diff options
author | Eric Anholt <[email protected]> | 2019-03-12 14:59:21 -0700 |
---|---|---|
committer | Dylan Baker <[email protected]> | 2019-03-13 14:26:36 -0700 |
commit | f953d0f52f0d3463e1b1810b02ab53a19545968b (patch) | |
tree | ba011cf494945342d8010d6cd03be9db65062b54 | |
parent | 93386fbc5e10d943f02f77797a30bf6fabd5bd80 (diff) |
v3d: Fix leak of the renderonly struct on screen destruction.
This makes v3d match vc4's destroy path.
Fixes: e113b21cb779 ("v3d: Add renderonly support.")
(cherry picked from commit 486b181fd758c246c2d1eaa1975a858e84d64c32)
-rw-r--r-- | src/gallium/drivers/v3d/v3d_screen.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/v3d/v3d_screen.c b/src/gallium/drivers/v3d/v3d_screen.c index c539daf02b9..81246600f85 100644 --- a/src/gallium/drivers/v3d/v3d_screen.c +++ b/src/gallium/drivers/v3d/v3d_screen.c @@ -70,6 +70,7 @@ v3d_screen_destroy(struct pipe_screen *pscreen) util_hash_table_destroy(screen->bo_handles); v3d_bufmgr_destroy(pscreen); slab_destroy_parent(&screen->transfer_pool); + free(screen->ro); if (using_v3d_simulator) v3d_simulator_destroy(screen); |