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authorBrian Paul <[email protected]>2018-01-18 14:13:34 -0700
committerBrian Paul <[email protected]>2018-01-24 10:12:49 -0700
commitd40fa42292e88fbaca2a838ff35a42db2d1de515 (patch)
tree760e450d7efc82a7f1f7275af49ad816d5ff993d
parent04a17ec32765bd50cec517f4f92879f0b7e227e3 (diff)
mesa: use new _vbo_install_exec_vtxfmt() function
Instead of reaching into the vbo_context object in vtxfmt.c Reviewed-by: Roland Scheidegger <[email protected]>
-rw-r--r--src/mesa/main/vtxfmt.c3
-rw-r--r--src/mesa/vbo/vbo_context.c10
-rw-r--r--src/mesa/vbo/vbo_context.h4
3 files changed, 15 insertions, 2 deletions
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index d3c83e5eb3d..ec8f387caec 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -257,8 +257,7 @@ _mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
void
_mesa_initialize_vbo_vtxfmt(struct gl_context *ctx)
{
- struct vbo_exec_context *exec = &vbo_context(ctx)->exec;
- _mesa_install_exec_vtxfmt(ctx, &exec->vtxfmt);
+ _vbo_install_exec_vtxfmt(ctx);
if (ctx->API == API_OPENGL_COMPAT) {
_mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
}
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index ed1b6508cdc..3d3f838c4f5 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -28,6 +28,7 @@
#include "main/mtypes.h"
#include "main/bufferobj.h"
#include "math/m_eval.h"
+#include "main/vtxfmt.h"
#include "vbo.h"
#include "vbo_context.h"
@@ -181,6 +182,15 @@ vbo_draw_indirect_prims(struct gl_context *ctx,
}
+void
+_vbo_install_exec_vtxfmt(struct gl_context *ctx)
+{
+ struct vbo_context *vbo = vbo_context(ctx);
+
+ _mesa_install_exec_vtxfmt(ctx, &vbo->exec.vtxfmt);
+}
+
+
GLboolean
_vbo_CreateContext(struct gl_context *ctx)
{
diff --git a/src/mesa/vbo/vbo_context.h b/src/mesa/vbo/vbo_context.h
index cd1cbd9641b..2eac0198b80 100644
--- a/src/mesa/vbo/vbo_context.h
+++ b/src/mesa/vbo/vbo_context.h
@@ -110,6 +110,10 @@ vbo_exec_invalidate_state(struct gl_context *ctx)
}
+void
+_vbo_install_exec_vtxfmt(struct gl_context *ctx);
+
+
/**
* Return VP_x token to indicate whether we're running fixed-function
* vertex transformation, an NV vertex program or ARB vertex program/shader.