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authorKrzesimir Nowak <[email protected]>2015-09-10 14:15:57 +0200
committerBrian Paul <[email protected]>2015-09-10 09:45:14 -0600
commitd71a3be86008c275b5902de7759385643546a210 (patch)
tree5bd5a0ec71a4e9fafa550e3fa75050285cac38f7
parentac3637dda04fe1315f19099bd142e4f8f6754b1d (diff)
softpipe: Add functions for computing relative mipmap level
These functions will be used by textureQueryLod. v2: - renamed mip_level_* funcs to mip_rel_level_* to indicate that these functions return mip level relative to base level and documented them - renamed a level member in sp_filter_funcs struct to relative_level - changed mip_rel_level_none and mip_rel_level_nearest to return mip level relative to base level, mip_rel_level_linear already did that - documented clamp_lod function Reviewed-by: Brian Paul <[email protected]>
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.c113
-rw-r--r--src/gallium/drivers/softpipe/sp_tex_sample.h7
2 files changed, 120 insertions, 0 deletions
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.c b/src/gallium/drivers/softpipe/sp_tex_sample.c
index d7b656e4c97..4a4cddfd308 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.c
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.c
@@ -1936,6 +1936,43 @@ get_gather_component(const float lod_in[TGSI_QUAD_SIZE])
return (*(unsigned int *)lod_in) & 0x3;
}
+/**
+ * Clamps given lod to both lod limits and mip level limits. Clamping to the
+ * latter limits is done so that lod is relative to the first (base) level.
+ */
+static void
+clamp_lod(const struct sp_sampler_view *sp_sview,
+ const struct sp_sampler *sp_samp,
+ const float lod[TGSI_QUAD_SIZE],
+ float clamped[TGSI_QUAD_SIZE])
+{
+ const float min_lod = sp_samp->base.min_lod;
+ const float max_lod = sp_samp->base.max_lod;
+ const float min_level = sp_sview->base.u.tex.first_level;
+ const float max_level = sp_sview->base.u.tex.last_level;
+ int i;
+
+ for (i = 0; i < TGSI_QUAD_SIZE; i++) {
+ float cl = lod[i];
+
+ cl = CLAMP(cl, min_lod, max_lod);
+ cl = CLAMP(cl, 0, max_level - min_level);
+ clamped[i] = cl;
+ }
+}
+
+/**
+ * Get mip level relative to base level for linear mip filter
+ */
+static void
+mip_rel_level_linear(struct sp_sampler_view *sp_sview,
+ struct sp_sampler *sp_samp,
+ const float lod[TGSI_QUAD_SIZE],
+ float level[TGSI_QUAD_SIZE])
+{
+ clamp_lod(sp_sview, sp_samp, lod, level);
+}
+
static void
mip_filter_linear(struct sp_sampler_view *sp_sview,
struct sp_sampler *sp_samp,
@@ -1999,6 +2036,25 @@ mip_filter_linear(struct sp_sampler_view *sp_sview,
/**
+ * Get mip level relative to base level for nearest mip filter
+ */
+static void
+mip_rel_level_nearest(struct sp_sampler_view *sp_sview,
+ struct sp_sampler *sp_samp,
+ const float lod[TGSI_QUAD_SIZE],
+ float level[TGSI_QUAD_SIZE])
+{
+ int j;
+
+ clamp_lod(sp_sview, sp_samp, lod, level);
+ for (j = 0; j < TGSI_QUAD_SIZE; j++)
+ /* TODO: It should rather be:
+ * level[j] = ceil(level[j] + 0.5F) - 1.0F;
+ */
+ level[j] = (int)(level[j] + 0.5F);
+}
+
+/**
* Compute nearest mipmap level from texcoords.
* Then sample the texture level for four elements of a quad.
* \param c0 the LOD bias factors, or absolute LODs (depending on control)
@@ -2049,6 +2105,22 @@ mip_filter_nearest(struct sp_sampler_view *sp_sview,
}
+/**
+ * Get mip level relative to base level for none mip filter
+ */
+static void
+mip_rel_level_none(struct sp_sampler_view *sp_sview,
+ struct sp_sampler *sp_samp,
+ const float lod[TGSI_QUAD_SIZE],
+ float level[TGSI_QUAD_SIZE])
+{
+ int j;
+
+ for (j = 0; j < TGSI_QUAD_SIZE; j++) {
+ level[j] = 0;
+ }
+}
+
static void
mip_filter_none(struct sp_sampler_view *sp_sview,
struct sp_sampler *sp_samp,
@@ -2087,6 +2159,18 @@ mip_filter_none(struct sp_sampler_view *sp_sview,
}
+/**
+ * Get mip level relative to base level for none mip filter
+ */
+static void
+mip_rel_level_none_no_filter_select(struct sp_sampler_view *sp_sview,
+ struct sp_sampler *sp_samp,
+ const float lod[TGSI_QUAD_SIZE],
+ float level[TGSI_QUAD_SIZE])
+{
+ mip_rel_level_none(sp_sview, sp_samp, lod, level);
+}
+
static void
mip_filter_none_no_filter_select(struct sp_sampler_view *sp_sview,
struct sp_sampler *sp_samp,
@@ -2340,6 +2424,18 @@ img_filter_2d_ewa(struct sp_sampler_view *sp_sview,
/**
+ * Get mip level relative to base level for linear mip filter
+ */
+static void
+mip_rel_level_linear_aniso(struct sp_sampler_view *sp_sview,
+ struct sp_sampler *sp_samp,
+ const float lod[TGSI_QUAD_SIZE],
+ float level[TGSI_QUAD_SIZE])
+{
+ mip_rel_level_linear(sp_sview, sp_samp, lod, level);
+}
+
+/**
* Sample 2D texture using an anisotropic filter.
*/
static void
@@ -2450,6 +2546,17 @@ mip_filter_linear_aniso(struct sp_sampler_view *sp_sview,
}
}
+/**
+ * Get mip level relative to base level for linear mip filter
+ */
+static void
+mip_rel_level_linear_2d_linear_repeat_POT(struct sp_sampler_view *sp_sview,
+ struct sp_sampler *sp_samp,
+ const float lod[TGSI_QUAD_SIZE],
+ float level[TGSI_QUAD_SIZE])
+{
+ mip_rel_level_linear(sp_sview, sp_samp, lod, level);
+}
/**
* Specialized version of mip_filter_linear with hard-wired calls to
@@ -2516,26 +2623,32 @@ mip_filter_linear_2d_linear_repeat_POT(
}
static const struct sp_filter_funcs funcs_linear = {
+ mip_rel_level_linear,
mip_filter_linear
};
static const struct sp_filter_funcs funcs_nearest = {
+ mip_rel_level_nearest,
mip_filter_nearest
};
static const struct sp_filter_funcs funcs_none = {
+ mip_rel_level_none,
mip_filter_none
};
static const struct sp_filter_funcs funcs_none_no_filter_select = {
+ mip_rel_level_none_no_filter_select,
mip_filter_none_no_filter_select
};
static const struct sp_filter_funcs funcs_linear_aniso = {
+ mip_rel_level_linear_aniso,
mip_filter_linear_aniso
};
static const struct sp_filter_funcs funcs_linear_2d_linear_repeat_POT = {
+ mip_rel_level_linear_2d_linear_repeat_POT,
mip_filter_linear_2d_linear_repeat_POT
};
diff --git a/src/gallium/drivers/softpipe/sp_tex_sample.h b/src/gallium/drivers/softpipe/sp_tex_sample.h
index 2e3976d8034..72b4a1ac3e8 100644
--- a/src/gallium/drivers/softpipe/sp_tex_sample.h
+++ b/src/gallium/drivers/softpipe/sp_tex_sample.h
@@ -86,6 +86,12 @@ typedef void (*mip_filter_func)(struct sp_sampler_view *sp_sview,
const struct filter_args *args,
float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]);
+
+typedef void (*mip_level_func)(struct sp_sampler_view *sp_sview,
+ struct sp_sampler *sp_samp,
+ const float lod[TGSI_QUAD_SIZE],
+ float level[TGSI_QUAD_SIZE]);
+
typedef void (*fetch_func)(struct sp_sampler_view *sp_sview,
const int i[TGSI_QUAD_SIZE],
const int j[TGSI_QUAD_SIZE], const int k[TGSI_QUAD_SIZE],
@@ -116,6 +122,7 @@ struct sp_sampler_view
};
struct sp_filter_funcs {
+ mip_level_func relative_level;
mip_filter_func filter;
};