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authorGert Wollny <[email protected]>2018-11-15 19:01:22 +0100
committerGert Wollny <[email protected]>2018-11-19 08:05:44 +0100
commitebcde3454552adc6d3fea8af2207aafaba857796 (patch)
treee26f83f89dfb96537c772422ad28f8f1201b8bfa
parent24a02157dd7552712fda45317140c26dad44ea09 (diff)
i965: be more specific about FBO completeness errors
The driver was returning GL_FRAMEBUFFER_UNSUPPORTED for all cases of an incomplete fbo, be a bit more specific about this following the description of glCheckFramebufferStatus. This helps to keeps dEQP happy when adding EXT_texture_sRGB_R8 support. Signed-off-by: Gert Wollny <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/intel_fbo.c42
1 files changed, 23 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_fbo.c b/src/mesa/drivers/dri/i965/intel_fbo.c
index 2bbbc34114c..febd1aca986 100644
--- a/src/mesa/drivers/dri/i965/intel_fbo.c
+++ b/src/mesa/drivers/dri/i965/intel_fbo.c
@@ -629,7 +629,7 @@ intel_render_texture(struct gl_context * ctx,
}
-#define fbo_incomplete(fb, ...) do { \
+#define fbo_incomplete(fb, error_id, ...) do { \
static GLuint msg_id = 0; \
if (unlikely(ctx->Const.ContextFlags & GL_CONTEXT_FLAG_DEBUG_BIT)) { \
_mesa_gl_debug(ctx, &msg_id, \
@@ -639,7 +639,7 @@ intel_render_texture(struct gl_context * ctx,
__VA_ARGS__); \
} \
DBG(__VA_ARGS__); \
- fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED; \
+ fb->_Status = error_id; \
} while (0)
/**
@@ -693,7 +693,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
d_depth != s_depth ||
depthRb->mt_level != stencilRb->mt_level ||
depthRb->mt_layer != stencilRb->mt_layer) {
- fbo_incomplete(fb,
+ fbo_incomplete(fb, GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS,
"FBO incomplete: depth and stencil must match in"
"width, height, depth, LOD and layer\n");
}
@@ -705,7 +705,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
*/
if (depthRb->mt_level != stencilRb->mt_level ||
depthRb->mt_layer != stencilRb->mt_layer) {
- fbo_incomplete(fb,
+ fbo_incomplete(fb, GL_FRAMEBUFFER_UNSUPPORTED,
"FBO incomplete: depth image level/layer %d/%d != "
"stencil image %d/%d\n",
depthRb->mt_level,
@@ -715,13 +715,14 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
}
} else {
if (!brw->has_separate_stencil) {
- fbo_incomplete(fb, "FBO incomplete: separate stencil "
- "unsupported\n");
+ fbo_incomplete(fb, GL_FRAMEBUFFER_UNSUPPORTED,
+ "FBO incomplete: separate stencil unsupported\n");
}
if (stencil_mt->format != MESA_FORMAT_S_UINT8) {
- fbo_incomplete(fb, "FBO incomplete: separate stencil is %s "
- "instead of S8\n",
- _mesa_get_format_name(stencil_mt->format));
+ fbo_incomplete(fb, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,
+ "FBO incomplete: separate stencil is %s "
+ "instead of S8\n",
+ _mesa_get_format_name(stencil_mt->format));
}
if (devinfo->gen < 7 && !intel_renderbuffer_has_hiz(depthRb)) {
/* Before Gen7, separate depth and stencil buffers can be used
@@ -730,8 +731,8 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
* [DevSNB]: This field must be set to the same value (enabled
* or disabled) as Hierarchical Depth Buffer Enable.
*/
- fbo_incomplete(fb, "FBO incomplete: separate stencil "
- "without HiZ\n");
+ fbo_incomplete(fb, GL_FRAMEBUFFER_UNSUPPORTED,
+ "FBO incomplete: separate stencil without HiZ\n");
}
}
}
@@ -749,29 +750,32 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
*/
rb = fb->Attachment[i].Renderbuffer;
if (rb == NULL) {
- fbo_incomplete(fb, "FBO incomplete: attachment without "
- "renderbuffer\n");
+ fbo_incomplete(fb, GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT,
+ "FBO incomplete: attachment without "
+ "renderbuffer\n");
continue;
}
if (fb->Attachment[i].Type == GL_TEXTURE) {
if (rb->TexImage->Border) {
- fbo_incomplete(fb, "FBO incomplete: texture with border\n");
+ fbo_incomplete(fb, GL_FRAMEBUFFER_UNSUPPORTED,
+ "FBO incomplete: texture with border\n");
continue;
}
}
irb = intel_renderbuffer(rb);
if (irb == NULL) {
- fbo_incomplete(fb, "FBO incomplete: software rendering "
- "renderbuffer\n");
+ fbo_incomplete(fb, GL_FRAMEBUFFER_UNSUPPORTED,
+ "FBO incomplete: software rendering renderbuffer\n");
continue;
}
if (!brw_render_target_supported(brw, rb)) {
- fbo_incomplete(fb, "FBO incomplete: Unsupported HW "
- "texture/renderbuffer format attached: %s\n",
- _mesa_get_format_name(intel_rb_format(irb)));
+ fbo_incomplete(fb, GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,
+ "FBO incomplete: Unsupported HW "
+ "texture/renderbuffer format attached: %s\n",
+ _mesa_get_format_name(intel_rb_format(irb)));
}
}
}