH_BUFFER << 16 | (len - 2)); OUT_BATCH((depth_mt ? depth_mt->pitch - 1 : 0) | (depthbuffer_format << 18) | - ((enable_hiz_ss ? 1 : 0) << 21) | /* separate stencil enable */ - ((enable_hiz_ss ? 1 : 0) << 22) | /* hiz enable */ (BRW_TILEWALK_YMAJOR << 26) | ((depth_mt ? depth_mt->tiling != I915_TILING_NONE : 1) << 27) | @@ -614,78 +581,6 @@ brw_emit_depth_stencil_hiz(struct brw_context *brw, OUT_BATCH(0); ADVANCE_BATCH(); - - if (hiz || separate_stencil) { - /* - * In the 3DSTATE_DEPTH_BUFFER batch emitted above, the 'separate - * stencil enable' and 'hiz enable' bits were set. Therefore we must - * emit 3DSTATE_HIER_DEPTH_BUFFER and 3DSTATE_STENCIL_BUFFER. Even if - * there is no stencil buffer, 3DSTATE_STENCIL_BUFFER must be emitted; - * failure to do so causes hangs on gen5 and a stall on gen6. - */ - - /* Emit hiz buffer. */ - if (hiz) { - assert(depth_mt); - BEGIN_BATCH(3); - OUT_BATCH((_3DSTATE_HIER_DEPTH_BUFFER << 16) | (3 - 2)); - OUT_BATCH(depth_mt->hiz_buf->aux_base.pitch - 1); - OUT_RELOC(depth_mt->hiz_buf->aux_base.bo, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - brw->depthstencil.hiz_offset); - ADVANCE_BATCH(); - } else { - BEGIN_BATCH(3); - OUT_BATCH((_3DSTATE_HIER_DEPTH_BUFFER << 16) | (3 - 2)); - OUT_BATCH(0); - OUT_BATCH(0); - ADVANCE_BATCH(); - } - - /* Emit stencil buffer. */ - if (separate_stencil) { - BEGIN_BATCH(3); - OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2)); - /* The stencil buffer has quirky pitch requirements. From Vol 2a, - * 11.5.6.2.1 3DSTATE_STENCIL_BUFFER, field "Surface Pitch": - * The pitch must be set to 2x the value computed based on width, as - * the stencil buffer is stored with two rows interleaved. - */ - OUT_BATCH(2 * stencil_mt->pitch - 1); - OUT_RELOC(stencil_mt->bo, - I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, - brw->depthstencil.stencil_offset); - ADVANCE_BATCH(); - } else { - BEGIN_BATCH(3); - OUT_BATCH((_3DSTATE_STENCIL_BUFFER << 16) | (3 - 2)); - OUT_BATCH(0); - OUT_BATCH(0); - ADVANCE_BATCH(); - } - } - - /* - * On Gen >= 6, emit clear params for safety. If using hiz, then clear - * params must be emitted. - * - * From Section 2.11.5.6.4.1 3DSTATE_CLEAR_PARAMS: - * 3DSTATE_CLEAR_PARAMS packet must follow the DEPTH_BUFFER_STATE packet - * when HiZ is enabled and the DEPTH_BUFFER_STATE changes. - */ - if (brw->gen >= 6 || hiz) { - BEGIN_BATCH(2); - OUT_BATCH(_3DSTATE_CLEAR_PARAMS << 16 | - GEN5_DEPTH_CLEAR_VALID | - (2 - 2)); - if (depth_mt) { - OUT_BATCH(brw_convert_depth_value(depth_mt->format, - depth_mt->fast_clear_color.f32[0])); - } else { - OUT_BATCH(0); - } - ADVANCE_BATCH(); - } } const struct brw_tracked_state brw_depthbuffer = { |