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authorNicolai Hähnle <[email protected]>2017-11-10 17:13:27 +0100
committerNicolai Hähnle <[email protected]>2017-11-20 18:16:03 +0100
commitf5ea8d18ff8b60dbd8864aad7128140e2085862d (patch)
treedce664b58413131943603daa2d3f298a767ce58e
parent16f8da299700e714fd5aff265b8f28fe2badfa95 (diff)
ddebug: fix the hang detection timeout calculation
Fixes: c9fefa062b36 ("ddebug: rewrite to always use a threaded approach") Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/gallium/drivers/ddebug/dd_draw.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/ddebug/dd_draw.c b/src/gallium/drivers/ddebug/dd_draw.c
index e908410a33d..c404ea0607f 100644
--- a/src/gallium/drivers/ddebug/dd_draw.c
+++ b/src/gallium/drivers/ddebug/dd_draw.c
@@ -1034,10 +1034,10 @@ dd_thread_main(void *input)
/* Fences can be NULL legitimately when timeout detection is disabled. */
if ((fence &&
!screen->fence_finish(screen, NULL, fence,
- dscreen->timeout_ms * 1000*1000)) ||
+ (uint64_t)dscreen->timeout_ms * 1000*1000)) ||
(fence2 &&
!screen->fence_finish(screen, NULL, fence2,
- dscreen->timeout_ms * 1000*1000))) {
+ (uint64_t)dscreen->timeout_ms * 1000*1000))) {
mtx_lock(&dctx->mutex);
list_splice(&records, &dctx->records);
dd_report_hang(dctx);