diff options
author | Brian Paul <[email protected]> | 2013-08-20 08:23:23 -0600 |
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committer | Brian Paul <[email protected]> | 2013-08-20 13:14:25 -0600 |
commit | d427278a2de4c7f492ed1b7f0d342788ce2bbf4e (patch) | |
tree | ce80e87cd320a19ef70601c51da617078dfa601b | |
parent | 76feef0823df75a36f264f48ec843dd863fd5b89 (diff) |
mesa: use ARRAY_SIZE() macro instead of magic number
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/main/get.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 09b008a072e..4f6f59ae6bb 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -709,7 +709,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu case GL_COMPRESSED_TEXTURE_FORMATS_ARB: v->value_int_n.n = _mesa_get_compressed_formats(ctx, v->value_int_n.ints); - ASSERT(v->value_int_n.n <= 100); + ASSERT(v->value_int_n.n <= ARRAY_SIZE(v->value_int_n.ints)); break; case GL_MAX_VARYING_FLOATS_ARB: |