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authorAnuj Phogat <[email protected]>2014-03-12 18:02:30 -0700
committerAnuj Phogat <[email protected]>2014-04-21 11:20:50 -0700
commitf8ae2a56c6164979223d2268691e354fe56d4bec (patch)
tree572fa7db3b50c9186db1d9deca9ee455794cbfb5
parentbd1880dfe8fe1eea12eeb573df34ef328b96013e (diff)
mesa: Fix error code generation in glReadPixels()
Section 4.3.1, page 220, of OpenGL 3.3 specification explains the error conditions for glreadPixels(): "If the format is DEPTH_STENCIL, then values are taken from both the depth buffer and the stencil buffer. If there is no depth buffer or if there is no stencil buffer, then the error INVALID_OPERATION occurs. If the type parameter is not UNSIGNED_INT_24_8 or FLOAT_32_UNSIGNED_INT_24_8_REV, then the error INVALID_ENUM occurs." Fixes failing Khronos CTS test packed_depth_stencil_error.test V2: Avoid code duplication Cc: <[email protected]> Signed-off-by: Anuj Phogat <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mesa/main/glformats.c16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index 77cf26337e1..9bb341cc0e9 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -1238,6 +1238,22 @@ GLenum
_mesa_error_check_format_and_type(const struct gl_context *ctx,
GLenum format, GLenum type)
{
+ /* From OpenGL 3.3 spec, page 220:
+ * "If the format is DEPTH_STENCIL, then values are taken from
+ * both the depth buffer and the stencil buffer. If there is no
+ * depth buffer or if there is no stencil buffer, then the error
+ * INVALID_OPERATION occurs. If the type parameter is not
+ * UNSIGNED_INT_24_8 or FLOAT_32_UNSIGNED_INT_24_8_REV, then the
+ * error INVALID_ENUM occurs."
+ *
+ * OpenGL ES still generates GL_INVALID_OPERATION because glReadPixels
+ * cannot be used to read depth or stencil in that API.
+ */
+ if (_mesa_is_desktop_gl(ctx) && format == GL_DEPTH_STENCIL
+ && type != GL_UNSIGNED_INT_24_8
+ && type != GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
+ return GL_INVALID_ENUM;
+
/* special type-based checks (see glReadPixels, glDrawPixels error lists) */
switch (type) {
case GL_BITMAP: