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authorMatt Turner <[email protected]>2015-02-12 01:42:43 +0000
committerMatt Turner <[email protected]>2015-02-19 21:16:44 -0800
commite0137fd6f720e4977466b1760ac02a72c5abceb8 (patch)
tree462f9756fc056ffa4b4e8b56052b2a87ecaa7ae1
parentdada30462b8469509ef16fbc351764d42320b236 (diff)
i965/vec4: Add and use byte-MOV instruction for unpack 4x8.
Previously we were using a B/UB source in an Align16 instruction, which is illegal. It for some reason works on all platforms, except Broadwell. Cc: "10.5" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86811 Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_defines.h1
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp2
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_generator.cpp16
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp4
4 files changed, 21 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h
index a597d6bcced..17c27dd49fc 100644
--- a/src/mesa/drivers/dri/i965/brw_defines.h
+++ b/src/mesa/drivers/dri/i965/brw_defines.h
@@ -911,6 +911,7 @@ enum opcode {
SHADER_OPCODE_URB_WRITE_SIMD8,
+ VEC4_OPCODE_MOV_BYTES,
VEC4_OPCODE_PACK_BYTES,
VEC4_OPCODE_UNPACK_UNIFORM,
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index b0e9c82265c..fbb20bc06bb 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -471,6 +471,8 @@ brw_instruction_name(enum opcode op)
case SHADER_OPCODE_URB_WRITE_SIMD8:
return "gen8_urb_write_simd8";
+ case VEC4_OPCODE_MOV_BYTES:
+ return "mov_bytes";
case VEC4_OPCODE_PACK_BYTES:
return "pack_bytes";
case VEC4_OPCODE_UNPACK_UNIFORM:
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
index 3d03b6096e3..67c82850188 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_generator.cpp
@@ -1512,6 +1512,22 @@ vec4_generator::generate_code(const cfg_t *cfg)
generate_unpack_flags(dst);
break;
+ case VEC4_OPCODE_MOV_BYTES: {
+ /* Moves the low byte from each channel, using an Align1 access mode
+ * and a <4,1,0> source region.
+ */
+ assert(src[0].type == BRW_REGISTER_TYPE_UB ||
+ src[0].type == BRW_REGISTER_TYPE_B);
+
+ brw_set_default_access_mode(p, BRW_ALIGN_1);
+ src[0].vstride = BRW_VERTICAL_STRIDE_4;
+ src[0].width = BRW_WIDTH_1;
+ src[0].hstride = BRW_HORIZONTAL_STRIDE_0;
+ brw_MOV(p, dst, src[0]);
+ brw_set_default_access_mode(p, BRW_ALIGN_16);
+ break;
+ }
+
case VEC4_OPCODE_PACK_BYTES: {
/* Is effectively:
*
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index be071d74baa..f6f589d71b4 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -489,7 +489,7 @@ vec4_visitor::emit_unpack_unorm_4x8(const dst_reg &dst, src_reg src0)
shifted.type = BRW_REGISTER_TYPE_UB;
dst_reg f(this, glsl_type::vec4_type);
- emit(MOV(f, src_reg(shifted)));
+ emit(VEC4_OPCODE_MOV_BYTES, f, src_reg(shifted));
emit(MUL(dst, src_reg(f), src_reg(1.0f / 255.0f)));
}
@@ -511,7 +511,7 @@ vec4_visitor::emit_unpack_snorm_4x8(const dst_reg &dst, src_reg src0)
shifted.type = BRW_REGISTER_TYPE_B;
dst_reg f(this, glsl_type::vec4_type);
- emit(MOV(f, src_reg(shifted)));
+ emit(VEC4_OPCODE_MOV_BYTES, f, src_reg(shifted));
dst_reg scaled(this, glsl_type::vec4_type);
emit(MUL(scaled, src_reg(f), src_reg(1.0f / 127.0f)));