diff options
author | Carl Worth <[email protected]> | 2012-12-05 13:25:48 -0800 |
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committer | Carl Worth <[email protected]> | 2013-01-11 13:55:41 -0800 |
commit | 0206ea3751a81d8bb6db9d0a7f4a3a1eb98b36d0 (patch) | |
tree | 453ff1bda2485a37cc6c0ec77e72fe485dbade90 | |
parent | f8987f99720c46dda1adfff05bcb2884cac01bd8 (diff) |
glcpp: Honor the GL context's DisableGLSLLineContinuations option
And simply don't call into the function that removes line continuations.
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/glsl/glcpp/pp.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/glsl/glcpp/pp.c b/src/glsl/glcpp/pp.c index 5f86a499cd4..3f336488ccb 100644 --- a/src/glsl/glcpp/pp.c +++ b/src/glsl/glcpp/pp.c @@ -155,7 +155,9 @@ glcpp_preprocess(void *ralloc_ctx, const char **shader, char **info_log, { int errors; glcpp_parser_t *parser = glcpp_parser_create (extensions, gl_ctx->API); - *shader = remove_line_continuations(parser, *shader); + + if (! gl_ctx->Const.DisableGLSLLineContinuations) + *shader = remove_line_continuations(parser, *shader); glcpp_lex_set_source_string (parser, *shader); |