diff options
author | Jason Ekstrand <[email protected]> | 2017-06-29 10:33:29 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2017-07-05 15:26:53 -0700 |
commit | 00c47e111ccda3d3b506140ebc7b46929a9d0b71 (patch) | |
tree | 9600f3de64ffc4957bda75a2ce5b3423430e6dfc | |
parent | 415e198d4815db2eb6f55e5fc817357fcf8532a4 (diff) |
nir/spirv: Use the correct stride for non-32-bit vectors
Reviewed-by: Connor Abbott <[email protected]>
-rw-r--r-- | src/compiler/spirv/spirv_to_nir.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c index 18e37341ef7..7a98843db77 100644 --- a/src/compiler/spirv/spirv_to_nir.c +++ b/src/compiler/spirv/spirv_to_nir.c @@ -744,7 +744,7 @@ vtn_handle_type(struct vtn_builder *b, SpvOp opcode, * is always 4 bytes. This will have to change if we want to start * supporting doubles or half-floats. */ - val->type->stride = 4; + val->type->stride = glsl_get_bit_size(base->type) / 8; val->type->array_element = base; break; } |