diff options
author | Matt Turner <[email protected]> | 2012-08-23 16:39:20 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2012-08-31 15:08:40 -0700 |
commit | d240dcee6de7369a423ed230c67e3be5ff47140a (patch) | |
tree | cda2a92aaffc2cec4faf1b01ddaac30361b885fc | |
parent | 00978098794f723230a33cab1c1152686f1c4fa5 (diff) |
Remove libGLU
It's been moved to its own repository, found at
http://cgit.freedesktop.org/mesa/glu/
Acked-by: Kenneth Graunke <[email protected]>
217 files changed, 18 insertions, 58354 deletions
diff --git a/configs/default b/configs/default index 85a863f3081..5e4cc56785d 100644 --- a/configs/default +++ b/configs/default @@ -94,7 +94,7 @@ MOTIF_CFLAGS = -I/usr/include/Motif1.2 # Directories to build LIB_DIR = lib SRC_DIRS = glsl mapi/glapi mapi/vgapi mesa \ - gallium egl gallium/winsys gallium/targets glu + gallium egl gallium/winsys gallium/targets DRIVER_DIRS = x11 osmesa # Gallium directories and diff --git a/configure.ac b/configure.ac index 12a9a74c594..a80ccbfa568 100644 --- a/configure.ac +++ b/configure.ac @@ -340,18 +340,12 @@ AC_ARG_WITH([gl-lib-name], [specify GL library name @<:@default=GL@:>@])], [GL_LIB=$withval], [GL_LIB=GL]) -AC_ARG_WITH([glu-lib-name], - [AS_HELP_STRING([--with-glu-lib-name@<:@=NAME@:>@], - [specify GLU library name @<:@default=GLU@:>@])], - [GLU_LIB=$withval], - [GLU_LIB=GLU]) AC_ARG_WITH([osmesa-lib-name], [AS_HELP_STRING([--with-osmesa-lib-name@<:@=NAME@:>@], [specify OSMesa library name @<:@default=OSMesa@:>@])], [OSMESA_LIB=$withval], [OSMESA_LIB=OSMesa]) AS_IF([test "x$GL_LIB" = xyes], [GL_LIB=GL]) -AS_IF([test "x$GLU_LIB" = xyes], [GLU_LIB=GLU]) AS_IF([test "x$OSMESA_LIB" = xyes], [OSMESA_LIB=OSMesa]) dnl @@ -366,11 +360,9 @@ AC_ARG_ENABLE([mangling], if test "x${enable_mangling}" = "xyes" ; then DEFINES="${DEFINES} -DUSE_MGL_NAMESPACE" GL_LIB="Mangled${GL_LIB}" - GLU_LIB="Mangled${GLU_LIB}" OSMESA_LIB="Mangled${OSMESA_LIB}" fi AC_SUBST([GL_LIB]) -AC_SUBST([GLU_LIB]) AC_SUBST([OSMESA_LIB]) dnl @@ -389,7 +381,6 @@ if test "x$enable_texture_float" = xyes; then fi GL_LIB_NAME='lib$(GL_LIB).'${LIB_EXTENSION} -GLU_LIB_NAME='lib$(GLU_LIB).'${LIB_EXTENSION} OSMESA_LIB_NAME='lib$(OSMESA_LIB).'${LIB_EXTENSION} EGL_LIB_NAME='lib$(EGL_LIB).'${LIB_EXTENSION} GLESv1_CM_LIB_NAME='lib$(GLESv1_CM_LIB).'${LIB_EXTENSION} @@ -398,7 +389,6 @@ VG_LIB_NAME='lib$(VG_LIB).'${LIB_EXTENSION} GLAPI_LIB_NAME='lib$(GLAPI_LIB).'${LIB_EXTENSION} GL_LIB_GLOB=${LIB_PREFIX_GLOB}'$(GL_LIB)'${LIB_VERSION_SEPARATOR}'*'${LIB_EXTENSION}'*' -GLU_LIB_GLOB=${LIB_PREFIX_GLOB}'$(GLU_LIB)'${LIB_VERSION_SEPARATOR}'*'${LIB_EXTENSION}'*' EGL_LIB_GLOB=${LIB_PREFIX_GLOB}'$(EGL_LIB)'${LIB_VERSION_SEPARATOR}'*'${LIB_EXTENSION}'*' EGL_LIB_GLOB=${LIB_PREFIX_GLOB}'$(EGL_LIB)'${LIB_VERSION_SEPARATOR}'*'${LIB_EXTENSION}'*' GLESv1_CM_LIB_GLOB=${LIB_PREFIX_GLOB}'$(GLESv1_CM_LIB)'${LIB_VERSION_SEPARATOR}'*'${LIB_EXTENSION}'*' @@ -407,7 +397,6 @@ VG_LIB_GLOB=${LIB_PREFIX_GLOB}'$(VG_LIB)'${LIB_VERSION_SEPARATOR}'*'${LIB_EXTENS GLAPI_LIB_GLOB=${LIB_PREFIX_GLOB}'$(GLAPI_LIB)'${LIB_VERSION_SEPARATOR}'*'${LIB_EXTENSION}'*' AC_SUBST([GL_LIB_NAME]) -AC_SUBST([GLU_LIB_NAME]) AC_SUBST([OSMESA_LIB_NAME]) AC_SUBST([EGL_LIB_NAME]) AC_SUBST([GLESv1_CM_LIB_NAME]) @@ -416,7 +405,6 @@ AC_SUBST([VG_LIB_NAME]) AC_SUBST([GLAPI_LIB_NAME]) AC_SUBST([GL_LIB_GLOB]) -AC_SUBST([GLU_LIB_GLOB]) AC_SUBST([EGL_LIB_GLOB]) AC_SUBST([GLESv1_CM_LIB_GLOB]) AC_SUBST([GLESv2_LIB_GLOB]) @@ -1466,60 +1454,6 @@ if test "x$enable_opencl" = xyes; then fi dnl -dnl GLU configuration -dnl -AC_ARG_ENABLE([glu], - [AS_HELP_STRING([--disable-glu], - [enable OpenGL Utility library @<:@default=enabled@:>@])], - [enable_glu="$enableval"], - [enable_glu=yes]) - -if test "x$enable_glu" = xyes; then - if test "x$enable_glx" = xno -a "x$enable_osmesa" = xno; then - AC_MSG_NOTICE([Disabling GLU since there is no OpenGL driver]) - enable_glu=no - fi -fi - -if test "x$enable_glu" = xyes; then - SRC_DIRS="$SRC_DIRS glu" - - if test "x$enable_glx" = xno; then - # Link libGLU to libOSMesa instead of libGL - GLU_LIB_DEPS="" - GLU_PC_REQ="osmesa" - if test "$enable_static" = no; then - GLU_MESA_DEPS='-l$(OSMESA_LIB)' - else - GLU_MESA_DEPS="" - fi - else - # If static, empty GLU_LIB_DEPS and add libs for programs to link - GLU_PC_REQ="gl" - GLU_PC_LIB_PRIV="-lm" - if test "$enable_static" = no; then - GLU_LIB_DEPS="-lm" - GLU_MESA_DEPS='-l$(GL_LIB)' - else - GLU_LIB_DEPS="" - GLU_MESA_DEPS="" - fi - fi -fi -if test "$enable_static" = no; then - GLU_LIB_DEPS="$GLU_LIB_DEPS $OS_CPLUSPLUS_LIBS" -fi -GLU_PC_LIB_PRIV="$GLU_PC_LIB_PRIV $OS_CPLUSPLUS_LIBS" -AC_SUBST([GLU_LIB_DEPS]) -AC_SUBST([GLU_MESA_DEPS]) -AC_SUBST([GLU_PC_REQ]) -AC_SUBST([GLU_PC_REQ_PRIV]) -AC_SUBST([GLU_PC_LIB_PRIV]) -AC_SUBST([GLU_PC_CFLAGS]) - -AC_SUBST([PROGRAM_DIRS]) - -dnl dnl Gallium configuration dnl if test "x$with_gallium_drivers" != x; then @@ -2116,7 +2050,6 @@ xyesno) esac echo "" -echo " GLU: $enable_glu" dnl EGL echo "" diff --git a/docs/autoconf.html b/docs/autoconf.html index 4fa96c3c672..fa902872ccc 100644 --- a/docs/autoconf.html +++ b/docs/autoconf.html @@ -17,10 +17,6 @@ <li><a href="#dri">DRI Driver Options</a></li> <li><a href="#osmesa">OSMesa Driver Options</a></li> </ul> -<li><p><a href="#library">Library Options</a> - <ul> - <li><a href="#glu">GLU</a></li> - </ul> <li><p><a href="#demos">Demo Program Options</a> </ol> @@ -219,12 +215,6 @@ libraries that will be built. More details on the specific GL libraries can be found in the <a href="install.html">basic installation instructions</a>. -<dl> -<dt id="glu">GLU <dd><p> The libGLU library will be built by default -on all drivers. This can be disable with the option -<code>--disable-glu</code>. -</dl> - <h2 id="demos">4. Demo Program Options</h2> diff --git a/docs/contents.html b/docs/contents.html index e7a23a6bcaf..efd75191935 100644 --- a/docs/contents.html +++ b/docs/contents.html @@ -74,7 +74,6 @@ <li><a href="http://sourceforge.net/projects/mesa3d" target="_parent">SourceForge homepage</a> <li><a href="repository.html" target="MainFrame">Source Code Repository</a> <li><a href="sourcetree.html" target="MainFrame">Source Code Tree</a> -<li><a href="glu.html" target="MainFrame">SGI's GLU</a> <li><a href="utilities.html" target="MainFrame">Utilities</a> <li><a href="helpwanted.html" target="MainFrame">Help Wanted</a> <li><a href="devinfo.html" target="MainFrame">Development Notes</a> diff --git a/docs/download.html b/docs/download.html index 3d543281f4b..a1a1baa28ff 100644 --- a/docs/download.html +++ b/docs/download.html @@ -69,7 +69,6 @@ docs/ - documentation src/ - source code for libraries src/mesa - sources for the main Mesa library and device drivers src/gallium - sources for Gallium and Gallium drivers -src/glu - libGLU source code src/glx - sources for building libGL with full GLX and DRI support </pre> @@ -80,7 +79,12 @@ instructions</a>. </p> -<h1>Demos and GLUT</h1> +<h1>Demos, GLUT, and GLU</h1> + +<p> +A package of SGI's GLU library is available +<a href="ftp://ftp.freedesktop.org/pub/mesa/glu/" target="_parent">here</a> +</p> <p> A package of Mark Kilgard's GLUT library is available @@ -93,9 +97,13 @@ The Mesa demos collection is available </p> <p> -In the past, GLUT and the Mesa demos were released in conjunction with -Mesa releases. But since GLUT and the demos change infrequently, they -were split off some time ago. +In the past, GLUT, GLU and the Mesa demos were released in conjunction with +Mesa releases. But since GLUT, GLU and the demos change infrequently, they +were split off into their own git repositories: + +<a href="http://cgit.freedesktop.org/mesa/glut/">GLUT</a>, +<a href="http://cgit.freedesktop.org/mesa/glu/">GLU</a> and +<a href="http://cgit.freedesktop.org/mesa/demos/">Demos</a>, </p> diff --git a/docs/faq.html b/docs/faq.html index fa90d5bfe81..80f4a71dc43 100644 --- a/docs/faq.html +++ b/docs/faq.html @@ -226,10 +226,6 @@ Basically you'll want the following: </li><li>/usr/lib/libGL.so.1 - a symlink to libGL.so.1.xyz </li><li>/usr/lib/libGL.so.xyz - the actual OpenGL/Mesa library. xyz denotes the Mesa version number. -</li><li>/usr/lib/libGLU.so - a symlink to libGLU.so.1 -</li><li>/usr/lib/libGLU.so.1 - a symlink to libGLU.so.1.3.xyz -</li><li>/usr/lib/libGLU.so.xyz - the OpenGL Utility library. xyz denotes the Mesa -version number. </li></ul> <p> After installing XFree86/X.org and the DRI drivers, some of these files diff --git a/docs/glu.html b/docs/glu.html deleted file mode 100644 index 3d7cbe50a5e..00000000000 --- a/docs/glu.html +++ /dev/null @@ -1,46 +0,0 @@ -<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> -<html lang="en"> -<head> - <meta http-equiv="content-type" content="text/html; charset=utf-8"> - <title>SGI GLU</title> - <link rel="stylesheet" type="text/css" href="mesa.css"> -</head> -<body> - -<h1>SGI SI GLU</h1> - -(Silicon Graphics, Inc. Sample Implementation of the OpenGL Utility library) - -<p> -SGI open-sourced their OpenGL Sample Implementation (SI) in January, 2000. -This includes the GLU library. -</p> - -<p> -The SI GLU library implements GLU version 1.3 whereas the original -Mesa GLU library only implemented version 1.2. -We recommend using the SI GLU library instead of Mesa's GLU library -since it's more up-to-date, complete and reliable. -We're no longer developing the original Mesa GLU library. -</p> - -<p> -The SI GLU library code is included in the Mesa distribution. -You don't have to download it separately. -</p> - - -<p> -<b>Olivier Michel</b> has made Linux RPMs of GLU for i386 and PowerPC. -You can download them from the -<a href="http://www.sourceforge.net/project/showfiles.php?group_id=3" -target="_parent">download area</a> under <b>Miscellaneous</b>. -</p> - -<p> -Visit the <a href="http://oss.sgi.com/projects/ogl-sample/" target="_parent"> -OpenGL Sample Implementation home page</a> for more information about the SI. -</p> - -</body> -</html> diff --git a/docs/install.html b/docs/install.html index 948d147f19e..c756c2fcd61 100644 --- a/docs/install.html +++ b/docs/install.html @@ -151,9 +151,6 @@ You'll see a set of library files similar to this: lrwxrwxrwx 1 brian users 10 Mar 26 07:53 libGL.so -> libGL.so.1* lrwxrwxrwx 1 brian users 19 Mar 26 07:53 libGL.so.1 -> libGL.so.1.5.060100* -rwxr-xr-x 1 brian users 3375861 Mar 26 07:53 libGL.so.1.5.060100* -lrwxrwxrwx 1 brian users 11 Mar 26 07:53 libGLU.so -> libGLU.so.1* -lrwxrwxrwx 1 brian users 20 Mar 26 07:53 libGLU.so.1 -> libGLU.so.1.3.060100* --rwxr-xr-x 1 brian users 549269 Mar 26 07:53 libGLU.so.1.3.060100* lrwxrwxrwx 1 brian users 14 Mar 26 07:53 libOSMesa.so -> libOSMesa.so.6* lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSMesa.so.6.1.060100* -rwxr-xr-x 1 brian users 23871 Mar 26 07:53 libOSMesa.so.6.1.060100* @@ -162,8 +159,6 @@ lrwxrwxrwx 1 brian users 23 Mar 26 07:53 libOSMesa.so.6 -> libOSM <p> <b>libGL</b> is the main OpenGL library (i.e. Mesa). <br> -<b>libGLU</b> is the OpenGL Utility library. -<br> <b>libOSMesa</b> is the OSMesa (Off-Screen) interface library. </p> diff --git a/docs/license.html b/docs/license.html index f0ac28ccfe8..d69c673ceda 100644 --- a/docs/license.html +++ b/docs/license.html @@ -95,8 +95,6 @@ Device drivers src/mesa/drivers/* MIT, generally Ext headers include/GL/glext.h Khronos include/GL/glxext.h - -SGI GLU library src/glu/sgi/ SGI Free B </pre> <p> diff --git a/docs/relnotes-9.0.html b/docs/relnotes-9.0.html index 1e3a11b6445..ccc0dd587bf 100644 --- a/docs/relnotes-9.0.html +++ b/docs/relnotes-9.0.html @@ -82,6 +82,10 @@ The two supported build methods are now autoconf/automake and SCons. <li>Removed Gallium3D - nvfx driver (use nv30 instead)</li> </ul> +<p> +libGLU has been moved into its own repository, found at <a href="http://cgit.freedesktop.org/mesa/glu/">http://cgit.freedesktop.org/mesa/glu/</a> +</p> + </body> </html> diff --git a/docs/sourcetree.html b/docs/sourcetree.html index 42675d9bb5d..6a1f0398368 100644 --- a/docs/sourcetree.html +++ b/docs/sourcetree.html @@ -146,11 +146,6 @@ each directory. </ul> </ul> <ul> - <li><b>glu</b> - The OpenGL Utility library - <ul> - <li><b>sgi</b> - GLU from SGI - <li><b>mesa</b> - Mesa version of GLU (deprecated) - </ul> <li><b>glx</b> - The GLX library code for building libGL. This is used for direct rendering drivers. It will dynamically load one of the xxx_dri.so drivers. diff --git a/include/GL/glu.h b/include/GL/glu.h deleted file mode 100644 index ba2228d8d86..00000000000 --- a/include/GL/glu.h +++ /dev/null @@ -1,353 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#ifndef __glu_h__ -#define __glu_h__ - -#if defined(USE_MGL_NAMESPACE) -#include "glu_mangle.h" -#endif - -#include <GL/gl.h> - -#ifndef GLAPIENTRY -#if defined(_MSC_VER) || defined(__MINGW32__) -#define GLAPIENTRY __stdcall -#else -#define GLAPIENTRY -#endif -#endif - -#ifndef GLAPIENTRYP -#define GLAPIENTRYP GLAPIENTRY * -#endif - -#if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GLU32) -# undef GLAPI -# define GLAPI __declspec(dllexport) -#elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) -/* tag specifying we're building for DLL runtime support */ -# undef GLAPI -# define GLAPI __declspec(dllimport) -#elif !defined(GLAPI) -/* for use with static link lib build of Win32 edition only */ -# define GLAPI extern -#endif /* _STATIC_MESA support */ - -#ifdef __cplusplus -extern "C" { -#endif - -/*************************************************************/ - -/* Extensions */ -#define GLU_EXT_object_space_tess 1 -#define GLU_EXT_nurbs_tessellator 1 - -/* Boolean */ -#define GLU_FALSE 0 -#define GLU_TRUE 1 - -/* Version */ -#define GLU_VERSION_1_1 1 -#define GLU_VERSION_1_2 1 -#define GLU_VERSION_1_3 1 - -/* StringName */ -#define GLU_VERSION 100800 -#define GLU_EXTENSIONS 100801 - -/* ErrorCode */ -#define GLU_INVALID_ENUM 100900 -#define GLU_INVALID_VALUE 100901 -#define GLU_OUT_OF_MEMORY 100902 -#define GLU_INCOMPATIBLE_GL_VERSION 100903 -#define GLU_INVALID_OPERATION 100904 - -/* NurbsDisplay */ -/* GLU_FILL */ -#define GLU_OUTLINE_POLYGON 100240 -#define GLU_OUTLINE_PATCH 100241 - -/* NurbsCallback */ -#define GLU_NURBS_ERROR 100103 -#define GLU_ERROR 100103 -#define GLU_NURBS_BEGIN 100164 -#define GLU_NURBS_BEGIN_EXT 100164 -#define GLU_NURBS_VERTEX 100165 -#define GLU_NURBS_VERTEX_EXT 100165 -#define GLU_NURBS_NORMAL 100166 -#define GLU_NURBS_NORMAL_EXT 100166 -#define GLU_NURBS_COLOR 100167 -#define GLU_NURBS_COLOR_EXT 100167 -#define GLU_NURBS_TEXTURE_COORD 100168 -#define GLU_NURBS_TEX_COORD_EXT 100168 -#define GLU_NURBS_END 100169 -#define GLU_NURBS_END_EXT 100169 -#define GLU_NURBS_BEGIN_DATA 100170 -#define GLU_NURBS_BEGIN_DATA_EXT 100170 -#define GLU_NURBS_VERTEX_DATA 100171 -#define GLU_NURBS_VERTEX_DATA_EXT 100171 -#define GLU_NURBS_NORMAL_DATA 100172 -#define GLU_NURBS_NORMAL_DATA_EXT 100172 -#define GLU_NURBS_COLOR_DATA 100173 -#define GLU_NURBS_COLOR_DATA_EXT 100173 -#define GLU_NURBS_TEXTURE_COORD_DATA 100174 -#define GLU_NURBS_TEX_COORD_DATA_EXT 100174 -#define GLU_NURBS_END_DATA 100175 -#define GLU_NURBS_END_DATA_EXT 100175 - -/* NurbsError */ -#define GLU_NURBS_ERROR1 100251 -#define GLU_NURBS_ERROR2 100252 -#define GLU_NURBS_ERROR3 100253 -#define GLU_NURBS_ERROR4 100254 -#define GLU_NURBS_ERROR5 100255 -#define GLU_NURBS_ERROR6 100256 -#define GLU_NURBS_ERROR7 100257 -#define GLU_NURBS_ERROR8 100258 -#define GLU_NURBS_ERROR9 100259 -#define GLU_NURBS_ERROR10 100260 -#define GLU_NURBS_ERROR11 100261 -#define GLU_NURBS_ERROR12 100262 -#define GLU_NURBS_ERROR13 100263 -#define GLU_NURBS_ERROR14 100264 -#define GLU_NURBS_ERROR15 100265 -#define GLU_NURBS_ERROR16 100266 -#define GLU_NURBS_ERROR17 100267 -#define GLU_NURBS_ERROR18 100268 -#define GLU_NURBS_ERROR19 100269 -#define GLU_NURBS_ERROR20 100270 -#define GLU_NURBS_ERROR21 100271 -#define GLU_NURBS_ERROR22 100272 -#define GLU_NURBS_ERROR23 100273 -#define GLU_NURBS_ERROR24 100274 -#define GLU_NURBS_ERROR25 100275 -#define GLU_NURBS_ERROR26 100276 -#define GLU_NURBS_ERROR27 100277 -#define GLU_NURBS_ERROR28 100278 -#define GLU_NURBS_ERROR29 100279 -#define GLU_NURBS_ERROR30 100280 -#define GLU_NURBS_ERROR31 100281 -#define GLU_NURBS_ERROR32 100282 -#define GLU_NURBS_ERROR33 100283 -#define GLU_NURBS_ERROR34 100284 -#define GLU_NURBS_ERROR35 100285 -#define GLU_NURBS_ERROR36 100286 -#define GLU_NURBS_ERROR37 100287 - -/* NurbsProperty */ -#define GLU_AUTO_LOAD_MATRIX 100200 -#define GLU_CULLING 100201 -#define GLU_SAMPLING_TOLERANCE 100203 -#define GLU_DISPLAY_MODE 100204 -#define GLU_PARAMETRIC_TOLERANCE 100202 -#define GLU_SAMPLING_METHOD 100205 -#define GLU_U_STEP 100206 -#define GLU_V_STEP 100207 -#define GLU_NURBS_MODE 100160 -#define GLU_NURBS_MODE_EXT 100160 -#define GLU_NURBS_TESSELLATOR 100161 -#define GLU_NURBS_TESSELLATOR_EXT 100161 -#define GLU_NURBS_RENDERER 100162 -#define GLU_NURBS_RENDERER_EXT 100162 - -/* NurbsSampling */ -#define GLU_OBJECT_PARAMETRIC_ERROR 100208 -#define GLU_OBJECT_PARAMETRIC_ERROR_EXT 100208 -#define GLU_OBJECT_PATH_LENGTH 100209 -#define GLU_OBJECT_PATH_LENGTH_EXT 100209 -#define GLU_PATH_LENGTH 100215 -#define GLU_PARAMETRIC_ERROR 100216 -#define GLU_DOMAIN_DISTANCE 100217 - -/* NurbsTrim */ -#define GLU_MAP1_TRIM_2 100210 -#define GLU_MAP1_TRIM_3 100211 - -/* QuadricDrawStyle */ -#define GLU_POINT 100010 -#define GLU_LINE 100011 -#define GLU_FILL 100012 -#define GLU_SILHOUETTE 100013 - -/* QuadricCallback */ -/* GLU_ERROR */ - -/* QuadricNormal */ -#define GLU_SMOOTH 100000 -#define GLU_FLAT 100001 -#define GLU_NONE 100002 - -/* QuadricOrientation */ -#define GLU_OUTSIDE 100020 -#define GLU_INSIDE 100021 - -/* TessCallback */ -#define GLU_TESS_BEGIN 100100 -#define GLU_BEGIN 100100 -#define GLU_TESS_VERTEX 100101 -#define GLU_VERTEX 100101 -#define GLU_TESS_END 100102 -#define GLU_END 100102 -#define GLU_TESS_ERROR 100103 -#define GLU_TESS_EDGE_FLAG 100104 -#define GLU_EDGE_FLAG 100104 -#define GLU_TESS_COMBINE 100105 -#define GLU_TESS_BEGIN_DATA 100106 -#define GLU_TESS_VERTEX_DATA 100107 -#define GLU_TESS_END_DATA 100108 -#define GLU_TESS_ERROR_DATA 100109 -#define GLU_TESS_EDGE_FLAG_DATA 100110 -#define GLU_TESS_COMBINE_DATA 100111 - -/* TessContour */ -#define GLU_CW 100120 -#define GLU_CCW 100121 -#define GLU_INTERIOR 100122 -#define GLU_EXTERIOR 100123 -#define GLU_UNKNOWN 100124 - -/* TessProperty */ -#define GLU_TESS_WINDING_RULE 100140 -#define GLU_TESS_BOUNDARY_ONLY 100141 -#define GLU_TESS_TOLERANCE 100142 - -/* TessError */ -#define GLU_TESS_ERROR1 100151 -#define GLU_TESS_ERROR2 100152 -#define GLU_TESS_ERROR3 100153 -#define GLU_TESS_ERROR4 100154 -#define GLU_TESS_ERROR5 100155 -#define GLU_TESS_ERROR6 100156 -#define GLU_TESS_ERROR7 100157 -#define GLU_TESS_ERROR8 100158 -#define GLU_TESS_MISSING_BEGIN_POLYGON 100151 -#define GLU_TESS_MISSING_BEGIN_CONTOUR 100152 -#define GLU_TESS_MISSING_END_POLYGON 100153 -#define GLU_TESS_MISSING_END_CONTOUR 100154 -#define GLU_TESS_COORD_TOO_LARGE 100155 -#define GLU_TESS_NEED_COMBINE_CALLBACK 100156 - -/* TessWinding */ -#define GLU_TESS_WINDING_ODD 100130 -#define GLU_TESS_WINDING_NONZERO 100131 -#define GLU_TESS_WINDING_POSITIVE 100132 -#define GLU_TESS_WINDING_NEGATIVE 100133 -#define GLU_TESS_WINDING_ABS_GEQ_TWO 100134 - -/*************************************************************/ - - -#ifdef __cplusplus -class GLUnurbs; -class GLUquadric; -class GLUtesselator; -#else -typedef struct GLUnurbs GLUnurbs; -typedef struct GLUquadric GLUquadric; -typedef struct GLUtesselator GLUtesselator; -#endif - -typedef GLUnurbs GLUnurbsObj; -typedef GLUquadric GLUquadricObj; -typedef GLUtesselator GLUtesselatorObj; -typedef GLUtesselator GLUtriangulatorObj; - -#define GLU_TESS_MAX_COORD 1.0e150 - -/* Internal convenience typedefs */ -typedef void (GLAPIENTRYP _GLUfuncptr)(void); - -GLAPI void GLAPIENTRY gluBeginCurve (GLUnurbs* nurb); -GLAPI void GLAPIENTRY gluBeginPolygon (GLUtesselator* tess); -GLAPI void GLAPIENTRY gluBeginSurface (GLUnurbs* nurb); -GLAPI void GLAPIENTRY gluBeginTrim (GLUnurbs* nurb); -GLAPI GLint GLAPIENTRY gluBuild1DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data); -GLAPI GLint GLAPIENTRY gluBuild1DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLenum format, GLenum type, const void *data); -GLAPI GLint GLAPIENTRY gluBuild2DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data); -GLAPI GLint GLAPIENTRY gluBuild2DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *data); -GLAPI GLint GLAPIENTRY gluBuild3DMipmapLevels (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint level, GLint base, GLint max, const void *data); -GLAPI GLint GLAPIENTRY gluBuild3DMipmaps (GLenum target, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); -GLAPI GLboolean GLAPIENTRY gluCheckExtension (const GLubyte *extName, const GLubyte *extString); -GLAPI void GLAPIENTRY gluCylinder (GLUquadric* quad, GLdouble base, GLdouble top, GLdouble height, GLint slices, GLint stacks); -GLAPI void GLAPIENTRY gluDeleteNurbsRenderer (GLUnurbs* nurb); -GLAPI void GLAPIENTRY gluDeleteQuadric (GLUquadric* quad); -GLAPI void GLAPIENTRY gluDeleteTess (GLUtesselator* tess); -GLAPI void GLAPIENTRY gluDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops); -GLAPI void GLAPIENTRY gluEndCurve (GLUnurbs* nurb); -GLAPI void GLAPIENTRY gluEndPolygon (GLUtesselator* tess); -GLAPI void GLAPIENTRY gluEndSurface (GLUnurbs* nurb); -GLAPI void GLAPIENTRY gluEndTrim (GLUnurbs* nurb); -GLAPI const GLubyte * GLAPIENTRY gluErrorString (GLenum error); -GLAPI void GLAPIENTRY gluGetNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat* data); -GLAPI const GLubyte * GLAPIENTRY gluGetString (GLenum name); -GLAPI void GLAPIENTRY gluGetTessProperty (GLUtesselator* tess, GLenum which, GLdouble* data); -GLAPI void GLAPIENTRY gluLoadSamplingMatrices (GLUnurbs* nurb, const GLfloat *model, const GLfloat *perspective, const GLint *view); -GLAPI void GLAPIENTRY gluLookAt (GLdouble eyeX, GLdouble eyeY, GLdouble eyeZ, GLdouble centerX, GLdouble centerY, GLdouble centerZ, GLdouble upX, GLdouble upY, GLdouble upZ); -GLAPI GLUnurbs* GLAPIENTRY gluNewNurbsRenderer (void); -GLAPI GLUquadric* GLAPIENTRY gluNewQuadric (void); -GLAPI GLUtesselator* GLAPIENTRY gluNewTess (void); -GLAPI void GLAPIENTRY gluNextContour (GLUtesselator* tess, GLenum type); -GLAPI void GLAPIENTRY gluNurbsCallback (GLUnurbs* nurb, GLenum which, _GLUfuncptr CallBackFunc); -GLAPI void GLAPIENTRY gluNurbsCallbackData (GLUnurbs* nurb, GLvoid* userData); -GLAPI void GLAPIENTRY gluNurbsCallbackDataEXT (GLUnurbs* nurb, GLvoid* userData); -GLAPI void GLAPIENTRY gluNurbsCurve (GLUnurbs* nurb, GLint knotCount, GLfloat *knots, GLint stride, GLfloat *control, GLint order, GLenum type); -GLAPI void GLAPIENTRY gluNurbsProperty (GLUnurbs* nurb, GLenum property, GLfloat value); -GLAPI void GLAPIENTRY gluNurbsSurface (GLUnurbs* nurb, GLint sKnotCount, GLfloat* sKnots, GLint tKnotCount, GLfloat* tKnots, GLint sStride, GLint tStride, GLfloat* control, GLint sOrder, GLint tOrder, GLenum type); -GLAPI void GLAPIENTRY gluOrtho2D (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top); -GLAPI void GLAPIENTRY gluPartialDisk (GLUquadric* quad, GLdouble inner, GLdouble outer, GLint slices, GLint loops, GLdouble start, GLdouble sweep); -GLAPI void GLAPIENTRY gluPerspective (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar); -GLAPI void GLAPIENTRY gluPickMatrix (GLdouble x, GLdouble y, GLdouble delX, GLdouble delY, GLint *viewport); -GLAPI GLint GLAPIENTRY gluProject (GLdouble objX, GLdouble objY, GLdouble objZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* winX, GLdouble* winY, GLdouble* winZ); -GLAPI void GLAPIENTRY gluPwlCurve (GLUnurbs* nurb, GLint count, GLfloat* data, GLint stride, GLenum type); -GLAPI void GLAPIENTRY gluQuadricCallback (GLUquadric* quad, GLenum which, _GLUfuncptr CallBackFunc); -GLAPI void GLAPIENTRY gluQuadricDrawStyle (GLUquadric* quad, GLenum draw); -GLAPI void GLAPIENTRY gluQuadricNormals (GLUquadric* quad, GLenum normal); -GLAPI void GLAPIENTRY gluQuadricOrientation (GLUquadric* quad, GLenum orientation); -GLAPI void GLAPIENTRY gluQuadricTexture (GLUquadric* quad, GLboolean texture); -GLAPI GLint GLAPIENTRY gluScaleImage (GLenum format, GLsizei wIn, GLsizei hIn, GLenum typeIn, const void *dataIn, GLsizei wOut, GLsizei hOut, GLenum typeOut, GLvoid* dataOut); -GLAPI void GLAPIENTRY gluSphere (GLUquadric* quad, GLdouble radius, GLint slices, GLint stacks); -GLAPI void GLAPIENTRY gluTessBeginContour (GLUtesselator* tess); -GLAPI void GLAPIENTRY gluTessBeginPolygon (GLUtesselator* tess, GLvoid* data); -GLAPI void GLAPIENTRY gluTessCallback (GLUtesselator* tess, GLenum which, _GLUfuncptr CallBackFunc); -GLAPI void GLAPIENTRY gluTessEndContour (GLUtesselator* tess); -GLAPI void GLAPIENTRY gluTessEndPolygon (GLUtesselator* tess); -GLAPI void GLAPIENTRY gluTessNormal (GLUtesselator* tess, GLdouble valueX, GLdouble valueY, GLdouble valueZ); -GLAPI void GLAPIENTRY gluTessProperty (GLUtesselator* tess, GLenum which, GLdouble data); -GLAPI void GLAPIENTRY gluTessVertex (GLUtesselator* tess, GLdouble *location, GLvoid* data); -GLAPI GLint GLAPIENTRY gluUnProject (GLdouble winX, GLdouble winY, GLdouble winZ, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble* objX, GLdouble* objY, GLdouble* objZ); -GLAPI GLint GLAPIENTRY gluUnProject4 (GLdouble winX, GLdouble winY, GLdouble winZ, GLdouble clipW, const GLdouble *model, const GLdouble *proj, const GLint *view, GLdouble nearVal, GLdouble farVal, GLdouble* objX, GLdouble* objY, GLdouble* objZ, GLdouble* objW); - -#ifdef __cplusplus -} -#endif - -#endif /* __glu_h__ */ diff --git a/include/GL/glu_mangle.h b/include/GL/glu_mangle.h deleted file mode 100644 index 9c25aa864c1..00000000000 --- a/include/GL/glu_mangle.h +++ /dev/null @@ -1,86 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 3.0 - * Copyright (C) 1995-1998 Brian Paul - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Library General Public - * License as published by the Free Software Foundation; either - * version 2 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Library General Public License for more details. - * - * You should have received a copy of the GNU Library General Public - * License along with this library; if not, write to the Free - * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. - */ - - -#ifndef GLU_MANGLE_H -#define GLU_MANGLE_H - - -#define gluLookAt mgluLookAt -#define gluOrtho2D mgluOrtho2D -#define gluPerspective mgluPerspective -#define gluPickMatrix mgluPickMatrix -#define gluProject mgluProject -#define gluUnProject mgluUnProject -#define gluErrorString mgluErrorString -#define gluScaleImage mgluScaleImage -#define gluBuild1DMipmaps mgluBuild1DMipmaps -#define gluBuild2DMipmaps mgluBuild2DMipmaps -#define gluNewQuadric mgluNewQuadric -#define gluDeleteQuadric mgluDeleteQuadric -#define gluQuadricDrawStyle mgluQuadricDrawStyle -#define gluQuadricOrientation mgluQuadricOrientation -#define gluQuadricNormals mgluQuadricNormals -#define gluQuadricTexture mgluQuadricTexture -#define gluQuadricCallback mgluQuadricCallback -#define gluCylinder mgluCylinder -#define gluSphere mgluSphere -#define gluDisk mgluDisk -#define gluPartialDisk mgluPartialDisk -#define gluNewNurbsRenderer mgluNewNurbsRenderer -#define gluDeleteNurbsRenderer mgluDeleteNurbsRenderer -#define gluLoadSamplingMatrices mgluLoadSamplingMatrices -#define gluNurbsProperty mgluNurbsProperty -#define gluGetNurbsProperty mgluGetNurbsProperty -#define gluBeginCurve mgluBeginCurve -#define gluEndCurve mgluEndCurve -#define gluNurbsCurve mgluNurbsCurve -#define gluBeginSurface mgluBeginSurface -#define gluEndSurface mgluEndSurface -#define gluNurbsSurface mgluNurbsSurface -#define gluBeginTrim mgluBeginTrim -#define gluEndTrim mgluEndTrim -#define gluPwlCurve mgluPwlCurve -#define gluNurbsCallback mgluNurbsCallback -#define gluNewTess mgluNewTess -#define gluDeleteTess mgluDeleteTess -#define gluTessBeginPolygon mgluTessBeginPolygon -#define gluTessBeginContour mgluTessBeginContour -#define gluTessVertex mgluTessVertex -#define gluTessEndPolygon mgluTessEndPolygon -#define gluTessEndContour mgluTessEndContour -#define gluTessProperty mgluTessProperty -#define gluTessNormal mgluTessNormal -#define gluTessCallback mgluTessCallback -#define gluGetTessProperty mgluGetTessProperty -#define gluBeginPolygon mgluBeginPolygon -#define gluNextContour mgluNextContour -#define gluEndPolygon mgluEndPolygon -#define gluGetString mgluGetString -#define gluBuild1DMipmapLevels mgluBuild1DMipmapLevels -#define gluBuild2DMipmapLevels mgluBuild2DMipmapLevels -#define gluBuild3DMipmapLevels mgluBuild3DMipmapLevels -#define gluBuild3DMipmaps mgluBuild3DMipmaps -#define gluCheckExtension mgluCheckExtension -#define gluUnProject4 mgluUnProject4 -#define gluNurbsCallbackData mgluNurbsCallbackData -#define gluNurbsCallbackDataEXT mgluNurbsCallbackDataEXT - -#endif diff --git a/src/SConscript b/src/SConscript index 75c444677b3..146591866c1 100644 --- a/src/SConscript +++ b/src/SConscript @@ -27,8 +27,6 @@ if not env['embedded']: SConscript('glx/SConscript') if env['platform'] not in ['darwin', 'haiku', 'sunos']: SConscript('egl/main/SConscript') - if env['platform'] not in ['darwin']: - SConscript('glu/sgi/SConscript') if env['gles']: SConscript('mapi/shared-glapi/SConscript') diff --git a/src/glu/.gitignore b/src/glu/.gitignore deleted file mode 100644 index 279ea7d4345..00000000000 --- a/src/glu/.gitignore +++ /dev/null @@ -1 +0,0 @@ -exptmp diff --git a/src/glu/Makefile b/src/glu/Makefile deleted file mode 100644 index 472645ffb08..00000000000 --- a/src/glu/Makefile +++ /dev/null @@ -1,40 +0,0 @@ -# src/glu/Makefile - -TOP = ../.. - -include $(TOP)/configs/current - - -SUBDIRS = sgi - - -default: $(TOP)/configs/current - @for dir in $(SUBDIRS) ; do \ - (cd $$dir && $(MAKE)) || exit 1 ; \ - done - -# GLU pkg-config file -pcedit = sed \ - -e 's,@INSTALL_DIR@,$(INSTALL_DIR),' \ - -e 's,@INSTALL_LIB_DIR@,$(INSTALL_LIB_DIR),' \ - -e 's,@INSTALL_INC_DIR@,$(INSTALL_INC_DIR),' \ - -e 's,@VERSION@,$(MESA_MAJOR).$(MESA_MINOR).$(MESA_TINY),' \ - -e 's,@GLU_PC_REQ@,$(GLU_PC_REQ),' \ - -e 's,@GLU_PC_REQ_PRIV@,$(GLU_PC_REQ_PRIV),' \ - -e 's,@GLU_PC_LIB_PRIV@,$(GLU_PC_LIB_PRIV),' \ - -e 's,@GLU_PC_CFLAGS@,$(GLU_PC_CFLAGS),' \ - -e 's,@GLU_LIB@,$(GLU_LIB),' -glu.pc: glu.pc.in - $(pcedit) $< > $@ - -install: glu.pc - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR) - $(INSTALL) -d $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig - $(MINSTALL) $(TOP)/$(LIB_DIR)/$(GLU_LIB_GLOB) $(DESTDIR)$(INSTALL_LIB_DIR) - $(INSTALL) -m 644 glu.pc $(DESTDIR)$(INSTALL_LIB_DIR)/pkgconfig - -clean: - -@for dir in $(SUBDIRS) ; do \ - (cd $$dir && $(MAKE) clean) ; \ - done - -rm -f *.pc diff --git a/src/glu/glu.pc.in b/src/glu/glu.pc.in deleted file mode 100644 index f7d91098232..00000000000 --- a/src/glu/glu.pc.in +++ /dev/null @@ -1,13 +0,0 @@ -prefix=@INSTALL_DIR@ -exec_prefix=${prefix} -libdir=@INSTALL_LIB_DIR@ -includedir=@INSTALL_INC_DIR@ - -Name: glu -Description: Mesa OpenGL Utility library -Requires: @GLU_PC_REQ@ -Requires.private: @GLU_PC_REQ_PRIV@ -Version: @VERSION@ -Libs: -L${libdir} -l@GLU_LIB@ -Libs.private: @GLU_PC_LIB_PRIV@ -Cflags: -I${includedir} @GLU_PC_CFLAGS@ diff --git a/src/glu/sgi/.gitignore b/src/glu/sgi/.gitignore deleted file mode 100644 index 279ea7d4345..00000000000 --- a/src/glu/sgi/.gitignore +++ /dev/null @@ -1 +0,0 @@ -exptmp diff --git a/src/glu/sgi/Makefile b/src/glu/sgi/Makefile deleted file mode 100644 index 50eede3ad30..00000000000 --- a/src/glu/sgi/Makefile +++ /dev/null @@ -1,144 +0,0 @@ -# src/glu/sgi/Makefile - -.SUFFIXES : .cc - -TOP = ../../.. - -include $(TOP)/configs/current - -GLU_MAJOR = 1 -GLU_MINOR = 3 -GLU_TINY = 0$(MESA_MAJOR)$(MESA_MINOR)0$(MESA_TINY) - -INCDIRS = -I$(TOP)/include -Iinclude -Iinternals -Ilibnurbs/internals -Ilibnurbs/interface -Ilibnurbs/nurbtess - -C_SOURCES = \ - libutil/error.c \ - libutil/glue.c \ - libutil/mipmap.c \ - libutil/project.c \ - libutil/quad.c \ - libutil/registry.c \ - libtess/dict.c \ - libtess/geom.c \ - libtess/memalloc.c \ - libtess/mesh.c \ - libtess/normal.c \ - libtess/priorityq.c \ - libtess/render.c \ - libtess/sweep.c \ - libtess/tess.c \ - libtess/tessmono.c - -CC_SOURCES = \ - libnurbs/interface/bezierEval.cc \ - libnurbs/interface/bezierPatch.cc \ - libnurbs/interface/bezierPatchMesh.cc \ - libnurbs/interface/glcurveval.cc \ - libnurbs/interface/glinterface.cc \ - libnurbs/interface/glrenderer.cc \ - libnurbs/interface/glsurfeval.cc \ - libnurbs/interface/incurveeval.cc \ - libnurbs/interface/insurfeval.cc \ - libnurbs/internals/arc.cc \ - libnurbs/internals/arcsorter.cc \ - libnurbs/internals/arctess.cc \ - libnurbs/internals/backend.cc \ - libnurbs/internals/basiccrveval.cc \ - libnurbs/internals/basicsurfeval.cc \ - libnurbs/internals/bin.cc \ - libnurbs/internals/bufpool.cc \ - libnurbs/internals/cachingeval.cc \ - libnurbs/internals/ccw.cc \ - libnurbs/internals/coveandtiler.cc \ - libnurbs/internals/curve.cc \ - libnurbs/internals/curvelist.cc \ - libnurbs/internals/curvesub.cc \ - libnurbs/internals/dataTransform.cc \ - libnurbs/internals/displaylist.cc \ - libnurbs/internals/flist.cc \ - libnurbs/internals/flistsorter.cc \ - libnurbs/internals/hull.cc \ - libnurbs/internals/intersect.cc \ - libnurbs/internals/knotvector.cc \ - libnurbs/internals/mapdesc.cc \ - libnurbs/internals/mapdescv.cc \ - libnurbs/internals/maplist.cc \ - libnurbs/internals/mesher.cc \ - libnurbs/internals/monoTriangulationBackend.cc \ - libnurbs/internals/monotonizer.cc \ - libnurbs/internals/mycode.cc \ - libnurbs/internals/nurbsinterfac.cc \ - libnurbs/internals/nurbstess.cc \ - libnurbs/internals/patch.cc \ - libnurbs/internals/patchlist.cc \ - libnurbs/internals/quilt.cc \ - libnurbs/internals/reader.cc \ - libnurbs/internals/renderhints.cc \ - libnurbs/internals/slicer.cc \ - libnurbs/internals/sorter.cc \ - libnurbs/internals/splitarcs.cc \ - libnurbs/internals/subdivider.cc \ - libnurbs/internals/tobezier.cc \ - libnurbs/internals/trimline.cc \ - libnurbs/internals/trimregion.cc \ - libnurbs/internals/trimvertpool.cc \ - libnurbs/internals/uarray.cc \ - libnurbs/internals/varray.cc \ - libnurbs/nurbtess/directedLine.cc \ - libnurbs/nurbtess/gridWrap.cc \ - libnurbs/nurbtess/monoChain.cc \ - libnurbs/nurbtess/monoPolyPart.cc \ - libnurbs/nurbtess/monoTriangulation.cc \ - libnurbs/nurbtess/partitionX.cc \ - libnurbs/nurbtess/partitionY.cc \ - libnurbs/nurbtess/polyDBG.cc \ - libnurbs/nurbtess/polyUtil.cc \ - libnurbs/nurbtess/primitiveStream.cc \ - libnurbs/nurbtess/quicksort.cc \ - libnurbs/nurbtess/rectBlock.cc \ - libnurbs/nurbtess/sampleComp.cc \ - libnurbs/nurbtess/sampleCompBot.cc \ - libnurbs/nurbtess/sampleCompRight.cc \ - libnurbs/nurbtess/sampleCompTop.cc \ - libnurbs/nurbtess/sampleMonoPoly.cc \ - libnurbs/nurbtess/sampledLine.cc \ - libnurbs/nurbtess/searchTree.cc - -SOURCES = $(C_SOURCES) $(CC_SOURCES) - -C_OBJECTS = $(C_SOURCES:.c=.o) -CC_OBJECTS = $(CC_SOURCES:.cc=.o) -OBJECTS = $(C_OBJECTS) $(CC_OBJECTS) - - -##### RULES ##### - -.c.o: - $(CC) -c $(INCDIRS) $(CFLAGS) -DNDEBUG -DLIBRARYBUILD $< -o $@ - -.cc.o: - $(CXX) -c $(INCDIRS) $(CXXFLAGS) -DNDEBUG -DLIBRARYBUILD $< -o $@ - - -##### TARGETS ##### - -default: - $(MAKE) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) - -$(TOP)/$(LIB_DIR): - -mkdir $(TOP)/$(LIB_DIR) - -# Make the library: -$(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME): $(OBJECTS) - $(MKLIB) -o $(GLU_LIB) -linker '$(CXX)' -ldflags '$(LDFLAGS)' \ - -major $(GLU_MAJOR) -minor $(GLU_MINOR) -patch $(GLU_TINY) \ - -cplusplus $(MKLIB_OPTIONS) -install $(TOP)/$(LIB_DIR) \ - -exports glu.exports -id $(INSTALL_LIB_DIR)/lib$(GLU_LIB).$(GLU_MAJOR).dylib \ - $(GLU_LIB_DEPS) $(OBJECTS) - - -clean: - -rm -f *.o */*.o */*/*.o - -rm -f *.lo */*.lo */*/*.lo - -rm -f *.la */*.la */*/*.la diff --git a/src/glu/sgi/SConscript b/src/glu/sgi/SConscript deleted file mode 100644 index 97405d86911..00000000000 --- a/src/glu/sgi/SConscript +++ /dev/null @@ -1,143 +0,0 @@ -Import('*') - -env = env.Clone() - -env.Prepend(CPPPATH = [ - 'include', - 'internals', - 'libnurbs/internals', - 'libnurbs/interface', - 'libnurbs/nurbtess', -]) - -env.Prepend(CPPDEFINES = [ - 'LIBRARYBUILD', - 'RESOLVE_3D_TEXTURE_SUPPORT', -]) - -sources = [ - 'libutil/error.c', - 'libutil/glue.c', - 'libutil/mipmap.c', - 'libutil/project.c', - 'libutil/quad.c', - 'libutil/registry.c', - 'libtess/dict.c', - 'libtess/geom.c', - 'libtess/memalloc.c', - 'libtess/mesh.c', - 'libtess/normal.c', - 'libtess/priorityq.c', - 'libtess/render.c', - 'libtess/sweep.c', - 'libtess/tess.c', - 'libtess/tessmono.c', - 'libnurbs/interface/bezierEval.cc', - 'libnurbs/interface/bezierPatch.cc', - 'libnurbs/interface/bezierPatchMesh.cc', - 'libnurbs/interface/glcurveval.cc', - 'libnurbs/interface/glinterface.cc', - 'libnurbs/interface/glrenderer.cc', - 'libnurbs/interface/glsurfeval.cc', - 'libnurbs/interface/incurveeval.cc', - 'libnurbs/interface/insurfeval.cc', - 'libnurbs/internals/arc.cc', - 'libnurbs/internals/arcsorter.cc', - 'libnurbs/internals/arctess.cc', - 'libnurbs/internals/backend.cc', - 'libnurbs/internals/basiccrveval.cc', - 'libnurbs/internals/basicsurfeval.cc', - 'libnurbs/internals/bin.cc', - 'libnurbs/internals/bufpool.cc', - 'libnurbs/internals/cachingeval.cc', - 'libnurbs/internals/ccw.cc', - 'libnurbs/internals/coveandtiler.cc', - 'libnurbs/internals/curve.cc', - 'libnurbs/internals/curvelist.cc', - 'libnurbs/internals/curvesub.cc', - 'libnurbs/internals/dataTransform.cc', - 'libnurbs/internals/displaylist.cc', - 'libnurbs/internals/flist.cc', - 'libnurbs/internals/flistsorter.cc', - 'libnurbs/internals/hull.cc', - 'libnurbs/internals/intersect.cc', - 'libnurbs/internals/knotvector.cc', - 'libnurbs/internals/mapdesc.cc', - 'libnurbs/internals/mapdescv.cc', - 'libnurbs/internals/maplist.cc', - 'libnurbs/internals/mesher.cc', - 'libnurbs/internals/monoTriangulationBackend.cc', - 'libnurbs/internals/monotonizer.cc', - 'libnurbs/internals/mycode.cc', - 'libnurbs/internals/nurbsinterfac.cc', - 'libnurbs/internals/nurbstess.cc', - 'libnurbs/internals/patch.cc', - 'libnurbs/internals/patchlist.cc', - 'libnurbs/internals/quilt.cc', - 'libnurbs/internals/reader.cc', - 'libnurbs/internals/renderhints.cc', - 'libnurbs/internals/slicer.cc', - 'libnurbs/internals/sorter.cc', - 'libnurbs/internals/splitarcs.cc', - 'libnurbs/internals/subdivider.cc', - 'libnurbs/internals/tobezier.cc', - 'libnurbs/internals/trimline.cc', - 'libnurbs/internals/trimregion.cc', - 'libnurbs/internals/trimvertpool.cc', - 'libnurbs/internals/uarray.cc', - 'libnurbs/internals/varray.cc', - 'libnurbs/nurbtess/directedLine.cc', - 'libnurbs/nurbtess/gridWrap.cc', - 'libnurbs/nurbtess/monoChain.cc', - 'libnurbs/nurbtess/monoPolyPart.cc', - 'libnurbs/nurbtess/monoTriangulation.cc', - 'libnurbs/nurbtess/partitionX.cc', - 'libnurbs/nurbtess/partitionY.cc', - 'libnurbs/nurbtess/polyDBG.cc', - 'libnurbs/nurbtess/polyUtil.cc', - 'libnurbs/nurbtess/primitiveStream.cc', - 'libnurbs/nurbtess/quicksort.cc', - 'libnurbs/nurbtess/rectBlock.cc', - 'libnurbs/nurbtess/sampleComp.cc', - 'libnurbs/nurbtess/sampleCompBot.cc', - 'libnurbs/nurbtess/sampleCompRight.cc', - 'libnurbs/nurbtess/sampleCompTop.cc', - 'libnurbs/nurbtess/sampleMonoPoly.cc', - 'libnurbs/nurbtess/sampledLine.cc', - 'libnurbs/nurbtess/searchTree.cc', -] - -if env['platform'] == 'windows': - # -D_OPENGL32_ -Iinclude -DBUILD_GL32 - env.PrependUnique(LIBS = [ - 'gdi32', - 'user32', - 'opengl32', - ]) - target = 'glu32' - sources += ['glu.def'] -else: - env.PrependUnique(LIBS = [ - 'GL', - ]) - target = 'glu' - -if env['platform'] == 'haiku': - glu = env.StaticLibrary( - target = target, - source = sources - ) -else: - glu = env.SharedLibrary( - target = target, - source = sources - ) - env.Alias('glu', env.InstallSharedLibrary(glu, version=(1, 3, 0))) - - -if env['platform'] == 'windows': - glu = env.FindIxes(glu, 'LIBPREFIX', 'LIBSUFFIX') -else: - glu = env.FindIxes(glu, 'SHLIBPREFIX', 'SHLIBSUFFIX') - -Export('glu') diff --git a/src/glu/sgi/dummy.cc b/src/glu/sgi/dummy.cc deleted file mode 100644 index bd905a2608f..00000000000 --- a/src/glu/sgi/dummy.cc +++ /dev/null @@ -1,4 +0,0 @@ -/* - * This file contains nothing. It's just there so there's at least a single - * source file for libGLU.la in this directory. - */ diff --git a/src/glu/sgi/glu.def b/src/glu/sgi/glu.def deleted file mode 100644 index 0c8b021767e..00000000000 --- a/src/glu/sgi/glu.def +++ /dev/null @@ -1,88 +0,0 @@ -;DESCRIPTION 'Mesa GLU (OpenGL work-alike) for Win32' -VERSION 5.1 -; -; Module definition file for GLU (GLU32.DLL) -; -; Note: The GLU functions use the STDCALL -; function calling convention. Microsoft's -; GLU32 uses this convention and so must the -; Mesa GLU32 so that the Mesa DLL can be used -; as a drop-in replacement. -; -; The linker exports STDCALL entry points with -; 'decorated' names; e.g., _glBegin@0, where the -; trailing number is the number of bytes of -; parameter data pushed onto the stack. The -; callee is responsible for popping this data -; off the stack, usually via a RETF n instruction. -; -; However, the Microsoft GLU32.DLL does not export -; the decorated names, even though the calling convention -; is STDCALL. So, this module definition file is -; needed to force the Mesa GLU32.DLL to export the -; symbols in the same manner as the Microsoft DLL. -; Were it not for this problem, this file would not -; be needed (for the glu* functions) since the entry -; points are compiled with dllexport declspec. -; - -EXPORTS - gluBeginCurve - gluBeginPolygon - gluBeginSurface - gluBeginTrim - gluBuild1DMipmapLevels - gluBuild1DMipmaps - gluBuild2DMipmapLevels - gluBuild2DMipmaps - gluBuild3DMipmapLevels - gluBuild3DMipmaps - gluCheckExtension - gluCylinder - gluDeleteNurbsRenderer - gluDeleteQuadric - gluDeleteTess - gluDisk - gluEndCurve - gluEndPolygon - gluEndSurface - gluEndTrim - gluErrorString - gluGetNurbsProperty - gluGetString - gluGetTessProperty - gluLoadSamplingMatrices - gluLookAt - gluNewNurbsRenderer - gluNewQuadric - gluNewTess - gluNextContour - gluNurbsCallback - gluNurbsCallbackData - gluNurbsCallbackDataEXT - gluNurbsCurve - gluNurbsProperty - gluNurbsSurface - gluOrtho2D - gluPartialDisk - gluPerspective - gluPickMatrix - gluProject - gluPwlCurve - gluQuadricCallback - gluQuadricDrawStyle - gluQuadricNormals - gluQuadricOrientation - gluQuadricTexture - gluScaleImage - gluSphere - gluTessBeginContour - gluTessBeginPolygon - gluTessCallback - gluTessEndContour - gluTessEndPolygon - gluTessNormal - gluTessProperty - gluTessVertex - gluUnProject - gluUnProject4 diff --git a/src/glu/sgi/glu.exports b/src/glu/sgi/glu.exports deleted file mode 100644 index aeb72729166..00000000000 --- a/src/glu/sgi/glu.exports +++ /dev/null @@ -1,118 +0,0 @@ - gluBeginCurve - gluBeginPolygon - gluBeginSurface - gluBeginTrim - gluBuild1DMipmapLevels - gluBuild1DMipmaps - gluBuild2DMipmapLevels - gluBuild2DMipmaps - gluBuild3DMipmapLevels - gluBuild3DMipmaps - gluCheckExtension - gluCylinder - gluDeleteNurbsRenderer - gluDeleteQuadric - gluDeleteTess - gluDisk - gluEndCurve - gluEndPolygon - gluEndSurface - gluEndTrim - gluErrorString - gluGetNurbsProperty - gluGetString - gluGetTessProperty - gluLoadSamplingMatrices - gluLookAt - gluNewNurbsRenderer - gluNewQuadric - gluNewTess - gluNextContour - gluNurbsCallback - gluNurbsCallbackData - gluNurbsCallbackDataEXT - gluNurbsCurve - gluNurbsProperty - gluNurbsSurface - gluOrtho2D - gluPartialDisk - gluPerspective - gluPickMatrix - gluProject - gluPwlCurve - gluQuadricCallback - gluQuadricDrawStyle - gluQuadricNormals - gluQuadricOrientation - gluQuadricTexture - gluScaleImage - gluSphere - gluTessBeginContour - gluTessBeginPolygon - gluTessCallback - gluTessEndContour - gluTessEndPolygon - gluTessNormal - gluTessProperty - gluTessVertex - gluUnProject - gluUnProject4 - mgluBeginCurve - mgluBeginPolygon - mgluBeginSurface - mgluBeginTrim - mgluBuild1DMipmapLevels - mgluBuild1DMipmaps - mgluBuild2DMipmapLevels - mgluBuild2DMipmaps - mgluBuild3DMipmapLevels - mgluBuild3DMipmaps - mgluCheckExtension - mgluCylinder - mgluDeleteNurbsRenderer - mgluDeleteQuadric - mgluDeleteTess - mgluDisk - mgluEndCurve - mgluEndPolygon - mgluEndSurface - mgluEndTrim - mgluErrorString - mgluGetNurbsProperty - mgluGetString - mgluGetTessProperty - mgluLoadSamplingMatrices - mgluLookAt - mgluNewNurbsRenderer - mgluNewQuadric - mgluNewTess - mgluNextContour - mgluNurbsCallback - mgluNurbsCallbackData - mgluNurbsCallbackDataEXT - mgluNurbsCurve - mgluNurbsProperty - mgluNurbsSurface - mgluOrtho2D - mgluPartialDisk - mgluPerspective - mgluPickMatrix - mgluProject - mgluPwlCurve - mgluQuadricCallback - mgluQuadricDrawStyle - mgluQuadricNormals - mgluQuadricOrientation - mgluQuadricTexture - mgluScaleImage - mgluSphere - mgluTessBeginContour - mgluTessBeginPolygon - mgluTessCallback - mgluTessEndContour - mgluTessEndPolygon - mgluTessNormal - mgluTessProperty - mgluTessVertex - mgluUnProject - mgluUnProject4 diff --git a/src/glu/sgi/glu.exports.darwin b/src/glu/sgi/glu.exports.darwin deleted file mode 100644 index 4f56e36f3b8..00000000000 --- a/src/glu/sgi/glu.exports.darwin +++ /dev/null @@ -1,59 +0,0 @@ -_*gluBeginCurve -_*gluBeginPolygon -_*gluBeginSurface -_*gluBeginTrim -_*gluBuild1DMipmapLevels -_*gluBuild1DMipmaps -_*gluBuild2DMipmapLevels -_*gluBuild2DMipmaps -_*gluBuild3DMipmapLevels -_*gluBuild3DMipmaps -_*gluCheckExtension -_*gluCylinder -_*gluDeleteNurbsRenderer -_*gluDeleteQuadric -_*gluDeleteTess -_*gluDisk -_*gluEndCurve -_*gluEndPolygon -_*gluEndSurface -_*gluEndTrim -_*gluErrorString -_*gluGetNurbsProperty -_*gluGetString -_*gluGetTessProperty -_*gluLoadSamplingMatrices -_*gluLookAt -_*gluNewNurbsRenderer -_*gluNewQuadric -_*gluNewTess -_*gluNextContour -_*gluNurbsCallback -_*gluNurbsCallbackData -_*gluNurbsCallbackDataEXT -_*gluNurbsCurve -_*gluNurbsProperty -_*gluNurbsSurface -_*gluOrtho2D -_*gluPartialDisk -_*gluPerspective -_*gluPickMatrix -_*gluProject -_*gluPwlCurve -_*gluQuadricCallback -_*gluQuadricDrawStyle -_*gluQuadricNormals -_*gluQuadricOrientation -_*gluQuadricTexture -_*gluScaleImage -_*gluSphere -_*gluTessBeginContour -_*gluTessBeginPolygon -_*gluTessCallback -_*gluTessEndContour -_*gluTessEndPolygon -_*gluTessNormal -_*gluTessProperty -_*gluTessVertex -_*gluUnProject -_*gluUnProject4 diff --git a/src/glu/sgi/include/gluos.h b/src/glu/sgi/include/gluos.h deleted file mode 100644 index 290a06f0282..00000000000 --- a/src/glu/sgi/include/gluos.h +++ /dev/null @@ -1,86 +0,0 @@ -/* -** gluos.h - operating system dependencies for GLU -** -*/ -#ifdef __VMS -#ifdef __cplusplus -#pragma message disable nocordel -#pragma message disable codeunreachable -#pragma message disable codcauunr -#endif -#endif - -#ifdef __WATCOMC__ -/* Disable *lots* of warnings to get a clean build. I can't be bothered fixing the - * code at the moment, as it is pretty ugly. - */ -#pragma warning 7 10 -#pragma warning 13 10 -#pragma warning 14 10 -#pragma warning 367 10 -#pragma warning 379 10 -#pragma warning 726 10 -#pragma warning 836 10 -#endif - -#ifdef BUILD_FOR_SNAP - -#include <stdlib.h> -#include <stdio.h> -#include <malloc.h> - -#elif defined(_WIN32) - -#include <stdlib.h> /* For _MAX_PATH definition */ -#include <stdio.h> -#include <malloc.h> - -#define WIN32_LEAN_AND_MEAN -#define NOGDI -#define NOIME -#define NOMINMAX - -#ifdef __MINGW64_VERSION_MAJOR - #undef _WIN32_WINNT -#endif - -#ifndef _WIN32_WINNT - /* XXX: Workaround a bug in mingw-w64's headers when NOGDI is set and - * _WIN32_WINNT >= 0x0600 */ - #define _WIN32_WINNT 0x0400 -#endif -#ifndef STRICT - #define STRICT 1 -#endif - -#include <windows.h> - -/* Disable warnings */ -#if defined(_MSC_VER) -#pragma warning(disable : 4101) -#pragma warning(disable : 4244) -#pragma warning(disable : 4761) -#endif - -#if defined(_MSC_VER) && _MSC_VER >= 1200 && _MSC_VER < 1300 -#pragma comment(linker, "/OPT:NOWIN98") -#endif - -#ifndef WINGDIAPI -#define WINGDIAPI -#endif - -#elif defined(__OS2__) - -#include <stdlib.h> -#include <stdio.h> -#include <malloc.h> -#define WINGDIAPI - -#else - -/* Disable Microsoft-specific keywords */ -#define GLAPIENTRY -#define WINGDIAPI - -#endif diff --git a/src/glu/sgi/libnurbs/interface/bezierEval.cc b/src/glu/sgi/libnurbs/interface/bezierEval.cc deleted file mode 100644 index b414f535f95..00000000000 --- a/src/glu/sgi/libnurbs/interface/bezierEval.cc +++ /dev/null @@ -1,260 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include <assert.h> -#include <math.h> -#include "bezierEval.h" - -#ifdef __WATCOMC__ -#pragma warning 14 10 -#endif - -#define TOLERANCE 0.0001 - -#ifndef MAX_ORDER -#define MAX_ORDER 16 -#endif - -#ifndef MAX_DIMENSION -#define MAX_DIMENSION 4 -#endif - -static void normalize(float vec[3]); -static void crossProduct(float x[3], float y[3], float ret[3]); -#if 0 // UNUSED -static void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]); -#endif - -static float binomialCoefficients[8][8] = { - {1,0,0,0,0,0,0,0}, - {1,1,0,0,0,0,0,0}, - {1,2,1,0,0,0,0,0}, - {1,3,3,1,0,0,0,0}, - {1,4,6,4,1,0,0,0}, - {1,5,10,10,5,1,0,0}, - {1,6,15,20,15,6,1,0}, - {1,7,21,35,35,21,7,1} -}; - -void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]) -{ - float uprime = (u-u0)/(u1-u0); - float *ctlptr = ctlpoints; - float oneMinusX = 1.0f-uprime; - float XPower = 1.0f; - - int i,k; - for(k=0; k<dimension; k++) - retpoint[k] = (*(ctlptr + k)); - - for(i=1; i<order; i++){ - ctlptr += stride; - XPower *= uprime; - for(k=0; k<dimension; k++) { - retpoint[k] = retpoint[k]*oneMinusX + ctlptr[k]* binomialCoefficients[order-1][i] * XPower; - } - } -} - - -#if 0 // UNUSED -/*order = degree +1 >=1. - */ -void bezierCurveEvalfast(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]) -{ - float uprime = (u-u0)/(u1-u0); - float buf[MAX_ORDER][MAX_ORDER][MAX_DIMENSION]; - float* ctlptr = ctlpoints; - int r, i,j; - for(i=0; i<order; i++) { - for(j=0; j<dimension; j++) - buf[0][i][j] = ctlptr[j]; - ctlptr += stride; - } - for(r=1; r<order; r++){ - for(i=0; i<order-r; i++) { - for(j=0; j<dimension; j++) - buf[r][i][j] = (1-uprime)*buf[r-1][i][j] + uprime*buf[r-1][i+1][j]; - } - } - - for(j=0; j<dimension; j++) - retpoint[j] = buf[order-1][0][j]; -} -#endif - - -/*order = degree +1 >=1. - */ -void bezierCurveEvalDer(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]) -{ - int i,k; - float width = u1-u0; - float *ctlptr = ctlpoints; - - float buf[MAX_ORDER][MAX_DIMENSION]; - if(order == 1){ - for(k=0; k<dimension; k++) - retDer[k]=0; - } - for(i=0; i<order-1; i++){ - for(k=0; k<dimension; k++) { - buf[i][k] = (ctlptr[stride+k] - ctlptr[k])*(order-1)/width; - } - ctlptr += stride; - } - - bezierCurveEval(u0, u1, order-1, (float*) buf, MAX_DIMENSION, dimension, u, retDer); -} - -void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]) -{ - int i,k,r; - float *ctlptr = ctlpoints; - float width=u1-u0; - float buf[MAX_ORDER][MAX_ORDER][MAX_DIMENSION]; - if(der<0) der=0; - for(i=0; i<order; i++){ - for(k=0; k<dimension; k++){ - buf[0][i][k] = ctlptr[k]; - } - ctlptr += stride; - } - - - for(r=1; r<=der; r++){ - for(i=0; i<order-r; i++){ - for(k=0; k<dimension; k++){ - buf[r][i][k] = (buf[r-1][i+1][k] - buf[r-1][i][k])*(order-r)/width; - } - } - } - - bezierCurveEval(u0, u1, order-der, (float *) (buf[der]), MAX_DIMENSION, dimension, u, retDer); -} - -/*the Bezier bivarite polynomial is: - * sum[i:0,uorder-1][j:0,vorder-1] { ctlpoints[i*ustride+j*vstride] * B(i)*B(j) - * where B(i) and B(j) are basis functions - */ -void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]) -{ - int i; - float newPoints[MAX_ORDER][MAX_DIMENSION]; - - for(i=0; i<uorder; i++){ - - bezierCurveEvalDerGen(vder, v0, v1, vorder, ctlpoints+ustride*i, vstride, dimension, v, newPoints[i]); - - } - - bezierCurveEvalDerGen(uder, u0, u1, uorder, (float *) newPoints, MAX_DIMENSION, dimension, u, ret); -} - - -/*division by w is performed*/ -void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]) -{ - bezierSurfEvalDerGen(0, 0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, ret); - if(dimension == 4) /*homogeneous*/{ - ret[0] /= ret[3]; - ret[1] /= ret[3]; - ret[2] /= ret[3]; - } -} - -void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[]) -{ - float partialU[4]; - float partialV[4]; - assert(dimension>=3 && dimension <=4); - bezierSurfEvalDerGen(1,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialU); - bezierSurfEvalDerGen(0,1, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, partialV); - - if(dimension == 3){/*inhomogeneous*/ - crossProduct(partialU, partialV, retNormal); - - normalize(retNormal); - - return; - } - else { /*homogeneous*/ - float val[4]; /*the point coordinates (without derivative)*/ - float newPartialU[MAX_DIMENSION]; - float newPartialV[MAX_DIMENSION]; - int i; - bezierSurfEvalDerGen(0,0, u0, u1, uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u, v, val); - - for(i=0; i<=2; i++){ - newPartialU[i] = partialU[i] * val[3] - val[i] * partialU[3]; - newPartialV[i] = partialV[i] * val[3] - val[i] * partialV[3]; - } - crossProduct(newPartialU, newPartialV, retNormal); - normalize(retNormal); - } -} - -/*if size is 0, then nothing is done*/ -static void normalize(float vec[3]) -{ - float size = (float)sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2]); - - if(size < TOLERANCE) - { -#ifdef DEBUG - fprintf(stderr, "Warning: in oglBSpline.c normal is 0\n"); -#endif - return; - } - else { - vec[0] = vec[0]/size; - vec[1] = vec[1]/size; - vec[2] = vec[2]/size; - } -} - - -static void crossProduct(float x[3], float y[3], float ret[3]) -{ - ret[0] = x[1]*y[2] - y[1]*x[2]; - ret[1] = x[2]*y[0] - y[2]*x[0]; - ret[2] = x[0]*y[1] - y[0]*x[1]; - -} - diff --git a/src/glu/sgi/libnurbs/interface/bezierEval.h b/src/glu/sgi/libnurbs/interface/bezierEval.h deleted file mode 100644 index 93e8c69d12e..00000000000 --- a/src/glu/sgi/libnurbs/interface/bezierEval.h +++ /dev/null @@ -1,48 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _BEZIEREVAL_H -#define _BEZIEREVAL_H - -void bezierCurveEval(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retpoint[]); -void bezierCurveEvalDer(float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]); -void bezierCurveEvalDerGen(int der, float u0, float u1, int order, float *ctlpoints, int stride, int dimension, float u, float retDer[]); - - -void bezierSurfEvalDerGen(int uder, int vder, float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]); - -void bezierSurfEval(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float ret[]); - -void bezierSurfEvalNormal(float u0, float u1, int uorder, float v0, float v1, int vorder, int dimension, float *ctlpoints, int ustride, int vstride, float u, float v, float retNormal[]); - - -#endif diff --git a/src/glu/sgi/libnurbs/interface/bezierPatch.cc b/src/glu/sgi/libnurbs/interface/bezierPatch.cc deleted file mode 100644 index dbab3a1a2b7..00000000000 --- a/src/glu/sgi/libnurbs/interface/bezierPatch.cc +++ /dev/null @@ -1,206 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "gluos.h" -#include <stdlib.h> -#include <stdio.h> -#include <assert.h> -#include <GL/glu.h> /*for drawing bzier patch*/ -#include "bezierPatch.h" -#include "bezierEval.h" - -/* - *allocate an instance of bezierPatch. The control points are unknown. But - *the space of this array is allocated with size of - * uorder*vorder*dimension - * - */ -bezierPatch* bezierPatchMake(float umin, float vmin, float umax, float vmax, int uorder, int vorder, int dimension) -{ - bezierPatch* ret = (bezierPatch*) malloc(sizeof(bezierPatch)); - assert(ret); - ret->umin = umin; - ret->vmin = vmin; - ret->umax = umax; - ret->vmax = vmax; - ret->uorder = uorder; - ret->vorder = vorder; - ret->dimension = dimension; - ret->ctlpoints = (float*) malloc(sizeof(float) * dimension * uorder * vorder); - assert(ret->ctlpoints); - - ret->next = NULL; - - return ret; -} - -bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int uorder, int vorder, int dimension, int ustride, int vstride, float* ctlpoints) -{ - bezierPatch* ret = (bezierPatch*) malloc(sizeof(bezierPatch)); - assert(ret); - ret->umin = umin; - ret->vmin = vmin; - ret->umax = umax; - ret->vmax = vmax; - ret->uorder = uorder; - ret->vorder = vorder; - ret->dimension = dimension; - ret->ctlpoints = (float*) malloc(sizeof(float) * dimension * uorder * vorder); - assert(ret->ctlpoints); - - /*copy the control points there*/ - int the_ustride = vorder * dimension; - int the_vstride = dimension; - for(int i=0; i<uorder; i++) - for(int j=0; j<vorder; j++) - for(int k=0; k<dimension; k++) - ret->ctlpoints[i * the_ustride + j*the_vstride+k] = ctlpoints[i*ustride+j*vstride+k]; - - ret->next = NULL; - - return ret; -} - -/* - *deallocate the space as allocated by Make - */ -void bezierPatchDelete(bezierPatch *b) -{ - free(b->ctlpoints); - free(b); -} - -/*delete the whole linked list - */ -void bezierPatchDeleteList(bezierPatch *b) -{ - bezierPatch *temp; - while (b != NULL) { - temp = b; - b = b->next; - bezierPatchDelete(temp); - } -} - -bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b) -{ - b->next = list; - return b; -} - -/*print the data stored in this patch*/ -void bezierPatchPrint(bezierPatch *b) -{ - printf("bezierPatch:\n"); - printf("umin,umax=(%f,%f), (vmin, vmax)=(%f,%f)\n", b->umin, b->umax, b->vmin, b->vmax); - printf("uorder=%i, vorder=%i\n", b->uorder, b->vorder); - printf("idmension = %i\n", b->dimension); -} - -/*print the whole list*/ -void bezierPatchPrintList(bezierPatch *list) -{ - bezierPatch* temp; - for(temp=list; temp != NULL; temp = temp->next) - bezierPatchPrint(temp); -} - -void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]) -{ - if( u >= b->umin && u<= b->umax - && v >= b->vmin && v<= b->vmax) - { - - bezierSurfEval(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret); - - } - else if(b->next != NULL) - bezierPatchEval(b->next, u,v, ret); - else - bezierSurfEval(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret); -} - -/*the returned normal is normlized - */ -void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float ret[]) -{ - bezierSurfEvalNormal(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret); - - if( u >= b->umin && u<= b->umax - && v >= b->vmin && v<= b->vmax) - { - bezierSurfEvalNormal(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret); - } - else if(b->next != NULL) - bezierPatchEvalNormal(b->next, u,v, ret); - else - bezierSurfEvalNormal(b->umin, b->umax, b->uorder, b->vmin, b->vmax, b->vorder, b->dimension, b->ctlpoints, b->dimension * b->vorder, b->dimension, u, v, ret); - -} - -void bezierPatchDraw(bezierPatch *bpatch, int u_reso, int v_reso) -{ - if(bpatch->dimension == 3) - glMap2f(GL_MAP2_VERTEX_3, bpatch->umin, bpatch->umax, 3*bpatch->vorder, bpatch->uorder, bpatch->vmin, bpatch->vmax,3, bpatch->vorder, (GLfloat*) bpatch->ctlpoints); - else - glMap2f(GL_MAP2_VERTEX_4, bpatch->umin, bpatch->umax, 4*bpatch->vorder, bpatch->uorder, bpatch->vmin, bpatch->vmax,3, bpatch->vorder, (GLfloat*) bpatch->ctlpoints); - - glMapGrid2f(u_reso, bpatch->umin, bpatch->umax, - v_reso, bpatch->vmin, bpatch->vmax); - glEvalMesh2(GL_LINE, 0, u_reso, 0, v_reso); -} - -void bezierPatchListDraw(bezierPatch *list, int u_reso, int v_reso) -{ - bezierPatch *temp; -glEnable(GL_LIGHTING); -glEnable(GL_LIGHT0); -glEnable(GL_MAP2_VERTEX_3); -glEnable(GL_AUTO_NORMAL); -glEnable(GL_NORMALIZE); -glColor3f(1,0,0); -#ifdef DEBUG -printf("mapmap\n"); -#endif - - - for(temp = list; temp != NULL; temp = temp->next) - bezierPatchDraw(temp, u_reso, v_reso); -} - - - diff --git a/src/glu/sgi/libnurbs/interface/bezierPatch.h b/src/glu/sgi/libnurbs/interface/bezierPatch.h deleted file mode 100644 index 981183afaea..00000000000 --- a/src/glu/sgi/libnurbs/interface/bezierPatch.h +++ /dev/null @@ -1,104 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _BEZIERPATCH_H -#define _BEZIERPATCH_H - -typedef struct bezierPatch{ - float umin, vmin, umax, vmax; - int uorder; /*order= degree + 1*/ - int vorder; - - /* - *the control points are stored in a one dimensional array. - *the surface is defined as: - * s(u,v) = sum_{i,j} P(i,j) * B_i(u) * B_j(v). - *where P(i,j) are the control points, B_i(.) are Bezier - *basis functions. - *Each control point can have dimension 3 or 4: (x,y,z,w). - *The components of P(i,j) are stored in a one dimensional - *array: - * ctlpoints[] - *in the order of: - * P[0,0], P[0,1], ..., P[0,vorder-1], - * P[1,0], P[1,1], ..., P[1,vorder-1], - * ... - * P[uorder-1,0], P[uorder-1,1], ..., P[uorder-1,vorder-1]. - */ - int dimension; - float* ctlpoints; - - /* - *in case we have to manage multiple bezierPatches. - */ - struct bezierPatch *next; - -} bezierPatch; - -#ifdef __cplusplus -extern "C" { -#endif - -bezierPatch* bezierPatchMake(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension); - -bezierPatch* bezierPatchMake2(float umin, float vmin, float umax, float vmax, int urder, int vorder, int dimension, int ustride, int vstride, float *ctlpoints); - - -bezierPatch* bezierPatchInsert(bezierPatch *list, bezierPatch *b); - -void bezierPatchDelete(bezierPatch *b); - -void bezierPatchDeleteList(bezierPatch *b); - -void bezierPatchPrint(bezierPatch *b); - -void bezierPatchPrintList(bezierPatch *list); - -void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]); - -void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float retNormal[]); - -void bezierPatchEval(bezierPatch *b, float u, float v, float ret[]); - -void bezierPatchEvalNormal(bezierPatch *b, float u, float v, float ret[]); - - -void bezierPatchDraw(bezierPatch *bpatch, int u_reso, int v_reso); - -void bezierPatchListDraw(bezierPatch *list, int u_reso, int v_reso); - -#ifdef __cplusplus -} -#endif - - -#endif diff --git a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc b/src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc deleted file mode 100644 index ac7ff84fc4a..00000000000 --- a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.cc +++ /dev/null @@ -1,610 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "gluos.h" -#include <stdlib.h> -#include <stdio.h> -#include <assert.h> -#include <GL/gl.h> -#include "bezierEval.h" -#include "bezierPatchMesh.h" - -static int isDegenerate(float A[2], float B[2], float C[2]); - -void drawStrips(float *vertex_array, float *normal_array, int *length_array, GLenum *type_array, int num_strips) -{ - int i,j,k; - k=0; - /*k is the index of the first component of the current vertex*/ - for(i=0; i<num_strips; i++) - { - glBegin(type_array[i]); - for(j=0; j<length_array[i]; j++) - { - glNormal3fv(normal_array+k); - glVertex3fv(vertex_array+k); - k += 3; - } - glEnd(); - } -} - -void bezierPatchMeshListDelDeg(bezierPatchMesh* list) -{ - bezierPatchMesh* temp; - for(temp=list; temp != NULL; temp = temp->next) - { - bezierPatchMeshDelDeg(temp); - } -} - -void bezierPatchMeshListDelete(bezierPatchMesh *list) -{ - if(list == NULL) return; - bezierPatchMeshListDelete(list->next); - bezierPatchMeshDelete(list); -} - - - - -bezierPatchMesh* bezierPatchMeshListReverse(bezierPatchMesh* list) -{ - bezierPatchMesh* ret=NULL; - bezierPatchMesh* temp; - bezierPatchMesh* nextone; - for(temp = list; temp != NULL; temp = nextone) - { - nextone = temp->next; - ret=bezierPatchMeshListInsert(ret, temp); - } - return ret; -} - -/*maptype is either GL_MAP2_VERTEX_3 or GL_MAP2_VERTEX_4 - */ -bezierPatchMesh *bezierPatchMeshMake(int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints, int size_UVarray, int size_length_array) -{ - int i,j,k; - int dimension; - int the_ustride; - int the_vstride; - - if(maptype == GL_MAP2_VERTEX_3) dimension = 3; - else if (maptype==GL_MAP2_VERTEX_4) dimension = 4; - else { - fprintf(stderr, "error in inMap2f, maptype=%i is wrong, maptype,map is invalid\n", maptype); - return NULL; - } - - bezierPatchMesh *ret = (bezierPatchMesh*) malloc(sizeof(bezierPatchMesh)); - assert(ret); - - ret->bpatch_normal = NULL; - ret->bpatch_color = NULL; - ret->bpatch_texcoord = NULL; - ret->bpatch = bezierPatchMake(umin, vmin, umax, vmax, uorder, vorder, dimension); - - /*copy the control points there*/ - the_ustride = vorder * dimension; - the_vstride = dimension; - for(i=0; i<uorder; i++) - for(j=0; j<vorder; j++) - for(k=0; k<dimension; k++) - ret->bpatch->ctlpoints[i * the_ustride + j*the_vstride+k] = ctlpoints[i*ustride+j*vstride+k]; - - - ret->size_UVarray = size_UVarray; - ret->size_length_array = size_length_array; - ret->UVarray = (float*) malloc(sizeof(float) * size_UVarray); - assert(ret->UVarray); - ret->length_array = (int *)malloc(sizeof(int) * size_length_array); - assert(ret->length_array); - ret->type_array = (GLenum *)malloc(sizeof(GLenum) * size_length_array); - assert(ret->type_array); - - ret->index_UVarray = 0; - ret->index_length_array = 0; - - ret->vertex_array = NULL; - ret->normal_array = NULL; - ret->color_array = NULL; - ret->texcoord_array = NULL; - - ret->next = NULL; - return ret; -} - -bezierPatchMesh *bezierPatchMeshMake2(int size_UVarray, int size_length_array) -{ - bezierPatchMesh *ret = (bezierPatchMesh*) malloc(sizeof(bezierPatchMesh)); - assert(ret); - - ret->bpatch = NULL; - ret->bpatch_normal = NULL; - ret->bpatch_color = NULL; - ret->bpatch_texcoord = NULL; - - ret->size_UVarray = size_UVarray; - ret->size_length_array = size_length_array; - ret->UVarray = (float*) malloc(sizeof(float) * size_UVarray); - assert(ret->UVarray); - ret->length_array = (int *)malloc(sizeof(int) * size_length_array); - assert(ret->length_array); - ret->type_array = (GLenum *)malloc(sizeof(GLenum) * size_length_array); - assert(ret->type_array); - - ret->index_UVarray = 0; - ret->index_length_array = 0; - - ret->vertex_array = NULL; - ret->normal_array = NULL; - ret->color_array = NULL; - ret->texcoord_array = NULL; - - ret->next = NULL; - return ret; -} - -void bezierPatchMeshPutPatch(bezierPatchMesh *bpm, int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints) -{ - switch(maptype){ - case GL_MAP2_VERTEX_3: - bpm->bpatch = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints); - break; - case GL_MAP2_VERTEX_4: - bpm->bpatch = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4,ustride, vstride, ctlpoints ); - break; - case GL_MAP2_NORMAL: - bpm->bpatch_normal = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints); - break; - case GL_MAP2_INDEX: - bpm->bpatch_color = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 1, ustride, vstride, ctlpoints); - break; - case GL_MAP2_COLOR_4: - bpm->bpatch_color = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4, ustride, vstride, ctlpoints); - break; - case GL_MAP2_TEXTURE_COORD_1: - bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 1, ustride, vstride, ctlpoints); - break; - case GL_MAP2_TEXTURE_COORD_2: - bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 2, ustride, vstride, ctlpoints); - break; - case GL_MAP2_TEXTURE_COORD_3: - bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints); - break; - case GL_MAP2_TEXTURE_COORD_4: - bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4, ustride, vstride, ctlpoints); - break; - default: - fprintf(stderr, "error in bezierPatchMeshPutPatch, maptype=%i is wrong, maptype,map is invalid\n", maptype); - } -} - - -/*delete everything including the arrays. So if you want to output the - *pointers of the arrays, you should not use this function to deallocate space. - *you should dealocate manually - */ -void bezierPatchMeshDelete(bezierPatchMesh *bpm) -{ - if(bpm->bpatch != NULL) - bezierPatchDelete(bpm->bpatch); - if(bpm->bpatch_normal != NULL) - bezierPatchDelete(bpm->bpatch_normal); - if(bpm->bpatch_color != NULL) - bezierPatchDelete(bpm->bpatch_color); - if(bpm->bpatch_texcoord != NULL) - bezierPatchDelete(bpm->bpatch_texcoord); - - free(bpm->UVarray); - free(bpm->length_array); - free(bpm->vertex_array); - free(bpm->normal_array); - free(bpm->type_array); - free(bpm); -} - -/*begin a strip - *type is the primitive type: - */ -void bezierPatchMeshBeginStrip(bezierPatchMesh *bpm, GLenum type) -{ - bpm->counter = 0; - bpm->type = type; -} - -/*signal the end of the current strip*/ -void bezierPatchMeshEndStrip(bezierPatchMesh *bpm) -{ - int i; - - /*if there are no vertices in this strip, then nothing needs to be done*/ - if(bpm->counter == 0) return; - - /*if the length_array is full, it should be expanded*/ - if(bpm->index_length_array >= bpm->size_length_array) - { - int *temp = (int*) malloc(sizeof(int) * (bpm->size_length_array*2 + 1)); - assert(temp); - GLenum *temp_type = (GLenum*) malloc(sizeof(GLenum) * (bpm->size_length_array*2 + 1)); - assert(temp_type); - /*update the size*/ - bpm->size_length_array = bpm->size_length_array*2 + 1; - - /*copy*/ - for(i=0; i<bpm->index_length_array; i++) - { - temp[i] = bpm->length_array[i]; - temp_type[i] = bpm->type_array[i]; - } - - /*deallocate old array*/ - free(bpm->length_array); - free(bpm->type_array); - - /*point to the new array which is twice as bigger*/ - bpm->length_array = temp; - bpm->type_array = temp_type; - } - bpm->type_array[bpm->index_length_array] = bpm->type; - bpm->length_array[bpm->index_length_array++] = bpm->counter; - -} - -/*insert (u,v) */ -void bezierPatchMeshInsertUV(bezierPatchMesh *bpm, float u, float v) -{ - int i; - /*if the UVarray is full, it should be expanded*/ - if(bpm->index_UVarray+1 >= bpm->size_UVarray) - { - float *temp = (float*) malloc(sizeof(float) * (bpm->size_UVarray * 2 + 2)); - assert(temp); - - /*update the size*/ - bpm->size_UVarray = bpm->size_UVarray*2 + 2; - - /*copy*/ - for(i=0; i<bpm->index_UVarray; i++) - { - temp[i] = bpm->UVarray[i]; - } - - /*deallocate old array*/ - free(bpm->UVarray); - - /*pointing to the new arrays*/ - bpm->UVarray = temp; - } - /*insert the new UV*/ - bpm->UVarray[bpm->index_UVarray] = u; - bpm->index_UVarray++; - bpm->UVarray[bpm->index_UVarray] = v; - bpm->index_UVarray++; - - /*update counter: one more vertex*/ - bpm->counter++; - - -} - -void bezierPatchMeshPrint(bezierPatchMesh *bpm) -{ - int i; - printf("the bezier patch is\n"); - bezierPatchPrint(bpm->bpatch); - printf("index_length_array= %i\n", bpm->index_length_array); - printf("size_length_array =%i\n", bpm->size_length_array); - printf("index_UVarray =%i\n", bpm->index_UVarray); - printf("size_UVarray =%i\n", bpm->size_UVarray); - printf("UVarray is\n"); - for(i=0; i<bpm->index_UVarray; i++) - printf("%f ", bpm->UVarray[i]); - - printf("length_array is\n"); - for(i=0; i<bpm->index_length_array; i++) - printf("%i ", bpm->length_array[i]); - printf("\n"); - -} - -/*insert a new patch in front of the current linked list and return the new list*/ -bezierPatchMesh* bezierPatchMeshListInsert(bezierPatchMesh* list, bezierPatchMesh* bpm) -{ - bpm->next=list; - return bpm; -} - -/*print all the patches*/ -void bezierPatchMeshListPrint(bezierPatchMesh* list) -{ - bezierPatchMesh *temp; - for(temp = list; temp != NULL; temp = temp->next) - { - bezierPatchMeshPrint(temp); - } -} - -int bezierPatchMeshListTotalStrips(bezierPatchMesh* list) -{ - int sum=0; - bezierPatchMesh *temp; - for(temp=list; temp != NULL; temp = temp->next) - { - sum += temp->index_length_array; - } - return sum; -} - -int bezierPatchMeshListTotalVert(bezierPatchMesh* list) -{ - int sum=0; - bezierPatchMesh *temp; - for(temp=list; temp != NULL; temp = temp->next) - { - sum += temp->index_UVarray; - } - return sum/2; -} - -int bezierPatchMeshListNumTriangles(bezierPatchMesh* list) -{ - int sum=0; - bezierPatchMesh* temp; - for(temp=list; temp != NULL; temp = temp->next) - { - sum += bezierPatchMeshNumTriangles(temp); - } - return sum; -} - -int bezierPatchMeshNumTriangles(bezierPatchMesh* bpm) -{ - int i; - int sum=0; - for(i=0; i<bpm->index_length_array; i++) - { - switch(bpm->type_array[i]) - { - case GL_TRIANGLES: - sum += bpm->length_array[i]/3; - break; - case GL_TRIANGLE_FAN: - if(bpm->length_array[i] > 2) - sum += bpm->length_array[i]-2; - break; - case GL_TRIANGLE_STRIP: - if(bpm->length_array[i] > 2) - sum += bpm->length_array[i]-2; - break; - case GL_QUAD_STRIP: - if(bpm->length_array[i]>2) - sum += (bpm->length_array[i]-2); - break; - default: - fprintf(stderr,"error in bezierPatchMeshListNumTriangles, type invalid\n"); - } - } - return sum; -} - -/*delete degenerate triangles*/ -void bezierPatchMeshDelDeg(bezierPatchMesh* bpm) -{ - if(bpm == NULL) return; - int i,j,k; - int *new_length_array; - GLenum *new_type_array; - int index_new_length_array; - float *new_UVarray; - int index_new_UVarray; - - new_length_array = (int*)malloc(sizeof(int) * bpm->index_length_array); - assert(new_length_array); - new_type_array = (GLenum*)malloc(sizeof(GLenum) * bpm->index_length_array); - assert(new_length_array); - new_UVarray = (float*) malloc(sizeof(float) * bpm->index_UVarray); - assert(new_UVarray); - - index_new_length_array = 0; - index_new_UVarray=0; - k=0; - for(i=0; i<bpm->index_length_array; i++){ - - /*(if not degenerate, we have to copy*/ - if( (bpm->length_array[i] != 3) || (!isDegenerate(bpm->UVarray+k, bpm->UVarray+k+2, bpm->UVarray+k+4))) - { - for(j=0; j<2* bpm->length_array[i]; j++) - new_UVarray[index_new_UVarray++] = bpm->UVarray[k++]; - - new_length_array[index_new_length_array] = bpm->length_array[i]; - new_type_array[index_new_length_array] = bpm->type_array[i]; - index_new_length_array++; - } - else - { - k += 6; - } - } - free(bpm->UVarray); - free(bpm->length_array); - free(bpm->type_array); - bpm->UVarray=new_UVarray; - bpm->length_array=new_length_array; - bpm->type_array=new_type_array; - bpm->index_UVarray = index_new_UVarray; - bpm->index_length_array = index_new_length_array; - -} - -/*(u,v) to XYZ - *the xyz and normals are stored in vertex_array, - *and normal_array. the spaces of both are allocated here - */ -void bezierPatchMeshEval(bezierPatchMesh* bpm) -{ - int i,j,k,l; - float u,v; - float u0 = bpm->bpatch->umin; - float u1 = bpm->bpatch->umax; - int uorder = bpm->bpatch->uorder; - float v0 = bpm->bpatch->vmin; - float v1 = bpm->bpatch->vmax; - int vorder = bpm->bpatch->vorder; - int dimension = bpm->bpatch->dimension; - int ustride = dimension * vorder; - int vstride = dimension; - float *ctlpoints = bpm->bpatch->ctlpoints; - - bpm->vertex_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3); - assert(bpm->vertex_array); - bpm->normal_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3); - assert(bpm->normal_array); - - k=0; - l=0; - for(i=0; i<bpm->index_length_array; i++) - { - for(j=0; j<bpm->length_array[i]; j++) - { - u = bpm->UVarray[k]; - v = bpm->UVarray[k+1]; - bezierSurfEval(u0,u1,uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u,v, bpm->vertex_array+l); - bezierSurfEvalNormal(u0,u1,uorder, v0, v1, vorder, dimension, ctlpoints, ustride, vstride, u,v, bpm->normal_array+l); - k += 2; - l += 3; - } - } -} - -void bezierPatchMeshListEval(bezierPatchMesh* list) -{ - bezierPatchMesh* temp; - for(temp = list; temp != NULL; temp = temp->next) - { - bezierPatchMeshEval(temp); - } -} - -void bezierPatchMeshDraw(bezierPatchMesh* bpm) -{ - int i,j,k; - k=0; - /*k is the index of the first component of the current vertex*/ - for(i=0; i<bpm->index_length_array; i++) - { - glBegin(bpm->type_array[i]); - for(j=0; j<bpm->length_array[i]; j++) - { - glNormal3fv(bpm->normal_array+k); - glVertex3fv(bpm->vertex_array+k); - k+= 3; - } - glEnd(); - } -} - -void bezierPatchMeshListDraw(bezierPatchMesh* list) -{ - bezierPatchMesh* temp; - for(temp = list; temp != NULL; temp = temp->next) - { - bezierPatchMeshDraw(temp); - } -} - -void bezierPatchMeshListCollect(bezierPatchMesh* list, float **vertex_array, float **normal_array, int **length_array, GLenum **type_array, int *num_strips) -{ - int i,j,k,l; - bezierPatchMesh *temp; - int total_num_vertices = bezierPatchMeshListTotalVert(list); - (*vertex_array) = (float *) malloc(sizeof(float) * total_num_vertices*3); - assert(*vertex_array); - (*normal_array) = (float *) malloc(sizeof(float) * total_num_vertices*3); - assert(*normal_array); - - *num_strips = bezierPatchMeshListTotalStrips(list); - - *length_array = (int*) malloc(sizeof(int) * (*num_strips)); - assert(*length_array); - - *type_array = (GLenum*) malloc(sizeof(GLenum) * (*num_strips)); - assert(*type_array); - - k=0; - l=0; - for(temp = list; temp != NULL; temp = temp->next) - { - int x=0; - for(i=0; i<temp->index_length_array; i++) - { - for(j=0; j<temp->length_array[i]; j++) - { - (*vertex_array)[k] = temp->vertex_array[x]; - (*vertex_array)[k+1] = temp->vertex_array[x+1]; - (*vertex_array)[k+2] = temp->vertex_array[x+2]; - - (*normal_array)[k] = temp->normal_array[x]; - (*normal_array)[k+1] = temp->normal_array[x+1]; - (*normal_array)[k+2] = temp->normal_array[x+2]; - - x += 3; - k += 3; - } - (*type_array)[l] = temp->type_array[i]; - (*length_array)[l++] = temp->length_array[i]; - } - } -} - - - -static int isDegenerate(float A[2], float B[2], float C[2]) -{ - if( (A[0] == B[0] && A[1]==B[1]) || - (A[0] == C[0] && A[1]==C[1]) || - (B[0] == C[0] && B[1]==C[1]) - ) - return 1; - else - return 0; -} - - - - diff --git a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h b/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h deleted file mode 100644 index ba6868a3063..00000000000 --- a/src/glu/sgi/libnurbs/interface/bezierPatchMesh.h +++ /dev/null @@ -1,121 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _BEZIERPATCHMESH_H -#define _BEZIERPATCHMESH_H - -#include <GL/gl.h> -#include "bezierPatch.h" - -typedef struct bezierPatchMesh{ - bezierPatch *bpatch; /*vertex*/ - bezierPatch *bpatch_normal; - bezierPatch *bpatch_texcoord; /*s,t,r,q*/ - bezierPatch *bpatch_color; /*RGBA*/ - - float *UVarray; /*all UV components of all vertices of all strips*/ - int *length_array; /*[i] is the number of vertices in the ith strip*/ - GLenum *type_array; /*[i] is the type of the ith primitive*/ - - /*to support dynamic insertion*/ - int size_UVarray; - int index_UVarray; - int size_length_array; - int index_length_array; - - int counter; /*track the current strip size*/ - GLenum type; /*track the current type: 0: GL_TRIANGLES, 1: GL_TRIANGLE_STRIP*/ - - /*we eventually want to evaluate from (u,v) to (x,y,z) and draw them*/ - float *vertex_array; /*each vertex contains three components*/ - float *normal_array; /*each normal contains three components*/ - float *color_array; - float *texcoord_array; - - /*in case we need a linked list*/ - struct bezierPatchMesh *next; -} bezierPatchMesh; - -#ifdef __cplusplus -extern "C" { -#endif - - - -bezierPatchMesh *bezierPatchMeshMake(int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints, int size_UVarray, int size_length_array); - -/*initilize patches to be null*/ -bezierPatchMesh *bezierPatchMeshMake2(int size_UVarray, int size_length_array); - -void bezierPatchMeshPutPatch(bezierPatchMesh *bpm, int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints); - -void bezierPatchMeshDelete(bezierPatchMesh *bpm); - -void bezierPatchMeshBeginStrip(bezierPatchMesh *bpm, GLenum type); - -void bezierPatchMeshEndStrip(bezierPatchMesh *bpm); - -void bezierPatchMeshInsertUV(bezierPatchMesh *bpm, float u, float v); - -void bezierPatchMeshPrint(bezierPatchMesh *bpm); - -bezierPatchMesh* bezierPatchMeshListInsert(bezierPatchMesh* list, bezierPatchMesh* bpm); - -void bezierPatchMeshListPrint(bezierPatchMesh* list); - -int bezierPatchMeshListTotalStrips(bezierPatchMesh* list); - -int bezierPatchMeshListTotalVert(bezierPatchMesh* list); -int bezierPatchMeshNumTriangles(bezierPatchMesh* bpm); -int bezierPatchMeshListNumTriangles(bezierPatchMesh* list); - -void bezierPatchMeshDelDeg(bezierPatchMesh* bpm); - - -void bezierPatchMeshEval(bezierPatchMesh* bpm); - -void bezierPatchMeshDraw(bezierPatchMesh* bpm); - -void bezierPatchMeshListDraw(bezierPatchMesh* list); -void bezierPatchMeshListEval(bezierPatchMesh* list); -void bezierPatchMeshListCollect(bezierPatchMesh* list, float **vertex_array, float **normal_array, int **length_array, GLenum **type_array, int *num_strips); - -void bezierPatchMeshListDelDeg(bezierPatchMesh* list); -void bezierPatchMeshListDelete(bezierPatchMesh *list); -bezierPatchMesh* bezierPatchMeshListReverse(bezierPatchMesh* list); -void drawStrips(float *vertex_array, float *normal_array, int *length_array, GLenum *type_array, int num_strips); - -#ifdef __cplusplus -} -#endif - -#endif diff --git a/src/glu/sgi/libnurbs/interface/glcurveval.cc b/src/glu/sgi/libnurbs/interface/glcurveval.cc deleted file mode 100644 index b6591dba0d4..00000000000 --- a/src/glu/sgi/libnurbs/interface/glcurveval.cc +++ /dev/null @@ -1,402 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * glcurveval.c++ - * - */ - -/* Polynomial Evaluator Interface */ - -#include "gluos.h" -#include "glimports.h" -#include "glrenderer.h" -#include "glcurveval.h" -#include "nurbsconsts.h" - -OpenGLCurveEvaluator::OpenGLCurveEvaluator(void) -{ - //no default callback functions - beginCallBackN = NULL; - endCallBackN = NULL; - vertexCallBackN = NULL; - normalCallBackN = NULL; - colorCallBackN = NULL; - texcoordCallBackN = NULL; - beginCallBackData = NULL; - endCallBackData = NULL; - vertexCallBackData = NULL; - normalCallBackData = NULL; - colorCallBackData = NULL; - texcoordCallBackData = NULL; - - userData = NULL; - - vertex_flag = 0; - normal_flag = 0; - color_flag = 0; - texcoord_flag = 0; - - em_vertex.uprime = -1.0; - em_normal.uprime = -1.0; - em_color.uprime = -1.0; - em_texcoord.uprime = -1.0; - output_triangles = 0; // don't output triangles by default -} - -OpenGLCurveEvaluator::~OpenGLCurveEvaluator(void) -{ -} - -/* added nonsense to avoid the warning messages at compile time */ -void -OpenGLCurveEvaluator::addMap(CurveMap *m) -{ - m = m; -} - -void -OpenGLCurveEvaluator::range1f(long type, REAL *from, REAL *to) -{ - type = type; - from = from; - to = to; -} - -void -OpenGLCurveEvaluator::domain1f(REAL ulo, REAL uhi) -{ - ulo = ulo; - uhi = uhi; -} - -void -OpenGLCurveEvaluator::bgnline(void) -{ - if(output_triangles) - beginCallBack(GL_LINE_STRIP, userData); - else - glBegin((GLenum) GL_LINE_STRIP); -} - -void -OpenGLCurveEvaluator::endline(void) -{ - if(output_triangles) - endCallBack(userData); - else - glEnd(); -} - -/*--------------------------------------------------------------------------- - * disable - turn off a curve map - *--------------------------------------------------------------------------- - */ -void -OpenGLCurveEvaluator::disable(long type) -{ - glDisable((GLenum) type); -} - -/*--------------------------------------------------------------------------- - * enable - turn on a curve map - *--------------------------------------------------------------------------- - */ -void -OpenGLCurveEvaluator::enable(long type) -{ - glEnable((GLenum) type); -} - -/*------------------------------------------------------------------------- - * mapgrid1f - define a lattice of points with origin and offset - *------------------------------------------------------------------------- - */ -void -OpenGLCurveEvaluator::mapgrid1f(long nu, REAL u0, REAL u1) -{ - if(output_triangles) - { - global_grid_u0 = u0; - global_grid_u1 = u1; - global_grid_nu = (int) nu; - } - else - glMapGrid1f((GLint) nu, (GLfloat) u0, (GLfloat) u1); -} - -/*------------------------------------------------------------------------- - * bgnmap1 - preamble to curve definition and evaluations - *------------------------------------------------------------------------- - */ -void -OpenGLCurveEvaluator::bgnmap1f(long) -{ - if(output_triangles) - { - //initialized so that no maps are set initially - vertex_flag = 0; - normal_flag = 0; - color_flag = 0; - texcoord_flag = 0; - //no need to worry about gl states when doing callback - } - else - glPushAttrib((GLbitfield) GL_EVAL_BIT); -} - -/*------------------------------------------------------------------------- - * endmap1 - postamble to a curve map - *------------------------------------------------------------------------- - */ -void -OpenGLCurveEvaluator::endmap1f(void) -{ - if(output_triangles) - { - - } - else - glPopAttrib(); -} - -/*------------------------------------------------------------------------- - * map1f - pass a desription of a curve map - *------------------------------------------------------------------------- - */ -void -OpenGLCurveEvaluator::map1f( - long type, /* map type */ - REAL ulo, /* lower parametric bound */ - REAL uhi, /* upper parametric bound */ - long stride, /* distance to next point in REALS */ - long order, /* parametric order */ - REAL *pts /* control points */ -) -{ - if(output_triangles) - { - int dimension = 0; - int which = 0; - switch(type){ - case GL_MAP1_VERTEX_3: - which = 0; - dimension = 3; - break; - case GL_MAP1_VERTEX_4: - which=0; - dimension = 4; - break; - case GL_MAP1_INDEX: - which=2; - dimension = 1; - break; - case GL_MAP1_COLOR_4: - which=2; - dimension = 4; - break; - case GL_MAP1_NORMAL: - which=1; - dimension = 3; - break; - case GL_MAP1_TEXTURE_COORD_1: - which=3; - dimension = 1; - break; - case GL_MAP1_TEXTURE_COORD_2: - which=3; - dimension = 2; - break; - - case GL_MAP1_TEXTURE_COORD_3: - which=3; - dimension = 3; - break; - case GL_MAP1_TEXTURE_COORD_4: - which=3; - dimension = 4; - break; - } - inMap1f(which, dimension, ulo, uhi, stride, order, pts); - } - else - glMap1f((GLenum) type, (GLfloat) ulo, (GLfloat) uhi, (GLint) stride, - (GLint) order, (const GLfloat *) pts); -} - -/*------------------------------------------------------------------------- - * mapmesh1f - evaluate a mesh of points on lattice - *------------------------------------------------------------------------- - */ -void OpenGLCurveEvaluator::mapmesh1f(long style, long from, long to) -{ - if(output_triangles) - { - inMapMesh1f((int) from, (int) to); - } - else - { - switch(style) { - default: - case N_MESHFILL: - case N_MESHLINE: - glEvalMesh1((GLenum) GL_LINE, (GLint) from, (GLint) to); - break; - case N_MESHPOINT: - glEvalMesh1((GLenum) GL_POINT, (GLint) from, (GLint) to); - break; - } - } -} - -/*------------------------------------------------------------------------- - * evalpoint1i - evaluate a point on a curve - *------------------------------------------------------------------------- - */ -void OpenGLCurveEvaluator::evalpoint1i(long i) -{ - glEvalPoint1((GLint) i); -} - -/*------------------------------------------------------------------------- - * evalcoord1f - evaluate a point on a curve - *------------------------------------------------------------------------- - */ -void OpenGLCurveEvaluator::evalcoord1f(long, REAL u) -{ - glEvalCoord1f((GLfloat) u); -} - -void -#ifdef _WIN32 -OpenGLCurveEvaluator::putCallBack(GLenum which, void (GLAPIENTRY *fn)()) -#else -OpenGLCurveEvaluator::putCallBack(GLenum which, _GLUfuncptr fn) -#endif -{ - switch(which) - { - case GLU_NURBS_BEGIN: - beginCallBackN = (void (GLAPIENTRY *) (GLenum)) fn; - break; - case GLU_NURBS_END: - endCallBackN = (void (GLAPIENTRY *) (void)) fn; - break; - case GLU_NURBS_VERTEX: - vertexCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; - break; - case GLU_NURBS_NORMAL: - normalCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; - break; - case GLU_NURBS_COLOR: - colorCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; - break; - case GLU_NURBS_TEXTURE_COORD: - texcoordCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; - break; - case GLU_NURBS_BEGIN_DATA: - beginCallBackData = (void (GLAPIENTRY *) (GLenum, void*)) fn; - break; - case GLU_NURBS_END_DATA: - endCallBackData = (void (GLAPIENTRY *) (void*)) fn; - break; - case GLU_NURBS_VERTEX_DATA: - vertexCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; - break; - case GLU_NURBS_NORMAL_DATA: - normalCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; - break; - case GLU_NURBS_COLOR_DATA: - colorCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; - break; - case GLU_NURBS_TEXTURE_COORD_DATA: - texcoordCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; - break; - } -} - -void -OpenGLCurveEvaluator::beginCallBack(GLenum which, void *data) -{ - if(beginCallBackData) - beginCallBackData(which, data); - else if(beginCallBackN) - beginCallBackN(which); -} - -void -OpenGLCurveEvaluator::endCallBack(void *data) -{ - if(endCallBackData) - endCallBackData(data); - else if(endCallBackN) - endCallBackN(); -} - -void -OpenGLCurveEvaluator::vertexCallBack(const GLfloat *vert, void* data) -{ - if(vertexCallBackData) - vertexCallBackData(vert, data); - else if(vertexCallBackN) - vertexCallBackN(vert); -} - - -void -OpenGLCurveEvaluator::normalCallBack(const GLfloat *normal, void* data) -{ - if(normalCallBackData) - normalCallBackData(normal, data); - else if(normalCallBackN) - normalCallBackN(normal); -} - -void -OpenGLCurveEvaluator::colorCallBack(const GLfloat *color, void* data) -{ - if(colorCallBackData) - colorCallBackData(color, data); - else if(colorCallBackN) - colorCallBackN(color); -} - -void -OpenGLCurveEvaluator::texcoordCallBack(const GLfloat *texcoord, void* data) -{ - if(texcoordCallBackData) - texcoordCallBackData(texcoord, data); - else if(texcoordCallBackN) - texcoordCallBackN(texcoord); -} diff --git a/src/glu/sgi/libnurbs/interface/glcurveval.h b/src/glu/sgi/libnurbs/interface/glcurveval.h deleted file mode 100644 index 8fa493034b2..00000000000 --- a/src/glu/sgi/libnurbs/interface/glcurveval.h +++ /dev/null @@ -1,157 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * glcurveval.h - * - */ - -#ifndef __gluglcurveval_h_ -#define __gluglcurveval_h_ - -#include "gluos.h" -#include <GL/gl.h> -#include <GL/glu.h> -#include "basiccrveval.h" - -class CurveMap; - -/*for internal evaluator callback stuff*/ -#ifndef IN_MAX_BEZIER_ORDER -#define IN_MAX_BEZIER_ORDER 40 /*XXX should be bigger than machine order*/ -#endif - -#ifndef IN_MAX_DIMENSION -#define IN_MAX_DIMENSION 4 -#endif - -typedef struct curveEvalMachine{ - REAL uprime; //cached previously evaluated uprime - int k; //the dimension - REAL u1; - REAL u2; - int ustride; - int uorder; - REAL ctlpoints[IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; - REAL ucoeff[IN_MAX_BEZIER_ORDER];//cache the polynomial values -} curveEvalMachine; - -class OpenGLCurveEvaluator : public BasicCurveEvaluator { -public: - OpenGLCurveEvaluator(void); - virtual ~OpenGLCurveEvaluator(void); - void range1f(long, REAL *, REAL *); - void domain1f(REAL, REAL); - void addMap(CurveMap *); - - void enable(long); - void disable(long); - void bgnmap1f(long); - void map1f(long, REAL, REAL, long, long, REAL *); - void mapgrid1f(long, REAL, REAL); - void mapmesh1f(long, long, long); - void evalpoint1i(long); - void evalcoord1f(long, REAL); - void endmap1f(void); - - void bgnline(void); - void endline(void); - - void put_vertices_call_back(int flag) - { - output_triangles = flag; - } -#ifdef _WIN32 - void putCallBack(GLenum which, void (GLAPIENTRY *fn)() ); -#else - void putCallBack(GLenum which, _GLUfuncptr fn ); -#endif - void set_callback_userData(void *data) - { - userData = data; - } - -/*------------------begin for curveEvalMachine------------*/ -curveEvalMachine em_vertex; -curveEvalMachine em_normal; -curveEvalMachine em_color; -curveEvalMachine em_texcoord; -int vertex_flag; //whether there is a vertex map or not -int normal_flag; //whether there is a normal map or not -int color_flag; //whether there is a color map or not -int texcoord_flag; //whether there is a texture map or not - -REAL global_grid_u0; -REAL global_grid_u1; -int global_grid_nu; - -void inMap1f(int which, //0: vert, 1: norm, 2: color, 3: tex - int dimension, - REAL ulower, - REAL uupper, - int ustride, - int uorder, - REAL *ctlpoints); - -void inPreEvaluate(int order, REAL vprime, REAL *coeff); -void inDoDomain1(curveEvalMachine *em, REAL u, REAL *retPoint); -void inDoEvalCoord1(REAL u); -void inMapMesh1f(int umin, int umax); - -void (GLAPIENTRY *beginCallBackN) (GLenum type); -void (GLAPIENTRY *endCallBackN) (void); -void (GLAPIENTRY *vertexCallBackN) (const GLfloat *vert); -void (GLAPIENTRY *normalCallBackN) (const GLfloat *normal); -void (GLAPIENTRY *colorCallBackN) (const GLfloat *color); -void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord); - -void (GLAPIENTRY *beginCallBackData) (GLenum type, void* data); -void (GLAPIENTRY *endCallBackData) (void* data); -void (GLAPIENTRY *vertexCallBackData) (const GLfloat *vert, void* data); -void (GLAPIENTRY *normalCallBackData) (const GLfloat *normal, void* data); -void (GLAPIENTRY *colorCallBackData) (const GLfloat *color, void* data); -void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data); - -void* userData; //the opaque pointer for Data callback functions -void beginCallBack(GLenum type, void* data); -void endCallBack(void* data); -void vertexCallBack(const GLfloat *vert, void *data); -void normalCallBack(const GLfloat *normal, void* data); -void colorCallBack(const GLfloat *color, void* data); -void texcoordCallBack(const GLfloat *texcoord, void* data); - - -/*------------------end for curveEvalMachine------------*/ - -private: - int output_triangles; //true 1; false 0 -}; - -#endif /* __gluglcurveval_h_ */ diff --git a/src/glu/sgi/libnurbs/interface/glimports.h b/src/glu/sgi/libnurbs/interface/glimports.h deleted file mode 100644 index 6e69feb405e..00000000000 --- a/src/glu/sgi/libnurbs/interface/glimports.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * glimports.h - * - */ - -#ifndef __gluimports_h_ -#define __gluimports_h_ - -#include "mystdlib.h" -#include "mystdio.h" - -#endif /* __gluimports_h_ */ diff --git a/src/glu/sgi/libnurbs/interface/glinterface.cc b/src/glu/sgi/libnurbs/interface/glinterface.cc deleted file mode 100644 index ba64bcd2dcf..00000000000 --- a/src/glu/sgi/libnurbs/interface/glinterface.cc +++ /dev/null @@ -1,469 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "gluos.h" -#include <GL/gl.h> -#include <GL/glu.h> -#include <stdio.h> -#include "glimports.h" -#include "glrenderer.h" -#include "nurbsconsts.h" - -//#define DOWN_LOAD_NURBS -#ifdef DOWN_LOAD_NURBS - -#include "oglTrimNurbs.h" -static int surfcount = 0; -static oglTrimNurbs* otn = NULL; -nurbSurf* tempNurb = NULL; -oglTrimLoops* tempTrim = NULL; -#endif - - -//for LOD -extern "C" {void glu_LOD_eval_list(GLUnurbs *nurb, int level);} - -void glu_LOD_eval_list(GLUnurbs *nurb, int level) -{ - nurb->LOD_eval_list(level); -} - -GLUnurbs * GLAPIENTRY -gluNewNurbsRenderer(void) -{ - GLUnurbs *t; - - t = new GLUnurbs(); - return t; -} - -void GLAPIENTRY -gluDeleteNurbsRenderer(GLUnurbs *r) -{ - delete r; -} - -extern "C" -void GLAPIENTRY - -gluDeleteNurbsTessellatorEXT(GLUnurbsObj *r) -{ - delete r; -} - -void GLAPIENTRY -gluBeginSurface(GLUnurbs *r) -{ -#ifdef DOWN_LOAD_NURBS -surfcount++; -tempTrim = OTL_make(10,10); -#endif - r->bgnsurface(0); -} - -void GLAPIENTRY -gluBeginCurve(GLUnurbs *r) -{ - r->bgncurve(0); -} - -void GLAPIENTRY -gluEndCurve(GLUnurbs *r) -{ - r->endcurve(); -} - -void GLAPIENTRY -gluEndSurface(GLUnurbs *r) -{ -#ifdef DOWN_LOAD_NURBS -if(surfcount == 1) - otn = OTN_make(1); -OTN_insert(otn, tempNurb, tempTrim); -if(surfcount >= 1) -{ -#ifdef DEBUG -printf("write file\n"); -#endif -OTN_write(otn, "out.otn"); - -} -#endif - - r->endsurface(); -} - -void GLAPIENTRY -gluBeginTrim(GLUnurbs *r) -{ -#ifdef DOWN_LOAD_NURBS -OTL_bgnTrim(tempTrim); -#endif - - r->bgntrim(); -} - -void GLAPIENTRY -gluEndTrim(GLUnurbs *r) -{ -#ifdef DOWN_LOAD_NURBS -OTL_endTrim(tempTrim); -#endif - r->endtrim(); -} - -void GLAPIENTRY -gluPwlCurve(GLUnurbs *r, GLint count, INREAL array[], - GLint stride, GLenum type) -{ -#ifdef DOWN_LOAD_NURBS -OTL_pwlCurve(tempTrim, count, array, stride, type); -#endif - - int realType; - switch(type) { - case GLU_MAP1_TRIM_2: - realType = N_P2D; - break; - case GLU_MAP1_TRIM_3: - realType = N_P2DR; - break; - default: - realType = type; - break; - } - r->pwlcurve(count, array, sizeof(INREAL) * stride, realType); -} - -void GLAPIENTRY -gluNurbsCurve(GLUnurbs *r, GLint nknots, INREAL knot[], GLint stride, - INREAL ctlarray[], GLint order, GLenum type) -{ -#ifdef DOWN_LOAD_NURBS -OTL_nurbsCurve(tempTrim, nknots, knot, stride, ctlarray, order, type); -#endif - - int realType; - - switch(type) { - case GLU_MAP1_TRIM_2: - realType = N_P2D; - break; - case GLU_MAP1_TRIM_3: - realType = N_P2DR; - break; - default: - realType = type; - break; - } - - r->nurbscurve(nknots, knot, sizeof(INREAL) * stride, ctlarray, order, - realType); -} - -void GLAPIENTRY -gluNurbsSurface(GLUnurbs *r, GLint sknot_count, GLfloat *sknot, - GLint tknot_count, GLfloat *tknot, - GLint s_stride, GLint t_stride, - GLfloat *ctlarray, GLint sorder, GLint torder, - GLenum type) -{ -#ifdef DOWN_LOAD_NURBS - { - int dimension; - switch(type){ - case GL_MAP2_VERTEX_3: - dimension = 3; - break; - case GL_MAP2_VERTEX_4: - dimension = 4; - break; - default: - fprintf(stderr, "error in glinterface.c++, type no implemented\n"); - exit(1); - } -tempNurb = nurbSurfMake(sknot_count, sknot, - tknot_count, tknot, - sorder, torder, - dimension, - ctlarray, - s_stride, t_stride); - - } -#endif - - r->nurbssurface(sknot_count, sknot, tknot_count, tknot, - sizeof(INREAL) * s_stride, sizeof(INREAL) * t_stride, - ctlarray, sorder, torder, type); -} - -void GLAPIENTRY -gluLoadSamplingMatrices(GLUnurbs *r, const GLfloat modelMatrix[16], - const GLfloat projMatrix[16], - const GLint viewport[4]) -{ - r->useGLMatrices(modelMatrix, projMatrix, viewport); -} - -void GLAPIENTRY -gluNurbsProperty(GLUnurbs *r, GLenum property, GLfloat value) -{ - GLfloat nurbsValue; - - switch (property) { - case GLU_AUTO_LOAD_MATRIX: - r->setautoloadmode(value); - return; - - case GLU_CULLING: - if (value != 0.0) { - nurbsValue = N_CULLINGON; - } else { - nurbsValue = N_NOCULLING; - } - r->setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLING, nurbsValue); - r->setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLING, nurbsValue); - r->setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLING, nurbsValue); - r->setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLING, nurbsValue); - return; - - case GLU_SAMPLING_METHOD: - if (value == GLU_PATH_LENGTH) { - nurbsValue = N_PATHLENGTH; - } else if (value == GLU_PARAMETRIC_ERROR) { - nurbsValue = N_PARAMETRICDISTANCE; - } else if (value == GLU_DOMAIN_DISTANCE) { - nurbsValue = N_DOMAINDISTANCE; - r->set_is_domain_distance_sampling(1); //optimzing untrimmed case - - } else if (value == GLU_OBJECT_PARAMETRIC_ERROR) { - nurbsValue = N_OBJECTSPACE_PARA; - r->setautoloadmode( 0.0 ); - r->setSamplingMatrixIdentity(); - } else if (value == GLU_OBJECT_PATH_LENGTH) { - nurbsValue = N_OBJECTSPACE_PATH; - r->setautoloadmode( 0.0 ); - r->setSamplingMatrixIdentity(); - } else { - r->postError(GLU_INVALID_VALUE); - return; - } - - r->setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMETHOD, nurbsValue); - r->setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMETHOD, nurbsValue); - r->setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMETHOD, nurbsValue); - r->setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMETHOD, nurbsValue); - return; - - case GLU_SAMPLING_TOLERANCE: - r->setnurbsproperty(GL_MAP2_VERTEX_3, N_PIXEL_TOLERANCE, value); - r->setnurbsproperty(GL_MAP2_VERTEX_4, N_PIXEL_TOLERANCE, value); - r->setnurbsproperty(GL_MAP1_VERTEX_3, N_PIXEL_TOLERANCE, value); - r->setnurbsproperty(GL_MAP1_VERTEX_4, N_PIXEL_TOLERANCE, value); - return; - - case GLU_PARAMETRIC_TOLERANCE: - r->setnurbsproperty(GL_MAP2_VERTEX_3, N_ERROR_TOLERANCE, value); - r->setnurbsproperty(GL_MAP2_VERTEX_4, N_ERROR_TOLERANCE, value); - r->setnurbsproperty(GL_MAP1_VERTEX_3, N_ERROR_TOLERANCE, value); - r->setnurbsproperty(GL_MAP1_VERTEX_4, N_ERROR_TOLERANCE, value); - return; - - - case GLU_DISPLAY_MODE: - - if (value == GLU_FILL) { - nurbsValue = N_FILL; - } else if (value == GLU_OUTLINE_POLYGON) { - nurbsValue = N_OUTLINE_POLY; - } else if (value == GLU_OUTLINE_PATCH) { - nurbsValue = N_OUTLINE_PATCH; - } else { - r->postError(GLU_INVALID_VALUE); - return; - } - r->setnurbsproperty(N_DISPLAY, nurbsValue); - - break; - - case GLU_U_STEP: - r->setnurbsproperty(GL_MAP1_VERTEX_3, N_S_STEPS, value); - r->setnurbsproperty(GL_MAP1_VERTEX_4, N_S_STEPS, value); - r->setnurbsproperty(GL_MAP2_VERTEX_3, N_S_STEPS, value); - r->setnurbsproperty(GL_MAP2_VERTEX_4, N_S_STEPS, value); - - //added for optimizing untrimmed case - r->set_domain_distance_u_rate(value); - break; - - case GLU_V_STEP: - r->setnurbsproperty(GL_MAP1_VERTEX_3, N_T_STEPS, value); - r->setnurbsproperty(GL_MAP1_VERTEX_4, N_T_STEPS, value); - r->setnurbsproperty(GL_MAP2_VERTEX_3, N_T_STEPS, value); - r->setnurbsproperty(GL_MAP2_VERTEX_4, N_T_STEPS, value); - - //added for optimizing untrimmed case - r->set_domain_distance_v_rate(value); - break; - - case GLU_NURBS_MODE: - if(value == GLU_NURBS_RENDERER) - r->put_callbackFlag(0); - else if(value == GLU_NURBS_TESSELLATOR) - r->put_callbackFlag(1); - else - r->postError(GLU_INVALID_ENUM); - break; - - default: - r->postError(GLU_INVALID_ENUM); - return; - } -} - -void GLAPIENTRY -gluGetNurbsProperty(GLUnurbs *r, GLenum property, GLfloat *value) -{ - GLfloat nurbsValue; - - switch(property) { - case GLU_AUTO_LOAD_MATRIX: - if (r->getautoloadmode()) { - *value = GL_TRUE; - } else { - *value = GL_FALSE; - } - break; - case GLU_CULLING: - r->getnurbsproperty(GL_MAP2_VERTEX_3, N_CULLING, &nurbsValue); - if (nurbsValue == N_CULLINGON) { - *value = GL_TRUE; - } else { - *value = GL_FALSE; - } - break; - case GLU_SAMPLING_METHOD: - r->getnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMETHOD, value); - if(*value == N_PATHLENGTH) - *value = GLU_PATH_LENGTH; - else if(*value == N_PARAMETRICDISTANCE) - *value = GLU_PARAMETRIC_ERROR; - else if(*value == N_DOMAINDISTANCE) - *value = GLU_DOMAIN_DISTANCE; - else if(*value == N_OBJECTSPACE_PATH) - *value = GLU_OBJECT_PATH_LENGTH; - else if(*value == N_OBJECTSPACE_PARA) - *value = GLU_OBJECT_PARAMETRIC_ERROR; - break; - case GLU_SAMPLING_TOLERANCE: - r->getnurbsproperty(GL_MAP2_VERTEX_3, N_PIXEL_TOLERANCE, value); - break; - case GLU_PARAMETRIC_TOLERANCE: - r->getnurbsproperty(GL_MAP2_VERTEX_3, N_ERROR_TOLERANCE, value); - break; - - case GLU_U_STEP: - r->getnurbsproperty(GL_MAP2_VERTEX_3, N_S_STEPS, value); - break; - case GLU_V_STEP: - r->getnurbsproperty(GL_MAP2_VERTEX_3, N_T_STEPS, value); - break; - case GLU_DISPLAY_MODE: - r->getnurbsproperty(N_DISPLAY, &nurbsValue); - if (nurbsValue == N_FILL) { - *value = GLU_FILL; - } else if (nurbsValue == N_OUTLINE_POLY) { - *value = GLU_OUTLINE_POLYGON; - } else { - *value = GLU_OUTLINE_PATCH; - } - break; - - case GLU_NURBS_MODE: - if(r->is_callback()) - *value = GLU_NURBS_TESSELLATOR; - else - *value = GLU_NURBS_RENDERER; - break; - - default: - r->postError(GLU_INVALID_ENUM); - return; - } -} - -extern "C" void GLAPIENTRY -gluNurbsCallback(GLUnurbs *r, GLenum which, _GLUfuncptr fn ) -{ - switch (which) { - case GLU_NURBS_BEGIN: - case GLU_NURBS_END: - case GLU_NURBS_VERTEX: - case GLU_NURBS_NORMAL: - case GLU_NURBS_TEXTURE_COORD: - case GLU_NURBS_COLOR: - case GLU_NURBS_BEGIN_DATA: - case GLU_NURBS_END_DATA: - case GLU_NURBS_VERTEX_DATA: - case GLU_NURBS_NORMAL_DATA: - case GLU_NURBS_TEXTURE_COORD_DATA: - case GLU_NURBS_COLOR_DATA: - r->putSurfCallBack(which, fn); - break; - - case GLU_NURBS_ERROR: - r->errorCallback = (void (APIENTRY *)( GLenum e )) fn; - break; - default: - r->postError(GLU_INVALID_ENUM); - return; - } -} - -extern "C" -void GLAPIENTRY -gluNurbsCallbackDataEXT(GLUnurbs* r, void* userData) -{ - r->setNurbsCallbackData(userData); -} - -extern "C" -void GLAPIENTRY -gluNurbsCallbackData(GLUnurbs* r, void* userData) -{ - gluNurbsCallbackDataEXT(r,userData); -} diff --git a/src/glu/sgi/libnurbs/interface/glrenderer.cc b/src/glu/sgi/libnurbs/interface/glrenderer.cc deleted file mode 100644 index 17123fbc614..00000000000 --- a/src/glu/sgi/libnurbs/interface/glrenderer.cc +++ /dev/null @@ -1,301 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "gluos.h" -#include "glimports.h" -#include "glrenderer.h" - -GLUnurbs::GLUnurbs() - : NurbsTessellator(curveEvaluator, surfaceEvaluator) -{ - redefineMaps(); - defineMap(GL_MAP2_NORMAL, 0, 3); - defineMap(GL_MAP1_NORMAL, 0, 3); - defineMap(GL_MAP2_TEXTURE_COORD_1, 0, 1); - defineMap(GL_MAP1_TEXTURE_COORD_1, 0, 1); - defineMap(GL_MAP2_TEXTURE_COORD_2, 0, 2); - defineMap(GL_MAP1_TEXTURE_COORD_2, 0, 2); - defineMap(GL_MAP2_TEXTURE_COORD_3, 0, 3); - defineMap(GL_MAP1_TEXTURE_COORD_3, 0, 3); - defineMap(GL_MAP2_TEXTURE_COORD_4, 1, 4); - defineMap(GL_MAP1_TEXTURE_COORD_4, 1, 4); - defineMap(GL_MAP2_VERTEX_4, 1, 4); - defineMap(GL_MAP1_VERTEX_4, 1, 4); - defineMap(GL_MAP2_VERTEX_3, 0, 3); - defineMap(GL_MAP1_VERTEX_3, 0, 3); - defineMap(GL_MAP2_COLOR_4, 0, 4); - defineMap(GL_MAP1_COLOR_4, 0, 4); - defineMap(GL_MAP2_INDEX, 0, 1); - defineMap(GL_MAP1_INDEX, 0, 1); - - setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMETHOD, (float) N_PATHLENGTH); - setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMETHOD, (float) N_PATHLENGTH); - setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMETHOD, (float) N_PATHLENGTH); - setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMETHOD, (float) N_PATHLENGTH); - - setnurbsproperty(GL_MAP1_VERTEX_3, N_PIXEL_TOLERANCE, (float) 50.0); - setnurbsproperty(GL_MAP1_VERTEX_4, N_PIXEL_TOLERANCE, (float) 50.0); - setnurbsproperty(GL_MAP2_VERTEX_3, N_PIXEL_TOLERANCE, (float) 50.0); - setnurbsproperty(GL_MAP2_VERTEX_4, N_PIXEL_TOLERANCE, (float) 50.0); - - setnurbsproperty(GL_MAP1_VERTEX_3, N_ERROR_TOLERANCE, (float) 0.50); - setnurbsproperty(GL_MAP1_VERTEX_4, N_ERROR_TOLERANCE, (float) 0.50); - setnurbsproperty(GL_MAP2_VERTEX_3, N_ERROR_TOLERANCE, (float) 0.50); - setnurbsproperty(GL_MAP2_VERTEX_4, N_ERROR_TOLERANCE, (float) 0.50); - - setnurbsproperty(GL_MAP1_VERTEX_3, N_S_STEPS, (float) 100.0); - setnurbsproperty(GL_MAP1_VERTEX_4, N_S_STEPS, (float) 100.0); - setnurbsproperty(GL_MAP2_VERTEX_3, N_S_STEPS, (float) 100.0); - setnurbsproperty(GL_MAP2_VERTEX_4, N_S_STEPS, (float) 100.0); - - //added for optimizing untrimmed case - set_domain_distance_u_rate(100.0); - - setnurbsproperty(GL_MAP1_VERTEX_3, N_T_STEPS, (float) 100.0); - setnurbsproperty(GL_MAP1_VERTEX_4, N_T_STEPS, (float) 100.0); - setnurbsproperty(GL_MAP2_VERTEX_3, N_T_STEPS, (float) 100.0); - setnurbsproperty(GL_MAP2_VERTEX_4, N_T_STEPS, (float) 100.0); - - //added for optimizing untrimmed case - set_domain_distance_v_rate(100.0); - set_is_domain_distance_sampling(0); //since the default is path_length - - //default autoloadmode is true - autoloadmode = 1; - - //default callbackFlag is 0 - callbackFlag = 0; - - errorCallback = NULL; -} - -void -GLUnurbs::bgnrender(void) -{ - if (autoloadmode) { - loadGLMatrices(); - } -} - -void -GLUnurbs::endrender(void) -{ -} - -void -GLUnurbs::errorHandler(int i) -{ - int gluError; - - gluError = i + (GLU_NURBS_ERROR1 - 1); - postError( gluError ); -} - -void -GLUnurbs::loadGLMatrices(void) -{ - GLfloat vmat[4][4]; - GLint viewport[4]; - - grabGLMatrix((GLfloat (*)[4]) vmat); - loadCullingMatrix((GLfloat (*)[4]) vmat); - ::glGetIntegerv((GLenum) GL_VIEWPORT, (GLint *) viewport); - loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport); -} - -void -GLUnurbs::useGLMatrices(const GLfloat modelMatrix[16], - const GLfloat projMatrix[16], - const GLint viewport[4]) -{ - GLfloat vmat[4][4]; - - multmatrix4d(vmat, (const GLfloat (*)[4]) modelMatrix, - (const GLfloat (*)[4]) projMatrix); - loadCullingMatrix((GLfloat (*)[4]) vmat); - loadSamplingMatrix((const GLfloat (*)[4]) vmat, (const GLint *) viewport); -} - -/*-------------------------------------------------------------------------- - * grabGLMatrix - *-------------------------------------------------------------------------- - */ - -void -GLUnurbs::grabGLMatrix(GLfloat vmat[4][4]) -{ - GLfloat m1[4][4], m2[4][4]; - - ::glGetFloatv((GLenum) GL_MODELVIEW_MATRIX, (GLfloat *) &(m1[0][0])); - ::glGetFloatv((GLenum) GL_PROJECTION_MATRIX, (GLfloat *) &(m2[0][0])); - multmatrix4d((GLfloat (*)[4]) vmat, - (const GLfloat (*)[4]) m1, (const GLfloat (*)[4]) m2); -} - -//for object space tesselation: view independent -void -GLUnurbs::setSamplingMatrixIdentity( void ) -{ - INREAL smat[4][4] = { - {1,0,0,0}, - {0,1,0,0}, - {0,0,1,0}, - {0,0,0,1} - }; - const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]); - const long cstride = 1; - - setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, - cstride); - setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, - cstride); - setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, - cstride); - setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, - cstride); -} - - -void -GLUnurbs::loadSamplingMatrix(const GLfloat vmat[4][4], - const GLint viewport[4]) -{ - - /* rescale the mapping to correspond to pixels in x/y */ - REAL xsize = 0.5 * (REAL) (viewport[2]); - REAL ysize = 0.5 * (REAL) (viewport[3]); - - INREAL smat[4][4]; - smat[0][0] = vmat[0][0] * xsize; - smat[1][0] = vmat[1][0] * xsize; - smat[2][0] = vmat[2][0] * xsize; - smat[3][0] = vmat[3][0] * xsize; - - smat[0][1] = vmat[0][1] * ysize; - smat[1][1] = vmat[1][1] * ysize; - smat[2][1] = vmat[2][1] * ysize; - smat[3][1] = vmat[3][1] * ysize; - - smat[0][2] = 0.0; - smat[1][2] = 0.0; - smat[2][2] = 0.0; - smat[3][2] = 0.0; - - smat[0][3] = vmat[0][3]; - smat[1][3] = vmat[1][3]; - smat[2][3] = vmat[2][3]; - smat[3][3] = vmat[3][3]; - - const long rstride = sizeof(smat[0]) / sizeof(smat[0][0]); - const long cstride = 1; - - setnurbsproperty(GL_MAP1_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, - cstride); - setnurbsproperty(GL_MAP1_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, - cstride); - setnurbsproperty(GL_MAP2_VERTEX_3, N_SAMPLINGMATRIX, &smat[0][0], rstride, - cstride); - setnurbsproperty(GL_MAP2_VERTEX_4, N_SAMPLINGMATRIX, &smat[0][0], rstride, - cstride); -} - -void -GLUnurbs::loadCullingMatrix(GLfloat vmat[4][4]) -{ - INREAL cmat[4][4]; - - cmat[0][0] = vmat[0][0]; - cmat[0][1] = vmat[0][1]; - cmat[0][2] = vmat[0][2]; - cmat[0][3] = vmat[0][3]; - - cmat[1][0] = vmat[1][0]; - cmat[1][1] = vmat[1][1]; - cmat[1][2] = vmat[1][2]; - cmat[1][3] = vmat[1][3]; - - cmat[2][0] = vmat[2][0]; - cmat[2][1] = vmat[2][1]; - cmat[2][2] = vmat[2][2]; - cmat[2][3] = vmat[2][3]; - - cmat[3][0] = vmat[3][0]; - cmat[3][1] = vmat[3][1]; - cmat[3][2] = vmat[3][2]; - cmat[3][3] = vmat[3][3]; - - const long rstride = sizeof(cmat[0]) / sizeof(cmat[0][0]); - const long cstride = 1; - - setnurbsproperty(GL_MAP2_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, - cstride); - setnurbsproperty(GL_MAP2_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, - cstride); - //added for curves by zl - setnurbsproperty(GL_MAP1_VERTEX_3, N_CULLINGMATRIX, &cmat[0][0], rstride, - cstride); - setnurbsproperty(GL_MAP1_VERTEX_4, N_CULLINGMATRIX, &cmat[0][0], rstride, - cstride); -} - -/*--------------------------------------------------------------------- - * A = B * MAT ; transform a 4d vector through a 4x4 matrix - *--------------------------------------------------------------------- - */ -void -GLUnurbs::transform4d(GLfloat A[4], GLfloat B[4], GLfloat mat[4][4]) -{ - - A[0] = B[0]*mat[0][0] + B[1]*mat[1][0] + B[2]*mat[2][0] + B[3]*mat[3][0]; - A[1] = B[0]*mat[0][1] + B[1]*mat[1][1] + B[2]*mat[2][1] + B[3]*mat[3][1]; - A[2] = B[0]*mat[0][2] + B[1]*mat[1][2] + B[2]*mat[2][2] + B[3]*mat[3][2]; - A[3] = B[0]*mat[0][3] + B[1]*mat[1][3] + B[2]*mat[2][3] + B[3]*mat[3][3]; -} - -/*--------------------------------------------------------------------- - * new = [left][right] ; multiply two matrices together - *--------------------------------------------------------------------- - */ -void -GLUnurbs::multmatrix4d (GLfloat n[4][4], const GLfloat left[4][4], - const GLfloat right[4][4]) -{ - transform4d ((GLfloat *) n[0],(GLfloat *) left[0],(GLfloat (*)[4]) right); - transform4d ((GLfloat *) n[1],(GLfloat *) left[1],(GLfloat (*)[4]) right); - transform4d ((GLfloat *) n[2],(GLfloat *) left[2],(GLfloat (*)[4]) right); - transform4d ((GLfloat *) n[3],(GLfloat *) left[3],(GLfloat (*)[4]) right); -} diff --git a/src/glu/sgi/libnurbs/interface/glrenderer.h b/src/glu/sgi/libnurbs/interface/glrenderer.h deleted file mode 100644 index 3b72d44d1fd..00000000000 --- a/src/glu/sgi/libnurbs/interface/glrenderer.h +++ /dev/null @@ -1,146 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * glrenderer.h - * - */ - -#ifndef __gluglrenderer_h_ -#define __gluglrenderer_h_ - -#include <GL/gl.h> -#include <GL/glu.h> -#include "nurbstess.h" -#include "glsurfeval.h" -#include "glcurveval.h" - -extern "C" { - typedef void (APIENTRY *errorCallbackType)( GLenum ); -} - -class GLUnurbs : public NurbsTessellator { - -public: - GLUnurbs( void ); - void loadGLMatrices( void ); - void useGLMatrices( const GLfloat modelMatrix[16], - const GLfloat projMatrix[16], - const GLint viewport[4] ); - void setSamplingMatrixIdentity( void ); - - void errorHandler( int ); - void bgnrender( void ); - void endrender( void ); - void setautoloadmode( INREAL value ) - { - - if (value) autoloadmode = GL_TRUE; - else autoloadmode = GL_FALSE; - - } - GLboolean getautoloadmode( void ) { return autoloadmode; } - - errorCallbackType errorCallback; - void postError( int which ) - { if (errorCallback) (errorCallback)( (GLenum)which ); } -#ifdef _WIN32 - void putSurfCallBack(GLenum which, void (GLAPIENTRY *fn)() ) -#else - void putSurfCallBack(GLenum which, _GLUfuncptr fn ) -#endif - { - curveEvaluator.putCallBack(which, fn); - surfaceEvaluator.putCallBack(which, fn); - } - - int get_vertices_call_back() - { - return surfaceEvaluator.get_vertices_call_back(); - } - - void put_vertices_call_back(int flag) - { - surfaceEvaluator.put_vertices_call_back(flag); - } - - int get_callback_auto_normal() - { - return surfaceEvaluator.get_callback_auto_normal(); - } - - void put_callback_auto_normal(int flag) - { - surfaceEvaluator.put_callback_auto_normal(flag); - } - - void setNurbsCallbackData(void* userData) - { - curveEvaluator.set_callback_userData(userData); - surfaceEvaluator.set_callback_userData(userData); - } - - - //for LOD - void LOD_eval_list(int level) - { - surfaceEvaluator.LOD_eval_list(level); - } - - //NEWCALLBACK - int is_callback() - { - return callbackFlag; - } - void put_callbackFlag(int flag) - { - callbackFlag = flag; - surfaceEvaluator.put_vertices_call_back(flag); - curveEvaluator.put_vertices_call_back(flag); - } - -private: - GLboolean autoloadmode; - OpenGLSurfaceEvaluator surfaceEvaluator; - OpenGLCurveEvaluator curveEvaluator; - - void loadSamplingMatrix( const GLfloat vmat[4][4], - const GLint viewport[4] ); - void loadCullingMatrix( GLfloat vmat[4][4] ); - static void grabGLMatrix( GLfloat vmat[4][4] ); - static void transform4d( GLfloat A[4], GLfloat B[4], - GLfloat mat[4][4] ); - static void multmatrix4d( GLfloat n[4][4], const GLfloat left[4][4], - const GLfloat right[4][4] ); - - int callbackFlag; -}; - -#endif /* __gluglrenderer_h_ */ diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.cc b/src/glu/sgi/libnurbs/interface/glsurfeval.cc deleted file mode 100644 index b5bfab1e281..00000000000 --- a/src/glu/sgi/libnurbs/interface/glsurfeval.cc +++ /dev/null @@ -1,1293 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * glsurfeval.c++ - * - */ - -/* Polynomial Evaluator Interface */ -#include "gluos.h" -#include <stdio.h> -#include "glimports.h" -#include "glrenderer.h" -#include "glsurfeval.h" -#include "nurbsconsts.h" -#include "bezierPatchMesh.h" - - -//extern int surfcount; -//int surfcount=0; - -/*#define USE_INTERNAL_EVAL*/ //use internal evaluator - -/*whether do evaluation or not*/ -/*#define NO_EVALUATION*/ - -//#define USE_LOD //for LOD test, have to turn on USE_LOD in insurfeval.c++ too - -/*for statistics*/ -//#define STATISTICS -#ifdef STATISTICS -static int STAT_num_of_triangles=0; -static int STAT_num_of_eval_vertices=0; -static int STAT_num_of_quad_strips=0; -#endif - -/*for output triangles*/ -/*#define OUTPUT_TRIANGLES*/ - - -/*#define FOR_CHRIS*/ -#ifdef FOR_CHRIS -extern "C" { void evalUStripExt(int n_upper, REAL v_upper, REAL* upper_val, - int n_lower, REAL v_lower, REAL* lower_val);} - -extern "C" { void evalVStripExt(int n_left, REAL u_left, REAL* left_val, - int n_right, REAL u_right, REAL* right_val); - } -#endif - - -/**************begin for LOD_eval_list***********/ -void OpenGLSurfaceEvaluator::LOD_eval_list(int level) -{ - if(level == 0) - LOD_eval_level = 1; - else if(level == 1) - LOD_eval_level = 2; - else if(level == 2) - LOD_eval_level = 4; - else - LOD_eval_level = 8; - - inBPMListEvalEM(global_bpm); -} - - -OpenGLSurfaceEvaluator::OpenGLSurfaceEvaluator() -{ - int i; - - for (i=0; i<VERTEX_CACHE_SIZE; i++) { - vertexCache[i] = new StoredVertex; - } - tmeshing = 0; - which = 0; - vcount = 0; - - global_uorder = 0; - global_vorder = 0; - global_uprime = -1.0; - global_vprime = -1.0; - global_vprime_BV = -1.0; - global_uprime_BU = -1.0; - global_uorder_BU = 0; - global_vorder_BU = 0; - global_uorder_BV = 0; - global_vorder_BV = 0; - global_baseData = NULL; - - global_bpm = NULL; - output_triangles = 0; //don't output triangles by default - - //no default callback functions - beginCallBackN = NULL; - endCallBackN = NULL; - vertexCallBackN = NULL; - normalCallBackN = NULL; - colorCallBackN = NULL; - texcoordCallBackN = NULL; - beginCallBackData = NULL; - endCallBackData = NULL; - vertexCallBackData = NULL; - normalCallBackData = NULL; - colorCallBackData = NULL; - texcoordCallBackData = NULL; - - userData = NULL; - - auto_normal_flag = 0; - callback_auto_normal = 0; //default of GLU_CALLBACK_AUTO_NORMAL is 0 - vertex_flag = 0; - normal_flag = 0; - color_flag = 0; - texcoord_flag = 0; - - em_vertex.uprime = -1.0; - em_vertex.vprime = -1.0; - em_normal.uprime = -1.0; - em_normal.vprime = -1.0; - em_color.uprime = -1.0; - em_color.vprime = -1.0; - em_texcoord.uprime = -1.0; - em_texcoord.vprime = -1.0; - -#ifdef USE_LOD - LOD_eval_level = 1; -#endif -} - -OpenGLSurfaceEvaluator::~OpenGLSurfaceEvaluator() -{ - for (int ii= 0; ii< VERTEX_CACHE_SIZE; ii++) { - delete vertexCache[ii]; - vertexCache[ii]= 0; - } -} - -/*--------------------------------------------------------------------------- - * disable - turn off a map - *--------------------------------------------------------------------------- - */ -void -OpenGLSurfaceEvaluator::disable(long type) -{ - glDisable((GLenum) type); -} - -/*--------------------------------------------------------------------------- - * enable - turn on a map - *--------------------------------------------------------------------------- - */ -void -OpenGLSurfaceEvaluator::enable(long type) -{ - glEnable((GLenum) type); -} - -/*------------------------------------------------------------------------- - * mapgrid2f - define a lattice of points with origin and offset - *------------------------------------------------------------------------- - */ -void -OpenGLSurfaceEvaluator::mapgrid2f(long nu, REAL u0, REAL u1, long nv, REAL v0, REAL v1) -{ -#ifdef USE_INTERNAL_EVAL - inMapGrid2f((int) nu, (REAL) u0, (REAL) u1, (int) nv, - (REAL) v0, (REAL) v1); -#else - - if(output_triangles) - { - global_grid_u0 = u0; - global_grid_u1 = u1; - global_grid_nu = nu; - global_grid_v0 = v0; - global_grid_v1 = v1; - global_grid_nv = nv; - } - else - glMapGrid2d((GLint) nu, (GLdouble) u0, (GLdouble) u1, (GLint) nv, - (GLdouble) v0, (GLdouble) v1); - -#endif -} - -void -OpenGLSurfaceEvaluator::polymode(long style) -{ - if(! output_triangles) - { - switch(style) { - default: - case N_MESHFILL: - - glPolygonMode((GLenum) GL_FRONT_AND_BACK, (GLenum) GL_FILL); - break; - case N_MESHLINE: - glPolygonMode((GLenum) GL_FRONT_AND_BACK, (GLenum) GL_LINE); - break; - case N_MESHPOINT: - glPolygonMode((GLenum) GL_FRONT_AND_BACK, (GLenum) GL_POINT); - break; - } - } -} - -void -OpenGLSurfaceEvaluator::bgnline(void) -{ - if(output_triangles) - bezierPatchMeshBeginStrip(global_bpm, GL_LINE_STRIP); - else - glBegin((GLenum) GL_LINE_STRIP); -} - -void -OpenGLSurfaceEvaluator::endline(void) -{ - if(output_triangles) - bezierPatchMeshEndStrip(global_bpm); - else - glEnd(); -} - -void -OpenGLSurfaceEvaluator::range2f(long type, REAL *from, REAL *to) -{ -} - -void -OpenGLSurfaceEvaluator::domain2f(REAL ulo, REAL uhi, REAL vlo, REAL vhi) -{ -} - -void -OpenGLSurfaceEvaluator::bgnclosedline(void) -{ - if(output_triangles) - bezierPatchMeshBeginStrip(global_bpm, GL_LINE_LOOP); - else - glBegin((GLenum) GL_LINE_LOOP); -} - -void -OpenGLSurfaceEvaluator::endclosedline(void) -{ - if(output_triangles) - bezierPatchMeshEndStrip(global_bpm); - else - glEnd(); -} - - - - - -void -OpenGLSurfaceEvaluator::bgntmesh(void) -{ - - tmeshing = 1; - which = 0; - vcount = 0; - - if(output_triangles) - bezierPatchMeshBeginStrip(global_bpm, GL_TRIANGLES); - else - glBegin((GLenum) GL_TRIANGLES); - -} - -void -OpenGLSurfaceEvaluator::swaptmesh(void) -{ - which = 1 - which; - -} - -void -OpenGLSurfaceEvaluator::endtmesh(void) -{ - tmeshing = 0; - - - if(output_triangles) - bezierPatchMeshEndStrip(global_bpm); - else - glEnd(); -} - -void -OpenGLSurfaceEvaluator::bgntfan(void) -{ - - if(output_triangles) - bezierPatchMeshBeginStrip(global_bpm, GL_TRIANGLE_FAN); - else - glBegin((GLenum) GL_TRIANGLE_FAN); - -} -void -OpenGLSurfaceEvaluator::endtfan(void) -{ - if(output_triangles) - bezierPatchMeshEndStrip(global_bpm); - else - glEnd(); -} - -void -OpenGLSurfaceEvaluator::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, int n_lower, REAL v_lower, REAL* lower_val) -{ -#ifdef USE_INTERNAL_EVAL - inEvalUStrip(n_upper, v_upper, upper_val, - n_lower, v_lower, lower_val); -#else - -#ifdef FOR_CHRIS - evalUStripExt(n_upper, v_upper, upper_val, - n_lower, v_lower, lower_val); - return; - -#endif - int i,j,k,l; - REAL leftMostV[2]; - - /* - *the algorithm works by scanning from left to right. - *leftMostV: the left most of the remaining verteces (on both upper and lower). - * it could an element of upperVerts or lowerVerts. - *i: upperVerts[i] is the first vertex to the right of leftMostV on upper line - *j: lowerVerts[j] is the first vertex to the right of leftMostV on lower line - */ - - /*initialize i,j,and leftMostV - */ - if(upper_val[0] <= lower_val[0]) - { - i=1; - j=0; - - leftMostV[0] = upper_val[0]; - leftMostV[1] = v_upper; - } - else - { - i=0; - j=1; - - leftMostV[0] = lower_val[0]; - leftMostV[1] = v_lower; - - } - - /*the main loop. - *the invariance is that: - *at the beginning of each loop, the meaning of i,j,and leftMostV are - *maintained - */ - while(1) - { - if(i >= n_upper) /*case1: no more in upper*/ - { - if(j<n_lower-1) /*at least two vertices in lower*/ - { - bgntfan(); - coord2f(leftMostV[0], leftMostV[1]); -// glNormal3fv(leftMostNormal); -// glVertex3fv(leftMostXYZ); - - while(j<n_lower){ - coord2f(lower_val[j], v_lower); -// glNormal3fv(lowerNormal[j]); -// glVertex3fv(lowerXYZ[j]); - j++; - - } - endtfan(); - } - break; /*exit the main loop*/ - } - else if(j>= n_lower) /*case2: no more in lower*/ - { - if(i<n_upper-1) /*at least two vertices in upper*/ - { - bgntfan(); - coord2f(leftMostV[0], leftMostV[1]); -// glNormal3fv(leftMostNormal); -// glVertex3fv(leftMostXYZ); - - for(k=n_upper-1; k>=i; k--) /*reverse order for two-side lighting*/ - { - coord2f(upper_val[k], v_upper); -// glNormal3fv(upperNormal[k]); -// glVertex3fv(upperXYZ[k]); - } - - endtfan(); - } - break; /*exit the main loop*/ - } - else /* case3: neither is empty, plus the leftMostV, there is at least one triangle to output*/ - { - if(upper_val[i] <= lower_val[j]) - { - bgntfan(); - coord2f(lower_val[j], v_lower); -// glNormal3fv(lowerNormal[j]); -// glVertex3fv(lowerXYZ[j]); - - /*find the last k>=i such that - *upperverts[k][0] <= lowerverts[j][0] - */ - k=i; - - while(k<n_upper) - { - if(upper_val[k] > lower_val[j]) - break; - k++; - - } - k--; - - - for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ - { - coord2f(upper_val[l], v_upper); -// glNormal3fv(upperNormal[l]); -// glVertex3fv(upperXYZ[l]); - - } - coord2f(leftMostV[0], leftMostV[1]); -// glNormal3fv(leftMostNormal); -// glVertex3fv(leftMostXYZ); - - endtfan(); - - /*update i and leftMostV for next loop - */ - i = k+1; - - leftMostV[0] = upper_val[k]; - leftMostV[1] = v_upper; -// leftMostNormal = upperNormal[k]; -// leftMostXYZ = upperXYZ[k]; - } - else /*upperVerts[i][0] > lowerVerts[j][0]*/ - { - bgntfan(); - coord2f(upper_val[i], v_upper); -// glNormal3fv(upperNormal[i]); -// glVertex3fv(upperXYZ[i]); - - coord2f(leftMostV[0], leftMostV[1]); -// glNormal3fv(leftMostNormal); -// glVertex3fv(leftMostXYZ); - - - /*find the last k>=j such that - *lowerverts[k][0] < upperverts[i][0] - */ - k=j; - while(k< n_lower) - { - if(lower_val[k] >= upper_val[i]) - break; - coord2f(lower_val[k], v_lower); -// glNormal3fv(lowerNormal[k]); -// glVertex3fv(lowerXYZ[k]); - - k++; - } - endtfan(); - - /*update j and leftMostV for next loop - */ - j=k; - leftMostV[0] = lower_val[j-1]; - leftMostV[1] = v_lower; - -// leftMostNormal = lowerNormal[j-1]; -// leftMostXYZ = lowerXYZ[j-1]; - } - } - } - //clean up -// free(upperXYZ); -// free(lowerXYZ); -// free(upperNormal); -// free(lowerNormal); -#endif - -} - - -void -OpenGLSurfaceEvaluator::evalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val) -{ -#ifdef USE_INTERNAL_EVAL - inEvalVStrip(n_left, u_left, left_val, - n_right, u_right, right_val); -#else - -#ifdef FOR_CHRIS - evalVStripExt(n_left, u_left, left_val, - n_right, u_right, right_val); - return; - -#endif - - int i,j,k,l; - REAL botMostV[2]; - /* - *the algorithm works by scanning from bot to top. - *botMostV: the bot most of the remaining verteces (on both left and right). - * it could an element of leftVerts or rightVerts. - *i: leftVerts[i] is the first vertex to the top of botMostV on left line - *j: rightVerts[j] is the first vertex to the top of botMostV on rightline - */ - - /*initialize i,j,and botMostV - */ - if(left_val[0] <= right_val[0]) - { - i=1; - j=0; - - botMostV[0] = u_left; - botMostV[1] = left_val[0]; - } - else - { - i=0; - j=1; - - botMostV[0] = u_right; - botMostV[1] = right_val[0]; - } - - /*the main loop. - *the invariance is that: - *at the beginning of each loop, the meaning of i,j,and botMostV are - *maintained - */ - while(1) - { - if(i >= n_left) /*case1: no more in left*/ - { - if(j<n_right-1) /*at least two vertices in right*/ - { - bgntfan(); - coord2f(botMostV[0], botMostV[1]); - while(j<n_right){ - coord2f(u_right, right_val[j]); -// glNormal3fv(rightNormal[j]); -// glVertex3fv(rightXYZ[j]); - j++; - - } - endtfan(); - } - break; /*exit the main loop*/ - } - else if(j>= n_right) /*case2: no more in right*/ - { - if(i<n_left-1) /*at least two vertices in left*/ - { - bgntfan(); - coord2f(botMostV[0], botMostV[1]); -// glNormal3fv(botMostNormal); -// glVertex3fv(botMostXYZ); - - for(k=n_left-1; k>=i; k--) /*reverse order for two-side lighting*/ - { - coord2f(u_left, left_val[k]); -// glNormal3fv(leftNormal[k]); -// glVertex3fv(leftXYZ[k]); - } - - endtfan(); - } - break; /*exit the main loop*/ - } - else /* case3: neither is empty, plus the botMostV, there is at least one triangle to output*/ - { - if(left_val[i] <= right_val[j]) - { - bgntfan(); - coord2f(u_right, right_val[j]); -// glNormal3fv(rightNormal[j]); -// glVertex3fv(rightXYZ[j]); - - /*find the last k>=i such that - *leftverts[k][0] <= rightverts[j][0] - */ - k=i; - - while(k<n_left) - { - if(left_val[k] > right_val[j]) - break; - k++; - - } - k--; - - - for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ - { - coord2f(u_left, left_val[l]); -// glNormal3fv(leftNormal[l]); -// glVertex3fv(leftXYZ[l]); - - } - coord2f(botMostV[0], botMostV[1]); -// glNormal3fv(botMostNormal); -// glVertex3fv(botMostXYZ); - - endtfan(); - - /*update i and botMostV for next loop - */ - i = k+1; - - botMostV[0] = u_left; - botMostV[1] = left_val[k]; -// botMostNormal = leftNormal[k]; -// botMostXYZ = leftXYZ[k]; - } - else /*left_val[i] > right_val[j])*/ - { - bgntfan(); - coord2f(u_left, left_val[i]); -// glNormal3fv(leftNormal[i]); -// glVertex3fv(leftXYZ[i]); - - coord2f(botMostV[0], botMostV[1]); -// glNormal3fv(botMostNormal); -// glVertex3fv(botMostXYZ); - - - /*find the last k>=j such that - *rightverts[k][0] < leftverts[i][0] - */ - k=j; - while(k< n_right) - { - if(right_val[k] >= left_val[i]) - break; - coord2f(u_right, right_val[k]); -// glNormal3fv(rightNormal[k]); -// glVertex3fv(rightXYZ[k]); - - k++; - } - endtfan(); - - /*update j and botMostV for next loop - */ - j=k; - botMostV[0] = u_right; - botMostV[1] = right_val[j-1]; - -// botMostNormal = rightNormal[j-1]; -// botMostXYZ = rightXYZ[j-1]; - } - } - } - //clean up -// free(leftXYZ); -// free(leftNormal); -// free(rightXYZ); -// free(rightNormal); -#endif -} - - -void -OpenGLSurfaceEvaluator::bgnqstrip(void) -{ - if(output_triangles) - bezierPatchMeshBeginStrip(global_bpm, GL_QUAD_STRIP); - else - glBegin((GLenum) GL_QUAD_STRIP); - -#ifdef STATISTICS - STAT_num_of_quad_strips++; -#endif -} - -void -OpenGLSurfaceEvaluator::endqstrip(void) -{ - if(output_triangles) - bezierPatchMeshEndStrip(global_bpm); - else - glEnd(); - -} - -/*------------------------------------------------------------------------- - * bgnmap2f - preamble to surface definition and evaluations - *------------------------------------------------------------------------- - */ -void -OpenGLSurfaceEvaluator::bgnmap2f(long) -{ - if(output_triangles) - { - /*deallocate the space which may has been - *allocated by global_bpm previously - */ - if(global_bpm != NULL) { - bezierPatchMeshListDelete(global_bpm); - global_bpm = NULL; - } - - - /* - auto_normal_flag = 1; //always output normal in callback mode. - //we could have used the following code, - //but Inspector doesn't have gl context - //before it calls tessellator. - //this way is temporary. - */ - //NEWCALLBACK - //if one of the two normal callback functions are set, - //then set - if(normalCallBackN != NULL || - normalCallBackData != NULL) - auto_normal_flag = 1; - else - auto_normal_flag = 0; - - //initialize so that no maps initially - vertex_flag = 0; - normal_flag = 0; - color_flag = 0; - texcoord_flag = 0; - - /* - if(glIsEnabled(GL_AUTO_NORMAL) == GL_TRUE) - auto_normal_flag = 1; - else if (callback_auto_normal == 1) - auto_normal_flag = 1; - else - auto_normal_flag = 0; - */ - glPushAttrib((GLbitfield) GL_EVAL_BIT); - - } - else - { - glPushAttrib((GLbitfield) GL_EVAL_BIT); - - /*to avoid side effect, we restor the opengl state for GL_POLYGON_MODE - */ - glGetIntegerv(GL_POLYGON_MODE, gl_polygon_mode); - } - -} - -/*------------------------------------------------------------------------- - * endmap2f - postamble to a map - *------------------------------------------------------------------------- - */ -void -OpenGLSurfaceEvaluator::endmap2f(void) -{ - - if(output_triangles) - { - //bezierPatchMeshListDelDeg(global_bpm); - - // bezierPatchMeshListEval(global_bpm); - - //surfcount++; - //printf("surfcount=%i\n", surfcount); - //if(surfcount == 8) exit(0); - - inBPMListEvalEM(global_bpm); - - - -/* - global_bpm = bezierPatchMeshListReverse(global_bpm); - { - float *vertex_array; - float *normal_array; - int *length_array; - int *type_array; - int num_strips; - bezierPatchMeshListCollect(global_bpm, &vertex_array, &normal_array, &length_array, &type_array, &num_strips); - drawStrips(vertex_array, normal_array, length_array, type_array, num_strips); - free(vertex_array); - free(normal_array); - free(length_array); - free(type_array); - } -*/ - - //bezierPatchMeshListPrint(global_bpm); - //bezierPatchMeshListDraw(global_bpm); - -// printf("num triangles=%i\n", bezierPatchMeshListNumTriangles(global_bpm)); - -#ifdef USE_LOD -#else - bezierPatchMeshListDelete(global_bpm); - global_bpm = NULL; -#endif - glPopAttrib(); - } -else - { -#ifndef USE_LOD - glPopAttrib(); -#endif - -#ifdef STATISTICS - fprintf(stderr, "num_vertices=%i,num_triangles=%i,num_quads_strips=%i\n", STAT_num_of_eval_vertices,STAT_num_of_triangles,STAT_num_of_quad_strips); -#endif - - /*to restore the gl_polygon_mode - */ -#ifndef USE_LOD - glPolygonMode( GL_FRONT, (GLenum) gl_polygon_mode[0]); - glPolygonMode( GL_BACK, (GLenum) gl_polygon_mode[1]); -#endif -} - -} - -/*------------------------------------------------------------------------- - * map2f - pass a desription of a surface map - *------------------------------------------------------------------------- - */ -void -OpenGLSurfaceEvaluator::map2f( - long _type, - REAL _ulower, /* u lower domain coord */ - REAL _uupper, /* u upper domain coord */ - long _ustride, /* interpoint distance */ - long _uorder, /* parametric order */ - REAL _vlower, /* v lower domain coord */ - REAL _vupper, /* v upper domain coord */ - long _vstride, /* interpoint distance */ - long _vorder, /* parametric order */ - REAL *pts) /* control points */ -{ -#ifdef USE_INTERNAL_EVAL - inMap2f((int) _type, (REAL) _ulower, (REAL) _uupper, - (int) _ustride, (int) _uorder, (REAL) _vlower, - (REAL) _vupper, (int) _vstride, (int) _vorder, - (REAL *) pts); -#else - - - - if(output_triangles) - { - if(global_bpm == NULL) - global_bpm = bezierPatchMeshMake2(10,10); - if( - (global_bpm->bpatch == NULL && - (_type == GL_MAP2_VERTEX_3 || _type == GL_MAP2_VERTEX_4)) - || - (global_bpm->bpatch_normal == NULL && - (_type == GL_MAP2_NORMAL)) - || - (global_bpm->bpatch_color == NULL && - (_type == GL_MAP2_INDEX || _type == GL_MAP2_COLOR_4)) - || - (global_bpm->bpatch_texcoord == NULL && - (_type == GL_MAP2_TEXTURE_COORD_1 || - _type == GL_MAP2_TEXTURE_COORD_2 || - _type == GL_MAP2_TEXTURE_COORD_3 || - _type == GL_MAP2_TEXTURE_COORD_4 ) - )) - { - bezierPatchMeshPutPatch(global_bpm, (int) _type, _ulower, _uupper,(int) _ustride,(int) _uorder,_vlower, _vupper, (int) _vstride, (int) _vorder, pts); - } - else /*new surface patch (with multiple maps) starts*/ - { - bezierPatchMesh *temp = bezierPatchMeshMake2(10,10); - bezierPatchMeshPutPatch(temp, (int) _type, _ulower, _uupper,(int) _ustride,(int) _uorder,_vlower, _vupper, (int) _vstride, (int) _vorder, pts); - global_bpm = bezierPatchMeshListInsert(global_bpm, temp); - - /* - global_bpm = bezierPatchMeshListInsert(global_bpm, - bezierPatchMeshMake( - (int) _type, _ulower, _uupper,(int) _ustride, (int) _uorder, _vlower, _vupper, (int) _vstride, (int) _vorder, pts, 10, 10)); - */ - } - } - else /*not output triangles*/ - { - glMap2f((GLenum) _type, (GLfloat) _ulower, (GLfloat) _uupper, - (GLint) _ustride, (GLint) _uorder, (GLfloat) _vlower, - (GLfloat) _vupper, (GLint) _vstride, (GLint) _vorder, - (const GLfloat *) pts); - } - -#endif -} - - -/*------------------------------------------------------------------------- - * mapmesh2f - evaluate a mesh of points on lattice - *------------------------------------------------------------------------- - */ -void -OpenGLSurfaceEvaluator::mapmesh2f(long style, long umin, long umax, long vmin, long vmax) -{ -#ifdef NO_EVALUATION -return; -#endif - -#ifdef USE_INTERNAL_EVAL - inEvalMesh2((int)umin, (int)vmin, (int)umax, (int)vmax); -#else - - - -if(output_triangles) -{ -#ifdef USE_LOD - bezierPatchMeshBeginStrip(global_bpm, GL_POLYGON); - bezierPatchMeshInsertUV(global_bpm, global_grid_u0, global_grid_v0); - bezierPatchMeshInsertUV(global_bpm, global_grid_u1, global_grid_v1); - bezierPatchMeshInsertUV(global_bpm, (REAL)global_grid_nu, (REAL)global_grid_nv); - bezierPatchMeshInsertUV(global_bpm, (REAL)umin, (REAL)vmin); - bezierPatchMeshInsertUV(global_bpm, (REAL)umax, (REAL)vmax); - bezierPatchMeshEndStrip(global_bpm); - -#else - - REAL du, dv; - long i,j; - if(global_grid_nu == 0 || global_grid_nv == 0) - return; /*no points need to be output*/ - du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu; - dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; - - if(global_grid_nu >= global_grid_nv){ - - for(i=umin; i<umax; i++){ - REAL u1 = (i==global_grid_nu)? global_grid_u1:(global_grid_u0 + i*du); - REAL u2 = ((i+1) == global_grid_nu)? global_grid_u1: (global_grid_u0+(i+1)*du); - - bgnqstrip(); - for(j=vmax; j>=vmin; j--){ - REAL v1 = (j == global_grid_nv)? global_grid_v1: (global_grid_v0 +j*dv); - - coord2f(u1, v1); - coord2f(u2, v1); - } - endqstrip(); - } - } - else{ - - for(i=vmin; i<vmax; i++){ - REAL v1 = (i==global_grid_nv)? global_grid_v1:(global_grid_v0 + i*dv); - REAL v2 = ((i+1) == global_grid_nv)? global_grid_v1: (global_grid_v0+(i+1)*dv); - - bgnqstrip(); - for(j=umax; j>=umin; j--){ - REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du); - coord2f(u1, v2); - coord2f(u1, v1); - } - endqstrip(); - } - } -#endif -} -else -{ - switch(style) { - default: - case N_MESHFILL: - glEvalMesh2((GLenum) GL_FILL, (GLint) umin, (GLint) umax, - (GLint) vmin, (GLint) vmax); - break; - case N_MESHLINE: - glEvalMesh2((GLenum) GL_LINE, (GLint) umin, (GLint) umax, - (GLint) vmin, (GLint) vmax); - break; - case N_MESHPOINT: - glEvalMesh2((GLenum) GL_POINT, (GLint) umin, (GLint) umax, - (GLint) vmin, (GLint) vmax); - break; - } - } - -#endif - -#ifdef STATISTICS - STAT_num_of_quad_strips += (umax-umin)*(vmax-vmin); -#endif -} - -/*------------------------------------------------------------------------- - * evalcoord2f - evaluate a point on a surface - *------------------------------------------------------------------------- - */ -void -OpenGLSurfaceEvaluator::evalcoord2f(long, REAL u, REAL v) -{ - - -#ifdef NO_EVALUATION -return; -#endif - - - newtmeshvert(u, v); -} - -/*------------------------------------------------------------------------- - * evalpoint2i - evaluate a grid point - *------------------------------------------------------------------------- - */ -void -OpenGLSurfaceEvaluator::evalpoint2i(long u, long v) -{ -#ifdef NO_EVALUATION -return; -#endif - - newtmeshvert(u, v); -} - -void -OpenGLSurfaceEvaluator::point2i( long u, long v ) -{ -#ifdef NO_EVALUATION -return; -#else - -#ifdef USE_INTERNAL_EVAL - inEvalPoint2( (int)u, (int)v); -#else - - -if(output_triangles) -{ - - REAL du, dv; - REAL fu,fv; - du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu; - dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; - fu = (u==global_grid_nu)? global_grid_u1:(global_grid_u0 + u*du); - fv = (v == global_grid_nv)? global_grid_v1: (global_grid_v0 +v*dv); - coord2f(fu,fv); -} -else - glEvalPoint2((GLint) u, (GLint) v); - - -#endif - -#ifdef STATISTICS - STAT_num_of_eval_vertices++; -#endif - -#endif - -} - -void -OpenGLSurfaceEvaluator::coord2f( REAL u, REAL v ) -{ -#ifdef NO_EVALUATION -return; -#else - -#ifdef USE_INTERNAL_EVAL - inEvalCoord2f( u, v); -#else - - -if(output_triangles) - bezierPatchMeshInsertUV(global_bpm, u,v); -else - glEvalCoord2f((GLfloat) u, (GLfloat) v); - - -#endif - - -#ifdef STATISTICS - STAT_num_of_eval_vertices++; -#endif - -#endif -} - -void -OpenGLSurfaceEvaluator::newtmeshvert( long u, long v ) -{ -#ifdef NO_EVALUATION -return; -#else - - if (tmeshing) { - - if (vcount == 2) { - vertexCache[0]->invoke(this); - vertexCache[1]->invoke(this); - point2i( u, v); - - } else { - vcount++; - } - - vertexCache[which]->saveEvalPoint(u, v); - which = 1 - which; - } else { - point2i( u, v); - } -#endif -} - -void -OpenGLSurfaceEvaluator::newtmeshvert( REAL u, REAL v ) -{ -#ifdef NO_EVALUATION -return; -#else - if (tmeshing) { - - - if (vcount == 2) { - vertexCache[0]->invoke(this); - vertexCache[1]->invoke(this); - coord2f(u,v); - - } else { - vcount++; - } - - vertexCache[which]->saveEvalCoord(u, v); - which = 1 - which; - } else { - - coord2f( u, v); - } -#endif - -} - -#ifdef _WIN32 -void OpenGLSurfaceEvaluator::putCallBack(GLenum which, void (GLAPIENTRY *fn)() ) -#else -void OpenGLSurfaceEvaluator::putCallBack(GLenum which, _GLUfuncptr fn ) -#endif -{ - switch(which) - { - case GLU_NURBS_BEGIN: - beginCallBackN = (void (GLAPIENTRY *) (GLenum)) fn; - break; - case GLU_NURBS_END: - endCallBackN = (void (GLAPIENTRY *) (void)) fn; - break; - case GLU_NURBS_VERTEX: - vertexCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; - break; - case GLU_NURBS_NORMAL: - normalCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; - break; - case GLU_NURBS_COLOR: - colorCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; - break; - case GLU_NURBS_TEXTURE_COORD: - texcoordCallBackN = (void (GLAPIENTRY *) (const GLfloat*)) fn; - break; - case GLU_NURBS_BEGIN_DATA: - beginCallBackData = (void (GLAPIENTRY *) (GLenum, void*)) fn; - break; - case GLU_NURBS_END_DATA: - endCallBackData = (void (GLAPIENTRY *) (void*)) fn; - break; - case GLU_NURBS_VERTEX_DATA: - vertexCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; - break; - case GLU_NURBS_NORMAL_DATA: - normalCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; - break; - case GLU_NURBS_COLOR_DATA: - colorCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; - break; - case GLU_NURBS_TEXTURE_COORD_DATA: - texcoordCallBackData = (void (GLAPIENTRY *) (const GLfloat*, void*)) fn; - break; - - } -} - - -void -OpenGLSurfaceEvaluator::beginCallBack(GLenum which, void *data) -{ - if(beginCallBackData) - beginCallBackData(which, data); - else if(beginCallBackN) - beginCallBackN(which); -} - -void -OpenGLSurfaceEvaluator::endCallBack(void *data) -{ - if(endCallBackData) - endCallBackData(data); - else if(endCallBackN) - endCallBackN(); -} - -void -OpenGLSurfaceEvaluator::vertexCallBack(const GLfloat *vert, void* data) -{ - if(vertexCallBackData) - vertexCallBackData(vert, data); - else if(vertexCallBackN) - vertexCallBackN(vert); -} - - -void -OpenGLSurfaceEvaluator::normalCallBack(const GLfloat *normal, void* data) -{ - if(normalCallBackData) - normalCallBackData(normal, data); - else if(normalCallBackN) - normalCallBackN(normal); -} - -void -OpenGLSurfaceEvaluator::colorCallBack(const GLfloat *color, void* data) -{ - if(colorCallBackData) - colorCallBackData(color, data); - else if(colorCallBackN) - colorCallBackN(color); -} - -void -OpenGLSurfaceEvaluator::texcoordCallBack(const GLfloat *texcoord, void* data) -{ - if(texcoordCallBackData) - texcoordCallBackData(texcoord, data); - else if(texcoordCallBackN) - texcoordCallBackN(texcoord); -} - - - - diff --git a/src/glu/sgi/libnurbs/interface/glsurfeval.h b/src/glu/sgi/libnurbs/interface/glsurfeval.h deleted file mode 100644 index 621e59391aa..00000000000 --- a/src/glu/sgi/libnurbs/interface/glsurfeval.h +++ /dev/null @@ -1,404 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * glsurfeval.h - * - */ - -#ifndef __gluglsurfeval_h_ -#define __gluglsurfeval_h_ - -#include "basicsurfeval.h" -#include "bezierPatchMesh.h" //in case output triangles -#include <GL/gl.h> -#include <GL/glu.h> - -class SurfaceMap; -class OpenGLSurfaceEvaluator; -class StoredVertex; - -#define TYPECOORD 1 -#define TYPEPOINT 2 - -/* Cache up to 3 vertices from tmeshes */ -#define VERTEX_CACHE_SIZE 3 - -/*for internal evaluator callback stuff*/ -#ifndef IN_MAX_BEZIER_ORDER -#define IN_MAX_BEZIER_ORDER 40 /*XXX should be bigger than machine order*/ -#endif - -#ifndef IN_MAX_DIMENSION -#define IN_MAX_DIMENSION 4 -#endif - -typedef struct surfEvalMachine{ - REAL uprime;//cached previusly evaluated uprime. - REAL vprime; - int k; /*the dimension*/ - REAL u1; - REAL u2; - int ustride; - int uorder; - REAL v1; - REAL v2; - int vstride; - int vorder; - REAL ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; - REAL ucoeff[IN_MAX_BEZIER_ORDER]; /*cache the polynomial values*/ - REAL vcoeff[IN_MAX_BEZIER_ORDER]; - REAL ucoeffDeriv[IN_MAX_BEZIER_ORDER]; /*cache the polynomial derivatives*/ - REAL vcoeffDeriv[IN_MAX_BEZIER_ORDER]; -} surfEvalMachine; - - - -class StoredVertex { -public: - StoredVertex() { type = 0; coord[0] = 0; coord[1] = 0; point[0] = 0; point[1] = 0; } - ~StoredVertex(void) {} - void saveEvalCoord(REAL x, REAL y) - {coord[0] = x; coord[1] = y; type = TYPECOORD; } - void saveEvalPoint(long x, long y) - {point[0] = x; point[1] = y; type = TYPEPOINT; } - void invoke(OpenGLSurfaceEvaluator *eval); - -private: - int type; - REAL coord[2]; - long point[2]; -}; - -class OpenGLSurfaceEvaluator : public BasicSurfaceEvaluator { -public: - OpenGLSurfaceEvaluator(); - virtual ~OpenGLSurfaceEvaluator( void ); - void polymode( long style ); - void range2f( long, REAL *, REAL * ); - void domain2f( REAL, REAL, REAL, REAL ); - void addMap( SurfaceMap * ) { } - - void enable( long ); - void disable( long ); - void bgnmap2f( long ); - void map2f( long, REAL, REAL, long, long, - REAL, REAL, long, long, REAL * ); - void mapgrid2f( long, REAL, REAL, long, REAL, REAL ); - void mapmesh2f( long, long, long, long, long ); - void evalcoord2f( long, REAL, REAL ); - void evalpoint2i( long, long ); - void endmap2f( void ); - - void bgnline( void ); - void endline( void ); - void bgnclosedline( void ); - void endclosedline( void ); - void bgntmesh( void ); - void swaptmesh( void ); - void endtmesh( void ); - void bgnqstrip( void ); - void endqstrip( void ); - - void bgntfan( void ); - void endtfan( void ); - void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, - int n_lower, REAL v_lower, REAL* lower_val); - void evalVStrip(int n_left, REAL u_left, REAL* left_val, - int n_right, REAL u_right, REAL* right_val); - - void coord2f( REAL, REAL ); - void point2i( long, long ); - - void newtmeshvert( REAL, REAL ); - void newtmeshvert( long, long ); - -#ifdef _WIN32 - void putCallBack(GLenum which, void (GLAPIENTRY *fn)() ); -#else - void putCallBack(GLenum which, _GLUfuncptr fn ); -#endif - - int get_vertices_call_back() - { - return output_triangles; - } - void put_vertices_call_back(int flag) - { - output_triangles = flag; - } - - void put_callback_auto_normal(int flag) - { - callback_auto_normal = flag; - } - - int get_callback_auto_normal() - { - return callback_auto_normal; - } - - void set_callback_userData(void* data) - { - userData = data; - } - - /**************begin for LOD_eval_list***********/ - void LOD_eval_list(int level); - - - - -private: - StoredVertex *vertexCache[VERTEX_CACHE_SIZE]; - int tmeshing; - int which; - int vcount; - - GLint gl_polygon_mode[2];/*to save and restore so that - *no side effect - */ - bezierPatchMesh *global_bpm; //for output triangles - int output_triangles; //true 1 or false 0 - - - - void (GLAPIENTRY *beginCallBackN) (GLenum type); - void (GLAPIENTRY *endCallBackN) (void); - void (GLAPIENTRY *vertexCallBackN) (const GLfloat *vert); - void (GLAPIENTRY *normalCallBackN) (const GLfloat *normal); - void (GLAPIENTRY *colorCallBackN) (const GLfloat *color); - void (GLAPIENTRY *texcoordCallBackN) (const GLfloat *texcoord); - - void (GLAPIENTRY *beginCallBackData) (GLenum type, void* data); - void (GLAPIENTRY *endCallBackData) (void* data); - void (GLAPIENTRY *vertexCallBackData) (const GLfloat *vert, void* data); - void (GLAPIENTRY *normalCallBackData) (const GLfloat *normal, void* data); - void (GLAPIENTRY *colorCallBackData) (const GLfloat *color, void* data); - void (GLAPIENTRY *texcoordCallBackData) (const GLfloat *texcoord, void* data); - - void beginCallBack (GLenum type, void* data); - void endCallBack (void* data); - void vertexCallBack (const GLfloat *vert, void* data); - void normalCallBack (const GLfloat *normal, void* data); - void colorCallBack (const GLfloat *color, void* data); - void texcoordCallBack (const GLfloat *texcoord, void* data); - - - void* userData; //the opaque pointer for Data callback functions. - - /*LOD evaluation*/ - void LOD_triangle(REAL A[2], REAL B[2], REAL C[2], - int level); - void LOD_eval(int num_vert, REAL* verts, int type, int level); - - int LOD_eval_level; //set by LOD_eval_list() - - /*************begin for internal evaluators*****************/ - - /*the following global variables are only defined in this file. - *They are used to cache the precomputed Bezier polynomial values. - *These calues may be used consecutively in which case we don't have - *recompute these values again. - */ - int global_uorder; /*store the uorder in the previous evaluation*/ - int global_vorder; /*store the vorder in the previous evaluation*/ - REAL global_uprime; - REAL global_vprime; - REAL global_vprime_BV; - REAL global_uprime_BU; - int global_uorder_BV; /*store the uorder in the previous evaluation*/ - int global_vorder_BV; /*store the vorder in the previous evaluation*/ - int global_uorder_BU; /*store the uorder in the previous evaluation*/ - int global_vorder_BU; /*store the vorder in the previous evaluation*/ - - REAL global_ucoeff[IN_MAX_BEZIER_ORDER]; /*cache the polynomial values*/ - REAL global_vcoeff[IN_MAX_BEZIER_ORDER]; - REAL global_ucoeffDeriv[IN_MAX_BEZIER_ORDER]; /*cache the polynomial derivatives*/ - REAL global_vcoeffDeriv[IN_MAX_BEZIER_ORDER]; - - REAL global_BV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; - REAL global_PBV[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; - REAL global_BU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; - REAL global_PBU[IN_MAX_BEZIER_ORDER][IN_MAX_DIMENSION]; - REAL* global_baseData; - - int global_ev_k; /*the dimension*/ - REAL global_ev_u1; - REAL global_ev_u2; - int global_ev_ustride; - int global_ev_uorder; - REAL global_ev_v1; - REAL global_ev_v2; - int global_ev_vstride; - int global_ev_vorder; - REAL global_ev_ctlPoints[IN_MAX_BEZIER_ORDER*IN_MAX_BEZIER_ORDER*IN_MAX_DIMENSION]; - - REAL global_grid_u0; - REAL global_grid_u1; - int global_grid_nu; - REAL global_grid_v0; - REAL global_grid_v1; - int global_grid_nv; - -/*functions*/ - void inDoDomain2WithDerivs(int k, REAL u, REAL v, - REAL u1, REAL u2, int uorder, - REAL v1, REAL v2, int vorder, - REAL *baseData, - REAL *retPoint, REAL *retdu, REAL *retdv); - void inPreEvaluate(int order, REAL vprime, REAL *coeff); - void inPreEvaluateWithDeriv(int order, REAL vprime, REAL *coeff, REAL *coeffDeriv); - void inComputeFirstPartials(REAL *p, REAL *pu, REAL *pv); - void inComputeNormal2(REAL *pu, REAL *pv, REAL *n); - void inDoEvalCoord2(REAL u, REAL v, - REAL *retPoint, REAL *retNormal); - void inDoEvalCoord2NOGE(REAL u, REAL v, - REAL *retPoint, REAL *retNormal); - void inMap2f(int k, - REAL ulower, - REAL uupper, - int ustride, - int uorder, - REAL vlower, - REAL vupper, - int vstride, - int vorder, - REAL *ctlPoints); - - void inMapGrid2f(int nu, REAL u0, REAL u1, - int nv, REAL v0, REAL v1); - - void inEvalMesh2(int lowU, int lowV, int highU, int highV); - void inEvalPoint2(int i, int j); - void inEvalCoord2f(REAL u, REAL v); - -void inEvalULine(int n_points, REAL v, REAL* u_vals, - int stride, REAL ret_points[][3], REAL ret_normals[][3]); - -void inEvalVLine(int n_points, REAL u, REAL* v_vals, - int stride, REAL ret_points[][3], REAL ret_normals[][3]); - -void inEvalUStrip(int n_upper, REAL v_upper, REAL* upper_val, - int n_lower, REAL v_lower, REAL* lower_val - ); -void inEvalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val); - -void inPreEvaluateBV(int k, int uorder, int vorder, REAL vprime, REAL *baseData); -void inPreEvaluateBU(int k, int uorder, int vorder, REAL uprime, REAL *baseData); -void inPreEvaluateBV_intfac(REAL v ) - { - inPreEvaluateBV(global_ev_k, global_ev_uorder, global_ev_vorder, (v-global_ev_v1)/(global_ev_v2-global_ev_v1), global_ev_ctlPoints); - } - -void inPreEvaluateBU_intfac(REAL u) - { - inPreEvaluateBU(global_ev_k, global_ev_uorder, global_ev_vorder, (u-global_ev_u1)/(global_ev_u2-global_ev_u1), global_ev_ctlPoints); - } - -void inDoDomain2WithDerivsBV(int k, REAL u, REAL v, - REAL u1, REAL u2, int uorder, - REAL v1, REAL v2, int vorder, - REAL *baseData, - REAL *retPoint, REAL* retdu, REAL *retdv); - -void inDoDomain2WithDerivsBU(int k, REAL u, REAL v, - REAL u1, REAL u2, int uorder, - REAL v1, REAL v2, int vorder, - REAL *baseData, - REAL *retPoint, REAL* retdu, REAL *retdv); - - -void inDoEvalCoord2NOGE_BV(REAL u, REAL v, - REAL *retPoint, REAL *retNormal); - -void inDoEvalCoord2NOGE_BU(REAL u, REAL v, - REAL *retPoint, REAL *retNormal); - -void inBPMEval(bezierPatchMesh* bpm); -void inBPMListEval(bezierPatchMesh* list); - -/*-------------begin for surfEvalMachine -------------*/ -surfEvalMachine em_vertex; -surfEvalMachine em_normal; -surfEvalMachine em_color; -surfEvalMachine em_texcoord; - -int auto_normal_flag; //whether to output normla or not in callback - //determined by GL_AUTO_NORMAL and callback_auto_normal -int callback_auto_normal; //GLU_CALLBACK_AUTO_NORMAL_EXT -int vertex_flag; -int normal_flag; -int color_flag; -int texcoord_flag; - -void inMap2fEM(int which, //0:vert,1:norm,2:color,3:tex - int dimension, - REAL ulower, - REAL uupper, - int ustride, - int uorder, - REAL vlower, - REAL vupper, - int vstride, - int vorder, - REAL *ctlPoints); - -void inDoDomain2WithDerivsEM(surfEvalMachine *em, REAL u, REAL v, - REAL *retPoint, REAL *retdu, REAL *retdv); -void inDoDomain2EM(surfEvalMachine *em, REAL u, REAL v, - REAL *retPoint); - void inDoEvalCoord2EM(REAL u, REAL v); - -void inBPMEvalEM(bezierPatchMesh* bpm); -void inBPMListEvalEM(bezierPatchMesh* list); - -/*-------------end for surfEvalMachine -------------*/ - - - /*************end for internal evaluators*****************/ - -}; - -inline void StoredVertex::invoke(OpenGLSurfaceEvaluator *eval) -{ - switch(type) { - case TYPECOORD: - eval->coord2f(coord[0], coord[1]); - break; - case TYPEPOINT: - eval->point2i(point[0], point[1]); - break; - default: - break; - } -} - -#endif /* __gluglsurfeval_h_ */ diff --git a/src/glu/sgi/libnurbs/interface/incurveeval.cc b/src/glu/sgi/libnurbs/interface/incurveeval.cc deleted file mode 100644 index 96ea8896ae7..00000000000 --- a/src/glu/sgi/libnurbs/interface/incurveeval.cc +++ /dev/null @@ -1,206 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> - -#include "glcurveval.h" - - -/* - *compute the Bezier polynomials C[n,j](v) for all j at v with - *return values stored in coeff[], where - * C[n,j](v) = (n,j) * v^j * (1-v)^(n-j), - * j=0,1,2,...,n. - *order : n+1 - *vprime: v - *coeff : coeff[j]=C[n,j](v), this array store the returned values. - *The algorithm is a recursive scheme: - * C[0,0]=1; - * C[n,j](v) = (1-v)*C[n-1,j](v) + v*C[n-1,j-1](v), n>=1 - *This code is copied from opengl/soft/so_eval.c:PreEvaluate - */ -void OpenGLCurveEvaluator::inPreEvaluate(int order, REAL vprime, REAL *coeff) -{ - int i, j; - REAL oldval, temp; - REAL oneMinusvprime; - - /* - * Minor optimization - * Compute orders 1 and 2 outright, and set coeff[0], coeff[1] to - * their i==1 loop values to avoid the initialization and the i==1 loop. - */ - if (order == 1) { - coeff[0] = 1.0; - return; - } - - oneMinusvprime = 1-vprime; - coeff[0] = oneMinusvprime; - coeff[1] = vprime; - if (order == 2) return; - - for (i = 2; i < order; i++) { - oldval = coeff[0] * vprime; - coeff[0] = oneMinusvprime * coeff[0]; - for (j = 1; j < i; j++) { - temp = oldval; - oldval = coeff[j] * vprime; - coeff[j] = temp + oneMinusvprime * coeff[j]; - } - coeff[j] = oldval; - } -} - -void OpenGLCurveEvaluator::inMap1f(int which, //0: vert, 1: norm, 2: color, 3: tex - int k, //dimension - REAL ulower, - REAL uupper, - int ustride, - int uorder, - REAL *ctlpoints) -{ - int i,x; - curveEvalMachine *temp_em; - switch(which){ - case 0: //vertex - vertex_flag = 1; - temp_em = &em_vertex; - break; - case 1: //normal - normal_flag = 1; - temp_em = &em_normal; - break; - case 2: //color - color_flag = 1; - temp_em = &em_color; - break; - default: - texcoord_flag = 1; - temp_em = &em_texcoord; - break; - } - - REAL *data = temp_em->ctlpoints; - temp_em->uprime = -1; //initialized - temp_em->k = k; - temp_em->u1 = ulower; - temp_em->u2 = uupper; - temp_em->ustride = ustride; - temp_em->uorder = uorder; - /*copy the control points*/ - for(i=0; i<uorder; i++){ - for(x=0; x<k; x++){ - data[x] = ctlpoints[x]; - } - ctlpoints += ustride; - data += k; - } -} - -void OpenGLCurveEvaluator::inDoDomain1(curveEvalMachine *em, REAL u, REAL *retPoint) -{ - int j, row; - REAL the_uprime; - REAL *data; - - if(em->u2 == em->u1) - return; - the_uprime = (u-em->u1) / (em->u2-em->u1); - /*use already cached values if possible*/ - if(em->uprime != the_uprime){ - inPreEvaluate(em->uorder, the_uprime, em->ucoeff); - em->uprime = the_uprime; - } - - for(j=0; j<em->k; j++){ - data = em->ctlpoints+j; - retPoint[j] = 0.0; - for(row=0; row<em->uorder; row++) - { - retPoint[j] += em->ucoeff[row] * (*data); - data += em->k; - } - } -} - -void OpenGLCurveEvaluator::inDoEvalCoord1(REAL u) -{ - REAL temp_vertex[4]; - REAL temp_normal[3]; - REAL temp_color[4]; - REAL temp_texcoord[4]; - if(texcoord_flag) //there is a texture map - { - inDoDomain1(&em_texcoord, u, temp_texcoord); - texcoordCallBack(temp_texcoord, userData); - } -#ifdef DEBUG -printf("color_flag = %i\n", color_flag); -#endif - if(color_flag) //there is a color map - { - inDoDomain1(&em_color, u, temp_color); - colorCallBack(temp_color, userData); - } - if(normal_flag) //there is a normal map - { - inDoDomain1(&em_normal, u, temp_normal); - normalCallBack(temp_normal, userData); - } - if(vertex_flag) - { - inDoDomain1(&em_vertex, u, temp_vertex); - vertexCallBack(temp_vertex, userData); - } -} - -void OpenGLCurveEvaluator::inMapMesh1f(int umin, int umax) -{ - REAL du, u; - int i; - if(global_grid_nu == 0) - return; //no points to output - du = (global_grid_u1 - global_grid_u0) / (REAL) global_grid_nu; - bgnline(); - for(i=umin; i<= umax; i++){ - u = (i==global_grid_nu)? global_grid_u1: global_grid_u0 + i*du; - inDoEvalCoord1(u); - } - endline(); -} diff --git a/src/glu/sgi/libnurbs/interface/insurfeval.cc b/src/glu/sgi/libnurbs/interface/insurfeval.cc deleted file mode 100644 index 9d0c82a91c0..00000000000 --- a/src/glu/sgi/libnurbs/interface/insurfeval.cc +++ /dev/null @@ -1,2064 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "gluos.h" -#include <stdlib.h> -#include <stdio.h> -#include <GL/gl.h> -#include <math.h> -#include <assert.h> - -#include "glsurfeval.h" - -//extern int surfcount; - -//#define CRACK_TEST - -#define AVOID_ZERO_NORMAL - -#ifdef AVOID_ZERO_NORMAL -#define myabs(x) ((x>0)? x: (-x)) -#define MYZERO 0.000001 -#define MYDELTA 0.001 -#endif - -//#define USE_LOD -#ifdef USE_LOD -//#define LOD_EVAL_COORD(u,v) inDoEvalCoord2EM(u,v) -#define LOD_EVAL_COORD(u,v) glEvalCoord2f(u,v) - -static void LOD_interpolate(REAL A[2], REAL B[2], REAL C[2], int j, int k, int pow2_level, - REAL& u, REAL& v) -{ - REAL a,a1,b,b1; - - a = ((REAL) j) / ((REAL) pow2_level); - a1 = 1-a; - - if(j != 0) - { - b = ((REAL) k) / ((REAL)j); - b1 = 1-b; - } - REAL x,y,z; - x = a1; - if(j==0) - { - y=0; z=0; - } - else{ - y = b1*a; - z = b *a; - } - - u = x*A[0] + y*B[0] + z*C[0]; - v = x*A[1] + y*B[1] + z*C[1]; -} - -void OpenGLSurfaceEvaluator::LOD_triangle(REAL A[2], REAL B[2], REAL C[2], - int level) -{ - int k,j; - int pow2_level; - /*compute 2^level*/ - pow2_level = 1; - - for(j=0; j<level; j++) - pow2_level *= 2; - for(j=0; j<=pow2_level-1; j++) - { - REAL u,v; - -/* beginCallBack(GL_TRIANGLE_STRIP);*/ -glBegin(GL_TRIANGLE_STRIP); - LOD_interpolate(A,B,C, j+1, j+1, pow2_level, u,v); -#ifdef USE_LOD - LOD_EVAL_COORD(u,v); -// glEvalCoord2f(u,v); -#else - inDoEvalCoord2EM(u,v); -#endif - - for(k=0; k<=j; k++) - { - LOD_interpolate(A,B,C,j,j-k,pow2_level, u,v); -#ifdef USE_LOD - LOD_EVAL_COORD(u,v); -// glEvalCoord2f(u,v); -#else - inDoEvalCoord2EM(u,v); -#endif - - LOD_interpolate(A,B,C,j+1,j-k,pow2_level, u,v); - -#ifdef USE_LOD - LOD_EVAL_COORD(u,v); -// glEvalCoord2f(u,v); -#else - inDoEvalCoord2EM(u,v); -#endif - } -// endCallBack(); -glEnd(); - } -} - -void OpenGLSurfaceEvaluator::LOD_eval(int num_vert, REAL* verts, int type, - int level - ) -{ - int i,k; - switch(type){ - case GL_TRIANGLE_STRIP: - case GL_QUAD_STRIP: - for(i=2, k=4; i<=num_vert-2; i+=2, k+=4) - { - LOD_triangle(verts+k-4, verts+k-2, verts+k, - level - ); - LOD_triangle(verts+k-2, verts+k+2, verts+k, - level - ); - } - if(num_vert % 2 ==1) - { - LOD_triangle(verts+2*(num_vert-3), verts+2*(num_vert-2), verts+2*(num_vert-1), - level - ); - } - break; - case GL_TRIANGLE_FAN: - for(i=1, k=2; i<=num_vert-2; i++, k+=2) - { - LOD_triangle(verts,verts+k, verts+k+2, - level - ); - } - break; - - default: - fprintf(stderr, "typy not supported in LOD_\n"); - } -} - - -#endif //USE_LOD - -//#define GENERIC_TEST -#ifdef GENERIC_TEST -extern float xmin, xmax, ymin, ymax, zmin, zmax; /*bounding box*/ -extern int temp_signal; - -static void gTessVertexSphere(float u, float v, float temp_normal[3], float temp_vertex[3]) -{ - float r=2.0; - float Ox = 0.5*(xmin+xmax); - float Oy = 0.5*(ymin+ymax); - float Oz = 0.5*(zmin+zmax); - float nx = cos(v) * sin(u); - float ny = sin(v) * sin(u); - float nz = cos(u); - float x= Ox+r * nx; - float y= Oy+r * ny; - float z= Oz+r * nz; - - temp_normal[0] = nx; - temp_normal[1] = ny; - temp_normal[2] = nz; - temp_vertex[0] = x; - temp_vertex[1] = y; - temp_vertex[2] = z; - -// glNormal3f(nx,ny,nz); -// glVertex3f(x,y,z); -} - -static void gTessVertexCyl(float u, float v, float temp_normal[3], float temp_vertex[3]) -{ - float r=2.0; - float Ox = 0.5*(xmin+xmax); - float Oy = 0.5*(ymin+ymax); - float Oz = 0.5*(zmin+zmax); - float nx = cos(v); - float ny = sin(v); - float nz = 0; - float x= Ox+r * nx; - float y= Oy+r * ny; - float z= Oz - 2*u; - - temp_normal[0] = nx; - temp_normal[1] = ny; - temp_normal[2] = nz; - temp_vertex[0] = x; - temp_vertex[1] = y; - temp_vertex[2] = z; - -/* - glNormal3f(nx,ny,nz); - glVertex3f(x,y,z); -*/ -} - -#endif //GENERIC_TEST - -void OpenGLSurfaceEvaluator::inBPMListEval(bezierPatchMesh* list) -{ - bezierPatchMesh* temp; - for(temp = list; temp != NULL; temp = temp->next) - { - inBPMEval(temp); - } -} - -void OpenGLSurfaceEvaluator::inBPMEval(bezierPatchMesh* bpm) -{ - int i,j,k,l; - float u,v; - - int ustride = bpm->bpatch->dimension * bpm->bpatch->vorder; - int vstride = bpm->bpatch->dimension; - inMap2f( - (bpm->bpatch->dimension == 3)? GL_MAP2_VERTEX_3 : GL_MAP2_VERTEX_4, - bpm->bpatch->umin, - bpm->bpatch->umax, - ustride, - bpm->bpatch->uorder, - bpm->bpatch->vmin, - bpm->bpatch->vmax, - vstride, - bpm->bpatch->vorder, - bpm->bpatch->ctlpoints); - - bpm->vertex_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3+1); /*in case the origional dimenion is 4, then we need 4 space to pass to evaluator.*/ - assert(bpm->vertex_array); - bpm->normal_array = (float*) malloc(sizeof(float)* (bpm->index_UVarray/2) * 3); - assert(bpm->normal_array); -#ifdef CRACK_TEST -if( global_ev_u1 ==2 && global_ev_u2 == 3 - && global_ev_v1 ==2 && global_ev_v2 == 3) -{ -REAL vertex[4]; -REAL normal[4]; -#ifdef DEBUG -printf("***number 1\n"); -#endif - -beginCallBack(GL_QUAD_STRIP, NULL); -inEvalCoord2f(3.0, 3.0); -inEvalCoord2f(2.0, 3.0); -inEvalCoord2f(3.0, 2.7); -inEvalCoord2f(2.0, 2.7); -inEvalCoord2f(3.0, 2.0); -inEvalCoord2f(2.0, 2.0); -endCallBack(NULL); - - -beginCallBack(GL_TRIANGLE_STRIP, NULL); -inEvalCoord2f(2.0, 3.0); -inEvalCoord2f(2.0, 2.0); -inEvalCoord2f(2.0, 2.7); -endCallBack(NULL); - -} - -/* -if( global_ev_u1 ==2 && global_ev_u2 == 3 - && global_ev_v1 ==1 && global_ev_v2 == 2) -{ -#ifdef DEBUG -printf("***number 2\n"); -#endif -beginCallBack(GL_QUAD_STRIP); -inEvalCoord2f(2.0, 2.0); -inEvalCoord2f(2.0, 1.0); -inEvalCoord2f(3.0, 2.0); -inEvalCoord2f(3.0, 1.0); -endCallBack(); -} -*/ -if( global_ev_u1 ==1 && global_ev_u2 == 2 - && global_ev_v1 ==2 && global_ev_v2 == 3) -{ -#ifdef DEBUG -printf("***number 3\n"); -#endif -beginCallBack(GL_QUAD_STRIP, NULL); -inEvalCoord2f(2.0, 3.0); -inEvalCoord2f(1.0, 3.0); -inEvalCoord2f(2.0, 2.3); -inEvalCoord2f(1.0, 2.3); -inEvalCoord2f(2.0, 2.0); -inEvalCoord2f(1.0, 2.0); -endCallBack(NULL); - -beginCallBack(GL_TRIANGLE_STRIP, NULL); -inEvalCoord2f(2.0, 2.3); -inEvalCoord2f(2.0, 2.0); -inEvalCoord2f(2.0, 3.0); -endCallBack(NULL); - -} -return; -#endif - - k=0; - l=0; - - for(i=0; i<bpm->index_length_array; i++) - { - beginCallBack(bpm->type_array[i], userData); - for(j=0; j<bpm->length_array[i]; j++) - { - u = bpm->UVarray[k]; - v = bpm->UVarray[k+1]; - inDoEvalCoord2NOGE(u,v, - bpm->vertex_array+l, - bpm->normal_array+l); - - normalCallBack(bpm->normal_array+l, userData); - vertexCallBack(bpm->vertex_array+l, userData); - - k += 2; - l += 3; - } - endCallBack(userData); - } -} - -void OpenGLSurfaceEvaluator::inEvalPoint2(int i, int j) -{ - REAL du, dv; - REAL point[4]; - REAL normal[3]; - REAL u,v; - du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu; - dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; - u = (i==global_grid_nu)? global_grid_u1:(global_grid_u0 + i*du); - v = (j == global_grid_nv)? global_grid_v1: (global_grid_v0 +j*dv); - inDoEvalCoord2(u,v,point,normal); -} - -void OpenGLSurfaceEvaluator::inEvalCoord2f(REAL u, REAL v) -{ - - REAL point[4]; - REAL normal[3]; - inDoEvalCoord2(u,v,point, normal); -} - - - -/*define a grid. store the values into the global variabls: - * global_grid_* - *These values will be used later by evaluating functions - */ -void OpenGLSurfaceEvaluator::inMapGrid2f(int nu, REAL u0, REAL u1, - int nv, REAL v0, REAL v1) -{ - global_grid_u0 = u0; - global_grid_u1 = u1; - global_grid_nu = nu; - global_grid_v0 = v0; - global_grid_v1 = v1; - global_grid_nv = nv; -} - -void OpenGLSurfaceEvaluator::inEvalMesh2(int lowU, int lowV, int highU, int highV) -{ - REAL du, dv; - int i,j; - REAL point[4]; - REAL normal[3]; - if(global_grid_nu == 0 || global_grid_nv == 0) - return; /*no points need to be output*/ - du = (global_grid_u1 - global_grid_u0) / (REAL)global_grid_nu; - dv = (global_grid_v1 - global_grid_v0) / (REAL)global_grid_nv; - - if(global_grid_nu >= global_grid_nv){ - for(i=lowU; i<highU; i++){ - REAL u1 = (i==global_grid_nu)? global_grid_u1:(global_grid_u0 + i*du); - REAL u2 = ((i+1) == global_grid_nu)? global_grid_u1: (global_grid_u0+(i+1)*du); - - bgnqstrip(); - for(j=highV; j>=lowV; j--){ - REAL v1 = (j == global_grid_nv)? global_grid_v1: (global_grid_v0 +j*dv); - - inDoEvalCoord2(u1, v1, point, normal); - inDoEvalCoord2(u2, v1, point, normal); - } - endqstrip(); - } - } - - else{ - for(i=lowV; i<highV; i++){ - REAL v1 = (i==global_grid_nv)? global_grid_v1:(global_grid_v0 + i*dv); - REAL v2 = ((i+1) == global_grid_nv)? global_grid_v1: (global_grid_v0+(i+1)*dv); - - bgnqstrip(); - for(j=highU; j>=lowU; j--){ - REAL u1 = (j == global_grid_nu)? global_grid_u1: (global_grid_u0 +j*du); - inDoEvalCoord2(u1, v2, point, normal); - inDoEvalCoord2(u1, v1, point, normal); - } - endqstrip(); - } - } - -} - -void OpenGLSurfaceEvaluator::inMap2f(int k, - REAL ulower, - REAL uupper, - int ustride, - int uorder, - REAL vlower, - REAL vupper, - int vstride, - int vorder, - REAL *ctlPoints) -{ - int i,j,x; - REAL *data = global_ev_ctlPoints; - - - - if(k == GL_MAP2_VERTEX_3) k=3; - else if (k==GL_MAP2_VERTEX_4) k =4; - else { - printf("error in inMap2f, maptype=%i is wrong, k,map is not updated\n", k); - return; - } - - global_ev_k = k; - global_ev_u1 = ulower; - global_ev_u2 = uupper; - global_ev_ustride = ustride; - global_ev_uorder = uorder; - global_ev_v1 = vlower; - global_ev_v2 = vupper; - global_ev_vstride = vstride; - global_ev_vorder = vorder; - - /*copy the contrl points from ctlPoints to global_ev_ctlPoints*/ - for (i=0; i<uorder; i++) { - for (j=0; j<vorder; j++) { - for (x=0; x<k; x++) { - data[x] = ctlPoints[x]; - } - ctlPoints += vstride; - data += k; - } - ctlPoints += ustride - vstride * vorder; - } - -} - - -/* - *given a point p with homegeneous coordiante (x,y,z,w), - *let pu(x,y,z,w) be its partial derivative vector with - *respect to u - *and pv(x,y,z,w) be its partial derivative vector with repect to v. - *This function returns the partial derivative vectors of the - *inhomegensous coordinates, i.e., - * (x/w, y/w, z/w) with respect to u and v. - */ -void OpenGLSurfaceEvaluator::inComputeFirstPartials(REAL *p, REAL *pu, REAL *pv) -{ - pu[0] = pu[0]*p[3] - pu[3]*p[0]; - pu[1] = pu[1]*p[3] - pu[3]*p[1]; - pu[2] = pu[2]*p[3] - pu[3]*p[2]; - - pv[0] = pv[0]*p[3] - pv[3]*p[0]; - pv[1] = pv[1]*p[3] - pv[3]*p[1]; - pv[2] = pv[2]*p[3] - pv[3]*p[2]; -} - -/*compute the cross product of pu and pv and normalize. - *the normal is returned in retNormal - * pu: dimension 3 - * pv: dimension 3 - * n: return normal, of dimension 3 - */ -void OpenGLSurfaceEvaluator::inComputeNormal2(REAL *pu, REAL *pv, REAL *n) -{ - REAL mag; - - n[0] = pu[1]*pv[2] - pu[2]*pv[1]; - n[1] = pu[2]*pv[0] - pu[0]*pv[2]; - n[2] = pu[0]*pv[1] - pu[1]*pv[0]; - - mag = sqrt(n[0]*n[0] + n[1]*n[1] + n[2]*n[2]); - - if (mag > 0.0) { - n[0] /= mag; - n[1] /= mag; - n[2] /= mag; - } -} - - - -/*Compute point and normal - *see the head of inDoDomain2WithDerivs - *for the meaning of the arguments - */ -void OpenGLSurfaceEvaluator::inDoEvalCoord2(REAL u, REAL v, - REAL *retPoint, REAL *retNormal) -{ - - REAL du[4]; - REAL dv[4]; - - - assert(global_ev_k>=3 && global_ev_k <= 4); - /*compute homegeneous point and partial derivatives*/ - inDoDomain2WithDerivs(global_ev_k, u, v, global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, retPoint, du, dv); - -#ifdef AVOID_ZERO_NORMAL - - if(myabs(dv[0]) <= MYZERO && myabs(dv[1]) <= MYZERO && myabs(dv[2]) <= MYZERO) - { - - REAL tempdu[4]; - REAL tempdata[4]; - REAL u1 = global_ev_u1; - REAL u2 = global_ev_u2; - if(u-MYDELTA*(u2-u1) < u1) - u = u+ MYDELTA*(u2-u1); - else - u = u-MYDELTA*(u2-u1); - inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, tempdu, dv); - } - if(myabs(du[0]) <= MYZERO && myabs(du[1]) <= MYZERO && myabs(du[2]) <= MYZERO) - { - REAL tempdv[4]; - REAL tempdata[4]; - REAL v1 = global_ev_v1; - REAL v2 = global_ev_v2; - if(v-MYDELTA*(v2-v1) < v1) - v = v+ MYDELTA*(v2-v1); - else - v = v-MYDELTA*(v2-v1); - inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, du, tempdv); - } -#endif - - - /*compute normal*/ - switch(global_ev_k){ - case 3: - inComputeNormal2(du, dv, retNormal); - - break; - case 4: - inComputeFirstPartials(retPoint, du, dv); - inComputeNormal2(du, dv, retNormal); - /*transform the homegeneous coordinate of retPoint into inhomogenous one*/ - retPoint[0] /= retPoint[3]; - retPoint[1] /= retPoint[3]; - retPoint[2] /= retPoint[3]; - break; - } - /*output this vertex*/ -/* inMeshStreamInsert(global_ms, retPoint, retNormal);*/ - - - - glNormal3fv(retNormal); - glVertex3fv(retPoint); - - - - - #ifdef DEBUG - printf("vertex(%f,%f,%f)\n", retPoint[0],retPoint[1],retPoint[2]); - #endif - - - -} - -/*Compute point and normal - *see the head of inDoDomain2WithDerivs - *for the meaning of the arguments - */ -void OpenGLSurfaceEvaluator::inDoEvalCoord2NOGE_BU(REAL u, REAL v, - REAL *retPoint, REAL *retNormal) -{ - - REAL du[4]; - REAL dv[4]; - - - assert(global_ev_k>=3 && global_ev_k <= 4); - /*compute homegeneous point and partial derivatives*/ -// inPreEvaluateBU(global_ev_k, global_ev_uorder, global_ev_vorder, (u-global_ev_u1)/(global_ev_u2-global_ev_u1), global_ev_ctlPoints); - inDoDomain2WithDerivsBU(global_ev_k, u, v, global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, retPoint, du, dv); - - -#ifdef AVOID_ZERO_NORMAL - - if(myabs(dv[0]) <= MYZERO && myabs(dv[1]) <= MYZERO && myabs(dv[2]) <= MYZERO) - { - - REAL tempdu[4]; - REAL tempdata[4]; - REAL u1 = global_ev_u1; - REAL u2 = global_ev_u2; - if(u-MYDELTA*(u2-u1) < u1) - u = u+ MYDELTA*(u2-u1); - else - u = u-MYDELTA*(u2-u1); - inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, tempdu, dv); - } - if(myabs(du[0]) <= MYZERO && myabs(du[1]) <= MYZERO && myabs(du[2]) <= MYZERO) - { - REAL tempdv[4]; - REAL tempdata[4]; - REAL v1 = global_ev_v1; - REAL v2 = global_ev_v2; - if(v-MYDELTA*(v2-v1) < v1) - v = v+ MYDELTA*(v2-v1); - else - v = v-MYDELTA*(v2-v1); - inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, du, tempdv); - } -#endif - - /*compute normal*/ - switch(global_ev_k){ - case 3: - inComputeNormal2(du, dv, retNormal); - break; - case 4: - inComputeFirstPartials(retPoint, du, dv); - inComputeNormal2(du, dv, retNormal); - /*transform the homegeneous coordinate of retPoint into inhomogenous one*/ - retPoint[0] /= retPoint[3]; - retPoint[1] /= retPoint[3]; - retPoint[2] /= retPoint[3]; - break; - } -} - -/*Compute point and normal - *see the head of inDoDomain2WithDerivs - *for the meaning of the arguments - */ -void OpenGLSurfaceEvaluator::inDoEvalCoord2NOGE_BV(REAL u, REAL v, - REAL *retPoint, REAL *retNormal) -{ - - REAL du[4]; - REAL dv[4]; - - - assert(global_ev_k>=3 && global_ev_k <= 4); - /*compute homegeneous point and partial derivatives*/ -// inPreEvaluateBV(global_ev_k, global_ev_uorder, global_ev_vorder, (v-global_ev_v1)/(global_ev_v2-global_ev_v1), global_ev_ctlPoints); - - inDoDomain2WithDerivsBV(global_ev_k, u, v, global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, retPoint, du, dv); - - -#ifdef AVOID_ZERO_NORMAL - - if(myabs(dv[0]) <= MYZERO && myabs(dv[1]) <= MYZERO && myabs(dv[2]) <= MYZERO) - { - - REAL tempdu[4]; - REAL tempdata[4]; - REAL u1 = global_ev_u1; - REAL u2 = global_ev_u2; - if(u-MYDELTA*(u2-u1) < u1) - u = u+ MYDELTA*(u2-u1); - else - u = u-MYDELTA*(u2-u1); - inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, tempdu, dv); - } - if(myabs(du[0]) <= MYZERO && myabs(du[1]) <= MYZERO && myabs(du[2]) <= MYZERO) - { - REAL tempdv[4]; - REAL tempdata[4]; - REAL v1 = global_ev_v1; - REAL v2 = global_ev_v2; - if(v-MYDELTA*(v2-v1) < v1) - v = v+ MYDELTA*(v2-v1); - else - v = v-MYDELTA*(v2-v1); - inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, du, tempdv); - } -#endif - - /*compute normal*/ - switch(global_ev_k){ - case 3: - inComputeNormal2(du, dv, retNormal); - break; - case 4: - inComputeFirstPartials(retPoint, du, dv); - inComputeNormal2(du, dv, retNormal); - /*transform the homegeneous coordinate of retPoint into inhomogenous one*/ - retPoint[0] /= retPoint[3]; - retPoint[1] /= retPoint[3]; - retPoint[2] /= retPoint[3]; - break; - } -} - - -/*Compute point and normal - *see the head of inDoDomain2WithDerivs - *for the meaning of the arguments - */ -void OpenGLSurfaceEvaluator::inDoEvalCoord2NOGE(REAL u, REAL v, - REAL *retPoint, REAL *retNormal) -{ - - REAL du[4]; - REAL dv[4]; - - - assert(global_ev_k>=3 && global_ev_k <= 4); - /*compute homegeneous point and partial derivatives*/ - inDoDomain2WithDerivs(global_ev_k, u, v, global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, retPoint, du, dv); - - -#ifdef AVOID_ZERO_NORMAL - - if(myabs(dv[0]) <= MYZERO && myabs(dv[1]) <= MYZERO && myabs(dv[2]) <= MYZERO) - { - - REAL tempdu[4]; - REAL tempdata[4]; - REAL u1 = global_ev_u1; - REAL u2 = global_ev_u2; - if(u-MYDELTA*(u2-u1) < u1) - u = u+ MYDELTA*(u2-u1); - else - u = u-MYDELTA*(u2-u1); - inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, tempdu, dv); - } - if(myabs(du[0]) <= MYZERO && myabs(du[1]) <= MYZERO && myabs(du[2]) <= MYZERO) - { - REAL tempdv[4]; - REAL tempdata[4]; - REAL v1 = global_ev_v1; - REAL v2 = global_ev_v2; - if(v-MYDELTA*(v2-v1) < v1) - v = v+ MYDELTA*(v2-v1); - else - v = v-MYDELTA*(v2-v1); - inDoDomain2WithDerivs(global_ev_k, u,v,global_ev_u1, global_ev_u2, global_ev_uorder, global_ev_v1, global_ev_v2, global_ev_vorder, global_ev_ctlPoints, tempdata, du, tempdv); - } -#endif - - /*compute normal*/ - switch(global_ev_k){ - case 3: - inComputeNormal2(du, dv, retNormal); - break; - case 4: - inComputeFirstPartials(retPoint, du, dv); - inComputeNormal2(du, dv, retNormal); - /*transform the homegeneous coordinate of retPoint into inhomogenous one*/ - retPoint[0] /= retPoint[3]; - retPoint[1] /= retPoint[3]; - retPoint[2] /= retPoint[3]; - break; - } -// glNormal3fv(retNormal); -// glVertex3fv(retPoint); -} - -void OpenGLSurfaceEvaluator::inPreEvaluateBV(int k, int uorder, int vorder, REAL vprime, REAL *baseData) -{ - int j,row,col; - REAL p, pdv; - REAL *data; - - if(global_vprime != vprime || global_vorder != vorder) { - inPreEvaluateWithDeriv(vorder, vprime, global_vcoeff, global_vcoeffDeriv); - global_vprime = vprime; - global_vorder = vorder; - } - - for(j=0; j<k; j++){ - data = baseData+j; - for(row=0; row<uorder; row++){ - p = global_vcoeff[0] * (*data); - pdv = global_vcoeffDeriv[0] * (*data); - data += k; - for(col = 1; col < vorder; col++){ - p += global_vcoeff[col] * (*data); - pdv += global_vcoeffDeriv[col] * (*data); - data += k; - } - global_BV[row][j] = p; - global_PBV[row][j] = pdv; - } - } -} - -void OpenGLSurfaceEvaluator::inPreEvaluateBU(int k, int uorder, int vorder, REAL uprime, REAL *baseData) -{ - int j,row,col; - REAL p, pdu; - REAL *data; - - if(global_uprime != uprime || global_uorder != uorder) { - inPreEvaluateWithDeriv(uorder, uprime, global_ucoeff, global_ucoeffDeriv); - global_uprime = uprime; - global_uorder = uorder; - } - - for(j=0; j<k; j++){ - data = baseData+j; - for(col=0; col<vorder; col++){ - data = baseData+j + k*col; - p = global_ucoeff[0] * (*data); - pdu = global_ucoeffDeriv[0] * (*data); - data += k*uorder; - for(row = 1; row < uorder; row++){ - p += global_ucoeff[row] * (*data); - pdu += global_ucoeffDeriv[row] * (*data); - data += k * uorder; - } - global_BU[col][j] = p; - global_PBU[col][j] = pdu; - } - } -} - -void OpenGLSurfaceEvaluator::inDoDomain2WithDerivsBU(int k, REAL u, REAL v, - REAL u1, REAL u2, int uorder, - REAL v1, REAL v2, int vorder, - REAL *baseData, - REAL *retPoint, REAL* retdu, REAL *retdv) -{ - int j, col; - - REAL vprime; - - - if((u2 == u1) || (v2 == v1)) - return; - - vprime = (v - v1) / (v2 - v1); - - - if(global_vprime != vprime || global_vorder != vorder) { - inPreEvaluateWithDeriv(vorder, vprime, global_vcoeff, global_vcoeffDeriv); - global_vprime = vprime; - global_vorder = vorder; - } - - - for(j=0; j<k; j++) - { - retPoint[j] = retdu[j] = retdv[j] = 0.0; - for (col = 0; col < vorder; col++) { - retPoint[j] += global_BU[col][j] * global_vcoeff[col]; - retdu[j] += global_PBU[col][j] * global_vcoeff[col]; - retdv[j] += global_BU[col][j] * global_vcoeffDeriv[col]; - } - } -} - -void OpenGLSurfaceEvaluator::inDoDomain2WithDerivsBV(int k, REAL u, REAL v, - REAL u1, REAL u2, int uorder, - REAL v1, REAL v2, int vorder, - REAL *baseData, - REAL *retPoint, REAL* retdu, REAL *retdv) -{ - int j, row; - REAL uprime; - - - if((u2 == u1) || (v2 == v1)) - return; - uprime = (u - u1) / (u2 - u1); - - - if(global_uprime != uprime || global_uorder != uorder) { - inPreEvaluateWithDeriv(uorder, uprime, global_ucoeff, global_ucoeffDeriv); - global_uprime = uprime; - global_uorder = uorder; - } - - - for(j=0; j<k; j++) - { - retPoint[j] = retdu[j] = retdv[j] = 0.0; - for (row = 0; row < uorder; row++) { - retPoint[j] += global_BV[row][j] * global_ucoeff[row]; - retdu[j] += global_BV[row][j] * global_ucoeffDeriv[row]; - retdv[j] += global_PBV[row][j] * global_ucoeff[row]; - } - } -} - - -/* - *given a Bezier surface, and parameter (u,v), compute the point in the object space, - *and the normal - *k: the dimension of the object space: usually 2,3,or 4. - *u,v: the paramter pair. - *u1,u2,uorder: the Bezier polynomial of u coord is defined on [u1,u2] with order uorder. - *v1,v2,vorder: the Bezier polynomial of v coord is defined on [v1,v2] with order vorder. - *baseData: contrl points. arranged as: (u,v,k). - *retPoint: the computed point (one point) with dimension k. - *retdu: the computed partial derivative with respect to u. - *retdv: the computed partial derivative with respect to v. - */ -void OpenGLSurfaceEvaluator::inDoDomain2WithDerivs(int k, REAL u, REAL v, - REAL u1, REAL u2, int uorder, - REAL v1, REAL v2, int vorder, - REAL *baseData, - REAL *retPoint, REAL *retdu, REAL *retdv) -{ - int j, row, col; - REAL uprime; - REAL vprime; - REAL p; - REAL pdv; - REAL *data; - - if((u2 == u1) || (v2 == v1)) - return; - uprime = (u - u1) / (u2 - u1); - vprime = (v - v1) / (v2 - v1); - - /* Compute coefficients for values and derivs */ - - /* Use already cached values if possible */ - if(global_uprime != uprime || global_uorder != uorder) { - inPreEvaluateWithDeriv(uorder, uprime, global_ucoeff, global_ucoeffDeriv); - global_uorder = uorder; - global_uprime = uprime; - } - if (global_vprime != vprime || - global_vorder != vorder) { - inPreEvaluateWithDeriv(vorder, vprime, global_vcoeff, global_vcoeffDeriv); - global_vorder = vorder; - global_vprime = vprime; - } - - for (j = 0; j < k; j++) { - data=baseData+j; - retPoint[j] = retdu[j] = retdv[j] = 0.0; - for (row = 0; row < uorder; row++) { - /* - ** Minor optimization. - ** The col == 0 part of the loop is extracted so we don't - ** have to initialize p and pdv to 0. - */ - p = global_vcoeff[0] * (*data); - pdv = global_vcoeffDeriv[0] * (*data); - data += k; - for (col = 1; col < vorder; col++) { - /* Incrementally build up p, pdv value */ - p += global_vcoeff[col] * (*data); - pdv += global_vcoeffDeriv[col] * (*data); - data += k; - } - /* Use p, pdv value to incrementally add up r, du, dv */ - retPoint[j] += global_ucoeff[row] * p; - retdu[j] += global_ucoeffDeriv[row] * p; - retdv[j] += global_ucoeff[row] * pdv; - } - } -} - - -/* - *compute the Bezier polynomials C[n,j](v) for all j at v with - *return values stored in coeff[], where - * C[n,j](v) = (n,j) * v^j * (1-v)^(n-j), - * j=0,1,2,...,n. - *order : n+1 - *vprime: v - *coeff : coeff[j]=C[n,j](v), this array store the returned values. - *The algorithm is a recursive scheme: - * C[0,0]=1; - * C[n,j](v) = (1-v)*C[n-1,j](v) + v*C[n-1,j-1](v), n>=1 - *This code is copied from opengl/soft/so_eval.c:PreEvaluate - */ -void OpenGLSurfaceEvaluator::inPreEvaluate(int order, REAL vprime, REAL *coeff) -{ - int i, j; - REAL oldval, temp; - REAL oneMinusvprime; - - /* - * Minor optimization - * Compute orders 1 and 2 outright, and set coeff[0], coeff[1] to - * their i==1 loop values to avoid the initialization and the i==1 loop. - */ - if (order == 1) { - coeff[0] = 1.0; - return; - } - - oneMinusvprime = 1-vprime; - coeff[0] = oneMinusvprime; - coeff[1] = vprime; - if (order == 2) return; - - for (i = 2; i < order; i++) { - oldval = coeff[0] * vprime; - coeff[0] = oneMinusvprime * coeff[0]; - for (j = 1; j < i; j++) { - temp = oldval; - oldval = coeff[j] * vprime; - coeff[j] = temp + oneMinusvprime * coeff[j]; - } - coeff[j] = oldval; - } -} - -/* - *compute the Bezier polynomials C[n,j](v) and derivatives for all j at v with - *return values stored in coeff[] and coeffDeriv[]. - *see the head of function inPreEvaluate for the definition of C[n,j](v) - *and how to compute the values. - *The algorithm to compute the derivative is: - * dC[0,0](v) = 0. - * dC[n,j](v) = n*(dC[n-1,j-1](v) - dC[n-1,j](v)). - * - *This code is copied from opengl/soft/so_eval.c:PreEvaluateWidthDeriv - */ -void OpenGLSurfaceEvaluator::inPreEvaluateWithDeriv(int order, REAL vprime, - REAL *coeff, REAL *coeffDeriv) -{ - int i, j; - REAL oldval, temp; - REAL oneMinusvprime; - - oneMinusvprime = 1-vprime; - /* - * Minor optimization - * Compute orders 1 and 2 outright, and set coeff[0], coeff[1] to - * their i==1 loop values to avoid the initialization and the i==1 loop. - */ - if (order == 1) { - coeff[0] = 1.0; - coeffDeriv[0] = 0.0; - return; - } else if (order == 2) { - coeffDeriv[0] = -1.0; - coeffDeriv[1] = 1.0; - coeff[0] = oneMinusvprime; - coeff[1] = vprime; - return; - } - coeff[0] = oneMinusvprime; - coeff[1] = vprime; - for (i = 2; i < order - 1; i++) { - oldval = coeff[0] * vprime; - coeff[0] = oneMinusvprime * coeff[0]; - for (j = 1; j < i; j++) { - temp = oldval; - oldval = coeff[j] * vprime; - coeff[j] = temp + oneMinusvprime * coeff[j]; - } - coeff[j] = oldval; - } - coeffDeriv[0] = -coeff[0]; - /* - ** Minor optimization: - ** Would make this a "for (j=1; j<order-1; j++)" loop, but it is always - ** executed at least once, so this is more efficient. - */ - j=1; - do { - coeffDeriv[j] = coeff[j-1] - coeff[j]; - j++; - } while (j < order - 1); - coeffDeriv[j] = coeff[j-1]; - - oldval = coeff[0] * vprime; - coeff[0] = oneMinusvprime * coeff[0]; - for (j = 1; j < i; j++) { - temp = oldval; - oldval = coeff[j] * vprime; - coeff[j] = temp + oneMinusvprime * coeff[j]; - } - coeff[j] = oldval; -} - -void OpenGLSurfaceEvaluator::inEvalULine(int n_points, REAL v, REAL* u_vals, - int stride, REAL ret_points[][3], REAL ret_normals[][3]) -{ - int i,k; - REAL temp[4]; -inPreEvaluateBV_intfac(v); - - for(i=0,k=0; i<n_points; i++, k += stride) - { - inDoEvalCoord2NOGE_BV(u_vals[k],v,temp, ret_normals[i]); - - ret_points[i][0] = temp[0]; - ret_points[i][1] = temp[1]; - ret_points[i][2] = temp[2]; - - } - -} - -void OpenGLSurfaceEvaluator::inEvalVLine(int n_points, REAL u, REAL* v_vals, - int stride, REAL ret_points[][3], REAL ret_normals[][3]) -{ - int i,k; - REAL temp[4]; -inPreEvaluateBU_intfac(u); - for(i=0,k=0; i<n_points; i++, k += stride) - { - inDoEvalCoord2NOGE_BU(u, v_vals[k], temp, ret_normals[i]); - ret_points[i][0] = temp[0]; - ret_points[i][1] = temp[1]; - ret_points[i][2] = temp[2]; - } -} - - -/*triangulate a strip bounded by two lines which are parallel to U-axis - *upperVerts: the verteces on the upper line - *lowerVertx: the verteces on the lower line - *n_upper >=1 - *n_lower >=1 - */ -void OpenGLSurfaceEvaluator::inEvalUStrip(int n_upper, REAL v_upper, REAL* upper_val, int n_lower, REAL v_lower, REAL* lower_val) -{ - int i,j,k,l; - REAL leftMostV[2]; - typedef REAL REAL3[3]; - - REAL3* upperXYZ = (REAL3*) malloc(sizeof(REAL3)*n_upper); - assert(upperXYZ); - REAL3* upperNormal = (REAL3*) malloc(sizeof(REAL3) * n_upper); - assert(upperNormal); - REAL3* lowerXYZ = (REAL3*) malloc(sizeof(REAL3)*n_lower); - assert(lowerXYZ); - REAL3* lowerNormal = (REAL3*) malloc(sizeof(REAL3) * n_lower); - assert(lowerNormal); - - inEvalULine(n_upper, v_upper, upper_val, 1, upperXYZ, upperNormal); - inEvalULine(n_lower, v_lower, lower_val, 1, lowerXYZ, lowerNormal); - - - - REAL* leftMostXYZ; - REAL* leftMostNormal; - - /* - *the algorithm works by scanning from left to right. - *leftMostV: the left most of the remaining verteces (on both upper and lower). - * it could an element of upperVerts or lowerVerts. - *i: upperVerts[i] is the first vertex to the right of leftMostV on upper line *j: lowerVerts[j] is the first vertex to the right of leftMostV on lower line */ - - /*initialize i,j,and leftMostV - */ - if(upper_val[0] <= lower_val[0]) - { - i=1; - j=0; - - leftMostV[0] = upper_val[0]; - leftMostV[1] = v_upper; - leftMostXYZ = upperXYZ[0]; - leftMostNormal = upperNormal[0]; - } - else - { - i=0; - j=1; - - leftMostV[0] = lower_val[0]; - leftMostV[1] = v_lower; - - leftMostXYZ = lowerXYZ[0]; - leftMostNormal = lowerNormal[0]; - } - - /*the main loop. - *the invariance is that: - *at the beginning of each loop, the meaning of i,j,and leftMostV are - *maintained - */ - while(1) - { - if(i >= n_upper) /*case1: no more in upper*/ - { - if(j<n_lower-1) /*at least two vertices in lower*/ - { - bgntfan(); - glNormal3fv(leftMostNormal); - glVertex3fv(leftMostXYZ); - - while(j<n_lower){ - glNormal3fv(lowerNormal[j]); - glVertex3fv(lowerXYZ[j]); - j++; - - } - endtfan(); - } - break; /*exit the main loop*/ - } - else if(j>= n_lower) /*case2: no more in lower*/ - { - if(i<n_upper-1) /*at least two vertices in upper*/ - { - bgntfan(); - glNormal3fv(leftMostNormal); - glVertex3fv(leftMostXYZ); - - for(k=n_upper-1; k>=i; k--) /*reverse order for two-side lighting*/ - { - glNormal3fv(upperNormal[k]); - glVertex3fv(upperXYZ[k]); - } - - endtfan(); - } - break; /*exit the main loop*/ - } - else /* case3: neither is empty, plus the leftMostV, there is at least one triangle to output*/ - { - if(upper_val[i] <= lower_val[j]) - { - bgntfan(); - - glNormal3fv(lowerNormal[j]); - glVertex3fv(lowerXYZ[j]); - - /*find the last k>=i such that - *upperverts[k][0] <= lowerverts[j][0] - */ - k=i; - - while(k<n_upper) - { - if(upper_val[k] > lower_val[j]) - break; - k++; - - } - k--; - - - for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ - { - glNormal3fv(upperNormal[l]); - glVertex3fv(upperXYZ[l]); - - } - glNormal3fv(leftMostNormal); - glVertex3fv(leftMostXYZ); - - endtfan(); - - /*update i and leftMostV for next loop - */ - i = k+1; - - leftMostV[0] = upper_val[k]; - leftMostV[1] = v_upper; - leftMostNormal = upperNormal[k]; - leftMostXYZ = upperXYZ[k]; - } - else /*upperVerts[i][0] > lowerVerts[j][0]*/ - { - bgntfan(); - glNormal3fv(upperNormal[i]); - glVertex3fv(upperXYZ[i]); - - glNormal3fv(leftMostNormal); - glVertex3fv(leftMostXYZ); - - - /*find the last k>=j such that - *lowerverts[k][0] < upperverts[i][0] - */ - k=j; - while(k< n_lower) - { - if(lower_val[k] >= upper_val[i]) - break; - glNormal3fv(lowerNormal[k]); - glVertex3fv(lowerXYZ[k]); - - k++; - } - endtfan(); - - /*update j and leftMostV for next loop - */ - j=k; - leftMostV[0] = lower_val[j-1]; - leftMostV[1] = v_lower; - - leftMostNormal = lowerNormal[j-1]; - leftMostXYZ = lowerXYZ[j-1]; - } - } - } - //clean up - free(upperXYZ); - free(lowerXYZ); - free(upperNormal); - free(lowerNormal); -} - -/*triangulate a strip bounded by two lines which are parallel to V-axis - *leftVerts: the verteces on the left line - *rightVertx: the verteces on the right line - *n_left >=1 - *n_right >=1 - */ -void OpenGLSurfaceEvaluator::inEvalVStrip(int n_left, REAL u_left, REAL* left_val, int n_right, REAL u_right, REAL* right_val) -{ - int i,j,k,l; - REAL botMostV[2]; - typedef REAL REAL3[3]; - - REAL3* leftXYZ = (REAL3*) malloc(sizeof(REAL3)*n_left); - assert(leftXYZ); - REAL3* leftNormal = (REAL3*) malloc(sizeof(REAL3) * n_left); - assert(leftNormal); - REAL3* rightXYZ = (REAL3*) malloc(sizeof(REAL3)*n_right); - assert(rightXYZ); - REAL3* rightNormal = (REAL3*) malloc(sizeof(REAL3) * n_right); - assert(rightNormal); - - inEvalVLine(n_left, u_left, left_val, 1, leftXYZ, leftNormal); - inEvalVLine(n_right, u_right, right_val, 1, rightXYZ, rightNormal); - - - - REAL* botMostXYZ; - REAL* botMostNormal; - - /* - *the algorithm works by scanning from bot to top. - *botMostV: the bot most of the remaining verteces (on both left and right). - * it could an element of leftVerts or rightVerts. - *i: leftVerts[i] is the first vertex to the top of botMostV on left line - *j: rightVerts[j] is the first vertex to the top of botMostV on rightline */ - - /*initialize i,j,and botMostV - */ - if(left_val[0] <= right_val[0]) - { - i=1; - j=0; - - botMostV[0] = u_left; - botMostV[1] = left_val[0]; - botMostXYZ = leftXYZ[0]; - botMostNormal = leftNormal[0]; - } - else - { - i=0; - j=1; - - botMostV[0] = u_right; - botMostV[1] = right_val[0]; - - botMostXYZ = rightXYZ[0]; - botMostNormal = rightNormal[0]; - } - - /*the main loop. - *the invariance is that: - *at the beginning of each loop, the meaning of i,j,and botMostV are - *maintained - */ - while(1) - { - if(i >= n_left) /*case1: no more in left*/ - { - if(j<n_right-1) /*at least two vertices in right*/ - { - bgntfan(); - glNormal3fv(botMostNormal); - glVertex3fv(botMostXYZ); - - while(j<n_right){ - glNormal3fv(rightNormal[j]); - glVertex3fv(rightXYZ[j]); - j++; - - } - endtfan(); - } - break; /*exit the main loop*/ - } - else if(j>= n_right) /*case2: no more in right*/ - { - if(i<n_left-1) /*at least two vertices in left*/ - { - bgntfan(); - glNormal3fv(botMostNormal); - glVertex3fv(botMostXYZ); - - for(k=n_left-1; k>=i; k--) /*reverse order for two-side lighting*/ - { - glNormal3fv(leftNormal[k]); - glVertex3fv(leftXYZ[k]); - } - - endtfan(); - } - break; /*exit the main loop*/ - } - else /* case3: neither is empty, plus the botMostV, there is at least one triangle to output*/ - { - if(left_val[i] <= right_val[j]) - { - bgntfan(); - - glNormal3fv(rightNormal[j]); - glVertex3fv(rightXYZ[j]); - - /*find the last k>=i such that - *leftverts[k][0] <= rightverts[j][0] - */ - k=i; - - while(k<n_left) - { - if(left_val[k] > right_val[j]) - break; - k++; - - } - k--; - - - for(l=k; l>=i; l--)/*the reverse is for two-side lighting*/ - { - glNormal3fv(leftNormal[l]); - glVertex3fv(leftXYZ[l]); - - } - glNormal3fv(botMostNormal); - glVertex3fv(botMostXYZ); - - endtfan(); - - /*update i and botMostV for next loop - */ - i = k+1; - - botMostV[0] = u_left; - botMostV[1] = left_val[k]; - botMostNormal = leftNormal[k]; - botMostXYZ = leftXYZ[k]; - } - else /*left_val[i] > right_val[j])*/ - { - bgntfan(); - glNormal3fv(leftNormal[i]); - glVertex3fv(leftXYZ[i]); - - glNormal3fv(botMostNormal); - glVertex3fv(botMostXYZ); - - - /*find the last k>=j such that - *rightverts[k][0] < leftverts[i][0] - */ - k=j; - while(k< n_right) - { - if(right_val[k] >= left_val[i]) - break; - glNormal3fv(rightNormal[k]); - glVertex3fv(rightXYZ[k]); - - k++; - } - endtfan(); - - /*update j and botMostV for next loop - */ - j=k; - botMostV[0] = u_right; - botMostV[1] = right_val[j-1]; - - botMostNormal = rightNormal[j-1]; - botMostXYZ = rightXYZ[j-1]; - } - } - } - //clean up - free(leftXYZ); - free(rightXYZ); - free(leftNormal); - free(rightNormal); -} - -/*-----------------------begin evalMachine-------------------*/ -void OpenGLSurfaceEvaluator::inMap2fEM(int which, int k, - REAL ulower, - REAL uupper, - int ustride, - int uorder, - REAL vlower, - REAL vupper, - int vstride, - int vorder, - REAL *ctlPoints) -{ - int i,j,x; - surfEvalMachine *temp_em; - switch(which){ - case 0: //vertex - vertex_flag = 1; - temp_em = &em_vertex; - break; - case 1: //normal - normal_flag = 1; - temp_em = &em_normal; - break; - case 2: //color - color_flag = 1; - temp_em = &em_color; - break; - default: - texcoord_flag = 1; - temp_em = &em_texcoord; - break; - } - - REAL *data = temp_em->ctlPoints; - - temp_em->uprime = -1;//initilized - temp_em->vprime = -1; - - temp_em->k = k; - temp_em->u1 = ulower; - temp_em->u2 = uupper; - temp_em->ustride = ustride; - temp_em->uorder = uorder; - temp_em->v1 = vlower; - temp_em->v2 = vupper; - temp_em->vstride = vstride; - temp_em->vorder = vorder; - - /*copy the contrl points from ctlPoints to global_ev_ctlPoints*/ - for (i=0; i<uorder; i++) { - for (j=0; j<vorder; j++) { - for (x=0; x<k; x++) { - data[x] = ctlPoints[x]; - } - ctlPoints += vstride; - data += k; - } - ctlPoints += ustride - vstride * vorder; - } -} - -void OpenGLSurfaceEvaluator::inDoDomain2WithDerivsEM(surfEvalMachine *em, REAL u, REAL v, - REAL *retPoint, REAL *retdu, REAL *retdv) -{ - int j, row, col; - REAL the_uprime; - REAL the_vprime; - REAL p; - REAL pdv; - REAL *data; - - if((em->u2 == em->u1) || (em->v2 == em->v1)) - return; - the_uprime = (u - em->u1) / (em->u2 - em->u1); - the_vprime = (v - em->v1) / (em->v2 - em->v1); - - /* Compute coefficients for values and derivs */ - - /* Use already cached values if possible */ - if(em->uprime != the_uprime) { - inPreEvaluateWithDeriv(em->uorder, the_uprime, em->ucoeff, em->ucoeffDeriv); - em->uprime = the_uprime; - } - if (em->vprime != the_vprime) { - inPreEvaluateWithDeriv(em->vorder, the_vprime, em->vcoeff, em->vcoeffDeriv); - em->vprime = the_vprime; - } - - for (j = 0; j < em->k; j++) { - data=em->ctlPoints+j; - retPoint[j] = retdu[j] = retdv[j] = 0.0; - for (row = 0; row < em->uorder; row++) { - /* - ** Minor optimization. - ** The col == 0 part of the loop is extracted so we don't - ** have to initialize p and pdv to 0. - */ - p = em->vcoeff[0] * (*data); - pdv = em->vcoeffDeriv[0] * (*data); - data += em->k; - for (col = 1; col < em->vorder; col++) { - /* Incrementally build up p, pdv value */ - p += em->vcoeff[col] * (*data); - pdv += em->vcoeffDeriv[col] * (*data); - data += em->k; - } - /* Use p, pdv value to incrementally add up r, du, dv */ - retPoint[j] += em->ucoeff[row] * p; - retdu[j] += em->ucoeffDeriv[row] * p; - retdv[j] += em->ucoeff[row] * pdv; - } - } -} - -void OpenGLSurfaceEvaluator::inDoDomain2EM(surfEvalMachine *em, REAL u, REAL v, - REAL *retPoint) -{ - int j, row, col; - REAL the_uprime; - REAL the_vprime; - REAL p; - REAL *data; - - if((em->u2 == em->u1) || (em->v2 == em->v1)) - return; - the_uprime = (u - em->u1) / (em->u2 - em->u1); - the_vprime = (v - em->v1) / (em->v2 - em->v1); - - /* Compute coefficients for values and derivs */ - - /* Use already cached values if possible */ - if(em->uprime != the_uprime) { - inPreEvaluate(em->uorder, the_uprime, em->ucoeff); - em->uprime = the_uprime; - } - if (em->vprime != the_vprime) { - inPreEvaluate(em->vorder, the_vprime, em->vcoeff); - em->vprime = the_vprime; - } - - for (j = 0; j < em->k; j++) { - data=em->ctlPoints+j; - retPoint[j] = 0.0; - for (row = 0; row < em->uorder; row++) { - /* - ** Minor optimization. - ** The col == 0 part of the loop is extracted so we don't - ** have to initialize p and pdv to 0. - */ - p = em->vcoeff[0] * (*data); - data += em->k; - for (col = 1; col < em->vorder; col++) { - /* Incrementally build up p, pdv value */ - p += em->vcoeff[col] * (*data); - data += em->k; - } - /* Use p, pdv value to incrementally add up r, du, dv */ - retPoint[j] += em->ucoeff[row] * p; - } - } -} - - -void OpenGLSurfaceEvaluator::inDoEvalCoord2EM(REAL u, REAL v) -{ - REAL temp_vertex[5]; - REAL temp_normal[3]; - REAL temp_color[4]; - REAL temp_texcoord[4]; - - if(texcoord_flag) - { - inDoDomain2EM(&em_texcoord, u,v, temp_texcoord); - texcoordCallBack(temp_texcoord, userData); - } - if(color_flag) - { - inDoDomain2EM(&em_color, u,v, temp_color); - colorCallBack(temp_color, userData); - } - - if(normal_flag) //there is a normla map - { - inDoDomain2EM(&em_normal, u,v, temp_normal); - normalCallBack(temp_normal, userData); - - if(vertex_flag) - { - inDoDomain2EM(&em_vertex, u,v,temp_vertex); - if(em_vertex.k == 4) - { - temp_vertex[0] /= temp_vertex[3]; - temp_vertex[1] /= temp_vertex[3]; - temp_vertex[2] /= temp_vertex[3]; - } - temp_vertex[3]=u; - temp_vertex[4]=v; - vertexCallBack(temp_vertex, userData); - } - } - else if(auto_normal_flag) //no normal map but there is a normal callbackfunctin - { - REAL du[4]; - REAL dv[4]; - - /*compute homegeneous point and partial derivatives*/ - inDoDomain2WithDerivsEM(&em_vertex, u,v,temp_vertex,du,dv); - - if(em_vertex.k ==4) - inComputeFirstPartials(temp_vertex, du, dv); - -#ifdef AVOID_ZERO_NORMAL - if(myabs(dv[0]) <= MYZERO && myabs(dv[1]) <= MYZERO && myabs(dv[2]) <= MYZERO) - { - - REAL tempdu[4]; - REAL tempdata[4]; - REAL u1 = em_vertex.u1; - REAL u2 = em_vertex.u2; - if(u-MYDELTA*(u2-u1) < u1) - u = u+ MYDELTA*(u2-u1); - else - u = u-MYDELTA*(u2-u1); - inDoDomain2WithDerivsEM(&em_vertex,u,v, tempdata, tempdu, dv); - - if(em_vertex.k ==4) - inComputeFirstPartials(temp_vertex, du, dv); - } - else if(myabs(du[0]) <= MYZERO && myabs(du[1]) <= MYZERO && myabs(du[2]) <= MYZERO) - { - REAL tempdv[4]; - REAL tempdata[4]; - REAL v1 = em_vertex.v1; - REAL v2 = em_vertex.v2; - if(v-MYDELTA*(v2-v1) < v1) - v = v+ MYDELTA*(v2-v1); - else - v = v-MYDELTA*(v2-v1); - inDoDomain2WithDerivsEM(&em_vertex,u,v, tempdata, du, tempdv); - - if(em_vertex.k ==4) - inComputeFirstPartials(temp_vertex, du, dv); - } -#endif - - /*compute normal*/ - switch(em_vertex.k){ - case 3: - - inComputeNormal2(du, dv, temp_normal); - break; - case 4: - -// inComputeFirstPartials(temp_vertex, du, dv); - inComputeNormal2(du, dv, temp_normal); - - /*transform the homegeneous coordinate of retPoint into inhomogenous one*/ - temp_vertex[0] /= temp_vertex[3]; - temp_vertex[1] /= temp_vertex[3]; - temp_vertex[2] /= temp_vertex[3]; - break; - } - normalCallBack(temp_normal, userData); - temp_vertex[3] = u; - temp_vertex[4] = v; - vertexCallBack(temp_vertex, userData); - - }/*end if auto_normal*/ - else //no normal map, and no normal callback function - { - if(vertex_flag) - { - inDoDomain2EM(&em_vertex, u,v,temp_vertex); - if(em_vertex.k == 4) - { - temp_vertex[0] /= temp_vertex[3]; - temp_vertex[1] /= temp_vertex[3]; - temp_vertex[2] /= temp_vertex[3]; - } - temp_vertex[3] = u; - temp_vertex[4] = v; - vertexCallBack(temp_vertex, userData); - } - } -} - - -void OpenGLSurfaceEvaluator::inBPMEvalEM(bezierPatchMesh* bpm) -{ - int i,j,k; - float u,v; - - int ustride; - int vstride; - -#ifdef USE_LOD - if(bpm->bpatch != NULL) - { - bezierPatch* p=bpm->bpatch; - ustride = p->dimension * p->vorder; - vstride = p->dimension; - - glMap2f( (p->dimension == 3)? GL_MAP2_VERTEX_3 : GL_MAP2_VERTEX_4, - p->umin, - p->umax, - ustride, - p->uorder, - p->vmin, - p->vmax, - vstride, - p->vorder, - p->ctlpoints); - - -/* - inMap2fEM(0, p->dimension, - p->umin, - p->umax, - ustride, - p->uorder, - p->vmin, - p->vmax, - vstride, - p->vorder, - p->ctlpoints); -*/ - } -#else - - if(bpm->bpatch != NULL){ - bezierPatch* p = bpm->bpatch; - ustride = p->dimension * p->vorder; - vstride = p->dimension; - inMap2fEM(0, p->dimension, - p->umin, - p->umax, - ustride, - p->uorder, - p->vmin, - p->vmax, - vstride, - p->vorder, - p->ctlpoints); - } - if(bpm->bpatch_normal != NULL){ - bezierPatch* p = bpm->bpatch_normal; - ustride = p->dimension * p->vorder; - vstride = p->dimension; - inMap2fEM(1, p->dimension, - p->umin, - p->umax, - ustride, - p->uorder, - p->vmin, - p->vmax, - vstride, - p->vorder, - p->ctlpoints); - } - if(bpm->bpatch_color != NULL){ - bezierPatch* p = bpm->bpatch_color; - ustride = p->dimension * p->vorder; - vstride = p->dimension; - inMap2fEM(2, p->dimension, - p->umin, - p->umax, - ustride, - p->uorder, - p->vmin, - p->vmax, - vstride, - p->vorder, - p->ctlpoints); - } - if(bpm->bpatch_texcoord != NULL){ - bezierPatch* p = bpm->bpatch_texcoord; - ustride = p->dimension * p->vorder; - vstride = p->dimension; - inMap2fEM(3, p->dimension, - p->umin, - p->umax, - ustride, - p->uorder, - p->vmin, - p->vmax, - vstride, - p->vorder, - p->ctlpoints); - } -#endif - - - k=0; - for(i=0; i<bpm->index_length_array; i++) - { -#ifdef USE_LOD - if(bpm->type_array[i] == GL_POLYGON) //a mesh - { - GLfloat *temp = bpm->UVarray+k; - GLfloat u0 = temp[0]; - GLfloat v0 = temp[1]; - GLfloat u1 = temp[2]; - GLfloat v1 = temp[3]; - GLint nu = (GLint) ( temp[4]); - GLint nv = (GLint) ( temp[5]); - GLint umin = (GLint) ( temp[6]); - GLint vmin = (GLint) ( temp[7]); - GLint umax = (GLint) ( temp[8]); - GLint vmax = (GLint) ( temp[9]); - - glMapGrid2f(LOD_eval_level*nu, u0, u1, LOD_eval_level*nv, v0, v1); - glEvalMesh2(GL_FILL, LOD_eval_level*umin, LOD_eval_level*umax, LOD_eval_level*vmin, LOD_eval_level*vmax); - } - else - { - LOD_eval(bpm->length_array[i], bpm->UVarray+k, bpm->type_array[i], - 0 - ); - } - k+= 2*bpm->length_array[i]; - -#else //undef USE_LOD - -#ifdef CRACK_TEST -if( bpm->bpatch->umin == 2 && bpm->bpatch->umax == 3 - && bpm->bpatch->vmin ==2 && bpm->bpatch->vmax == 3) -{ -REAL vertex[4]; -REAL normal[4]; -#ifdef DEBUG -printf("***number ****1\n"); -#endif - -beginCallBack(GL_QUAD_STRIP, NULL); -inDoEvalCoord2EM(3.0, 3.0); -inDoEvalCoord2EM(2.0, 3.0); -inDoEvalCoord2EM(3.0, 2.7); -inDoEvalCoord2EM(2.0, 2.7); -inDoEvalCoord2EM(3.0, 2.0); -inDoEvalCoord2EM(2.0, 2.0); -endCallBack(NULL); - -beginCallBack(GL_TRIANGLE_STRIP, NULL); -inDoEvalCoord2EM(2.0, 3.0); -inDoEvalCoord2EM(2.0, 2.0); -inDoEvalCoord2EM(2.0, 2.7); -endCallBack(NULL); - -} -if( bpm->bpatch->umin == 1 && bpm->bpatch->umax == 2 - && bpm->bpatch->vmin ==2 && bpm->bpatch->vmax == 3) -{ -#ifdef DEBUG -printf("***number 3\n"); -#endif -beginCallBack(GL_QUAD_STRIP, NULL); -inDoEvalCoord2EM(2.0, 3.0); -inDoEvalCoord2EM(1.0, 3.0); -inDoEvalCoord2EM(2.0, 2.3); -inDoEvalCoord2EM(1.0, 2.3); -inDoEvalCoord2EM(2.0, 2.0); -inDoEvalCoord2EM(1.0, 2.0); -endCallBack(NULL); - -beginCallBack(GL_TRIANGLE_STRIP, NULL); -inDoEvalCoord2EM(2.0, 2.3); -inDoEvalCoord2EM(2.0, 2.0); -inDoEvalCoord2EM(2.0, 3.0); -endCallBack(NULL); - -} -return; -#endif //CRACK_TEST - - beginCallBack(bpm->type_array[i], userData); - - for(j=0; j<bpm->length_array[i]; j++) - { - u = bpm->UVarray[k]; - v = bpm->UVarray[k+1]; -#ifdef USE_LOD - LOD_EVAL_COORD(u,v); -// glEvalCoord2f(u,v); -#else - -#ifdef GENERIC_TEST - float temp_normal[3]; - float temp_vertex[3]; - if(temp_signal == 0) - { - gTessVertexSphere(u,v, temp_normal, temp_vertex); -//printf("normal=(%f,%f,%f)\n", temp_normal[0], temp_normal[1], temp_normal[2])//printf("veretx=(%f,%f,%f)\n", temp_vertex[0], temp_vertex[1], temp_vertex[2]); - normalCallBack(temp_normal, userData); - vertexCallBack(temp_vertex, userData); - } - else if(temp_signal == 1) - { - gTessVertexCyl(u,v, temp_normal, temp_vertex); -//printf("normal=(%f,%f,%f)\n", temp_normal[0], temp_normal[1], temp_normal[2])//printf("veretx=(%f,%f,%f)\n", temp_vertex[0], temp_vertex[1], temp_vertex[2]); - normalCallBack(temp_normal, userData); - vertexCallBack(temp_vertex, userData); - } - else -#endif //GENERIC_TEST - - inDoEvalCoord2EM(u,v); - -#endif //USE_LOD - - k += 2; - } - endCallBack(userData); - -#endif //USE_LOD - } -} - -void OpenGLSurfaceEvaluator::inBPMListEvalEM(bezierPatchMesh* list) -{ - bezierPatchMesh* temp; - for(temp = list; temp != NULL; temp = temp->next) - { - inBPMEvalEM(temp); - } -} - diff --git a/src/glu/sgi/libnurbs/interface/mystdio.h b/src/glu/sgi/libnurbs/interface/mystdio.h deleted file mode 100644 index 5ab49effd1a..00000000000 --- a/src/glu/sgi/libnurbs/interface/mystdio.h +++ /dev/null @@ -1,60 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * mystdio.h - * - */ - -#ifndef __glumystdio_h_ -#define __glumystdio_h_ - -#ifdef STANDALONE -inline void _glu_dprintf( const char *, ... ) { } -#endif - -#ifdef LIBRARYBUILD -#ifndef NDEBUG -#include <stdio.h> -#define _glu_dprintf printf -#else -inline void _glu_dprintf( const char *, ... ) { } -#endif -#endif - -#ifdef GLBUILD -inline void _glu_dprintf( const char *, ... ) { } -#endif - -#ifndef NULL -#define NULL 0 -#endif - -#endif /* __glumystdio_h_ */ diff --git a/src/glu/sgi/libnurbs/interface/mystdlib.h b/src/glu/sgi/libnurbs/interface/mystdlib.h deleted file mode 100644 index ab7a3b273a3..00000000000 --- a/src/glu/sgi/libnurbs/interface/mystdlib.h +++ /dev/null @@ -1,57 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * mystdlib.h - * - */ - -#ifndef __glumystdlib_h_ -#define __glumystdlib_h_ - -#ifdef STANDALONE -typedef unsigned int size_t; -extern "C" void abort( void ); -extern "C" void * malloc( size_t ); -extern "C" void free( void * ); -#endif - -#ifdef LIBRARYBUILD -#include <stdlib.h> -#endif - -#ifdef GLBUILD -typedef unsigned int size_t; -extern "C" void abort( void ); -extern "C" void * malloc( size_t ); -extern "C" void free( void * ); -#endif - -#endif /* __glumystdlib_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/arc.cc b/src/glu/sgi/libnurbs/internals/arc.cc deleted file mode 100644 index cd4c4048a0a..00000000000 --- a/src/glu/sgi/libnurbs/internals/arc.cc +++ /dev/null @@ -1,346 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * arc.c++ - * - */ - -#include <stdio.h> -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "arc.h" -#include "bin.h" -#include "pwlarc.h" -#include "simplemath.h" - -/* local preprocessor definitions */ -#define ZERO 0.00001/*0.000001*/ - -const int Arc::bezier_tag = (1<<13); -const int Arc::arc_tag = (1<<3); -const int Arc::tail_tag = (1<<6); - -/*-------------------------------------------------------------------------- - * makeSide - attach a pwl arc to an arc and mark it as a border arc - *-------------------------------------------------------------------------- - */ - -void -Arc::makeSide( PwlArc *pwl, arc_side side ) -{ - assert( pwl != 0); - assert( pwlArc == 0 ); - assert( pwl->npts > 0 ); - assert( pwl->pts != 0); - pwlArc = pwl; - clearbezier(); - setside( side ); -} - - -/*-------------------------------------------------------------------------- - * numpts - count number of points on arc loop - *-------------------------------------------------------------------------- - */ - -int -Arc::numpts( void ) -{ - Arc_ptr jarc = this; - int npts = 0; - do { - npts += jarc->pwlArc->npts; - jarc = jarc->next; - } while( jarc != this ); - return npts; -} - -/*-------------------------------------------------------------------------- - * markverts - mark each point with id of arc - *-------------------------------------------------------------------------- - */ - -void -Arc::markverts( void ) -{ - Arc_ptr jarc = this; - - do { - TrimVertex *p = jarc->pwlArc->pts; - for( int i=0; i<jarc->pwlArc->npts; i++ ) - p[i].nuid = jarc->nuid; - jarc = jarc->next; - } while( jarc != this ); -} - -/*-------------------------------------------------------------------------- - * getextrema - find axis extrema on arc loop - *-------------------------------------------------------------------------- - */ - -void -Arc::getextrema( Arc_ptr extrema[4] ) -{ - REAL leftpt, botpt, rightpt, toppt; - - extrema[0] = extrema[1] = extrema[2] = extrema[3] = this; - - leftpt = rightpt = this->tail()[0]; - botpt = toppt = this->tail()[1]; - - for( Arc_ptr jarc = this->next; jarc != this; jarc = jarc->next ) { - if ( jarc->tail()[0] < leftpt || - (jarc->tail()[0] <= leftpt && jarc->rhead()[0]<=leftpt)) { - leftpt = jarc->pwlArc->pts->param[0]; - extrema[1] = jarc; - } - if ( jarc->tail()[0] > rightpt || - (jarc->tail()[0] >= rightpt && jarc->rhead()[0] >= rightpt)) { - rightpt = jarc->pwlArc->pts->param[0]; - extrema[3] = jarc; - } - if ( jarc->tail()[1] < botpt || - (jarc->tail()[1] <= botpt && jarc->rhead()[1] <= botpt )) { - botpt = jarc->pwlArc->pts->param[1]; - extrema[2] = jarc; - } - if ( jarc->tail()[1] > toppt || - (jarc->tail()[1] >= toppt && jarc->rhead()[1] >= toppt)) { - toppt = jarc->pwlArc->pts->param[1]; - extrema[0] = jarc; - } - } -} - - -/*------------------------------------------------------------------------- - * show - print to the stdout the vertices of a pwl arc - *------------------------------------------------------------------------- - */ - -void -Arc::show() -{ -#ifndef NDEBUG - _glu_dprintf( "\tPWLARC NP: %d FL: 1\n", pwlArc->npts ); - for( int i = 0; i < pwlArc->npts; i++ ) { - _glu_dprintf( "\t\tVERTEX %f %f\n", pwlArc->pts[i].param[0], - pwlArc->pts[i].param[1] ); - } -#endif -} - -/*------------------------------------------------------------------------- - * print - print out the vertices of all pwl arcs on a loop - *------------------------------------------------------------------------- - */ - -void -Arc::print( void ) -{ - Arc_ptr jarc = this; - -#ifndef NDEBUG - _glu_dprintf( "BGNTRIM\n" ); -#endif - do { - jarc->show( ); - jarc = jarc->next; - } while (jarc != this); -#ifndef NDEBUG - _glu_dprintf("ENDTRIM\n" ); -#endif -} - -/*------------------------------------------------------------------------- - * isDisconnected - check if tail of arc and head of prev meet - *------------------------------------------------------------------------- - */ - -int -Arc::isDisconnected( void ) -{ - if( pwlArc == 0 ) return 0; - if( prev->pwlArc == 0 ) return 0; - - REAL *p0 = tail(); - REAL *p1 = prev->rhead(); - - if( ((p0[0] - p1[0]) > ZERO) || ((p1[0] - p0[0]) > ZERO) || - ((p0[1] - p1[1]) > ZERO) || ((p1[1] - p0[1]) > ZERO) ) { -#ifndef NDEBUG - _glu_dprintf( "x coord = %f %f %f\n", p0[0], p1[0], p0[0] - p1[0] ); - _glu_dprintf( "y coord = %f %f %f\n", p0[1], p1[1], p0[1] - p1[1] ); -#endif - return 1; - } else { - /* average two points together */ - p0[0] = p1[0] = (p1[0] + p0[0]) * 0.5; - p0[1] = p1[1] = (p1[1] + p0[1]) * 0.5; - return 0; - } -} - -/*------------------------------------------------------------------------- - * neq_vert - assert that two 2D vertices are not equal - *------------------------------------------------------------------------- - */ - -inline static int -neq_vert( REAL *v1, REAL *v2 ) -{ - return ((v1[0] != v2[0]) || (v1[1] != v2[1] )) ? 1 : 0; -} - -/*------------------------------------------------------------------------- - * check - verify consistency of a loop, including - * 1) if pwl, no two consecutive vertices are identical - * 2) the circular link pointers are valid - * 3) the geometric info at the head and tail are consistent - *------------------------------------------------------------------------- - */ - -int -Arc::check( void ) -{ - if( this == 0 ) return 1; - Arc_ptr jarc = this; - do { - assert( (jarc->pwlArc != 0) || (jarc->bezierArc != 0) ); - - if (jarc->prev == 0 || jarc->next == 0) { -#ifndef NDEBUG - _glu_dprintf( "checkjarc:null next/prev pointer\n"); - jarc->print( ); -#endif - return 0; - } - - if (jarc->next->prev != jarc) { -#ifndef NDEBUG - _glu_dprintf( "checkjarc: pointer linkage screwed up\n"); - jarc->print( ); -#endif - return 0; - } - - if( jarc->pwlArc ) { -#ifndef NDEBUG - assert( jarc->pwlArc->npts >= 1 ); - assert( jarc->pwlArc->npts < 100000 ); -/* - for( int i=0; i < jarc->pwlArc->npts-1; i++ ) - assert( neq_vert( jarc->pwlArc->pts[i].param, - jarc->pwlArc->pts[i+1].param) ); -*/ -#endif - if( jarc->prev->pwlArc ) { - if( jarc->tail()[1] != jarc->prev->rhead()[1] ) { -#ifndef NDEBUG - _glu_dprintf( "checkjarc: geometric linkage screwed up 1\n"); - jarc->prev->show(); - jarc->show(); -#endif - return 0; - } - if( jarc->tail()[0] != jarc->prev->rhead()[0] ) { - -#ifndef NDEBUG - _glu_dprintf( "checkjarc: geometric linkage screwed up 2\n"); - jarc->prev->show(); - jarc->show(); -#endif - return 0; - } - } - if( jarc->next->pwlArc ) { - if( jarc->next->tail()[0] != jarc->rhead()[0] ) { -#ifndef NDEBUG - _glu_dprintf( "checkjarc: geometric linkage screwed up 3\n"); - jarc->show(); - jarc->next->show(); -#endif - return 0; - } - if( jarc->next->tail()[1] != jarc->rhead()[1] ) { -#ifndef NDEBUG - _glu_dprintf( "checkjarc: geometric linkage screwed up 4\n"); - jarc->show(); - jarc->next->show(); -#endif - return 0; - } - } - if( jarc->isbezier() ) { - assert( jarc->pwlArc->npts == 2 ); - assert( (jarc->pwlArc->pts[0].param[0] == \ - jarc->pwlArc->pts[1].param[0]) ||\ - (jarc->pwlArc->pts[0].param[1] == \ - jarc->pwlArc->pts[1].param[1]) ); - } - } - jarc = jarc->next; - } while (jarc != this); - return 1; -} - - -#define TOL 0.00001 - -inline long tooclose( REAL x, REAL y ) -{ - return (glu_abs(x-y) < TOL) ? 1 : 0; -} - - -/*-------------------------------------------------------------------------- - * append - append a jordan arc to a circularly linked list - *-------------------------------------------------------------------------- - */ - -Arc_ptr -Arc::append( Arc_ptr jarc ) -{ - if( jarc != 0 ) { - next = jarc->next; - prev = jarc; - next->prev = prev->next = this; - } else { - next = prev = this; - } - return this; -} - diff --git a/src/glu/sgi/libnurbs/internals/arc.h b/src/glu/sgi/libnurbs/internals/arc.h deleted file mode 100644 index ca397f3b1fd..00000000000 --- a/src/glu/sgi/libnurbs/internals/arc.h +++ /dev/null @@ -1,139 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * arc.h - * - */ - -#ifndef __gluarc_h_ -#define __gluarc_h_ - -#include "myassert.h" -#include "bufpool.h" -#include "mystdio.h" -#include "types.h" -#include "pwlarc.h" -#include "trimvertex.h" - -class Bin; -class Arc; -struct BezierArc; - -typedef class Arc *Arc_ptr; - -enum arc_side { arc_none = 0, arc_right, arc_top, arc_left, arc_bottom }; - - -class Arc: public PooledObj { /* an arc, in two list, the trim list and bin */ - -public: - static const int bezier_tag; - static const int arc_tag; - static const int tail_tag; - Arc_ptr prev; /* trim list pointer */ - Arc_ptr next; /* trim list pointer */ - Arc_ptr link; /* bin pointers */ - BezierArc * bezierArc; /* associated bezier arc */ - PwlArc * pwlArc; /* associated pwl arc */ - long type; /* curve type */ - long nuid; - - inline Arc( Arc *, PwlArc * ); - inline Arc( arc_side, long ); - - Arc_ptr append( Arc_ptr ); - int check( void ); - int isMonotone( void ); - int isDisconnected( void ); - int numpts( void ); - void markverts( void ); - void getextrema( Arc_ptr[4] ); - void print( void ); - void show( void ); - void makeSide( PwlArc *, arc_side ); - inline int isTessellated() { return pwlArc ? 1 : 0; } - inline long isbezier() { return type & bezier_tag; } - inline void setbezier() { type |= bezier_tag; } - inline void clearbezier() { type &= ~bezier_tag; } - inline long npts() { return pwlArc->npts; } - inline TrimVertex * pts() { return pwlArc->pts; } - inline REAL * tail() { return pwlArc->pts[0].param; } - inline REAL * head() { return next->pwlArc->pts[0].param; } - inline REAL * rhead() { return pwlArc->pts[pwlArc->npts-1].param; } - inline long ismarked() { return type & arc_tag; } - inline void setmark() { type |= arc_tag; } - inline void clearmark() { type &= (~arc_tag); } - inline void clearside() { type &= ~(0x7 << 8); } - inline void setside( arc_side s ) { clearside(); type |= (((long)s)<<8); } - inline arc_side getside() { return (arc_side) ((type>>8) & 0x7); } - inline int getitail() { return type & tail_tag; } - inline void setitail() { type |= tail_tag; } - inline void clearitail() { type &= (~tail_tag); } -}; - -/*-------------------------------------------------------------------------- - * Arc - initialize a new Arc with the same type and uid of - * a given Arc and a given pwl arc - *-------------------------------------------------------------------------- - */ - -inline -Arc::Arc( Arc *j, PwlArc *p ) -{ - prev = NULL; - next = NULL; - link = NULL; - bezierArc = NULL; - pwlArc = p; - type = j->type; - nuid = j->nuid; -} - -/*-------------------------------------------------------------------------- - * Arc - initialize a new Arc with the same type and uid of - * a given Arc and a given pwl arc - *-------------------------------------------------------------------------- - */ - -inline -Arc::Arc( arc_side side, long _nuid ) -{ - prev = NULL; - next = NULL; - link = NULL; - bezierArc = NULL; - pwlArc = NULL; - type = 0; - setside( side ); - nuid = _nuid; -} - -#endif /* __gluarc_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/arcsorter.cc b/src/glu/sgi/libnurbs/internals/arcsorter.cc deleted file mode 100644 index 1f85cb7108a..00000000000 --- a/src/glu/sgi/libnurbs/internals/arcsorter.cc +++ /dev/null @@ -1,172 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * arcsorter.c++ - * - */ - -#ifndef __gluarcsorter_c_ -#define __gluarcsorter_c_ - -#include "glimports.h" -#include "arc.h" -#include "arcsorter.h" -#include "subdivider.h" - -ArcSorter::ArcSorter(Subdivider &s) : Sorter( sizeof( Arc ** ) ), subdivider(s) -{ -} - -int -ArcSorter::qscmp( char *, char * ) -{ - _glu_dprintf( "ArcSorter::qscmp: pure virtual called\n" ); - return 0; -} - -void -ArcSorter::qsort( Arc **a, int n ) -{ - Sorter::qsort( (void *) a, n ); -} - -void -ArcSorter::qsexc( char *i, char *j )// i<-j, j<-i -{ - Arc **jarc1 = (Arc **) i; - Arc **jarc2 = (Arc **) j; - Arc *tmp = *jarc1; - *jarc1 = *jarc2; - *jarc2 = tmp; -} - -void -ArcSorter::qstexc( char *i, char *j, char *k )// i<-k, k<-j, j<-i -{ - Arc **jarc1 = (Arc **) i; - Arc **jarc2 = (Arc **) j; - Arc **jarc3 = (Arc **) k; - Arc *tmp = *jarc1; - *jarc1 = *jarc3; - *jarc3 = *jarc2; - *jarc2 = tmp; -} - - -ArcSdirSorter::ArcSdirSorter( Subdivider &s ) : ArcSorter(s) -{ -} - -int -ArcSdirSorter::qscmp( char *i, char *j ) -{ - Arc *jarc1 = *(Arc **) i; - Arc *jarc2 = *(Arc **) j; - - int v1 = (jarc1->getitail() ? 0 : (jarc1->pwlArc->npts - 1)); - int v2 = (jarc2->getitail() ? 0 : (jarc2->pwlArc->npts - 1)); - - REAL diff = jarc1->pwlArc->pts[v1].param[1] - - jarc2->pwlArc->pts[v2].param[1]; - - if( diff < 0.0) - return -1; - else if( diff > 0.0) - return 1; - else { - if( v1 == 0 ) { - if( jarc2->tail()[0] < jarc1->tail()[0] ) { - return subdivider.ccwTurn_sl( jarc2, jarc1 ) ? 1 : -1; - } else { - return subdivider.ccwTurn_sr( jarc2, jarc1 ) ? -1 : 1; - } - } else { - if( jarc2->head()[0] < jarc1->head()[0] ) { - return subdivider.ccwTurn_sl( jarc1, jarc2 ) ? -1 : 1; - } else { - return subdivider.ccwTurn_sr( jarc1, jarc2 ) ? 1 : -1; - } - } - } -} - -ArcTdirSorter::ArcTdirSorter( Subdivider &s ) : ArcSorter(s) -{ -} - -/*---------------------------------------------------------------------------- - * ArcTdirSorter::qscmp - - * compare two axis monotone arcs that are incident - * to the line T == compare_value. Determine which of the - * two intersects that line with a LESSER S value. If - * jarc1 does, return 1. If jarc2 does, return -1. - *---------------------------------------------------------------------------- - */ -int -ArcTdirSorter::qscmp( char *i, char *j ) -{ - Arc *jarc1 = *(Arc **) i; - Arc *jarc2 = *(Arc **) j; - - int v1 = (jarc1->getitail() ? 0 : (jarc1->pwlArc->npts - 1)); - int v2 = (jarc2->getitail() ? 0 : (jarc2->pwlArc->npts - 1)); - - REAL diff = jarc1->pwlArc->pts[v1].param[0] - - jarc2->pwlArc->pts[v2].param[0]; - - if( diff < 0.0) - return 1; - else if( diff > 0.0) - return -1; - else { - if( v1 == 0 ) { - if (jarc2->tail()[1] < jarc1->tail()[1]) { - return subdivider.ccwTurn_tl( jarc2, jarc1 ) ? 1 : -1; - } else { - return subdivider.ccwTurn_tr( jarc2, jarc1 ) ? -1 : 1; - } - } else { - if( jarc2->head()[1] < jarc1->head()[1] ) { - return subdivider.ccwTurn_tl( jarc1, jarc2 ) ? -1 : 1; - } else { - return subdivider.ccwTurn_tr( jarc1, jarc2 ) ? 1 : -1; - } - } - } -} - - - -#endif /* __gluarcsorter_c_ */ diff --git a/src/glu/sgi/libnurbs/internals/arcsorter.h b/src/glu/sgi/libnurbs/internals/arcsorter.h deleted file mode 100644 index a55df926772..00000000000 --- a/src/glu/sgi/libnurbs/internals/arcsorter.h +++ /dev/null @@ -1,72 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * arcsorter.h - * - */ - -#ifndef __gluarcsorter_h_ -#define __gluarcsorter_h_ - -#include "sorter.h" - -class Arc; -class Subdivider; - -class ArcSorter : private Sorter { -public: - ArcSorter(Subdivider &); - void qsort( Arc **a, int n ); -protected: - virtual int qscmp( char *, char * ); - Subdivider& subdivider; -private: - void qsexc( char *i, char *j ); // i<-j, j<-i - void qstexc( char *i, char *j, char *k ); // i<-k, k<-j, j<-i -}; - - -class ArcSdirSorter : public ArcSorter { -public: - ArcSdirSorter( Subdivider & ); -private: - int qscmp( char *, char * ); -}; - - -class ArcTdirSorter : public ArcSorter { -public: - ArcTdirSorter( Subdivider & ); -private: - int qscmp( char *, char * ); -}; - -#endif /* __gluarcsorter_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/arctess.cc b/src/glu/sgi/libnurbs/internals/arctess.cc deleted file mode 100644 index 29e7cf4c002..00000000000 --- a/src/glu/sgi/libnurbs/internals/arctess.cc +++ /dev/null @@ -1,611 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * arctessellator.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "arctess.h" -#include "bufpool.h" -#include "simplemath.h" -#include "bezierarc.h" -#include "trimvertex.h" -#include "trimvertpool.h" - -#define NOELIMINATION - -#define steps_function(large, small, rate) (max(1, 1+ (int) ((large-small)/rate))); - -/*----------------------------------------------------------------------------- - * ArcTessellator - construct an ArcTessellator - *----------------------------------------------------------------------------- - */ - -ArcTessellator::ArcTessellator( TrimVertexPool& t, Pool& p ) - : pwlarcpool(p), trimvertexpool(t) -{ -} - -/*----------------------------------------------------------------------------- - * ~ArcTessellator - destroy an ArcTessellator - *----------------------------------------------------------------------------- - */ - -ArcTessellator::~ArcTessellator( void ) -{ -} - -/*----------------------------------------------------------------------------- - * bezier - construct a bezier arc and attach it to an Arc - *----------------------------------------------------------------------------- - */ - -void -ArcTessellator::bezier( Arc *arc, REAL s1, REAL s2, REAL t1, REAL t2 ) -{ - assert( arc != 0 ); - assert( ! arc->isTessellated() ); - -#ifndef NDEBUG - switch( arc->getside() ) { - case arc_left: - assert( s1 == s2 ); - assert( t2 < t1 ); - break; - case arc_right: - assert( s1 == s2 ); - assert( t1 < t2 ); - break; - case arc_top: - assert( t1 == t2 ); - assert( s2 < s1 ); - break; - case arc_bottom: - assert( t1 == t2 ); - assert( s1 < s2 ); - break; - case arc_none: - (void) abort(); - break; - } -#endif - - TrimVertex *p = trimvertexpool.get(2); - arc->pwlArc = new(pwlarcpool) PwlArc( 2, p ); - p[0].param[0] = s1; - p[0].param[1] = t1; - p[1].param[0] = s2; - p[1].param[1] = t2; - assert( (s1 == s2) || (t1 == t2) ); - arc->setbezier(); -} - - -/*----------------------------------------------------------------------------- - * pwl_left - construct a left boundary pwl arc and attach it to an arc - *----------------------------------------------------------------------------- - */ - -void -ArcTessellator::pwl_left( Arc *arc, REAL s, REAL t1, REAL t2, REAL rate ) -{ - assert( t2 < t1 ); - -/* if(rate <= 0.06) rate = 0.06;*/ -/* int nsteps = 1 + (int) ((t1 - t2) / rate ); */ - int nsteps = steps_function(t1, t2, rate); - - - REAL stepsize = (t1 - t2) / (REAL) nsteps; - - TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); - int i; - for( i = nsteps; i > 0; i-- ) { - newvert[i].param[0] = s; - newvert[i].param[1] = t2; - t2 += stepsize; - } - newvert[i].param[0] = s; - newvert[i].param[1] = t1; - - arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_left ); -} - -/*----------------------------------------------------------------------------- - * pwl_right - construct a right boundary pwl arc and attach it to an arc - *----------------------------------------------------------------------------- - */ - -void -ArcTessellator::pwl_right( Arc *arc, REAL s, REAL t1, REAL t2, REAL rate ) -{ - assert( t1 < t2 ); - -/* if(rate <= 0.06) rate = 0.06;*/ - -/* int nsteps = 1 + (int) ((t2 - t1) / rate ); */ - int nsteps = steps_function(t2,t1,rate); - REAL stepsize = (t2 - t1) / (REAL) nsteps; - - TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); - int i; - for( i = 0; i < nsteps; i++ ) { - newvert[i].param[0] = s; - newvert[i].param[1] = t1; - t1 += stepsize; - } - newvert[i].param[0] = s; - newvert[i].param[1] = t2; - - arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_right ); -} - - -/*----------------------------------------------------------------------------- - * pwl_top - construct a top boundary pwl arc and attach it to an arc - *----------------------------------------------------------------------------- - */ - -void -ArcTessellator::pwl_top( Arc *arc, REAL t, REAL s1, REAL s2, REAL rate ) -{ - assert( s2 < s1 ); - -/* if(rate <= 0.06) rate = 0.06;*/ - -/* int nsteps = 1 + (int) ((s1 - s2) / rate ); */ - int nsteps = steps_function(s1,s2,rate); - REAL stepsize = (s1 - s2) / (REAL) nsteps; - - TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); - int i; - for( i = nsteps; i > 0; i-- ) { - newvert[i].param[0] = s2; - newvert[i].param[1] = t; - s2 += stepsize; - } - newvert[i].param[0] = s1; - newvert[i].param[1] = t; - - arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_top ); -} - -/*----------------------------------------------------------------------------- - * pwl_bottom - construct a bottom boundary pwl arc and attach it to an arc - *----------------------------------------------------------------------------- - */ - -void -ArcTessellator::pwl_bottom( Arc *arc, REAL t, REAL s1, REAL s2, REAL rate ) -{ - assert( s1 < s2 ); - -/* if(rate <= 0.06) rate = 0.06;*/ - -/* int nsteps = 1 + (int) ((s2 - s1) / rate ); */ - int nsteps = steps_function(s2,s1,rate); - REAL stepsize = (s2 - s1) / (REAL) nsteps; - - TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); - int i; - for( i = 0; i < nsteps; i++ ) { - newvert[i].param[0] = s1; - newvert[i].param[1] = t; - s1 += stepsize; - } - newvert[i].param[0] = s2; - newvert[i].param[1] = t; - - arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_bottom ); -} - -/*----------------------------------------------------------------------------- - * pwl - construct a pwl arc and attach it to an arc - *----------------------------------------------------------------------------- - */ - -void -ArcTessellator::pwl( Arc *arc, REAL s1, REAL s2, REAL t1, REAL t2, REAL rate ) -{ - -/* if(rate <= 0.06) rate = 0.06;*/ - - int snsteps = 1 + (int) (glu_abs(s2 - s1) / rate ); - int tnsteps = 1 + (int) (glu_abs(t2 - t1) / rate ); - int nsteps = max(1,max( snsteps, tnsteps )); - - REAL sstepsize = (s2 - s1) / (REAL) nsteps; - REAL tstepsize = (t2 - t1) / (REAL) nsteps; - TrimVertex *newvert = trimvertexpool.get( nsteps+1 ); - long i; - for( i = 0; i < nsteps; i++ ) { - newvert[i].param[0] = s1; - newvert[i].param[1] = t1; - s1 += sstepsize; - t1 += tstepsize; - } - newvert[i].param[0] = s2; - newvert[i].param[1] = t2; - - /* arc->makeSide( new(pwlarcpool) PwlArc( nsteps+1, newvert ), arc_bottom ); */ - arc->pwlArc = new(pwlarcpool) PwlArc( nsteps+1, newvert ); - - arc->clearbezier(); - arc->clearside( ); -} - - -/*----------------------------------------------------------------------------- - * tessellateLinear - constuct a linear pwl arc and attach it to an Arc - *----------------------------------------------------------------------------- - */ - -void -ArcTessellator::tessellateLinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational ) -{ - assert( arc->pwlArc == NULL ); - REAL s1, s2, t1, t2; - - //we don't need to scale by arc_stepsize if the trim curve - //is piecewise linear. Reason: In pwl_right, pwl_left, pwl_top, pwl_left, - //and pwl, the nsteps is computed by deltaU (or V) /stepsize. - //The quantity deltaU/arc_stepsize doesn't have any meaning. And - //it causes problems: see bug 517641 - REAL stepsize = geo_stepsize; /* * arc_stepsize*/; - - BezierArc *b = arc->bezierArc; - - if( isrational ) { - s1 = b->cpts[0] / b->cpts[2]; - t1 = b->cpts[1] / b->cpts[2]; - s2 = b->cpts[b->stride+0] / b->cpts[b->stride+2]; - t2 = b->cpts[b->stride+1] / b->cpts[b->stride+2]; - } else { - s1 = b->cpts[0]; - t1 = b->cpts[1]; - s2 = b->cpts[b->stride+0]; - t2 = b->cpts[b->stride+1]; - } - if( s1 == s2 ) - if( t1 < t2 ) - pwl_right( arc, s1, t1, t2, stepsize ); - else - pwl_left( arc, s1, t1, t2, stepsize ); - else if( t1 == t2 ) - if( s1 < s2 ) - pwl_bottom( arc, t1, s1, s2, stepsize ); - else - pwl_top( arc, t1, s1, s2, stepsize ); - else - pwl( arc, s1, s2, t1, t2, stepsize ); -} - -/*----------------------------------------------------------------------------- - * tessellateNonlinear - constuct a nonlinear pwl arc and attach it to an Arc - *----------------------------------------------------------------------------- - */ - -void -ArcTessellator::tessellateNonlinear( Arc *arc, REAL geo_stepsize, REAL arc_stepsize, int isrational ) -{ - assert( arc->pwlArc == NULL ); - - REAL stepsize = geo_stepsize * arc_stepsize; - - BezierArc *bezierArc = arc->bezierArc; - - REAL size; //bounding box size of the curve in UV - { - int i,j; - REAL min_u, min_v, max_u,max_v; - min_u = max_u = bezierArc->cpts[0]; - min_v = max_v = bezierArc->cpts[1]; - for(i=1, j=bezierArc->stride; i<bezierArc->order; i++, j+= bezierArc->stride) - { - if(bezierArc->cpts[j] < min_u) - min_u = bezierArc->cpts[j]; - if(bezierArc->cpts[j] > max_u) - max_u = bezierArc->cpts[j]; - if(bezierArc->cpts[j+1] < min_v) - min_v = bezierArc->cpts[j+1]; - if(bezierArc->cpts[j+1] > max_v) - max_v = bezierArc->cpts[j+1]; - } - - size = max_u - min_u; - if(size < max_v - min_v) - size = max_v - min_v; - } - - /*int nsteps = 1 + (int) (1.0/stepsize);*/ - - int nsteps = (int) (size/stepsize); - if(nsteps <=0) - nsteps=1; - - TrimVertex *vert = trimvertexpool.get( nsteps+1 ); - REAL dp = 1.0/nsteps; - - - arc->pwlArc = new(pwlarcpool) PwlArc(); - arc->pwlArc->pts = vert; - - if( isrational ) { - REAL pow_u[MAXORDER], pow_v[MAXORDER], pow_w[MAXORDER]; - trim_power_coeffs( bezierArc, pow_u, 0 ); - trim_power_coeffs( bezierArc, pow_v, 1 ); - trim_power_coeffs( bezierArc, pow_w, 2 ); - - /* compute first point exactly */ - REAL *b = bezierArc->cpts; - vert->param[0] = b[0]/b[2]; - vert->param[1] = b[1]/b[2]; - - /* strength reduction on p = dp * step would introduce error */ - int step; -#ifndef NOELIMINATION - int ocanremove = 0; -#endif - register long order = bezierArc->order; - for( step=1, ++vert; step<nsteps; step++, vert++ ) { - register REAL p = dp * step; - register REAL u = pow_u[0]; - register REAL v = pow_v[0]; - register REAL w = pow_w[0]; - for( register int i = 1; i < order; i++ ) { - u = u * p + pow_u[i]; - v = v * p + pow_v[i]; - w = w * p + pow_w[i]; - } - vert->param[0] = u/w; - vert->param[1] = v/w; -#ifndef NOELIMINATION - REAL ds = glu_abs(vert[0].param[0] - vert[-1].param[0]); - REAL dt = glu_abs(vert[0].param[1] - vert[-1].param[1]); - int canremove = (ds<geo_stepsize && dt<geo_stepsize) ? 1 : 0; - REAL ods=0.0, odt=0.0; - - if( ocanremove && canremove ) { - REAL nds = ds + ods; - REAL ndt = dt + odt; - if( nds<geo_stepsize && ndt<geo_stepsize ) { - // remove previous point - --vert; - vert[0].param[0] = vert[1].param[0]; - vert[0].param[1] = vert[1].param[1]; - ods = nds; - odt = ndt; - ocanremove = 1; - } else { - ocanremove = canremove; - ods = ds; - odt = dt; - } - } else { - ocanremove = canremove; - ods = ds; - odt = dt; - } -#endif - } - - /* compute last point exactly */ - b += (order - 1) * bezierArc->stride; - vert->param[0] = b[0]/b[2]; - vert->param[1] = b[1]/b[2]; - - } else { - REAL pow_u[MAXORDER], pow_v[MAXORDER]; - trim_power_coeffs( bezierArc, pow_u, 0 ); - trim_power_coeffs( bezierArc, pow_v, 1 ); - - /* compute first point exactly */ - REAL *b = bezierArc->cpts; - vert->param[0] = b[0]; - vert->param[1] = b[1]; - - /* strength reduction on p = dp * step would introduce error */ - int step; -#ifndef NOELIMINATION - int ocanremove = 0; -#endif - register long order = bezierArc->order; - for( step=1, ++vert; step<nsteps; step++, vert++ ) { - register REAL p = dp * step; - register REAL u = pow_u[0]; - register REAL v = pow_v[0]; - for( register int i = 1; i < bezierArc->order; i++ ) { - u = u * p + pow_u[i]; - v = v * p + pow_v[i]; - } - vert->param[0] = u; - vert->param[1] = v; -#ifndef NOELIMINATION - REAL ds = glu_abs(vert[0].param[0] - vert[-1].param[0]); - REAL dt = glu_abs(vert[0].param[1] - vert[-1].param[1]); - int canremove = (ds<geo_stepsize && dt<geo_stepsize) ? 1 : 0; - REAL ods=0.0, odt=0.0; - - if( ocanremove && canremove ) { - REAL nds = ds + ods; - REAL ndt = dt + odt; - if( nds<geo_stepsize && ndt<geo_stepsize ) { - // remove previous point - --vert; - vert[0].param[0] = vert[1].param[0]; - vert[0].param[1] = vert[1].param[1]; - ods = nds; - odt = ndt; - ocanremove = 1; - } else { - ocanremove = canremove; - ods = ds; - odt = dt; - } - } else { - ocanremove = canremove; - ods = ds; - odt = dt; - } -#endif - } - - /* compute last point exactly */ - b += (order - 1) * bezierArc->stride; - vert->param[0] = b[0]; - vert->param[1] = b[1]; - } - arc->pwlArc->npts = vert - arc->pwlArc->pts + 1; -/* - for( TrimVertex *vt=pwlArc->pts; vt != vert-1; vt++ ) { - if( tooclose( vt[0].param[0], vt[1].param[0] ) ) - vt[1].param[0] = vt[0].param[0]; - if( tooclose( vt[0].param[1], vt[1].param[1] ) ) - vt[1].param[1] = vt[0].param[1]; - } -*/ -} - -const REAL ArcTessellator::gl_Bernstein[][MAXORDER][MAXORDER] = { - { - {1, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 } - }, - { - {-1, 1, 0, 0, 0, 0, 0, 0 }, - {1, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 } - }, - { - {1, -2, 1, 0, 0, 0, 0, 0 }, - {-2, 2, 0, 0, 0, 0, 0, 0 }, - {1, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 } - }, - { - {-1, 3, -3, 1, 0, 0, 0, 0 }, - {3, -6, 3, 0, 0, 0, 0, 0 }, - {-3, 3, 0, 0, 0, 0, 0, 0 }, - {1, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 } - }, - { - {1, -4, 6, -4, 1, 0, 0, 0 }, - {-4, 12, -12, 4, 0, 0, 0, 0 }, - {6, -12, 6, 0, 0, 0, 0, 0 }, - {-4, 4, 0, 0, 0, 0, 0, 0 }, - {1, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 } - }, - { - {-1, 5, -10, 10, -5, 1, 0, 0 }, - {5, -20, 30, -20, 5, 0, 0, 0 }, - {-10, 30, -30, 10, 0, 0, 0, 0 }, - {10, -20, 10, 0, 0, 0, 0, 0 }, - {-5, 5, 0, 0, 0, 0, 0, 0 }, - {1, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 } - }, - { - {1, -6, 15, -20, 15, -6, 1, 0 }, - {-6, 30, -60, 60, -30, 6, 0, 0 }, - {15, -60, 90, -60, 15, 0, 0, 0 }, - {-20, 60, -60, 20, 0, 0, 0, 0 }, - {15, -30, 15, 0, 0, 0, 0, 0 }, - {-6, 6, 0, 0, 0, 0, 0, 0 }, - {1, 0, 0, 0, 0, 0, 0, 0 }, - {0, 0, 0, 0, 0, 0, 0, 0 } - }, - { - {-1, 7, -21, 35, -35, 21, -7, 1 }, - {7, -42, 105, -140, 105, -42, 7, 0 }, - {-21, 105, -210, 210, -105, 21, 0, 0 }, - {35, -140, 210, -140, 35, 0, 0, 0 }, - {-35, 105, -105, 35, 0, 0, 0, 0 }, - {21, -42, 21, 0, 0, 0, 0, 0 }, - {-7, 7, 0, 0, 0, 0, 0, 0 }, - {1, 0, 0, 0, 0, 0, 0, 0 } - }}; - - -/*----------------------------------------------------------------------------- - * trim_power_coeffs - compute power basis coefficients from bezier coeffients - *----------------------------------------------------------------------------- - */ -void -ArcTessellator::trim_power_coeffs( BezierArc *bez_arc, REAL *p, int coord ) -{ - register int stride = bez_arc->stride; - register int order = bez_arc->order; - register REAL *base = bez_arc->cpts + coord; - - REAL const (*mat)[MAXORDER][MAXORDER] = &gl_Bernstein[order-1]; - REAL const (*lrow)[MAXORDER] = &(*mat)[order]; - - /* WIN32 didn't like the following line within the for-loop */ - REAL const (*row)[MAXORDER] = &(*mat)[0]; - for( ; row != lrow; row++ ) { - register REAL s = 0.0; - register REAL *point = base; - register REAL const *mlast = *row + order; - for( REAL const *m = *row; m != mlast; m++, point += stride ) - s += *(m) * (*point); - *(p++) = s; - } -} diff --git a/src/glu/sgi/libnurbs/internals/arctess.h b/src/glu/sgi/libnurbs/internals/arctess.h deleted file mode 100644 index 7802af90c0a..00000000000 --- a/src/glu/sgi/libnurbs/internals/arctess.h +++ /dev/null @@ -1,66 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * arctess.h - * - */ - -#ifndef __gluarctess_h_ -#define __gluarctess_h_ - -#include "defines.h" -#include "types.h" -#include "arc.h" - -struct BezierArc; -class Pool; -class TrimVertexPool; - -class ArcTessellator { -public: - ArcTessellator( TrimVertexPool&, Pool& ); - ~ArcTessellator( void ); - void bezier( Arc_ptr, REAL, REAL, REAL, REAL ); - void pwl( Arc_ptr, REAL, REAL, REAL, REAL, REAL ); - void pwl_left( Arc_ptr, REAL, REAL, REAL, REAL ); - void pwl_right( Arc_ptr, REAL, REAL, REAL, REAL ); - void pwl_top( Arc_ptr, REAL, REAL, REAL, REAL ); - void pwl_bottom( Arc_ptr, REAL, REAL, REAL, REAL ); - void tessellateLinear( Arc_ptr, REAL, REAL, int ); - void tessellateNonlinear( Arc_ptr, REAL, REAL, int ); -private: - static const REAL gl_Bernstein[][MAXORDER][MAXORDER]; - Pool& pwlarcpool; - TrimVertexPool& trimvertexpool; - static void trim_power_coeffs( BezierArc *, REAL[MAXORDER], int ); -}; - -#endif /* __gluarctess_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/backend.cc b/src/glu/sgi/libnurbs/internals/backend.cc deleted file mode 100644 index 27b41ebb29e..00000000000 --- a/src/glu/sgi/libnurbs/internals/backend.cc +++ /dev/null @@ -1,588 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * backend.c++ - * - */ - -/* Bezier surface backend - - interprets display mode (wireframe,shaded,...) -*/ -#include <stdio.h> -#include "glimports.h" -#include "mystdio.h" -#include "backend.h" -#include "basiccrveval.h" -#include "basicsurfeval.h" - -#define NOWIREFRAME - - -/*------------------------------------------------------------------------- - * bgnsurf - preamble to surface definition and evaluations - *------------------------------------------------------------------------- - */ -void -Backend::bgnsurf( int wiretris, int wirequads, long nuid ) -{ -/*#ifndef NOWIREFRAME*/ //need this for old version - wireframetris = wiretris; - wireframequads = wirequads; -/*#endif*/ - - /*in the spec, GLU_DISPLAY_MODE is either - * GLU_FILL - * GLU_OUTLINE_POLY - * GLU_OUTLINE_PATCH. - *In fact, GLU_FLL is has the same effect as - * set GL_FRONT_AND_BACK to be GL_FILL - * and GLU_OUTLINE_POLY is the same as set - * GL_FRONT_AND_BACK to be GL_LINE - *It is more efficient to do this once at the beginning of - *each surface than to do it for each primitive. - * The internal has more options: outline_triangle and outline_quad - *can be seperated. But since this is not in spec, and more importantly, - *this is not so useful, so we don't need to keep this option. - */ - - surfaceEvaluator.bgnmap2f( nuid ); - - if(wiretris) - surfaceEvaluator.polymode(N_MESHLINE); - else - surfaceEvaluator.polymode(N_MESHFILL); -} - -void -Backend::patch( REAL ulo, REAL uhi, REAL vlo, REAL vhi ) -{ - surfaceEvaluator.domain2f( ulo, uhi, vlo, vhi ); -} - -void -Backend::surfbbox( long type, REAL *from, REAL *to ) -{ - surfaceEvaluator.range2f( type, from, to ); -} - -/*------------------------------------------------------------------------- - * surfpts - pass a desription of a surface map - *------------------------------------------------------------------------- - */ -void -Backend::surfpts( - long type, /* geometry, color, texture, normal */ - REAL *pts, /* control points */ - long ustride, /* distance to next point in u direction */ - long vstride, /* distance to next point in v direction */ - int uorder, /* u parametric order */ - int vorder, /* v parametric order */ - REAL ulo, /* u lower bound */ - REAL uhi, /* u upper bound */ - REAL vlo, /* v lower bound */ - REAL vhi ) /* v upper bound */ -{ - surfaceEvaluator.map2f( type,ulo,uhi,ustride,uorder,vlo,vhi,vstride,vorder,pts ); - surfaceEvaluator.enable( type ); -} - -/*------------------------------------------------------------------------- - * surfgrid - define a lattice of points with origin and offset - *------------------------------------------------------------------------- - */ -void -Backend::surfgrid( REAL u0, REAL u1, long nu, REAL v0, REAL v1, long nv ) -{ - surfaceEvaluator.mapgrid2f( nu, u0, u1, nv, v0, v1 ); -} - -/*------------------------------------------------------------------------- - * surfmesh - evaluate a mesh of points on lattice - *------------------------------------------------------------------------- - */ -void -Backend::surfmesh( long u, long v, long n, long m ) -{ -#ifndef NOWIREFRAME - if( wireframequads ) { - long v0, v1; - long u0f = u, u1f = u+n; - long v0f = v, v1f = v+m; - long parity = (u & 1); - - for( v0 = v0f, v1 = v0f++ ; v0<v1f; v0 = v1, v1++ ) { - surfaceEvaluator.bgnline(); - for( long u = u0f; u<=u1f; u++ ) { - if( parity ) { - surfaceEvaluator.evalpoint2i( u, v0 ); - surfaceEvaluator.evalpoint2i( u, v1 ); - } else { - surfaceEvaluator.evalpoint2i( u, v1 ); - surfaceEvaluator.evalpoint2i( u, v0 ); - } - parity = 1 - parity; - } - surfaceEvaluator.endline(); - } - } else { - surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m ); - } -#else - if( wireframequads ) { - - surfaceEvaluator.mapmesh2f( N_MESHLINE, u, u+n, v, v+m ); - } else { - - surfaceEvaluator.mapmesh2f( N_MESHFILL, u, u+n, v, v+m ); - } -#endif -} - -/*------------------------------------------------------------------------- - * endsurf - postamble to surface - *------------------------------------------------------------------------- - */ -void -Backend::endsurf( void ) -{ - surfaceEvaluator.endmap2f(); -} - -/***************************************/ -void -Backend::bgntfan( void ) -{ - surfaceEvaluator.bgntfan(); -/* - if(wireframetris) - surfaceEvaluator.polymode( N_MESHLINE ); - else - surfaceEvaluator.polymode( N_MESHFILL ); -*/ -} - -void -Backend::endtfan( void ) -{ - surfaceEvaluator.endtfan(); -} - -void -Backend::bgnqstrip( void ) -{ - surfaceEvaluator.bgnqstrip(); -/* - if(wireframequads) - surfaceEvaluator.polymode( N_MESHLINE ); - else - surfaceEvaluator.polymode( N_MESHFILL ); -*/ -} - -void -Backend::endqstrip( void ) -{ - surfaceEvaluator.endqstrip(); -} - -void -Backend::evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, - int n_lower, REAL v_lower, REAL* lower_val - ) -{ - surfaceEvaluator.evalUStrip(n_upper, v_upper, upper_val, - n_lower, v_lower, lower_val); -} - -void -Backend::evalVStrip(int n_left, REAL u_left, REAL* left_val, - int n_right, REAL u_right, REAL* right_val - ) -{ - surfaceEvaluator.evalVStrip(n_left, u_left, left_val, - n_right, u_right, right_val); -} - -/***************************************/ - - -/*------------------------------------------------------------------------- - * bgntmesh - preamble to a triangle mesh - *------------------------------------------------------------------------- - */ -void -Backend::bgntmesh( const char * ) -{ -#ifndef NOWIREFRAME - - meshindex = 0; /* I think these need to be initialized to zero */ - npts = 0; - - if( !wireframetris ) { - surfaceEvaluator.bgntmesh(); - } -#else - - if( wireframetris ) { - surfaceEvaluator.bgntmesh(); - surfaceEvaluator.polymode( N_MESHLINE ); - } else { - surfaceEvaluator.bgntmesh(); - surfaceEvaluator.polymode( N_MESHFILL ); - } -#endif -} - -void -Backend::tmeshvert( GridTrimVertex *v ) -{ - if( v->isGridVert() ) { - tmeshvert( v->g ); - } else { - tmeshvert( v->t ); - } -} - -void -Backend::tmeshvertNOGE(TrimVertex *t) -{ -// surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], temp, ttt); -#ifdef USE_OPTTT - surfaceEvaluator.inDoEvalCoord2NOGE( t->param[0], t->param[1], t->cache_point, t->cache_normal); -#endif -} - -//opt for a line with the same u. -void -Backend::tmeshvertNOGE_BU(TrimVertex *t) -{ -#ifdef USE_OPTTT - surfaceEvaluator.inDoEvalCoord2NOGE_BU( t->param[0], t->param[1], t->cache_point, t->cache_normal); -#endif -} - -//opt for a line with the same v. -void -Backend::tmeshvertNOGE_BV(TrimVertex *t) -{ -#ifdef USE_OPTTT - surfaceEvaluator.inDoEvalCoord2NOGE_BV( t->param[0], t->param[1], t->cache_point, t->cache_normal); -#endif -} - -void -Backend::preEvaluateBU(REAL u) -{ - surfaceEvaluator.inPreEvaluateBU_intfac(u); -} - -void -Backend::preEvaluateBV(REAL v) -{ - surfaceEvaluator.inPreEvaluateBV_intfac(v); -} - - -/*------------------------------------------------------------------------- - * tmeshvert - evaluate a point on a triangle mesh - *------------------------------------------------------------------------- - */ -void -Backend::tmeshvert( TrimVertex *t ) -{ - -#ifndef NOWIREFRAME - const long nuid = t->nuid; -#endif - const REAL u = t->param[0]; - const REAL v = t->param[1]; - -#ifndef NOWIREFRAME - npts++; - if( wireframetris ) { - if( npts >= 3 ) { - surfaceEvaluator.bgnclosedline(); - if( mesh[0][2] == 0 ) - surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] ); - else - surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] ); - if( mesh[1][2] == 0 ) - surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] ); - else - surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] ); - surfaceEvaluator.evalcoord2f( nuid, u, v ); - surfaceEvaluator.endclosedline(); - } - mesh[meshindex][0] = u; - mesh[meshindex][1] = v; - mesh[meshindex][2] = 0; - mesh[meshindex][3] = nuid; - meshindex = (meshindex+1) % 2; - } else { - surfaceEvaluator.evalcoord2f( nuid, u, v ); - } -#else - - surfaceEvaluator.evalcoord2f( 0, u, v ); -//for uninitial memory read surfaceEvaluator.evalcoord2f( nuid, u, v ); -#endif -} - -//the same as tmeshvert(trimvertex), for efficiency purpose -void -Backend::tmeshvert( REAL u, REAL v ) -{ -#ifndef NOWIREFRAME - const long nuid = 0; - - npts++; - if( wireframetris ) { - if( npts >= 3 ) { - surfaceEvaluator.bgnclosedline(); - if( mesh[0][2] == 0 ) - surfaceEvaluator.evalcoord2f( mesh[0][3], mesh[0][0], mesh[0][1] ); - else - surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] ); - if( mesh[1][2] == 0 ) - surfaceEvaluator.evalcoord2f( mesh[1][3], mesh[1][0], mesh[1][1] ); - else - surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] ); - surfaceEvaluator.evalcoord2f( nuid, u, v ); - surfaceEvaluator.endclosedline(); - } - mesh[meshindex][0] = u; - mesh[meshindex][1] = v; - mesh[meshindex][2] = 0; - mesh[meshindex][3] = nuid; - meshindex = (meshindex+1) % 2; - } else { - surfaceEvaluator.evalcoord2f( nuid, u, v ); - } -#else - - surfaceEvaluator.evalcoord2f( 0, u, v ); -#endif -} - -/*------------------------------------------------------------------------- - * tmeshvert - evaluate a grid point of a triangle mesh - *------------------------------------------------------------------------- - */ -void -Backend::tmeshvert( GridVertex *g ) -{ - const long u = g->gparam[0]; - const long v = g->gparam[1]; - -#ifndef NOWIREFRAME - npts++; - if( wireframetris ) { - if( npts >= 3 ) { - surfaceEvaluator.bgnclosedline(); - if( mesh[0][2] == 0 ) - surfaceEvaluator.evalcoord2f( (long) mesh[0][3], mesh[0][0], mesh[0][1] ); - else - surfaceEvaluator.evalpoint2i( (long) mesh[0][0], (long) mesh[0][1] ); - if( mesh[1][2] == 0 ) - surfaceEvaluator.evalcoord2f( (long) mesh[1][3], mesh[1][0], mesh[1][1] ); - else - surfaceEvaluator.evalpoint2i( (long) mesh[1][0], (long) mesh[1][1] ); - surfaceEvaluator.evalpoint2i( u, v ); - surfaceEvaluator.endclosedline(); - } - mesh[meshindex][0] = u; - mesh[meshindex][1] = v; - mesh[meshindex][2] = 1; - meshindex = (meshindex+1) % 2; - } else { - surfaceEvaluator.evalpoint2i( u, v ); - } -#else - surfaceEvaluator.evalpoint2i( u, v ); -#endif -} - -/*------------------------------------------------------------------------- - * swaptmesh - perform a swap of the triangle mesh pointers - *------------------------------------------------------------------------- - */ -void -Backend::swaptmesh( void ) -{ -#ifndef NOWIREFRAME - if( wireframetris ) { - meshindex = 1 - meshindex; - } else { - surfaceEvaluator.swaptmesh(); - } -#else - surfaceEvaluator.swaptmesh(); -#endif -} - -/*------------------------------------------------------------------------- - * endtmesh - postamble to triangle mesh - *------------------------------------------------------------------------- - */ -void -Backend::endtmesh( void ) -{ -#ifndef NOWIREFRAME - if( ! wireframetris ) - surfaceEvaluator.endtmesh(); -#else - surfaceEvaluator.endtmesh(); -/* surfaceEvaluator.polymode( N_MESHFILL );*/ -#endif -} - - -/*------------------------------------------------------------------------- - * bgnoutline - preamble to outlined rendering - *------------------------------------------------------------------------- - */ -void -Backend::bgnoutline( void ) -{ - surfaceEvaluator.bgnline(); -} - -/*------------------------------------------------------------------------- - * linevert - evaluate a point on an outlined contour - *------------------------------------------------------------------------- - */ -void -Backend::linevert( TrimVertex *t ) -{ - surfaceEvaluator.evalcoord2f( t->nuid, t->param[0], t->param[1] ); -} - -/*------------------------------------------------------------------------- - * linevert - evaluate a grid point of an outlined contour - *------------------------------------------------------------------------- - */ -void -Backend::linevert( GridVertex *g ) -{ - surfaceEvaluator.evalpoint2i( g->gparam[0], g->gparam[1] ); -} - -/*------------------------------------------------------------------------- - * endoutline - postamble to outlined rendering - *------------------------------------------------------------------------- - */ -void -Backend::endoutline( void ) -{ - surfaceEvaluator.endline(); -} - -/*------------------------------------------------------------------------- - * triangle - output a triangle - *------------------------------------------------------------------------- - */ -void -Backend::triangle( TrimVertex *a, TrimVertex *b, TrimVertex *c ) -{ -/* bgntmesh( "spittriangle" );*/ - bgntfan(); - tmeshvert( a ); - tmeshvert( b ); - tmeshvert( c ); - endtfan(); -/* endtmesh();*/ -} - -void -Backend::bgncurv( void ) -{ - curveEvaluator.bgnmap1f( 0 ); -} - -void -Backend::segment( REAL ulo, REAL uhi ) -{ - curveEvaluator.domain1f( ulo, uhi ); -} - -void -Backend::curvpts( - long type, /* geometry, color, texture, normal */ - REAL *pts, /* control points */ - long stride, /* distance to next point */ - int order, /* parametric order */ - REAL ulo, /* lower parametric bound */ - REAL uhi ) /* upper parametric bound */ - -{ - curveEvaluator.map1f( type, ulo, uhi, stride, order, pts ); - curveEvaluator.enable( type ); -} - -void -Backend::curvgrid( REAL u0, REAL u1, long nu ) -{ - curveEvaluator.mapgrid1f( nu, u0, u1 ); -} - -void -Backend::curvmesh( long from, long n ) -{ - curveEvaluator.mapmesh1f( N_MESHFILL, from, from+n ); -} - -void -Backend::curvpt(REAL u) -{ - curveEvaluator.evalcoord1f( 0, u ); -} - -void -Backend::bgnline( void ) -{ - curveEvaluator.bgnline(); -} - -void -Backend::endline( void ) -{ - curveEvaluator.endline(); -} - -void -Backend::endcurv( void ) -{ - curveEvaluator.endmap1f(); -} diff --git a/src/glu/sgi/libnurbs/internals/backend.h b/src/glu/sgi/libnurbs/internals/backend.h deleted file mode 100644 index 6840cb19e92..00000000000 --- a/src/glu/sgi/libnurbs/internals/backend.h +++ /dev/null @@ -1,113 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * backend.h - * - */ - -#ifndef __glubackend_h_ -#define __glubackend_h_ - -#include "trimvertex.h" -#include "gridvertex.h" -#include "gridtrimvertex.h" - -class BasicCurveEvaluator; -class BasicSurfaceEvaluator; - -class Backend { -private: - BasicCurveEvaluator& curveEvaluator; - BasicSurfaceEvaluator& surfaceEvaluator; -public: - Backend( BasicCurveEvaluator &c, BasicSurfaceEvaluator& e ) - : curveEvaluator(c), surfaceEvaluator(e) {} - - /* surface backend routines */ - void bgnsurf( int, int, long ); - void patch( REAL, REAL, REAL, REAL ); - void surfpts( long, REAL *, long, long, int, int, - REAL, REAL, REAL, REAL ); - void surfbbox( long, REAL *, REAL * ); - void surfgrid( REAL, REAL, long, REAL, REAL, long ); - void surfmesh( long, long, long, long ); - void bgntmesh( const char * ); - void endtmesh( void ); - void swaptmesh( void ); - void tmeshvert( GridTrimVertex * ); - void tmeshvert( TrimVertex * ); - void tmeshvert( GridVertex * ); - void tmeshvert( REAL u, REAL v ); - void linevert( TrimVertex * ); - void linevert( GridVertex * ); - void bgnoutline( void ); - void endoutline( void ); - void endsurf( void ); - void triangle( TrimVertex*, TrimVertex*, TrimVertex* ); - - void bgntfan(); - void endtfan(); - void bgnqstrip(); - void endqstrip(); - void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, - int n_lower, REAL v_lower, REAL* lower_val - ); - void evalVStrip(int n_left, REAL u_left, REAL* left_val, - int n_right, REAL v_right, REAL* right_val - ); - void tmeshvertNOGE(TrimVertex *t); - void tmeshvertNOGE_BU(TrimVertex *t); - void tmeshvertNOGE_BV(TrimVertex *t); - void preEvaluateBU(REAL u); - void preEvaluateBV(REAL v); - - - /* curve backend routines */ - void bgncurv( void ); - void segment( REAL, REAL ); - void curvpts( long, REAL *, long, int, REAL, REAL ); - void curvgrid( REAL, REAL, long ); - void curvmesh( long, long ); - void curvpt( REAL ); - void bgnline( void ); - void endline( void ); - void endcurv( void ); -private: -#ifndef NOWIREFRAME - int wireframetris; - int wireframequads; - int npts; - REAL mesh[3][4]; - int meshindex; -#endif -}; - -#endif /* __glubackend_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/basiccrveval.cc b/src/glu/sgi/libnurbs/internals/basiccrveval.cc deleted file mode 100644 index cc473e4c2a1..00000000000 --- a/src/glu/sgi/libnurbs/internals/basiccrveval.cc +++ /dev/null @@ -1,138 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * basiccrveval.c++ - * - */ - -#include "mystdio.h" -#include "types.h" -#include "basiccrveval.h" - -void -BasicCurveEvaluator::domain1f( REAL, REAL ) -{ -#ifndef NDEBUG - _glu_dprintf( "domain1f\n" ); -#endif -} - -void -BasicCurveEvaluator::range1f( long , REAL *, REAL * ) -{ -#ifndef NDEBUG - _glu_dprintf( "range1f\n" ); -#endif -} - -void -BasicCurveEvaluator::enable( long ) -{ -#ifndef NDEBUG - _glu_dprintf( "enable\n" ); -#endif -} - -void -BasicCurveEvaluator::disable( long ) -{ -#ifndef NDEBUG - _glu_dprintf( "disable\n" ); -#endif -} - -void -BasicCurveEvaluator::bgnmap1f( long ) -{ -#ifndef NDEBUG - _glu_dprintf( "bgnmap1f\n" ); -#endif -} - -void -BasicCurveEvaluator::map1f( long, REAL, REAL, long, long, REAL * ) -{ -#ifndef NDEBUG - _glu_dprintf( "map1f\n" ); -#endif -} - -void -BasicCurveEvaluator::mapgrid1f( long, REAL, REAL ) -{ -#ifndef NDEBUG - _glu_dprintf( "mapgrid1f\n" ); -#endif -} - -void -BasicCurveEvaluator::mapmesh1f( long, long, long ) -{ -#ifndef NDEBUG - _glu_dprintf( "mapmesh1f\n" ); -#endif -} - -void -BasicCurveEvaluator::evalcoord1f( long, REAL ) -{ -#ifndef NDEBUG - _glu_dprintf( "evalcoord1f\n" ); -#endif -} - -void -BasicCurveEvaluator::endmap1f( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "endmap1f\n" ); -#endif -} - -void -BasicCurveEvaluator::bgnline( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "bgnline\n" ); -#endif -} - -void -BasicCurveEvaluator::endline( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "endline\n" ); -#endif -} diff --git a/src/glu/sgi/libnurbs/internals/basiccrveval.h b/src/glu/sgi/libnurbs/internals/basiccrveval.h deleted file mode 100644 index 277dc8dc967..00000000000 --- a/src/glu/sgi/libnurbs/internals/basiccrveval.h +++ /dev/null @@ -1,62 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * basiccurveeval.h - * - */ - -#ifndef __glubasiccrveval_h_ -#define __glubasiccrveval_h_ - -#include "types.h" -#include "displaymode.h" -#include "cachingeval.h" - -class BasicCurveEvaluator : public CachingEvaluator { -public: - virtual ~BasicCurveEvaluator() { /* silence warning*/ } - virtual void domain1f( REAL, REAL ); - virtual void range1f( long, REAL *, REAL * ); - - virtual void enable( long ); - virtual void disable( long ); - virtual void bgnmap1f( long ); - virtual void map1f( long, REAL, REAL, long, long, REAL * ); - virtual void mapgrid1f( long, REAL, REAL ); - virtual void mapmesh1f( long, long, long ); - virtual void evalcoord1f( long, REAL ); - virtual void endmap1f( void ); - - virtual void bgnline( void ); - virtual void endline( void ); -}; - -#endif /* __glubasiccrveval_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/basicsurfeval.cc b/src/glu/sgi/libnurbs/internals/basicsurfeval.cc deleted file mode 100644 index fad5dd0ada3..00000000000 --- a/src/glu/sgi/libnurbs/internals/basicsurfeval.cc +++ /dev/null @@ -1,232 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * basicsurfaceevaluator.c++ - * - */ - -#include "mystdio.h" -#include "types.h" -#include "basicsurfeval.h" - -#ifdef __WATCOMC__ -#pragma warning 726 10 -#endif - -void -BasicSurfaceEvaluator::domain2f( REAL, REAL, REAL, REAL ) -{ -#ifndef NDEBUG - _glu_dprintf( "domain2f\n" ); -#endif -} - -void -BasicSurfaceEvaluator::polymode( long ) -{ -#ifndef NDEBUG - _glu_dprintf( "polymode\n" ); -#endif -} - -void -BasicSurfaceEvaluator::range2f( long type, REAL *from, REAL *to ) -{ -#ifndef NDEBUG - _glu_dprintf( "range2f type %ld, from (%g,%g), to (%g,%g)\n", - type, from[0], from[1], to[0], to[1] ); -#endif -} - -void -BasicSurfaceEvaluator::enable( long ) -{ -#ifndef NDEBUG - _glu_dprintf( "enable\n" ); -#endif -} - -void -BasicSurfaceEvaluator::disable( long ) -{ -#ifndef NDEBUG - _glu_dprintf( "disable\n" ); -#endif -} - -void -BasicSurfaceEvaluator::bgnmap2f( long ) -{ -#ifndef NDEBUG - _glu_dprintf( "bgnmap2f\n" ); -#endif -} - -void -BasicSurfaceEvaluator::endmap2f( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "endmap2f\n" ); -#endif -} - -void -BasicSurfaceEvaluator::map2f( long, REAL, REAL, long, long, - REAL, REAL, long, long, - REAL * ) -{ -#ifndef NDEBUG - _glu_dprintf( "map2f\n" ); -#endif -} - -void -BasicSurfaceEvaluator::mapgrid2f( long, REAL, REAL, long, REAL, REAL ) -{ -#ifndef NDEBUG - _glu_dprintf( "mapgrid2f\n" ); -#endif -} - -void -BasicSurfaceEvaluator::mapmesh2f( long, long, long, long, long ) -{ -#ifndef NDEBUG - _glu_dprintf( "mapmesh2f\n" ); -#endif -} - -void -BasicSurfaceEvaluator::evalcoord2f( long, REAL, REAL ) -{ -#ifndef NDEBUG - _glu_dprintf( "evalcoord2f\n" ); -#endif -} - -void -BasicSurfaceEvaluator::evalpoint2i( long, long ) -{ -#ifndef NDEBUG - _glu_dprintf( "evalpoint2i\n" ); -#endif -} - -void -BasicSurfaceEvaluator::bgnline( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "bgnline\n" ); -#endif -} - -void -BasicSurfaceEvaluator::endline( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "endline\n" ); -#endif -} - -void -BasicSurfaceEvaluator::bgnclosedline( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "bgnclosedline\n" ); -#endif -} - -void -BasicSurfaceEvaluator::endclosedline( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "endclosedline\n" ); -#endif -} - -void -BasicSurfaceEvaluator::bgntfan( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "bgntfan\n" ); -#endif -} - -void -BasicSurfaceEvaluator::endtfan( void ) -{ -} - - -void -BasicSurfaceEvaluator::bgntmesh( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "bgntmesh\n" ); -#endif -} - -void -BasicSurfaceEvaluator::swaptmesh( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "swaptmesh\n" ); -#endif -} - -void -BasicSurfaceEvaluator::endtmesh( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "endtmesh\n" ); -#endif -} - -void -BasicSurfaceEvaluator::bgnqstrip( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "bgnqstrip\n" ); -#endif -} - -void -BasicSurfaceEvaluator::endqstrip( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "endqstrip\n" ); -#endif -} - diff --git a/src/glu/sgi/libnurbs/internals/basicsurfeval.h b/src/glu/sgi/libnurbs/internals/basicsurfeval.h deleted file mode 100644 index 8fe18a67fb0..00000000000 --- a/src/glu/sgi/libnurbs/internals/basicsurfeval.h +++ /dev/null @@ -1,90 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * basicsurfeval.h - * - */ - -#ifndef __glubasicsurfeval_h_ -#define __glubasicsurfeval_h_ - -#include "types.h" -#include "displaymode.h" -#include "cachingeval.h" - -class BasicSurfaceEvaluator : public CachingEvaluator { -public: - virtual ~BasicSurfaceEvaluator() { /* silence warning*/ } - virtual void range2f( long, REAL *, REAL * ); - virtual void domain2f( REAL, REAL, REAL, REAL ); - - virtual void enable( long ); - virtual void disable( long ); - virtual void bgnmap2f( long ); - virtual void map2f( long, REAL, REAL, long, long, - REAL, REAL, long, long, - REAL * ); - virtual void mapgrid2f( long, REAL, REAL, long, REAL, REAL ); - virtual void mapmesh2f( long, long, long, long, long ); - virtual void evalcoord2f( long, REAL, REAL ); - virtual void evalpoint2i( long, long ); - virtual void endmap2f( void ); - - virtual void polymode( long ); - virtual void bgnline( void ); - virtual void endline( void ); - virtual void bgnclosedline( void ); - virtual void endclosedline( void ); - virtual void bgntmesh( void ); - virtual void swaptmesh( void ); - virtual void endtmesh( void ); - virtual void bgnqstrip( void ); - virtual void endqstrip( void ); - - virtual void bgntfan( void ); - virtual void endtfan( void ); - - virtual void evalUStrip(int n_upper, REAL v_upper, REAL* upper_val, - int n_lower, REAL v_lower, REAL* lower_val - ) = 0; - - virtual void evalVStrip(int n_left, REAL u_left, REAL* left_val, - int n_right, REAL u_right, REAL* right_val - ) = 0; - virtual void inDoEvalCoord2NOGE(REAL u, REAL v, REAL* ret_point, REAL* ret_normal) = 0; - virtual void inDoEvalCoord2NOGE_BU(REAL u, REAL v, REAL* ret_point, REAL* ret_normal) = 0; - virtual void inDoEvalCoord2NOGE_BV(REAL u, REAL v, REAL* ret_point, REAL* ret_normal) = 0; - virtual void inPreEvaluateBV_intfac(REAL v ) = 0; - virtual void inPreEvaluateBU_intfac(REAL u ) = 0; - -}; - -#endif /* __glubasicsurfeval_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/bezierarc.h b/src/glu/sgi/libnurbs/internals/bezierarc.h deleted file mode 100644 index 4acfb094881..00000000000 --- a/src/glu/sgi/libnurbs/internals/bezierarc.h +++ /dev/null @@ -1,51 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * bezierarc.h - * - */ - -#ifndef __glubezierarc_h -#define __glubezierarc_h - -#include "myassert.h" - -class Mapdesc; - -struct BezierArc : public PooledObj { /* a bezier arc */ - REAL * cpts; /* control points of arc */ - int order; /* order of arc */ - int stride; /* REAL distance between points */ - long type; /* curve type */ - Mapdesc * mapdesc; -}; - -#endif /* __glubezierarc_h */ diff --git a/src/glu/sgi/libnurbs/internals/bin.cc b/src/glu/sgi/libnurbs/internals/bin.cc deleted file mode 100644 index d85bd80dc8b..00000000000 --- a/src/glu/sgi/libnurbs/internals/bin.cc +++ /dev/null @@ -1,167 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * bin.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "bin.h" - -/*---------------------------------------------------------------------------- - * Constructor and destructor - *---------------------------------------------------------------------------- - */ -Bin::Bin() -{ - head = NULL; - current = NULL; -} - -Bin::~Bin() -{ - assert( head == NULL); -} - -/*---------------------------------------------------------------------------- - * remove_this_arc - remove given Arc_ptr from bin - *---------------------------------------------------------------------------- - */ - -void -Bin::remove_this_arc( Arc_ptr arc ) -{ - Arc_ptr *j; - for( j = &(head); (*j != 0) && (*j != arc); j = &((*j)->link) ); - - if( *j != 0 ) { - if( *j == current ) - current = (*j)->link; - *j = (*j)->link; - } -} - -/*---------------------------------------------------------------------------- - * numarcs - count number of arcs in bin - *---------------------------------------------------------------------------- - */ - -int -Bin::numarcs() -{ - long count = 0; - for( Arc_ptr jarc = firstarc(); jarc; jarc = nextarc() ) - count++; - return count; -} - -/*---------------------------------------------------------------------------- - * adopt - place an orphaned arcs into their new parents bin - *---------------------------------------------------------------------------- - */ - -void -Bin::adopt() -{ - markall(); - - Arc_ptr orphan; - while( (orphan = removearc()) != NULL ) { - for( Arc_ptr parent = orphan->next; parent != orphan; parent = parent->next ) { - if (! parent->ismarked() ) { - orphan->link = parent->link; - parent->link = orphan; - orphan->clearmark(); - break; - } - } - } -} - - -/*---------------------------------------------------------------------------- - * show - print out descriptions of the arcs in the bin - *---------------------------------------------------------------------------- - */ - -void -Bin::show( const char *name ) -{ -#ifndef NDEBUG - _glu_dprintf( "%s\n", name ); - for( Arc_ptr jarc = firstarc(); jarc; jarc = nextarc() ) - jarc->show( ); -#endif -} - - - -/*---------------------------------------------------------------------------- - * markall - mark all arcs with an identifying tag - *---------------------------------------------------------------------------- - */ - -void -Bin::markall() -{ - for( Arc_ptr jarc=firstarc(); jarc; jarc=nextarc() ) - jarc->setmark(); -} - -/*---------------------------------------------------------------------------- - * listBezier - print out all arcs that are untessellated border arcs - *---------------------------------------------------------------------------- - */ - -void -Bin::listBezier( void ) -{ - for( Arc_ptr jarc=firstarc(); jarc; jarc=nextarc() ) { - if( jarc->isbezier( ) ) { - assert( jarc->pwlArc->npts == 2 ); -#ifndef NDEBUG - TrimVertex *pts = jarc->pwlArc->pts; - REAL s1 = pts[0].param[0]; - REAL t1 = pts[0].param[1]; - REAL s2 = pts[1].param[0]; - REAL t2 = pts[1].param[1]; - _glu_dprintf( "arc (%g,%g) (%g,%g)\n", s1, t1, s2, t2 ); -#endif - } - } -} - diff --git a/src/glu/sgi/libnurbs/internals/bin.h b/src/glu/sgi/libnurbs/internals/bin.h deleted file mode 100644 index dd0f878f60e..00000000000 --- a/src/glu/sgi/libnurbs/internals/bin.h +++ /dev/null @@ -1,121 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * bin.h - * - */ - -#ifndef __glubin_h_ -#define __glubin_h_ - -#include "myassert.h" -#include "arc.h" -#include "defines.h" - -class Bin -{ /* a linked list of jordan arcs */ -private: - Arc_ptr head;/*first arc on list */ - Arc_ptr current; /* current arc on list */ -public: - Bin(); - ~Bin(); - inline Arc_ptr firstarc( void ); - inline Arc_ptr nextarc( void ); - inline Arc_ptr removearc( void ); - inline int isnonempty( void ) { return (head ? 1 : 0); } - inline void addarc( Arc_ptr ); - void remove_this_arc( Arc_ptr ); - int numarcs( void ); - void adopt( void ); - void markall( void ); - void show( const char * ); - void listBezier( void ); -}; - -/*---------------------------------------------------------------------------- - * Bin::addarc - add an Arc_ptr to head of linked list of Arc_ptr - *---------------------------------------------------------------------------- - */ - -inline void -Bin::addarc( Arc_ptr jarc ) -{ - jarc->link = head; - head = jarc; -} - -/*---------------------------------------------------------------------------- - * Bin::removearc - remove first Arc_ptr from bin - *---------------------------------------------------------------------------- - */ - -inline Arc_ptr -Bin::removearc( void ) -{ - Arc_ptr jarc = head; - - if( jarc ) head = jarc->link; - return jarc; -} - - -/*---------------------------------------------------------------------------- - * BinIter::nextarc - return current arc in bin and advance pointer to next arc - *---------------------------------------------------------------------------- - */ - -inline Arc_ptr -Bin::nextarc( void ) -{ - Arc_ptr jarc = current; - -#ifdef DEBUG - assert( jarc->check() != 0 ); -#endif - - if( jarc ) current = jarc->link; - return jarc; -} - -/*---------------------------------------------------------------------------- - * BinIter::firstarc - set current arc to first arc of bin advance to next arc - *---------------------------------------------------------------------------- - */ - -inline Arc_ptr -Bin::firstarc( void ) -{ - current = head; - return nextarc( ); -} - -#endif /* __glubin_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/bufpool.cc b/src/glu/sgi/libnurbs/internals/bufpool.cc deleted file mode 100644 index 53ac1a5695d..00000000000 --- a/src/glu/sgi/libnurbs/internals/bufpool.cc +++ /dev/null @@ -1,113 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * bufpool.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "bufpool.h" - - -/*----------------------------------------------------------------------------- - * Pool - allocate a new pool of buffers - *----------------------------------------------------------------------------- - */ -Pool::Pool( int _buffersize, int initpoolsize, const char *n ) -{ - if((unsigned)_buffersize < sizeof(Buffer)) - buffersize = sizeof(Buffer); - else - buffersize = _buffersize; - initsize = initpoolsize * buffersize; - nextsize = initsize; - name = n; - magic = is_allocated; - nextblock = 0; - curblock = 0; - freelist = 0; - nextfree = 0; - for (int i = 0; i < NBLOCKS; i++) { - blocklist[i] = 0; - } -} - -/*----------------------------------------------------------------------------- - * ~Pool - free a pool of buffers and the pool itself - *----------------------------------------------------------------------------- - */ - -Pool::~Pool( void ) -{ - assert( (this != 0) && (magic == is_allocated) ); - - while( nextblock ) { - delete [] blocklist[--nextblock]; - blocklist[nextblock] = 0; - } - magic = is_free; -} - - -void Pool::grow( void ) -{ - assert( (this != 0) && (magic == is_allocated) ); - curblock = new char[nextsize]; - blocklist[nextblock++] = curblock; - nextfree = nextsize; - nextsize *= 2; -} - -/*----------------------------------------------------------------------------- - * Pool::clear - free buffers associated with pool but keep pool - *----------------------------------------------------------------------------- - */ - -void -Pool::clear( void ) -{ - assert( (this != 0) && (magic == is_allocated) ); - - while( nextblock ) { - delete [] blocklist[--nextblock]; - blocklist[nextblock] = 0; - } - curblock = 0; - freelist = 0; - nextfree = 0; - if( nextsize > initsize ) - nextsize /= 2; -} diff --git a/src/glu/sgi/libnurbs/internals/bufpool.h b/src/glu/sgi/libnurbs/internals/bufpool.h deleted file mode 100644 index 0fa9433750c..00000000000 --- a/src/glu/sgi/libnurbs/internals/bufpool.h +++ /dev/null @@ -1,141 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * bufpool.h - * - */ - -#ifndef __glubufpool_h_ -#define __glubufpool_h_ - -#include "gluos.h" -#include "myassert.h" -#include "mystdlib.h" - -#define NBLOCKS 32 - -class Buffer { - friend class Pool; - Buffer * next; /* next buffer on free list */ -}; - -class Pool { -public: - Pool( int, int, const char * ); - ~Pool( void ); - inline void* new_buffer( void ); - inline void free_buffer( void * ); - void clear( void ); - -private: - void grow( void ); - -protected: - Buffer *freelist; /* linked list of free buffers */ - char *blocklist[NBLOCKS]; /* blocks of malloced memory */ - int nextblock; /* next free block index */ - char *curblock; /* last malloced block */ - int buffersize; /* bytes per buffer */ - int nextsize; /* size of next block of memory */ - int nextfree; /* byte offset past next free buffer */ - int initsize; - enum Magic { is_allocated = 0xf3a1, is_free = 0xf1a2 }; - const char *name; /* name of the pool */ - Magic magic; /* marker for valid pool */ -}; - -/*----------------------------------------------------------------------------- - * Pool::free_buffer - return a buffer to a pool - *----------------------------------------------------------------------------- - */ - -inline void -Pool::free_buffer( void *b ) -{ - assert( (this != 0) && (magic == is_allocated) ); - - /* add buffer to singly connected free list */ - - ((Buffer *) b)->next = freelist; - freelist = (Buffer *) b; -} - - -/*----------------------------------------------------------------------------- - * Pool::new_buffer - allocate a buffer from a pool - *----------------------------------------------------------------------------- - */ - -inline void * -Pool::new_buffer( void ) -{ - void *buffer; - - assert( (this != 0) && (magic == is_allocated) ); - - /* find free buffer */ - - if( freelist ) { - buffer = (void *) freelist; - freelist = freelist->next; - } else { - if( ! nextfree ) - grow( ); - nextfree -= buffersize;; - buffer = (void *) (curblock + nextfree); - } - return buffer; -} - -class PooledObj { -public: - inline void * operator new( size_t, Pool & ); - inline void * operator new( size_t, void *); - inline void * operator new( size_t s) - { return ::new char[s]; } - inline void operator delete( void * ) { assert( 0 ); } - inline void operator delete( void *, Pool & ) { assert( 0 ); } - inline void deleteMe( Pool & ); -}; - -inline void * -PooledObj::operator new( size_t, Pool& pool ) -{ - return pool.new_buffer(); -} - -inline void -PooledObj::deleteMe( Pool& pool ) -{ - pool.free_buffer( (void *) this ); -} - -#endif /* __glubufpool_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/cachingeval.cc b/src/glu/sgi/libnurbs/internals/cachingeval.cc deleted file mode 100644 index 3fab38c1064..00000000000 --- a/src/glu/sgi/libnurbs/internals/cachingeval.cc +++ /dev/null @@ -1,78 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * cachingeval.c++ - * - */ - -#include "cachingeval.h" - -int -CachingEvaluator::canRecord( void ) -{ - return 0; -} - -int -CachingEvaluator::canPlayAndRecord( void ) -{ - return 0; -} - -int -CachingEvaluator::createHandle( int ) -{ - return 0; -} - -void -CachingEvaluator::beginOutput( ServiceMode, int ) -{ -} - -void -CachingEvaluator::endOutput( void ) -{ -} - -void -CachingEvaluator::discardRecording( int ) -{ -} - -void -CachingEvaluator::playRecording( int ) -{ -} diff --git a/src/glu/sgi/libnurbs/internals/cachingeval.h b/src/glu/sgi/libnurbs/internals/cachingeval.h deleted file mode 100644 index b390067a281..00000000000 --- a/src/glu/sgi/libnurbs/internals/cachingeval.h +++ /dev/null @@ -1,51 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * cachingeval.h - * - */ - -#ifndef __glucachingval_h_ -#define __glucachingval_h_ - -class CachingEvaluator { -public: - virtual ~CachingEvaluator() { /* silence warning*/ } - enum ServiceMode { play, record, playAndRecord }; - virtual int canRecord( void ); - virtual int canPlayAndRecord( void ); - virtual int createHandle( int handle ); - virtual void beginOutput( ServiceMode, int handle ); - virtual void endOutput( void ); - virtual void discardRecording( int handle ); - virtual void playRecording( int handle ); -}; -#endif /* __glucachingval_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/ccw.cc b/src/glu/sgi/libnurbs/internals/ccw.cc deleted file mode 100644 index eb01b7781a7..00000000000 --- a/src/glu/sgi/libnurbs/internals/ccw.cc +++ /dev/null @@ -1,565 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * ccw.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "subdivider.h" -#include "types.h" -#include "arc.h" -#include "trimvertex.h" -#include "simplemath.h" - -inline int -Subdivider::bbox( TrimVertex *a, TrimVertex *b, TrimVertex *c, int p ) -{ - return bbox( a->param[p], b->param[p], c->param[p], - a->param[1-p], b->param[1-p], c->param[1-p] ); -} - -int -Subdivider::ccwTurn_sr( Arc_ptr j1, Arc_ptr j2 ) // dir = 1 -{ - register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1]; - register TrimVertex *v1last = &j1->pwlArc->pts[0]; - register TrimVertex *v2 = &j2->pwlArc->pts[0]; - register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1]; - register TrimVertex *v1next = v1-1; - register TrimVertex *v2next = v2+1; - int sgn; - - assert( v1 != v1last ); - assert( v2 != v2last ); - -#ifndef NDEBUG - _glu_dprintf( "arc_ccw_turn, p = %d\n", 0 ); -#endif - - // the arcs lie on the line (0 == v1->param[0]) - if( v1->param[0] == v1next->param[0] && v2->param[0] == v2next->param[0] ) - return 0; - - if( v2next->param[0] < v2->param[0] || v1next->param[0] < v1->param[0] ) - ::mylongjmp( jumpbuffer, 28 ); - - if( v1->param[1] < v2->param[1] ) - return 0; - else if( v1->param[1] > v2->param[1] ) - return 1; - - while( 1 ) { - if( v1next->param[0] < v2next->param[0] ) { -#ifndef NDEBUG - _glu_dprintf( "case a\n" ); -#endif - assert( v1->param[0] <= v1next->param[0] ); - assert( v2->param[0] <= v1next->param[0] ); - switch( bbox( v2, v2next, v1next, 1 ) ) { - case -1: - return 0; - case 0: - sgn = ccw( v1next, v2, v2next ); - if( sgn != -1 ) { - return sgn; - } else { -#ifdef DEBUG - _glu_dprintf( "decr\n" ); -#endif - v1 = v1next--; - if( v1 == v1last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - break; - case 1: - return 1; - } - } else if( v1next->param[0] > v2next->param[0] ) { -#ifndef NDEBUG - _glu_dprintf( "case b\n" ); -#endif - assert( v1->param[0] <= v2next->param[0] ); - assert( v2->param[0] <= v2next->param[0] ); - switch( bbox( v1, v1next, v2next, 1 ) ) { - case -1: - return 1; - case 0: - sgn = ccw( v1next, v1, v2next ); - if( sgn != -1 ) { - return sgn; - } else { -#ifdef DEBUG - _glu_dprintf( "incr\n" ); -#endif - v2 = v2next++; - if( v2 == v2last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - break; - case 1: - return 0; - } - } else { -#ifndef NDEBUG - _glu_dprintf( "case ab\n" ); -#endif - if( v1next->param[1] < v2next->param[1] ) - return 0; - else if( v1next->param[1] > v2next->param[1] ) - return 1; - else { -#ifdef DEBUG - _glu_dprintf( "incr\n" ); -#endif - v2 = v2next++; - if( v2 == v2last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - } - } -} - -int -Subdivider::ccwTurn_sl( Arc_ptr j1, Arc_ptr j2 ) // dir = 0 -{ - register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1]; - register TrimVertex *v1last = &j1->pwlArc->pts[0]; - register TrimVertex *v2 = &j2->pwlArc->pts[0]; - register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1]; - register TrimVertex *v1next = v1-1; - register TrimVertex *v2next = v2+1; - int sgn; - - assert( v1 != v1last ); - assert( v2 != v2last ); - -#ifndef NDEBUG - _glu_dprintf( "arc_ccw_turn, p = %d\n", 0 ); -#endif - - // the arcs lie on the line (0 == v1->param[0]) - if( v1->param[0] == v1next->param[0] && v2->param[0] == v2next->param[0] ) - return 0; - - if( v2next->param[0] > v2->param[0] || v1next->param[0] > v1->param[0] ) - ::mylongjmp( jumpbuffer, 28 ); - - if( v1->param[1] < v2->param[1] ) - return 1; - else if( v1->param[1] > v2->param[1] ) - return 0; - - while( 1 ) { - if( v1next->param[0] > v2next->param[0] ) { -#ifndef NDEBUG - _glu_dprintf( "case c\n" ); -#endif - assert( v1->param[0] >= v1next->param[0] ); - assert( v2->param[0] >= v1next->param[0] ); - switch( bbox( v2next, v2, v1next, 1 ) ) { - case -1: - return 1; - case 0: - sgn = ccw( v1next, v2, v2next ); - if( sgn != -1 ) - return sgn; - else { - v1 = v1next--; -#ifdef DEBUG - _glu_dprintf( "decr\n" ); -#endif - if( v1 == v1last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - break; - case 1: - return 0; - } - } else if( v1next->param[0] < v2next->param[0] ) { -#ifndef NDEBUG - _glu_dprintf( "case d\n" ); -#endif - assert( v1->param[0] >= v2next->param[0] ); - assert( v2->param[0] >= v2next->param[0] ); - switch( bbox( v1next, v1, v2next, 1 ) ) { - case -1: - return 0; - case 0: - sgn = ccw( v1next, v1, v2next ); - if( sgn != -1 ) - return sgn; - else { - v2 = v2next++; -#ifdef DEBUG - _glu_dprintf( "incr\n" ); -#endif - if( v2 == v2last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - break; - case 1: - return 1; - } - } else { -#ifdef DEBUG - _glu_dprintf( "case cd\n" ); -#endif - if( v1next->param[1] < v2next->param[1] ) - return 1; - else if( v1next->param[1] > v2next->param[1] ) - return 0; - else { - v2 = v2next++; -#ifdef DEBUG - _glu_dprintf( "incr\n" ); -#endif - if( v2 == v2last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - } - } -} - -int -Subdivider::ccwTurn_tr( Arc_ptr j1, Arc_ptr j2 ) // dir = 1 -{ - register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1]; - register TrimVertex *v1last = &j1->pwlArc->pts[0]; - register TrimVertex *v2 = &j2->pwlArc->pts[0]; - register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1]; - register TrimVertex *v1next = v1-1; - register TrimVertex *v2next = v2+1; - int sgn; - - assert( v1 != v1last ); - assert( v2 != v2last ); - -#ifndef NDEBUG - _glu_dprintf( "arc_ccw_turn, p = %d\n", 1 ); -#endif - - // the arcs lie on the line (1 == v1->param[1]) - if( v1->param[1] == v1next->param[1] && v2->param[1] == v2next->param[1] ) - return 0; - - if( v2next->param[1] < v2->param[1] || v1next->param[1] < v1->param[1] ) - ::mylongjmp( jumpbuffer, 28 ); - - if( v1->param[0] < v2->param[0] ) - return 1; - else if( v1->param[0] > v2->param[0] ) - return 0; - - while( 1 ) { - if( v1next->param[1] < v2next->param[1] ) { -#ifndef NDEBUG - _glu_dprintf( "case a\n" ); -#endif - assert( v1->param[1] <= v1next->param[1] ); - assert( v2->param[1] <= v1next->param[1] ); - switch( bbox( v2, v2next, v1next, 0 ) ) { - case -1: - return 1; - case 0: - sgn = ccw( v1next, v2, v2next ); - if( sgn != -1 ) { - return sgn; - } else { -#ifdef DEBUG - _glu_dprintf( "decr\n" ); -#endif - v1 = v1next--; - if( v1 == v1last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - break; - case 1: - return 0; - } - } else if( v1next->param[1] > v2next->param[1] ) { -#ifndef NDEBUG - _glu_dprintf( "case b\n" ); -#endif - assert( v1->param[1] <= v2next->param[1] ); - assert( v2->param[1] <= v2next->param[1] ); - switch( bbox( v1, v1next, v2next, 0 ) ) { - case -1: - return 0; - case 0: - sgn = ccw( v1next, v1, v2next ); - if( sgn != -1 ) { - return sgn; - } else { -#ifdef DEBUG - _glu_dprintf( "incr\n" ); -#endif - v2 = v2next++; - if( v2 == v2last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - break; - case 1: - return 1; - } - } else { -#ifdef DEBUG - _glu_dprintf( "case ab\n" ); -#endif - if( v1next->param[0] < v2next->param[0] ) - return 1; - else if( v1next->param[0] > v2next->param[0] ) - return 0; - else { -#ifdef DEBUG - _glu_dprintf( "incr\n" ); -#endif - v2 = v2next++; - if( v2 == v2last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - } - } -} - -int -Subdivider::ccwTurn_tl( Arc_ptr j1, Arc_ptr j2 ) -{ - register TrimVertex *v1 = &j1->pwlArc->pts[j1->pwlArc->npts-1]; - register TrimVertex *v1last = &j1->pwlArc->pts[0]; - register TrimVertex *v2 = &j2->pwlArc->pts[0]; - register TrimVertex *v2last = &j2->pwlArc->pts[j2->pwlArc->npts-1]; - register TrimVertex *v1next = v1-1; - register TrimVertex *v2next = v2+1; - int sgn; - - assert( v1 != v1last ); - assert( v2 != v2last ); - -#ifndef NDEBUG - _glu_dprintf( "arc_ccw_turn, p = %d\n", 1 ); -#endif - - // the arcs lie on the line (1 == v1->param[1]) - if( v1->param[1] == v1next->param[1] && v2->param[1] == v2next->param[1] ) - return 0; - - if( v2next->param[1] > v2->param[1] || v1next->param[1] > v1->param[1] ) - ::mylongjmp( jumpbuffer, 28 ); - - if( v1->param[0] < v2->param[0] ) - return 0; - else if( v1->param[0] > v2->param[0] ) - return 1; - - while( 1 ) { - if( v1next->param[1] > v2next->param[1] ) { -#ifndef NDEBUG - _glu_dprintf( "case c\n" ); -#endif - assert( v1->param[1] >= v1next->param[1] ); - assert( v2->param[1] >= v1next->param[1] ); - switch( bbox( v2next, v2, v1next, 0 ) ) { - case -1: - return 0; - case 0: - sgn = ccw( v1next, v2, v2next ); - if( sgn != -1 ) - return sgn; - else { - v1 = v1next--; -#ifdef DEBUG - _glu_dprintf( "decr\n" ); -#endif - if( v1 == v1last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - break; - case 1: - return 1; - } - } else if( v1next->param[1] < v2next->param[1] ) { -#ifndef NDEBUG - _glu_dprintf( "case d\n" ); - assert( v1->param[1] >= v2next->param[1] ); - assert( v2->param[1] >= v2next->param[1] ); -#endif - switch( bbox( v1next, v1, v2next, 0 ) ) { - case -1: - return 1; - case 0: - sgn = ccw( v1next, v1, v2next ); - if( sgn != -1 ) - return sgn; - else { - v2 = v2next++; -#ifdef DEBUG - _glu_dprintf( "incr\n" ); -#endif - if( v2 == v2last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - break; - case 1: - return 0; - } - } else { -#ifdef DEBUG - _glu_dprintf( "case cd\n" ); -#endif - if( v1next->param[0] < v2next->param[0] ) - return 0; - else if( v1next->param[0] > v2next->param[0] ) - return 1; - else { - v2 = v2next++; -#ifdef DEBUG - _glu_dprintf( "incr\n" ); -#endif - if( v2 == v2last ) { -#ifdef DEBUG - _glu_dprintf( "no good results\n" ); -#endif - return 0; // ill-conditioned, guess answer - } - } - } - } -} - - -#ifndef NDEBUG -int -Subdivider::bbox( register REAL sa, register REAL sb, register REAL sc, - register REAL ta, register REAL tb, register REAL tc ) -#else -int -Subdivider::bbox( register REAL sa, register REAL sb, register REAL sc, - register REAL , register REAL , register REAL ) -#endif -{ -#ifndef NDEBUG - assert( tc >= ta ); - assert( tc <= tb ); -#endif - - if( sa < sb ) { - if( sc <= sa ) { - return -1; - } else if( sb <= sc ) { - return 1; - } else { - return 0; - } - } else if( sa > sb ) { - if( sc >= sa ) { - return 1; - } else if( sb >= sc ) { - return -1; - } else { - return 0; - } - } else { - if( sc > sa ) { - return 1; - } else if( sb > sc ) { - return -1; - } else { - return 0; - } - } -} - -/*---------------------------------------------------------------------------- - * ccw - determine how three points are oriented by computing their - * determinant. - * Return 1 if the vertices are ccw oriented, - * 0 if they are cw oriented, or - * -1 if the computation is ill-conditioned. - *---------------------------------------------------------------------------- - */ -int -Subdivider::ccw( TrimVertex *a, TrimVertex *b, TrimVertex *c ) -{ - REAL d = det3( a, b, c ); - if( glu_abs(d) < 0.0001 ) return -1; - return (d < 0.0) ? 0 : 1; -} diff --git a/src/glu/sgi/libnurbs/internals/coveandtiler.cc b/src/glu/sgi/libnurbs/internals/coveandtiler.cc deleted file mode 100644 index ca5bf36b363..00000000000 --- a/src/glu/sgi/libnurbs/internals/coveandtiler.cc +++ /dev/null @@ -1,440 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * coveandtiler.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "coveandtiler.h" -#include "gridvertex.h" -#include "gridtrimvertex.h" -#include "uarray.h" -#include "backend.h" - - -const int CoveAndTiler::MAXSTRIPSIZE = 1000; - -CoveAndTiler::CoveAndTiler( Backend& b ) - : backend( b ) -{ } - -CoveAndTiler::~CoveAndTiler( void ) -{ } - -inline void -CoveAndTiler::output( GridVertex &gv ) -{ - backend.tmeshvert( &gv ); -} - -inline void -CoveAndTiler::output( TrimVertex *tv ) -{ - backend.tmeshvert( tv ); -} - -inline void -CoveAndTiler::output( GridTrimVertex& g ) -{ - backend.tmeshvert( &g ); -} - -void -CoveAndTiler::coveAndTile( void ) -{ - long ustart = (top.ustart >= bot.ustart) ? top.ustart : bot.ustart; - long uend = (top.uend <= bot.uend) ? top.uend : bot.uend; - if( ustart <= uend ) { - tile( bot.vindex, ustart, uend ); - if( top.ustart >= bot.ustart ) - coveUpperLeft(); - else - coveLowerLeft(); - - if( top.uend <= bot.uend ) - coveUpperRight(); - else - coveLowerRight(); - } else { - TrimVertex blv, tlv, *bl, *tl; - GridTrimVertex bllv, tllv; - TrimVertex *lf = left.first(); - TrimVertex *ll = left.last(); - if( lf->param[0] >= ll->param[0] ) { - blv.param[0] = lf->param[0]; - blv.param[1] = ll->param[1]; - blv.nuid = 0; // XXX - assert( blv.param[1] == bot.vval ); - bl = &blv; - tl = lf; - tllv.set( lf ); - if( ll->param[0] > uarray.uarray[top.ustart-1] ) { - bllv.set( ll ); - assert( ll->param[0] <= uarray.uarray[bot.ustart] ); - } else { - bllv.set( top.ustart-1, bot.vindex ); - } - coveUpperLeftNoGrid( bl ); - } else { - tlv.param[0] = ll->param[0]; - tlv.param[1] = lf->param[1]; - tlv.nuid = 0; // XXX - assert( tlv.param[1] == top.vval ); - tl = &tlv; - bl = ll; - bllv.set( ll ); - if( lf->param[0] > uarray.uarray[bot.ustart-1] ) { - assert( lf->param[0] <= uarray.uarray[bot.ustart] ); - tllv.set( lf ); - } else { - tllv.set( bot.ustart-1, top.vindex ); - } - coveLowerLeftNoGrid( tl ); - } - - TrimVertex brv, trv, *br, *tr; - GridTrimVertex brrv, trrv; - TrimVertex *rf = right.first(); - TrimVertex *rl = right.last(); - - if( rf->param[0] <= rl->param[0] ) { - brv.param[0] = rf->param[0]; - brv.param[1] = rl->param[1]; - brv.nuid = 0; // XXX - assert( brv.param[1] == bot.vval ); - br = &brv; - tr = rf; - trrv.set( rf ); - if( rl->param[0] < uarray.uarray[top.uend+1] ) { - assert( rl->param[0] >= uarray.uarray[top.uend] ); - brrv.set( rl ); - } else { - brrv.set( top.uend+1, bot.vindex ); - } - coveUpperRightNoGrid( br ); - } else { - trv.param[0] = rl->param[0]; - trv.param[1] = rf->param[1]; - trv.nuid = 0; // XXX - assert( trv.param[1] == top.vval ); - tr = &trv; - br = rl; - brrv.set( rl ); - if( rf->param[0] < uarray.uarray[bot.uend+1] ) { - assert( rf->param[0] >= uarray.uarray[bot.uend] ); - trrv.set( rf ); - } else { - trrv.set( bot.uend+1, top.vindex ); - } - coveLowerRightNoGrid( tr ); - } - - backend.bgntmesh( "doit" ); - output(trrv); - output(tllv); - output( tr ); - output( tl ); - output( br ); - output( bl ); - output(brrv); - output(bllv); - backend.endtmesh(); - } -} - -void -CoveAndTiler::tile( long vindex, long ustart, long uend ) -{ - long numsteps = uend - ustart; - - if( numsteps == 0 ) return; - - if( numsteps > MAXSTRIPSIZE ) { - long umid = ustart + (uend - ustart) / 2; - tile( vindex, ustart, umid ); - tile( vindex, umid, uend ); - } else { - backend.surfmesh( ustart, vindex-1, numsteps, 1 ); - } -} - -void -CoveAndTiler::coveUpperRight( void ) -{ - GridVertex tgv( top.uend, top.vindex ); - GridVertex gv( top.uend, bot.vindex ); - - right.first(); - backend.bgntmesh( "coveUpperRight" ); - output( right.next() ); - output( tgv ); - backend.swaptmesh(); - output( gv ); - coveUR(); - backend.endtmesh(); -} - -void -CoveAndTiler::coveUpperRightNoGrid( TrimVertex* br ) -{ - backend.bgntmesh( "coveUpperRight" ); - output( right.first() ); - output( right.next() ); - backend.swaptmesh(); - output( br ); - coveUR(); - backend.endtmesh(); -} - -void -CoveAndTiler::coveUR( ) -{ - GridVertex gv( top.uend, bot.vindex ); - TrimVertex *vert = right.next(); - if( vert == NULL ) return; - - assert( vert->param[0] >= uarray.uarray[gv.gparam[0]] ); - - if( gv.nextu() >= bot.uend ) { - for( ; vert; vert = right.next() ) { - output( vert ); - backend.swaptmesh(); - } - } else while( 1 ) { - if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { - output( vert ); - backend.swaptmesh(); - vert = right.next(); - if( vert == NULL ) break; - } else { - backend.swaptmesh(); - output( gv ); - if( gv.nextu() == bot.uend ) { - for( ; vert; vert = right.next() ) { - output( vert ); - backend.swaptmesh(); - } - break; - } - } - } -} - -void -CoveAndTiler::coveUpperLeft( void ) -{ - GridVertex tgv( top.ustart, top.vindex ); - GridVertex gv( top.ustart, bot.vindex ); - - left.first(); - backend.bgntmesh( "coveUpperLeft" ); - output( tgv ); - output( left.next() ); - output( gv ); - backend.swaptmesh(); - coveUL(); - backend.endtmesh(); -} - -void -CoveAndTiler::coveUpperLeftNoGrid( TrimVertex* bl ) -{ - backend.bgntmesh( "coveUpperLeftNoGrid" ); - output( left.first() ); - output( left.next() ); - output( bl ); - backend.swaptmesh(); - coveUL(); - backend.endtmesh(); -} - -void -CoveAndTiler::coveUL() -{ - GridVertex gv( top.ustart, bot.vindex ); - TrimVertex *vert = left.next(); - if( vert == NULL ) return; - assert( vert->param[0] <= uarray.uarray[gv.gparam[0]] ); - - if( gv.prevu() <= bot.ustart ) { - for( ; vert; vert = left.next() ) { - backend.swaptmesh(); - output( vert ); - } - } else while( 1 ) { - if( vert->param[0] > uarray.uarray[gv.gparam[0]] ) { - backend.swaptmesh(); - output( vert ); - vert = left.next(); - if( vert == NULL ) break; - } else { - output( gv ); - backend.swaptmesh(); - if( gv.prevu() == bot.ustart ) { - for( ; vert; vert = left.next() ) { - backend.swaptmesh(); - output( vert ); - } - break; - } - } - } -} - -void -CoveAndTiler::coveLowerLeft( void ) -{ - GridVertex bgv( bot.ustart, bot.vindex ); - GridVertex gv( bot.ustart, top.vindex ); - - left.last(); - backend.bgntmesh( "coveLowerLeft" ); - output( left.prev() ); - output( bgv ); - backend.swaptmesh(); - output( gv ); - coveLL(); - backend.endtmesh(); -} - -void -CoveAndTiler::coveLowerLeftNoGrid( TrimVertex* tl ) -{ - backend.bgntmesh( "coveLowerLeft" ); - output( left.last() ); - output( left.prev() ); - backend.swaptmesh(); - output( tl ); - coveLL( ); - backend.endtmesh(); -} - -void -CoveAndTiler::coveLL() -{ - GridVertex gv( bot.ustart, top.vindex ); - TrimVertex *vert = left.prev(); - if( vert == NULL ) return; - assert( vert->param[0] <= uarray.uarray[gv.gparam[0]] ); - - if( gv.prevu() <= top.ustart ) { - for( ; vert; vert = left.prev() ) { - output( vert ); - backend.swaptmesh(); - } - } else while( 1 ) { - if( vert->param[0] > uarray.uarray[gv.gparam[0]] ){ - output( vert ); - backend.swaptmesh(); - vert = left.prev(); - if( vert == NULL ) break; - } else { - backend.swaptmesh(); - output( gv ); - if( gv.prevu() == top.ustart ) { - for( ; vert; vert = left.prev() ) { - output( vert ); - backend.swaptmesh(); - } - break; - } - } - } -} - -void -CoveAndTiler::coveLowerRight( void ) -{ - GridVertex bgv( bot.uend, bot.vindex ); - GridVertex gv( bot.uend, top.vindex ); - - right.last(); - backend.bgntmesh( "coveLowerRight" ); - output( bgv ); - output( right.prev() ); - output( gv ); - backend.swaptmesh(); - coveLR(); - backend.endtmesh( ); -} - -void -CoveAndTiler::coveLowerRightNoGrid( TrimVertex* tr ) -{ - backend.bgntmesh( "coveLowerRIght" ); - output( right.last() ); - output( right.prev() ); - output( tr ); - backend.swaptmesh(); - coveLR(); - backend.endtmesh(); -} - -void -CoveAndTiler::coveLR( ) -{ - GridVertex gv( bot.uend, top.vindex ); - TrimVertex *vert = right.prev(); - if( vert == NULL ) return; - assert( vert->param[0] >= uarray.uarray[gv.gparam[0]] ); - - if( gv.nextu() >= top.uend ) { - for( ; vert; vert = right.prev() ) { - backend.swaptmesh(); - output( vert ); - } - } else while( 1 ) { - if( vert->param[0] < uarray.uarray[gv.gparam[0]] ) { - backend.swaptmesh(); - output( vert ); - vert = right.prev(); - if( vert == NULL ) break; - } else { - output( gv ); - backend.swaptmesh(); - if( gv.nextu() == top.uend ) { - for( ; vert; vert = right.prev() ) { - backend.swaptmesh(); - output( vert ); - } - break; - } - } - } -} - diff --git a/src/glu/sgi/libnurbs/internals/coveandtiler.h b/src/glu/sgi/libnurbs/internals/coveandtiler.h deleted file mode 100644 index d454202e6d3..00000000000 --- a/src/glu/sgi/libnurbs/internals/coveandtiler.h +++ /dev/null @@ -1,72 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * coveandtiler.h - * - */ - -#ifndef __glucoveandtiler_h -#define __glucoveandtiler_h - -#include "trimregion.h" -#include "trimvertex.h" -#include "gridvertex.h" - -class Backend; -class GridTrimVertex; - -class CoveAndTiler : virtual public TrimRegion { -public: - CoveAndTiler( Backend& ); - ~CoveAndTiler( void ); - void coveAndTile( void ); -private: - Backend& backend; - static const int MAXSTRIPSIZE; - void tile( long, long, long ); - void coveLowerLeft( void ); - void coveLowerRight( void ); - void coveUpperLeft( void ); - void coveUpperRight( void ); - void coveUpperLeftNoGrid( TrimVertex * ); - void coveUpperRightNoGrid( TrimVertex * ); - void coveLowerLeftNoGrid( TrimVertex * ); - void coveLowerRightNoGrid( TrimVertex * ); - void coveLL( void ); - void coveLR( void ); - void coveUL( void ); - void coveUR( void ); - inline void output( GridTrimVertex& ); - inline void output( GridVertex& ); - inline void output( TrimVertex* ); -}; - -#endif /* __glucoveandtiler_h */ diff --git a/src/glu/sgi/libnurbs/internals/curve.cc b/src/glu/sgi/libnurbs/internals/curve.cc deleted file mode 100644 index b7c4d4a9c7c..00000000000 --- a/src/glu/sgi/libnurbs/internals/curve.cc +++ /dev/null @@ -1,204 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * curve.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "mymath.h" -#include "curve.h" -#include "mapdesc.h" -#include "types.h" -#include "quilt.h" -#include "nurbsconsts.h" - -/*-------------------------------------------------------------------------- - * Curve::Curve - copy curve from quilt and transform control points - *-------------------------------------------------------------------------- - */ - -Curve::Curve( Quilt_ptr geo, REAL pta, REAL ptb, Curve *c ) -{ - mapdesc = geo->mapdesc; - next = c; - needsSampling = mapdesc->isRangeSampling() ? 1 : 0; - cullval = mapdesc->isCulling() ? CULL_ACCEPT : CULL_TRIVIAL_ACCEPT; - order = geo->qspec[0].order; - stride = MAXCOORDS; - for( int i = 0; i < MAXORDER * MAXCOORDS; i++ ) { - cpts[i] = 0; - spts[i] = 0; - } - stepsize = 0; - minstepsize = 0; - - REAL *ps = geo->cpts; - Quiltspec_ptr qs = geo->qspec; - ps += qs->offset; - ps += qs->index * qs->order * qs->stride; - - if( needsSampling ) - mapdesc->xformSampling( ps, qs->order, qs->stride, spts, stride ); - - if( cullval == CULL_ACCEPT ) - mapdesc->xformCulling( ps, qs->order, qs->stride, cpts, stride ); - - /* set untrimmed curve range */ - range[0] = qs->breakpoints[qs->index]; - range[1] = qs->breakpoints[qs->index+1]; - range[2] = range[1] - range[0]; - - if( range[0] != pta ) { - Curve lower( *this, pta, 0 ); - lower.next = next; - *this = lower; - } - if( range[1] != ptb ) { - Curve lower( *this, ptb, 0 ); - } -} - -/*-------------------------------------------------------------------------- - * Curve::Curve - subdivide a curve along an isoparametric line - *-------------------------------------------------------------------------- - */ - -Curve::Curve( Curve& upper, REAL value, Curve *c ) -{ - Curve &lower = *this; - - lower.next = c; - lower.mapdesc = upper.mapdesc; - lower.needsSampling = upper.needsSampling; - lower.order = upper.order; - lower.stride = upper.stride; - lower.cullval = upper.cullval; - - REAL d = (value - upper.range[0]) / upper.range[2]; - - if( needsSampling ) - mapdesc->subdivide( upper.spts, lower.spts, d, upper.stride, upper.order ); - - if( cullval == CULL_ACCEPT ) - mapdesc->subdivide( upper.cpts, lower.cpts, d, upper.stride, upper.order ); - - lower.range[0] = upper.range[0]; - lower.range[1] = value; - lower.range[2] = value - upper.range[0]; - upper.range[0] = value; - upper.range[2] = upper.range[1] - value; -} - - -/*-------------------------------------------------------------------------- - * Curve::clamp - clamp the sampling rate to a given maximum - *-------------------------------------------------------------------------- - */ - -void -Curve::clamp( void ) -{ - if( stepsize < minstepsize ) - stepsize = mapdesc->clampfactor * minstepsize; -} - -void -Curve::setstepsize( REAL max ) -{ - stepsize = ( max >= 1.0 ) ? (range[2] / max) : range[2]; - minstepsize = stepsize; -} - -void -Curve::getstepsize( void ) -{ - minstepsize= 0; - - if( mapdesc->isConstantSampling() ) { - // fixed number of samples per patch in each direction - // maxrate is number of s samples per patch - setstepsize( mapdesc->maxrate ); - } else if( mapdesc->isDomainSampling() ) { - // maxrate is number of s samples per unit s length of domain - setstepsize( mapdesc->maxrate * range[2] ); - } else { - // upper bound on path length between sample points - - assert( order <= MAXORDER ); - - /* points have been transformed, therefore they are homogeneous */ - REAL tmp[MAXORDER][MAXCOORDS]; - const int tstride = sizeof(tmp[0]) / sizeof(REAL); - int val = mapdesc->project( spts, stride, &tmp[0][0], tstride, order ); - - if( val == 0 ) { - // control points cross infinity, therefore derivatives are undefined - setstepsize( mapdesc->maxrate ); - } else { - REAL t = mapdesc->getProperty( N_PIXEL_TOLERANCE ); - if( mapdesc->isParametricDistanceSampling() ) { - REAL d = mapdesc->calcPartialVelocity( &tmp[0][0], tstride, order, 2, range[2] ); - stepsize = (d > 0.0) ? sqrtf( 8.0 * t / d ) : range[2]; - minstepsize = ( mapdesc->maxrate > 0.0 ) ? (range[2] / mapdesc->maxrate) : 0.0; - } else if( mapdesc->isPathLengthSampling() ) { - // t is upper bound on path (arc) length - REAL d = mapdesc->calcPartialVelocity( &tmp[0][0], tstride, order, 1, range[2] ); - stepsize = ( d > 0.0 ) ? (t / d) : range[2]; - minstepsize = ( mapdesc->maxrate > 0.0 ) ? (range[2] / mapdesc->maxrate) : 0.0; - } else { - // control points cross infinity, therefore partials are undefined - setstepsize( mapdesc->maxrate ); - } - } - } -} - -int -Curve::needsSamplingSubdivision( void ) -{ - return ( stepsize < minstepsize ) ? 1 : 0; -} - -int -Curve::cullCheck( void ) -{ - if( cullval == CULL_ACCEPT ) - cullval = mapdesc->cullCheck( cpts, order, stride ); - return cullval; -} - diff --git a/src/glu/sgi/libnurbs/internals/curve.h b/src/glu/sgi/libnurbs/internals/curve.h deleted file mode 100644 index 0da81c72168..00000000000 --- a/src/glu/sgi/libnurbs/internals/curve.h +++ /dev/null @@ -1,70 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * curve.h - * - */ - -#ifndef __glucurve_h_ -#define __glucurve_h_ - -#include "types.h" -#include "defines.h" - -class Mapdesc; -class Quilt; - - -class Curve { -public: -friend class Curvelist; - Curve( Quilt *, REAL, REAL, Curve * ); - Curve( Curve&, REAL, Curve * ); - Curve * next; -private: - Mapdesc * mapdesc; - int stride; - int order; - int cullval; - int needsSampling; - REAL cpts[MAXORDER*MAXCOORDS]; - REAL spts[MAXORDER*MAXCOORDS]; - REAL stepsize; - REAL minstepsize; - REAL range[3]; - - void clamp( void ); - void setstepsize( REAL ); - void getstepsize( void ); - int cullCheck( void ); - int needsSamplingSubdivision( void ); -}; -#endif /* __glucurve_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/curvelist.cc b/src/glu/sgi/libnurbs/internals/curvelist.cc deleted file mode 100644 index 8f2ee4678d2..00000000000 --- a/src/glu/sgi/libnurbs/internals/curvelist.cc +++ /dev/null @@ -1,112 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * curvelist.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "quilt.h" -#include "curvelist.h" -#include "curve.h" -#include "types.h" - -Curvelist::Curvelist( Quilt *quilts, REAL pta, REAL ptb ) -{ - curve = 0; - for( Quilt *q = quilts; q; q = q->next ) - curve = new Curve( q, pta, ptb, curve ); - range[0] = pta; - range[1] = ptb; - range[2] = ptb - pta; - needsSubdivision = 0; - stepsize = 0; -} - -Curvelist::Curvelist( Curvelist &upper, REAL value ) -{ - curve = 0; - for( Curve *c = upper.curve; c; c = c->next ) - curve = new Curve( *c, value, curve ); - - range[0] = upper.range[0]; - range[1] = value; - range[2] = value - upper.range[0]; - upper.range[0] = value; - upper.range[2] = upper.range[1] - value; - needsSubdivision = 0; - stepsize = 0; -} - -Curvelist::~Curvelist() -{ - while( curve ) { - Curve *c = curve; - curve = curve->next; - delete c; - } -} - -int -Curvelist::cullCheck( void ) -{ - for( Curve *c = curve; c; c = c->next ) - if( c->cullCheck() == CULL_TRIVIAL_REJECT ) - return CULL_TRIVIAL_REJECT; - return CULL_ACCEPT; -} - -void -Curvelist::getstepsize( void ) -{ - stepsize = range[2]; - Curve *c; - for( c = curve; c; c = c->next ) { - c->getstepsize(); - c->clamp(); - stepsize = ((c->stepsize < stepsize) ? c->stepsize : stepsize); - if( c->needsSamplingSubdivision() ) break; - } - needsSubdivision = ( c ) ? 1 : 0; -} - -int -Curvelist::needsSamplingSubdivision( void ) -{ - return needsSubdivision; -} - diff --git a/src/glu/sgi/libnurbs/internals/curvelist.h b/src/glu/sgi/libnurbs/internals/curvelist.h deleted file mode 100644 index 733a5115d01..00000000000 --- a/src/glu/sgi/libnurbs/internals/curvelist.h +++ /dev/null @@ -1,62 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * curvelist.h - * - */ - -#ifndef __glucurvelist_h_ -#define __glucurvelist_h_ - -#include "types.h" -#include "defines.h" - -class Mapdesc; -class Quilt; -class Curve; - -class Curvelist -{ -friend class Subdivider; -public: - Curvelist( Quilt *, REAL, REAL ); - Curvelist( Curvelist &, REAL ); - ~Curvelist( void ); - int cullCheck( void ); - void getstepsize( void ); - int needsSamplingSubdivision(); -private: - Curve *curve; - float range[3]; - int needsSubdivision; - float stepsize; -}; -#endif /* __glucurvelist_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/curvesub.cc b/src/glu/sgi/libnurbs/internals/curvesub.cc deleted file mode 100644 index 91f2ca8ce8e..00000000000 --- a/src/glu/sgi/libnurbs/internals/curvesub.cc +++ /dev/null @@ -1,102 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * curvesub.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "subdivider.h" -#include "renderhints.h" -#include "backend.h" -#include "quilt.h" -#include "curvelist.h" -#include "nurbsconsts.h" - -/*-------------------------------------------------------------------------- - * drawCurves - main curve rendering entry point - *-------------------------------------------------------------------------- - */ - -void -Subdivider::drawCurves( void ) -{ - REAL from[1], to[1]; - Flist bpts; - qlist->getRange( from, to, bpts ); - - renderhints.init( ); - - backend.bgncurv(); - for( int i=bpts.start; i<bpts.end-1; i++ ) { - REAL pta, ptb; - pta = bpts.pts[i]; - ptb = bpts.pts[i+1]; - - qlist->downloadAll( &pta, &ptb, backend ); - - Curvelist curvelist( qlist, pta, ptb ); - samplingSplit( curvelist, renderhints.maxsubdivisions ); - } - backend.endcurv(); -} - - -/*-------------------------------------------------------------------------- - * samplingSplit - recursively subdivide patch, cull check each subpatch - *-------------------------------------------------------------------------- - */ - -void -Subdivider::samplingSplit( Curvelist& curvelist, int subdivisions ) -{ - if( curvelist.cullCheck() == CULL_TRIVIAL_REJECT ) return; - - curvelist.getstepsize(); - - if( curvelist.needsSamplingSubdivision() && (subdivisions > 0) ) { - REAL mid = ( curvelist.range[0] + curvelist.range[1] ) * 0.5; - Curvelist lowerlist( curvelist, mid ); - samplingSplit( lowerlist, subdivisions-1 ); // lower - samplingSplit( curvelist, subdivisions-1 ); // upper - } else { - long nu = 1 + ((long) (curvelist.range[2] / curvelist.stepsize)); - backend.curvgrid( curvelist.range[0], curvelist.range[1], nu ); - backend.curvmesh( 0, nu ); - } -} - diff --git a/src/glu/sgi/libnurbs/internals/dataTransform.cc b/src/glu/sgi/libnurbs/internals/dataTransform.cc deleted file mode 100644 index 55c0fbb159a..00000000000 --- a/src/glu/sgi/libnurbs/internals/dataTransform.cc +++ /dev/null @@ -1,209 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include "glimports.h" -#include "myassert.h" -#include "nurbsconsts.h" -#include "trimvertex.h" -#include "dataTransform.h" - -extern directedLine* arcLoopToDLineLoop(Arc_ptr loop); - -#if 0 // UNUSED -static directedLine* copy_loop(Arc_ptr loop, Real2* vertArray, int& index, directedLine dline_buf[], sampledLine sline_buf[], int& index_dline) -{ - directedLine *ret; - int old_index = index; - int i = index; - int j; - for(j=0; j<loop->pwlArc->npts-1; j++, i++) - { - vertArray[i][0] = loop->pwlArc->pts[j].param[0]; - vertArray[i][1] = loop->pwlArc->pts[j].param[1]; - } - loop->clearmark(); - - for(Arc_ptr jarc = loop->next; jarc != loop; jarc=jarc->next) - { - for(j=0; j<jarc->pwlArc->npts-1; j++, i++) - { - vertArray[i][0] = jarc->pwlArc->pts[j].param[0]; - vertArray[i][1] = jarc->pwlArc->pts[j].param[1]; - } - jarc->clearmark(); - } - //copy the first vertex again - vertArray[i][0] = loop->pwlArc->pts[0].param[0]; - vertArray[i][1] = loop->pwlArc->pts[0].param[1]; - i++; - index=i; - - directedLine* dline; - sampledLine* sline; - sline = &sline_buf[index_dline]; - dline = &dline_buf[index_dline]; - sline->init(2, &vertArray[old_index]); - dline->init(INCREASING, sline); - ret = dline; - index_dline++; - - for(i=old_index+1; i<= index-2; i++) - { - sline = &sline_buf[index_dline]; - dline = &dline_buf[index_dline]; - sline->init(2, &vertArray[i]); - dline->init(INCREASING, sline); - ret->insert(dline); - index_dline++; - } - return ret; -} -#endif - -#if 0 // UNUSED -static int num_edges(Bin& bin) -{ - int sum=0; - for(Arc_ptr jarc = bin.firstarc(); jarc; jarc=bin.nextarc()) - sum += jarc->pwlArc->npts-1; - return sum; -} -#endif - -/* -directedLine* bin_to_DLineLoops(Bin& bin) -{ - directedLine *ret=NULL; - directedLine *temp; - - int numedges = num_edges(bin); - directedLine* dline_buf = new directedLine[numedges]; //not work for N32? - sampledLine* sline_buf=new sampledLine[numedges]; - - Real2* vertArray = new Real2[numedges*2]; - int index = 0; - int index_dline = 0; - bin.markall(); - - for(Arc_ptr jarc = bin.firstarc(); jarc; jarc=bin.nextarc()) - { - if(jarc->ismarked()) - { - assert(jarc->check() != 0); - Arc_ptr jarchead = jarc; - do { - jarc->clearmark(); - jarc = jarc->next; - } while(jarc != jarchead); - temp=copy_loop(jarchead, vertArray, index, dline_buf, sline_buf, index_dline); - ret = temp->insertPolygon(ret); - } - } - - return ret; -} -*/ - - -directedLine* bin_to_DLineLoops(Bin& bin) -{ - directedLine *ret=NULL; - directedLine *temp; - bin.markall(); - for(Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc()){ - if(jarc->ismarked()) { - assert(jarc->check() != 0); - Arc_ptr jarchead = jarc; - do { - jarc->clearmark(); - jarc = jarc->next; - } while(jarc != jarchead); - temp = arcLoopToDLineLoop(jarc); - ret = temp->insertPolygon(ret); - } - } - return ret; -} - -directedLine* o_pwlcurve_to_DLines(directedLine* original, O_pwlcurve* pwl) -{ - directedLine* ret = original; - for(Int i=0; i<pwl->npts-1; i++) - { - sampledLine* sline = new sampledLine(2); - sline->setPoint(0, pwl->pts[i].param); - sline->setPoint(1, pwl->pts[i+1].param); - directedLine* dline = new directedLine(INCREASING, sline); - if(ret == NULL) - ret = dline; - else - ret->insert(dline); - } - return ret; -} - -directedLine* o_curve_to_DLineLoop(O_curve* cur) -{ - directedLine *ret; - if(cur == NULL) - return NULL; - assert(cur->curvetype == ct_pwlcurve); - ret = o_pwlcurve_to_DLines(NULL, cur->curve.o_pwlcurve); - for(O_curve* temp = cur->next; temp != NULL; temp = temp->next) - { - assert(temp->curvetype == ct_pwlcurve); - ret = o_pwlcurve_to_DLines(ret, temp->curve.o_pwlcurve); - } - return ret; -} - -directedLine* o_trim_to_DLineLoops(O_trim* trim) -{ - O_trim* temp; - directedLine *ret; - if(trim == NULL) - return NULL; - ret = o_curve_to_DLineLoop(trim->o_curve); - - for(temp=trim->next; temp != NULL; temp = temp->next) - { - ret = ret->insertPolygon(o_curve_to_DLineLoop(temp->o_curve)); - } - return ret; -} diff --git a/src/glu/sgi/libnurbs/internals/dataTransform.h b/src/glu/sgi/libnurbs/internals/dataTransform.h deleted file mode 100644 index 7898df754d7..00000000000 --- a/src/glu/sgi/libnurbs/internals/dataTransform.h +++ /dev/null @@ -1,59 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _DATA_TRANSFORM_H -#define _DATA_TRANSFORM_H - -#include "reader.h" -#include "directedLine.h" -#include "bin.h" -directedLine* bin_to_DLineLoops(Bin& bin); - -/*transform the pwlcurve into a number of directedline lines - *insert these directedlines into orignal which is supposed to be - *the part of the trimming loop obtained so far. - *return the updated trimkming loop. - */ -directedLine* o_pwlcurve_to_DLines(directedLine* original, O_pwlcurve* pwl); - -/*transform a trim loop (curve) into a directedLine loop - */ -directedLine* o_curve_to_DLineLoop(O_curve* curve); - -/*transform a list of trim loops (trim) into - *a list of polygons represented as directedLine*. - */ -directedLine* o_trim_to_DLineLoops(O_trim* trim); - - -#endif - diff --git a/src/glu/sgi/libnurbs/internals/defines.h b/src/glu/sgi/libnurbs/internals/defines.h deleted file mode 100644 index 32950d613ba..00000000000 --- a/src/glu/sgi/libnurbs/internals/defines.h +++ /dev/null @@ -1,50 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * defines.h - * - */ - -#ifndef __gludefines_h_ -#define __gludefines_h_ - -/* culling constants */ -#define CULL_TRIVIAL_REJECT 0 -#define CULL_TRIVIAL_ACCEPT 1 -#define CULL_ACCEPT 2 - -/* maximum order of a B-Spline */ -#define MAXORDER 24 - -/* maximum dimension of any B-spline range space */ -#define MAXCOORDS 5 - -#endif /* __gludefines_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/displaylist.cc b/src/glu/sgi/libnurbs/internals/displaylist.cc deleted file mode 100644 index 48593c6371d..00000000000 --- a/src/glu/sgi/libnurbs/internals/displaylist.cc +++ /dev/null @@ -1,82 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * displaylist.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "nurbstess.h" -#include "displaylist.h" - - -DisplayList::DisplayList( NurbsTessellator *_nt ) : - dlnodePool( sizeof( Dlnode ), 1, "dlnodepool" ) -{ - lastNode = &nodes; - nt = _nt; -} - -DisplayList::~DisplayList( void ) -{ - for( Dlnode *nextNode; nodes; nodes = nextNode ) { - nextNode = nodes->next; - if( nodes->cleanup != 0 ) (nt->*nodes->cleanup)( nodes->arg ); - //nodes->deleteMe(dlnodePool); - } -} - -void -DisplayList::play( void ) -{ - for( Dlnode *node = nodes; node; node = node->next ) - if( node->work != 0 ) (nt->*node->work)( node->arg ); -} - -void -DisplayList::endList( void ) -{ - *lastNode = 0; -} - -void -DisplayList::append( PFVS work, void *arg, PFVS cleanup ) -{ - Dlnode *node = new(dlnodePool) Dlnode( work, arg, cleanup ); - *lastNode = node; - lastNode = &(node->next); -} - diff --git a/src/glu/sgi/libnurbs/internals/displaylist.h b/src/glu/sgi/libnurbs/internals/displaylist.h deleted file mode 100644 index d009a42513e..00000000000 --- a/src/glu/sgi/libnurbs/internals/displaylist.h +++ /dev/null @@ -1,79 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * displaylist.h - * - */ - -#ifndef __gludisplaylist_h_ -#define __gludisplaylist_h_ - -#include "glimports.h" -#include "mysetjmp.h" -#include "mystdio.h" -#include "bufpool.h" - -class NurbsTessellator; - -typedef void (NurbsTessellator::*PFVS)( void * ); - -struct Dlnode : public PooledObj { - Dlnode( PFVS, void *, PFVS ); - PFVS work; - void * arg; - PFVS cleanup; - Dlnode * next; -}; - -inline -Dlnode::Dlnode( PFVS _work, void *_arg, PFVS _cleanup ) -{ - work = _work; - arg = _arg; - cleanup = _cleanup; - next = 0; -} - -class DisplayList { -public: - DisplayList( NurbsTessellator * ); - ~DisplayList( void ); - void play( void ); - void append( PFVS work, void *arg, PFVS cleanup ); - void endList( void ); -private: - Dlnode *nodes; - Pool dlnodePool; - Dlnode **lastNode; - NurbsTessellator *nt; -}; - -#endif /* __gludisplaylist_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/displaymode.h b/src/glu/sgi/libnurbs/internals/displaymode.h deleted file mode 100644 index 53968b2f1c9..00000000000 --- a/src/glu/sgi/libnurbs/internals/displaymode.h +++ /dev/null @@ -1,40 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef __gludisplaymode_h_ -#define __gludisplaymode_h_ - -#define N_MESHFILL 0 -#define N_MESHLINE 1 -#define N_MESHPOINT 2 - -#endif /* __gludisplaymode_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/flist.cc b/src/glu/sgi/libnurbs/internals/flist.cc deleted file mode 100644 index d3162b9f5f5..00000000000 --- a/src/glu/sgi/libnurbs/internals/flist.cc +++ /dev/null @@ -1,118 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * flist.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "flist.h" - -/*---------------------------------------------------------------------------- - * Flist::Flist - initialize a REAL number array - *---------------------------------------------------------------------------- - */ -Flist::Flist( void ) -{ - npts = 0; - pts = 0; - start = end = 0; -} - -/*---------------------------------------------------------------------------- - * Flist::~Flist - free a REAL number array - *---------------------------------------------------------------------------- - */ -Flist::~Flist( void ) -{ - if( npts ) delete[] pts; -} - -void -Flist::add( REAL x ) -{ - pts[end++] = x; - assert( end <= npts ); -} - -/*---------------------------------------------------------------------------- - * Flist::filter - remove duplicate numbers from array - *---------------------------------------------------------------------------- - */ -void Flist::filter( void ) -{ - sorter.qsort( pts, end ); - start = 0; - - int j = 0; - for( int i = 1; i < end; i++ ) { - if( pts[i] == pts[i-j-1] ) - j++; - pts[i-j] = pts[i]; - } - end -= j; -} - -/*---------------------------------------------------------------------------- - * Flist::grow - ensure that array is large enough - *---------------------------------------------------------------------------- - */ -void Flist::grow( int maxpts ) -{ - if( npts < maxpts ) { - if( npts ) delete[] pts; - npts = 2 * maxpts; - pts = new REAL[npts]; - assert( pts != 0 ); - } - start = end = 0; -} - -/*---------------------------------------------------------------------------- - * Flist::taper - ignore head and tail of array - *---------------------------------------------------------------------------- - */ -void Flist::taper( REAL from, REAL to ) -{ - while( pts[start] != from ) - start++; - - while( pts[end-1] != to ) - end--; -} - - diff --git a/src/glu/sgi/libnurbs/internals/flist.h b/src/glu/sgi/libnurbs/internals/flist.h deleted file mode 100644 index 014273ebe51..00000000000 --- a/src/glu/sgi/libnurbs/internals/flist.h +++ /dev/null @@ -1,59 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * flist.h - * - */ - -#ifndef __gluflist_h_ -#define __gluflist_h_ - -#include "types.h" -#include "flistsorter.h" - -class Flist { -public: - REAL * pts; /* head of array */ - int npts; /* number of points in array */ - int start; /* first important point index */ - int end; /* last important point index */ - - Flist( void ); - ~Flist( void ); - void add( REAL x ); - void filter( void ); - void grow( int); - void taper( REAL , REAL ); -protected: - FlistSorter sorter; -}; - -#endif /* __gluflist_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/flistsorter.cc b/src/glu/sgi/libnurbs/internals/flistsorter.cc deleted file mode 100644 index d49bdea3e00..00000000000 --- a/src/glu/sgi/libnurbs/internals/flistsorter.cc +++ /dev/null @@ -1,81 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * flistsorter.c++ - * - */ - -#include "glimports.h" -#include "flistsorter.h" - -FlistSorter::FlistSorter( void ) : Sorter( sizeof( REAL ) ) -{ -} - -void -FlistSorter::qsort( REAL *p, int n ) -{ - Sorter::qsort( (char *)p, n ); -} - -int -FlistSorter::qscmp( char *i, char *j ) -{ - REAL f0 = *(REAL *)i; - REAL f1 = *(REAL *)j; - return (f0 < f1) ? -1 : 1; -} - -void -FlistSorter::qsexc( char *i, char *j ) -{ - REAL *f0 = (REAL *)i; - REAL *f1 = (REAL *)j; - REAL tmp = *f0; - *f0 = *f1; - *f1 = tmp; -} - -void -FlistSorter::qstexc( char *i, char *j, char *k ) -{ - REAL *f0 = (REAL *)i; - REAL *f1 = (REAL *)j; - REAL *f2 = (REAL *)k; - REAL tmp = *f0; - *f0 = *f2; - *f2 = *f1; - *f1 = tmp; -} diff --git a/src/glu/sgi/libnurbs/internals/flistsorter.h b/src/glu/sgi/libnurbs/internals/flistsorter.h deleted file mode 100644 index 65e6a572e30..00000000000 --- a/src/glu/sgi/libnurbs/internals/flistsorter.h +++ /dev/null @@ -1,53 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * flistsorter.h - * - */ - -#ifndef __gluflistsorter_h_ -#define __gluflistsorter_h_ - -#include "sorter.h" -#include "types.h" - -class FlistSorter : public Sorter { -public: - FlistSorter(void); - virtual ~FlistSorter() { /* silence warning*/ } - void qsort( REAL *a, int n ); - -protected: - virtual int qscmp( char *, char * ); - virtual void qsexc( char *i, char *j ); // i<-j, j<-i - virtual void qstexc( char *i, char *j, char *k ); // i<-k, k<-j, j<-i -}; -#endif /* __gluflistsorter_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/gridline.h b/src/glu/sgi/libnurbs/internals/gridline.h deleted file mode 100644 index 1a92e3b13b5..00000000000 --- a/src/glu/sgi/libnurbs/internals/gridline.h +++ /dev/null @@ -1,46 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * gridline.h - * - */ - -#ifndef __glugridline_h_ -#define __glugridline_h_ - -struct Gridline { - long v; - REAL vval; - long vindex; - long ustart; - long uend; - }; -#endif /* __glugridline_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/gridtrimvertex.h b/src/glu/sgi/libnurbs/internals/gridtrimvertex.h deleted file mode 100644 index 707f649d20b..00000000000 --- a/src/glu/sgi/libnurbs/internals/gridtrimvertex.h +++ /dev/null @@ -1,89 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * gridtrimvertex.h - * - */ - -#ifndef __glugridtrimvertex_h_ -#define __glugridtrimvertex_h_ - -#include "mystdlib.h" -#include "bufpool.h" -#include "trimvertex.h" -#include "gridvertex.h" - -class GridTrimVertex : public PooledObj -{ -private: - TrimVertex dummyt; - GridVertex dummyg; -public: - GridTrimVertex() { g = 0; t = 0; } - TrimVertex *t; - GridVertex *g; - - inline void set( long, long ); - inline void set( REAL, REAL ); - inline void set( TrimVertex * ); - inline void clear( void ) { t = 0; g = 0; }; - inline int isGridVert() { return g ? 1 : 0 ; } - inline int isTrimVert() { return t ? 1 : 0 ; } - inline void output(); -}; - -inline void -GridTrimVertex::set( long x, long y ) -{ - g = &dummyg; - dummyg.gparam[0] = x; - dummyg.gparam[1] = y; -} - -inline void -GridTrimVertex::set( REAL x, REAL y ) -{ - g = 0; - t = &dummyt; - dummyt.param[0] = x; - dummyt.param[1] = y; - dummyt.nuid = 0; -} - -inline void -GridTrimVertex::set( TrimVertex *v ) -{ - g = 0; - t = v; -} - -typedef GridTrimVertex *GridTrimVertex_p; -#endif /* __glugridtrimvertex_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/gridvertex.h b/src/glu/sgi/libnurbs/internals/gridvertex.h deleted file mode 100644 index 2e27436ef81..00000000000 --- a/src/glu/sgi/libnurbs/internals/gridvertex.h +++ /dev/null @@ -1,48 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * gridvertex.h - * - */ - -#ifndef __glugridvertex_h_ -#define __glugridvertex_h_ - -struct GridVertex { - long gparam[2]; - GridVertex( void ) { gparam[0] = 0, gparam[1] = 0; } - GridVertex( long u, long v ) { gparam[0] = u, gparam[1] = v; } - void set( long u, long v ) { gparam[0] = u, gparam[1] = v; } - long nextu() { return gparam[0]++; } - long prevu() { return gparam[0]--; } -}; - -#endif /* __glugridvertex_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/hull.cc b/src/glu/sgi/libnurbs/internals/hull.cc deleted file mode 100644 index 389ba66fb84..00000000000 --- a/src/glu/sgi/libnurbs/internals/hull.cc +++ /dev/null @@ -1,165 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * hull.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "hull.h" -#include "gridvertex.h" -#include "gridtrimvertex.h" -#include "gridline.h" -#include "trimline.h" -#include "uarray.h" -#include "trimregion.h" - -Hull::Hull( void ) -{} - -Hull::~Hull( void ) -{} - -/*---------------------------------------------------------------------- - * Hull:init - this routine does the initialization needed before any - * calls to nextupper or nextlower can be made. - *---------------------------------------------------------------------- - */ -void -Hull::init( void ) -{ - TrimVertex *lfirst = left.first(); - TrimVertex *llast = left.last(); - if( lfirst->param[0] <= llast->param[0] ) { - fakeleft.init( left.first() ); - upper.left = &fakeleft; - lower.left = &left; - } else { - fakeleft.init( left.last() ); - lower.left = &fakeleft; - upper.left = &left; - } - upper.left->last(); - lower.left->first(); - - if( top.ustart <= top.uend ) { - upper.line = ⊤ - upper.index = top.ustart; - } else - upper.line = 0; - - if( bot.ustart <= bot.uend ) { - lower.line = ⊥ - lower.index = bot.ustart; - } else - lower.line = 0; - - TrimVertex *rfirst = right.first(); - TrimVertex *rlast = right.last(); - if( rfirst->param[0] <= rlast->param[0] ) { - fakeright.init( right.last() ); - lower.right = &fakeright; - upper.right = &right; - } else { - fakeright.init( right.first() ); - upper.right = &fakeright; - lower.right = &right; - } - upper.right->first(); - lower.right->last(); -} - -/*---------------------------------------------------------------------- - * nextupper - find next vertex on upper hull of trim region. - * - if vertex is on trim curve, set vtop point to - * that vertex. if vertex is on grid, set vtop to - * point to temporary area and stuff coordinants into - * temporary vertex. Also, place grid coords in temporary - * grid vertex. - *---------------------------------------------------------------------- - */ -GridTrimVertex * -Hull::nextupper( GridTrimVertex *gv ) -{ - if( upper.left ) { - gv->set( upper.left->prev() ); - if( gv->isTrimVert() ) return gv; - upper.left = 0; - } - - if( upper.line ) { - assert( upper.index <= upper.line->uend ); - gv->set( uarray.uarray[upper.index], upper.line->vval ); - gv->set( upper.index, upper.line->vindex ); - if( upper.index++ == upper.line->uend ) upper.line = 0; - return gv; - } - - if( upper.right ) { - gv->set( upper.right->next() ); - if( gv->isTrimVert() ) return gv; - upper.right = 0; - } - - return 0; -} - -GridTrimVertex * -Hull::nextlower( register GridTrimVertex *gv ) -{ - if( lower.left ) { - gv->set( lower.left->next() ); - if( gv->isTrimVert() ) return gv; - lower.left = 0; - } - - if( lower.line ) { - gv->set( uarray.uarray[lower.index], lower.line->vval ); - gv->set( lower.index, lower.line->vindex ); - if( lower.index++ == lower.line->uend ) lower.line = 0; - return gv; - } - - if( lower.right ) { - gv->set( lower.right->prev() ); - if( gv->isTrimVert() ) return gv; - lower.right = 0; - } - - return 0; -} - diff --git a/src/glu/sgi/libnurbs/internals/hull.h b/src/glu/sgi/libnurbs/internals/hull.h deleted file mode 100644 index dfe865267f7..00000000000 --- a/src/glu/sgi/libnurbs/internals/hull.h +++ /dev/null @@ -1,69 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * hull.h - * - */ - -#ifndef __gluhull_h_ -#define __gluhull_h_ - -#include "trimline.h" -#include "trimregion.h" -#include "trimvertex.h" -#include "gridtrimvertex.h" - -struct Gridline; -class Uarray; - -class Hull : virtual public TrimRegion { -public: - Hull( void ); - ~Hull( void ); - void init( void ); - GridTrimVertex * nextlower( GridTrimVertex * ); - GridTrimVertex * nextupper( GridTrimVertex * ); -private: - struct Side { - Trimline *left; - Gridline *line; - Trimline *right; - long index; - }; - - Side lower; - Side upper; - Trimline fakeleft; - Trimline fakeright; -}; - - -#endif /* __gluhull_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/intersect.cc b/src/glu/sgi/libnurbs/internals/intersect.cc deleted file mode 100644 index b39ea2121ef..00000000000 --- a/src/glu/sgi/libnurbs/internals/intersect.cc +++ /dev/null @@ -1,665 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * intersect.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "subdivider.h" -#include "arc.h" -#include "bin.h" -#include "backend.h" -#include "trimvertpool.h" - -/*#define NOTDEF*/ - -enum i_result { INTERSECT_VERTEX, INTERSECT_EDGE }; - -/* local functions */ -#ifndef NDEBUG // for asserts only -static int arc_classify( Arc_ptr, int, REAL ); -#endif -static enum i_result pwlarc_intersect( PwlArc *, int, REAL, int, int[3] ); - - -void -Subdivider::partition( Bin & bin, Bin & left, Bin & intersections, - Bin & right, Bin & unknown, int param, REAL value ) -{ - Bin headonleft, headonright, tailonleft, tailonright; - - for( Arc_ptr jarc = bin.removearc(); jarc; jarc = bin.removearc() ) { - - REAL tdiff = jarc->tail()[param] - value; - REAL hdiff = jarc->head()[param] - value; - - if( tdiff > 0.0 ) { - if( hdiff > 0.0 ) { - right.addarc( jarc ); - } else if( hdiff == 0.0 ) { - tailonright.addarc( jarc ); - } else { - Arc_ptr jtemp; - switch( arc_split(jarc, param, value, 0) ) { - case 2: - tailonright.addarc( jarc ); - headonleft.addarc( jarc->next ); - break; - case 31: - assert( jarc->head()[param] > value ); - right.addarc( jarc ); - tailonright.addarc( jtemp = jarc->next ); - headonleft.addarc( jtemp->next ); - break; - case 32: - assert( jarc->head()[param] <= value ); - tailonright .addarc( jarc ); - headonleft.addarc( jtemp = jarc->next ); - left.addarc( jtemp->next ); - break; - case 4: - right.addarc( jarc ); - tailonright.addarc( jtemp = jarc->next ); - headonleft.addarc( jtemp = jtemp->next ); - left.addarc( jtemp->next ); - } - } - } else if( tdiff == 0.0 ) { - if( hdiff > 0.0 ) { - headonright.addarc( jarc ); - } else if( hdiff == 0.0 ) { - unknown.addarc( jarc ); - } else { - headonleft.addarc( jarc ); - } - } else { - if( hdiff > 0.0 ) { - Arc_ptr jtemp; - switch( arc_split(jarc, param, value, 1) ) { - case 2: - tailonleft.addarc( jarc ); - headonright.addarc( jarc->next ); - break; - case 31: - assert( jarc->head()[param] < value ); - left.addarc( jarc ); - tailonleft.addarc( jtemp = jarc->next ); - headonright.addarc( jtemp->next ); - break; - case 32: - assert( jarc->head()[param] >= value ); - tailonleft.addarc( jarc ); - headonright.addarc( jtemp = jarc->next ); - right.addarc( jtemp->next ); - break; - case 4: - left.addarc( jarc ); - tailonleft.addarc( jtemp = jarc->next ); - headonright.addarc( jtemp = jtemp->next ); - right.addarc( jtemp->next ); - } - } else if( hdiff == 0.0 ) { - tailonleft.addarc( jarc ); - } else { - left.addarc( jarc ); - } - } - } - if( param == 0 ) { - classify_headonleft_s( headonleft, intersections, left, value ); - classify_tailonleft_s( tailonleft, intersections, left, value ); - classify_headonright_s( headonright, intersections, right, value ); - classify_tailonright_s( tailonright, intersections, right, value ); - } else { - classify_headonleft_t( headonleft, intersections, left, value ); - classify_tailonleft_t( tailonleft, intersections, left, value ); - classify_headonright_t( headonright, intersections, right, value ); - classify_tailonright_t( tailonright, intersections, right, value ); - } -} - -inline static void -vert_interp( TrimVertex *n, TrimVertex *l, TrimVertex *r, int p, REAL val ) -{ - assert( val > l->param[p]); - assert( val < r->param[p]); - - n->nuid = l->nuid; - - n->param[p] = val; - if( l->param[1-p] != r->param[1-p] ) { - REAL ratio = (val - l->param[p]) / (r->param[p] - l->param[p]); - n->param[1-p] = l->param[1-p] + - ratio * (r->param[1-p] - l->param[1-p]); - } else { - n->param[1-p] = l->param[1-p]; - } -} - -int -Subdivider::arc_split( Arc_ptr jarc, int param, REAL value, int dir ) -{ - int maxvertex = jarc->pwlArc->npts; - Arc_ptr jarc1; - TrimVertex* v = jarc->pwlArc->pts; - - int loc[3]; - switch( pwlarc_intersect( jarc->pwlArc, param, value, dir, loc ) ) { - - // When the parameter value lands on a vertex, life is sweet - case INTERSECT_VERTEX: { - jarc1 = new(arcpool) Arc( jarc, new( pwlarcpool) PwlArc( maxvertex-loc[1], &v[loc[1]] ) ); - jarc->pwlArc->npts = loc[1] + 1; - jarc1->next = jarc->next; - jarc1->next->prev = jarc1; - jarc->next = jarc1; - jarc1->prev = jarc; - assert(jarc->check() != 0); - return 2; - } - - // When the parameter value intersects an edge, we have to - // interpolate a new vertex. There are special cases - // if the new vertex is adjacent to one or both of the - // endpoints of the arc. - case INTERSECT_EDGE: { - int i, j; - if( dir == 0 ) { - i = loc[0]; - j = loc[2]; - } else { - i = loc[2]; - j = loc[0]; - } - -#ifndef NOTDEF - // The split is between vertices at index j and i, in that - // order (j < i) - - // JEB: This code is my idea of how to do the split without - // increasing the number of links. I'm doing this so that - // the is_rect routine can recognize rectangles created by - // subdivision. In exchange for simplifying the curve list, - // however, it costs in allocated space and vertex copies. - - TrimVertex *newjunk = trimvertexpool.get(maxvertex -i+1 /*-j*/); - int k; - for(k=0; k<maxvertex-i; k++) - { - newjunk[k+1] = v[i+k]; - newjunk[k+1].nuid = jarc->nuid; - } - - TrimVertex *vcopy = trimvertexpool.get(maxvertex); - for(k=0; k<maxvertex; k++) - { - vcopy[k].param[0] = v[k].param[0]; - vcopy[k].param[1] = v[k].param[1]; - } - jarc->pwlArc->pts=vcopy; - - v[i].nuid = jarc->nuid; - v[j].nuid = jarc->nuid; - vert_interp( &newjunk[0], &v[loc[0]], &v[loc[2]], param, value ); - - if( showingDegenerate() ) - backend.triangle( &v[i], &newjunk[0], &v[j] ); - - vcopy[j+1].param[0]=newjunk[0].param[0]; - vcopy[j+1].param[1]=newjunk[0].param[1]; - - - jarc1 = new(arcpool) Arc( jarc, - new(pwlarcpool) PwlArc(maxvertex-i+1 , newjunk ) ); - - jarc->pwlArc->npts = j+2; - jarc1->next = jarc->next; - jarc1->next->prev = jarc1; - jarc->next = jarc1; - jarc1->prev = jarc; - assert(jarc->check() != 0); - - return 2; -#endif //not NOTDEF - // JEB: This is the original version: -#ifdef NOTDEF - Arc_ptr jarc2, jarc3; - - TrimVertex *newjunk = trimvertexpool.get(3); - v[i].nuid = jarc->nuid; - v[j].nuid = jarc->nuid; - newjunk[0] = v[j]; - newjunk[2] = v[i]; - vert_interp( &newjunk[1], &v[loc[0]], &v[loc[2]], param, value ); - - if( showingDegenerate() ) - backend.triangle( &newjunk[2], &newjunk[1], &newjunk[0] ); - - // New vertex adjacent to both endpoints - if (maxvertex == 2) { - jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) ); - jarc->pwlArc->npts = 2; - jarc->pwlArc->pts = newjunk; - jarc1->next = jarc->next; - jarc1->next->prev = jarc1; - jarc->next = jarc1; - jarc1->prev = jarc; - assert(jarc->check() != 0); - - return 2; - - // New vertex adjacent to ending point of arc - } else if (maxvertex - j == 2) { - jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk ) ); - jarc2 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) ); - jarc->pwlArc->npts = maxvertex-1; - jarc2->next = jarc->next; - jarc2->next->prev = jarc2; - jarc->next = jarc1; - jarc1->prev = jarc; - jarc1->next = jarc2; - jarc2->prev = jarc1; - assert(jarc->check() != 0); - return 31; - - // New vertex adjacent to starting point of arc - } else if (i == 1) { - jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) ); - jarc2 = new(arcpool) Arc( jarc, - new(pwlarcpool) PwlArc( maxvertex-1, &jarc->pwlArc->pts[1] ) ); - jarc->pwlArc->npts = 2; - jarc->pwlArc->pts = newjunk; - jarc2->next = jarc->next; - jarc2->next->prev = jarc2; - jarc->next = jarc1; - jarc1->prev = jarc; - jarc1->next = jarc2; - jarc2->prev = jarc1; - assert(jarc->check() != 0); - return 32; - - // It's somewhere in the middle - } else { - jarc1 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk ) ); - jarc2 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( 2, newjunk+1 ) ); - jarc3 = new(arcpool) Arc( jarc, new(pwlarcpool) PwlArc( maxvertex-i, v+i ) ); - jarc->pwlArc->npts = j + 1; - jarc3->next = jarc->next; - jarc3->next->prev = jarc3; - jarc->next = jarc1; - jarc1->prev = jarc; - jarc1->next = jarc2; - jarc2->prev = jarc1; - jarc2->next = jarc3; - jarc3->prev = jarc2; - assert(jarc->check() != 0); - return 4; - } -#endif // NOTDEF - } - default: - return -1; //picked -1 since it's not used - } -} - -/*---------------------------------------------------------------------------- - * pwlarc_intersect - find intersection of pwlArc and isoparametric line - *---------------------------------------------------------------------------- - */ - -static enum i_result -pwlarc_intersect( - PwlArc *pwlArc, - int param, - REAL value, - int dir, - int loc[3] ) -{ - assert( pwlArc->npts > 0 ); - - if( dir ) { - TrimVertex *v = pwlArc->pts; - int imin = 0; - int imax = pwlArc->npts - 1; - assert( value > v[imin].param[param] ); - assert( value < v[imax].param[param] ); - while( (imax - imin) > 1 ) { - int imid = (imax + imin)/2; - if( v[imid].param[param] > value ) - imax = imid; - else if( v[imid].param[param] < value ) - imin = imid; - else { - loc[1] = imid; - return INTERSECT_VERTEX; - } - } - loc[0] = imin; - loc[2] = imax; - return INTERSECT_EDGE; - } else { - TrimVertex *v = pwlArc->pts; - int imax = 0; - int imin = pwlArc->npts - 1; - assert( value > v[imin].param[param] ); - assert( value < v[imax].param[param] ); - while( (imin - imax) > 1 ) { - int imid = (imax + imin)/2; - if( v[imid].param[param] > value ) - imax = imid; - else if( v[imid].param[param] < value ) - imin = imid; - else { - loc[1] = imid; - return INTERSECT_VERTEX; - } - } - loc[0] = imin; - loc[2] = imax; - return INTERSECT_EDGE; - } -} - -/*---------------------------------------------------------------------------- - * arc_classify - determine which side of a line a jarc lies - *---------------------------------------------------------------------------- - */ - -#ifndef NDEBUG // for asserts only -static int -arc_classify( Arc_ptr jarc, int param, REAL value ) -{ - REAL tdiff, hdiff; - if( param == 0 ) { - tdiff = jarc->tail()[0] - value; - hdiff = jarc->head()[0] - value; - } else { - tdiff = jarc->tail()[1] - value; - hdiff = jarc->head()[1] - value; - } - - if( tdiff > 0.0 ) { - if( hdiff > 0.0 ) { - return 0x11; - } else if( hdiff == 0.0 ) { - return 0x12; - } else { - return 0x10; - } - } else if( tdiff == 0.0 ) { - if( hdiff > 0.0 ) { - return 0x21; - } else if( hdiff == 0.0 ) { - return 0x22; - } else { - return 0x20; - } - } else { - if( hdiff > 0.0 ) { - return 0x01; - } else if( hdiff == 0.0 ) { - return 0x02; - } else { - return 0; - } - } -} -#endif - -void -Subdivider::classify_tailonleft_s( Bin& bin, Bin& in, Bin& out, REAL val ) -{ - /* tail at left, head on line */ - Arc_ptr j; - - while( (j = bin.removearc()) != NULL ) { - assert( arc_classify( j, 0, val ) == 0x02 ); - j->clearitail(); - - REAL diff = j->next->head()[0] - val; - if( diff > 0.0 ) { - in.addarc( j ); - } else if( diff < 0.0 ) { - if( ccwTurn_sl( j, j->next ) ) - out.addarc( j ); - else - in.addarc( j ); - } else { - if( j->next->tail()[1] > j->next->head()[1] ) - in.addarc(j); - else - out.addarc(j); - } - } -} - -void -Subdivider::classify_tailonleft_t( Bin& bin, Bin& in, Bin& out, REAL val ) -{ - /* tail at left, head on line */ - Arc_ptr j; - - while( (j = bin.removearc()) != NULL ) { - assert( arc_classify( j, 1, val ) == 0x02 ); - j->clearitail(); - - REAL diff = j->next->head()[1] - val; - if( diff > 0.0 ) { - in.addarc( j ); - } else if( diff < 0.0 ) { - if( ccwTurn_tl( j, j->next ) ) - out.addarc( j ); - else - in.addarc( j ); - } else { - if (j->next->tail()[0] > j->next->head()[0] ) - out.addarc( j ); - else - in.addarc( j ); - } - } -} - -void -Subdivider::classify_headonleft_s( Bin& bin, Bin& in, Bin& out, REAL val ) -{ - /* tail on line, head at left */ - Arc_ptr j; - - while( (j = bin.removearc()) != NULL ) { - assert( arc_classify( j, 0, val ) == 0x20 ); - - j->setitail(); - - REAL diff = j->prev->tail()[0] - val; - if( diff > 0.0 ) { - out.addarc( j ); - } else if( diff < 0.0 ) { - if( ccwTurn_sl( j->prev, j ) ) - out.addarc( j ); - else - in.addarc( j ); - } else { - if( j->prev->tail()[1] > j->prev->head()[1] ) - in.addarc( j ); - else - out.addarc( j ); - } - } -} - -void -Subdivider::classify_headonleft_t( Bin& bin, Bin& in, Bin& out, REAL val ) -{ - /* tail on line, head at left */ - Arc_ptr j; - - while( (j = bin.removearc()) != NULL ) { - assert( arc_classify( j, 1, val ) == 0x20 ); - j->setitail(); - - REAL diff = j->prev->tail()[1] - val; - if( diff > 0.0 ) { - out.addarc( j ); - } else if( diff < 0.0 ) { - if( ccwTurn_tl( j->prev, j ) ) - out.addarc( j ); - else - in.addarc( j ); - } else { - if( j->prev->tail()[0] > j->prev->head()[0] ) - out.addarc( j ); - else - in.addarc( j ); - } - } -} - - -void -Subdivider::classify_tailonright_s( Bin& bin, Bin& in, Bin& out, REAL val ) -{ - /* tail at right, head on line */ - Arc_ptr j; - - while( (j = bin.removearc()) != NULL ) { - assert( arc_classify( j, 0, val ) == 0x12); - - j->clearitail(); - - REAL diff = j->next->head()[0] - val; - if( diff > 0.0 ) { - if( ccwTurn_sr( j, j->next ) ) - out.addarc( j ); - else - in.addarc( j ); - } else if( diff < 0.0 ) { - in.addarc( j ); - } else { - if( j->next->tail()[1] > j->next->head()[1] ) - out.addarc( j ); - else - in.addarc( j ); - } - } -} - -void -Subdivider::classify_tailonright_t( Bin& bin, Bin& in, Bin& out, REAL val ) -{ - /* tail at right, head on line */ - Arc_ptr j; - - while( (j = bin.removearc()) != NULL ) { - assert( arc_classify( j, 1, val ) == 0x12); - - j->clearitail(); - - REAL diff = j->next->head()[1] - val; - if( diff > 0.0 ) { - if( ccwTurn_tr( j, j->next ) ) - out.addarc( j ); - else - in.addarc( j ); - } else if( diff < 0.0 ) { - in.addarc( j ); - } else { - if( j->next->tail()[0] > j->next->head()[0] ) - in.addarc( j ); - else - out.addarc( j ); - } - } -} - -void -Subdivider::classify_headonright_s( Bin& bin, Bin& in, Bin& out, REAL val ) -{ - /* tail on line, head at right */ - Arc_ptr j; - - while( (j = bin.removearc()) != NULL ) { - assert( arc_classify( j, 0, val ) == 0x21 ); - - j->setitail(); - - REAL diff = j->prev->tail()[0] - val; - if( diff > 0.0 ) { - if( ccwTurn_sr( j->prev, j ) ) - out.addarc( j ); - else - in.addarc( j ); - } else if( diff < 0.0 ) { - out.addarc( j ); - } else { - if( j->prev->tail()[1] > j->prev->head()[1] ) - out.addarc( j ); - else - in.addarc( j ); - } - } -} - -void -Subdivider::classify_headonright_t( Bin& bin, Bin& in, Bin& out, REAL val ) -{ - /* tail on line, head at right */ - Arc_ptr j; - - while( (j = bin.removearc()) != NULL ) { - assert( arc_classify( j, 1, val ) == 0x21 ); - - j->setitail(); - - REAL diff = j->prev->tail()[1] - val; - if( diff > 0.0 ) { - if( ccwTurn_tr( j->prev, j ) ) - out.addarc( j ); - else - in.addarc( j ); - } else if( diff < 0.0 ) { - out.addarc( j ); - } else { - if( j->prev->tail()[0] > j->prev->head()[0] ) - in.addarc( j ); - else - out.addarc( j ); - } - } -} - diff --git a/src/glu/sgi/libnurbs/internals/jarcloc.h b/src/glu/sgi/libnurbs/internals/jarcloc.h deleted file mode 100644 index 5297036fa55..00000000000 --- a/src/glu/sgi/libnurbs/internals/jarcloc.h +++ /dev/null @@ -1,87 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * jarcloc.h - * - */ - -#ifndef __glujarcloc_h_ -#define __glujarcloc_h_ - -#include "arc.h" - -class Jarcloc { -private: - Arc_ptr arc; - TrimVertex *p; - TrimVertex *plast; -public: - inline void init( Arc_ptr a, long first, long last ) { arc = a; p=&a->pwlArc->pts[first]; plast = &a->pwlArc->pts[last]; } - inline TrimVertex * getnextpt( void ); - inline TrimVertex * getprevpt( void ); - inline void reverse(); -}; - -inline void -Jarcloc::reverse() -{ - if( plast == &arc->pwlArc->pts[0] ) - plast = &arc->pwlArc->pts[arc->pwlArc->npts - 1]; - else - plast = &arc->pwlArc->pts[0]; -} - -inline TrimVertex * -Jarcloc::getnextpt() -{ - assert( p <= plast ); - if( p == plast ) { - arc = arc->next; - p = &arc->pwlArc->pts[0]; - plast = &arc->pwlArc->pts[arc->pwlArc->npts - 1]; - assert( p < plast ); - } - return p++; -} - -inline TrimVertex * -Jarcloc::getprevpt() -{ - assert( p >= plast ); - if( p == plast ) { - arc = arc->prev; - p = &arc->pwlArc->pts[arc->pwlArc->npts - 1]; - plast = &arc->pwlArc->pts[0]; - assert( p > plast ); - } - return p--; -} -#endif /* __glujarcloc_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/knotvector.cc b/src/glu/sgi/libnurbs/internals/knotvector.cc deleted file mode 100644 index dcbf0067d85..00000000000 --- a/src/glu/sgi/libnurbs/internals/knotvector.cc +++ /dev/null @@ -1,142 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * knotvector.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "knotvector.h" -#include "defines.h" - -#ifdef __WATCOMC__ -#pragma warning 726 10 -#endif - -void Knotvector::init( long _knotcount, long _stride, long _order, INREAL *_knotlist ) -{ - knotcount = _knotcount; - stride = _stride; - order = _order; - knotlist = new Knot[_knotcount]; - assert( knotlist != 0 ); - - for( int i = 0; i != _knotcount; i++ ) - knotlist[i] = (Knot) _knotlist[i]; -} - -Knotvector::Knotvector( void ) -{ - knotcount = 0; - stride = 0; - order = 0; - knotlist = 0; -} - -Knotvector::~Knotvector( void ) -{ - if( knotlist ) delete[] knotlist; -} - -int Knotvector::validate( void ) -{ - /* kindex is used as an array index so subtract one first, - * this propagates throughout the code so study carefully */ - long kindex = knotcount-1; - - if( order < 1 || order > MAXORDER ) { - // spline order un-supported - return( 1 ); - } - - if( knotcount < (2 * order) ) { - // too few knots - return( 2 ); - } - - if( identical( knotlist[kindex-(order-1)], knotlist[order-1]) ) { - // valid knot range is empty - return( 3 ); - } - - for( long i = 0; i < kindex; i++) - if( knotlist[i] > knotlist[i+1] ) { - // decreasing knot sequence - return( 4 ); - } - - /* check for valid multiplicity */ - - /* kindex is currently the index of the last knot. - * In the next loop it is decremented to ignore the last knot - * and the loop stops when kindex is 2 so as to ignore the first - * knot as well. These knots are not used in computing - * knot multiplicities. - */ - - long multi = 1; - for( ; kindex >= 1; kindex-- ) { - if( knotlist[kindex] - knotlist[kindex-1] < TOLERANCE ) { - multi++; - continue; - } - if ( multi > order ) { - // knot multiplicity greater than order of spline - return( 5 ); - } - multi = 1; - } - - if ( multi > order ) { - // knot multiplicity greater than order of spline - return( 5 ); - } - - return 0; -} - -void Knotvector::show( const char *msg ) -{ -#ifndef NDEBUG - _glu_dprintf( "%s\n", msg ); - _glu_dprintf( "order = %ld, count = %ld\n", order, knotcount ); - - for( int i=0; i<knotcount; i++ ) - _glu_dprintf( "knot[%d] = %g\n", i, knotlist[i] ); -#endif -} - diff --git a/src/glu/sgi/libnurbs/internals/knotvector.h b/src/glu/sgi/libnurbs/internals/knotvector.h deleted file mode 100644 index 85b162f6f11..00000000000 --- a/src/glu/sgi/libnurbs/internals/knotvector.h +++ /dev/null @@ -1,62 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * knotvector.h - * - */ - -#ifndef __gluknotvector_h_ -#define __gluknotvector_h_ - -#include "types.h" - -struct Knotvector { /* a knot vector */ - Knotvector( void ); - ~Knotvector( void ); - void init( long, long, long, INREAL * ); - int validate( void ); - void show( const char * ); - - long order; /* order of spline */ - long knotcount; /* number of knots */ - long stride; /* bytes between points */ - Knot * knotlist; /* global knot vector */ -}; - -/* tolerance to test knot coincidence */ -#define TOLERANCE 1.0e-5 - -inline int -identical( Knot x, Knot y ) -{ - return ((x-y) < TOLERANCE) ? 1 : 0; -} -#endif /* __gluknotvector_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/mapdesc.cc b/src/glu/sgi/libnurbs/internals/mapdesc.cc deleted file mode 100644 index 0a96c5f45b8..00000000000 --- a/src/glu/sgi/libnurbs/internals/mapdesc.cc +++ /dev/null @@ -1,841 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * mapdesc.c++ - * - */ - -#include <stdio.h> -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "mystring.h" -#include "mymath.h" -#include "backend.h" -#include "nurbsconsts.h" -#include "mapdesc.h" - -Mapdesc::Mapdesc( long _type, int _israt, int _ncoords, Backend& b ) - : backend( b ) -{ - type = _type; - isrational = _israt; - ncoords = _ncoords; - hcoords = _ncoords + (_israt ? 0 : 1 ); - inhcoords = _ncoords - (_israt ? 1 : 0 ); - mask = ((1<<(inhcoords*2))-1); - next = 0; - - assert( hcoords <= MAXCOORDS ); - assert( inhcoords >= 1 ); - - pixel_tolerance = 1.0; - error_tolerance = 1.0; - bbox_subdividing = N_NOBBOXSUBDIVISION; - culling_method = N_NOCULLING; - sampling_method = N_NOSAMPLING; - clampfactor = N_NOCLAMPING; - minsavings = N_NOSAVINGSSUBDIVISION; - s_steps = 0.0; - t_steps = 0.0; - maxrate = ( s_steps < 0.0 ) ? 0.0 : s_steps; - maxsrate = ( s_steps < 0.0 ) ? 0.0 : s_steps; - maxtrate = ( t_steps < 0.0 ) ? 0.0 : t_steps; - identify( bmat ); - identify( cmat ); - identify( smat ); - for( int i = 0; i != inhcoords; i++ ) - bboxsize[i] = 1.0; -} - -void -Mapdesc::setBboxsize( INREAL *mat ) -{ - for( int i = 0; i != inhcoords; i++ ) - bboxsize[i] = (REAL) mat[i]; -} - -void -Mapdesc::identify( REAL dest[MAXCOORDS][MAXCOORDS] ) -{ - memset( dest, 0, sizeof( REAL ) * MAXCOORDS * MAXCOORDS ); - for( int i=0; i != hcoords; i++ ) - dest[i][i] = 1.0; -} - -void -Mapdesc::surfbbox( REAL bb[2][MAXCOORDS] ) -{ - backend.surfbbox( type, bb[0], bb[1] ); -} - -void -Mapdesc::copy( REAL dest[MAXCOORDS][MAXCOORDS], long n, INREAL *src, - long rstride, long cstride ) -{ - assert( n >= 0 ); - for( int i=0; i != n; i++ ) - for( int j=0; j != n; j++ ) - dest[i][j] = src[i*rstride + j*cstride]; -} - -/*-------------------------------------------------------------------------- - * copyPt - copy a homogeneous point - *-------------------------------------------------------------------------- - */ -void -Mapdesc::copyPt( REAL *d, REAL *s ) -{ - assert( hcoords > 0 ); - switch( hcoords ) { - case 4: - d[3] = s[3]; - d[2] = s[2]; - d[1] = s[1]; - d[0] = s[0]; - break; - case 3: - d[2] = s[2]; - d[1] = s[1]; - d[0] = s[0]; - break; - case 2: - d[1] = s[1]; - d[0] = s[0]; - break; - case 1: - d[0] = s[0]; - break; - case 5: - d[4] = s[4]; - d[3] = s[3]; - d[2] = s[2]; - d[1] = s[1]; - d[0] = s[0]; - break; - default: - memcpy( d, s, hcoords * sizeof( REAL ) ); - break; - } -} - -/*-------------------------------------------------------------------------- - * sumPt - compute affine combination of two homogeneous points - *-------------------------------------------------------------------------- - */ -void -Mapdesc::sumPt( REAL *dst, REAL *src1, REAL *src2, register REAL alpha, register REAL beta ) -{ - assert( hcoords > 0 ); - switch( hcoords ) { - case 4: - dst[3] = src1[3] * alpha + src2[3] * beta; - dst[2] = src1[2] * alpha + src2[2] * beta; - dst[1] = src1[1] * alpha + src2[1] * beta; - dst[0] = src1[0] * alpha + src2[0] * beta; - break; - case 3: - dst[2] = src1[2] * alpha + src2[2] * beta; - dst[1] = src1[1] * alpha + src2[1] * beta; - dst[0] = src1[0] * alpha + src2[0] * beta; - break; - case 2: - dst[1] = src1[1] * alpha + src2[1] * beta; - dst[0] = src1[0] * alpha + src2[0] * beta; - break; - case 1: - dst[0] = src1[0] * alpha + src2[0] * beta; - break; - case 5: - dst[4] = src1[4] * alpha + src2[4] * beta; - dst[3] = src1[3] * alpha + src2[3] * beta; - dst[2] = src1[2] * alpha + src2[2] * beta; - dst[1] = src1[1] * alpha + src2[1] * beta; - dst[0] = src1[0] * alpha + src2[0] * beta; - break; - default: { - for( int i = 0; i != hcoords; i++ ) - dst[i] = src1[i] * alpha + src2[i] * beta; - } - break; - } -} - -/*-------------------------------------------------------------------------- - * clipbits - compute bit-vector indicating point/window position - * of a (transformed) homogeneous point - *-------------------------------------------------------------------------- - */ -unsigned int -Mapdesc::clipbits( REAL *p ) -{ - assert( inhcoords >= 0 ); - assert( inhcoords <= 3 ); - - register int nc = inhcoords; - register REAL pw = p[nc]; - register REAL nw = -pw; - register unsigned int bits = 0; - - if( pw == 0.0 ) return mask; - - if( pw > 0.0 ) { - switch( nc ) { - case 3: - if( p[2] <= pw ) bits |= (1<<5); - if( p[2] >= nw ) bits |= (1<<4); - if( p[1] <= pw ) bits |= (1<<3); - if( p[1] >= nw ) bits |= (1<<2); - if( p[0] <= pw ) bits |= (1<<1); - if( p[0] >= nw ) bits |= (1<<0); - return bits; - case 2: - if( p[1] <= pw ) bits |= (1<<3); - if( p[1] >= nw ) bits |= (1<<2); - if( p[0] <= pw ) bits |= (1<<1); - if( p[0] >= nw ) bits |= (1<<0); - return bits; - case 1: - if( p[0] <= pw ) bits |= (1<<1); - if( p[0] >= nw ) bits |= (1<<0); - return bits; - default: { - int bit = 1; - for( int i=0; i<nc; i++ ) { - if( p[i] >= nw ) bits |= bit; - bit <<= 1; - if( p[i] <= pw ) bits |= bit; - bit <<= 1; - } - abort(); - break; - } - } - } else { - switch( nc ) { - case 3: - if( p[2] <= nw ) bits |= (1<<5); - if( p[2] >= pw ) bits |= (1<<4); - if( p[1] <= nw ) bits |= (1<<3); - if( p[1] >= pw ) bits |= (1<<2); - if( p[0] <= nw ) bits |= (1<<1); - if( p[0] >= pw ) bits |= (1<<0); - return bits; - case 2: - if( p[1] <= nw ) bits |= (1<<3); - if( p[1] >= pw ) bits |= (1<<2); - if( p[0] <= nw ) bits |= (1<<1); - if( p[0] >= pw ) bits |= (1<<0); - return bits; - case 1: - if( p[0] <= nw ) bits |= (1<<1); - if( p[0] >= pw ) bits |= (1<<0); - return bits; - default: { - int bit = 1; - for( int i=0; i<nc; i++ ) { - if( p[i] >= pw ) bits |= bit; - bit <<= 1; - if( p[i] <= nw ) bits |= bit; - bit <<= 1; - } - abort(); - break; - } - } - } - return bits; -} - -/*-------------------------------------------------------------------------- - * xformRational - transform a homogeneous point - *-------------------------------------------------------------------------- - */ -void -Mapdesc::xformRational( Maxmatrix mat, REAL *d, REAL *s ) -{ - assert( hcoords >= 0 ); - - if( hcoords == 3 ) { - REAL x = s[0]; - REAL y = s[1]; - REAL z = s[2]; - d[0] = x*mat[0][0]+y*mat[1][0]+z*mat[2][0]; - d[1] = x*mat[0][1]+y*mat[1][1]+z*mat[2][1]; - d[2] = x*mat[0][2]+y*mat[1][2]+z*mat[2][2]; - } else if( hcoords == 4 ) { - REAL x = s[0]; - REAL y = s[1]; - REAL z = s[2]; - REAL w = s[3]; - d[0] = x*mat[0][0]+y*mat[1][0]+z*mat[2][0]+w*mat[3][0]; - d[1] = x*mat[0][1]+y*mat[1][1]+z*mat[2][1]+w*mat[3][1]; - d[2] = x*mat[0][2]+y*mat[1][2]+z*mat[2][2]+w*mat[3][2]; - d[3] = x*mat[0][3]+y*mat[1][3]+z*mat[2][3]+w*mat[3][3]; - } else { - for( int i=0; i != hcoords; i++ ) { - d[i] = 0; - for( int j = 0; j != hcoords; j++ ) - d[i] += s[j] * mat[j][i]; - } - } -} - -/*-------------------------------------------------------------------------- - * xformNonrational - transform a inhomogeneous point to a homogeneous point - *-------------------------------------------------------------------------- - */ -void -Mapdesc::xformNonrational( Maxmatrix mat, REAL *d, REAL *s ) -{ - if( inhcoords == 2 ) { - REAL x = s[0]; - REAL y = s[1]; - d[0] = x*mat[0][0]+y*mat[1][0]+mat[2][0]; - d[1] = x*mat[0][1]+y*mat[1][1]+mat[2][1]; - d[2] = x*mat[0][2]+y*mat[1][2]+mat[2][2]; - } else if( inhcoords == 3 ) { - REAL x = s[0]; - REAL y = s[1]; - REAL z = s[2]; - d[0] = x*mat[0][0]+y*mat[1][0]+z*mat[2][0]+mat[3][0]; - d[1] = x*mat[0][1]+y*mat[1][1]+z*mat[2][1]+mat[3][1]; - d[2] = x*mat[0][2]+y*mat[1][2]+z*mat[2][2]+mat[3][2]; - d[3] = x*mat[0][3]+y*mat[1][3]+z*mat[2][3]+mat[3][3]; - } else { - assert( inhcoords >= 0 ); - for( int i=0; i != hcoords; i++ ) { - d[i] = mat[inhcoords][i]; - for( int j = 0; j < inhcoords; j++ ) - d[i] += s[j] * mat[j][i]; - } - } -} - -/*-------------------------------------------------------------------------- - * xformAndCullCheck - transform a set of points that may be EITHER - * homogeneous or inhomogeneous depending on the map description and - * check if they are either completely inside, completely outside, - * or intersecting the viewing frustrum. - *-------------------------------------------------------------------------- - */ -int -Mapdesc::xformAndCullCheck( - REAL *pts, int uorder, int ustride, int vorder, int vstride ) -{ - assert( uorder > 0 ); - assert( vorder > 0 ); - - unsigned int inbits = mask; - unsigned int outbits = 0; - - REAL *p = pts; - for( REAL *pend = p + uorder * ustride; p != pend; p += ustride ) { - REAL *q = p; - for( REAL *qend = q + vorder * vstride; q != qend; q += vstride ) { - REAL cpts[MAXCOORDS]; - xformCulling( cpts, q ); - unsigned int bits = clipbits( cpts ); - outbits |= bits; - inbits &= bits; - if( ( outbits == (unsigned int)mask ) && ( inbits != (unsigned int)mask ) ) return CULL_ACCEPT; - } - } - - if( outbits != (unsigned int)mask ) { - return CULL_TRIVIAL_REJECT; - } else if( inbits == (unsigned int)mask ) { - return CULL_TRIVIAL_ACCEPT; - } else { - return CULL_ACCEPT; - } -} - -/*-------------------------------------------------------------------------- - * cullCheck - check if a set of homogeneous transformed points are - * either completely inside, completely outside, - * or intersecting the viewing frustrum. - *-------------------------------------------------------------------------- - */ -int -Mapdesc::cullCheck( REAL *pts, int uorder, int ustride, int vorder, int vstride ) -{ - unsigned int inbits = mask; - unsigned int outbits = 0; - - REAL *p = pts; - for( REAL *pend = p + uorder * ustride; p != pend; p += ustride ) { - REAL *q = p; - for( REAL *qend = q + vorder * vstride; q != qend; q += vstride ) { - unsigned int bits = clipbits( q ); - outbits |= bits; - inbits &= bits; - if( ( outbits == (unsigned int)mask ) && ( inbits != (unsigned int)mask ) ) return CULL_ACCEPT; - } - } - - if( outbits != (unsigned int)mask ) { - return CULL_TRIVIAL_REJECT; - } else if( inbits == (unsigned int)mask ) { - return CULL_TRIVIAL_ACCEPT; - } else { - return CULL_ACCEPT; - } -} - -/*-------------------------------------------------------------------------- - * cullCheck - check if a set of homogeneous transformed points are - * either completely inside, completely outside, - * or intersecting the viewing frustrum. - *-------------------------------------------------------------------------- - */ -int -Mapdesc::cullCheck( REAL *pts, int order, int stride ) -{ - unsigned int inbits = mask; - unsigned int outbits = 0; - - REAL *p = pts; - for( REAL *pend = p + order * stride; p != pend; p += stride ) { - unsigned int bits = clipbits( p ); - outbits |= bits; - inbits &= bits; - if( ( outbits == (unsigned int)mask ) && ( inbits != (unsigned int)mask ) ) return CULL_ACCEPT; - } - - if( outbits != (unsigned int)mask ) { - return CULL_TRIVIAL_REJECT; - } else if( inbits == (unsigned int)mask ) { - return CULL_TRIVIAL_ACCEPT; - } else { - return CULL_ACCEPT; - } -} - -/*-------------------------------------------------------------------------- - * xformSampling - transform a set of points that may be EITHER - * homogeneous or inhomogeneous depending on the map description - * into sampling space - *-------------------------------------------------------------------------- - */ -void -Mapdesc::xformSampling( REAL *pts, int order, int stride, REAL *sp, int outstride ) -{ - xformMat( smat, pts, order, stride, sp, outstride ); -} - -void -Mapdesc::xformBounding( REAL *pts, int order, int stride, REAL *sp, int outstride ) -{ - xformMat( bmat, pts, order, stride, sp, outstride ); -} - -/*-------------------------------------------------------------------------- - * xformCulling - transform a set of points that may be EITHER - * homogeneous or inhomogeneous depending on the map description - * into culling space - *-------------------------------------------------------------------------- - */ -void -Mapdesc::xformCulling( REAL *pts, int order, int stride, REAL *cp, int outstride ) -{ - xformMat( cmat, pts, order, stride, cp, outstride ); -} - -/*-------------------------------------------------------------------------- - * xformCulling - transform a set of points that may be EITHER - * homogeneous or inhomogeneous depending on the map description - * into culling space - *-------------------------------------------------------------------------- - */ -void -Mapdesc::xformCulling( REAL *pts, - int uorder, int ustride, - int vorder, int vstride, - REAL *cp, int outustride, int outvstride ) -{ - xformMat( cmat, pts, uorder, ustride, vorder, vstride, cp, outustride, outvstride ); -} - -/*-------------------------------------------------------------------------- - * xformSampling - transform a set of points that may be EITHER - * homogeneous or inhomogeneous depending on the map description - * into sampling space - *-------------------------------------------------------------------------- - */ -void -Mapdesc::xformSampling( REAL *pts, - int uorder, int ustride, - int vorder, int vstride, - REAL *sp, int outustride, int outvstride ) -{ - xformMat( smat, pts, uorder, ustride, vorder, vstride, sp, outustride, outvstride ); -} - -void -Mapdesc::xformBounding( REAL *pts, - int uorder, int ustride, - int vorder, int vstride, - REAL *sp, int outustride, int outvstride ) -{ - xformMat( bmat, pts, uorder, ustride, vorder, vstride, sp, outustride, outvstride ); -} - -void -Mapdesc::xformMat( - Maxmatrix mat, - REAL * pts, - int order, - int stride, - REAL * cp, - int outstride ) -{ - if( isrational ) { - REAL *pend = pts + order * stride; - for( REAL *p = pts ; p != pend; p += stride ) { - xformRational( mat, cp, p ); - cp += outstride; - } - } else { - REAL *pend = pts + order * stride; - for( REAL *p = pts ; p != pend; p += stride ) { - xformNonrational( mat, cp, p ); - cp += outstride; - } - } -} - -void -Mapdesc::xformMat( Maxmatrix mat, REAL *pts, - int uorder, int ustride, - int vorder, int vstride, - REAL *cp, int outustride, int outvstride ) -{ - if( isrational ) { - REAL *pend = pts + uorder * ustride; - for( REAL *p = pts ; p != pend; p += ustride ) { - REAL *cpts2 = cp; - REAL *qend = p + vorder * vstride; - for( REAL *q = p; q != qend; q += vstride ) { - xformRational( mat, cpts2, q ); - cpts2 += outvstride; - } - cp += outustride; - } - } else { - REAL *pend = pts + uorder * ustride; - for( REAL *p = pts ; p != pend; p += ustride ) { - REAL *cpts2 = cp; - REAL *qend = p + vorder * vstride; - for( REAL *q = p; q != qend; q += vstride ) { - xformNonrational( mat, cpts2, q ); - cpts2 += outvstride; - } - cp += outustride; - } - } -} - -/*-------------------------------------------------------------------------- - * subdivide - subdivide a curve along an isoparametric line - *-------------------------------------------------------------------------- - */ - -void -Mapdesc::subdivide( REAL *src, REAL *dst, REAL v, int stride, int order ) -{ - REAL mv = 1.0 - v; - - for( REAL *send=src+stride*order; src!=send; send-=stride, dst+=stride ) { - copyPt( dst, src ); - REAL *qpnt = src + stride; - for( REAL *qp=src; qpnt!=send; qp=qpnt, qpnt+=stride ) - sumPt( qp, qp, qpnt, mv, v ); - } -} - -/*-------------------------------------------------------------------------- - * subdivide - subdivide a patch along an isoparametric line - *-------------------------------------------------------------------------- - */ - -void -Mapdesc::subdivide( REAL *src, REAL *dst, REAL v, - int so, int ss, int to, int ts ) -{ - REAL mv = 1.0 - v; - - for( REAL *slast = src+ss*so; src != slast; src += ss, dst += ss ) { - REAL *sp = src; - REAL *dp = dst; - for( REAL *send = src+ts*to; sp != send; send -= ts, dp += ts ) { - copyPt( dp, sp ); - REAL *qp = sp; - for( REAL *qpnt = sp+ts; qpnt != send; qp = qpnt, qpnt += ts ) - sumPt( qp, qp, qpnt, mv, v ); - } - } -} - - -#define sign(x) ((x > 0) ? 1 : ((x < 0.0) ? -1 : 0)) - -/*-------------------------------------------------------------------------- - * project - project a set of homogeneous coordinates into inhomogeneous ones - *-------------------------------------------------------------------------- - */ -int -Mapdesc::project( REAL *src, int rstride, int cstride, - REAL *dest, int trstride, int tcstride, - int nrows, int ncols ) -{ - int s = sign( src[inhcoords] ); - REAL *rlast = src + nrows * rstride; - REAL *trptr = dest; - for( REAL *rptr=src; rptr != rlast; rptr+=rstride, trptr+=trstride ) { - REAL *clast = rptr + ncols * cstride; - REAL *tcptr = trptr; - for( REAL *cptr = rptr; cptr != clast; cptr+=cstride, tcptr+=tcstride ) { - REAL *coordlast = cptr + inhcoords; - if( sign( *coordlast ) != s ) return 0; - REAL *tcoord = tcptr; - for( REAL *coord = cptr; coord != coordlast; coord++, tcoord++ ) { - *tcoord = *coord / *coordlast; - } - } - } - return 1; -} - -/*-------------------------------------------------------------------------- - * project - project a set of homogeneous coordinates into inhomogeneous ones - *-------------------------------------------------------------------------- - */ -int -Mapdesc::project( REAL *src, int stride, REAL *dest, int tstride, int ncols ) -{ - int s = sign( src[inhcoords] ); - - REAL *clast = src + ncols * stride; - for( REAL *cptr = src, *tcptr = dest; cptr != clast; cptr+=stride, tcptr+=tstride ) { - REAL *coordlast = cptr + inhcoords; - if( sign( *coordlast ) != s ) return 0; - for( REAL *coord = cptr, *tcoord = tcptr; coord != coordlast; coord++, tcoord++ ) - *tcoord = *coord / *coordlast; - } - - return 1; -} - -int -Mapdesc::bboxTooBig( - REAL *p, - int rstride, - int cstride, - int nrows, - int ncols, - REAL bb[2][MAXCOORDS] ) -{ - REAL bbpts[MAXORDER][MAXORDER][MAXCOORDS]; - const int trstride = sizeof(bbpts[0]) / sizeof(REAL); - const int tcstride = sizeof(bbpts[0][0]) / sizeof(REAL); - - // points have been transformed, therefore they are homogeneous - // project points - int val = project( p, rstride, cstride, - &bbpts[0][0][0], trstride, tcstride, nrows, ncols ); - if( val == 0 ) return -1; - - // compute bounding box - bbox( bb, &bbpts[0][0][0], trstride, tcstride, nrows, ncols ); - - // find out if bounding box can't fit in unit cube - if( bbox_subdividing == N_BBOXROUND ) { - for( int k=0; k != inhcoords; k++ ) - if( ceilf(bb[1][k]) - floorf(bb[0][k]) > bboxsize[k] ) return 1; - } else { - for( int k=0; k != inhcoords; k++ ) - if( bb[1][k] - bb[0][k] > bboxsize[k] ) return 1; - } - return 0; -} - -void -Mapdesc::bbox( - REAL bb[2][MAXCOORDS], - REAL *p, - int rstride, - int cstride, - int nrows, - int ncols ) -{ - int k; - for( k=0; k != inhcoords; k++ ) - bb[0][k] = bb[1][k] = p[k]; - - for( int i=0; i != nrows; i++ ) - for( int j=0; j != ncols; j++ ) - for( k=0; k != inhcoords; k++ ) { - REAL x = p[i*rstride + j*cstride + k]; - if( x < bb[0][k] ) bb[0][k] = x; - else if( x > bb[1][k] ) bb[1][k] = x; - } -} - -/*-------------------------------------------------------------------------- - * calcVelocityRational - calculate upper bound on first partial derivative - * of a homogeneous set of points and bounds on each row of points. - *-------------------------------------------------------------------------- - */ -REAL -Mapdesc::calcVelocityRational( REAL *p, int stride, int ncols ) -{ - REAL tmp[MAXORDER][MAXCOORDS]; - - assert( ncols <= MAXORDER ); - - const int tstride = sizeof(tmp[0]) / sizeof(REAL); - - if( project( p, stride, &tmp[0][0], tstride, ncols ) ) { - return calcPartialVelocity( &tmp[0][0], tstride, ncols, 1, 1.0 ); - } else { /* XXX */ - return calcPartialVelocity( &tmp[0][0], tstride, ncols, 1, 1.0 ); - } -} - -/*-------------------------------------------------------------------------- - * calcVelocityNonrational - calculate upper bound on first partial - * derivative of a inhomogeneous set of points. - *-------------------------------------------------------------------------- - */ -REAL -Mapdesc::calcVelocityNonrational( REAL *pts, int stride, int ncols ) -{ - return calcPartialVelocity( pts, stride, ncols, 1, 1.0 ); -} - -int -Mapdesc::isProperty( long property ) -{ - switch ( property ) { - case N_PIXEL_TOLERANCE: - case N_ERROR_TOLERANCE: - case N_CULLING: - case N_BBOX_SUBDIVIDING: - case N_S_STEPS: - case N_T_STEPS: - case N_SAMPLINGMETHOD: - case N_CLAMPFACTOR: - case N_MINSAVINGS: - return 1; - default: - return 0; - } -} - -REAL -Mapdesc::getProperty( long property ) -{ - switch ( property ) { - case N_PIXEL_TOLERANCE: - return pixel_tolerance; - case N_ERROR_TOLERANCE: - return error_tolerance; - case N_CULLING: - return culling_method; - case N_BBOX_SUBDIVIDING: - return bbox_subdividing; - case N_S_STEPS: - return s_steps; - case N_T_STEPS: - return t_steps; - case N_SAMPLINGMETHOD: - return sampling_method; - case N_CLAMPFACTOR: - return clampfactor; - case N_MINSAVINGS: - return minsavings; - default: - abort(); - return -1; //not necessary, needed to shut up compiler - } -} - -void -Mapdesc::setProperty( long property, REAL value ) -{ - - switch ( property ) { - case N_PIXEL_TOLERANCE: - pixel_tolerance = value; - break; - case N_ERROR_TOLERANCE: - error_tolerance = value; - break; - case N_CULLING: - culling_method = value; - break; - case N_BBOX_SUBDIVIDING: - if( value <= 0.0 ) value = N_NOBBOXSUBDIVISION; - bbox_subdividing = value; - break; - case N_S_STEPS: - if( value < 0.0 ) value = 0.0; - s_steps = value; - maxrate = ( value < 0.0 ) ? 0.0 : value; - maxsrate = ( value < 0.0 ) ? 0.0 : value; - break; - case N_T_STEPS: - if( value < 0.0 ) value = 0.0; - t_steps = value; - maxtrate = ( value < 0.0 ) ? 0.0 : value; - break; - case N_SAMPLINGMETHOD: - sampling_method = value; - break; - case N_CLAMPFACTOR: - if( value <= 0.0 ) value = N_NOCLAMPING; - clampfactor = value; - break; - case N_MINSAVINGS: - if( value <= 0.0 ) value = N_NOSAVINGSSUBDIVISION; - minsavings = value; - break; - default: - abort(); - break; - } -} - diff --git a/src/glu/sgi/libnurbs/internals/mapdesc.h b/src/glu/sgi/libnurbs/internals/mapdesc.h deleted file mode 100644 index 6f06154f92a..00000000000 --- a/src/glu/sgi/libnurbs/internals/mapdesc.h +++ /dev/null @@ -1,271 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * mapdesc.h - * - */ - -#ifndef __glumapdesc_h_ -#define __glumapdesc_h_ - -#include "mystdio.h" -#include "types.h" -#include "defines.h" -#include "bufpool.h" -#include "nurbsconsts.h" - -typedef REAL Maxmatrix[MAXCOORDS][MAXCOORDS]; - -class Backend; - -class Mapdesc : public PooledObj { - friend class Maplist; - -public: - Mapdesc( long, int, int, Backend & ); - int isProperty( long ); - REAL getProperty( long ); - void setProperty( long, REAL ); - int isConstantSampling( void ); - int isDomainSampling( void ); - int isRangeSampling( void ); - int isSampling( void ); - int isParametricDistanceSampling( void ); - int isObjectSpaceParaSampling( void ); - int isObjectSpacePathSampling( void ); - int isSurfaceAreaSampling( void ); - int isPathLengthSampling( void ); - int isCulling( void ); - int isBboxSubdividing( void ); - long getType( void ); - - /* curve routines */ - void subdivide( REAL *, REAL *, REAL, int, int ); - int cullCheck( REAL *, int, int ); - void xformBounding( REAL *, int, int, REAL *, int ); - void xformCulling( REAL *, int, int, REAL *, int ); - void xformSampling( REAL *, int, int, REAL *, int ); - void xformMat( Maxmatrix, REAL *, int, int, REAL *, int ); - REAL calcPartialVelocity ( REAL *, int, int, int, REAL ); - int project( REAL *, int, REAL *, int, int ); - REAL calcVelocityRational( REAL *, int, int ); - REAL calcVelocityNonrational( REAL *, int, int ); - - /* surface routines */ - void subdivide( REAL *, REAL *, REAL, int, int, int, int ); - int cullCheck( REAL *, int, int, int, int ); - void xformBounding( REAL *, int, int, int, int, REAL *, int, int ); - void xformCulling( REAL *, int, int, int, int, REAL *, int, int ); - void xformSampling( REAL *, int, int, int, int, REAL *, int, int ); - void xformMat( Maxmatrix, REAL *, int, int, int, int, REAL *, int, int ); - REAL calcPartialVelocity ( REAL *, REAL *, int, int, int, int, int, int, REAL, REAL, int ); - int project( REAL *, int, int, REAL *, int, int, int, int); - void surfbbox( REAL bb[2][MAXCOORDS] ); - - int bboxTooBig( REAL *, int, int, int, int, REAL [2][MAXCOORDS] ); - int xformAndCullCheck( REAL *, int, int, int, int ); - - void identify( REAL[MAXCOORDS][MAXCOORDS] ); - void setBboxsize( INREAL *); - inline void setBmat( INREAL*, long, long ); - inline void setCmat( INREAL*, long, long ); - inline void setSmat( INREAL*, long, long ); - inline int isRational( void ); - inline int getNcoords( void ); - - REAL pixel_tolerance; /* pathlength sampling tolerance */ - REAL error_tolerance; /* parametric error sampling tolerance*/ - REAL object_space_error_tolerance; /* object space tess*/ - REAL clampfactor; - REAL minsavings; - REAL maxrate; - REAL maxsrate; - REAL maxtrate; - REAL bboxsize[MAXCOORDS]; - -private: - long type; - int isrational; - int ncoords; - int hcoords; - int inhcoords; - int mask; - Maxmatrix bmat; - Maxmatrix cmat; - Maxmatrix smat; - REAL s_steps; /* max samples in s direction */ - REAL t_steps; /* max samples in t direction */ - REAL sampling_method; - REAL culling_method; /* check for culling */ - REAL bbox_subdividing; - Mapdesc * next; - Backend & backend; - - void bbox( REAL [2][MAXCOORDS], REAL *, int, int, int, int ); - REAL maxDifference( int, REAL *, int ); - static void copy( Maxmatrix, long, INREAL *, long, long ); - - /* individual control point routines */ - static void transform4d( float[4], float[4], float[4][4] ); - static void multmatrix4d ( float[4][4], const float[4][4], - const float[4][4] ); - void copyPt( REAL *, REAL * ); - void sumPt( REAL *, REAL *, REAL *, REAL, REAL ); - void xformSampling( REAL *, REAL * ); - void xformCulling( REAL *, REAL * ); - void xformRational( Maxmatrix, REAL *, REAL * ); - void xformNonrational( Maxmatrix, REAL *, REAL * ); - unsigned int clipbits( REAL * ); -}; - -inline void -Mapdesc::setBmat( INREAL *mat, long rstride, long cstride ) -{ - copy( bmat, hcoords, mat, rstride, cstride ); -} - -inline void -Mapdesc::setCmat( INREAL *mat, long rstride, long cstride ) -{ - copy( cmat, hcoords, mat, rstride, cstride ); -} - -inline void -Mapdesc::setSmat( INREAL *mat, long rstride, long cstride ) -{ - copy( smat, hcoords, mat, rstride, cstride ); -} - -inline long -Mapdesc::getType( void ) -{ - return type; -} - -inline void -Mapdesc::xformCulling( REAL *d, REAL *s ) -{ - if( isrational ) - xformRational( cmat, d, s ); - else - xformNonrational( cmat, d, s ); -} - -inline void -Mapdesc::xformSampling( REAL *d, REAL *s ) -{ - if( isrational ) - xformRational( smat, d, s ); - else - xformNonrational( smat, d, s ); -} - -inline int -Mapdesc::isRational( void ) -{ - return isrational ? 1 : 0; -} - -inline int -Mapdesc::getNcoords( void ) -{ - return ncoords; -} - -inline int -Mapdesc::isConstantSampling( void ) -{ - return ((sampling_method == N_FIXEDRATE) ? 1 : 0); -} - -inline int -Mapdesc::isDomainSampling( void ) -{ - return ((sampling_method == N_DOMAINDISTANCE) ? 1 : 0); -} - -inline int -Mapdesc::isParametricDistanceSampling( void ) -{ - return ((sampling_method == N_PARAMETRICDISTANCE) ? 1 : 0); -} - -inline int -Mapdesc::isObjectSpaceParaSampling( void ) -{ - return ((sampling_method == N_OBJECTSPACE_PARA) ? 1 : 0); -} - -inline int -Mapdesc::isObjectSpacePathSampling( void ) -{ - return ((sampling_method == N_OBJECTSPACE_PATH) ? 1 : 0); -} - -inline int -Mapdesc::isSurfaceAreaSampling( void ) -{ - return ((sampling_method == N_SURFACEAREA) ? 1 : 0); -} - -inline int -Mapdesc::isPathLengthSampling( void ) -{ - return ((sampling_method == N_PATHLENGTH) ? 1 : 0); -} - -inline int -Mapdesc::isRangeSampling( void ) -{ - return ( isParametricDistanceSampling() || isPathLengthSampling() || - isSurfaceAreaSampling() || - isObjectSpaceParaSampling() || - isObjectSpacePathSampling()); -} - -inline int -Mapdesc::isSampling( void ) -{ - return isRangeSampling() || isConstantSampling() || isDomainSampling(); -} - -inline int -Mapdesc::isCulling( void ) -{ - return ((culling_method != N_NOCULLING) ? 1 : 0); -} - -inline int -Mapdesc::isBboxSubdividing( void ) -{ - return ((bbox_subdividing != N_NOBBOXSUBDIVISION) ? 1 : 0); -} -#endif /* __glumapdesc_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/mapdescv.cc b/src/glu/sgi/libnurbs/internals/mapdescv.cc deleted file mode 100644 index 35b38b141b7..00000000000 --- a/src/glu/sgi/libnurbs/internals/mapdescv.cc +++ /dev/null @@ -1,243 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * mapdescv.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "mystring.h" -#include "mymath.h" -#include "nurbsconsts.h" -#include "mapdesc.h" - -/*-------------------------------------------------------------------------- - * calcPartialVelocity - calculate maximum magnitude of a given partial - * derivative - *-------------------------------------------------------------------------- - */ -REAL -Mapdesc::calcPartialVelocity ( - REAL *p, - int stride, - int ncols, - int partial, - REAL range ) -{ - REAL tmp[MAXORDER][MAXCOORDS]; - REAL mag[MAXORDER]; - - assert( ncols <= MAXORDER ); - - int j, k, t; - // copy inhomogeneous control points into temporary array - for( j=0; j != ncols; j++ ) - for( k=0; k != inhcoords; k++ ) - tmp[j][k] = p[j*stride + k]; - - for( t=0; t != partial; t++ ) - for( j=0; j != ncols-t-1; j++ ) - for( k=0; k != inhcoords; k++ ) - tmp[j][k] = tmp[j+1][k] - tmp[j][k]; - - // compute magnitude and store in mag array - for( j=0; j != ncols-partial; j++ ) { - mag[j] = 0.0; - for( k=0; k != inhcoords; k++ ) - mag[j] += tmp[j][k] * tmp[j][k]; - } - - // compute scale factor - REAL fac = 1; - REAL invt = 1.0 / range; - for( t = ncols-1; t != ncols-1-partial; t-- ) - fac *= t * invt; - - // compute max magnitude of all entries in array - REAL max = 0.0; - for( j=0; j != ncols-partial; j++ ) - if( mag[j] > max ) max = mag[j]; - max = fac * sqrtf( (float) max ); - - return max; -} - -/*-------------------------------------------------------------------------- - * calcPartialVelocity - calculate maximum magnitude of a given partial - * derivative - *-------------------------------------------------------------------------- - */ -REAL -Mapdesc::calcPartialVelocity ( - REAL *dist, - REAL *p, - int rstride, - int cstride, - int nrows, - int ncols, - int spartial, - int tpartial, - REAL srange, - REAL trange, - int side ) -{ - REAL tmp[MAXORDER][MAXORDER][MAXCOORDS]; - REAL mag[MAXORDER][MAXORDER]; - - assert( nrows <= MAXORDER ); - assert( ncols <= MAXORDER ); - - REAL *tp = &tmp[0][0][0]; - REAL *mp = &mag[0][0]; - const int istride = sizeof( tmp[0]) / sizeof( tmp[0][0][0] ); - const int jstride = sizeof( tmp[0][0]) / sizeof( tmp[0][0][0] ); - /* - const int kstride = sizeof( tmp[0][0][0]) / sizeof( tmp[0][0][0] ); - */ - const int mistride = sizeof( mag[0]) / sizeof( mag[0][0] ); - const int mjstride = sizeof( mag[0][0]) / sizeof( mag[0][0] ); - const int idist = nrows * istride; - const int jdist = ncols * jstride; - /* - const int kdist = inhcoords * kstride; - */ - const int id = idist - spartial * istride; - const int jd = jdist - tpartial * jstride; - - { - // copy control points - REAL *ti = tp; - REAL *qi = p; - REAL *til = tp + idist; - for( ; ti != til; ) { - REAL *tj = ti; - REAL *qj = qi; - REAL *tjl = ti + jdist; - for( ; tj != tjl; ) { - for( int k=0; k != inhcoords; k++ ) { - tj[k] = qj[k]; - } - tj += jstride; - qj += cstride; - } - ti += istride; - qi += rstride; - } - } - - { - // compute (s)-partial derivative control points - REAL *til = tp + idist - istride; - const REAL *till = til - ( spartial * istride ); - for( ; til != till; til -= istride ) - for( REAL *ti = tp; ti != til; ti += istride ) - for( REAL *tj = ti, *tjl = tj + jdist; tj != tjl; tj += jstride ) - for( int k=0; k != inhcoords; k++ ) - tj[k] = tj[k+istride] - tj[k]; - } - - { - // compute (s,t)-partial derivative control points - REAL *tjl = tp + jdist - jstride; - const REAL *tjll = tjl - ( tpartial * jstride ); - for( ; tjl != tjll; tjl -= jstride ) - for( REAL *tj = tp; tj != tjl; tj += jstride ) - for( REAL *ti = tj, *til = ti + id; ti != til; ti += istride ) - for( int k=0; k != inhcoords; k++ ) - ti[k] = ti[k+jstride] - ti[k]; - - } - - REAL max = 0.0; - { - // compute magnitude and store in mag array - memset( (void *) mp, 0, sizeof( mag ) ); - for( REAL *ti = tp, *mi = mp, *til = tp + id; ti != til; ti += istride, mi += mistride ) - for( REAL *tj = ti, *mj = mi, *tjl = ti + jd; tj != tjl; tj += jstride, mj += mjstride ) { - for( int k=0; k != inhcoords; k++ ) - *mj += tj[k] * tj[k]; - if( *mj > max ) max = *mj; - } - - } - - int i, j; - - // compute scale factor - REAL fac = 1.0; - { - REAL invs = 1.0 / srange; - REAL invt = 1.0 / trange; - for( int s = nrows-1, slast = s-spartial; s != slast; s-- ) - fac *= s * invs; - for( int t = ncols-1, tlast = t-tpartial; t != tlast; t-- ) - fac *= t * invt; - } - - if( side == 0 ) { - // compute max magnitude of first and last column - dist[0] = 0.0; - dist[1] = 0.0; - for( i=0; i != nrows-spartial; i++ ) { - j = 0; - if( mag[i][j] > dist[0] ) dist[0] = mag[i][j]; - - j = ncols-tpartial-1; - if( mag[i][j] > dist[1] ) dist[1] = mag[i][j]; - } - dist[0] = fac * sqrtf( dist[0] ); - dist[1] = fac * sqrtf( dist[1] ); - } else if( side == 1 ) { - // compute max magnitude of first and last row - dist[0] = 0.0; - dist[1] = 0.0; - for( j=0; j != ncols-tpartial; j++ ) { - i = 0; - if( mag[i][j] > dist[0] ) dist[0] = mag[i][j]; - - i = nrows-spartial-1; - if( mag[i][j] > dist[1] ) dist[1] = mag[i][j]; - } - dist[0] = fac * sqrtf( dist[0] ); - dist[1] = fac * sqrtf( dist[1] ); - } - - max = fac * sqrtf( (float) max ); - - return max; -} - diff --git a/src/glu/sgi/libnurbs/internals/maplist.cc b/src/glu/sgi/libnurbs/internals/maplist.cc deleted file mode 100644 index e51a3e85d0c..00000000000 --- a/src/glu/sgi/libnurbs/internals/maplist.cc +++ /dev/null @@ -1,116 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * maplist.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "mymath.h" -#include "nurbsconsts.h" -#include "maplist.h" -#include "mapdesc.h" - -Maplist::Maplist( Backend& b ) - : mapdescPool( sizeof( Mapdesc ), 10, "mapdesc pool" ), - backend( b ) -{ - maps = 0; lastmap = &maps; -} - -void -Maplist::initialize( void ) -{ - freeMaps(); - define( N_P2D, 0, 2 ); - define( N_P2DR, 1, 3 ); -} - -void -Maplist::add( long type, int israt, int ncoords ) -{ - *lastmap = new(mapdescPool) Mapdesc( type, israt, ncoords, backend ); - lastmap = &((*lastmap)->next); -} - -void -Maplist::define( long type, int israt, int ncoords ) -{ -#ifndef NDEBUG // to avoid warning - Mapdesc *m = locate( type ); - assert( m == NULL || ( m->isrational == israt && m->ncoords == ncoords ) ); -#endif - add( type, israt, ncoords ); -} - -void -Maplist::remove( Mapdesc *m ) -{ - for( Mapdesc **curmap = &maps; *curmap; curmap = &((*curmap)->next) ) { - if( *curmap == m ) { - *curmap = m->next; - m->deleteMe( mapdescPool ); - return; - } - } - abort(); -} - -void -Maplist::freeMaps( void ) -{ - mapdescPool.clear(); - maps = 0; - lastmap = &maps; -} - -Mapdesc * -Maplist::find( long type ) -{ - Mapdesc *val = locate( type ); - assert( val != 0 ); - return val; -} - -Mapdesc * -Maplist::locate( long type ) -{ - Mapdesc *m; - for( m = maps; m; m = m->next ) - if( m->getType() == type ) break; - return m; -} diff --git a/src/glu/sgi/libnurbs/internals/maplist.h b/src/glu/sgi/libnurbs/internals/maplist.h deleted file mode 100644 index 49720e49b42..00000000000 --- a/src/glu/sgi/libnurbs/internals/maplist.h +++ /dev/null @@ -1,81 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * maplist.h - * - */ - -#ifndef __glumaplist_h_ -#define __glumaplist_h_ - -#include "types.h" -#include "defines.h" -#include "bufpool.h" - -class Backend; -class Mapdesc; - -class Maplist { -public: - Maplist( Backend & ); - void define( long, int, int ); - inline void undefine( long ); - inline int isMap( long ); - - void initialize( void ); - Mapdesc * find( long ); - Mapdesc * locate( long ); - -private: - Pool mapdescPool; - Mapdesc * maps; - Mapdesc ** lastmap; - Backend & backend; - - void add( long, int, int ); - void remove( Mapdesc * ); - void freeMaps( void ); -}; - -inline int -Maplist::isMap( long type ) -{ - return (locate( type ) ? 1 : 0); -} - -inline void -Maplist::undefine( long type ) -{ - Mapdesc *m = locate( type ); - assert( m != 0 ); - remove( m ); -} -#endif /* __glumaplist_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/mesher.cc b/src/glu/sgi/libnurbs/internals/mesher.cc deleted file mode 100644 index b2d83f41288..00000000000 --- a/src/glu/sgi/libnurbs/internals/mesher.cc +++ /dev/null @@ -1,489 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * mesher.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "gridvertex.h" -#include "gridtrimvertex.h" -#include "jarcloc.h" -#include "gridline.h" -#include "trimline.h" -#include "uarray.h" -#include "backend.h" -#include "mesher.h" - - -const float Mesher::ZERO = 0.0; - -Mesher::Mesher( Backend& b ) - : backend( b ), - p( sizeof( GridTrimVertex ), 100, "GridTrimVertexPool" ) -{ - stacksize = 0; - vdata = 0; - last[0] = 0; - last[1] = 0; - itop = 0; - lastedge = 0; //needed to prevent purify UMR -} - -Mesher::~Mesher( void ) -{ - if( vdata ) delete[] vdata; -} - -void -Mesher::init( unsigned int npts ) -{ - p.clear(); - if( stacksize < npts ) { - stacksize = 2 * npts; - if( vdata ) delete[] vdata; - vdata = new GridTrimVertex_p[stacksize]; - } -} - -inline void -Mesher::push( GridTrimVertex *gt ) -{ - assert( itop+1 != (int)stacksize ); - vdata[++itop] = gt; -} - -inline void -Mesher::pop( long ) -{ -} - -inline void -Mesher::openMesh() -{ - backend.bgntmesh( "addedge" ); -} - -inline void -Mesher::closeMesh() -{ - backend.endtmesh(); -} - -inline void -Mesher::swapMesh() -{ - backend.swaptmesh(); -} - -inline void -Mesher::clearStack() -{ - itop = -1; - last[0] = 0; -} - -void -Mesher::finishLower( GridTrimVertex *gtlower ) -{ - for( push(gtlower); - nextlower( gtlower=new(p) GridTrimVertex ); - push(gtlower) ) - addLower(); - addLast(); -} - -void -Mesher::finishUpper( GridTrimVertex *gtupper ) -{ - for( push(gtupper); - nextupper( gtupper=new(p) GridTrimVertex ); - push(gtupper) ) - addUpper(); - addLast(); -} - -void -Mesher::mesh( void ) -{ - GridTrimVertex *gtlower, *gtupper; - - Hull::init( ); - nextupper( gtupper = new(p) GridTrimVertex ); - nextlower( gtlower = new(p) GridTrimVertex ); - - clearStack(); - openMesh(); - push(gtupper); - - nextupper( gtupper = new(p) GridTrimVertex ); - nextlower( gtlower ); - - assert( gtupper->t && gtlower->t ); - - if( gtupper->t->param[0] < gtlower->t->param[0] ) { - push(gtupper); - lastedge = 1; - if( nextupper( gtupper=new(p) GridTrimVertex ) == 0 ) { - finishLower(gtlower); - return; - } - } else if( gtupper->t->param[0] > gtlower->t->param[0] ) { - push(gtlower); - lastedge = 0; - if( nextlower( gtlower=new(p) GridTrimVertex ) == 0 ) { - finishUpper(gtupper); - return; - } - } else { - if( lastedge == 0 ) { - push(gtupper); - lastedge = 1; - if( nextupper(gtupper=new(p) GridTrimVertex) == 0 ) { - finishLower(gtlower); - return; - } - } else { - push(gtlower); - lastedge = 0; - if( nextlower( gtlower=new(p) GridTrimVertex ) == 0 ) { - finishUpper(gtupper); - return; - } - } - } - - while ( 1 ) { - if( gtupper->t->param[0] < gtlower->t->param[0] ) { - push(gtupper); - addUpper(); - if( nextupper( gtupper=new(p) GridTrimVertex ) == 0 ) { - finishLower(gtlower); - return; - } - } else if( gtupper->t->param[0] > gtlower->t->param[0] ) { - push(gtlower); - addLower(); - if( nextlower( gtlower=new(p) GridTrimVertex ) == 0 ) { - finishUpper(gtupper); - return; - } - } else { - if( lastedge == 0 ) { - push(gtupper); - addUpper(); - if( nextupper( gtupper=new(p) GridTrimVertex ) == 0 ) { - finishLower(gtlower); - return; - } - } else { - push(gtlower); - addLower(); - if( nextlower( gtlower=new(p) GridTrimVertex ) == 0 ) { - finishUpper(gtupper); - return; - } - } - } - } -} - -inline int -Mesher::isCcw( int ilast ) -{ - REAL area = det3( vdata[ilast]->t, vdata[itop-1]->t, vdata[itop-2]->t ); - return (area < ZERO) ? 0 : 1; -} - -inline int -Mesher::isCw( int ilast ) -{ - REAL area = det3( vdata[ilast]->t, vdata[itop-1]->t, vdata[itop-2]->t ); - return (area > -ZERO) ? 0 : 1; -} - -inline int -Mesher::equal( int x, int y ) -{ - return( last[0] == vdata[x] && last[1] == vdata[y] ); -} - -inline void -Mesher::copy( int x, int y ) -{ - last[0] = vdata[x]; last[1] = vdata[y]; -} - -inline void -Mesher::move( int x, int y ) -{ - vdata[x] = vdata[y]; -} - -inline void -Mesher::output( int x ) -{ - backend.tmeshvert( vdata[x] ); -} - -/*--------------------------------------------------------------------------- - * addedge - addedge an edge to the triangulation - * - * This code has been re-written to generate large triangle meshes - * from a monotone polygon. Although smaller triangle meshes - * could be generated faster and with less code, larger meshes - * actually give better SYSTEM performance. This is because - * vertices are processed in the backend slower than they are - * generated by this code and any decrease in the number of vertices - * results in a decrease in the time spent in the backend. - *--------------------------------------------------------------------------- - */ - -void -Mesher::addLast( ) -{ - register int ilast = itop; - - if( lastedge == 0 ) { - if( equal( 0, 1 ) ) { - output( ilast ); - swapMesh(); - for( register int i = 2; i < ilast; i++ ) { - swapMesh(); - output( i ); - } - copy( ilast, ilast-1 ); - } else if( equal( ilast-2, ilast-1) ) { - swapMesh(); - output( ilast ); - for( register int i = ilast-3; i >= 0; i-- ) { - output( i ); - swapMesh(); - } - copy( 0, ilast ); - } else { - closeMesh(); openMesh(); - output( ilast ); - output( 0 ); - for( register int i = 1; i < ilast; i++ ) { - swapMesh(); - output( i ); - } - copy( ilast, ilast-1 ); - } - } else { - if( equal( 1, 0) ) { - swapMesh(); - output( ilast ); - for( register int i = 2; i < ilast; i++ ) { - output( i ); - swapMesh(); - } - copy( ilast-1, ilast ); - } else if( equal( ilast-1, ilast-2) ) { - output( ilast ); - swapMesh(); - for( register int i = ilast-3; i >= 0; i-- ) { - swapMesh(); - output( i ); - } - copy( ilast, 0 ); - } else { - closeMesh(); openMesh(); - output( 0 ); - output( ilast ); - for( register int i = 1; i < ilast; i++ ) { - output( i ); - swapMesh(); - } - copy( ilast-1, ilast ); - } - } - closeMesh(); - //for( register long k=0; k<=ilast; k++ ) pop( k ); -} - -void -Mesher::addUpper( ) -{ - register int ilast = itop; - - if( lastedge == 0 ) { - if( equal( 0, 1 ) ) { - output( ilast ); - swapMesh(); - for( register int i = 2; i < ilast; i++ ) { - swapMesh(); - output( i ); - } - copy( ilast, ilast-1 ); - } else if( equal( ilast-2, ilast-1) ) { - swapMesh(); - output( ilast ); - for( register int i = ilast-3; i >= 0; i-- ) { - output( i ); - swapMesh(); - } - copy( 0, ilast ); - } else { - closeMesh(); openMesh(); - output( ilast ); - output( 0 ); - for( register int i = 1; i < ilast; i++ ) { - swapMesh(); - output( i ); - } - copy( ilast, ilast-1 ); - } - lastedge = 1; - //for( register long k=0; k<ilast-1; k++ ) pop( k ); - move( 0, ilast-1 ); - move( 1, ilast ); - itop = 1; - } else { - if( ! isCcw( ilast ) ) return; - do { - itop--; - } while( (itop > 1) && isCcw( ilast ) ); - - if( equal( ilast-1, ilast-2 ) ) { - output( ilast ); - swapMesh(); - for( register int i=ilast-3; i>=itop-1; i-- ) { - swapMesh(); - output( i ); - } - copy( ilast, itop-1 ); - } else if( equal( itop, itop-1 ) ) { - swapMesh(); - output( ilast ); - for( register int i = itop+1; i < ilast; i++ ) { - output( i ); - swapMesh(); - } - copy( ilast-1, ilast ); - } else { - closeMesh(); openMesh(); - output( ilast ); - output( ilast-1 ); - for( register int i=ilast-2; i>=itop-1; i-- ) { - swapMesh(); - output( i ); - } - copy( ilast, itop-1 ); - } - //for( register int k=itop; k<ilast; k++ ) pop( k ); - move( itop, ilast ); - } -} - -void -Mesher::addLower() -{ - register int ilast = itop; - - if( lastedge == 1 ) { - if( equal( 1, 0) ) { - swapMesh(); - output( ilast ); - for( register int i = 2; i < ilast; i++ ) { - output( i ); - swapMesh(); - } - copy( ilast-1, ilast ); - } else if( equal( ilast-1, ilast-2) ) { - output( ilast ); - swapMesh(); - for( register int i = ilast-3; i >= 0; i-- ) { - swapMesh(); - output( i ); - } - copy( ilast, 0 ); - } else { - closeMesh(); openMesh(); - output( 0 ); - output( ilast ); - for( register int i = 1; i < ilast; i++ ) { - output( i ); - swapMesh(); - } - copy( ilast-1, ilast ); - } - - lastedge = 0; - //for( register long k=0; k<ilast-1; k++ ) pop( k ); - move( 0, ilast-1 ); - move( 1, ilast ); - itop = 1; - } else { - if( ! isCw( ilast ) ) return; - do { - itop--; - } while( (itop > 1) && isCw( ilast ) ); - - if( equal( ilast-2, ilast-1) ) { - swapMesh(); - output( ilast ); - for( register int i=ilast-3; i>=itop-1; i--) { - output( i ); - swapMesh( ); - } - copy( itop-1, ilast ); - } else if( equal( itop-1, itop) ) { - output( ilast ); - swapMesh(); - for( register int i=itop+1; i<ilast; i++ ) { - swapMesh( ); - output( i ); - } - copy( ilast, ilast-1 ); - } else { - closeMesh(); openMesh(); - output( ilast-1 ); - output( ilast ); - for( register int i=ilast-2; i>=itop-1; i-- ) { - output( i ); - swapMesh( ); - } - copy( itop-1, ilast ); - } - //for( register int k=itop; k<ilast; k++ ) pop( k ); - move( itop, ilast ); - } -} - - diff --git a/src/glu/sgi/libnurbs/internals/mesher.h b/src/glu/sgi/libnurbs/internals/mesher.h deleted file mode 100644 index bb65d0f1c7d..00000000000 --- a/src/glu/sgi/libnurbs/internals/mesher.h +++ /dev/null @@ -1,83 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * mesher.h - * - */ - -#ifndef __glumesher_h_ -#define __glumesher_h_ - -#include "hull.h" - -class TrimRegion; -class Backend; -class Pool; -// struct GridTrimVertex; - - -class Mesher : virtual public TrimRegion, public Hull { -public: - Mesher( Backend & ); - ~Mesher( void ); - void init( unsigned int ); - void mesh( void ); - -private: - static const float ZERO; - Backend& backend; - - Pool p; - unsigned int stacksize; - GridTrimVertex ** vdata; - GridTrimVertex * last[2]; - int itop; - int lastedge; - - inline void openMesh( void ); - inline void swapMesh( void ); - inline void closeMesh( void ); - inline int isCcw( int ); - inline int isCw( int ); - inline void clearStack( void ); - inline void push( GridTrimVertex * ); - inline void pop( long ); - inline void move( int, int ); - inline int equal( int, int ); - inline void copy( int, int ); - inline void output( int ); - void addUpper( void ); - void addLower( void ); - void addLast( void ); - void finishUpper( GridTrimVertex * ); - void finishLower( GridTrimVertex * ); -}; -#endif /* __glumesher_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc b/src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc deleted file mode 100644 index 2830cc743ca..00000000000 --- a/src/glu/sgi/libnurbs/internals/monoTriangulationBackend.cc +++ /dev/null @@ -1,397 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "monoTriangulation.h" -#include "polyUtil.h" -#include "backend.h" -#include "arc.h" - -void reflexChain::outputFan(Real v[2], Backend* backend) -{ - Int i; - /* - TrimVertex trimVert; - */ - backend->bgntfan(); - - /* - trimVert.param[0]=v[0]; - trimVert.param[1]=v[1]; - backend->tmeshvert(&trimVert); - */ - backend->tmeshvert(v[0], v[1]); - - if(isIncreasing) { - for(i=0; i<index_queue; i++) - { - /* - trimVert.param[0]=queue[i][0]; - trimVert.param[1]=queue[i][1]; - backend->tmeshvert(&trimVert); - */ - backend->tmeshvert(queue[i][0], queue[i][1]); - } - } - else { - for(i=index_queue-1; i>=0; i--) - { - /* - trimVert.param[0]=queue[i][0]; - trimVert.param[1]=queue[i][1]; - backend->tmeshvert(&trimVert); - */ - backend->tmeshvert(queue[i][0], queue[i][1]); - } - } - backend->endtfan(); -} - -void reflexChain::processNewVertex(Real v[2], Backend* backend) -{ - Int i,j,k; - Int isReflex; - /*TrimVertex trimVert;*/ - /*if there are at most one vertex in the queue, then simply insert - */ - if(index_queue <=1){ - insert(v); - return; - } - - /*there are at least two vertices in the queue*/ - j=index_queue-1; - - for(i=j; i>=1; i--) { - if(isIncreasing) { - isReflex = (area(queue[i-1], queue[i], v) <= 0.0); - } - else /*decreasing*/{ - isReflex = (area(v, queue[i], queue[i-1]) <= 0.0); - } - if(isReflex) { - break; - } - } - - /* - *if i<j then vertices: i+1--j are convex - * output triangle fan: - * v, and queue[i], i+1, ..., j - */ - if(i<j) - { - backend->bgntfan(); - /* - trimVert.param[0]=v[0]; - trimVert.param[1]=v[1]; - backend->tmeshvert(& trimVert); - */ - backend->tmeshvert(v[0], v[1]); - - if(isIncreasing) { - for(k=i; k<=j; k++) - { - /* - trimVert.param[0]=queue[k][0]; - trimVert.param[1]=queue[k][1]; - backend->tmeshvert(& trimVert); - */ - backend->tmeshvert(queue[k][0], queue[k][1]); - } - } - else { - for(k=j; k>=i; k--) - { - /* - trimVert.param[0]=queue[k][0]; - trimVert.param[1]=queue[k][1]; - backend->tmeshvert(& trimVert); - */ - backend->tmeshvert(queue[k][0], queue[k][1]); - } - } - - backend->endtfan(); - } - - /*delete vertices i+1--j from the queue*/ - index_queue = i+1; - /*finally insert v at the end of the queue*/ - insert(v); - -} - - -void monoTriangulationRec(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, - vertexArray* dec_chain, Int dec_current, - Backend* backend) -{ - assert( inc_chain != NULL && dec_chain != NULL); - assert( ! (inc_current>=inc_chain->getNumElements() && - dec_current>=dec_chain->getNumElements())); - Int inc_nVertices; - Int dec_nVertices; - Real** inc_array ; - Real** dec_array ; - Int i; - assert( ! ( (inc_chain==NULL) && (dec_chain==NULL))); - - if(inc_current>=inc_chain->getNumElements()) /*no more vertices on inc_chain*/ - { - - dec_array = dec_chain->getArray(); - dec_nVertices = dec_chain->getNumElements(); - reflexChain rChain(20,0); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, backend); - /*process all the vertices on the dec_chain*/ - for(i=dec_current; i<dec_nVertices; i++){ - rChain.processNewVertex(dec_array[i], backend); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, backend); - - } - else if(dec_current>= dec_chain->getNumElements()) /*no more vertices on dec_chain*/ - { - inc_array = inc_chain->getArray(); - inc_nVertices= inc_chain->getNumElements(); - reflexChain rChain(20,1); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, backend); - /*process all the vertices on the inc_chain*/ - for(i=inc_current; i<inc_nVertices; i++){ - rChain.processNewVertex(inc_array[i], backend); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, backend); - } - else /*neither chain is empty*/ - { - inc_array = inc_chain -> getArray(); - dec_array = dec_chain -> getArray(); - inc_nVertices= inc_chain->getNumElements(); - dec_nVertices= dec_chain->getNumElements(); - /*if top of inc_chain is 'lower' than top of dec_chain, process all the - *vertices on the dec_chain which are higher than top of inc_chain - */ - if(compV2InY(inc_array[inc_current], dec_array[dec_current]) <= 0) - { - - reflexChain rChain(20, 0); - rChain.processNewVertex(topVertex, backend); - for(i=dec_current; i<dec_nVertices; i++) - { - if(compV2InY(inc_array[inc_current], dec_array[i]) <= 0) - rChain.processNewVertex(dec_array[i], backend); - else - break; - } - rChain.outputFan(inc_array[inc_current], backend); - monoTriangulationRec(dec_array[i-1], botVertex, - inc_chain, inc_current, - dec_chain, i, - backend); - } - else /*compV2InY(inc_array[inc_current], dec_array[dec_current]) > 0*/ - { - - reflexChain rChain(20, 1); - rChain.processNewVertex(topVertex, backend); - for(i=inc_current; i<inc_nVertices; i++) - { - if(compV2InY(inc_array[i], dec_array[dec_current]) >0) - rChain.processNewVertex(inc_array[i], backend); - else - break; - } - rChain.outputFan(dec_array[dec_current], backend); - monoTriangulationRec(inc_array[i-1], botVertex, - inc_chain, i, - dec_chain, dec_current, - backend); - } - }/*end case neither is empty*/ -} - - -void monoTriangulationFunBackend(Arc_ptr loop, Int (*compFun)(Real*, Real*), Backend* backend) -{ - Int i; - /*find the top vertex, bottom vertex, inccreasing chain, and decreasing chain, - *then call monoTriangulationRec - */ - Arc_ptr tempV; - Arc_ptr topV; - Arc_ptr botV; - topV = botV = loop; - for(tempV = loop->next; tempV != loop; tempV = tempV->next) - { - if(compFun(topV->tail(), tempV->tail())<0) { - topV = tempV; - } - if(compFun(botV->tail(), tempV->tail())>0) { - botV = tempV; - } - } - - /*creat increase and decrease chains*/ - vertexArray inc_chain(20); /*this is a dynamic array*/ - for(i=1; i<=topV->pwlArc->npts-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/ - inc_chain.appendVertex(topV->pwlArc->pts[i].param); - } - for(tempV = topV->next; tempV != botV; tempV = tempV->next) - { - for(i=0; i<=tempV->pwlArc->npts-2; i++){ - inc_chain.appendVertex(tempV->pwlArc->pts[i].param); - } - } - - vertexArray dec_chain(20); - for(tempV = topV->prev; tempV != botV; tempV = tempV->prev) - { - for(i=tempV->pwlArc->npts-2; i>=0; i--){ - dec_chain.appendVertex(tempV->pwlArc->pts[i].param); - } - } - for(i=botV->pwlArc->npts-2; i>=1; i--){ - dec_chain.appendVertex(tempV->pwlArc->pts[i].param); - } - - monoTriangulationRecFunBackend(topV->tail(), botV->tail(), &inc_chain, 0, &dec_chain, 0, compFun, backend); - -} - -/*if compFun == compV2InY, top to bottom: V-monotone - *if compFun == compV2InX, right to left: U-monotone - */ -void monoTriangulationRecFunBackend(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, - vertexArray* dec_chain, Int dec_current, - Int (*compFun)(Real*, Real*), - Backend* backend) -{ - assert( inc_chain != NULL && dec_chain != NULL); - assert( ! (inc_current>=inc_chain->getNumElements() && - dec_current>=dec_chain->getNumElements())); - Int inc_nVertices; - Int dec_nVertices; - Real** inc_array ; - Real** dec_array ; - Int i; - assert( ! ( (inc_chain==NULL) && (dec_chain==NULL))); - - if(inc_current>=inc_chain->getNumElements()) /*no more vertices on inc_chain*/ - { - - dec_array = dec_chain->getArray(); - dec_nVertices = dec_chain->getNumElements(); - reflexChain rChain(20,0); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, backend); - /*process all the vertices on the dec_chain*/ - for(i=dec_current; i<dec_nVertices; i++){ - rChain.processNewVertex(dec_array[i], backend); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, backend); - - } - else if(dec_current>= dec_chain->getNumElements()) /*no more vertices on dec_chain*/ - { - inc_array = inc_chain->getArray(); - inc_nVertices= inc_chain->getNumElements(); - reflexChain rChain(20,1); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, backend); - /*process all the vertices on the inc_chain*/ - for(i=inc_current; i<inc_nVertices; i++){ - rChain.processNewVertex(inc_array[i], backend); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, backend); - } - else /*neither chain is empty*/ - { - inc_array = inc_chain -> getArray(); - dec_array = dec_chain -> getArray(); - inc_nVertices= inc_chain->getNumElements(); - dec_nVertices= dec_chain->getNumElements(); - /*if top of inc_chain is 'lower' than top of dec_chain, process all the - *vertices on the dec_chain which are higher than top of inc_chain - */ - if(compFun(inc_array[inc_current], dec_array[dec_current]) <= 0) - { - - reflexChain rChain(20, 0); - rChain.processNewVertex(topVertex, backend); - for(i=dec_current; i<dec_nVertices; i++) - { - if(compFun(inc_array[inc_current], dec_array[i]) <= 0) - rChain.processNewVertex(dec_array[i], backend); - else - break; - } - rChain.outputFan(inc_array[inc_current], backend); - monoTriangulationRecFunBackend(dec_array[i-1], botVertex, - inc_chain, inc_current, - dec_chain, i, - compFun, - backend); - } - else /*compFun(inc_array[inc_current], dec_array[dec_current]) > 0*/ - { - - reflexChain rChain(20, 1); - rChain.processNewVertex(topVertex, backend); - for(i=inc_current; i<inc_nVertices; i++) - { - if(compFun(inc_array[i], dec_array[dec_current]) >0) - rChain.processNewVertex(inc_array[i], backend); - else - break; - } - rChain.outputFan(dec_array[dec_current], backend); - monoTriangulationRecFunBackend(inc_array[i-1], botVertex, - inc_chain, i, - dec_chain, dec_current, - compFun, - backend); - } - }/*end case neither is empty*/ -} diff --git a/src/glu/sgi/libnurbs/internals/monotonizer.cc b/src/glu/sgi/libnurbs/internals/monotonizer.cc deleted file mode 100644 index 5845d310bad..00000000000 --- a/src/glu/sgi/libnurbs/internals/monotonizer.cc +++ /dev/null @@ -1,260 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * monotonizer.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "arc.h" -#include "arctess.h" -#include "bezierarc.h" -#include "bin.h" -#include "mapdesc.h" -#include "nurbsconsts.h" -#include "subdivider.h" - -/*----------------------------------------------------------------------------- - * Subdivider::decompose - break all curves into monotone arcs - *----------------------------------------------------------------------------- - */ -int -Subdivider::decompose( Bin& bin, REAL geo_stepsize ) -{ - Arc_ptr jarc; - for( jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { - if( ! jarc->isTessellated() ) { - /* points have not been transformed, therefore they may be either - homogeneous or inhomogeneous */ - tessellate( jarc, geo_stepsize ); - if( jarc->isDisconnected() || jarc->next->isDisconnected() ) - return 1; - } - } - - for( jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { - monotonize( jarc, bin ); - } - -#ifndef NDEBUG - for( jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { - assert( isMonotone( jarc ) != 0 ); - } -#endif - - return 0; -} - -void -Subdivider::tessellate( Arc_ptr jarc, REAL geo_stepsize ) -{ - BezierArc *b = jarc->bezierArc; - Mapdesc *mapdesc = b->mapdesc; - - if( mapdesc->isRational() ) { - REAL max = mapdesc->calcVelocityRational( b->cpts, b->stride, b->order ); - REAL arc_stepsize = (max > 1.0) ? (1.0/max) : 1.0; - if( jarc->bezierArc->order != 2 ) - arctessellator.tessellateNonlinear( jarc, geo_stepsize, arc_stepsize, 1 ); - else { - arctessellator.tessellateLinear( jarc, geo_stepsize, arc_stepsize, 1 ); - } - } else { - REAL max = mapdesc->calcVelocityNonrational( b->cpts, b->stride, b->order ); - REAL arc_stepsize = (max > 1.0) ? (1.0/max) : 1.0; - if( jarc->bezierArc->order != 2 ) - arctessellator.tessellateNonlinear( jarc, geo_stepsize, arc_stepsize, 0 ); - else { - arctessellator.tessellateLinear( jarc, geo_stepsize, arc_stepsize, 0 ); - } - } -} - -/*------------------------------------------------------------------------- - * Subdivider::monotonize - break up a jordan arc into s,t-monotone - * components. This code will remove degenerate segments, including - * arcs of only a single point. - *------------------------------------------------------------------------- - */ -void -Subdivider::monotonize( Arc_ptr jarc, Bin& bin ) -{ - TrimVertex *firstvert = jarc->pwlArc->pts; - TrimVertex *lastvert = firstvert + (jarc->pwlArc->npts - 1); - long uid = jarc->nuid; - arc_side side = jarc->getside(); - dir sdir = none; - dir tdir = none; - int degenerate = 1; - - int nudegenerate; - int change; - - TrimVertex *vert; - for( vert = firstvert; vert != lastvert; vert++ ) { - - nudegenerate = 1; - change = 0; - - /* check change relative to s axis, clear degenerate bit if needed */ - REAL sdiff = vert[1].param[0] - vert[0].param[0]; - if( sdiff == 0 ) { - if( sdir != same ) { - sdir = same; - change = 1; - } - } else if( sdiff < 0.0 ) { - if( sdir != down ) { - sdir = down; - change = 1; - } - nudegenerate = 0; - } else { - if( sdir != up ) { - sdir = up; - change = 1; - } - nudegenerate = 0; - } - - /* check change relative to t axis, clear degenerate bit if needed */ - REAL tdiff = vert[1].param[1] - vert[0].param[1]; - if( tdiff == 0 ) { - if( tdir != same ) { - tdir = same; - change = 1; - } - } else if( tdiff < 0.0 ) { - if( tdir != down ) { - tdir = down; - change = 1; - } - nudegenerate = 0; - } else { - if( tdir != up ) { - tdir = up; - change = 1; - } - nudegenerate = 0; - } - - if( change ) { - if( ! degenerate ) { - /* make last segment into separate pwl curve */ - jarc->pwlArc->npts = vert - firstvert + 1; - jarc = (new(arcpool) Arc( side, uid ))->append( jarc ); - jarc->pwlArc = new(pwlarcpool) PwlArc(); - bin.addarc( jarc ); - } - firstvert = jarc->pwlArc->pts = vert; - degenerate = nudegenerate; - } - } - jarc->pwlArc->npts = vert - firstvert + 1; - - if( degenerate ) { - /* remove jarc from circularly linked list */ - jarc->prev->next = jarc->next; - jarc->next->prev = jarc->prev; - - assert( jarc->prev->check( ) != 0 ); - assert( jarc->next->check( ) != 0 ); - - /* remove jarc from bin */ - bin.remove_this_arc( jarc ); - - jarc->pwlArc->deleteMe( pwlarcpool ); jarc->pwlArc = 0; - jarc->deleteMe( arcpool ); - } -} - -/*------------------------------------------------------------------------- - * Subdivider::isMonotone - return true if arc is monotone AND non-degenerate - *------------------------------------------------------------------------- - */ -int -Subdivider::isMonotone( Arc_ptr jarc ) -{ - TrimVertex *firstvert = jarc->pwlArc->pts; - TrimVertex *lastvert = firstvert + (jarc->pwlArc->npts - 1); - - if( firstvert == lastvert ) return 1; - - TrimVertex *vert = firstvert; - enum dir sdir; - enum dir tdir; - - REAL diff = vert[1].param[0] - vert[0].param[0]; - if( diff == 0.0 ) - sdir = same; - else if( diff < 0.0 ) - sdir = down; - else - sdir = up; - - diff = vert[1].param[1] - vert[0].param[1]; - if( diff == 0.0 ) - tdir = same; - else if( diff < 0.0 ) - tdir = down; - else - tdir = up; - - if( (sdir == same) && (tdir == same) ) return 0; - - for( ++vert ; vert != lastvert; vert++ ) { - diff = vert[1].param[0] - vert[0].param[0]; - if( diff == 0.0 ) { - if( sdir != same ) return 0; - } else if( diff < 0.0 ) { - if( sdir != down ) return 0; - } else { - if( sdir != up ) return 0; - } - - diff = vert[1].param[1] - vert[0].param[1]; - if( diff == 0.0 ) { - if( tdir != same ) return 0; - } else if( diff < 0.0 ) { - if( tdir != down ) return 0; - } else { - if( tdir != up ) return 0; - } - } - return 1; -} - diff --git a/src/glu/sgi/libnurbs/internals/monotonizer.h b/src/glu/sgi/libnurbs/internals/monotonizer.h deleted file mode 100644 index e951084ff03..00000000000 --- a/src/glu/sgi/libnurbs/internals/monotonizer.h +++ /dev/null @@ -1,64 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * monotonizer.h - * - */ - -#ifndef __glumonotonizer_h_ -#define __glumonotonizer_h_ - -#include "mysetjmp.h" -#include "types.h" - -class Arc; -class ArcTessellator; -class Pool; -class Bin; -class PwlArcPool; -class Mapdesc; - -class Monotonizer { - ArcTessellator& arctessellator; - Pool& arcpool; - Pool& pwlarcpool; - jmp_buf& nurbsJmpBuf; - - enum dir { down, same, up, none }; - void tessellate( Arc *, REAL ); - void monotonize( Arc *, Bin & ); - int isMonotone( Arc * ); -public: - Monotonizer( ArcTessellator& at, Pool& ap, Pool& p, jmp_buf& j ) - : arctessellator(at), arcpool(ap), pwlarcpool(p), nurbsJmpBuf(j) {} - int decompose( Bin &, REAL ); -}; -#endif /* __glumonotonizer_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/myassert.h b/src/glu/sgi/libnurbs/internals/myassert.h deleted file mode 100644 index cbd6006f55c..00000000000 --- a/src/glu/sgi/libnurbs/internals/myassert.h +++ /dev/null @@ -1,51 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * myassert.h - * - */ - -#ifndef __glumyassert_h_ -#define __glumyassert_h_ - -#ifdef STANDALONE -#define assert(EX) ((void)0) -#endif - -#ifdef LIBRARYBUILD -#include <assert.h> -#endif - -#ifdef GLBUILD -#define assert(EX) ((void)0) -#endif - -#endif /* __glumyassert_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/mycode.cc b/src/glu/sgi/libnurbs/internals/mycode.cc deleted file mode 100644 index 3625cacd74f..00000000000 --- a/src/glu/sgi/libnurbs/internals/mycode.cc +++ /dev/null @@ -1,67 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "mymath.h" - -#ifdef NEEDCEILF - -float ceilf( float x ) -{ - if( x < 0 ) { - float nx = -x; - int ix = (int) nx; - return (float) -ix; - } else { - int ix = (int) x; - if( x == (float) ix ) return x; - return (float) (ix+1); - } -} - -float floorf( float x ) -{ - if( x < 0 ) { - float nx = -x; - int ix = (int) nx; - if( nx == (float) ix ) return x; - return (float) -(ix+1); - } else { - int ix = (int) x; - return (float) ix; - } -} -#endif diff --git a/src/glu/sgi/libnurbs/internals/mymath.h b/src/glu/sgi/libnurbs/internals/mymath.h deleted file mode 100644 index 17ef7237fe2..00000000000 --- a/src/glu/sgi/libnurbs/internals/mymath.h +++ /dev/null @@ -1,68 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * mymath.h - * - */ - -#ifndef __glumymath_h_ -#define __glumymath_h_ - -#ifdef GLBUILD -#define sqrtf gl_fsqrt -#endif - -#if defined(GLBUILD) || defined(STANDALONE) -#define M_SQRT2 1.41421356237309504880 -#define ceilf myceilf -#define floorf myfloorf -#define sqrtf sqrt -extern "C" double sqrt(double); -extern "C" float ceilf(float); -extern "C" float floorf(float); -#define NEEDCEILF -#endif - -#ifdef LIBRARYBUILD -#include <math.h> -#endif - -#if !defined sqrtf -# define sqrtf(x) ((float)sqrt(x)) -#endif -#if !defined ceilf -# define ceilf(x) ((float)ceil(x)) -#endif -#if !defined floorf -# define floorf(x) ((float)floor(x)) -#endif - -#endif /* __glumymath_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/mysetjmp.h b/src/glu/sgi/libnurbs/internals/mysetjmp.h deleted file mode 100644 index 2a3f6a87b3a..00000000000 --- a/src/glu/sgi/libnurbs/internals/mysetjmp.h +++ /dev/null @@ -1,85 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * mysetjmp.h - * - */ - -#ifndef __glumysetjmp_h_ -#define __glumysetjmp_h_ - -#ifdef STANDALONE -struct JumpBuffer; -extern "C" JumpBuffer *newJumpbuffer( void ); -extern "C" void deleteJumpbuffer(JumpBuffer *); -extern "C" void mylongjmp( JumpBuffer *, int ); -extern "C" int mysetjmp( JumpBuffer * ); -#endif - -#ifdef GLBUILD -#define setjmp gl_setjmp -#define longjmp gl_longjmp -#endif - -#if defined(LIBRARYBUILD) || defined(GLBUILD) -#include <setjmp.h> -#include <stdlib.h> - -struct JumpBuffer { - jmp_buf buf; -}; - -inline JumpBuffer * -newJumpbuffer( void ) -{ - return (JumpBuffer *) malloc( sizeof( JumpBuffer ) ); -} - -inline void -deleteJumpbuffer(JumpBuffer *jb) -{ - free( (void *) jb); -} - -inline void -mylongjmp( JumpBuffer *j, int code ) -{ - ::longjmp( j->buf, code ); -} - -inline int -mysetjmp( JumpBuffer *j ) -{ - return setjmp( j->buf ); -} -#endif - -#endif /* __glumysetjmp_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/mystring.h b/src/glu/sgi/libnurbs/internals/mystring.h deleted file mode 100644 index d2952da894e..00000000000 --- a/src/glu/sgi/libnurbs/internals/mystring.h +++ /dev/null @@ -1,56 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * mystring.h - * - */ - -#ifndef __glumystring_h_ -#define __glumystring_h_ - -#ifdef STANDALONE -typedef unsigned int size_t; -extern "C" void * memcpy(void *, const void *, size_t); -extern "C" void * memset(void *, int, size_t); -#endif - -#ifdef GLBUILD -#define memcpy(a,b,c) bcopy(b,a,c) -#define memset(a,b,c) bzero(a,c) -extern "C" void bcopy(const void *, void *, int); -extern "C" void bzero(void *, int); -#endif - -#ifdef LIBRARYBUILD -#include <string.h> -#endif - -#endif /* __glumystring_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/nurbsconsts.h b/src/glu/sgi/libnurbs/internals/nurbsconsts.h deleted file mode 100644 index acc5d7f31f6..00000000000 --- a/src/glu/sgi/libnurbs/internals/nurbsconsts.h +++ /dev/null @@ -1,120 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * nurbsconsts.h - * - */ - -#ifndef __glunurbsconsts_h_ -#define __glunurbsconsts_h_ - -/* NURBS Properties - one set per map, - each takes a single INREAL arg */ -#define N_SAMPLING_TOLERANCE 1 -#define N_S_RATE 6 -#define N_T_RATE 7 -#define N_CLAMPFACTOR 13 -#define N_NOCLAMPING 0.0 -#define N_MINSAVINGS 14 -#define N_NOSAVINGSSUBDIVISION 0.0 - -/* NURBS Properties - one set per map, - each takes an enumerated value */ -#define N_CULLING 2 -#define N_NOCULLING 0.0 -#define N_CULLINGON 1.0 -#define N_SAMPLINGMETHOD 10 -#define N_NOSAMPLING 0.0 -#define N_FIXEDRATE 3.0 -#define N_DOMAINDISTANCE 2.0 -#define N_PARAMETRICDISTANCE 5.0 -#define N_PATHLENGTH 6.0 -#define N_SURFACEAREA 7.0 -#define N_OBJECTSPACE_PARA 8.0 -#define N_OBJECTSPACE_PATH 9.0 -#define N_BBOX_SUBDIVIDING 17 -#define N_NOBBOXSUBDIVISION 0.0 -#define N_BBOXTIGHT 1.0 -#define N_BBOXROUND 2.0 - -/* NURBS Rendering Properties - one set per renderer - each takes an enumerated value */ -#define N_DISPLAY 3 -#define N_FILL 1.0 -#define N_OUTLINE_POLY 2.0 -#define N_OUTLINE_TRI 3.0 -#define N_OUTLINE_QUAD 4.0 -#define N_OUTLINE_PATCH 5.0 -#define N_OUTLINE_PARAM 6.0 -#define N_OUTLINE_PARAM_S 7.0 -#define N_OUTLINE_PARAM_ST 8.0 -#define N_OUTLINE_SUBDIV 9.0 -#define N_OUTLINE_SUBDIV_S 10.0 -#define N_OUTLINE_SUBDIV_ST 11.0 -#define N_ISOLINE_S 12.0 -#define N_ERRORCHECKING 4 -#define N_NOMSG 0.0 -#define N_MSG 1.0 - -/* GL 4.0 propeties not defined above */ -#ifndef N_PIXEL_TOLERANCE -#define N_PIXEL_TOLERANCE N_SAMPLING_TOLERANCE -#define N_ERROR_TOLERANCE 20 -#define N_SUBDIVISIONS 5 -#define N_TILES 8 -#define N_TMP1 9 -#define N_TMP2 N_SAMPLINGMETHOD -#define N_TMP3 11 -#define N_TMP4 12 -#define N_TMP5 N_CLAMPFACTOR -#define N_TMP6 N_MINSAVINGS -#define N_S_STEPS N_S_RATE -#define N_T_STEPS N_T_RATE -#endif - -/* NURBS Rendering Properties - one set per map, - each takes an INREAL matrix argument */ -#define N_CULLINGMATRIX 1 -#define N_SAMPLINGMATRIX 2 -#define N_BBOXMATRIX 3 - - -/* NURBS Rendering Properties - one set per map, - each takes an INREAL vector argument */ -#define N_BBOXSIZE 4 - -/* type argument for trimming curves */ -#ifndef N_P2D -#define N_P2D 0x8 -#define N_P2DR 0xd -#endif - -#endif /* __glunurbsconsts_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/nurbsinterfac.cc b/src/glu/sgi/libnurbs/internals/nurbsinterfac.cc deleted file mode 100644 index 520bd419ea2..00000000000 --- a/src/glu/sgi/libnurbs/internals/nurbsinterfac.cc +++ /dev/null @@ -1,537 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * nurbsinterfac.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "nurbsconsts.h" -#include "nurbstess.h" -#include "bufpool.h" -#include "quilt.h" -#include "displaylist.h" -#include "knotvector.h" -#include "mapdesc.h" - -#define THREAD( work, arg, cleanup ) \ - if( dl ) {\ - arg->save = 1;\ - dl->append( (PFVS)&NurbsTessellator::work, (void *) arg, (PFVS)&NurbsTessellator::cleanup );\ - } else {\ - arg->save = 0;\ - work( arg );\ - } - -#define THREAD2( work ) \ - if( dl ) {\ - dl->append( (PFVS)&NurbsTessellator::work, 0, 0 );\ - } else {\ - work( );\ - } - -NurbsTessellator::NurbsTessellator( BasicCurveEvaluator &c, BasicSurfaceEvaluator& e) - : maplist( backend ), - backend( c, e ), - subdivider( renderhints, backend ), - o_pwlcurvePool( sizeof( O_pwlcurve ), 32, "o_pwlcurvePool" ), - o_nurbscurvePool( sizeof( O_nurbscurve ), 32, "o_nurbscurvePool"), - o_curvePool( sizeof( O_curve ), 32, "o_curvePool" ), - o_trimPool( sizeof( O_trim ), 32, "o_trimPool" ), - o_surfacePool( sizeof( O_surface ), 1, "o_surfacePool" ), - o_nurbssurfacePool( sizeof( O_nurbssurface ), 4, "o_nurbssurfacePool" ), - propertyPool( sizeof( Property ), 32, "propertyPool" ), - quiltPool( sizeof( Quilt ), 32, "quiltPool" ) -{ - dl = 0; - inSurface = 0; - inCurve = 0; - inTrim = 0; - playBack = 0; - jumpbuffer = newJumpbuffer(); - subdivider.setJumpbuffer( jumpbuffer ); -} - -NurbsTessellator::~NurbsTessellator( void ) -{ - if( inTrim ) { - do_nurbserror( 12 ); - endtrim(); - } - - if( inSurface ) { - *nextNurbssurface = 0; - do_freeall(); - } - - if (jumpbuffer) { - deleteJumpbuffer(jumpbuffer); - jumpbuffer= 0; - } -} - -/*----------------------------------------------------------------------------- - * bgnsurface - allocate and initialize an o_surface structure - * - * Client: GL user - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::bgnsurface( long nuid ) -{ - O_surface *o_surface = new(o_surfacePool) O_surface; - o_surface->nuid = nuid; - THREAD( do_bgnsurface, o_surface, do_freebgnsurface ); -} - -/*----------------------------------------------------------------------------- - * bgncurve - allocate an initialize an o_curve structure - * - * Client: GL user - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::bgncurve( long nuid ) -{ - O_curve *o_curve = new(o_curvePool) O_curve; - o_curve->nuid = nuid; - THREAD( do_bgncurve, o_curve, do_freebgncurve ); -} -/*----------------------------------------------------------------------------- - * endcurve - - * - * Client: - *----------------------------------------------------------------------------- - */ - -void -NurbsTessellator::endcurve( void ) -{ - THREAD2( do_endcurve ); -} - -/*----------------------------------------------------------------------------- - * endsurface - user level end of surface call - * - * Client: GL user - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::endsurface( void ) -{ - THREAD2( do_endsurface ); -} - - -/*----------------------------------------------------------------------------- - * bgntrim - allocate and initialize a new trim loop structure (o_trim ) - * - * Client: GL user - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::bgntrim( void ) -{ - O_trim *o_trim = new(o_trimPool) O_trim; - THREAD( do_bgntrim, o_trim, do_freebgntrim ); -} - -/*----------------------------------------------------------------------------- - * endtrim - - * - * Client: GL user - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::endtrim( void ) -{ - THREAD2( do_endtrim ); -} - - -/*----------------------------------------------------------------------------- - * pwlcurve - - * - * count - number of points on curve - * array - array of points on curve - * byte_stride - distance between points in bytes - * type - valid data flag - * - * Client: Gl user - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::pwlcurve( long count, INREAL array[], long byte_stride, long type ) -{ - Mapdesc *mapdesc = maplist.locate( type ); - - if( mapdesc == 0 ) { - do_nurbserror( 35 ); - isDataValid = 0; - return; - } - - if ( (type != N_P2D) && (type != N_P2DR) ) { - do_nurbserror( 22 ); - isDataValid = 0; - return; - } - if( count < 0 ) { - do_nurbserror( 33 ); - isDataValid = 0; - return; - } - if( byte_stride < 0 ) { - do_nurbserror( 34 ); - isDataValid = 0; - return; - } - -#ifdef NOTDEF - if( mapdesc->isRational() ) { - INREAL *p = array; - INREAL x = p[0]; INREAL y = p[1]; INREAL w = p[2]; - p = (INREAL *) (((char *) p) + byte_stride); - for( long i = 1; i != count; i++ ) { - if( p[0] == x && p[1] == y && p[2] == w ) break; - x = p[0]; y = p[1]; w = p[2]; - p = (INREAL *) (((char *) p) + byte_stride); - } - if( i != count ) { - do_nurbserror( 37 ); - _glu_dprintf( "point %d (%f,%f)\n", i, x, y ); - isDataValid = 0; - return; - } - } else { - INREAL *p = array; - INREAL x = p[0]; INREAL y = p[1]; - p = (INREAL *) (((char *) p) + byte_stride); - for( long i = 1; i != count; i++ ) { - if( p[0] == x && p[1] == y ) break; - x = p[0]; y = p[1]; - p = (INREAL *) (((char *) p) + byte_stride); - } - if( i != count ) { - do_nurbserror( 37 ); - _glu_dprintf( "point %d (%f,%f)\n", i, x, y ); - isDataValid = 0; - return; - } - } -#endif - - O_pwlcurve *o_pwlcurve = new(o_pwlcurvePool) O_pwlcurve( type, count, array, byte_stride, extTrimVertexPool.get((int)count) ); - THREAD( do_pwlcurve, o_pwlcurve, do_freepwlcurve ); -} - - -/*----------------------------------------------------------------------------- - * nurbscurve - - * - * Client: GL user - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::nurbscurve( - long nknots, /* number of p knots */ - INREAL knot[], /* nondecreasing knot values in p */ - long byte_stride, /* distance in bytes between control points */ - INREAL ctlarray[], /* pointer to first control point */ - long order, /* order of spline */ - long type ) /* description of range space */ -{ - - Mapdesc *mapdesc = maplist.locate( type ); - - if( mapdesc == 0 ) { - do_nurbserror( 35 ); - isDataValid = 0; - return; - } - - if( ctlarray == 0 ) { - do_nurbserror( 36 ); - isDataValid = 0; - return; - } - - if( byte_stride < 0 ) { - do_nurbserror( 34 ); - isDataValid = 0; - return; - } - - Knotvector knots; - - knots.init( nknots, byte_stride, order, knot ); - if( do_check_knots( &knots, "curve" ) ) return; - - O_nurbscurve *o_nurbscurve = new(o_nurbscurvePool) O_nurbscurve(type); - o_nurbscurve->bezier_curves = new(quiltPool) Quilt(mapdesc); - o_nurbscurve->bezier_curves->toBezier( knots,ctlarray, mapdesc->getNcoords() ); - - THREAD( do_nurbscurve, o_nurbscurve, do_freenurbscurve ); -} - - -/*----------------------------------------------------------------------------- - * nurbssurface - - * - * Client: User routine - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::nurbssurface( - long sknot_count, /* number of s knots */ - INREAL sknot[], /* nondecreasing knot values in s */ - long tknot_count, /* number of t knots */ - INREAL tknot[], /* nondecreasing knot values in t */ - long s_byte_stride, /* s step size in memory bytes */ - long t_byte_stride, /* t step size in memory bytes */ - INREAL ctlarray[], /* pointer to first control point */ - long sorder, /* order of the spline in s parameter */ - long torder, /* order of the spline in t parameter */ - long type) /* description of range space */ -{ - Mapdesc *mapdesc = maplist.locate( type ); - - if( mapdesc == 0 ) { - do_nurbserror( 35 ); - isDataValid = 0; - return; - } - - if( s_byte_stride < 0 ) { - do_nurbserror( 34 ); - isDataValid = 0; - return; - } - - if( t_byte_stride < 0 ) { - do_nurbserror( 34 ); - isDataValid = 0; - return; - } - - Knotvector sknotvector, tknotvector; - - sknotvector.init( sknot_count, s_byte_stride, sorder, sknot ); - if( do_check_knots( &sknotvector, "surface" ) ) return; - - tknotvector.init( tknot_count, t_byte_stride, torder, tknot ); - if( do_check_knots( &tknotvector, "surface" ) ) return; - - O_nurbssurface *o_nurbssurface = new(o_nurbssurfacePool) O_nurbssurface(type); - o_nurbssurface->bezier_patches = new(quiltPool) Quilt(mapdesc); - - o_nurbssurface->bezier_patches->toBezier( sknotvector, tknotvector, - ctlarray, mapdesc->getNcoords() ); - THREAD( do_nurbssurface, o_nurbssurface, do_freenurbssurface ); -} - - -/*----------------------------------------------------------------------------- - * setnurbsproperty - - * - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::setnurbsproperty( long tag, INREAL value ) -{ - if( ! renderhints.isProperty( tag ) ) { - do_nurbserror( 26 ); - } else { - Property *prop = new(propertyPool) Property( tag, value ); - THREAD( do_setnurbsproperty, prop, do_freenurbsproperty ); - } -} - -/*----------------------------------------------------------------------------- - * setnurbsproperty - - * - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::setnurbsproperty( long type, long tag, INREAL value ) -{ - Mapdesc *mapdesc = maplist.locate( type ); - - if( mapdesc == 0 ) { - do_nurbserror( 35 ); - return; - } - - if( ! mapdesc->isProperty( tag ) ) { - do_nurbserror( 26 ); - return; - } - - Property *prop = new(propertyPool) Property( type, tag, value ); - THREAD( do_setnurbsproperty2, prop, do_freenurbsproperty ); -} - - -/*----------------------------------------------------------------------------- - * getnurbsproperty - - * - *----------------------------------------------------------------------------- - */ - -void -NurbsTessellator::getnurbsproperty( long tag, INREAL *value ) -{ - if( renderhints.isProperty( tag ) ) { - *value = renderhints.getProperty( tag ); - } else { - do_nurbserror( 26 ); - } -} - -/*----------------------------------------------------------------------------- - * getnurbsproperty - - * - *----------------------------------------------------------------------------- - */ - -void -NurbsTessellator::getnurbsproperty( long type, long tag, INREAL *value ) -{ - Mapdesc *mapdesc = maplist.locate( type ); - - if( mapdesc == 0 ) - do_nurbserror( 35 ); - - if( mapdesc->isProperty( tag ) ) { - *value = mapdesc->getProperty( tag ); - } else { - do_nurbserror( 26 ); - } -} - -/*-------------------------------------------------------------------------- - * setnurbsproperty - accept a user supplied matrix as culling or sampling mat - *-------------------------------------------------------------------------- - */ - -void -NurbsTessellator::setnurbsproperty( long type, long purpose, INREAL *mat ) -{ - // XXX - cannot be put in display list - Mapdesc *mapdesc = maplist.locate( type ); - - if( mapdesc == 0 ) { - do_nurbserror( 35 ); - isDataValid = 0; - } else if( purpose == N_BBOXSIZE ) { - mapdesc->setBboxsize( mat ); - } else { -#ifndef NDEBUG - _glu_dprintf( "ERRORRORRORR!!!\n"); -#endif - } -} - -/*-------------------------------------------------------------------------- - * setnurbsproperty - accept a user supplied matrix as culling or sampling mat - *-------------------------------------------------------------------------- - */ - -void -NurbsTessellator::setnurbsproperty( long type, long purpose, INREAL *mat, - long rstride, long cstride ) -{ - // XXX - cannot be put in display list - Mapdesc *mapdesc = maplist.locate( type ); - - if( mapdesc == 0 ) { - do_nurbserror( 35 ); - isDataValid = 0; - } else if( purpose == N_CULLINGMATRIX ) { - mapdesc->setCmat( mat, rstride, cstride ); - } else if( purpose == N_SAMPLINGMATRIX ) { - mapdesc->setSmat( mat, rstride, cstride ); - } else if( purpose == N_BBOXMATRIX ) { - mapdesc->setBmat( mat, rstride, cstride ); - } else { -#ifndef NDEBUG - _glu_dprintf( "ERRORRORRORR!!!\n"); -#endif - } -} - -void -NurbsTessellator::redefineMaps( void ) -{ - maplist.initialize(); -} - -void -NurbsTessellator::defineMap( long type, long rational, long ncoords ) -{ - maplist.define( type, (int) rational, (int) ncoords ); -} - -void -NurbsTessellator::discardRecording( void *_dl ) -{ - delete (DisplayList *) _dl; -} - -void * -NurbsTessellator::beginRecording( void ) -{ - dl = new DisplayList( this ); - return (void *) dl; -} - -void -NurbsTessellator::endRecording( void ) -{ - dl->endList(); - dl = 0; -} - -void -NurbsTessellator::playRecording( void *_dl ) -{ - playBack = 1; - bgnrender(); - ((DisplayList *)_dl)->play(); - endrender(); - playBack = 0; -} - diff --git a/src/glu/sgi/libnurbs/internals/nurbstess.cc b/src/glu/sgi/libnurbs/internals/nurbstess.cc deleted file mode 100644 index e477a8c8334..00000000000 --- a/src/glu/sgi/libnurbs/internals/nurbstess.cc +++ /dev/null @@ -1,691 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * nurbstess.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mysetjmp.h" -#include "mystdio.h" -#include "nurbsconsts.h" -#include "nurbstess.h" -#include "bufpool.h" -#include "quilt.h" -#include "knotvector.h" -#include "mapdesc.h" -#include "maplist.h" - -void -NurbsTessellator::set_domain_distance_u_rate(REAL u_rate) -{ - subdivider.set_domain_distance_u_rate(u_rate); -} - -void -NurbsTessellator::set_domain_distance_v_rate(REAL v_rate) -{ - subdivider.set_domain_distance_v_rate(v_rate); -} - -void -NurbsTessellator::set_is_domain_distance_sampling(int flag) -{ - subdivider.set_is_domain_distance_sampling(flag); -} - -void -NurbsTessellator::resetObjects( void ) -{ - subdivider.clear(); -} - -void -NurbsTessellator::makeobj( int ) -{ -#ifndef NDEBUG - _glu_dprintf( "makeobj\n" ); -#endif -} - -void -NurbsTessellator::closeobj( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "closeobj\n" ); -#endif -} - -void -NurbsTessellator::bgnrender( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "bgnrender\n" ); -#endif -} - -void -NurbsTessellator::endrender( void ) -{ -#ifndef NDEBUG - _glu_dprintf( "endrender\n" ); -#endif -} - -/*----------------------------------------------------------------------------- - * do_freebgnsurface - free o_surface structure - * - * Client: do_freeall(), bgnsurface() - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_freebgnsurface( O_surface *o_surface ) -{ - o_surface->deleteMe( o_surfacePool ); -} - - -/*----------------------------------------------------------------------------- - * do_bgnsurface - begin the display of a surface - * - * Client: bgnsurface() - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_bgnsurface( O_surface *o_surface ) -{ - if( inSurface ) { - do_nurbserror( 27 ); - endsurface(); - } - inSurface = 1; - - if( ! playBack ) bgnrender(); - - isTrimModified = 0; - isSurfaceModified = 0; - isDataValid = 1; - numTrims = 0; - currentSurface = o_surface; - nextTrim = &( currentSurface->o_trim ); - nextNurbssurface = &( currentSurface->o_nurbssurface ); -} - -/*----------------------------------------------------------------------------- - * do_bgncurve - begin the display of a curve - * - * Client: bgncurve() - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_bgncurve( O_curve *o_curve ) -{ - if ( inCurve ) { - do_nurbserror( 6 ); - endcurve(); - } - - inCurve = 1; - currentCurve = o_curve; - currentCurve->curvetype = ct_none; - - if( inTrim ) { - if( *nextCurve != o_curve ) { - isCurveModified = 1; - *nextCurve = o_curve; - } - } else { - if( ! playBack ) bgnrender(); - isDataValid = 1; - } - nextCurve = &(o_curve->next); - nextPwlcurve = &(o_curve->curve.o_pwlcurve); - nextNurbscurve = &(o_curve->curve.o_nurbscurve); -} - -/*----------------------------------------------------------------------------- - * do_endcurve - - * - * Client: endcurve() - *----------------------------------------------------------------------------- - */ - -void -NurbsTessellator::do_endcurve( void ) -{ - if( ! inCurve ) { - do_nurbserror( 7 ); - return; - } - inCurve = 0; - - *nextCurve = 0; - if (currentCurve->curvetype == ct_nurbscurve) - *nextNurbscurve = 0; - else - *nextPwlcurve = 0; - - if ( ! inTrim ) { - if( ! isDataValid ) { - do_freecurveall( currentCurve ); - return; - } - - int errval; - errval = ::mysetjmp( jumpbuffer ); - if( errval == 0 ) { - if( currentCurve->curvetype == ct_nurbscurve ) { - subdivider.beginQuilts(); - for( O_nurbscurve *n = currentCurve->curve.o_nurbscurve; n != 0; n = n->next ) - subdivider.addQuilt( n->bezier_curves ); - subdivider.endQuilts(); - subdivider.drawCurves(); - if( ! playBack ) endrender(); - } else { - /* XXX */ - if( ! playBack ) endrender(); - /*do_draw_pwlcurve( currentCurve->curve.o_pwlcurve ) */; - do_nurbserror( 9 ); - } - } else { - if( ! playBack ) endrender(); - do_nurbserror( errval ); - } - do_freecurveall( currentCurve ); - resetObjects(); - } -} - -/*----------------------------------------------------------------------------- - * do_endsurface - mark end of surface, display surface, free immediate data - * - * Client: - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_endsurface( void ) -{ - if( inTrim ) { - do_nurbserror( 12 ); - endtrim(); - } - - if( ! inSurface ) { - do_nurbserror( 13 ); - return; - } - inSurface = 0; - - *nextNurbssurface = 0; - - if( ! isDataValid ) { - do_freeall( ); - return; - } - - if( *nextTrim != 0 ) { - isTrimModified = 1; - *nextTrim = 0; - } - - int errval; - - errval = ::mysetjmp( jumpbuffer ); - if( errval == 0 ) { - if( numTrims > 0 ) { - - subdivider.beginTrims(); - for( O_trim *trim = currentSurface->o_trim; trim; trim = trim->next ) { - subdivider.beginLoop(); - for( O_curve *curve = trim->o_curve; curve; curve = curve->next ) { - curve->used = 0; - assert( curve->curvetype != ct_none ); - if (curve->curvetype == ct_pwlcurve) { - O_pwlcurve *c = curve->curve.o_pwlcurve; - subdivider.addArc( c->npts, c->pts, curve->nuid ); - } else { - Quilt *quilt = curve->curve.o_nurbscurve->bezier_curves; - Quiltspec *qspec = quilt->qspec; - REAL *cpts = quilt->cpts + qspec->offset; - REAL *cptsend = cpts + (qspec->width * qspec->order * qspec->stride); - for( ; cpts != cptsend; cpts += qspec->order*qspec->stride ) - subdivider.addArc( cpts, quilt, curve->nuid ); - } - } - subdivider.endLoop(); - } - subdivider.endTrims(); - } - - subdivider.beginQuilts(); - for( O_nurbssurface *n = currentSurface->o_nurbssurface; n; n = n->next ) - subdivider.addQuilt( n->bezier_patches ); - subdivider.endQuilts(); - subdivider.drawSurfaces( currentSurface->nuid ); - if( ! playBack ) endrender(); - } else { - if( ! playBack ) endrender(); - do_nurbserror( errval ); - } - - do_freeall( ); - resetObjects(); -} - -/*----------------------------------------------------------------------------- - * do_freeall - free all data allocated in immediate mode - * - * Client: - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_freeall( void ) -{ - for( O_trim *o_trim = currentSurface->o_trim; o_trim; ) { - O_trim *next_o_trim = o_trim->next; - for( O_curve *curve = o_trim->o_curve; curve; ) { - O_curve *next_o_curve = curve->next; - do_freecurveall( curve ); - curve = next_o_curve; - } - if( o_trim->save == 0 ) do_freebgntrim( o_trim ); - o_trim = next_o_trim; - } - - O_nurbssurface *nurbss, *next_nurbss; - for( nurbss= currentSurface->o_nurbssurface; nurbss; nurbss = next_nurbss) { - next_nurbss = nurbss->next; - if( nurbss->save == 0 ) - do_freenurbssurface( nurbss ); - else - nurbss->used = 0; - } - - if( currentSurface->save == 0 ) do_freebgnsurface( currentSurface ); -} - -void -NurbsTessellator::do_freecurveall( O_curve *curve ) -{ - assert( curve->curvetype != ct_none ); - - if( curve->curvetype == ct_nurbscurve ) { - O_nurbscurve *ncurve, *next_ncurve; - for( ncurve=curve->curve.o_nurbscurve; ncurve; ncurve=next_ncurve ) { - next_ncurve = ncurve->next; - if( ncurve->save == 0 ) - do_freenurbscurve( ncurve ); - else - ncurve->used = 0; - } - } else { - O_pwlcurve *pcurve, *next_pcurve; - for( pcurve=curve->curve.o_pwlcurve; pcurve; pcurve=next_pcurve ) { - next_pcurve = pcurve->next; - if( pcurve->save == 0 ) - do_freepwlcurve( pcurve ); - else - pcurve->used = 0; - } - } - if( curve->save == 0 ) - do_freebgncurve( curve ); -} - - -/*----------------------------------------------------------------------------- - * do_freebgntrim - free the space allocated for a trim loop - * - * Client: - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_freebgntrim( O_trim *o_trim ) -{ - o_trim->deleteMe( o_trimPool ); -} - - -/*----------------------------------------------------------------------------- - * do_bgntrim - link in a trim loop to the current trimmed surface description - * - * Client: bgntrim() - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_bgntrim( O_trim *o_trim ) -{ - - if( ! inSurface ) { - do_nurbserror( 15 ); - bgnsurface( 0 ); - inSurface = 2; - } - - if( inTrim ) { - do_nurbserror( 16 ); - endtrim(); - } - inTrim = 1; - - if( *nextTrim != o_trim ) { - isTrimModified = 1; - *nextTrim = o_trim; - } - - currentTrim = o_trim; - nextTrim = &(o_trim->next); - nextCurve = &(o_trim->o_curve); -} - - -/*----------------------------------------------------------------------------- - * do_endtrim - mark the end of the current trim loop - * - * Client: endtrim() - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_endtrim( void ) -{ - if( ! inTrim ) { - do_nurbserror( 17 ); - return; - } - inTrim = 0; - - if( currentTrim->o_curve == 0 ) { - do_nurbserror( 18 ); - isDataValid = 0; - } - - numTrims++; - - if( *nextCurve != 0 ) { - isTrimModified = 1; - *nextCurve = 0; - } -} - -/*----------------------------------------------------------------------------- - * do_freepwlcurve - - * - * Client: - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_freepwlcurve( O_pwlcurve *o_pwlcurve ) -{ - o_pwlcurve->deleteMe( o_pwlcurvePool ); -} - -void -NurbsTessellator::do_freebgncurve( O_curve *o_curve ) -{ - o_curve->deleteMe( o_curvePool ); -} - -/*----------------------------------------------------------------------------- - * do_pwlcurve - link in pwl trim loop to the current surface description - * - * Client: pwlcurve() - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_pwlcurve( O_pwlcurve *o_pwlcurve ) -{ - if( ! inTrim ) { - do_nurbserror( 19 ); - if( o_pwlcurve->save == 0 ) - do_freepwlcurve(o_pwlcurve ); - return; - } - - if( ! inCurve ) { - bgncurve( 0 ); - inCurve = 2; - } - - if( o_pwlcurve->used ) { - do_nurbserror( 20 ); - isDataValid = 0; - return; - } else - o_pwlcurve->used = 1; - - if( currentCurve->curvetype == ct_none ) { - currentCurve->curvetype = ct_pwlcurve; - } else if( currentCurve->curvetype != ct_pwlcurve ) { - do_nurbserror( 21 ); - isDataValid = 0; - return; - } - - if( *nextPwlcurve != o_pwlcurve ) { - isCurveModified = 1; - *nextPwlcurve = o_pwlcurve; - } - nextPwlcurve = &(o_pwlcurve->next); - - if( o_pwlcurve->owner != currentCurve ) { - isCurveModified = 1; - o_pwlcurve->owner = currentCurve; - } - - if( inCurve == 2 ) - endcurve(); -} - - -/*----------------------------------------------------------------------------- - * do_freenurbscurve - - * - * Client: - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_freenurbscurve( O_nurbscurve *o_nurbscurve ) -{ - o_nurbscurve->bezier_curves->deleteMe( quiltPool ); - o_nurbscurve->deleteMe( o_nurbscurvePool ); -} - - -/*----------------------------------------------------------------------------- - * do_nurbscurve - - * - * Client: nurbscurve() - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_nurbscurve( O_nurbscurve *o_nurbscurve ) -{ - if ( ! inCurve ) { - bgncurve( 0 ); - inCurve = 2; - } - - if( o_nurbscurve->used ) { - /* error - curve was already called in current surface */ - do_nurbserror( 23 ); - isDataValid = 0; - return; - } else - o_nurbscurve->used = 1; - - if( currentCurve->curvetype == ct_none ) { - currentCurve->curvetype = ct_nurbscurve; - } else if( currentCurve->curvetype != ct_nurbscurve ) { - do_nurbserror( 24 ); - isDataValid = 0; - return; - } - - if( *nextNurbscurve != o_nurbscurve ) { - isCurveModified = 1; - *nextNurbscurve = o_nurbscurve; - } - - nextNurbscurve = &(o_nurbscurve->next); - - if( o_nurbscurve->owner != currentCurve ) { - isCurveModified = 1; - o_nurbscurve->owner = currentCurve; - } - - if( o_nurbscurve->owner == 0 ) - isCurveModified = 1; - - if( inCurve == 2 ) - endcurve(); -} - - -/*----------------------------------------------------------------------------- - * do_freenurbssurface - - * - * Client: - *----------------------------------------------------------------------------- - */ - -void -NurbsTessellator::do_freenurbssurface( O_nurbssurface *o_nurbssurface ) -{ - o_nurbssurface->bezier_patches->deleteMe( quiltPool ); - o_nurbssurface->deleteMe( o_nurbssurfacePool ); -} - -/*----------------------------------------------------------------------------- - * do_nurbssurface - - * - * Client: nurbssurface() - *----------------------------------------------------------------------------- - */ -void -NurbsTessellator::do_nurbssurface( O_nurbssurface *o_nurbssurface ) -{ - if( ! inSurface ) { - bgnsurface( 0 ); - inSurface = 2; - } - - if( o_nurbssurface->used ) { - /* error - surface was already called in current block */ - do_nurbserror( 25 ); - isDataValid = 0; - return; - } else - o_nurbssurface->used = 1; - - if( *nextNurbssurface != o_nurbssurface ) { - isSurfaceModified = 1; - *nextNurbssurface = o_nurbssurface; - } - - if( o_nurbssurface->owner != currentSurface ) { - isSurfaceModified = 1; - o_nurbssurface->owner = currentSurface; - } - nextNurbssurface = &(o_nurbssurface->next); - - if( inSurface == 2 ) - endsurface(); -} - - -/*----------------------------------------------------------------------------- - * do_freenurbsproperty - * - *----------------------------------------------------------------------------- - */ - -void -NurbsTessellator::do_freenurbsproperty( Property *prop ) -{ - prop->deleteMe( propertyPool ); -} - - -/*----------------------------------------------------------------------------- - * do_setnurbsproperty - - * - *----------------------------------------------------------------------------- - */ - -void -NurbsTessellator::do_setnurbsproperty( Property *prop ) -{ - renderhints.setProperty( prop->tag, prop->value ); - if( prop->save == 0 ) - do_freenurbsproperty( prop ); -} - -void -NurbsTessellator::do_setnurbsproperty2( Property *prop ) -{ - Mapdesc *mapdesc = maplist.find( prop->type ); - - mapdesc->setProperty( prop->tag, prop->value ); - if( prop->save == 0 ) - do_freenurbsproperty( prop ); -} - -void -NurbsTessellator::errorHandler( int ) -{ -} - -void -NurbsTessellator::do_nurbserror( int msg ) -{ - errorHandler( msg ); -} - -int -NurbsTessellator::do_check_knots( Knotvector *knots, const char *msg ) -{ - int status = knots->validate(); - if( status ) { - do_nurbserror( status ); - if( renderhints.errorchecking != N_NOMSG ) knots->show( msg ); - } - return status; -} - - - - - diff --git a/src/glu/sgi/libnurbs/internals/nurbstess.h b/src/glu/sgi/libnurbs/internals/nurbstess.h deleted file mode 100644 index a6869002fb6..00000000000 --- a/src/glu/sgi/libnurbs/internals/nurbstess.h +++ /dev/null @@ -1,172 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * nurbstess.h - * - */ - -#ifndef __glunurbstess_h_ -#define __glunurbstess_h_ - -#include "mysetjmp.h" -#include "subdivider.h" -#include "renderhints.h" -#include "backend.h" -#include "maplist.h" -#include "reader.h" -#include "nurbsconsts.h" - -struct Knotvector; -class Quilt; -class DisplayList; -class BasicCurveEvaluator; -class BasicSurfaceEvaluator; - -class NurbsTessellator { -public: - NurbsTessellator( BasicCurveEvaluator &c, - BasicSurfaceEvaluator &e ); - virtual ~NurbsTessellator( void ); - - void getnurbsproperty( long, INREAL * ); - void getnurbsproperty( long, long, INREAL * ); - void setnurbsproperty( long, INREAL ); - void setnurbsproperty( long, long, INREAL ); - void setnurbsproperty( long, long, INREAL * ); - void setnurbsproperty( long, long, INREAL *, long, long ); - - // called before a tessellation begins/ends - virtual void bgnrender( void ); - virtual void endrender( void ); - - // called to make a display list of the output vertices - virtual void makeobj( int n ); - virtual void closeobj( void ); - - // called when a error occurs - virtual void errorHandler( int ); - - void bgnsurface( long ); - void endsurface( void ); - void bgntrim( void ); - void endtrim( void ); - void bgncurve( long ); - void endcurve( void ); - void pwlcurve( long, INREAL[], long, long ); - void nurbscurve( long, INREAL[], long, INREAL[], long, long ); - void nurbssurface( long, INREAL[], long, INREAL[], long, long, - INREAL[], long, long, long ); - - void defineMap( long, long, long ); - void redefineMaps( void ); - - // recording of input description - void discardRecording( void * ); - void * beginRecording( void ); - void endRecording( void ); - void playRecording( void * ); - - //for optimizing untrimmed nurbs in the case of domain distance sampling - void set_domain_distance_u_rate(REAL u_rate); - void set_domain_distance_v_rate(REAL v_rate); - void set_is_domain_distance_sampling(int flag); - - -protected: - Renderhints renderhints; - Maplist maplist; - Backend backend; - -private: - - void resetObjects( void ); - int do_check_knots( Knotvector *, const char * ); - void do_nurbserror( int ); - void do_bgncurve( O_curve * ); - void do_endcurve( void ); - void do_freeall( void ); - void do_freecurveall( O_curve * ); - void do_freebgntrim( O_trim * ); - void do_freebgncurve( O_curve * ); - void do_freepwlcurve( O_pwlcurve * ); - void do_freenurbscurve( O_nurbscurve * ); - void do_freenurbssurface( O_nurbssurface * ); - void do_freebgnsurface( O_surface * ); - void do_bgnsurface( O_surface * ); - void do_endsurface( void ); - void do_bgntrim( O_trim * ); - void do_endtrim( void ); - void do_pwlcurve( O_pwlcurve * ); - void do_nurbscurve( O_nurbscurve * ); - void do_nurbssurface( O_nurbssurface * ); - void do_freenurbsproperty( Property * ); - void do_setnurbsproperty( Property * ); - void do_setnurbsproperty2( Property * ); - - Subdivider subdivider; - JumpBuffer* jumpbuffer; - Pool o_pwlcurvePool; - Pool o_nurbscurvePool; - Pool o_curvePool; - Pool o_trimPool; - Pool o_surfacePool; - Pool o_nurbssurfacePool; - Pool propertyPool; -public: - Pool quiltPool; -private: - TrimVertexPool extTrimVertexPool; - - int inSurface; /* bgnsurface seen */ - int inCurve; /* bgncurve seen */ - int inTrim; /* bgntrim seen */ - int isCurveModified; /* curve changed */ - int isTrimModified; /* trim curves changed */ - int isSurfaceModified; /* surface changed */ - int isDataValid; /* all data is good */ - int numTrims; /* valid trim regions */ - int playBack; - - O_trim** nextTrim; /* place to link o_trim */ - O_curve** nextCurve; /* place to link o_curve */ - O_nurbscurve** nextNurbscurve; /* place to link o_nurbscurve */ - O_pwlcurve** nextPwlcurve; /* place to link o_pwlcurve */ - O_nurbssurface** nextNurbssurface; /* place to link o_nurbssurface */ - - O_surface* currentSurface; - O_trim* currentTrim; - O_curve* currentCurve; - - DisplayList *dl; - -}; - -#endif /* __glunurbstess_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/patch.cc b/src/glu/sgi/libnurbs/internals/patch.cc deleted file mode 100644 index 808baa69e44..00000000000 --- a/src/glu/sgi/libnurbs/internals/patch.cc +++ /dev/null @@ -1,504 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * patch.c++ - * - */ - -#include <stdio.h> -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "mymath.h" -#include "mystring.h" -#include "patch.h" -#include "mapdesc.h" -#include "quilt.h" -#include "nurbsconsts.h" -#include "simplemath.h" //for glu_abs function in ::singleStep(); - - -/*-------------------------------------------------------------------------- - * Patch - copy patch from quilt and transform control points - *-------------------------------------------------------------------------- - */ - -Patch::Patch( Quilt_ptr geo, REAL *pta, REAL *ptb, Patch *n ) -{ -/* pspec[i].range is uninit here */ - mapdesc = geo->mapdesc; - cullval = mapdesc->isCulling() ? CULL_ACCEPT : CULL_TRIVIAL_ACCEPT; - notInBbox = mapdesc->isBboxSubdividing() ? 1 : 0; - needsSampling = mapdesc->isRangeSampling() ? 1 : 0; - pspec[0].order = geo->qspec[0].order; - pspec[1].order = geo->qspec[1].order; - pspec[0].stride = pspec[1].order * MAXCOORDS; - pspec[1].stride = MAXCOORDS; - - /* transform control points to sampling and culling spaces */ - REAL *ps = geo->cpts; - geo->select( pta, ptb ); - ps += geo->qspec[0].offset; - ps += geo->qspec[1].offset; - ps += geo->qspec[0].index * geo->qspec[0].order * geo->qspec[0].stride; - ps += geo->qspec[1].index * geo->qspec[1].order * geo->qspec[1].stride; - - if( needsSampling ) { - mapdesc->xformSampling( ps, geo->qspec[0].order, geo->qspec[0].stride, - geo->qspec[1].order, geo->qspec[1].stride, - spts, pspec[0].stride, pspec[1].stride ); - } - - if( cullval == CULL_ACCEPT ) { - mapdesc->xformCulling( ps, geo->qspec[0].order, geo->qspec[0].stride, - geo->qspec[1].order, geo->qspec[1].stride, - cpts, pspec[0].stride, pspec[1].stride ); - } - - if( notInBbox ) { - mapdesc->xformBounding( ps, geo->qspec[0].order, geo->qspec[0].stride, - geo->qspec[1].order, geo->qspec[1].stride, - bpts, pspec[0].stride, pspec[1].stride ); - } - - /* set scale range */ - pspec[0].range[0] = geo->qspec[0].breakpoints[geo->qspec[0].index]; - pspec[0].range[1] = geo->qspec[0].breakpoints[geo->qspec[0].index+1]; - pspec[0].range[2] = pspec[0].range[1] - pspec[0].range[0]; - - pspec[1].range[0] = geo->qspec[1].breakpoints[geo->qspec[1].index]; - pspec[1].range[1] = geo->qspec[1].breakpoints[geo->qspec[1].index+1]; - pspec[1].range[2] = pspec[1].range[1] - pspec[1].range[0]; - - // may need to subdivide to match range of sub-patch - if( pspec[0].range[0] != pta[0] ) { - assert( pspec[0].range[0] < pta[0] ); - Patch lower( *this, 0, pta[0], 0 ); - *this = lower; - } - - if( pspec[0].range[1] != ptb[0] ) { - assert( pspec[0].range[1] > ptb[0] ); - Patch upper( *this, 0, ptb[0], 0 ); - } - - if( pspec[1].range[0] != pta[1] ) { - assert( pspec[1].range[0] < pta[1] ); - Patch lower( *this, 1, pta[1], 0 ); - *this = lower; - } - - if( pspec[1].range[1] != ptb[1] ) { - assert( pspec[1].range[1] > ptb[1] ); - Patch upper( *this, 1, ptb[1], 0 ); - } - checkBboxConstraint(); - next = n; -} - -/*-------------------------------------------------------------------------- - * Patch - subdivide a patch along an isoparametric line - *-------------------------------------------------------------------------- - */ - -Patch::Patch( Patch& upper, int param, REAL value, Patch *n ) -{ - Patch& lower = *this; - - lower.cullval = upper.cullval; - lower.mapdesc = upper.mapdesc; - lower.notInBbox = upper.notInBbox; - lower.needsSampling = upper.needsSampling; - lower.pspec[0].order = upper.pspec[0].order; - lower.pspec[1].order = upper.pspec[1].order; - lower.pspec[0].stride = upper.pspec[0].stride; - lower.pspec[1].stride = upper.pspec[1].stride; - lower.next = n; - - /* reset scale range */ - switch( param ) { - case 0: { - REAL d = (value-upper.pspec[0].range[0]) / upper.pspec[0].range[2]; - if( needsSampling ) - mapdesc->subdivide( upper.spts, lower.spts, d, pspec[1].order, - pspec[1].stride, pspec[0].order, pspec[0].stride ); - - if( cullval == CULL_ACCEPT ) - mapdesc->subdivide( upper.cpts, lower.cpts, d, pspec[1].order, - pspec[1].stride, pspec[0].order, pspec[0].stride ); - - if( notInBbox ) - mapdesc->subdivide( upper.bpts, lower.bpts, d, pspec[1].order, - pspec[1].stride, pspec[0].order, pspec[0].stride ); - - lower.pspec[0].range[0] = upper.pspec[0].range[0]; - lower.pspec[0].range[1] = value; - lower.pspec[0].range[2] = value - upper.pspec[0].range[0]; - upper.pspec[0].range[0] = value; - upper.pspec[0].range[2] = upper.pspec[0].range[1] - value; - - lower.pspec[1].range[0] = upper.pspec[1].range[0]; - lower.pspec[1].range[1] = upper.pspec[1].range[1]; - lower.pspec[1].range[2] = upper.pspec[1].range[2]; - break; - } - case 1: { - REAL d = (value-upper.pspec[1].range[0]) / upper.pspec[1].range[2]; - if( needsSampling ) - mapdesc->subdivide( upper.spts, lower.spts, d, pspec[0].order, - pspec[0].stride, pspec[1].order, pspec[1].stride ); - if( cullval == CULL_ACCEPT ) - mapdesc->subdivide( upper.cpts, lower.cpts, d, pspec[0].order, - pspec[0].stride, pspec[1].order, pspec[1].stride ); - if( notInBbox ) - mapdesc->subdivide( upper.bpts, lower.bpts, d, pspec[0].order, - pspec[0].stride, pspec[1].order, pspec[1].stride ); - lower.pspec[0].range[0] = upper.pspec[0].range[0]; - lower.pspec[0].range[1] = upper.pspec[0].range[1]; - lower.pspec[0].range[2] = upper.pspec[0].range[2]; - - lower.pspec[1].range[0] = upper.pspec[1].range[0]; - lower.pspec[1].range[1] = value; - lower.pspec[1].range[2] = value - upper.pspec[1].range[0]; - upper.pspec[1].range[0] = value; - upper.pspec[1].range[2] = upper.pspec[1].range[1] - value; - break; - } - } - - // inherit bounding box - if( mapdesc->isBboxSubdividing() && ! notInBbox ) - memcpy( lower.bb, upper.bb, sizeof( bb ) ); - - lower.checkBboxConstraint(); - upper.checkBboxConstraint(); -} - -/*-------------------------------------------------------------------------- - * clamp - clamp the sampling rate to a given maximum - *-------------------------------------------------------------------------- - */ - -void -Patch::clamp( void ) -{ - if( mapdesc->clampfactor != N_NOCLAMPING ) { - pspec[0].clamp( mapdesc->clampfactor ); - pspec[1].clamp( mapdesc->clampfactor ); - } -} - -void -Patchspec::clamp( REAL clampfactor ) -{ - if( sidestep[0] < minstepsize ) - sidestep[0] = clampfactor * minstepsize; - if( sidestep[1] < minstepsize ) - sidestep[1] = clampfactor * minstepsize; - if( stepsize < minstepsize ) - stepsize = clampfactor * minstepsize; -} - -void -Patch::checkBboxConstraint( void ) -{ - if( notInBbox && - mapdesc->bboxTooBig( bpts, pspec[0].stride, pspec[1].stride, - pspec[0].order, pspec[1].order, bb ) != 1 ) { - notInBbox = 0; - } -} - -void -Patch::bbox( void ) -{ - if( mapdesc->isBboxSubdividing() ) - mapdesc->surfbbox( bb ); -} - -/*-------------------------------------------------------------------------- - * getstepsize - compute the sampling density across the patch - * and determine if patch needs to be subdivided - *-------------------------------------------------------------------------- - */ - -void -Patch::getstepsize( void ) -{ - pspec[0].minstepsize = pspec[1].minstepsize = 0; - pspec[0].needsSubdivision = pspec[1].needsSubdivision = 0; - - if( mapdesc->isConstantSampling() ) { - // fixed number of samples per patch in each direction - // maxsrate is number of s samples per patch - // maxtrate is number of t samples per patch - pspec[0].getstepsize( mapdesc->maxsrate ); - pspec[1].getstepsize( mapdesc->maxtrate ); - - } else if( mapdesc->isDomainSampling() ) { - // maxsrate is number of s samples per unit s length of domain - // maxtrate is number of t samples per unit t length of domain - pspec[0].getstepsize( mapdesc->maxsrate * pspec[0].range[2] ); - pspec[1].getstepsize( mapdesc->maxtrate * pspec[1].range[2] ); - - } else if( ! needsSampling ) { - pspec[0].singleStep(); - pspec[1].singleStep(); - } else { - // upper bound on path length between sample points - REAL tmp[MAXORDER][MAXORDER][MAXCOORDS]; - const int trstride = sizeof(tmp[0]) / sizeof(REAL); - const int tcstride = sizeof(tmp[0][0]) / sizeof(REAL); - - assert( pspec[0].order <= MAXORDER ); - - /* points have been transformed, therefore they are homogeneous */ - - int val = mapdesc->project( spts, pspec[0].stride, pspec[1].stride, - &tmp[0][0][0], trstride, tcstride, - pspec[0].order, pspec[1].order ); - if( val == 0 ) { - // control points cross infinity, therefore partials are undefined - pspec[0].getstepsize( mapdesc->maxsrate ); - pspec[1].getstepsize( mapdesc->maxtrate ); - } else { - REAL t1 = mapdesc->getProperty( N_PIXEL_TOLERANCE ); -// REAL t2 = mapdesc->getProperty( N_ERROR_TOLERANCE ); - pspec[0].minstepsize = ( mapdesc->maxsrate > 0.0 ) ? - (pspec[0].range[2] / mapdesc->maxsrate) : 0.0; - pspec[1].minstepsize = ( mapdesc->maxtrate > 0.0 ) ? - (pspec[1].range[2] / mapdesc->maxtrate) : 0.0; - if( mapdesc->isParametricDistanceSampling() || - mapdesc->isObjectSpaceParaSampling() ) { - - REAL t2; - t2 = mapdesc->getProperty( N_ERROR_TOLERANCE ); - - // t2 is upper bound on the distance between surface and tessellant - REAL ssv[2], ttv[2]; - REAL ss = mapdesc->calcPartialVelocity( ssv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 2, 0, pspec[0].range[2], pspec[1].range[2], 0 ); - REAL st = mapdesc->calcPartialVelocity( 0, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 1, 1, pspec[0].range[2], pspec[1].range[2], -1 ); - REAL tt = mapdesc->calcPartialVelocity( ttv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 0, 2, pspec[0].range[2], pspec[1].range[2], 1 ); - //make sure that ss st and tt are nonnegative: - if(ss <0) ss = -ss; - if(st <0) st = -st; - if(tt <0) tt = -tt; - - if( ss != 0.0 && tt != 0.0 ) { - /* printf( "ssv[0] %g ssv[1] %g ttv[0] %g ttv[1] %g\n", - ssv[0], ssv[1], ttv[0], ttv[1] ); */ - REAL ttq = sqrtf( (float) ss ); - REAL ssq = sqrtf( (float) tt ); - REAL ds = sqrtf( 4 * t2 * ttq / ( ss * ttq + st * ssq ) ); - REAL dt = sqrtf( 4 * t2 * ssq / ( tt * ssq + st * ttq ) ); - pspec[0].stepsize = ( ds < pspec[0].range[2] ) ? ds : pspec[0].range[2]; - REAL scutoff = 2.0 * t2 / ( pspec[0].range[2] * pspec[0].range[2]); - pspec[0].sidestep[0] = (ssv[0] > scutoff) ? sqrtf( 2.0 * t2 / ssv[0] ) : pspec[0].range[2]; - pspec[0].sidestep[1] = (ssv[1] > scutoff) ? sqrtf( 2.0 * t2 / ssv[1] ) : pspec[0].range[2]; - - pspec[1].stepsize = ( dt < pspec[1].range[2] ) ? dt : pspec[1].range[2]; - REAL tcutoff = 2.0 * t2 / ( pspec[1].range[2] * pspec[1].range[2]); - pspec[1].sidestep[0] = (ttv[0] > tcutoff) ? sqrtf( 2.0 * t2 / ttv[0] ) : pspec[1].range[2]; - pspec[1].sidestep[1] = (ttv[1] > tcutoff) ? sqrtf( 2.0 * t2 / ttv[1] ) : pspec[1].range[2]; - } else if( ss != 0.0 ) { - REAL x = pspec[1].range[2] * st; - REAL ds = ( sqrtf( x * x + 8.0 * t2 * ss ) - x ) / ss; - pspec[0].stepsize = ( ds < pspec[0].range[2] ) ? ds : pspec[0].range[2]; - REAL scutoff = 2.0 * t2 / ( pspec[0].range[2] * pspec[0].range[2]); - pspec[0].sidestep[0] = (ssv[0] > scutoff) ? sqrtf( 2.0 * t2 / ssv[0] ) : pspec[0].range[2]; - pspec[0].sidestep[1] = (ssv[1] > scutoff) ? sqrtf( 2.0 * t2 / ssv[1] ) : pspec[0].range[2]; - pspec[1].singleStep(); - } else if( tt != 0.0 ) { - REAL x = pspec[0].range[2] * st; - REAL dt = ( sqrtf( x * x + 8.0 * t2 * tt ) - x ) / tt; - pspec[0].singleStep(); - REAL tcutoff = 2.0 * t2 / ( pspec[1].range[2] * pspec[1].range[2]); - pspec[1].stepsize = ( dt < pspec[1].range[2] ) ? dt : pspec[1].range[2]; - pspec[1].sidestep[0] = (ttv[0] > tcutoff) ? sqrtf( 2.0 * t2 / ttv[0] ) : pspec[1].range[2]; - pspec[1].sidestep[1] = (ttv[1] > tcutoff) ? sqrtf( 2.0 * t2 / ttv[1] ) : pspec[1].range[2]; - } else { - if( 4.0 * t2 > st * pspec[0].range[2] * pspec[1].range[2] ) { - pspec[0].singleStep(); - pspec[1].singleStep(); - } else { - REAL area = 4.0 * t2 / st; - REAL ds = sqrtf( area * pspec[0].range[2] / pspec[1].range[2] ); - REAL dt = sqrtf( area * pspec[1].range[2] / pspec[0].range[2] ); - pspec[0].stepsize = ( ds < pspec[0].range[2] ) ? ds : pspec[0].range[2]; - pspec[0].sidestep[0] = pspec[0].range[2]; - pspec[0].sidestep[1] = pspec[0].range[2]; - - pspec[1].stepsize = ( dt < pspec[1].range[2] ) ? dt : pspec[1].range[2]; - pspec[1].sidestep[0] = pspec[1].range[2]; - pspec[1].sidestep[1] = pspec[1].range[2]; - } - } - } else if( mapdesc->isPathLengthSampling() || - mapdesc->isObjectSpacePathSampling()) { - // t1 is upper bound on path length - REAL msv[2], mtv[2]; - REAL ms = mapdesc->calcPartialVelocity( msv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 1, 0, pspec[0].range[2], pspec[1].range[2], 0 ); - REAL mt = mapdesc->calcPartialVelocity( mtv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 0, 1, pspec[0].range[2], pspec[1].range[2], 1 ); - REAL side_scale = 1.0; - - if( ms != 0.0 ) { - if( mt != 0.0 ) { -/* REAL d = t1 / ( ms * ms + mt * mt );*/ -/* REAL ds = mt * d;*/ - REAL ds = t1 / (2.0*ms); -/* REAL dt = ms * d;*/ - REAL dt = t1 / (2.0*mt); - pspec[0].stepsize = ( ds < pspec[0].range[2] ) ? ds : pspec[0].range[2]; - pspec[0].sidestep[0] = ( msv[0] * pspec[0].range[2] > t1 ) ? (side_scale* t1 / msv[0]) : pspec[0].range[2]; - pspec[0].sidestep[1] = ( msv[1] * pspec[0].range[2] > t1 ) ? (side_scale* t1 / msv[1]) : pspec[0].range[2]; - - pspec[1].stepsize = ( dt < pspec[1].range[2] ) ? dt : pspec[1].range[2]; - pspec[1].sidestep[0] = ( mtv[0] * pspec[1].range[2] > t1 ) ? (side_scale*t1 / mtv[0]) : pspec[1].range[2]; - pspec[1].sidestep[1] = ( mtv[1] * pspec[1].range[2] > t1 ) ? (side_scale*t1 / mtv[1]) : pspec[1].range[2]; - } else { - pspec[0].stepsize = ( t1 < ms * pspec[0].range[2] ) ? (t1 / ms) : pspec[0].range[2]; - pspec[0].sidestep[0] = ( msv[0] * pspec[0].range[2] > t1 ) ? (t1 / msv[0]) : pspec[0].range[2]; - pspec[0].sidestep[1] = ( msv[1] * pspec[0].range[2] > t1 ) ? (t1 / msv[1]) : pspec[0].range[2]; - - pspec[1].singleStep(); - } - } else { - if( mt != 0.0 ) { - pspec[0].singleStep(); - - pspec[1].stepsize = ( t1 < mt * pspec[1].range[2] ) ? (t1 / mt) : pspec[1].range[2]; - pspec[1].sidestep[0] = ( mtv[0] * pspec[1].range[2] > t1 ) ? (t1 / mtv[0]) : pspec[1].range[2]; - pspec[1].sidestep[1] = ( mtv[1] * pspec[1].range[2] > t1 ) ? (t1 / mtv[1]) : pspec[1].range[2]; - } else { - pspec[0].singleStep(); - pspec[1].singleStep(); - } - } - } else if( mapdesc->isSurfaceAreaSampling() ) { - // t is the square root of area -/* - REAL msv[2], mtv[2]; - REAL ms = mapdesc->calcPartialVelocity( msv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 1, 0, pspec[0].range[2], pspec[1].range[2], 0 ); - REAL mt = mapdesc->calcPartialVelocity( mtv, &tmp[0][0][0], trstride, tcstride, pspec[0].order, pspec[1].order, 0, 1, pspec[0].range[2], pspec[1].range[2], 1 ); - if( ms != 0.0 && mt != 0.0 ) { - REAL d = 1.0 / (ms * mt); - t *= M_SQRT2; - REAL ds = t * sqrtf( d * pspec[0].range[2] / pspec[1].range[2] ); - REAL dt = t * sqrtf( d * pspec[1].range[2] / pspec[0].range[2] ); - pspec[0].stepsize = ( ds < pspec[0].range[2] ) ? ds : pspec[0].range[2]; - pspec[0].sidestep[0] = ( msv[0] * pspec[0].range[2] > t ) ? (t / msv[0]) : pspec[0].range[2]; - pspec[0].sidestep[1] = ( msv[1] * pspec[0].range[2] > t ) ? (t / msv[1]) : pspec[0].range[2]; - - pspec[1].stepsize = ( dt < pspec[1].range[2] ) ? dt : pspec[1].range[2]; - pspec[1].sidestep[0] = ( mtv[0] * pspec[1].range[2] > t ) ? (t / mtv[0]) : pspec[1].range[2]; - pspec[1].sidestep[1] = ( mtv[1] * pspec[1].range[2] > t ) ? (t / mtv[1]) : pspec[1].range[2]; - } else { - pspec[0].singleStep(); - pspec[1].singleStep(); - } -*/ - } else { - pspec[0].singleStep(); - pspec[1].singleStep(); - } - } - } - -#ifdef DEBUG - _glu_dprintf( "sidesteps %g %g %g %g, stepsize %g %g\n", - pspec[0].sidestep[0], pspec[0].sidestep[1], - pspec[1].sidestep[0], pspec[1].sidestep[1], - pspec[0].stepsize, pspec[1].stepsize ); -#endif - - if( mapdesc->minsavings != N_NOSAVINGSSUBDIVISION ) { - REAL savings = 1./(pspec[0].stepsize * pspec[1].stepsize) ; - savings-= (2./( pspec[0].sidestep[0] + pspec[0].sidestep[1] )) * - (2./( pspec[1].sidestep[0] + pspec[1].sidestep[1] )); - - savings *= pspec[0].range[2] * pspec[1].range[2]; - if( savings > mapdesc->minsavings ) { - pspec[0].needsSubdivision = pspec[1].needsSubdivision = 1; - } - } - - if( pspec[0].stepsize < pspec[0].minstepsize ) pspec[0].needsSubdivision = 1; - if( pspec[1].stepsize < pspec[1].minstepsize ) pspec[1].needsSubdivision = 1; - needsSampling = (needsSampling ? needsSamplingSubdivision() : 0); -} - -void -Patchspec::singleStep() -{ - stepsize = sidestep[0] = sidestep[1] = glu_abs(range[2]); -} - -void -Patchspec::getstepsize( REAL max ) // max is number of samples for entire patch -{ - stepsize = ( max >= 1.0 ) ? range[2] / max : range[2]; - if (stepsize < 0.0) { - stepsize = -stepsize; - } - sidestep[0] = sidestep[1] = minstepsize = stepsize; -} - -int -Patch::needsSamplingSubdivision( void ) -{ - return (pspec[0].needsSubdivision || pspec[1].needsSubdivision) ? 1 : 0; -} - -int -Patch::needsNonSamplingSubdivision( void ) -{ - return notInBbox; -} - -int -Patch::needsSubdivision( int param ) -{ - return pspec[param].needsSubdivision; -} - -int -Patch::cullCheck( void ) -{ - if( cullval == CULL_ACCEPT ) - cullval = mapdesc->cullCheck( cpts, pspec[0].order, pspec[0].stride, - pspec[1].order, pspec[1].stride ); - return cullval; -} - diff --git a/src/glu/sgi/libnurbs/internals/patch.h b/src/glu/sgi/libnurbs/internals/patch.h deleted file mode 100644 index 324a25938b4..00000000000 --- a/src/glu/sgi/libnurbs/internals/patch.h +++ /dev/null @@ -1,94 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * patch.h - * - */ - -#ifndef __glupatch_h_ -#define __glupatch_h_ - -#include "types.h" -#include "defines.h" - -class Quilt; -class Mapdesc; - - -struct Pspec { - REAL range[3]; - REAL sidestep[2]; - REAL stepsize; - REAL minstepsize; - int needsSubdivision; -}; - -struct Patchspec : public Pspec { - int order; - int stride; - void clamp( REAL ); - void getstepsize( REAL ); - void singleStep( void ); -}; - -class Patch { -public: -friend class Subdivider; -friend class Quilt; -friend class Patchlist; - Patch( Quilt *, REAL*, REAL *, Patch * ); - Patch( Patch &, int, REAL, Patch * ); - void bbox( void ); - void clamp( void ); - void getstepsize( void ); - int cullCheck( void ); - int needsSubdivision( int ); - int needsSamplingSubdivision( void ); - int needsNonSamplingSubdivision( void ); - - int get_uorder() {return pspec[0].order;} - int get_vorder() {return pspec[1].order;} - -private: - - Mapdesc* mapdesc; - Patch* next; - int cullval; - int notInBbox; - int needsSampling; - REAL cpts[MAXORDER*MAXORDER*MAXCOORDS]; //culling pts - REAL spts[MAXORDER*MAXORDER*MAXCOORDS]; //sampling pts - REAL bpts[MAXORDER*MAXORDER*MAXCOORDS]; //bbox pts - Patchspec pspec[2]; - void checkBboxConstraint( void ); - REAL bb[2][MAXCOORDS]; -}; -#endif /* __glupatch_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/patchlist.cc b/src/glu/sgi/libnurbs/internals/patchlist.cc deleted file mode 100644 index 6a400ab6f72..00000000000 --- a/src/glu/sgi/libnurbs/internals/patchlist.cc +++ /dev/null @@ -1,169 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * patchlist.c++ - * - */ - -#include <stdio.h> -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "quilt.h" -#include "patchlist.h" -#include "patch.h" - -Patchlist::Patchlist( Quilt *quilts, REAL *pta, REAL *ptb ) -{ - patch = 0; - for( Quilt *q = quilts; q; q = q->next ) - patch = new Patch( q, pta, ptb, patch ); - pspec[0].range[0] = pta[0]; - pspec[0].range[1] = ptb[0]; - pspec[0].range[2] = ptb[0] - pta[0]; - - pspec[1].range[0] = pta[1]; - pspec[1].range[1] = ptb[1]; - pspec[1].range[2] = ptb[1] - pta[1]; -} - -Patchlist::Patchlist( Patchlist &upper, int param, REAL value) -{ - Patchlist &lower = *this; - patch = 0; - for( Patch *p = upper.patch; p; p = p->next ) - patch = new Patch( *p, param, value, patch ); - - if( param == 0 ) { - lower.pspec[0].range[0] = upper.pspec[0].range[0]; - lower.pspec[0].range[1] = value; - lower.pspec[0].range[2] = value - upper.pspec[0].range[0]; - upper.pspec[0].range[0] = value; - upper.pspec[0].range[2] = upper.pspec[0].range[1] - value; - lower.pspec[1] = upper.pspec[1]; - } else { - lower.pspec[0] = upper.pspec[0]; - lower.pspec[1].range[0] = upper.pspec[1].range[0]; - lower.pspec[1].range[1] = value; - lower.pspec[1].range[2] = value - upper.pspec[1].range[0]; - upper.pspec[1].range[0] = value; - upper.pspec[1].range[2] = upper.pspec[1].range[1] - value; - } -} - -Patchlist::~Patchlist() -{ - while( patch ) { - Patch *p = patch; - patch = patch->next; - delete p; - } -} - -int -Patchlist::cullCheck( void ) -{ - for( Patch *p = patch; p; p = p->next ) - if( p->cullCheck() == CULL_TRIVIAL_REJECT ) - return CULL_TRIVIAL_REJECT; - return CULL_ACCEPT; -} - -void -Patchlist::getRanges(REAL ranges[4]) -{ - ranges[0] = pspec[0].range[0]; - ranges[1] = pspec[0].range[1]; - ranges[2] = pspec[1].range[0]; - ranges[3] = pspec[1].range[1]; -} - -void -Patchlist::getstepsize( void ) -{ - pspec[0].stepsize = pspec[0].range[2]; - pspec[0].sidestep[0] = pspec[0].range[2]; - pspec[0].sidestep[1] = pspec[0].range[2]; - - pspec[1].stepsize = pspec[1].range[2]; - pspec[1].sidestep[0] = pspec[1].range[2]; - pspec[1].sidestep[1] = pspec[1].range[2]; - - for( Patch *p = patch; p; p = p->next ) { - p->getstepsize(); - p->clamp(); - pspec[0].stepsize = ((p->pspec[0].stepsize < pspec[0].stepsize) ? p->pspec[0].stepsize : pspec[0].stepsize); - pspec[0].sidestep[0] = ((p->pspec[0].sidestep[0] < pspec[0].sidestep[0]) ? p->pspec[0].sidestep[0] : pspec[0].sidestep[0]); - pspec[0].sidestep[1] = ((p->pspec[0].sidestep[1] < pspec[0].sidestep[1]) ? p->pspec[0].sidestep[1] : pspec[0].sidestep[1]); - pspec[1].stepsize = ((p->pspec[1].stepsize < pspec[1].stepsize) ? p->pspec[1].stepsize : pspec[1].stepsize); - pspec[1].sidestep[0] = ((p->pspec[1].sidestep[0] < pspec[1].sidestep[0]) ? p->pspec[1].sidestep[0] : pspec[1].sidestep[0]); - pspec[1].sidestep[1] = ((p->pspec[1].sidestep[1] < pspec[1].sidestep[1]) ? p->pspec[1].sidestep[1] : pspec[1].sidestep[1]); - } -} - -void -Patchlist::bbox( void ) -{ - for( Patch *p = patch; p; p = p->next ) - p->bbox(); -} - -int -Patchlist::needsNonSamplingSubdivision( void ) -{ - notInBbox = 0; - for( Patch *p = patch; p; p = p->next ) - notInBbox |= p->needsNonSamplingSubdivision(); - return notInBbox; -} - -int -Patchlist::needsSamplingSubdivision( void ) -{ - pspec[0].needsSubdivision = 0; - pspec[1].needsSubdivision = 0; - - for( Patch *p = patch; p; p = p->next ) { - pspec[0].needsSubdivision |= p->pspec[0].needsSubdivision; - pspec[1].needsSubdivision |= p->pspec[0].needsSubdivision; - } - return (pspec[0].needsSubdivision || pspec[1].needsSubdivision) ? 1 : 0; -} - -int -Patchlist::needsSubdivision( int param ) -{ - return pspec[param].needsSubdivision; -} diff --git a/src/glu/sgi/libnurbs/internals/patchlist.h b/src/glu/sgi/libnurbs/internals/patchlist.h deleted file mode 100644 index 9bfc5b47a24..00000000000 --- a/src/glu/sgi/libnurbs/internals/patchlist.h +++ /dev/null @@ -1,92 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * patchlist.h - * - */ - -#ifndef __glupatchlist_h_ -#define __glupatchlist_h_ - -#include "types.h" -#include "defines.h" -#include "patch.h" - -class Quilt; - -class Patchlist { -friend class Subdivider; -public: - Patchlist( Quilt *, REAL *, REAL * ); - Patchlist( Patchlist &, int , REAL ); - ~Patchlist(); - void bbox(); - int cullCheck( void ); - void getstepsize( void ); - int needsNonSamplingSubdivision( void ); - int needsSamplingSubdivision( void ); - int needsSubdivision( int ); - REAL getStepsize( int ); - void getRanges(REAL ranges[4]); - - int get_uorder(); - int get_vorder(); -private: - Patch *patch; - int notInBbox; - int needsSampling; - Pspec pspec[2]; -}; - -inline REAL -Patchlist::getStepsize( int param ) -{ - return pspec[param].stepsize; -} - -inline int -Patchlist::get_uorder() -{ - return patch->get_uorder(); - -} - -inline int - Patchlist::get_vorder() -{ - return patch->get_vorder(); -} - - - - - -#endif /* __glupatchlist_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/pwlarc.h b/src/glu/sgi/libnurbs/internals/pwlarc.h deleted file mode 100644 index 2e5175a6f33..00000000000 --- a/src/glu/sgi/libnurbs/internals/pwlarc.h +++ /dev/null @@ -1,78 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * pwlarc.h - * - */ - -#ifndef __glupwlarc_h_ -#define __glupwlarc_h_ - -#include "myassert.h" -#include "nurbsconsts.h" - -class TrimVertex; - -class PwlArc : public PooledObj { /* a piecewise-linear arc */ -public: - TrimVertex * pts; /* sample points */ - int npts; /* number of sample points */ - long type; /* curve type */ - inline PwlArc( void ); - inline PwlArc( int, TrimVertex * ); - inline PwlArc( int, TrimVertex *, long ); -}; - -inline -PwlArc::PwlArc( void ) -{ - type = N_P2D; - pts = 0; - npts = -1; -} - -inline -PwlArc::PwlArc( int _npts, TrimVertex *_pts ) -{ - pts = _pts; - npts = _npts; - type = N_P2D; -} - -inline -PwlArc::PwlArc( int _npts, TrimVertex *_pts, long _type ) -{ - pts = _pts; - npts = _npts; - type = _type; -} - -#endif /* __glupwlarc_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/quilt.cc b/src/glu/sgi/libnurbs/internals/quilt.cc deleted file mode 100644 index d16f4bfec02..00000000000 --- a/src/glu/sgi/libnurbs/internals/quilt.cc +++ /dev/null @@ -1,274 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * quilt.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "quilt.h" -#include "backend.h" -#include "mapdesc.h" -#include "flist.h" -#include "patchlist.h" -#include "simplemath.h" //min() - -/* local preprocessor definitions */ -#define DEF_PATCH_STEPSIZE .4 -#define fsizeof(x) (sizeof(x)/sizeof(REAL)) - - -Quilt::Quilt( Mapdesc *_mapdesc ) -{ - mapdesc = _mapdesc; -} - -void -Quilt::deleteMe( Pool& p ) -{ - for( Quiltspec *q=qspec; q != eqspec; q++ ) { -#if 1 - if( q->breakpoints) delete[] q->breakpoints; q->breakpoints = 0; -#else - if( q->breakpoints) { - delete[] q->breakpoints; - q->breakpoints = 0; -printf("in here\n"); - } -#endif - } - if( cpts ) delete[] cpts; - cpts = 0; - PooledObj::deleteMe( p ); -} - -void -Quilt::show( void ) -{ -#ifndef NDEBUG - int nc = mapdesc->getNcoords(); - REAL *ps = cpts; - ps += qspec[0].offset; - ps += qspec[1].offset; - for( int i=0; i!= qspec[0].order * qspec[0].width; i++ ) { - for( int j = 0; j!= qspec[1].order * qspec[1].width; j++ ) { - for( int k=0; k < nc; k++ ) - _glu_dprintf( "%g ", ps[i*qspec[0].stride + j*qspec[1].stride + k] ); - _glu_dprintf( "\n" ); - } - _glu_dprintf( "\n" ); - } - _glu_dprintf( "\n" ); -#endif -} - -/*-------------------------------------------------------------------------- - * Quilt::select - find which map in each quilt contains the points - * pta and ptb with pta[i] < ptb[i] - *-------------------------------------------------------------------------- - */ - -void -Quilt::select( REAL *pta, REAL *ptb ) -{ - int dim = eqspec - qspec; - int i, j; - for( i=0; i<dim; i++) { - for( j=qspec[i].width-1; j>=0; j-- ) - if( (qspec[i].breakpoints[j] <= pta[i] ) && - (ptb[i] <= qspec[i].breakpoints[j+1] ) ) - break; - assert( j != -1 ); - qspec[i].index = j; - } -} - -void -Quilt::download( Backend &backend ) -{ - if( getDimension() == 2 ) { - REAL *ps = cpts; - ps += qspec[0].offset; - ps += qspec[1].offset; - ps += qspec[0].index * qspec[0].order * qspec[0].stride; - ps += qspec[1].index * qspec[1].order * qspec[1].stride; - backend.surfpts( mapdesc->getType(), ps, - qspec[0].stride, - qspec[1].stride, - qspec[0].order, - qspec[1].order, - qspec[0].breakpoints[qspec[0].index], - qspec[0].breakpoints[qspec[0].index+1], - qspec[1].breakpoints[qspec[1].index], - qspec[1].breakpoints[qspec[1].index+1] ); - } else { - REAL *ps = cpts; - ps += qspec[0].offset; - ps += qspec[0].index * qspec[0].order * qspec[0].stride; - backend.curvpts( mapdesc->getType(), ps, - qspec[0].stride, - qspec[0].order, - qspec[0].breakpoints[qspec[0].index], - qspec[0].breakpoints[qspec[0].index+1] ); - } -} - -/*-------------------------------------------------------------------------- - * Quilt::downloadAll - download each map that contains the current patch - *-------------------------------------------------------------------------- - */ - -void -Quilt::downloadAll( REAL *pta, REAL *ptb, Backend &backend ) -{ - for( Quilt *m = this; m; m=m->next ) { - m->select( pta, ptb ); - m->download( backend ); - } -} - -/*-------------------------------------------------------------------------- - * Quilt::isCulled - determine if an entire quilt is trivially rejected. - *-------------------------------------------------------------------------- - */ - -int -Quilt::isCulled( void ) -{ - if( mapdesc->isCulling() ) - return mapdesc->xformAndCullCheck( cpts + qspec[0].offset + qspec[1].offset, - qspec[0].order * qspec[0].width, qspec[0].stride, - qspec[1].order * qspec[1].width, qspec[1].stride ); - else - return CULL_ACCEPT; -} - -/*--------------------------------------------------------------------------- - * Quilt::getRange - retrieve the valid paramater range of a set of quilts - *--------------------------------------------------------------------------- - */ -void -Quilt::getRange( REAL *from, REAL *to, Flist& slist, Flist &tlist ) -{ - getRange( from, to, 0, slist ); - getRange( from, to, 1, tlist ); -} - -/*--------------------------------------------------------------------------- - * Quilt::getRange - retrieve the valid paramater range of a set of quilts - *--------------------------------------------------------------------------- - */ -void -Quilt::getRange( REAL *from, REAL *to, int i, Flist &list ) -{ - Quilt *maps = this; - from[i] = maps->qspec[i].breakpoints[0]; - to[i] = maps->qspec[i].breakpoints[maps->qspec[i].width]; - int maxpts = 0; - Quilt_ptr m; - for( m=maps; m; m=m->next ) { - if( m->qspec[i].breakpoints[0] > from[i] ) - from[i] = m->qspec[i].breakpoints[0]; - if( m->qspec[i].breakpoints[m->qspec[i].width] < to[i] ) - to[i] = m->qspec[i].breakpoints[m->qspec[i].width]; - maxpts += m->qspec[i].width + 1; - } - - list.grow( maxpts ); - - for( m=maps; m; m=m->next ) - for( int j=0; j<=m->qspec[i].width; j++ ) { - list.add( m->qspec[i].breakpoints[j] ); - } - - list.filter( ); - list.taper( from[i], to[i] ); -} - -void -Quilt::getRange( REAL *from, REAL *to, Flist& slist ) -{ - getRange( from, to, 0, slist ); -} - -void -Quilt::findRates( Flist& slist, Flist& tlist, REAL rate[2] ) -{ - findSampleRates( slist, tlist ); - rate[0] = qspec[0].step_size; - rate[1] = qspec[1].step_size; - - for( Quilt *q = next; q; q = q->next ) { - q->findSampleRates( slist, tlist ); - if( q->qspec[0].step_size < rate[0] ) - rate[0] = q->qspec[0].step_size; - if( q->qspec[1].step_size < rate[1] ) - rate[1] = q->qspec[1].step_size; - } -} - -void -Quilt::findSampleRates( Flist& slist, Flist& tlist ) -{ - qspec[0].step_size = DEF_PATCH_STEPSIZE * - (qspec[0].breakpoints[qspec[0].width] - qspec[0].breakpoints[0]); - qspec[1].step_size = DEF_PATCH_STEPSIZE * - (qspec[1].breakpoints[qspec[1].width] - qspec[1].breakpoints[0]); - - for( int i = slist.start; i < slist.end-1; i++ ) { - for( int j = tlist.start; j < tlist.end-1; j++ ) { - - REAL pta[2], ptb[2]; - pta[0] = slist.pts[i]; - ptb[0] = slist.pts[i+1]; - pta[1] = tlist.pts[j]; - ptb[1] = tlist.pts[j+1]; - Patchlist patchlist( this, pta, ptb ); - patchlist.getstepsize(); - - { - float edge_len_s = min(glu_abs(ptb[0]-pta[0]),1.0); - float edge_len_t = min(glu_abs(ptb[1]-pta[1]),1.0); - - if( patchlist.getStepsize(0)/edge_len_s < qspec[0].step_size ) - qspec[0].step_size = patchlist.getStepsize(0)/edge_len_s; - if( patchlist.getStepsize(1)/edge_len_t < qspec[1].step_size ) - qspec[1].step_size = patchlist.getStepsize(1)/edge_len_t; - } - } - } -} diff --git a/src/glu/sgi/libnurbs/internals/quilt.h b/src/glu/sgi/libnurbs/internals/quilt.h deleted file mode 100644 index fe1e3309ead..00000000000 --- a/src/glu/sgi/libnurbs/internals/quilt.h +++ /dev/null @@ -1,92 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * quilt.h - * - */ - -#ifndef __gluquilt_h_ -#define __gluquilt_h_ - -#include "defines.h" -#include "bufpool.h" -#include "types.h" - -class Backend; -class Mapdesc; -class Flist; -struct Knotvector; - -/* constants for memory allocation of NURBS to Bezier conversion */ -#define MAXDIM 2 - -struct Quiltspec { /* a specification for a dimension of a quilt */ - int stride; /* words between points */ - int width; /* number of segments */ - int offset; /* words to first point */ - int order; /* order */ - int index; /* current segment number */ - int bdry[2]; /* boundary edge flag */ - REAL step_size; - Knot * breakpoints; -}; - -typedef Quiltspec *Quiltspec_ptr; - -class Quilt : public PooledObj { /* an array of bezier patches */ -public: - Quilt( Mapdesc * ); - Mapdesc * mapdesc; /* map descriptor */ - REAL * cpts; /* control points */ - Quiltspec qspec[MAXDIM]; /* the dimensional data */ - Quiltspec_ptr eqspec; /* qspec trailer */ - Quilt *next; /* next quilt in linked list */ - -public: - void deleteMe( Pool& ); - void toBezier( Knotvector &, INREAL *, long ); - void toBezier( Knotvector &, Knotvector &, INREAL *, long ); - void select( REAL *, REAL * ); - int getDimension( void ) { return eqspec - qspec; } - void download( Backend & ); - void downloadAll( REAL *, REAL *, Backend & ); - int isCulled( void ); - void getRange( REAL *, REAL *, Flist&, Flist & ); - void getRange( REAL *, REAL *, int, Flist & ); - void getRange( REAL *, REAL *, Flist& ); - void findRates( Flist& slist, Flist& tlist, REAL[2] ); - void findSampleRates( Flist& slist, Flist& tlist ); - void show(); -}; - -typedef class Quilt *Quilt_ptr; - -#endif /* __gluquilt_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/reader.cc b/src/glu/sgi/libnurbs/internals/reader.cc deleted file mode 100644 index c59240d26ab..00000000000 --- a/src/glu/sgi/libnurbs/internals/reader.cc +++ /dev/null @@ -1,148 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * reader.c++ - * - */ - -#include <stdio.h> -#include "glimports.h" -#include "nurbsconsts.h" -#include "reader.h" -#include "trimvertex.h" -#include "simplemath.h" - -//when read a pwlCurve, if two consecutive points are the same, then -//eliminate one of them. This makes the tessellator more robust. The spec -//assumes the application makes sure there are no redundant points. -//but in Inspector, the trim curves seem to have redundant points a lot. -//I guess other similar users may have the same problem. - -#define ELIMINATE_REDUNDANT_POINTS - -#ifdef ELIMINATE_REDUNDANT_POINTS -#define equal(x,y) ( glu_abs(x-y) <= 0.00001) -#endif - -#ifdef ELIMINATE_REDUNDANT_POINTS -O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, TrimVertex *trimpts ) -{ - next = 0; - used = 0; - owner = 0; - pts = trimpts; - npts = (int) count; - save = 0; - int i; - - /* copy user data into internal trimming data structures */ - switch( _type ) { - case N_P2D: { - TrimVertex *v = pts; - TrimVertex *prev = NULL; - int num = 0; - int doit; - for(i=0; i<count; i++) { - doit = 1; - if(prev != NULL) - { - if(equal(prev->param[0], array[0]) && equal(prev->param[1], array[1])) - { - doit = 0; - } - } - - if(doit) - { - v->param[0] = (REAL) array[0]; - v->param[1] = (REAL) array[1]; - prev = v; - v++; - num++; - } - array = (INREAL *) (((char *) array) + byte_stride); - } - npts = num; - break; - } - case N_P2DR: { - TrimVertex *v = pts; - for( TrimVertex *lastv = v + count; v != lastv; v++ ) { - v->param[0] = (REAL) array[0] / (REAL) array[2]; - v->param[1] = (REAL) array[1] / (REAL) array[2]; - array = (INREAL *) (((char *) array) + byte_stride); - } - break; - } - } -} -#else -O_pwlcurve::O_pwlcurve( long _type, long count, INREAL *array, long byte_stride, TrimVertex *trimpts ) -{ - next = 0; - used = 0; - owner = 0; - pts = trimpts; - npts = (int) count; - save = 0; - - /* copy user data into internal trimming data structures */ - switch( _type ) { - case N_P2D: { - TrimVertex *v = pts; - for( TrimVertex *lastv = v + count; v != lastv; v++ ) { - v->param[0] = (REAL) array[0]; - v->param[1] = (REAL) array[1]; - array = (INREAL *) (((char *) array) + byte_stride); - } - break; - } - case N_P2DR: { - TrimVertex *v = pts; - for( TrimVertex *lastv = v + count; v != lastv; v++ ) { - v->param[0] = (REAL) array[0] / (REAL) array[2]; - v->param[1] = (REAL) array[1] / (REAL) array[2]; - array = (INREAL *) (((char *) array) + byte_stride); - } - break; - } - } -} -#endif - - - - - diff --git a/src/glu/sgi/libnurbs/internals/reader.h b/src/glu/sgi/libnurbs/internals/reader.h deleted file mode 100644 index cae6cada468..00000000000 --- a/src/glu/sgi/libnurbs/internals/reader.h +++ /dev/null @@ -1,132 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * reader.h - * - */ - -#ifndef __glureader_h_ -#define __glureader_h_ - -#include "bufpool.h" -#include "types.h" - -enum Curvetype { ct_nurbscurve, ct_pwlcurve, ct_none }; - -struct Property; -struct O_surface; -struct O_nurbssurface; -struct O_trim; -class O_pwlcurve; -struct O_nurbscurve; -struct O_curve; -class Quilt; -class TrimVertex; - - -struct O_curve : public PooledObj { - union { - O_nurbscurve *o_nurbscurve; - O_pwlcurve *o_pwlcurve; - } curve; - Curvetype curvetype; /* arc type: pwl or nurbs */ - O_curve * next; /* next arc in loop */ - O_surface * owner; /* owning surface */ - int used; /* curve called in cur surf */ - int save; /* 1 if in display list */ - long nuid; - O_curve() { next = 0; used = 0; owner = 0; - curve.o_pwlcurve = 0; curvetype = ct_none; save = 0; nuid = 0; } - }; - -struct O_nurbscurve : public PooledObj { - Quilt *bezier_curves; /* array of bezier curves */ - long type; /* range descriptor */ - REAL tesselation; /* tesselation tolerance */ - int method; /* tesselation method */ - O_nurbscurve * next; /* next curve in list */ - int used; /* curve called in cur surf */ - int save; /* 1 if in display list */ - O_curve * owner; /* owning curve */ - O_nurbscurve( long _type ) - { bezier_curves = 0; type = _type; tesselation = 0; method = 0; next = 0; used = 0; save = 0; owner = 0; } - }; - -class O_pwlcurve : public PooledObj { -public: - TrimVertex *pts; /* array of trim vertices */ - int npts; /* number of trim vertices */ - O_pwlcurve * next; /* next curve in list */ - int used; /* curve called in cur surf */ - int save; /* 1 if in display list */ - O_curve * owner; /* owning curve */ - O_pwlcurve( long, long, INREAL *, long, TrimVertex * ); - }; - -struct O_trim : public PooledObj { - O_curve *o_curve; /* closed trim loop */ - O_trim * next; /* next loop along trim */ - int save; /* 1 if in display list */ - O_trim() { next = 0; o_curve = 0; save = 0; } - }; - -struct O_nurbssurface : public PooledObj { - Quilt * bezier_patches;/* array of bezier patches */ - long type; /* range descriptor */ - O_surface * owner; /* owning surface */ - O_nurbssurface * next; /* next surface in chain */ - int save; /* 1 if in display list */ - int used; /* 1 if prev called in block */ - O_nurbssurface( long _type ) - { bezier_patches = 0; type = _type; owner = 0; next = 0; save = 0; used = 0; } - }; - -struct O_surface : public PooledObj { - O_nurbssurface * o_nurbssurface; /* linked list of surfaces */ - O_trim * o_trim; /* list of trim loops */ - int save; /* 1 if in display list */ - long nuid; - O_surface() { o_trim = 0; o_nurbssurface = 0; save = 0; nuid = 0; } - }; - -struct Property : public PooledObj { - long type; - long tag; - REAL value; - int save; /* 1 if in display list */ - Property( long _type, long _tag, INREAL _value ) - { type = _type; tag = _tag; value = (REAL) _value; save = 0; } - Property( long _tag, INREAL _value ) - { type = 0; tag = _tag; value = (REAL) _value; save = 0; } - }; - -class NurbsTessellator; -#endif /* __glureader_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/renderhints.cc b/src/glu/sgi/libnurbs/internals/renderhints.cc deleted file mode 100644 index 4b347ebc7f5..00000000000 --- a/src/glu/sgi/libnurbs/internals/renderhints.cc +++ /dev/null @@ -1,136 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * renderhints.c++ - * - */ - -#include "glimports.h" -#include "mystdio.h" -#include "renderhints.h" -#include "nurbsconsts.h" - - -/*-------------------------------------------------------------------------- - * Renderhints::Renderhints - set all window specific options - *-------------------------------------------------------------------------- - */ -Renderhints::Renderhints() -{ - display_method = N_FILL; - errorchecking = N_MSG; - subdivisions = 6.0; - tmp1 = 0.0; - displaydomain = 0; - maxsubdivisions = (int) subdivisions; - wiretris = 0; - wirequads = 0; -} - -void -Renderhints::init( void ) -{ - maxsubdivisions = (int) subdivisions; - if( maxsubdivisions < 0 ) maxsubdivisions = 0; - - - if( display_method == N_FILL ) { - wiretris = 0; - wirequads = 0; - } else if( display_method == N_OUTLINE_TRI ) { - wiretris = 1; - wirequads = 0; - } else if( display_method == N_OUTLINE_QUAD ) { - wiretris = 0; - wirequads = 1; - } else { - wiretris = 1; - wirequads = 1; - } -} - -int -Renderhints::isProperty( long property ) -{ - switch ( property ) { - case N_DISPLAY: - case N_ERRORCHECKING: - case N_SUBDIVISIONS: - case N_TMP1: - return 1; - default: - return 0; - } -} - -REAL -Renderhints::getProperty( long property ) -{ - switch ( property ) { - case N_DISPLAY: - return display_method; - case N_ERRORCHECKING: - return errorchecking; - case N_SUBDIVISIONS: - return subdivisions; - case N_TMP1: - return tmp1; - default: - abort(); - return -1; //not necessary, needed to shut up compiler - } -} - -void -Renderhints::setProperty( long property, REAL value ) -{ - switch ( property ) { - case N_DISPLAY: - display_method = value; - break; - case N_ERRORCHECKING: - errorchecking = value; - break; - case N_SUBDIVISIONS: - subdivisions = value; - break; - case N_TMP1: /* unused */ - tmp1 = value; - break; - default: - abort(); - break; - } -} diff --git a/src/glu/sgi/libnurbs/internals/renderhints.h b/src/glu/sgi/libnurbs/internals/renderhints.h deleted file mode 100644 index 444f649be23..00000000000 --- a/src/glu/sgi/libnurbs/internals/renderhints.h +++ /dev/null @@ -1,60 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * renderhints.h - * - */ - -#ifndef __glurenderhints_h_ -#define __glurenderhints_h_ - -#include "types.h" - -class Renderhints { -public: - Renderhints( void ); - void init( void ); - int isProperty( long ); - REAL getProperty( long ); - void setProperty( long, REAL ); - - REAL display_method; /* display mode */ - REAL errorchecking; /* activate error checking */ - REAL subdivisions; /* maximum number of subdivisions per patch */ - REAL tmp1; /* unused */ - - int displaydomain; - int maxsubdivisions; - int wiretris; - int wirequads; -}; - -#endif /* __glurenderhints_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/simplemath.h b/src/glu/sgi/libnurbs/internals/simplemath.h deleted file mode 100644 index d00062dc700..00000000000 --- a/src/glu/sgi/libnurbs/internals/simplemath.h +++ /dev/null @@ -1,52 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * simplemath.h - * - */ - -#ifndef __glusimplemath_h_ -#define __glusimplemath_h_ - -/* simple inline routines */ - -#include "types.h" - -inline int -max( int x, int y ) { return ( x < y ) ? y : x; } - -inline REAL -min( REAL x, REAL y ) { return ( x > y ) ? y : x; } - -inline REAL -glu_abs( REAL x ) { return ( x < 0.0 ) ? -x : x; } - -#endif /* __glusimplemath_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/slicer.cc b/src/glu/sgi/libnurbs/internals/slicer.cc deleted file mode 100644 index 1b18d73c176..00000000000 --- a/src/glu/sgi/libnurbs/internals/slicer.cc +++ /dev/null @@ -1,1304 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * slicer.c++ - * - */ - -#include <stdlib.h> -#include <stdio.h> -#include <math.h> -#include "glimports.h" -#include "mystdio.h" -#include "myassert.h" -#include "bufpool.h" -#include "slicer.h" -#include "backend.h" -#include "arc.h" -#include "gridtrimvertex.h" -#include "simplemath.h" -#include "trimvertex.h" -#include "varray.h" - -#include "polyUtil.h" //for area() - -//static int count=0; - -/*USE_OPTTT is initiated in trimvertex.h*/ - -#ifdef USE_OPTTT - #include <GL/gl.h> -#endif - -//#define USE_READ_FLAG //whether to use new or old tesselator - //if defined, it reads "flagFile", - // if the number is 1, then use new tess - // otherwise, use the old tess. - //if not defined, then use new tess. -#ifdef USE_READ_FLAG -static Int read_flag(char* name); -Int newtess_flag = read_flag("flagFile"); -#endif - -//#define COUNT_TRIANGLES -#ifdef COUNT_TRIANGLES -Int num_triangles = 0; -Int num_quads = 0; -#endif - -#define max(a,b) ((a>b)? a:b) -#define ZERO 0.00001 /*determing whether a loop is a rectngle or not*/ -#define equalRect(a,b) ((glu_abs(a-b) <= ZERO)? 1:0) //only used in tessellating a rectangle - -#if 0 // UNUSED -static Int is_Convex(Arc_ptr loop) -{ - if(area(loop->tail(), loop->head(), loop->next->head()) <0 ) - return 0; - for(Arc_ptr jarc = loop->next; jarc != loop; jarc = jarc->next) - { - if(area(jarc->tail(), jarc->head(), jarc->next->head()) < 0) - return 0; - } - return 1; -} -#endif - -/******triangulate a monotone polygon**************/ -#include "monoTriangulation.h" -#if 0 // UNUSED -static int is_U_monotone(Arc_ptr loop) -{ - int n_changes=0; - int prev_sign; - int cur_sign; - Arc_ptr temp; - - cur_sign = compV2InX(loop->head(), loop->tail()); - - n_changes = (compV2InX(loop->prev->head(), loop->prev->tail()) - != cur_sign); - - for(temp=loop->next; temp != loop; temp = temp->next) - { - prev_sign = cur_sign; - cur_sign = compV2InX(temp->head(), temp->tail()); - if(cur_sign != prev_sign) - { -#ifdef DEBUG - printf("***change signe\n"); -#endif - n_changes++; - } - } - if(n_changes == 2) return 1; - else - return 0; -} -#endif - -inline int compInY(REAL a[2], REAL b[2]) -{ - if(a[1] < b[1]) - return -1; - else if (a[1] > b[1]) - return 1; - else if(a[0] > b[0]) - return 1; - else return -1; -} - -void monoTriangulationLoop(Arc_ptr loop, Backend& backend, primStream* pStream) -{ - int i; - //find the top, bottom, increasing and decreasing chain - //then call monoTrianulation - Arc_ptr jarc, temp; - Arc_ptr top; - Arc_ptr bot; - top = bot = loop; - if(compInY(loop->tail(), loop->prev->tail()) < 0) - { - //first find bot - for(temp = loop->next; temp != loop; temp = temp->next) - { - if(compInY(temp->tail(), temp->prev->tail()) > 0) - break; - } - bot = temp->prev; - //then find top - for(temp=loop->prev; temp != loop; temp = temp->prev) - { - if(compInY(temp->tail(), temp->prev->tail()) > 0) - break; - } - top = temp; - } - else //loop > loop->prev - { - for(temp=loop->next; temp != loop; temp = temp->next) - { - if(compInY(temp->tail(), temp->prev->tail()) < 0) - break; - } - top = temp->prev; - for(temp=loop->prev; temp != loop; temp = temp->prev) - { - if(compInY(temp->tail(), temp->prev->tail()) < 0) - break; - } - bot = temp; - } - //creat increase and decrease chains - vertexArray inc_chain(50); //this is a dynamci array - for(i=1; i<=top->pwlArc->npts-2; i++) - { - //the first vertex is the top which doesn't below to inc_chain - inc_chain.appendVertex(top->pwlArc->pts[i].param); - } - for(jarc=top->next; jarc != bot; jarc = jarc->next) - { - for(i=0; i<=jarc->pwlArc->npts-2; i++) - { - inc_chain.appendVertex(jarc->pwlArc->pts[i].param); - } - - } - vertexArray dec_chain(50); - for(jarc = top->prev; jarc != bot; jarc = jarc->prev) - { - for(i=jarc->pwlArc->npts-2; i>=0; i--) - { - dec_chain.appendVertex(jarc->pwlArc->pts[i].param); - } - } - for(i=bot->pwlArc->npts-2; i>=1; i--) - { - dec_chain.appendVertex(jarc->pwlArc->pts[i].param); - } - - monoTriangulationRec(top->tail(), bot->tail(), &inc_chain, 0, - &dec_chain, 0, &backend); - -} - -/********tesselate a rectanlge (OPTIMIZATION**************/ -static void triangulateRectGen(Arc_ptr loop, int n_ulines, int n_vlines, Backend& backend); - -static Int is_rect(Arc_ptr loop) -{ - Int nlines =1; - for(Arc_ptr jarc = loop->next; jarc != loop; jarc = jarc->next) - { - nlines++; - if(nlines == 5) - break; - } - if(nlines != 4) - return 0; - - -/* -printf("here1\n"); -printf("loop->tail=(%f,%f)\n", loop->tail()[0], loop->tail()[1]); -printf("loop->head=(%f,%f)\n", loop->head()[0], loop->head()[1]); -printf("loop->next->tail=(%f,%f)\n", loop->next->tail()[0], loop->next->tail()[1]); -printf("loop->next->head=(%f,%f)\n", loop->next->head()[0], loop->next->head()[1]); -if(fglu_abs(loop->tail()[0] - loop->head()[0])<0.000001) - printf("equal 1\n"); -if(loop->next->tail()[1] == loop->next->head()[1]) - printf("equal 2\n"); -*/ - - if( (glu_abs(loop->tail()[0] - loop->head()[0])<=ZERO) && - (glu_abs(loop->next->tail()[1] - loop->next->head()[1])<=ZERO) && - (glu_abs(loop->prev->tail()[1] - loop->prev->head()[1])<=ZERO) && - (glu_abs(loop->prev->prev->tail()[0] - loop->prev->prev->head()[0])<=ZERO) - ) - return 1; - else if - ( (glu_abs(loop->tail()[1] - loop->head()[1]) <= ZERO) && - (glu_abs(loop->next->tail()[0] - loop->next->head()[0]) <= ZERO) && - (glu_abs(loop->prev->tail()[0] - loop->prev->head()[0]) <= ZERO) && - (glu_abs(loop->prev->prev->tail()[1] - loop->prev->prev->head()[1]) <= ZERO) - ) - return 1; - else - return 0; -} - - -//a line with the same u for opt -#ifdef USE_OPTTT -static void evalLineNOGE_BU(TrimVertex *verts, int n, Backend& backend) -{ - int i; - backend.preEvaluateBU(verts[0].param[0]); - for(i=0; i<n; i++) - backend.tmeshvertNOGE_BU(&verts[i]); -} -#endif - -//a line with the same v for opt -#ifdef USE_OPTTT -static void evalLineNOGE_BV(TrimVertex *verts, int n, Backend& backend) -{ - int i; - backend.preEvaluateBV(verts[0].param[1]); - - for(i=0; i<n; i++) - backend.tmeshvertNOGE_BV(&verts[i]); -} -#endif - -#ifdef USE_OPTTT -static void evalLineNOGE(TrimVertex *verts, int n, Backend& backend) -{ - - if(verts[0].param[0] == verts[n-1].param[0]) //all u;s are equal - evalLineNOGE_BU(verts, n, backend); - else if(verts[0].param[1] == verts[n-1].param[1]) //all v's are equal - evalLineNOGE_BV(verts, n, backend); - else - { - int i; - for(i=0; i<n; i++) - backend.tmeshvertNOGE(&verts[i]); - } -} -#endif - -inline void OPT_OUTVERT(TrimVertex& vv, Backend& backend) -{ - -#ifdef USE_OPTTT - glNormal3fv(vv.cache_normal); - glVertex3fv(vv.cache_point); -#else - - backend.tmeshvert(&vv); - -#endif - -} - -static void triangulateRectAux(PwlArc* top, PwlArc* bot, PwlArc* left, PwlArc* right, Backend& backend); - -static void triangulateRect(Arc_ptr loop, Backend& backend, int TB_or_LR, int ulinear, int vlinear) -{ - //we know the loop is a rectangle, but not sure which is top - Arc_ptr top, bot, left, right; - if(loop->tail()[1] == loop->head()[1]) - { - if(loop->tail()[1] > loop->prev->prev->tail()[1]) - { - - top = loop; - } - else{ - - top = loop->prev->prev; - } - } - else - { - if(loop->tail()[0] > loop->prev->prev->tail()[0]) - { - //loop is the right arc - - top = loop->next; - } - else - { - - top = loop->prev; - } - } - left = top->next; - bot = left->next; - right= bot->next; - - //if u, v are both nonlinear, then if the - //boundary is tessellated dense, we also - //sample the inside to get a better tesslletant. - if( (!ulinear) && (!vlinear)) - { - int nu = top->pwlArc->npts; - if(nu < bot->pwlArc->npts) - nu = bot->pwlArc->npts; - int nv = left->pwlArc->npts; - if(nv < right->pwlArc->npts) - nv = right->pwlArc->npts; -/* - if(nu > 2 && nv > 2) - { - triangulateRectGen(top, nu-2, nv-2, backend); - return; - } -*/ - } - - if(TB_or_LR == 1) - triangulateRectAux(top->pwlArc, bot->pwlArc, left->pwlArc, right->pwlArc, backend); - else if(TB_or_LR == -1) - triangulateRectAux(left->pwlArc, right->pwlArc, bot->pwlArc, top->pwlArc, backend); - else - { - Int maxPointsTB = top->pwlArc->npts + bot->pwlArc->npts; - Int maxPointsLR = left->pwlArc->npts + right->pwlArc->npts; - - if(maxPointsTB < maxPointsLR) - triangulateRectAux(left->pwlArc, right->pwlArc, bot->pwlArc, top->pwlArc, backend); - else - triangulateRectAux(top->pwlArc, bot->pwlArc, left->pwlArc, right->pwlArc, backend); - } -} - -static void triangulateRectAux(PwlArc* top, PwlArc* bot, PwlArc* left, PwlArc* right, Backend& backend) -{ //if(maxPointsTB >= maxPointsLR) - { - - Int d, topd_left, topd_right, botd_left, botd_right, i,j; - d = left->npts /2; - -#ifdef USE_OPTTT - evalLineNOGE(top->pts, top->npts, backend); - evalLineNOGE(bot->pts, bot->npts, backend); - evalLineNOGE(left->pts, left->npts, backend); - evalLineNOGE(right->pts, right->npts, backend); -#endif - - if(top->npts == 2) { - backend.bgntfan(); - OPT_OUTVERT(top->pts[0], backend);//the root - for(i=0; i<left->npts; i++){ - OPT_OUTVERT(left->pts[i], backend); - } - for(i=1; i<= bot->npts-2; i++){ - OPT_OUTVERT(bot->pts[i], backend); - } - backend.endtfan(); - - backend.bgntfan(); - OPT_OUTVERT(bot->pts[bot->npts-2], backend); - for(i=0; i<right->npts; i++){ - OPT_OUTVERT(right->pts[i], backend); - } - backend.endtfan(); - } - else if(bot->npts == 2) { - backend.bgntfan(); - OPT_OUTVERT(bot->pts[0], backend);//the root - for(i=0; i<right->npts; i++){ - OPT_OUTVERT(right->pts[i], backend); - } - for(i=1; i<= top->npts-2; i++){ - OPT_OUTVERT(top->pts[i], backend); - } - backend.endtfan(); - - backend.bgntfan(); - OPT_OUTVERT(top->pts[top->npts-2], backend); - for(i=0; i<left->npts; i++){ - OPT_OUTVERT(left->pts[i], backend); - } - backend.endtfan(); - } - else { //both top and bot have >=3 points - - backend.bgntfan(); - - OPT_OUTVERT(top->pts[top->npts-2], backend); - - for(i=0; i<=d; i++) - { - OPT_OUTVERT(left->pts[i], backend); - } - backend.endtfan(); - - backend.bgntfan(); - - OPT_OUTVERT(bot->pts[1], backend); - - OPT_OUTVERT(top->pts[top->npts-2], backend); - - for(i=d; i< left->npts; i++) - { - OPT_OUTVERT(left->pts[i], backend); - } - backend.endtfan(); - - d = right->npts/2; - //output only when d<right->npts-1 and - // - if(d<right->npts-1) - { - backend.bgntfan(); - // backend.tmeshvert(& top->pts[1]); - OPT_OUTVERT(top->pts[1], backend); - for(i=d; i< right->npts; i++) - { - // backend.tmeshvert(& right->pts[i]); - - OPT_OUTVERT(right->pts[i], backend); - - } - backend.endtfan(); - } - - backend.bgntfan(); - // backend.tmeshvert(& bot->pts[bot->npts-2]); - OPT_OUTVERT( bot->pts[bot->npts-2], backend); - for(i=0; i<=d; i++) - { - // backend.tmeshvert(& right->pts[i]); - OPT_OUTVERT(right->pts[i], backend); - - } - - // backend.tmeshvert(& top->pts[1]); - OPT_OUTVERT(top->pts[1], backend); - - backend.endtfan(); - - - topd_left = top->npts-2; - topd_right = 1; //topd_left>= topd_right - - botd_left = 1; - botd_right = bot->npts-2; //botd_left<= bot_dright - - - if(top->npts < bot->npts) - { - int delta=bot->npts - top->npts; - int u = delta/2; - botd_left = 1+ u; - botd_right = bot->npts-2-( delta-u); - - if(botd_left >1) - { - backend.bgntfan(); - // backend.tmeshvert(& top->pts[top->npts-2]); - OPT_OUTVERT(top->pts[top->npts-2], backend); - for(i=1; i<= botd_left; i++) - { - // backend.tmeshvert(& bot->pts[i]); - OPT_OUTVERT(bot->pts[i] , backend); - } - backend.endtfan(); - } - if(botd_right < bot->npts-2) - { - backend.bgntfan(); - OPT_OUTVERT(top->pts[1], backend); - for(i=botd_right; i<= bot->npts-2; i++) - OPT_OUTVERT(bot->pts[i], backend); - backend.endtfan(); - } - } - else if(top->npts> bot->npts) - { - int delta=top->npts-bot->npts; - int u = delta/2; - topd_left = top->npts-2 - u; - topd_right = 1+delta-u; - - if(topd_left < top->npts-2) - { - backend.bgntfan(); - // backend.tmeshvert(& bot->pts[1]); - OPT_OUTVERT(bot->pts[1], backend); - for(i=topd_left; i<= top->npts-2; i++) - { - // backend.tmeshvert(& top->pts[i]); - OPT_OUTVERT(top->pts[i], backend); - } - backend.endtfan(); - } - if(topd_right > 1) - { - backend.bgntfan(); - OPT_OUTVERT(bot->pts[bot->npts-2], backend); - for(i=1; i<= topd_right; i++) - OPT_OUTVERT(top->pts[i], backend); - backend.endtfan(); - } - } - - if(topd_left <= topd_right) - return; - - backend.bgnqstrip(); - for(j=botd_left, i=topd_left; i>=topd_right; i--,j++) - { - // backend.tmeshvert(& top->pts[i]); - // backend.tmeshvert(& bot->pts[j]); - OPT_OUTVERT(top->pts[i], backend); - OPT_OUTVERT(bot->pts[j], backend); - } - backend.endqstrip(); - - } - } -} - - -static void triangulateRectCenter(int n_ulines, REAL* u_val, - int n_vlines, REAL* v_val, - Backend& backend) -{ - - // XXX this code was patched by Diego Santa Cruz <[email protected]> - // to fix a problem in which glMapGrid2f() was called with bad parameters. - // This has beens submitted to SGI but not integrated as of May 1, 2001. - if(n_ulines>1 && n_vlines>1) { - backend.surfgrid(u_val[0], u_val[n_ulines-1], n_ulines-1, - v_val[n_vlines-1], v_val[0], n_vlines-1); - backend.surfmesh(0,0,n_ulines-1,n_vlines-1); - } - - return; - - /* - for(i=0; i<n_vlines-1; i++) - { - - backend.bgnqstrip(); - for(j=0; j<n_ulines; j++) - { - trimVert.param[0] = u_val[j]; - trimVert.param[1] = v_val[i+1]; - backend.tmeshvert(& trimVert); - - trimVert.param[1] = v_val[i]; - backend.tmeshvert(& trimVert); - } - backend.endqstrip(); - - } - */ -} - -//it works for top, bot, left ad right, you need ot select correct arguments -static void triangulateRectTopGen(Arc_ptr arc, int n_ulines, REAL* u_val, Real v, int dir, int is_u, Backend& backend) -{ - - if(is_u) - { - int i,k; - REAL* upper_val = (REAL*) malloc(sizeof(REAL) * arc->pwlArc->npts); - assert(upper_val); - if(dir) - { - for(k=0,i=arc->pwlArc->npts-1; i>=0; i--,k++) - { - upper_val[k] = arc->pwlArc->pts[i].param[0]; - } - backend.evalUStrip(arc->pwlArc->npts, arc->pwlArc->pts[0].param[1], - upper_val, - n_ulines, v, u_val); - } - else - { - for(k=0,i=0; i<arc->pwlArc->npts; i++,k++) - { - upper_val[k] = arc->pwlArc->pts[i].param[0]; - - } - - backend.evalUStrip( - n_ulines, v, u_val, - arc->pwlArc->npts, arc->pwlArc->pts[0].param[1], upper_val - ); - } - - free(upper_val); - return; - } - else //is_v - { - int i,k; - REAL* left_val = (REAL*) malloc(sizeof(REAL) * arc->pwlArc->npts); - assert(left_val); - if(dir) - { - for(k=0,i=arc->pwlArc->npts-1; i>=0; i--,k++) - { - left_val[k] = arc->pwlArc->pts[i].param[1]; - } - backend.evalVStrip(arc->pwlArc->npts, arc->pwlArc->pts[0].param[0], - left_val, - n_ulines, v, u_val); - } - else - { - for(k=0,i=0; i<arc->pwlArc->npts; i++,k++) - { - left_val[k] = arc->pwlArc->pts[i].param[1]; - } - backend.evalVStrip( - n_ulines, v, u_val, - arc->pwlArc->npts, arc->pwlArc->pts[0].param[0], left_val - ); - } - free(left_val); - return; - } - - //the following is a different version of the above code. If you comment - //the above code, the following code will still work. The reason to leave - //the folliwng code here is purely for testing purpose. - /* - int i,j; - PwlArc* parc = arc->pwlArc; - int d1 = parc->npts-1; - int d2 = 0; - TrimVertex trimVert; - trimVert.nuid = 0;//???? - REAL* temp_u_val = u_val; - if(dir ==0) //have to reverse u_val - { - temp_u_val = (REAL*) malloc(sizeof(REAL) * n_ulines); - assert(temp_u_val); - for(i=0; i<n_ulines; i++) - temp_u_val[i] = u_val[n_ulines-1-i]; - } - u_val = temp_u_val; - - if(parc->npts > n_ulines) - { - d1 = n_ulines-1; - - backend.bgntfan(); - if(is_u){ - trimVert.param[0] = u_val[0]; - trimVert.param[1] = v; - } - else - { - trimVert.param[1] = u_val[0]; - trimVert.param[0] = v; - } - - backend.tmeshvert(& trimVert); - for(i=d1; i< parc->npts; i++) - backend.tmeshvert(& parc->pts[i]); - backend.endtfan(); - - - } - else if(parc->npts < n_ulines) - { - d2 = n_ulines-parc->npts; - - - backend.bgntfan(); - backend.tmeshvert(& parc->pts[parc->npts-1]); - for(i=0; i<= d2; i++) - { - if(is_u){ - trimVert.param[0] = u_val[i]; - trimVert.param[1] = v; - } - else - { - trimVert.param[1] = u_val[i]; - trimVert.param[0] = v; - } - backend.tmeshvert(&trimVert); - } - backend.endtfan(); - - } - if(d1>0){ - - - backend.bgnqstrip(); - for(i=d1, j=d2; i>=0; i--, j++) - { - backend.tmeshvert(& parc->pts[i]); - - if(is_u){ - trimVert.param[0] = u_val[j]; - trimVert.param[1] = v; - } - else{ - trimVert.param[1] = u_val[j]; - trimVert.param[0] = v; - } - backend.tmeshvert(&trimVert); - - - - } - backend.endqstrip(); - - - } - if(dir == 0) //temp_u_val was mallocated - free(temp_u_val); - */ -} - -//n_ulines is the number of ulines inside, and n_vlines is the number of vlines -//inside, different from meanings elsewhere!!! -static void triangulateRectGen(Arc_ptr loop, int n_ulines, int n_vlines, Backend& backend) -{ - - int i; - //we know the loop is a rectangle, but not sure which is top - Arc_ptr top, bot, left, right; - - if(equalRect(loop->tail()[1] , loop->head()[1])) - { - - if(loop->tail()[1] > loop->prev->prev->tail()[1]) - { - - top = loop; - } - else{ - - top = loop->prev->prev; - } - } - else - { - if(loop->tail()[0] > loop->prev->prev->tail()[0]) - { - //loop is the right arc - - top = loop->next; - } - else - { - - top = loop->prev; - } - } - - left = top->next; - bot = left->next; - right= bot->next; - -#ifdef COUNT_TRIANGLES - num_triangles += loop->pwlArc->npts + - left->pwlArc->npts + - bot->pwlArc->npts + - right->pwlArc->npts - + 2*n_ulines + 2*n_vlines - -8; - num_quads += (n_ulines-1)*(n_vlines-1); -#endif -/* - backend.surfgrid(left->tail()[0], right->tail()[0], n_ulines+1, - top->tail()[1], bot->tail()[1], n_vlines+1); -// if(n_ulines>1 && n_vlines>1) - backend.surfmesh(0,0,n_ulines+1,n_vlines+1); -return; -*/ - REAL* u_val=(REAL*) malloc(sizeof(REAL)*n_ulines); - assert(u_val); - REAL* v_val=(REAL*)malloc(sizeof(REAL) * n_vlines); - assert(v_val); - REAL u_stepsize = (right->tail()[0] - left->tail()[0])/( (REAL) n_ulines+1); - REAL v_stepsize = (top->tail()[1] - bot->tail()[1])/( (REAL) n_vlines+1); - Real temp=left->tail()[0]+u_stepsize; - for(i=0; i<n_ulines; i++) - { - u_val[i] = temp; - temp += u_stepsize; - } - temp = bot->tail()[1] + v_stepsize; - for(i=0; i<n_vlines; i++) - { - v_val[i] = temp; - temp += v_stepsize; - } - - triangulateRectTopGen(top, n_ulines, u_val, v_val[n_vlines-1], 1,1, backend); - triangulateRectTopGen(bot, n_ulines, u_val, v_val[0], 0, 1, backend); - triangulateRectTopGen(left, n_vlines, v_val, u_val[0], 1, 0, backend); - triangulateRectTopGen(right, n_vlines, v_val, u_val[n_ulines-1], 0,0, backend); - - - - - //triangulate the center - triangulateRectCenter(n_ulines, u_val, n_vlines, v_val, backend); - - free(u_val); - free(v_val); - -} - - - - -/**********for reading newtess_flag from a file**********/ -#ifdef USE_READ_FLAG -static Int read_flag(char* name) -{ - Int ret; - FILE* fp = fopen(name, "r"); - if(fp == NULL) - { - fprintf(stderr, "can't open file %s\n", name); - exit(1); - } - fscanf(fp, "%i", &ret); - fclose(fp); - return ret; -} -#endif - -/***********nextgen tess****************/ -#include "sampleMonoPoly.h" -directedLine* arcToDLine(Arc_ptr arc) -{ - int i; - Real vert[2]; - directedLine* ret; - sampledLine* sline = new sampledLine(arc->pwlArc->npts); - for(i=0; i<arc->pwlArc->npts; i++) - { - vert[0] = arc->pwlArc->pts[i].param[0]; - vert[1] = arc->pwlArc->pts[i].param[1]; - sline->setPoint(i, vert); - } - ret = new directedLine(INCREASING, sline); - return ret; -} - -/*an pwlArc may not be a straight line*/ -directedLine* arcToMultDLines(directedLine* original, Arc_ptr arc) -{ - directedLine* ret = original; - int is_linear = 0; - if(arc->pwlArc->npts == 2 ) - is_linear = 1; - else if(area(arc->pwlArc->pts[0].param, arc->pwlArc->pts[1].param, arc->pwlArc->pts[arc->pwlArc->npts-1].param) == 0.0) - is_linear = 1; - - if(is_linear) - { - directedLine *dline = arcToDLine(arc); - if(ret == NULL) - ret = dline; - else - ret->insert(dline); - return ret; - } - else /*not linear*/ - { - for(Int i=0; i<arc->pwlArc->npts-1; i++) - { - Real vert[2][2]; - vert[0][0] = arc->pwlArc->pts[i].param[0]; - vert[0][1] = arc->pwlArc->pts[i].param[1]; - vert[1][0] = arc->pwlArc->pts[i+1].param[0]; - vert[1][1] = arc->pwlArc->pts[i+1].param[1]; - - sampledLine *sline = new sampledLine(2, vert); - directedLine *dline = new directedLine(INCREASING, sline); - if(ret == NULL) - ret = dline; - else - ret->insert(dline); - } - return ret; - } -} - - - -directedLine* arcLoopToDLineLoop(Arc_ptr loop) -{ - directedLine* ret; - - if(loop == NULL) - return NULL; - ret = arcToMultDLines(NULL, loop); -//ret->printSingle(); - for(Arc_ptr temp = loop->next; temp != loop; temp = temp->next){ - ret = arcToMultDLines(ret, temp); -//ret->printSingle(); - } - - return ret; -} - -/* -void Slicer::evalRBArray(rectBlockArray* rbArray, gridWrap* grid) -{ - TrimVertex *trimVert = (TrimVertex*)malloc(sizeof(TrimVertex)); - trimVert -> nuid = 0;//???? - - Real* u_values = grid->get_u_values(); - Real* v_values = grid->get_v_values(); - - Int i,j,k,l; - - for(l=0; l<rbArray->get_n_elements(); l++) - { - rectBlock* block = rbArray->get_element(l); - for(k=0, i=block->get_upGridLineIndex(); i>block->get_lowGridLineIndex(); i--, k++) - { - - backend.bgnqstrip(); - for(j=block->get_leftIndices()[k+1]; j<= block->get_rightIndices()[k+1]; j++) - { - trimVert->param[0] = u_values[j]; - trimVert->param[1] = v_values[i]; - backend.tmeshvert(trimVert); - - trimVert->param[1] = v_values[i-1]; - backend.tmeshvert(trimVert); - - } - backend.endqstrip(); - - } - } - - free(trimVert); -} -*/ - -void Slicer::evalRBArray(rectBlockArray* rbArray, gridWrap* grid) -{ - Int i,j,k; - - Int n_vlines=grid->get_n_vlines(); - //the reason to switch the position of v_max and v_min is because of the - //the orientation problem. glEvalMesh generates quad_strip clockwise, but - //we need counter-clockwise. - backend.surfgrid(grid->get_u_min(), grid->get_u_max(), grid->get_n_ulines()-1, - grid->get_v_max(), grid->get_v_min(), n_vlines-1); - - - for(j=0; j<rbArray->get_n_elements(); j++) - { - rectBlock* block = rbArray->get_element(j); - Int low = block->get_lowGridLineIndex(); - Int high = block->get_upGridLineIndex(); - - for(k=0, i=high; i>low; i--, k++) - { - backend.surfmesh(block->get_leftIndices()[k+1], n_vlines-1-i, block->get_rightIndices()[k+1]-block->get_leftIndices()[k+1], 1); - } - } -} - - -void Slicer::evalStream(primStream* pStream) -{ - Int i,j,k; - k=0; -/* TrimVertex X;*/ - TrimVertex *trimVert =/*&X*/ (TrimVertex*)malloc(sizeof(TrimVertex)); - trimVert -> nuid = 0;//??? - Real* vertices = pStream->get_vertices(); //for efficiency - for(i=0; i<pStream->get_n_prims(); i++) - { - - //ith primitive has #vertices = lengths[i], type=types[i] - switch(pStream->get_type(i)){ - case PRIMITIVE_STREAM_FAN: - - backend.bgntfan(); - - for(j=0; j<pStream->get_length(i); j++) - { - trimVert->param[0] = vertices[k]; - trimVert->param[1] = vertices[k+1]; - backend.tmeshvert(trimVert); - -// backend.tmeshvert(vertices[k], vertices[k+1]); - k += 2; - } - backend.endtfan(); - break; - - default: - fprintf(stderr, "evalStream: not implemented yet\n"); - exit(1); - - } - } - free(trimVert); -} - - - - -void Slicer::slice_new(Arc_ptr loop) -{ -//count++; -//if(count == 78) count=1; -//printf("count=%i\n", count); -//if( ! (4<= count && count <=4)) return; - - - Int num_ulines; - Int num_vlines; - Real uMin, uMax, vMin, vMax; - Real mydu, mydv; - uMin = uMax = loop->tail()[0]; - vMin = vMax = loop->tail()[1]; - mydu = (du>0)? du: -du; - mydv = (dv>0)? dv: -dv; - - for(Arc_ptr jarc=loop->next; jarc != loop; jarc = jarc->next) - { - - if(jarc->tail()[0] < uMin) - uMin = jarc->tail()[0]; - if(jarc->tail()[0] > uMax) - uMax = jarc->tail()[0]; - if(jarc->tail()[1] < vMin) - vMin = jarc->tail()[1]; - if(jarc->tail()[1] > vMax) - vMax = jarc->tail()[1]; - } - - if (uMax == uMin) - return; // prevent divide-by-zero. Jon Perry. 17 June 2002 - - if(mydu > uMax - uMin) - num_ulines = 2; - else - { - num_ulines = 3 + (Int) ((uMax-uMin)/mydu); - } - if(mydv>=vMax-vMin) - num_vlines = 2; - else - { - num_vlines = 2+(Int)((vMax-vMin)/mydv); - } - - Int isRect = is_rect(loop); - - if(isRect && (num_ulines<=2 || num_vlines<=2)) - { - if(vlinear) - triangulateRect(loop, backend, 1, ulinear, vlinear); - else if(ulinear) - triangulateRect(loop, backend, -1, ulinear, vlinear); - else - triangulateRect(loop, backend, 0, ulinear, vlinear); - } - - else if(isRect) - { - triangulateRectGen(loop, num_ulines-2, num_vlines-2, backend); - } - else if( (num_ulines<=2 || num_vlines <=2) && ulinear) - { - monoTriangulationFunBackend(loop, compV2InY, &backend); - } - else if( (!ulinear) && (!vlinear) && (num_ulines == 2) && (num_vlines > 2)) - { - monoTriangulationFunBackend(loop, compV2InY, &backend); - } - else - { - directedLine* poly = arcLoopToDLineLoop(loop); - - gridWrap grid(num_ulines, num_vlines, uMin, uMax, vMin, vMax); - primStream pStream(20, 20); - rectBlockArray rbArray(20); - - sampleMonoPoly(poly, &grid, ulinear, vlinear, &pStream, &rbArray); - - evalStream(&pStream); - - evalRBArray(&rbArray, &grid); - -#ifdef COUNT_TRIANGLES - num_triangles += pStream.num_triangles(); - num_quads += rbArray.num_quads(); -#endif - poly->deleteSinglePolygonWithSline(); - } - -#ifdef COUNT_TRIANGLES - printf("num_triangles=%i\n", num_triangles); - printf("num_quads = %i\n", num_quads); -#endif -} - -void Slicer::slice(Arc_ptr loop) -{ -#ifdef USE_READ_FLAG - if(read_flag("flagFile")) - slice_new(loop); - else - slice_old(loop); - -#else - slice_new(loop); -#endif - -} - - - -Slicer::Slicer( Backend &b ) - : CoveAndTiler( b ), Mesher( b ), backend( b ) -{ - oneOverDu = 0; - du = 0; - dv = 0; - isolines = 0; - ulinear = 0; - vlinear = 0; -} - -Slicer::~Slicer() -{ -} - -void -Slicer::setisolines( int x ) -{ - isolines = x; -} - -void -Slicer::setstriptessellation( REAL x, REAL y ) -{ - assert(x > 0 && y > 0); - du = x; - dv = y; - setDu( du ); -} - -void -Slicer::slice_old( Arc_ptr loop ) -{ - loop->markverts(); - - Arc_ptr extrema[4]; - loop->getextrema( extrema ); - - unsigned int npts = loop->numpts(); - TrimRegion::init( npts, extrema[0] ); - - Mesher::init( npts ); - - long ulines = uarray.init( du, extrema[1], extrema[3] ); -//printf("ulines = %i\n", ulines); - Varray varray; - long vlines = varray.init( dv, extrema[0], extrema[2] ); -//printf("vlines = %i\n", vlines); - long botv = 0; - long topv; - TrimRegion::init( varray.varray[botv] ); - getGridExtent( &extrema[0]->pwlArc->pts[0], &extrema[0]->pwlArc->pts[0] ); - - for( long quad=0; quad<varray.numquads; quad++ ) { - backend.surfgrid( uarray.uarray[0], - uarray.uarray[ulines-1], - ulines-1, - varray.vval[quad], - varray.vval[quad+1], - varray.voffset[quad+1] - varray.voffset[quad] ); - - for( long i=varray.voffset[quad]+1; i <= varray.voffset[quad+1]; i++ ) { - topv = botv++; - advance( topv - varray.voffset[quad], - botv - varray.voffset[quad], - varray.varray[botv] ); - if( i == vlines ) - getPts( extrema[2] ); - else - getPts( backend ); - getGridExtent(); - if( isolines ) { - outline(); - } else { - if( canTile() ) - coveAndTile(); - else - mesh(); - } - } - } -} - - -void -Slicer::outline( void ) -{ - GridTrimVertex upper, lower; - Hull::init( ); - - backend.bgnoutline(); - while( (nextupper( &upper )) ) { - if( upper.isGridVert() ) - backend.linevert( upper.g ); - else - backend.linevert( upper.t ); - } - backend.endoutline(); - - backend.bgnoutline(); - while( (nextlower( &lower )) ) { - if( lower.isGridVert() ) - backend.linevert( lower.g ); - else - backend.linevert( lower.t ); - } - backend.endoutline(); -} - - -void -Slicer::outline( Arc_ptr jarc ) -{ - jarc->markverts(); - - if( jarc->pwlArc->npts >= 2 ) { - backend.bgnoutline(); - for( int j = jarc->pwlArc->npts-1; j >= 0; j-- ) - backend.linevert( &(jarc->pwlArc->pts[j]) ); - backend.endoutline(); - } -} - - diff --git a/src/glu/sgi/libnurbs/internals/slicer.h b/src/glu/sgi/libnurbs/internals/slicer.h deleted file mode 100644 index e1f5d22ff10..00000000000 --- a/src/glu/sgi/libnurbs/internals/slicer.h +++ /dev/null @@ -1,84 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * slicer.h - * - */ - -#ifndef __gluslicer_h_ -#define __gluslicer_h_ - -#include "trimregion.h" -#include "mesher.h" -#include "coveandtiler.h" -#include "primitiveStream.h" -#include "rectBlock.h" - -class Backend; -class Arc; -class TrimVertex; - -class Slicer : public CoveAndTiler, public Mesher { -public: - Slicer( Backend & ); - ~Slicer( void ); - void slice( Arc_ptr ); - void slice_old( Arc_ptr); - void slice_new( Arc_ptr ); - void evalStream(primStream* ); - void evalRBArray(rectBlockArray* rbArray, gridWrap* grid); - - void outline( Arc_ptr ); - void setstriptessellation( REAL, REAL ); - void setisolines( int ); - - void set_ulinear(int ulinear_flag) - { - ulinear = ulinear_flag; - } - void set_vlinear(int vlinear_flag) - { - vlinear = vlinear_flag; - } -private: - Backend& backend; - REAL oneOverDu; - REAL du, dv; - int isolines; - - void outline( void ); - void initGridlines( void ); - void advanceGridlines( long ); - - int ulinear; //indicate whether uorder is 2 or not - int vlinear; //indicate whether vorder is 2 or not -}; -#endif /* __gluslicer_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/sorter.cc b/src/glu/sgi/libnurbs/internals/sorter.cc deleted file mode 100644 index 7a79941492d..00000000000 --- a/src/glu/sgi/libnurbs/internals/sorter.cc +++ /dev/null @@ -1,139 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * sorter.c++ - * - */ - -#include "glimports.h" -#include "sorter.h" -#include "mystdio.h" - -Sorter::Sorter( int _es ) -{ - es = _es; -} - -void -Sorter::qsort( void *a, int n ) -{ - qs1( (char *)a, ((char *)a)+n*es); -} - -int -Sorter::qscmp( char *, char * ) -{ - _glu_dprintf( "Sorter::qscmp: pure virtual called\n" ); - return 0; -} - - -void -Sorter::qsexc( char *, char * ) -{ - _glu_dprintf( "Sorter::qsexc: pure virtual called\n" ); -} - - -void -Sorter::qstexc( char *, char *, char * ) -{ - _glu_dprintf( "Sorter::qstexc: pure virtual called\n" ); -} - -void -Sorter::qs1( char *a, char *l ) -{ - char *i, *j; - char *lp, *hp; - int c; - unsigned int n; - -start: - if((n=l-a) <= (unsigned int)es) - return; - n = es * (n / (2*es)); - hp = lp = a+n; - i = a; - j = l-es; - while(1) { - if(i < lp) { - if((c = qscmp(i, lp)) == 0) { - qsexc(i, lp -= es); - continue; - } - if(c < 0) { - i += es; - continue; - } - } - -loop: - if(j > hp) { - if((c = qscmp(hp, j)) == 0) { - qsexc(hp += es, j); - goto loop; - } - if(c > 0) { - if(i == lp) { - qstexc(i, hp += es, j); - i = lp += es; - goto loop; - } - qsexc(i, j); - j -= es; - i += es; - continue; - } - j -= es; - goto loop; - } - - if(i == lp) { - if(lp-a >= l-hp) { - qs1(hp+es, l); - l = lp; - } else { - qs1(a, lp); - a = hp+es; - } - goto start; - } - - qstexc(j, lp -= es, i); - j = hp -= es; - } -} - diff --git a/src/glu/sgi/libnurbs/internals/sorter.h b/src/glu/sgi/libnurbs/internals/sorter.h deleted file mode 100644 index 57ea1212907..00000000000 --- a/src/glu/sgi/libnurbs/internals/sorter.h +++ /dev/null @@ -1,51 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef __glusorter_h_ -#define __glusorter_h_ - -class Sorter { -public: - Sorter( int es ); - virtual ~Sorter() { /* silence warning*/ } - void qsort( void *a, int n ); - -protected: - virtual int qscmp( char *, char * ); - virtual void qsexc( char *i, char *j ); // i<-j, j<-i - virtual void qstexc( char *i, char *j, char *k ); // i<-k, k<-j, j<-i - -private: - void qs1( char *, char * ); - int es; -}; -#endif /* __glusorter_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/splitarcs.cc b/src/glu/sgi/libnurbs/internals/splitarcs.cc deleted file mode 100644 index 1f79d543fbc..00000000000 --- a/src/glu/sgi/libnurbs/internals/splitarcs.cc +++ /dev/null @@ -1,293 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * splitarcs.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mysetjmp.h" -#include "mystdio.h" -#include "subdivider.h" -#include "arcsorter.h" -#include "arc.h" -#include "bin.h" - -/* local preprocessor definitions */ -#define MAXARCS 10 - -/*---------------------------------------------------------------------------- - * Subdivider::split - split trim regions in source bin by line (param == value). - *---------------------------------------------------------------------------- - */ - -void -Subdivider::split( Bin& bin, Bin& left, Bin& right, int param, REAL value ) -{ - Bin intersections, unknown; - - partition( bin, left, intersections, right, unknown, param, value ); - - int count = intersections.numarcs(); - if( count % 2 ) { -#ifndef NDEBUG - left.show( "left" ); - intersections.show( "intersections" ); - right.show( "right" ); -#endif - ::mylongjmp( jumpbuffer, 29 ); - } - - Arc_ptr arclist[MAXARCS], *list; - if( count >= MAXARCS ) { - list = new Arc_ptr[count]; - } else { - list = arclist; - } - - Arc_ptr jarc, *last, *lptr; - for( last = list; (jarc=intersections.removearc()) != NULL; last++ ) - *last = jarc; - - if( param == 0 ) { /* sort into increasing t order */ - ArcSdirSorter sorter(*this); - sorter.qsort( list, count ); - - //::qsort ((void *)list, count, sizeof(Arc_ptr), (cmpfunc)compare_s); - for( lptr=list; lptr<last; lptr+=2 ) - check_s ( lptr[0], lptr[1] ); - for( lptr=list; lptr<last; lptr+=2 ) - join_s ( left, right, lptr[0], lptr[1] ); - for( lptr=list; lptr != last; lptr++ ) { - if( ((*lptr)->head()[0] <= value) && ((*lptr)->tail()[0] <= value) ) - left.addarc( *lptr ); - else - right.addarc( *lptr ); - } - } else { /* sort into decreasing s order */ - ArcTdirSorter sorter(*this); - sorter.qsort( list, count ); - //::qsort ((void *)list, count, sizeof(Arc_ptr), (cmpfunc)compare_t); - for( lptr=list; lptr<last; lptr+=2 ) - check_t ( lptr[0], lptr[1] ); - for( lptr=list; lptr<last; lptr+=2 ) - join_t ( left, right, lptr[0], lptr[1] ); - for( lptr=list; lptr != last; lptr++ ) { - if( ((*lptr)->head()[1] <= value) && ((*lptr)->tail()[1] <= value) ) - left.addarc( *lptr ); - else - right.addarc( *lptr ); - } - } - - if( list != arclist ) delete[] list; - unknown.adopt(); -} - - -void -Subdivider::check_s( Arc_ptr jarc1, Arc_ptr jarc2 ) -{ - assert( jarc1->check( ) != 0 ); - assert( jarc2->check( ) != 0 ); - assert( jarc1->next->check( ) != 0 ); - assert( jarc2->next->check( ) != 0 ); - assert( jarc1 != jarc2 ); - - /* XXX - if these assertions fail, it is due to user error or - undersampling */ - if( ! ( jarc1->tail()[0] < (jarc1)->head()[0] ) ) { -#ifndef NDEBUG - _glu_dprintf( "s difference %f\n", (jarc1)->tail()[0] - (jarc1)->head()[0] ); -#endif - ::mylongjmp( jumpbuffer, 28 ); - } - - if( ! ( jarc2->tail()[0] > (jarc2)->head()[0] ) ) { -#ifndef NDEBUG - _glu_dprintf( "s difference %f\n", (jarc2)->tail()[0] - (jarc2)->head()[0] ); -#endif - ::mylongjmp( jumpbuffer, 28 ); - } -} - -inline void -Subdivider::link( Arc_ptr jarc1, Arc_ptr jarc2, Arc_ptr up, Arc_ptr down ) -{ - up->nuid = down->nuid = 0; // XXX - - up->next = jarc2; - down->next = jarc1; - up->prev = jarc1->prev; - down->prev = jarc2->prev; - - down->next->prev = down; - up->next->prev = up; - down->prev->next = down; - up->prev->next = up; -} - -inline void -Subdivider::simple_link( Arc_ptr jarc1, Arc_ptr jarc2 ) -{ - Arc_ptr tmp = jarc2->prev; - jarc2->prev = jarc1->prev; - jarc1->prev = tmp; - jarc2->prev->next = jarc2; - jarc1->prev->next = jarc1; -} - - -/*---------------------------------------------------------------------------- - * join - add a pair of oppositely directed jordan arcs between two arcs - *---------------------------------------------------------------------------- - */ - -void -Subdivider::join_s( Bin& left, Bin& right, Arc_ptr jarc1, Arc_ptr jarc2 ) -{ - assert( jarc1->check( ) != 0); - assert( jarc2->check( ) != 0); - assert( jarc1 != jarc2 ); - - if( ! jarc1->getitail() ) - jarc1 = jarc1->next; - - if( ! jarc2->getitail() ) - jarc2 = jarc2->next; - - REAL s = jarc1->tail()[0]; - REAL t1 = jarc1->tail()[1]; - REAL t2 = jarc2->tail()[1]; - - if( t1 == t2 ) { - simple_link( jarc1, jarc2 ); - } else { - Arc_ptr newright = new(arcpool) Arc( arc_right, 0 ); - Arc_ptr newleft = new(arcpool) Arc( arc_left, 0 ); - assert( t1 < t2 ); - if( isBezierArcType() ) { - arctessellator.bezier( newright, s, s, t1, t2 ); - arctessellator.bezier( newleft, s, s, t2, t1 ); - } else { - arctessellator.pwl_right( newright, s, t1, t2, stepsizes[0] ); - arctessellator.pwl_left( newleft, s, t2, t1, stepsizes[2] ); - } - link( jarc1, jarc2, newright, newleft ); - left.addarc( newright ); - right.addarc( newleft ); - } - - assert( jarc1->check( ) != 0 ); - assert( jarc2->check( ) != 0 ); - assert( jarc1->next->check( ) != 0); - assert( jarc2->next->check( ) != 0); -} - -void -Subdivider::check_t( Arc_ptr jarc1, Arc_ptr jarc2 ) -{ - assert( jarc1->check( ) != 0 ); - assert( jarc2->check( ) != 0 ); - assert( jarc1->next->check( ) != 0 ); - assert( jarc2->next->check( ) != 0 ); - assert( jarc1 != jarc2 ); - - /* XXX - if these assertions fail, it is due to user error or - undersampling */ - if( ! ( jarc1->tail()[1] < (jarc1)->head()[1] ) ) { -#ifndef NDEBUG - _glu_dprintf( "t difference %f\n", jarc1->tail()[1] - (jarc1)->head()[1] ); -#endif - ::mylongjmp( jumpbuffer, 28 ); - } - - if( ! ( jarc2->tail()[1] > (jarc2)->head()[1] ) ) { -#ifndef NDEBUG - _glu_dprintf( "t difference %f\n", jarc2->tail()[1] - (jarc2)->head()[1] ); -#endif - ::mylongjmp( jumpbuffer, 28 ); - } -} - -/*---------------------------------------------------------------------------- - * join_t - add a pair of oppositely directed jordan arcs between two arcs - *---------------------------------------------------------------------------- - */ - -void -Subdivider::join_t( Bin& bottom, Bin& top, Arc_ptr jarc1, Arc_ptr jarc2 ) -{ - assert( jarc1->check( ) != 0 ); - assert( jarc2->check( ) != 0 ); - assert( jarc1->next->check( ) != 0 ); - assert( jarc2->next->check( ) != 0 ); - assert( jarc1 != jarc2 ); - - if( ! jarc1->getitail() ) - jarc1 = jarc1->next; - - if( ! jarc2->getitail() ) - jarc2 = jarc2->next; - - REAL s1 = jarc1->tail()[0]; - REAL s2 = jarc2->tail()[0]; - REAL t = jarc1->tail()[1]; - - if( s1 == s2 ) { - simple_link( jarc1, jarc2 ); - } else { - Arc_ptr newtop = new(arcpool) Arc( arc_top, 0 ); - Arc_ptr newbot = new(arcpool) Arc( arc_bottom, 0 ); - assert( s1 > s2 ); - if( isBezierArcType() ) { - arctessellator.bezier( newtop, s1, s2, t, t ); - arctessellator.bezier( newbot, s2, s1, t, t ); - } else { - arctessellator.pwl_top( newtop, t, s1, s2, stepsizes[1] ); - arctessellator.pwl_bottom( newbot, t, s2, s1, stepsizes[3] ); - } - link( jarc1, jarc2, newtop, newbot ); - bottom.addarc( newtop ); - top.addarc( newbot ); - } - - assert( jarc1->check( ) != 0 ); - assert( jarc2->check( ) != 0 ); - assert( jarc1->next->check( ) != 0 ); - assert( jarc2->next->check( ) != 0 ); -} - diff --git a/src/glu/sgi/libnurbs/internals/subdivider.cc b/src/glu/sgi/libnurbs/internals/subdivider.cc deleted file mode 100644 index ccddc270ff9..00000000000 --- a/src/glu/sgi/libnurbs/internals/subdivider.cc +++ /dev/null @@ -1,912 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * subdivider.cxx - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "subdivider.h" -#include "arc.h" -#include "bezierarc.h" -#include "bin.h" -#include "renderhints.h" -#include "backend.h" -#include "mapdesc.h" -#include "quilt.h" -#include "patchlist.h" -#include "patch.h" -#include "nurbsconsts.h" -#include "trimvertpool.h" -#include "simplemath.h" - -#include "polyUtil.h" //for function area() - -//#define PARTITION_TEST -#ifdef PARTITION_TEST -#include "partitionY.h" -#include "monoTriangulation.h" -#include "dataTransform.h" -#include "monoChain.h" - -#endif - - -#define OPTIMIZE_UNTRIMED_CASE - - -Bin* -Subdivider::makePatchBoundary( const REAL *from, const REAL *to ) -{ - Bin* ret = new Bin(); - REAL smin = from[0]; - REAL smax = to[0]; - REAL tmin = from[1]; - REAL tmax = to[1]; - - pjarc = 0; - - Arc_ptr jarc = new(arcpool) Arc( arc_bottom, 0 ); - arctessellator.bezier( jarc, smin, smax, tmin, tmin ); - ret->addarc( jarc ); - pjarc = jarc->append( pjarc ); - - jarc = new(arcpool) Arc( arc_right, 0 ); - arctessellator.bezier( jarc, smax, smax, tmin, tmax ); - ret->addarc( jarc ); - pjarc = jarc->append( pjarc ); - - jarc = new(arcpool) Arc( arc_top, 0 ); - arctessellator.bezier( jarc, smax, smin, tmax, tmax ); - ret->addarc( jarc ); - pjarc = jarc->append( pjarc ); - - jarc = new(arcpool) Arc( arc_left, 0 ); - arctessellator.bezier( jarc, smin, smin, tmax, tmin ); - ret->addarc( jarc ); - jarc->append( pjarc ); - - assert( jarc->check() != 0 ); - return ret; -} - -/*--------------------------------------------------------------------------- - * Subdivider - construct a subdivider - *--------------------------------------------------------------------------- - */ - -Subdivider::Subdivider( Renderhints& r, Backend& b ) - : slicer( b ), - arctessellator( trimvertexpool, pwlarcpool ), - arcpool( sizeof( Arc), 1, "arcpool" ), - bezierarcpool( sizeof( BezierArc ), 1, "Bezarcpool" ), - pwlarcpool( sizeof( PwlArc ), 1, "Pwlarcpool" ), - renderhints( r ), - backend( b ) -{ -} - -void -Subdivider::setJumpbuffer( JumpBuffer *j ) -{ - jumpbuffer = j; -} - -/*--------------------------------------------------------------------------- - * clear - reset all state after possible error condition - *--------------------------------------------------------------------------- - */ - -void -Subdivider::clear( void ) -{ - trimvertexpool.clear(); - arcpool.clear(); - pwlarcpool.clear(); - bezierarcpool.clear(); -} - -/*--------------------------------------------------------------------------- - * ~Subdivider - destroy a subdivider - *--------------------------------------------------------------------------- - */ - -Subdivider::~Subdivider( void ) -{ -} - -/*--------------------------------------------------------------------------- - * addArc - add a bezier arc to a trim loop and to a bin - *--------------------------------------------------------------------------- - */ -void -Subdivider::addArc( REAL *cpts, Quilt *quilt, long _nuid ) -{ - BezierArc *bezierArc = new(bezierarcpool) BezierArc; - Arc *jarc = new(arcpool) Arc( arc_none, _nuid ); - jarc->pwlArc = 0; - jarc->bezierArc = bezierArc; - bezierArc->order = quilt->qspec->order; - bezierArc->stride = quilt->qspec->stride; - bezierArc->mapdesc = quilt->mapdesc; - bezierArc->cpts = cpts; - initialbin.addarc( jarc ); - pjarc = jarc->append( pjarc ); -} - -/*--------------------------------------------------------------------------- - * addArc - add a pwl arc to a trim loop and to a bin - *--------------------------------------------------------------------------- - */ - -void -Subdivider::addArc( int npts, TrimVertex *pts, long _nuid ) -{ - Arc *jarc = new(arcpool) Arc( arc_none, _nuid ); - jarc->pwlArc = new(pwlarcpool) PwlArc( npts, pts ); - initialbin.addarc( jarc ); - pjarc = jarc->append( pjarc ); -} - -void -Subdivider::beginQuilts( void ) -{ - qlist = 0; -} - -void -Subdivider::addQuilt( Quilt *quilt ) -{ - quilt->next = qlist; - qlist = quilt; -} - -/*--------------------------------------------------------------------------- - * drawSurfaces - main entry point for surface tessellation - *--------------------------------------------------------------------------- - */ - -void -Subdivider::drawSurfaces( long nuid ) -{ - renderhints.init( ); - - if (qlist == NULL) - { - //initialbin could be nonempty due to some errors - freejarcs(initialbin); - return; - } - - for( Quilt *q = qlist; q; q = q->next ) { - if( q->isCulled( ) == CULL_TRIVIAL_REJECT ) { - freejarcs( initialbin ); - return; - } - } - - - REAL from[2], to[2]; - qlist->getRange( from, to, spbrkpts, tpbrkpts ); -#ifdef OPTIMIZE_UNTRIMED_CASE - //perform optimization only when the samplng method is - //DOMAIN_DISTANCE and the display methdo is either - //fill or outline_polygon. - int optimize = (is_domain_distance_sampling && (renderhints.display_method != N_OUTLINE_PATCH)); -#endif - - if( ! initialbin.isnonempty() ) { -#ifdef OPTIMIZE_UNTRIMED_CASE - if(! optimize ) - { - - makeBorderTrim( from, to ); - } -#else - makeBorderTrim( from, to ); -#endif - } else { - REAL rate[2]; - qlist->findRates( spbrkpts, tpbrkpts, rate ); - - if( decompose( initialbin, min(rate[0], rate[1]) ) ) - mylongjmp( jumpbuffer, 31 ); - } - - backend.bgnsurf( renderhints.wiretris, renderhints.wirequads, nuid ); - -#ifdef PARTITION_TEST - if( initialbin.isnonempty() && spbrkpts.end-2 == spbrkpts.start && - tpbrkpts.end-2 == tpbrkpts.start) -{ - for(int i=spbrkpts.start; i<spbrkpts.end-1; i++){ - for(int j=tpbrkpts.start; j<tpbrkpts.end-1; j++){ - Real pta[2], ptb[2]; - pta[0] = spbrkpts.pts[i]; - ptb[0] = spbrkpts.pts[i+1]; - pta[1] = tpbrkpts.pts[j]; - ptb[1] = tpbrkpts.pts[j+1]; - qlist->downloadAll(pta, ptb, backend); - - directedLine *poly; - - { - - poly = bin_to_DLineLoops(initialbin); - - poly=poly->deleteDegenerateLinesAllPolygons(); - - sampledLine* retSampledLines; -//printf("before MC_partition\n"); - poly = MC_partitionY(poly, &retSampledLines); -//printf("after MC_partition\n"); - - } - - - { - primStream pStream(5000,5000); - directedLine* temp; - - for(temp=poly; temp != NULL; temp=temp->getNextPolygon()) - - monoTriangulation(temp, &pStream); - - slicer.evalStream(&pStream); - - } - //need to clean up space - } - } - freejarcs( initialbin ); - backend.endsurf(); - return; - - /* - printf("num_polygons=%i\n", poly->numPolygons()); - printf("num_edges=%i\n", poly->numEdgesAllPolygons()); - poly->writeAllPolygons("zloutputFile"); - return; - { - primStream pStream(20,20); - for(directedLine* tempD = poly; tempD != NULL; tempD = tempD->getNextPolygon()) - monoTriangulation(tempD, &pStream); - } - return; - */ -} -#endif //PARTITION_TEST - - -#ifdef OPTIMIZE_UNTRIMED_CASE - if( (!initialbin.isnonempty()) && optimize ) - { - int i,j; - int num_u_steps; - int num_v_steps; - for(i=spbrkpts.start; i<spbrkpts.end-1; i++){ - for(j=tpbrkpts.start; j<tpbrkpts.end-1; j++){ - Real pta[2], ptb[2]; - pta[0] = spbrkpts.pts[i]; - ptb[0] = spbrkpts.pts[i+1]; - pta[1] = tpbrkpts.pts[j]; - ptb[1] = tpbrkpts.pts[j+1]; - qlist->downloadAll(pta, ptb, backend); - - num_u_steps = (int) (domain_distance_u_rate * (ptb[0]-pta[0])); - num_v_steps = (int) (domain_distance_v_rate * (ptb[1]-pta[1])); - - if(num_u_steps <= 0) num_u_steps = 1; - if(num_v_steps <= 0) num_v_steps = 1; - - backend.surfgrid(pta[0], ptb[0], num_u_steps, - ptb[1], pta[1], num_v_steps); - backend.surfmesh(0,0,num_u_steps,num_v_steps); - - - - continue; - /* the following is left for reference purpose, don't delete - { - Bin* tempSource; - Patchlist patchlist(qlist, pta, ptb); - patchlist.getstepsize(); - - tempSource=makePatchBoundary(pta, ptb); - - tessellation(*tempSource, patchlist); - - render(*tempSource); - delete tempSource; - } - */ - } - } - } - else - subdivideInS( initialbin ); -#else - - subdivideInS( initialbin ); -#endif - - backend.endsurf(); - -} - -void -Subdivider::subdivideInS( Bin& source ) -{ - if( renderhints.display_method == N_OUTLINE_PARAM ) { - outline( source ); - freejarcs( source ); - } else { - setArcTypeBezier(); - setNonDegenerate(); - splitInS( source, spbrkpts.start, spbrkpts.end ); - } -} - - -/*--------------------------------------------------------------------------- - * splitInS - split a patch and a bin by an isoparametric line - *--------------------------------------------------------------------------- - */ - -void -Subdivider::splitInS( Bin& source, int start, int end ) -{ - if( source.isnonempty() ) { - if( start != end ) { - int i = start + (end - start) / 2; - Bin left, right; - split( source, left, right, 0, spbrkpts.pts[i] ); - splitInS( left, start, i ); - splitInS( right, i+1, end ); - } else { - if( start == spbrkpts.start || start == spbrkpts.end ) { - freejarcs( source ); - } else if( renderhints.display_method == N_OUTLINE_PARAM_S ) { - outline( source ); - freejarcs( source ); - } else { - setArcTypeBezier(); - setNonDegenerate(); - s_index = start; - splitInT( source, tpbrkpts.start, tpbrkpts.end ); - } - } - } -} - -/*--------------------------------------------------------------------------- - * splitInT - split a patch and a bin by an isoparametric line - *--------------------------------------------------------------------------- - */ - -void -Subdivider::splitInT( Bin& source, int start, int end ) -{ - if( source.isnonempty() ) { - if( start != end ) { - int i = start + (end - start) / 2; - Bin left, right; - split( source, left, right, 1, tpbrkpts.pts[i] ); - splitInT( left, start, i ); - splitInT( right, i+1, end ); - } else { - if( start == tpbrkpts.start || start == tpbrkpts.end ) { - freejarcs( source ); - } else if( renderhints.display_method == N_OUTLINE_PARAM_ST ) { - outline( source ); - freejarcs( source ); - } else { - t_index = start; - setArcTypeBezier(); - setDegenerate(); - - REAL pta[2], ptb[2]; - pta[0] = spbrkpts.pts[s_index-1]; - pta[1] = tpbrkpts.pts[t_index-1]; - - ptb[0] = spbrkpts.pts[s_index]; - ptb[1] = tpbrkpts.pts[t_index]; - qlist->downloadAll( pta, ptb, backend ); - - Patchlist patchlist( qlist, pta, ptb ); -/* -printf("-------samplingSplit-----\n"); -source.show("samplingSplit source"); -*/ - samplingSplit( source, patchlist, renderhints.maxsubdivisions, 0 ); - setNonDegenerate(); - setArcTypeBezier(); - } - } - } -} - -/*-------------------------------------------------------------------------- - * samplingSplit - recursively subdivide patch, cull check each subpatch - *-------------------------------------------------------------------------- - */ - -void -Subdivider::samplingSplit( - Bin& source, - Patchlist& patchlist, - int subdivisions, - int param ) -{ - if( ! source.isnonempty() ) return; - - if( patchlist.cullCheck() == CULL_TRIVIAL_REJECT ) { - freejarcs( source ); - return; - } - - patchlist.getstepsize(); - - if( renderhints.display_method == N_OUTLINE_PATCH ) { - tessellation( source, patchlist ); - outline( source ); - freejarcs( source ); - return; - } - - //patchlist.clamp(); - - tessellation( source, patchlist ); - - if( patchlist.needsSamplingSubdivision() && (subdivisions > 0) ) { - if( ! patchlist.needsSubdivision( 0 ) ) - param = 1; - else if( ! patchlist.needsSubdivision( 1 ) ) - param = 0; - else - param = 1 - param; - - Bin left, right; - REAL mid = ( patchlist.pspec[param].range[0] + - patchlist.pspec[param].range[1] ) * 0.5; - split( source, left, right, param, mid ); - Patchlist subpatchlist( patchlist, param, mid ); - samplingSplit( left, subpatchlist, subdivisions-1, param ); - samplingSplit( right, patchlist, subdivisions-1, param ); - } else { - setArcTypePwl(); - setDegenerate(); - nonSamplingSplit( source, patchlist, subdivisions, param ); - setDegenerate(); - setArcTypeBezier(); - } -} - -void -Subdivider::nonSamplingSplit( - Bin& source, - Patchlist& patchlist, - int subdivisions, - int param ) -{ - if( patchlist.needsNonSamplingSubdivision() && (subdivisions > 0) ) { - param = 1 - param; - - Bin left, right; - REAL mid = ( patchlist.pspec[param].range[0] + - patchlist.pspec[param].range[1] ) * 0.5; - split( source, left, right, param, mid ); - Patchlist subpatchlist( patchlist, param, mid ); - if( left.isnonempty() ) { - if( subpatchlist.cullCheck() == CULL_TRIVIAL_REJECT ) - freejarcs( left ); - else - nonSamplingSplit( left, subpatchlist, subdivisions-1, param ); - } - if( right.isnonempty() ) { - if( patchlist.cullCheck() == CULL_TRIVIAL_REJECT ) - freejarcs( right ); - else - nonSamplingSplit( right, patchlist, subdivisions-1, param ); - } - - } else { - // make bbox calls - patchlist.bbox(); - backend.patch( patchlist.pspec[0].range[0], patchlist.pspec[0].range[1], - patchlist.pspec[1].range[0], patchlist.pspec[1].range[1] ); - - if( renderhints.display_method == N_OUTLINE_SUBDIV ) { - outline( source ); - freejarcs( source ); - } else { - setArcTypePwl(); - setDegenerate(); - findIrregularS( source ); - monosplitInS( source, smbrkpts.start, smbrkpts.end ); - } - } -} - -/*-------------------------------------------------------------------------- - * tessellation - set tessellation of interior and boundary of patch - *-------------------------------------------------------------------------- - */ - -void -Subdivider::tessellation( Bin& bin, Patchlist &patchlist ) -{ - // tessellate unsampled trim curves - tessellate( bin, patchlist.pspec[1].sidestep[1], patchlist.pspec[0].sidestep[1], - patchlist.pspec[1].sidestep[0], patchlist.pspec[0].sidestep[0] ); - - // set interior sampling rates - slicer.setstriptessellation( patchlist.pspec[0].stepsize, patchlist.pspec[1].stepsize ); - - //added by zl: set the order which will be used in slicer.c++ - slicer.set_ulinear( (patchlist.get_uorder() == 2)); - slicer.set_vlinear( (patchlist.get_vorder() == 2)); - - // set boundary sampling rates - stepsizes[0] = patchlist.pspec[1].stepsize; - stepsizes[1] = patchlist.pspec[0].stepsize; - stepsizes[2] = patchlist.pspec[1].stepsize; - stepsizes[3] = patchlist.pspec[0].stepsize; -} - -/*--------------------------------------------------------------------------- - * monosplitInS - split a patch and a bin by an isoparametric line - *--------------------------------------------------------------------------- - */ - -void -Subdivider::monosplitInS( Bin& source, int start, int end ) -{ - if( source.isnonempty() ) { - if( start != end ) { - int i = start + (end - start) / 2; - Bin left, right; - split( source, left, right, 0, smbrkpts.pts[i] ); - monosplitInS( left, start, i ); - monosplitInS( right, i+1, end ); - } else { - if( renderhints.display_method == N_OUTLINE_SUBDIV_S ) { - outline( source ); - freejarcs( source ); - } else { - setArcTypePwl(); - setDegenerate(); - findIrregularT( source ); - monosplitInT( source, tmbrkpts.start, tmbrkpts.end ); - } - } - } -} - -/*--------------------------------------------------------------------------- - * monosplitInT - split a patch and a bin by an isoparametric line - *--------------------------------------------------------------------------- - */ - -void -Subdivider::monosplitInT( Bin& source, int start, int end ) -{ - if( source.isnonempty() ) { - if( start != end ) { - int i = start + (end - start) / 2; - Bin left, right; - split( source, left, right, 1, tmbrkpts.pts[i] ); - monosplitInT( left, start, i ); - monosplitInT( right, i+1, end ); - } else { - if( renderhints.display_method == N_OUTLINE_SUBDIV_ST ) { - outline( source ); - freejarcs( source ); - } else { -/* -printf("*******render\n"); -source.show("source\n"); -*/ - render( source ); - freejarcs( source ); - } - } - } -} - - -/*---------------------------------------------------------------------------- - * findIrregularS - determine points of non-monotonicity is s direction - *---------------------------------------------------------------------------- - */ - -void -Subdivider::findIrregularS( Bin& bin ) -{ - assert( bin.firstarc()->check() != 0 ); - - smbrkpts.grow( bin.numarcs() ); - - for( Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { - REAL *a = jarc->prev->tail(); - REAL *b = jarc->tail(); - REAL *c = jarc->head(); - - if( b[1] == a[1] && b[1] == c[1] ) continue; - - //corrected code - if((b[1]<=a[1] && b[1] <= c[1]) || - (b[1]>=a[1] && b[1] >= c[1])) - { - //each arc (jarc, jarc->prev, jarc->next) is a - //monotone arc consisting of multiple line segements. - //it may happen that jarc->prev and jarc->next are the same, - //that is, jarc->prev and jarc form a closed loop. - //In such case, a and c will be the same. - if(a[0]==c[0] && a[1] == c[1]) - { - if(jarc->pwlArc->npts >2) - { - c = jarc->pwlArc->pts[jarc->pwlArc->npts-2].param; - } - else - { - assert(jarc->prev->pwlArc->npts>2); - a = jarc->prev->pwlArc->pts[jarc->prev->pwlArc->npts-2].param; - } - - } - if(area(a,b,c) < 0) - { - smbrkpts.add(b[0]); - } - - } - - /* old code, - if( b[1] <= a[1] && b[1] <= c[1] ) { - if( ! ccwTurn_tr( jarc->prev, jarc ) ) - smbrkpts.add( b[0] ); - } else if( b[1] >= a[1] && b[1] >= c[1] ) { - if( ! ccwTurn_tl( jarc->prev, jarc ) ) - smbrkpts.add( b[0] ); - } - */ - - } - - smbrkpts.filter(); -} - -/*---------------------------------------------------------------------------- - * findIrregularT - determine points of non-monotonicity in t direction - * where one arc is parallel to the s axis. - *---------------------------------------------------------------------------- - */ - -void -Subdivider::findIrregularT( Bin& bin ) -{ - assert( bin.firstarc()->check() != 0 ); - - tmbrkpts.grow( bin.numarcs() ); - - for( Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { - REAL *a = jarc->prev->tail(); - REAL *b = jarc->tail(); - REAL *c = jarc->head(); - - if( b[0] == a[0] && b[0] == c[0] ) continue; - - if( b[0] <= a[0] && b[0] <= c[0] ) { - if( a[1] != b[1] && b[1] != c[1] ) continue; - if( ! ccwTurn_sr( jarc->prev, jarc ) ) - tmbrkpts.add( b[1] ); - } else if ( b[0] >= a[0] && b[0] >= c[0] ) { - if( a[1] != b[1] && b[1] != c[1] ) continue; - if( ! ccwTurn_sl( jarc->prev, jarc ) ) - tmbrkpts.add( b[1] ); - } - } - tmbrkpts.filter( ); -} - -/*----------------------------------------------------------------------------- - * makeBorderTrim - if no user input trimming data then create - * a trimming curve around the boundaries of the Quilt. The curve consists of - * four Jordan arcs, one for each side of the Quilt, connected, of course, - * head to tail. - *----------------------------------------------------------------------------- - */ - -void -Subdivider::makeBorderTrim( const REAL *from, const REAL *to ) -{ - REAL smin = from[0]; - REAL smax = to[0]; - REAL tmin = from[1]; - REAL tmax = to[1]; - - pjarc = 0; - - Arc_ptr jarc = new(arcpool) Arc( arc_bottom, 0 ); - arctessellator.bezier( jarc, smin, smax, tmin, tmin ); - initialbin.addarc( jarc ); - pjarc = jarc->append( pjarc ); - - jarc = new(arcpool) Arc( arc_right, 0 ); - arctessellator.bezier( jarc, smax, smax, tmin, tmax ); - initialbin.addarc( jarc ); - pjarc = jarc->append( pjarc ); - - jarc = new(arcpool) Arc( arc_top, 0 ); - arctessellator.bezier( jarc, smax, smin, tmax, tmax ); - initialbin.addarc( jarc ); - pjarc = jarc->append( pjarc ); - - jarc = new(arcpool) Arc( arc_left, 0 ); - arctessellator.bezier( jarc, smin, smin, tmax, tmin ); - initialbin.addarc( jarc ); - jarc->append( pjarc ); - - assert( jarc->check() != 0 ); -} - -/*---------------------------------------------------------------------------- - * render - renders all monotone regions in a bin and frees the bin - *---------------------------------------------------------------------------- - */ - -void -Subdivider::render( Bin& bin ) -{ - bin.markall(); - -#ifdef N_ISOLINE_S - slicer.setisolines( ( renderhints.display_method == N_ISOLINE_S ) ? 1 : 0 ); -#else - slicer.setisolines( 0 ); -#endif - - for( Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { - if( jarc->ismarked() ) { - assert( jarc->check( ) != 0 ); - Arc_ptr jarchead = jarc; - do { - jarc->clearmark(); - jarc = jarc->next; - } while (jarc != jarchead); - slicer.slice( jarc ); - } - } -} - -/*--------------------------------------------------------------------------- - * outline - render the trimmed patch by outlining the boundary - *--------------------------------------------------------------------------- - */ - -void -Subdivider::outline( Bin& bin ) -{ - bin.markall(); - for( Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { - if( jarc->ismarked() ) { - assert( jarc->check( ) != 0 ); - Arc_ptr jarchead = jarc; - do { - slicer.outline( jarc ); - jarc->clearmark(); - jarc = jarc->prev; - } while (jarc != jarchead); - } - } -} - -/*--------------------------------------------------------------------------- - * freejarcs - free all arcs in a bin - *--------------------------------------------------------------------------- - */ - -void -Subdivider::freejarcs( Bin& bin ) -{ - bin.adopt(); /* XXX - should not be necessary */ - - Arc_ptr jarc; - while( (jarc = bin.removearc()) != NULL ) { - if( jarc->pwlArc ) jarc->pwlArc->deleteMe( pwlarcpool ); jarc->pwlArc = 0; - if( jarc->bezierArc) jarc->bezierArc->deleteMe( bezierarcpool ); jarc->bezierArc = 0; - jarc->deleteMe( arcpool ); - } -} - -/*---------------------------------------------------------------------------- - * tessellate - tessellate all Bezier arcs in a bin - * 1) only accepts linear Bezier arcs as input - * 2) the Bezier arcs are stored in the pwlArc structure - * 3) only vertical or horizontal lines work - * -- should - * 1) represent Bezier arcs in BezierArc structure - * (this requires a multitude of changes to the code) - * 2) accept high degree Bezier arcs (hard) - * 3) map the curve onto the surface to determine tessellation - * 4) work for curves of arbitrary geometry - *---------------------------------------------------------------------------- - */ - - -void -Subdivider::tessellate( Bin& bin, REAL rrate, REAL trate, REAL lrate, REAL brate ) -{ - for( Arc_ptr jarc=bin.firstarc(); jarc; jarc=bin.nextarc() ) { - if( jarc->isbezier( ) ) { - assert( jarc->pwlArc->npts == 2 ); - TrimVertex *pts = jarc->pwlArc->pts; - REAL s1 = pts[0].param[0]; - REAL t1 = pts[0].param[1]; - REAL s2 = pts[1].param[0]; - REAL t2 = pts[1].param[1]; - - jarc->pwlArc->deleteMe( pwlarcpool ); jarc->pwlArc = 0; - - switch( jarc->getside() ) { - case arc_left: - assert( s1 == s2 ); - arctessellator.pwl_left( jarc, s1, t1, t2, lrate ); - break; - case arc_right: - assert( s1 == s2 ); - arctessellator.pwl_right( jarc, s1, t1, t2, rrate ); - break; - case arc_top: - assert( t1 == t2 ); - arctessellator.pwl_top( jarc, t1, s1, s2, trate ); - break; - case arc_bottom: - assert( t1 == t2 ); - arctessellator.pwl_bottom( jarc, t1, s1, s2, brate ); - break; - case arc_none: - (void) abort(); - break; - } - assert( ! jarc->isbezier() ); - assert( jarc->check() != 0 ); - } - } -} diff --git a/src/glu/sgi/libnurbs/internals/subdivider.h b/src/glu/sgi/libnurbs/internals/subdivider.h deleted file mode 100644 index 4d539518186..00000000000 --- a/src/glu/sgi/libnurbs/internals/subdivider.h +++ /dev/null @@ -1,200 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * subdivider.h - * - */ - -#ifndef __glusubdivider_h_ -#define __glusubdivider_h_ - -#include "mysetjmp.h" -#include "bin.h" -#include "flist.h" -#include "slicer.h" -#include "arctess.h" -#include "trimvertex.h" -#include "trimvertpool.h" - -class Arc; -class Pool; -class Renderhints; -class Quilt; -class Patchlist; -class Curvelist; -struct JumpBuffer; - -class Subdivider { -public: - Subdivider( Renderhints&, Backend& ); - ~Subdivider( void ); - void clear( void ); - - void beginTrims( void ) {} - void beginLoop( void ); - void addArc( REAL *, Quilt *, long ); - void addArc( int, TrimVertex *, long ); - void endLoop( void ) {} - void endTrims( void ) {} - - void beginQuilts( void ); - void addQuilt( Quilt * ); - void endQuilts( void ) {} - - void drawCurves( void ); - void drawSurfaces( long ); - - int ccwTurn_sl( Arc_ptr, Arc_ptr ); - int ccwTurn_sr( Arc_ptr , Arc_ptr ); - int ccwTurn_tl( Arc_ptr , Arc_ptr ); - int ccwTurn_tr( Arc_ptr , Arc_ptr ); - - void setJumpbuffer( JumpBuffer * ); - - void set_domain_distance_u_rate(REAL u_rate) - { - domain_distance_u_rate = u_rate; - } - void set_domain_distance_v_rate(REAL v_rate) - { - domain_distance_v_rate = v_rate; - } - void set_is_domain_distance_sampling(int flag) - { - is_domain_distance_sampling = flag; - } - -private: - void classify_headonleft_s( Bin &, Bin &, Bin &, REAL ); - void classify_tailonleft_s( Bin &, Bin &, Bin &, REAL ); - void classify_headonright_s( Bin &, Bin &, Bin &, REAL ); - void classify_tailonright_s( Bin &, Bin &, Bin &, REAL ); - void classify_headonleft_t( Bin &, Bin &, Bin &, REAL ); - void classify_tailonleft_t( Bin &, Bin &, Bin &, REAL ); - void classify_headonright_t( Bin &, Bin &, Bin &, REAL ); - void classify_tailonright_t( Bin &, Bin &, Bin &, REAL ); - - enum dir { down, same, up, none }; - void tessellate( Arc_ptr, REAL ); - void monotonize( Arc_ptr , Bin & ); - int isMonotone( Arc_ptr ); - int decompose( Bin &, REAL ); - - - Slicer slicer; - ArcTessellator arctessellator; - Pool arcpool; - Pool bezierarcpool; - Pool pwlarcpool; - TrimVertexPool trimvertexpool; - - JumpBuffer* jumpbuffer; - Renderhints& renderhints; - Backend& backend; - - Bin initialbin; - Arc_ptr pjarc; - int s_index; - int t_index; - Quilt * qlist; - Flist spbrkpts; - Flist tpbrkpts; - Flist smbrkpts; - Flist tmbrkpts; - REAL stepsizes[4]; - int showDegenerate; - int isArcTypeBezier; - - void samplingSplit( Curvelist&, int ); - - void subdivideInS( Bin& ); - void splitInS( Bin&, int, int ); - void splitInT( Bin&, int, int ); - void samplingSplit( Bin&, Patchlist&, int, int ); - void nonSamplingSplit( Bin&, Patchlist&, int, int ); - void tessellation( Bin&, Patchlist& ); - void monosplitInS( Bin&, int, int ); - void monosplitInT( Bin&, int, int ); - - void outline( Bin & ); - void freejarcs( Bin & ); - void render( Bin & ); - void split( Bin &, Bin &, Bin &, int, REAL ); - void tessellate( Bin &, REAL, REAL, REAL, REAL ); - - inline void setDegenerate( void ) { showDegenerate = 1; } - inline void setNonDegenerate( void ) { showDegenerate = 0; } - inline int showingDegenerate( void ) { return showDegenerate; } - inline void setArcTypeBezier( void ) { isArcTypeBezier = 1; } - inline void setArcTypePwl( void ) { isArcTypeBezier = 0; } - inline int isBezierArcType( void ) { return isArcTypeBezier; } - - void makeBorderTrim( const REAL *, const REAL * ); - void split( Bin &, int, const REAL *, int, int ); - void partition( Bin &, Bin &, Bin &, Bin &, Bin &, int, REAL ); - void findIrregularS( Bin & ); - void findIrregularT( Bin & ); - - - inline int bbox( TrimVertex *, TrimVertex *, TrimVertex *, int ); - static int bbox( REAL, REAL, REAL, REAL, REAL, REAL ); - static int ccw( TrimVertex *, TrimVertex *, TrimVertex * ); - void join_s( Bin &, Bin &, Arc_ptr, Arc_ptr ); - void join_t( Bin &, Bin &, Arc_ptr , Arc_ptr ); - int arc_split( Arc_ptr , int, REAL, int ); - void check_s( Arc_ptr , Arc_ptr ); - void check_t( Arc_ptr , Arc_ptr ); - inline void link( Arc_ptr , Arc_ptr , Arc_ptr , Arc_ptr ); - inline void simple_link( Arc_ptr , Arc_ptr ); - - Bin* makePatchBoundary( const REAL *from, const REAL *to ); - - /*in domain distance method, the tessellation is controled by two numbers: - *GLU_U_STEP: number of u-segments per unit u length of domain - *GLU_V_STEP: number of v-segments per unit v length of domain - *These two numbers are normally stored in mapdesc->maxs(t)rate. - *I (ZL) put these two numbers here so that I can optimize the untrimmed - *case in the case of domain distance sampling. - *These two numbers are set by set_domain_distance_u_rate() and ..._v_..(). - */ - REAL domain_distance_u_rate; - REAL domain_distance_v_rate; - int is_domain_distance_sampling; -}; - -inline void -Subdivider::beginLoop( void ) -{ - pjarc = 0; -} - - -#endif /* __glusubdivider_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/tobezier.cc b/src/glu/sgi/libnurbs/internals/tobezier.cc deleted file mode 100644 index 531f26bc783..00000000000 --- a/src/glu/sgi/libnurbs/internals/tobezier.cc +++ /dev/null @@ -1,687 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * tobezier.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "mystring.h" -#include "quilt.h" -#include "knotvector.h" - -/* local type definitions */ -struct Breakpt { /* breakpoints */ - Knot value; /* value */ - int multi; /* multiplicity */ - int def; /* deficit */ -}; - -struct Knotspec { /* knotvector format */ - long order; /* order of spline */ - Knot_ptr inkbegin; /* input knot sequence */ - Knot_ptr inkend; /* location after last knot */ - Knot_ptr outkbegin; /* in-process knot subsequence */ - Knot_ptr outkend; /* location after last knot */ - Knot_ptr kleft; /* */ - Knot_ptr kright; /* */ - Knot_ptr kfirst; /* */ - Knot_ptr klast; /* */ - Knot_ptr sbegin; /* conversion factor values */ - Breakpt * bbegin; /* in-process breakpoints */ - Breakpt * bend; /* last breakpoint */ - int ncoords; /* coordinates per control point */ - int prestride; /* stride between input points */ - int poststride; /* stride between output points */ - int preoffset; /* scaled point offset */ - int postoffset; /* scaled point offset */ - int prewidth; /* width of dimension */ - int postwidth; /* width of dimension */ - int istransformed; /* was dimension transformed */ - Knotspec * next; /* next knotspec */ - Knotspec * kspectotrans; /* knotspec in transformation direction */ - - Knotspec( void ); - ~Knotspec( void ); - void factors( void ); - void insert( REAL * ); - void preselect(); - void select( void ); - void copy( INREAL *, REAL * ); - void breakpoints( void ); - void knots( void ); - void transform( REAL * ); - void showpts( REAL * ); - - void pt_io_copy( REAL *, INREAL * ); - void pt_oo_copy( REAL *, REAL * ); - void pt_oo_sum( REAL*, REAL*, REAL*, Knot, Knot ); -}; - -struct Splinespec { /* a non-uniform tensor element */ - Splinespec( int ); - ~Splinespec(void); - Knotspec *kspec; /* format of each param. dir. */ - int dim; /* domain dimension */ - REAL * outcpts; /* Bezier control points */ - - void kspecinit( Knotvector & ); - void kspecinit( Knotvector &, Knotvector & ); - void select( void ); - void layout( long ); - void setupquilt( Quilt_ptr ); - void copy( INREAL * ); - void transform( void ); -}; - -/*----------------------------------------------------------------------------- - * Quilt::toBezier - convert from NURBS to rational Bezier - *----------------------------------------------------------------------------- - */ - -void -Quilt::toBezier( - Knotvector& knotvector, /* a knot vector */ - INREAL *ctlpts, /* input contol points */ - long ncoords ) /* number of coordinates per control point */ -{ - Splinespec spline( 1 ); - spline.kspecinit( knotvector ); - spline.select(); - spline.layout( ncoords ); - spline.setupquilt( this ); - spline.copy( ctlpts ); - spline.transform(); -} - -void -Quilt::toBezier( - Knotvector& sknotvector, /* a knot vector */ - Knotvector& tknotvector, /* a knot vector */ - INREAL *ctlpts, /* input contol points */ - long ncoords ) /* number of coordinates per control point */ -{ - Splinespec spline( 2 ); - spline.kspecinit( sknotvector, tknotvector ); - spline.select(); - spline.layout( ncoords ); - spline.setupquilt( this ); - spline.copy( ctlpts ); - spline.transform(); -} -Splinespec::Splinespec( int dimen ) -{ - dim = dimen; -} - -Splinespec::~Splinespec( void ) -{ - /* Note: do NOT delete 'outcpts' here since its address (not contents) - * is copied in 'cpts' in this file in function Splinespec::setupquilt(). - * This block of memory will eventually be deleted in file quilt.c++ in - * function Quilt::deleteMe() through 'cpts' so do NOT delete it here! - */ - Knotspec *ktrav= kspec; //start at beginning of list - while (ktrav != 0) { //any items to delete? - Knotspec *deleteThis= ktrav; //remember to delete this - ktrav= ktrav->next; //go to next item if any - delete deleteThis; //delete it - } -} /* ~Splinespec() */ - -/*----------------------------------------------------------------------------- - * Splinespec::kspecinit - initialize Splinespec structure - * - * Client: Quilt::toBezier - *----------------------------------------------------------------------------- - */ - -void -Splinespec::kspecinit( Knotvector& knotvector ) -{ - kspec = new Knotspec; - kspec->inkbegin = knotvector.knotlist; - kspec->inkend = knotvector.knotlist + knotvector.knotcount; - kspec->prestride = (int) knotvector.stride; - kspec->order = knotvector.order; - kspec->next = NULL; -} - -void -Splinespec::kspecinit( Knotvector& sknotvector, Knotvector& tknotvector ) -{ - kspec = new Knotspec; - Knotspec *tkspec = new Knotspec; - - kspec->inkbegin = sknotvector.knotlist; - kspec->inkend = sknotvector.knotlist + sknotvector.knotcount; - kspec->prestride = (int) sknotvector.stride; - kspec->order = sknotvector.order; - kspec->next = tkspec; - - tkspec->inkbegin = tknotvector.knotlist; - tkspec->inkend = tknotvector.knotlist + tknotvector.knotcount; - tkspec->prestride = (int) tknotvector.stride; - tkspec->order = tknotvector.order; - tkspec->next = NULL; -} - - -/*----------------------------------------------------------------------------- - * Splinespec::select - select the subsegments to copy - * - * Client: gl_quilt_to_bezier - *----------------------------------------------------------------------------- - */ - -void -Splinespec::select( ) -{ - for( Knotspec *knotspec = kspec; knotspec; knotspec = knotspec->next ) { - knotspec->preselect(); - knotspec->select(); - } -} - -/*----------------------------------------------------------------------------- - * Splinespec::layout - - * - * Client: gl_quilt_to_bezier - *----------------------------------------------------------------------------- - */ - -void -Splinespec::layout( long ncoords ) -{ - - long stride = ncoords; - for( Knotspec *knotspec = kspec; knotspec; knotspec=knotspec->next ) { - knotspec->poststride = (int) stride; - stride *= ((knotspec->bend-knotspec->bbegin)*knotspec->order + knotspec->postoffset); - knotspec->preoffset *= knotspec->prestride; - knotspec->prewidth *= knotspec->poststride; - knotspec->postwidth *= knotspec->poststride; - knotspec->postoffset *= knotspec->poststride; - knotspec->ncoords = (int) ncoords; - } - outcpts = new REAL[stride]; - assert( outcpts != 0 ); -} - -/*----------------------------------------------------------------------------- - * Splinespec::copy - copy the control points of current subobject - * - * Client: gl_quilt_to_bezier - *----------------------------------------------------------------------------- - */ - -void -Splinespec::copy( INREAL *incpts ) -{ - kspec->copy( incpts, outcpts ); -} - -/*----------------------------------------------------------------------------- - * Splinespec::setupquilt - assign all quilt variables from knotspec - * - * Client: gl_quilt_to_bezier - *----------------------------------------------------------------------------- - */ - -void -Splinespec::setupquilt( Quilt_ptr quilt ) -{ - Quiltspec_ptr qspec = quilt->qspec; - quilt->eqspec = qspec + dim; - for( Knotspec *knotspec = kspec; knotspec; knotspec=knotspec->next, qspec++ ) { - qspec->stride = knotspec->poststride; - qspec->width = knotspec->bend - knotspec->bbegin; - qspec->order = (int) knotspec->order; - qspec->offset = knotspec->postoffset; - qspec->index = 0; - qspec->bdry[0] = (knotspec->kleft == knotspec->kfirst) ? 1 : 0; - qspec->bdry[1] = (knotspec->kright == knotspec->klast) ? 1 : 0; - qspec->breakpoints = new Knot[qspec->width+1]; - Knot_ptr k = qspec->breakpoints; - for( Breakpt *bk = knotspec->bbegin; bk <= knotspec->bend; bk++ ) - *(k++) = bk->value; - } - quilt->cpts = outcpts; - quilt->next = 0; -} - -/*----------------------------------------------------------------------------- - * Splinespec::transform - convert a spline to Bezier format - * - * Client: gl_quilt_to_bezier - *----------------------------------------------------------------------------- - */ - -void -Splinespec::transform( void ) -{ - Knotspec *knotspec; - for( knotspec = kspec; knotspec; knotspec=knotspec->next ) - knotspec->istransformed = 0; - - for( knotspec = kspec; knotspec; knotspec=knotspec->next ) { - for( Knotspec *kspec2 = kspec; kspec2; kspec2=kspec2->next ) - kspec2->kspectotrans = knotspec; - kspec->transform( outcpts ); - knotspec->istransformed = 1; - } -} - - -/*----------------------------------------------------------------------------- - * Knotspec::Knotspec - constuct a knot spec - *----------------------------------------------------------------------------- - */ - -Knotspec::Knotspec( void ) -{ - bbegin = 0; - sbegin = 0; - outkbegin = 0; -} - -/*----------------------------------------------------------------------------- - * Knotspec::copy - copy the control points along minor direction - * - * Client: Splinespec::copy - *----------------------------------------------------------------------------- - */ - -void -Knotspec::copy( INREAL *inpt, REAL *outpt ) -{ - inpt = (INREAL *) (((char *) inpt) + preoffset); - - if( next ) { - for( REAL *lpt=outpt+prewidth; outpt != lpt; outpt += poststride ) { - next->copy( inpt, outpt ); - inpt = (INREAL *) (((char *) inpt) + prestride); - } - } else { - for( REAL *lpt=outpt+prewidth; outpt != lpt; outpt += poststride ) { - pt_io_copy( outpt, inpt ); - inpt = (INREAL *) (((char *) inpt) + prestride); - } - } -} - -/*----------------------------------------------------------------------------- - * Knotspec::showpts - print out points before transformation - * - * Client: Knotspec::select - *----------------------------------------------------------------------------- - */ -void -Knotspec::showpts( REAL *outpt ) -{ - if( next ) { - for( REAL *lpt=outpt+prewidth; outpt != lpt; outpt += poststride ) - next->showpts( outpt ); - } else { - for( REAL *lpt=outpt+prewidth; outpt != lpt; outpt += poststride ) - _glu_dprintf( "show %g %g %g\n", outpt[0], outpt[1], outpt[2] ); - } -} - -/*----------------------------------------------------------------------------- - * Knotspec::factors - precompute scale factors - * - overwrites knot vector, actual new knot vector is NOT produced - * - * Client: Knotspec::select - *----------------------------------------------------------------------------- - */ - -void -Knotspec::factors( void ) -{ - Knot *mid = (outkend - 1) - order + bend->multi; - Knot_ptr fptr = sbegin; - - for( Breakpt *bpt = bend; bpt >= bbegin; bpt-- ) { - mid -= bpt->multi; // last knot less than knot to insert - int def = bpt->def - 1; // number of knots to insert - if( def <= 0 ) continue; - Knot kv = bpt->value; // knot to insert - - Knot *kf = (mid-def) + (order-1); - for( Knot *kl = kf + def; kl != kf; kl-- ) { - Knot *kh, *kt; - for( kt=kl, kh=mid; kt != kf; kh--, kt-- ) - *(fptr++) = (kv - *kh) / (*kt - *kh); - *kl = kv; - } - } -} - -/*----------------------------------------------------------------------------- - * Knotspec::insert - convert subobject in direction of kspec into Bezier - * - * Client: Knotspec::transform - *----------------------------------------------------------------------------- - */ - -void -Knotspec::insert( REAL *p ) -{ - Knot_ptr fptr = sbegin; - REAL *srcpt = p + prewidth - poststride; - REAL *dstpt = p + postwidth + postoffset - poststride; - Breakpt *bpt = bend; - - for( REAL *pend = srcpt - poststride*bpt->def; srcpt != pend; pend +=poststride ) { - REAL *p1 = srcpt; - for( REAL *p2 = srcpt-poststride; p2 != pend; p1 = p2, p2 -= poststride ) { - pt_oo_sum( p1, p1, p2, *fptr, 1.0-*fptr ); - fptr++; - } - } - - for( --bpt; bpt >= bbegin; bpt-- ) { - - for( int multi = bpt->multi; multi > 0; multi-- ) { - pt_oo_copy( dstpt, srcpt ); - dstpt -= poststride; - srcpt -= poststride; - } - - for( REAL *pend = srcpt - poststride*bpt->def; srcpt != pend; pend +=poststride, dstpt-=poststride ) { - pt_oo_copy( dstpt, srcpt ); - REAL *p1 = srcpt; - - for( REAL *p2 = srcpt-poststride; p2 != pend; p1=p2, p2 -= poststride ) { - pt_oo_sum( p1, p1, p2, *fptr, 1.0-*fptr ); - fptr++; - } - } - } -} - -/*----------------------------------------------------------------------------- - * Knotspec::preselect - initialize kspec for processing - * - * Client: Splinespec::select - *----------------------------------------------------------------------------- - */ - -void -Knotspec::preselect( void ) -{ - Knot kval; - - /* position klast after last knot of "last" breakpoint */ - for( klast = inkend - order, kval = *klast; klast != inkend; klast++ ) - if( ! identical( *klast, kval ) ) break; - - /* position kfirst after last knot of "first" breakpoint */ - for( kfirst = inkbegin+order-1, kval= *kfirst; kfirst != inkend; kfirst++ ) - if( ! identical( *kfirst, kval ) ) break; - - /* compute multiplicity of first breakpoint */ - Knot_ptr k; - for( k = kfirst - 1; k >= inkbegin; k-- ) - if( ! identical( kval, *k ) ) break; - k++; - - /* allocate space for breakpoints - - use worst case estimate on number of breakpoints */ - - bbegin = new Breakpt[(klast - kfirst)+1]; - /* record multiplicity and value of first breakpoint */ - bbegin->multi = kfirst - k; - bbegin->value = kval; - bend = bbegin; - - kleft = kright = kfirst; -} - - -/*----------------------------------------------------------------------------- - * Knotspec::select - Knotspec::select segments and precompute scale factors - * - * Client: Splinespec::select - *----------------------------------------------------------------------------- - */ - -void -Knotspec::select( void ) -{ - breakpoints(); - knots(); - factors(); - - preoffset = kleft - (inkbegin + order); - postwidth = (int)((bend - bbegin) * order); - prewidth = (int)((outkend - outkbegin) - order); - postoffset = (bbegin->def > 1) ? (bbegin->def-1) : 0; -} - -/*----------------------------------------------------------------------------- - * Knotspec::breakpoints - compute breakpoints for knotspec - * - * Client: Knotspec::select - *----------------------------------------------------------------------------- - */ - -void -Knotspec::breakpoints( void ) -{ - Breakpt *ubpt = bbegin; - Breakpt *ubend = bend; - long nfactors = 0; - - ubpt->value = ubend->value; - ubpt->multi = ubend->multi; - - kleft = kright; - - for( ; kright != klast; kright++ ) { - if ( identical(*kright,ubpt->value) ) { - (ubpt->multi)++; - } else { - ubpt->def = (int) (order - ubpt->multi); - nfactors += (ubpt->def * (ubpt->def - 1)) / 2; - (++ubpt)->value = *kright; - ubpt->multi = 1; - } - } - ubpt->def = (int) (order - ubpt->multi); - nfactors += (ubpt->def * (ubpt->def - 1)) / 2; - - bend = ubpt; - - if( nfactors ) { - sbegin = new Knot[nfactors]; - } else { - sbegin = NULL; - } -} - - -/*----------------------------------------------------------------------------- - * Knotspec::knots - copy relevant subsequence of knots into temporary area - * - * Client: Knotspec::select - *----------------------------------------------------------------------------- - */ - -void -Knotspec::knots( void ) -{ - Knot_ptr inkpt = kleft - order; - Knot_ptr inkend = kright + bend->def; - - /* allocate space for knots and factors */ - outkbegin = new Knot[inkend-inkpt]; - Knot_ptr outkpt; - for( outkpt = outkbegin; inkpt != inkend; inkpt++, outkpt++ ) - *outkpt = *inkpt; - - outkend = outkpt; -} - - -/*----------------------------------------------------------------------------- - * Knotspec::transform - convert a spline along a given direction - * - * Client: Splienspec::transform - *----------------------------------------------------------------------------- - */ - -void -Knotspec::transform( REAL *p ) -{ - if( next ) { - if( this == kspectotrans ) { - next->transform( p ); - } else { - if( istransformed ) { - p += postoffset; - for( REAL *pend = p + postwidth; p != pend; p += poststride ) - next->transform( p ); - } else { - REAL *pend = p + prewidth; - for( ; p != pend; p += poststride ) - next->transform( p ); - } - } - } else { - if( this == kspectotrans ) { - insert( p ); - } else { - if( istransformed ) { - p += postoffset; - for( REAL *pend = p + postwidth; p != pend; p += poststride ) - kspectotrans->insert( p ); - } else { - REAL *pend = p + prewidth; - for( ; p != pend; p += poststride ) - kspectotrans->insert( p ); - } - } - } -} - -/*----------------------------------------------------------------------------- - * Knotspec::~Knotspec - free space alocated for knotspec - *----------------------------------------------------------------------------- - */ - -Knotspec::~Knotspec( void ) -{ - if( bbegin ) delete[] bbegin; - if( sbegin ) delete[] sbegin; - if( outkbegin ) delete[] outkbegin; -} - - -/*----------------------------------------------------------------------------- - * pt_io_copy - make internal copy of input cntrl pt. of x coords - *----------------------------------------------------------------------------- - */ - -void -Knotspec::pt_io_copy( REAL *topt, INREAL *frompt ) -{ - switch( ncoords ) { - case 4: - topt[3] = (REAL) frompt[3]; - case 3: - topt[2] = (REAL) frompt[2]; - case 2: - topt[1] = (REAL) frompt[1]; - case 1: - topt[0] = (REAL) frompt[0]; - break; - default: { - for( int i = 0; i < ncoords; i++ ) - *topt++ = (REAL) *frompt++; - } - } -} - -/*----------------------------------------------------------------------------- - * pt_oo_copy - make internal copy of internal cntrl pt. of x coords - *----------------------------------------------------------------------------- - */ - -void -Knotspec::pt_oo_copy( REAL *topt, REAL *frompt ) -{ - switch( ncoords ) { - case 4: - topt[3] = frompt[3]; - case 3: - topt[2] = frompt[2]; - case 2: - topt[1] = frompt[1]; - case 1: - topt[0] = frompt[0]; - break; - default: - memcpy( topt, frompt, ncoords * sizeof( REAL ) ); - } -} - -/*----------------------------------------------------------------------------- - * pt_oo_sum - compute affine combination of internal cntrl pts - *----------------------------------------------------------------------------- - */ - -void -Knotspec::pt_oo_sum( REAL *x, REAL *y, REAL *z, Knot a, Knot b ) -{ - switch( ncoords ) { - case 4: - x[3] = a * y[3] + b * z[3]; - case 3: - x[2] = a * y[2] + b * z[2]; - case 2: - x[1] = a * y[1] + b * z[1]; - case 1: - x[0] = a * y[0] + b * z[0]; - break; - default: { - for( int i = 0; i < ncoords; i++ ) - *x++ = a * *y++ + b * *z++; - } - } -} diff --git a/src/glu/sgi/libnurbs/internals/trimline.cc b/src/glu/sgi/libnurbs/internals/trimline.cc deleted file mode 100644 index 61f34cd38a0..00000000000 --- a/src/glu/sgi/libnurbs/internals/trimline.cc +++ /dev/null @@ -1,223 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * trimline.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "trimline.h" -#include "backend.h" - -Trimline::Trimline() -{ - size = 0; pts = 0; numverts = 0; - tinterp = &t; binterp = &b; -} - -Trimline::~Trimline() -{ - if( pts ) delete[] pts; -} - -void -Trimline::init( TrimVertex *v ) -{ - reset(); - grow(1); - append(v); -} - -inline void -Trimline::grow( long npts ) -{ - if( size < npts ) { - size = 2 * npts; - if( pts ) delete[] pts; - pts = new TrimVertex_p[size]; - } -} - -inline void -Trimline::append( TrimVertex *v ) -{ - assert( numverts != size ); - pts[numverts++] = v; -} - -void -Trimline::init( long npts, Arc_ptr jarc, long last ) -{ - jarcl.init( jarc, 0, last ); - grow( npts + 2 ); -} - -inline void -Trimline::swap() -{ - TrimVertex *tmp=tinterp; - tinterp=binterp; - binterp=tmp; -} - -void -Trimline::getNextPt() -{ - *binterp = *jarcl.getnextpt(); -} - -void -Trimline::getPrevPt() -{ - *binterp = *jarcl.getprevpt(); -} - -/*---------------------------------------------------------------------- - * getNextPts - make arrays of pointers to trim points on left and right - * hulls of trim strip. - *---------------------------------------------------------------------- - */ -void -Trimline::getNextPts( REAL vval, Backend& backend ) -{ - reset(); swap(); append( tinterp ); - assert( tinterp->param[1] >= vval ); - - register TrimVertex *p; - for( p=jarcl.getnextpt() ; p->param[1] >= vval; p=jarcl.getnextpt() ) { - append( p ); - } - - /* compute and copy pointer to final point on left hull */ - if( interpvert( last(), p, binterp, vval ) ) { - binterp->nuid = p->nuid; - backend.triangle( p, binterp, last() ); - append( binterp ); - } - jarcl.reverse(); - (void) jarcl.getprevpt(); /* reset jarcl to proper position */ - jarcl.reverse(); -} - -void -Trimline::getPrevPts( REAL vval, Backend& backend ) -{ - reset(); swap(); append( tinterp ); - assert( tinterp->param[1] >= vval ); - - register TrimVertex *q; - for( q=jarcl.getprevpt(); q->param[1] >= vval; q=jarcl.getprevpt() ) { - append( q ); - } - - /* compute and copy pointer to final point on right hull */ - if( interpvert( q, last(), binterp, vval ) ) { - binterp->nuid = q->nuid; - backend.triangle( last(), binterp, q ); - append( binterp ); - } - jarcl.reverse(); - (void) jarcl.getnextpt(); /* reset jarcl to proper position */ - jarcl.reverse(); -} - -void -Trimline::getNextPts( Arc_ptr botarc ) -{ - reset(); swap(); append( tinterp ); - -#ifndef NDEBUG - PwlArc *lastpwl = botarc->prev->pwlArc; - TrimVertex *lastpt1 = &lastpwl->pts[lastpwl->npts-1]; -#endif - TrimVertex *lastpt2 = botarc->pwlArc->pts; - register TrimVertex *p = jarcl.getnextpt(); - for( append( p ); p != lastpt2; append( p ) ) { - assert( p != lastpt1 ); - p = jarcl.getnextpt(); - } -} - -void -Trimline::getPrevPts( Arc_ptr botarc ) -{ - reset(); swap(); append( tinterp ); - - PwlArc *lastpwl = botarc->prev->pwlArc; - TrimVertex *lastpt1 = &lastpwl->pts[lastpwl->npts-1]; -#ifndef NDEBUG - TrimVertex *lastpt2 = botarc->pwlArc->pts; -#endif - - register TrimVertex *q = jarcl.getprevpt(); - for( append( q ); q != lastpt1; append( q ) ) { - assert( q != lastpt2 ); - q = jarcl.getprevpt(); - } -} - - -long -Trimline::interpvert( TrimVertex *a, TrimVertex *b, TrimVertex *c, REAL vval ) -{ - REAL denom = a->param[1] - b->param[1]; - - if(denom != 0) { - if( vval == a->param[1] ) { - c->param[0] = a->param[0]; - c->param[1] = a->param[1]; - c->nuid = a->nuid; - return 0; - } else if( vval == b->param[1] ) { - c->param[0] = b->param[0]; - c->param[1] = b->param[1]; - c->nuid = b->nuid; - return 0; - } else { - REAL r = (a->param[1] - vval)/denom; - c->param[0] = a->param[0] - r * (a->param[0] - b->param[0]); - c->param[1] = vval; - return 1; - } - } else { - c->param[0] = a->param[0]; - c->param[1] = a->param[1]; - c->nuid = a->nuid; - return 0; - } -} - diff --git a/src/glu/sgi/libnurbs/internals/trimline.h b/src/glu/sgi/libnurbs/internals/trimline.h deleted file mode 100644 index ecc884284cc..00000000000 --- a/src/glu/sgi/libnurbs/internals/trimline.h +++ /dev/null @@ -1,103 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * trimline.h - * - */ - -#ifndef __glutrimline_h_ -#define __glutrimline_h_ - -class Arc; -class Backend; - -#include "trimvertex.h" -#include "jarcloc.h" - - -class Trimline { -private: - TrimVertex** pts; - long numverts; - long i; - long size; - Jarcloc jarcl; - TrimVertex t, b; - TrimVertex *tinterp, *binterp; - void reset( void ) { numverts = 0; } - inline void grow( long ); - inline void swap( void ); - inline void append( TrimVertex * ); - static long interpvert( TrimVertex *, TrimVertex *, TrimVertex *, REAL ); - - - -public: - Trimline(); - ~Trimline(); - void init( TrimVertex * ); - void init( long, Arc_ptr, long ); - void getNextPt( void ); - void getPrevPt( void ); - void getNextPts( REAL, Backend & ); - void getPrevPts( REAL, Backend & ); - void getNextPts( Arc_ptr ); - void getPrevPts( Arc_ptr ); - inline TrimVertex * next( void ); - inline TrimVertex * prev( void ); - inline TrimVertex * first( void ); - inline TrimVertex * last( void ); -}; - -inline TrimVertex * -Trimline::next( void ) -{ - if( i < numverts) return pts[i++]; else return 0; -} - -inline TrimVertex * -Trimline::prev( void ) -{ - if( i >= 0 ) return pts[i--]; else return 0; -} - -inline TrimVertex * -Trimline::first( void ) -{ - i = 0; return pts[i]; -} - -inline TrimVertex * -Trimline::last( void ) -{ - i = numverts; return pts[--i]; -} -#endif /* __glutrimline_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/trimregion.cc b/src/glu/sgi/libnurbs/internals/trimregion.cc deleted file mode 100644 index 4aeb5eeac16..00000000000 --- a/src/glu/sgi/libnurbs/internals/trimregion.cc +++ /dev/null @@ -1,113 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * trimregion.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "trimregion.h" - -TrimRegion::TrimRegion( void ) -{ -} - -void -TrimRegion::setDu( REAL du ) -{ - oneOverDu = 1.0/du; -} - -void -TrimRegion::init( long npts, Arc_ptr extrema ) -{ - left.init( npts, extrema, extrema->pwlArc->npts - 1 ); - left.getNextPt(); - - right.init( npts, extrema, 0 ); - right.getPrevPt(); -} - -void -TrimRegion::getPts( Arc_ptr extrema ) -{ - left.getNextPts( extrema ); - right.getPrevPts( extrema ); -} - -void -TrimRegion::getPts( Backend &backend ) -{ - left.getNextPts( bot.vval, backend ); - right.getPrevPts( bot.vval, backend ); -} - -void -TrimRegion::getGridExtent( void ) -{ - getGridExtent( left.last(), right.last() ); -} - -void -TrimRegion::getGridExtent( TrimVertex *l, TrimVertex *r ) -{ - bot.ustart = (long) ((l->param[0] - uarray.uarray[0])*oneOverDu); - if( l->param[0] >= uarray.uarray[bot.ustart] ) bot.ustart++; -// if( l->param[0] > uarray.uarray[bot.ustart] ) bot.ustart++; - assert( l->param[0] <= uarray.uarray[bot.ustart] ); - assert( l->param[0] >= uarray.uarray[bot.ustart-1] ); - - bot.uend = (long) ((r->param[0] - uarray.uarray[0])*oneOverDu); - if( uarray.uarray[bot.uend] >= r->param[0] ) bot.uend--; -// if( uarray.uarray[bot.uend] > r->param[0] ) bot.uend--; - assert( r->param[0] >= uarray.uarray[bot.uend] ); - assert( r->param[0] <= uarray.uarray[bot.uend+1] ); -} - -int -TrimRegion::canTile( void ) -{ - TrimVertex *lf = left.first(); - TrimVertex *ll = left.last(); - TrimVertex *l = ( ll->param[0] > lf->param[0] ) ? ll : lf; - - TrimVertex *rf = right.first(); - TrimVertex *rl = right.last(); - TrimVertex *r = ( rl->param[0] < rf->param[0] ) ? rl : rf; - return (l->param[0] <= r->param[0]) ? 1 : 0; -} - diff --git a/src/glu/sgi/libnurbs/internals/trimregion.h b/src/glu/sgi/libnurbs/internals/trimregion.h deleted file mode 100644 index ee15d7b9888..00000000000 --- a/src/glu/sgi/libnurbs/internals/trimregion.h +++ /dev/null @@ -1,84 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * trimregion.h - * - */ - -#ifndef __glutrimregion_h_ -#define __glutrimregion_h_ - -#include "trimline.h" -#include "gridline.h" -#include "uarray.h" - -class Arc; -class Backend; - -class TrimRegion { -public: - TrimRegion(); - Trimline left; - Trimline right; - Gridline top; - Gridline bot; - Uarray uarray; - - void init( REAL ); - void advance( REAL, REAL, REAL ); - void setDu( REAL ); - void init( long, Arc_ptr ); - void getPts( Arc_ptr ); - void getPts( Backend & ); - void getGridExtent( TrimVertex *, TrimVertex * ); - void getGridExtent( void ); - int canTile( void ); -private: - REAL oneOverDu; -}; - -inline void -TrimRegion::init( REAL vval ) -{ - bot.vval = vval; -} - -inline void -TrimRegion::advance( REAL topVindex, REAL botVindex, REAL botVval ) -{ - top.vindex = (long) topVindex; - bot.vindex = (long) botVindex; - top.vval = bot.vval; - bot.vval = botVval; - top.ustart = bot.ustart; - top.uend = bot.uend; -} -#endif /* __glutrimregion_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/trimvertex.h b/src/glu/sgi/libnurbs/internals/trimvertex.h deleted file mode 100644 index 2780b764a54..00000000000 --- a/src/glu/sgi/libnurbs/internals/trimvertex.h +++ /dev/null @@ -1,63 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * trimvertex.h - * - */ - -#ifndef __glutrimvertex_h_ -#define __glutrimvertex_h_ - -#include "types.h" - -/*#define USE_OPTTT*/ - -class TrimVertex { /* a vertex on a trim curve */ -public: - REAL param[2]; /* parametric space coords */ -#ifdef USE_OPTTT - REAL cache_point[4]; //only when USE_OPTTT is on in slicer.c++ - REAL cache_normal[3]; -#endif - long nuid; -}; - -typedef class TrimVertex *TrimVertex_p; - -inline REAL -det3( TrimVertex *a, TrimVertex *b, TrimVertex *c ) -{ - return a->param[0] * (b->param[1]-c->param[1]) + - b->param[0] * (c->param[1]-a->param[1]) + - c->param[0] * (a->param[1]-b->param[1]); -} - -#endif /* __glutrimvertex_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/trimvertpool.cc b/src/glu/sgi/libnurbs/internals/trimvertpool.cc deleted file mode 100644 index 3e5bd703806..00000000000 --- a/src/glu/sgi/libnurbs/internals/trimvertpool.cc +++ /dev/null @@ -1,119 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * trimvertexpool.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "mystring.h" -#include "trimvertex.h" -#include "trimvertpool.h" -#include "bufpool.h" - -/*---------------------------------------------------------------------------- - * TrimVertexPool::TrimVertexPool - *---------------------------------------------------------------------------- - */ -TrimVertexPool::TrimVertexPool( void ) - : pool( sizeof(TrimVertex)*3, 32, "Threevertspool" ) -{ - // initialize array of pointers to vertex lists - nextvlistslot = 0; - vlistsize = INIT_VERTLISTSIZE; - vlist = new TrimVertex_p[vlistsize]; -} - -/*---------------------------------------------------------------------------- - * TrimVertexPool::~TrimVertexPool - *---------------------------------------------------------------------------- - */ -TrimVertexPool::~TrimVertexPool( void ) -{ - // free all arrays of TrimVertices vertices - while( nextvlistslot ) { - delete [] vlist[--nextvlistslot]; - } - - // reallocate space for array of pointers to vertex lists - if( vlist ) delete[] vlist; -} - -/*---------------------------------------------------------------------------- - * TrimVertexPool::clear - *---------------------------------------------------------------------------- - */ -void -TrimVertexPool::clear( void ) -{ - // reinitialize pool of 3 vertex arrays - pool.clear(); - - // free all arrays of TrimVertices vertices - while( nextvlistslot ) { - delete [] vlist[--nextvlistslot]; - vlist[nextvlistslot] = 0; - } - - // reallocate space for array of pointers to vertex lists - if( vlist ) delete[] vlist; - vlist = new TrimVertex_p[vlistsize]; -} - - -/*---------------------------------------------------------------------------- - * TrimVertexPool::get - allocate a vertex list - *---------------------------------------------------------------------------- - */ -TrimVertex * -TrimVertexPool::get( int n ) -{ - TrimVertex *v; - if( n == 3 ) { - v = (TrimVertex *) pool.new_buffer(); - } else { - if( nextvlistslot == vlistsize ) { - vlistsize *= 2; - TrimVertex_p *nvlist = new TrimVertex_p[vlistsize]; - memcpy( nvlist, vlist, nextvlistslot * sizeof(TrimVertex_p) ); - if( vlist ) delete[] vlist; - vlist = nvlist; - } - v = vlist[nextvlistslot++] = new TrimVertex[n]; - } - return v; -} diff --git a/src/glu/sgi/libnurbs/internals/trimvertpool.h b/src/glu/sgi/libnurbs/internals/trimvertpool.h deleted file mode 100644 index ebd3c04b1f1..00000000000 --- a/src/glu/sgi/libnurbs/internals/trimvertpool.h +++ /dev/null @@ -1,57 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * trimvertexpool.h - * - */ - -#ifndef __glutrimvertpool_h_ -#define __glutrimvertpool_h_ - -#include "bufpool.h" - -class TrimVertex; - -#define INIT_VERTLISTSIZE 200 - -class TrimVertexPool { -public: - TrimVertexPool( void ); - ~TrimVertexPool( void ); - void clear( void ); - TrimVertex * get( int ); -private: - Pool pool; - TrimVertex ** vlist; - int nextvlistslot; - int vlistsize; -}; -#endif /* __glutrimvertpool_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/types.h b/src/glu/sgi/libnurbs/internals/types.h deleted file mode 100644 index 8b59625cff5..00000000000 --- a/src/glu/sgi/libnurbs/internals/types.h +++ /dev/null @@ -1,47 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * types.h - * - */ - -#ifndef __glutypes_h_ -#define __glutypes_h_ - -//typedef double INREAL; -#define INREAL float -typedef float REAL; -typedef void (*Pfvv)( void ); -typedef void (*Pfvf)( float * ); -typedef int (*cmpfunc)(const void *, const void *); -typedef REAL Knot, *Knot_ptr;/* knot values */ - -#endif /* __glutypes_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/uarray.cc b/src/glu/sgi/libnurbs/internals/uarray.cc deleted file mode 100644 index 4b3329c0f27..00000000000 --- a/src/glu/sgi/libnurbs/internals/uarray.cc +++ /dev/null @@ -1,73 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * uarray.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "uarray.h" -#include "arc.h" - -Uarray::Uarray( void ) -{ - uarray = 0; - size = 0; - ulines = 0; -} - -Uarray::~Uarray( void ) -{ - if( uarray ) delete[] uarray; -} - -long -Uarray::init( REAL delta, Arc_ptr lo, Arc_ptr hi ) -{ - ulines = (long) ((hi->tail()[0] - lo->tail()[0])/delta) + 3; - if( size < ulines ) { - size = ulines * 2; - if( uarray ) delete[] uarray; - uarray = new REAL[size]; - assert( uarray != 0); - } - uarray[0] = lo->tail()[0] - delta/2.0; - for( long i = 1 ; i != ulines; i++ ) - uarray[i] = uarray[0] + i*delta; - return ulines; -} - diff --git a/src/glu/sgi/libnurbs/internals/uarray.h b/src/glu/sgi/libnurbs/internals/uarray.h deleted file mode 100644 index cc6fae1b754..00000000000 --- a/src/glu/sgi/libnurbs/internals/uarray.h +++ /dev/null @@ -1,55 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * uarray.h - * - */ - -#ifndef __gluuarray_h_ -#define __gluuarray_h_ - -#include "types.h" - -class Arc; -typedef class Arc *Arc_ptr; - -class Uarray { -private: - long size; - long ulines; -public: - Uarray(); - ~Uarray(); - long init( REAL, Arc_ptr, Arc_ptr ); - REAL * uarray; -}; - -#endif /* __gluuarray_h_ */ diff --git a/src/glu/sgi/libnurbs/internals/varray.cc b/src/glu/sgi/libnurbs/internals/varray.cc deleted file mode 100644 index 1cb235443ad..00000000000 --- a/src/glu/sgi/libnurbs/internals/varray.cc +++ /dev/null @@ -1,152 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -*/ - -/* - * varray.c++ - * - */ - -#include "glimports.h" -#include "myassert.h" -#include "mystdio.h" -#include "varray.h" -#include "arc.h" -#include "simplemath.h" // glu_abs() - -#define TINY 0.0001 -inline long sgn( REAL x ) -{ - return (x < -TINY) ? -1 : ((x > TINY) ? 1 : 0 ); -} - - -Varray::Varray( void ) -{ - int i; - - varray = 0; - size = 0; - numquads = 0; - - for (i = 0; i < 1000; i++) { - vval[i] = 0; - voffset[i] = 0; - } -} - -Varray::~Varray( void ) -{ - if( varray ) delete[] varray; -} - -inline void -Varray::update( Arc_ptr arc, long dir[2], REAL val ) -{ - register long ds = sgn(arc->tail()[0] - arc->prev->tail()[0]); - register long dt = sgn(arc->tail()[1] - arc->prev->tail()[1]); - - if( dir[0] != ds || dir[1] != dt ) { - dir[0] = ds; - dir[1] = dt; - append( val ); - } -} - -void -Varray::grow( long guess ) -{ - if( size < guess ) { - size = guess * 2; - if( varray ) delete[] varray; - varray = new REAL[size]; - assert( varray != 0 ); - } -} - -long -Varray::init( REAL delta, Arc_ptr toparc, Arc_ptr botarc ) -{ - Arc_ptr left = toparc->next; - Arc_ptr right = toparc; - long ldir[2], rdir[2]; - - ldir[0] = sgn( left->tail()[0] - left->prev->tail()[0] ); - ldir[1] = sgn( left->tail()[1] - left->prev->tail()[1] ); - rdir[0] = sgn( right->tail()[0] - right->prev->tail()[0] ); - rdir[1] = sgn( right->tail()[1] - right->prev->tail()[1] ); - - vval[0] = toparc->tail()[1]; - numquads = 0; - - while( 1 ) { - switch( sgn( left->tail()[1] - right->prev->tail()[1] ) ) { - case 1: - left = left->next; - update( left, ldir, left->prev->tail()[1] ); - break; - case -1: - right = right->prev; - update( right, rdir, right->tail()[1] ); - break; - case 0: - if( glu_abs(left->tail()[1] - botarc->tail()[1]) < TINY) goto end; - if( glu_abs(left->tail()[0]-right->prev->tail()[0]) < TINY && - glu_abs(left->tail()[1]-right->prev->tail()[1]) < TINY) goto end; - left = left->next; - break; - } - } - -end: - append( botarc->tail()[1] ); - - grow( ((long) ((vval[0] - vval[numquads])/delta)) + numquads + 2 ); - - long i, index = 0; - for( i=0; i<numquads; i++ ) { - voffset[i] = index; - varray[index++] = vval[i]; - REAL dist = vval[i] - vval[i+1]; - if( dist > delta ) { - long steps = ((long) (dist/delta)) +1; - float deltav = - dist / (REAL) steps; - for( long j=1; j<steps; j++ ) - varray[index++] = vval[i] + j * deltav; - } - } - voffset[i] = index; - varray[index] = vval[i]; - return index; -} - diff --git a/src/glu/sgi/libnurbs/internals/varray.h b/src/glu/sgi/libnurbs/internals/varray.h deleted file mode 100644 index b12ff837c85..00000000000 --- a/src/glu/sgi/libnurbs/internals/varray.h +++ /dev/null @@ -1,68 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * varray.h - * - */ - -#ifndef __gluvarray_h_ -#define __gluvarray_h_ - -#include "types.h" - -class Arc; - -class Varray { -public: - Varray(); - ~Varray(); - long init( REAL, Arc *, Arc * ); - REAL * varray; - REAL vval[1000]; - long voffset[1000]; - long numquads; - -private: - long size; - inline void update( Arc *, long[2], REAL ); - void grow( long ); - inline void append( REAL ); -}; - -inline void -Varray::append( REAL v ) -{ - if( v != vval[numquads] ) - vval[++numquads] = v; -} - - -#endif /* __gluvarray_h_ */ diff --git a/src/glu/sgi/libnurbs/nurbtess/definitions.h b/src/glu/sgi/libnurbs/nurbtess/definitions.h deleted file mode 100644 index 962921da10d..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/definitions.h +++ /dev/null @@ -1,40 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _DEFINITIONS_H -#define _DEFINITIONS_H - -typedef float Real; -typedef int Int; -typedef Real Real2[2]; - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc b/src/glu/sgi/libnurbs/nurbtess/directedLine.cc deleted file mode 100644 index d942db7287e..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/directedLine.cc +++ /dev/null @@ -1,860 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include <math.h> -#include "glimports.h" -#include "zlassert.h" - -#include "quicksort.h" -#include "directedLine.h" -#include "polyDBG.h" - -#ifdef __WATCOMC__ -#pragma warning 726 10 -#endif - -//we must return the newLine -directedLine* directedLine::deleteChain(directedLine* begin, directedLine* end) -{ - if(begin->head()[0] == end->tail()[0] && - begin->head()[1] == end->tail()[1] - ) - { - directedLine *ret = begin->prev; - begin->prev->next = end->next; - end->next->prev = begin->prev; - delete begin->sline; - delete end->sline; - delete begin; - delete end; - - return ret; - } - - directedLine* newLine; - sampledLine* sline = new sampledLine(begin->head(), end->tail()); - newLine = new directedLine(INCREASING, sline); - directedLine *p = begin->prev; - directedLine *n = end->next; - p->next = newLine; - n->prev = newLine; - newLine->prev = p; - newLine->next = n; - - delete begin->sline; - delete end->sline; - delete begin; - delete end; - return newLine; -} - - -void directedLine::deleteSingleLine(directedLine* dline) -{ - //make sure that dline->prev->tail is the same as - //dline->next->head. This is for numerical erros. - //for example, if we delete a line which is almost degeneate - //within (epsilon), then we want to make that the polygon after deletion - //is still a valid polygon - - dline->next->head()[0] = dline->prev->tail()[0]; - dline->next->head()[1] = dline->prev->tail()[1]; - - dline->prev->next = dline->next; - dline->next->prev = dline->prev; - - delete dline; - -} - -static Int myequal(Real a[2], Real b[2]) -{ - /* - if(a[0]==b[0] && a[1] == b[1]) - return 1; - else - return 0; - */ - - - if(fabs(a[0]-b[0]) < 0.00001 && - fabs(a[1]-b[1]) < 0.00001) - return 1; - else - return 0; - -} - -directedLine* directedLine::deleteDegenerateLines() -{ - //if there is only one edge or two edges, don't do anything - if(this->next == this) - return this; - if(this->next == this->prev) - return this; - - //find a nondegenerate line - directedLine* temp; - directedLine* first = NULL; - if(! myequal(head(), tail())) - /* - if(head()[0] != tail()[0] || - head()[1] != tail()[1]) - */ - first = this; - else - { - for(temp = this->next; temp != this; temp = temp->next) - { - /* - if(temp->head()[0] != temp->tail()[0] || - temp->head()[1] != temp->tail()[1]) - */ - if(! myequal(temp->head(), temp->tail())) - { - first = temp; - break; - } - - } - } - - //if there are no non-degenerate lines, then we simply return NULL. - if(first == NULL) - { - deleteSinglePolygonWithSline(); - return NULL; - } - - directedLine* tempNext = NULL; - for(temp =first->next; temp != first; temp = tempNext) - { - tempNext = temp->getNext(); -/* - if(temp->head()[0] == temp->tail()[0] && - temp->head()[1] == temp->tail()[1]) -*/ - - if(myequal(temp->head(), temp->tail())) - deleteSingleLine(temp); - } - return first; -} - -directedLine* directedLine::deleteDegenerateLinesAllPolygons() -{ - directedLine* temp; - directedLine *tempNext = NULL; - directedLine* ret= NULL; - directedLine* retEnd = NULL; - for(temp=this; temp != NULL; temp = tempNext) - { - tempNext = temp->nextPolygon; - temp->nextPolygon = NULL; - if(ret == NULL) - { - ret = retEnd = temp->deleteDegenerateLines(); - - } - else - { - directedLine *newPolygon = temp->deleteDegenerateLines(); - if(newPolygon != NULL) - { - retEnd->nextPolygon = temp->deleteDegenerateLines(); - retEnd = retEnd->nextPolygon; - } - } - } - return ret; -} - -directedLine* directedLine::cutIntersectionAllPoly(int &cutOccur) -{ - directedLine* temp; - directedLine *tempNext = NULL; - directedLine* ret= NULL; - directedLine* retEnd = NULL; - cutOccur = 0; - for(temp=this; temp != NULL; temp = tempNext) - { - int eachCutOccur=0; - tempNext = temp->nextPolygon; - temp->nextPolygon = NULL; - if(ret == NULL) - { - - ret = retEnd = DBG_cutIntersectionPoly(temp, eachCutOccur); - if(eachCutOccur) - cutOccur = 1; - } - else - { - - retEnd->nextPolygon = DBG_cutIntersectionPoly(temp, eachCutOccur); - retEnd = retEnd->nextPolygon; - if(eachCutOccur) - cutOccur = 1; - } - } - return ret; -} - - -void directedLine::deleteSinglePolygonWithSline() -{ - directedLine *temp, *tempNext; - prev->next = NULL; - for(temp=this; temp != NULL; temp = tempNext) - { - tempNext = temp->next; - delete temp->sline; - delete temp; - } -} - -void directedLine::deletePolygonListWithSline() -{ - directedLine *temp, *tempNext; - for(temp=this; temp != NULL; temp=tempNext) - { - tempNext = temp->nextPolygon; - temp->deleteSinglePolygonWithSline(); - } -} - -void directedLine::deleteSinglePolygon() -{ - directedLine *temp, *tempNext; - prev->next = NULL; - for(temp=this; temp != NULL; temp = tempNext) - { - tempNext = temp->next; - delete temp; - } -} - -void directedLine::deletePolygonList() -{ - directedLine *temp, *tempNext; - for(temp=this; temp != NULL; temp=tempNext) - { - tempNext = temp->nextPolygon; - temp->deleteSinglePolygon(); - } -} - - -/*a loop by itself*/ -directedLine::directedLine(short dir, sampledLine* sl) -{ - direction = dir; - sline = sl; - next = this; - prev = this; - nextPolygon = NULL; -// prevPolygon = NULL; - rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ - - rootLink = NULL; - -} - -void directedLine::init(short dir, sampledLine* sl) -{ - direction = dir; - sline = sl; -} - -directedLine::directedLine() -{ - next = this; - prev = this; - nextPolygon = NULL; - rootBit = 0;/*important to initilzae to 0 meaning not root yet*/ - rootLink = NULL; - direction = INCREASING; - sline = NULL; -} - -directedLine::~directedLine() -{ -} - -Real* directedLine::head() -{ - - return (direction==INCREASING)? (sline->get_points())[0] : (sline->get_points())[sline->get_npoints()-1]; -} - -/*inline*/ Real* directedLine::getVertex(Int i) -{ - return (direction==INCREASING)? (sline->get_points())[i] : (sline->get_points())[sline->get_npoints() - 1 -i]; -} - -Real* directedLine::tail() -{ - return (direction==DECREASING)? (sline->get_points())[0] : (sline->get_points())[sline->get_npoints()-1]; -} - - /*insert a new line between prev and this*/ -void directedLine::insert(directedLine* nl) -{ - nl->next = this; - nl->prev = prev; - prev->next = nl; - prev = nl; - nl->rootLink = this; /*assuming that 'this' is the root!!!*/ -} - -Int directedLine::numEdges() -{ - Int ret=0; - directedLine* temp; - if(next == this) return 1; - - ret = 1; - for(temp = next; temp != this; temp = temp->next) - ret++; - return ret; -} - -Int directedLine::numEdgesAllPolygons() -{ - Int ret=0; - directedLine* temp; - for(temp=this; temp!= NULL; temp=temp->nextPolygon) - { - ret += temp->numEdges(); - } - return ret; -} - -/*return 1 if the double linked list forms a polygon. - */ -short directedLine::isPolygon() -{ - directedLine* temp; - - /*a polygon contains at least 3 edges*/ - if(numEdges() <=2) return 0; - - /*check this edge*/ - if(! isConnected()) return 0; - - /*check all other edges*/ - for(temp=next; temp != this; temp = temp->next){ - if(!isConnected()) return 0; - } - return 1; -} - -/*check if the head of this edge is connected to - *the tail of the prev - */ -short directedLine::isConnected() -{ - if( (head()[0] == prev->tail()[0]) && (head()[1] == prev->tail()[1])) - return 1; - else - return 0; -} - -Int compV2InY(Real A[2], Real B[2]) -{ - if(A[1] < B[1]) return -1; - if(A[1] == B[1] && A[0] < B[0]) return -1; - if(A[1] == B[1] && A[0] == B[0]) return 0; - return 1; -} - -Int compV2InX(Real A[2], Real B[2]) -{ - if(A[0] < B[0]) return -1; - if(A[0] == B[0] && A[1] < B[1]) return -1; - if(A[0] == B[0] && A[1] == B[1]) return 0; - return 1; -} - -/*compare two vertices NOT lines! - *A vertex is the head of a directed line. - *(x_1, y_1) <= (x_2, y_2) if - *either y_1 < y_2 - *or y_1 == y_2 && x_1 < x_2. - *return -1 if this->head() <= nl->head(), - *return 1 otherwise - */ -Int directedLine::compInY(directedLine* nl) -{ - if(head()[1] < nl->head()[1]) return -1; - if(head()[1] == nl->head()[1] && head()[0] < nl->head()[0]) return -1; - return 1; -} - -/*compare two vertices NOT lines! - *A vertex is the head of a directed line. - *(x_1, y_1) <= (x_2, y_2) if - *either x_1 < x_2 - *or x_1 == x_2 && y_1 < y_2. - *return -1 if this->head() <= nl->head(), - *return 1 otherwise - */ -Int directedLine::compInX(directedLine* nl) -{ - if(head()[0] < nl->head()[0]) return -1; - if(head()[0] == nl->head()[0] && head()[1] < nl->head()[1]) return -1; - return 1; -} - -/*used by sort precedures - */ -static Int compInY2(directedLine* v1, directedLine* v2) -{ - return v1->compInY(v2); -} -#ifdef NOT_USED -static Int compInX(directedLine* v1, directedLine* v2) -{ - return v1->compInX(v2); -} -#endif - -/*sort all the vertices NOT the lines! - *a vertex is the head of a directed line - */ -directedLine** directedLine::sortAllPolygons() -{ - Int total_num_edges = 0; - directedLine** array = toArrayAllPolygons(total_num_edges); - quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void *, void *)) compInY2); - - return array; -} - -void directedLine::printSingle() -{ - if(direction == INCREASING) - printf("direction is INCREASING\n"); - else - printf("direction is DECREASING\n"); - printf("head=%f,%f)\n", head()[0], head()[1]); - sline->print(); -} - -/*print one polygon*/ -void directedLine::printList() -{ - directedLine* temp; - printSingle(); - for(temp = next; temp!=this; temp=temp->next) - temp->printSingle(); -} - -/*print all the polygons*/ -void directedLine::printAllPolygons() -{ - directedLine *temp; - for(temp = this; temp!=NULL; temp = temp->nextPolygon) - { - printf("polygon:\n"); - temp->printList(); - } -} - -/*insert this polygon into the head of the old polygon List*/ -directedLine* directedLine::insertPolygon(directedLine* oldList) -{ - /*this polygon is a root*/ - setRootBit(); - if(oldList == NULL) return this; - nextPolygon = oldList; -/* oldList->prevPolygon = this;*/ - return this; -} - -/*cutoff means delete. but we don't deallocate any space, - *so we use cutoff instead of delete - */ -directedLine* directedLine::cutoffPolygon(directedLine *p) -{ - directedLine* temp; - directedLine* prev_polygon = NULL; - if(p == NULL) return this; - - for(temp=this; temp != p; temp = temp->nextPolygon) - { - if(temp == NULL) - { - fprintf(stderr, "in cutoffPolygon, not found\n"); - exit(1); - } - prev_polygon = temp; - } - -/* prev_polygon = p->prevPolygon;*/ - - p->resetRootBit(); - if(prev_polygon == NULL) /*this is the one to cutoff*/ - return nextPolygon; - else { - prev_polygon->nextPolygon = p->nextPolygon; - return this; - } -} - -Int directedLine::numPolygons() -{ - if(nextPolygon == NULL) return 1; - else return 1+nextPolygon->numPolygons(); -} - - -/*let array[index ...] denote - *all the edges in this polygon - *return the next available index of array. - */ -Int directedLine::toArraySinglePolygon(directedLine** array, Int index) -{ - directedLine *temp; - array[index++] = this; - for(temp = next; temp != this; temp = temp->next) - { - array[index++] = temp; - } - return index; -} - -/*the space is allocated. The caller is responsible for - *deallocate the space. - *total_num_edges is set to be the total number of edges of all polygons - */ -directedLine** directedLine::toArrayAllPolygons(Int& total_num_edges) -{ - total_num_edges=numEdgesAllPolygons(); - directedLine** ret = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges); - assert(ret); - - directedLine *temp; - Int index = 0; - for(temp=this; temp != NULL; temp=temp->nextPolygon) { - index = temp->toArraySinglePolygon(ret, index); - } - return ret; -} - -/*assume the polygon is a simple polygon, return - *the area enclosed by it. - *if thee order is counterclock wise, the area is positive. - */ -Real directedLine::polyArea() -{ - directedLine* temp; - Real ret=0.0; - Real x1,y1,x2,y2; - x1 = this->head()[0]; - y1 = this->head()[1]; - x2 = this->next->head()[0]; - y2 = this->next->head()[1]; - ret = -(x2*y1-x1*y2); - for(temp=this->next; temp!=this; temp = temp->next) - { - x1 = temp->head()[0]; - y1 = temp->head()[1]; - x2 = temp->next->head()[0]; - y2 = temp->next->head()[1]; - ret += -( x2*y1-x1*y2); - } - return Real(0.5)*ret; -} - -/*******************split or combine polygons begin********************/ -/*conect a diagonal of a single simple polygon or two simple polygons. - *If the two vertices v1 (head) and v2 (head) are in the same simple polygon, - *then we actually split the simple polygon into two polygons. - *If instead two vertices velong to two difference polygons, - *then we combine the two polygons into one polygon. - *It is upto the caller to decide whether this is a split or a - *combination. - * - *Case Split: - *split a single simple polygon into two simple polygons by - *connecting a diagonal (two vertices). - *v1, v2: the two vertices are the head() of the two directedLines. - * this routine generates one new sampledLine which is returned in - *generatedLine, - *and it generates two directedLines returned in ret_p1 and ret_p2. - *ret_p1 and ret_p2 are used as the entry to the two new polygons. - *Notice the caller should not deallocate the space of v2 and v2 after - *calling this function, since all of the edges are connected to - *ret_p1 or ret_p2. - * - *combine: - *combine two simpolygons into one by connecting one diagonal. - *the returned polygon is returned in ret_p1. - */ -/*ARGSUSED*/ -void directedLine::connectDiagonal(directedLine* v1, directedLine* v2, - directedLine** ret_p1, - directedLine** ret_p2, - sampledLine** generatedLine, - directedLine* polygonList ) -{ - sampledLine *nsline = new sampledLine(2); - - - - nsline->setPoint(0, v1->head()); - nsline->setPoint(1, v2->head()); - - - - /*the increasing line is from v1 head to v2 head*/ - directedLine* newLineInc = new directedLine(INCREASING, nsline); - - - - directedLine* newLineDec = new directedLine(DECREASING, nsline); - - - directedLine* v1Prev = v1->prev; - directedLine* v2Prev = v2->prev; - - v1 ->prev = newLineDec; - v2Prev ->next = newLineDec; - newLineDec->next = v1; - newLineDec->prev = v2Prev; - - v2 ->prev = newLineInc; - v1Prev ->next = newLineInc; - newLineInc->next = v2; - newLineInc->prev = v1Prev; - - *ret_p1 = newLineDec; - *ret_p2 = newLineInc; - *generatedLine = nsline; -} - -//see the function connectDiangle -/*ARGSUSED*/ -void directedLine::connectDiagonal_2slines(directedLine* v1, directedLine* v2, - directedLine** ret_p1, - directedLine** ret_p2, - directedLine* polygonList ) -{ - sampledLine *nsline = new sampledLine(2); - sampledLine *nsline2 = new sampledLine(2); - - nsline->setPoint(0, v1->head()); - nsline->setPoint(1, v2->head()); - nsline2->setPoint(0, v1->head()); - nsline2->setPoint(1, v2->head()); - - /*the increasing line is from v1 head to v2 head*/ - directedLine* newLineInc = new directedLine(INCREASING, nsline); - - directedLine* newLineDec = new directedLine(DECREASING, nsline2); - - directedLine* v1Prev = v1->prev; - directedLine* v2Prev = v2->prev; - - v1 ->prev = newLineDec; - v2Prev ->next = newLineDec; - newLineDec->next = v1; - newLineDec->prev = v2Prev; - - v2 ->prev = newLineInc; - v1Prev ->next = newLineInc; - newLineInc->next = v2; - newLineInc->prev = v1Prev; - - *ret_p1 = newLineDec; - *ret_p2 = newLineInc; - -} - -Int directedLine::samePolygon(directedLine* v1, directedLine* v2) -{ - if(v1 == v2) return 1; - directedLine *temp; - for(temp = v1->next; temp != v1; temp = temp->next) - { - if(temp == v2) return 1; - } - return 0; -} - -directedLine* directedLine::findRoot() -{ - if(rootBit) return this; - directedLine* temp; - for(temp = next; temp != this; temp = temp->next) - if(temp -> rootBit ) return temp; - return NULL; /*should not happen*/ -} - -directedLine* directedLine::rootLinkFindRoot() -{ - directedLine* tempRoot; - directedLine* tempLink; - tempRoot = this; - tempLink = rootLink; - while(tempLink != NULL){ - tempRoot = tempLink; - tempLink = tempRoot->rootLink; - } - return tempRoot; -} - -/*******************split or combine polygons end********************/ - -/*****************IO stuff begin*******************/ - -/*format: - *#polygons - * #vertices - * vertices - * #vertices - * vertices - *... - */ -void directedLine::writeAllPolygons(char* filename) -{ - FILE* fp = fopen(filename, "w"); - assert(fp); - Int nPolygons = numPolygons(); - directedLine *root; - fprintf(fp, "%i\n", nPolygons); - for(root = this; root != NULL; root = root->nextPolygon) - { - directedLine *temp; - Int npoints=0; - npoints = root->get_npoints()-1; - for(temp = root->next; temp != root; temp=temp->next) - npoints += temp->get_npoints()-1; - fprintf(fp, "%i\n", npoints/*root->numEdges()*/); - - - for(Int i=0; i<root->get_npoints()-1; i++){ - fprintf(fp, "%f ", root->getVertex(i)[0]); - fprintf(fp, "%f ", root->getVertex(i)[1]); - } - - for(temp=root->next; temp != root; temp = temp->next) - { - for(Int i=0; i<temp->get_npoints()-1; i++){ - - fprintf(fp, "%f ", temp->getVertex(i)[0]); - fprintf(fp, "%f ", temp->getVertex(i)[1]); - } - fprintf(fp,"\n"); - } - fprintf(fp, "\n"); - } - fclose(fp); -} - -directedLine* readAllPolygons(char* filename) -{ - Int i,j; - FILE* fp = fopen(filename, "r"); - Int nPolygons; - int result; - - assert(fp); - result = fscanf(fp, "%i", &nPolygons); - assert(result != EOF); - directedLine *ret = NULL; - - for(i=0; i<nPolygons; i++) - { - Int nEdges; - result = fscanf(fp, "%i", &nEdges); - assert(result != EOF); - Real vert[2][2] = { { 0 } }; - Real VV[2][2]; - /*the first two vertices*/ - result = fscanf(fp, "%f", &(vert[0][0])); - assert(result != EOF); - result = fscanf(fp, "%f", &(vert[0][1])); - assert(result != EOF); - result = fscanf(fp, "%f", &(vert[1][0])); - assert(result != EOF); - result = fscanf(fp, "%f", &(vert[1][1])); - assert(result != EOF); - VV[1][0] = vert[0][0]; - VV[1][1] = vert[0][1]; - sampledLine *sLine = new sampledLine(2, vert); - directedLine *thisPoly = new directedLine(INCREASING, sLine); -thisPoly->rootLinkSet(NULL); - - directedLine *dLine; - for(j=2; j<nEdges; j++) - { - vert[0][0]=vert[1][0]; - vert[0][1]=vert[1][1]; - result = fscanf(fp, "%f", &(vert[1][0])); - assert(result != EOF); - result = fscanf(fp, "%f", &(vert[1][1])); - assert(result != EOF); - sLine = new sampledLine(2,vert); - dLine = new directedLine(INCREASING, sLine); -dLine->rootLinkSet(thisPoly); - thisPoly->insert(dLine); - } - - VV[0][0]=vert[1][0]; - VV[0][1]=vert[1][1]; - sLine = new sampledLine(2,VV); - dLine = new directedLine(INCREASING, sLine); -dLine->rootLinkSet(thisPoly); - thisPoly->insert(dLine); - - ret = thisPoly->insertPolygon(ret); - } - fclose(fp); - return ret; -} - - - - - - - - diff --git a/src/glu/sgi/libnurbs/nurbtess/directedLine.h b/src/glu/sgi/libnurbs/nurbtess/directedLine.h deleted file mode 100644 index 4ed0128ca6b..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/directedLine.h +++ /dev/null @@ -1,171 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _DIRECTEDLINE_H -#define _DIRECTEDLINE_H - -#include "definitions.h" -#include "sampledLine.h" - -enum {INCREASING, DECREASING}; - -class directedLine { - short direction; /*INCREASING or DECREASING*/ - sampledLine* sline; - directedLine* next; /*double linked list*/ - directedLine* prev; /*double linked list*/ - - /*in case we need a list of polygons each - *consisting of a double linked list - */ - directedLine* nextPolygon; - - /*optimization make cutoff polygon faster*/ -/* directedLine* prevPolygon;*/ - - Int rootBit; /*1 if this is a root of the polygon, set by setRootBit*/ - /*and reset by resetRootBit()*/ - - directedLine* rootLink; /*fast root-finding*/ - - - -public: - directedLine(short dir, sampledLine* sl); - directedLine(); - ~directedLine(); - - void init(short dir, sampledLine* sl); - - Real* head(); /*points[0] if INCREASING, points[n-1] otherwise*/ - Real* tail(); /*points[n-1] if INCREASING, points[0] otherwise*/ - Real* getVertex(Int i); /*points[i] if INCREASING, points[n-1-i] otherwise*/ - Int get_npoints() {return sline->get_npoints();} - directedLine* getPrev() {return prev;} - directedLine* getNext() {return next;} - directedLine* getNextPolygon() {return nextPolygon;} - sampledLine* getSampledLine() {return sline;} - - short getDirection(){return direction;} - void putDirection(short dir) {direction = dir;} - void putPrev(directedLine *p) {prev = p;} - void putNext(directedLine *p) {next = p;} - - /*insert a new line between prev and this*/ - void insert(directedLine* nl); - - /*delete all the polygons following the link: nextPolygon. - *notice that sampledLine is not deleted. The caller is - *responsible for that - */ - void deletePolygonList(); - void deleteSinglePolygon(); - - void deleteSinglePolygonWithSline(); //also delete sanmpled line - void deletePolygonListWithSline(); //also delete sanmpled line - - void deleteSingleLine(directedLine* dline); - directedLine* deleteDegenerateLines(); - directedLine* deleteDegenerateLinesAllPolygons(); - directedLine* cutIntersectionAllPoly(int& cutOccur); - - /*check to see if the list forms a closed polygon - *return 1 if yes - */ - short isPolygon(); - - Int compInY(directedLine* nl); - Int compInX(directedLine* nl); - - /*return an array of pointers. - *the - */ - directedLine** sortAllPolygons(); - - Int numEdges(); - Int numEdgesAllPolygons(); - Int numPolygons(); - - /*check if the head of this edge is connected to - *the tail of the prev - */ - short isConnected(); - - Real polyArea(); - - void printSingle(); - void printList(); - void printAllPolygons(); - void writeAllPolygons(char* filename); - - - /*insert a polygon: using nextPolygon*/ - directedLine* insertPolygon(directedLine* newpolygon); - directedLine* cutoffPolygon(directedLine *p); - - Int toArraySinglePolygon(directedLine** array, Int index); - directedLine** toArrayAllPolygons(Int& total_num_edges); - - void connectDiagonal(directedLine* v1, directedLine* v2, - directedLine** ret_p1, - directedLine** ret_p2, - sampledLine** generatedLine, directedLine* list); - - /*generate two slines - */ - void connectDiagonal_2slines(directedLine* v1, directedLine* v2, - directedLine** ret_p1, - directedLine** ret_p2, - directedLine* list); - - Int samePolygon(directedLine* v1, directedLine* v2); - void setRootBit() {rootBit = 1;} - void resetRootBit() {rootBit = 0;} - directedLine* findRoot(); - - void rootLinkSet(directedLine* r) {rootLink = r;} - directedLine* rootLinkFindRoot(); - - //the chain from begin to end is deleted (the space is deallocated) - //and a new edge(which connectes the head of begin and the tail of end) - // is inserted. The new polygon is returned. - //notice that "this" is arbitrary - directedLine* deleteChain(directedLine* begin, directedLine* end); -}; - -directedLine* readAllPolygons(char* filename); - -extern Int compV2InY(Real A[2], Real B[2]); -extern Int compV2InX(Real A[2], Real B[2]); - -#endif - diff --git a/src/glu/sgi/libnurbs/nurbtess/glimports.h b/src/glu/sgi/libnurbs/nurbtess/glimports.h deleted file mode 100644 index 6e69feb405e..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/glimports.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * glimports.h - * - */ - -#ifndef __gluimports_h_ -#define __gluimports_h_ - -#include "mystdlib.h" -#include "mystdio.h" - -#endif /* __gluimports_h_ */ diff --git a/src/glu/sgi/libnurbs/nurbtess/gridWrap.cc b/src/glu/sgi/libnurbs/nurbtess/gridWrap.cc deleted file mode 100644 index 3c92039bae0..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/gridWrap.cc +++ /dev/null @@ -1,293 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "gluos.h" -#include <stdlib.h> -#include <stdio.h> -#include <GL/gl.h> -#include "zlassert.h" -#include "gridWrap.h" - - -/*******************grid structure****************************/ -void gridWrap::print() -{ - printf("n_ulines = %i\n", n_ulines); - printf("n_vlines = %i\n", n_vlines); - printf("u_min=%f, umax=%f, vmin=%f, vmax=%f\n", u_min, u_max, v_min, v_max); -} - -gridWrap::gridWrap(Int nUlines, Real* uvals, - Int nVlines, Real* vvals) -{ - assert(nUlines>=2); - assert(nVlines>=2); - - is_uniform = 0; - n_ulines = nUlines; - n_vlines = nVlines; - u_min = uvals[0]; - u_max = uvals[nUlines-1]; - v_min = vvals[0]; - v_max = vvals[nVlines-1]; - u_values = (Real*) malloc(sizeof(Real) * n_ulines); - assert(u_values); - v_values = (Real*) malloc(sizeof(Real) * n_vlines); - assert(v_values); - - Int i; - for(i=0; i<n_ulines; i++) - u_values[i] = uvals[i]; - for(i=0; i<n_vlines; i++) - v_values[i] = vvals[i]; -} - -gridWrap::gridWrap(Int nUlines, Int nVlines, - Real uMin, Real uMax, - Real vMin, Real vMax - ) -{ - is_uniform = 1; - n_ulines = nUlines; - n_vlines = nVlines; - u_min = uMin; - u_max = uMax; - v_min = vMin; - v_max = vMax; - u_values = (Real*) malloc(sizeof(Real) * n_ulines); - assert(u_values); - v_values = (Real*) malloc(sizeof(Real) * n_vlines); - assert(v_values); - - Int i; - assert(nUlines>=2); - assert(nVlines>=2); - Real du = (uMax-uMin)/(nUlines-1); - Real dv = (vMax-vMin)/(nVlines-1); - - float tempu=uMin; - u_values[0] = tempu; - for(i=1; i<nUlines; i++) - { - tempu += du; - u_values[i] = tempu; - } - u_values[nUlines-1] = uMax; - - float tempv=vMin; - v_values[0] = tempv; - for(i=1; i<nVlines; i++) - { - tempv += dv; - v_values[i] = tempv; - } - v_values[nVlines-1] = vMax; -} - -gridWrap::~gridWrap() -{ - free(u_values); - free(v_values); -} - -void gridWrap::draw() -{ - int i,j; - glBegin(GL_POINTS); - for(i=0; i<n_ulines; i++) - for(j=0; j<n_vlines; j++) - glVertex2f(get_u_value(i), get_v_value(j)); - glEnd(); -} - -void gridWrap::outputFanWithPoint(Int v, Int uleft, Int uright, Real vert[2], primStream* pStream) -{ - Int i; - if(uleft >= uright) - return; //no triangles to output. - - pStream->begin(); - pStream->insert(vert); - - assert(vert[1] != v_values[v]); //don't output degenerate triangles - - if(vert[1] > v_values[v]) //vertex is above this grid line: notice the orientation - { - for(i=uleft; i<=uright; i++) - pStream->insert(u_values[i], v_values[v]); - } - else //vertex is below the grid line - { - for(i=uright; i>= uleft; i--) - pStream->insert(u_values[i], v_values[v]); - } - - pStream->end(PRIMITIVE_STREAM_FAN); -} - - - -/*each chain stores a number of consecutive - *V-lines within a grid. - *There is one grid vertex on each V-line. - * The total number of V-lines is: - * nVlines. - * with respect to the grid, the index of the first V-line is - * firstVlineIndex. - * So with respect to the grid, the index of the ith V-line is - * firstVlineIndex-i. - * the grid-index of the uline at the ith vline (recall that each vline has one grid point) - * is ulineIndices[i]. The u_value is cached in ulineValues[i], that is, - * ulineValues[i] = grid->get_u_value(ulineIndices[i]) - */ -gridBoundaryChain::gridBoundaryChain( - gridWrap* gr, - Int first_vline_index, - Int n_vlines, - Int* uline_indices, - Int* inner_indices - ) -: grid(gr), firstVlineIndex(first_vline_index), nVlines(n_vlines) -{ - ulineIndices = (Int*) malloc(sizeof(Int) * n_vlines); - assert(ulineIndices); - - innerIndices = (Int*) malloc(sizeof(Int) * n_vlines); - assert(innerIndices); - - vertices = (Real2*) malloc(sizeof(Real2) * n_vlines); - assert(vertices); - - - - Int i; - for(i=0; i<n_vlines; i++){ - ulineIndices[i] = uline_indices[i]; - innerIndices[i] = inner_indices[i]; - } - - for(i=0; i<n_vlines; i++){ - vertices[i][0] = gr->get_u_value(ulineIndices[i]); - vertices[i][1] = gr->get_v_value(first_vline_index-i); - } -} - -void gridBoundaryChain::draw() -{ - Int i; - glBegin(GL_LINE_STRIP); - for(i=0; i<nVlines; i++) - { - glVertex2fv(vertices[i]); - } - glEnd(); -} - -void gridBoundaryChain::drawInner() -{ - Int i; - for(i=1; i<nVlines; i++) - { - glBegin(GL_LINE_STRIP); - glVertex2f(grid->get_u_value(innerIndices[i]), get_v_value(i-1) ); - glVertex2f(grid->get_u_value(innerIndices[i]), get_v_value(i) ); - glEnd(); - } -} - -Int gridBoundaryChain::lookfor(Real v, Int i1, Int i2) -{ - Int mid; - while(i1 < i2-1) - { - mid = (i1+i2)/2; - if(v > vertices[mid][1]) - { - i2 = mid; - } - else - i1 = mid; - } - return i1; -} - -/*output the fan of the right end between grid line i-1 and grid line i*/ -void gridBoundaryChain::rightEndFan(Int i, primStream* pStream) -{ - Int j; - if(getUlineIndex(i) > getUlineIndex(i-1)) - { - pStream->begin(); - pStream->insert(get_vertex(i-1)); - for(j=getUlineIndex(i-1); j<= getUlineIndex(i); j++) - pStream->insert(grid->get_u_value(j), get_v_value(i)); - pStream->end(PRIMITIVE_STREAM_FAN); - } - else if(getUlineIndex(i) < getUlineIndex(i-1)) - { - pStream->begin(); - pStream->insert(get_vertex(i)); - for(j=getUlineIndex(i-1); j>= getUlineIndex(i); j--) - pStream->insert(grid->get_u_value(j), get_v_value(i-1)); - pStream->end(PRIMITIVE_STREAM_FAN); - } - //otherside, the two are equal, so there is no fan to output -} - - -/*output the fan of the left end between grid line i-1 and grid line i*/ -void gridBoundaryChain::leftEndFan(Int i, primStream* pStream) -{ - Int j; - if(getUlineIndex(i) < getUlineIndex(i-1)) - { - pStream->begin(); - pStream->insert(get_vertex(i-1)); - for(j=getUlineIndex(i); j<= getUlineIndex(i-1); j++) - pStream->insert(grid->get_u_value(j), get_v_value(i)); - pStream->end(PRIMITIVE_STREAM_FAN); - } - else if(getUlineIndex(i) > getUlineIndex(i-1)) - { - pStream->begin(); - pStream->insert(get_vertex(i)); - for(j=getUlineIndex(i); j>= getUlineIndex(i-1); j--) - pStream->insert(grid->get_u_value(j), get_v_value(i-1)); - pStream->end(PRIMITIVE_STREAM_FAN); - } - /*otherwisem, the two are equal, so there is no fan to outout*/ -} diff --git a/src/glu/sgi/libnurbs/nurbtess/gridWrap.h b/src/glu/sgi/libnurbs/nurbtess/gridWrap.h deleted file mode 100644 index b6428484f02..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/gridWrap.h +++ /dev/null @@ -1,137 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _GRIDWRAP_H -#define _GRIDWRAP_H - -#include <stdio.h> -#include "definitions.h" - -#include "primitiveStream.h" -#include "zlassert.h" - -class gridWrap{ - Int n_ulines; - Int n_vlines; - Real u_min, u_max; - Real v_min, v_max; - - /*cache the coordinate values for efficiency. - *these are redundant information when - *the grid is uniform. - */ - Real* u_values; /*size is n_ulines*/ - Real* v_values; /*size is n_vlines*/ - - Int is_uniform; - -public: - //uniform grid constructor - gridWrap(Int nUlines, Int nVlines, - Real uMin, Real uMax, - Real vMin, Real vMax - ); - - //nonuniform grid constructor. - gridWrap(Int nUlines, Real *uvals, - Int nVlines, Real *vvlas - ); - ~gridWrap(); - - void print(); - Int get_n_ulines() {return n_ulines;} - Int get_n_vlines() {return n_vlines;} - Real get_u_min() {return u_min;} - Real get_u_max() {return u_max;} - Real get_v_min() {return v_min;} - Real get_v_max() {return v_max;} - - Real get_u_value(Int i) - { - assert(i<n_ulines); - /*if(i>=n_ulines){printf("ERROR, n_ulines=%i,i=%i\n",n_ulines,i);exit(0);}*/ - return u_values[i];} - Real get_v_value(Int j) {return v_values[j];} - - Real* get_u_values() {return u_values;} - Real* get_v_values() {return v_values;} - - void outputFanWithPoint(Int v, Int uleft, Int uright, - Real vert[2], primStream* pStream); - - void draw(); - - Int isUniform() {return is_uniform;} -}; - -class gridBoundaryChain{ - gridWrap* grid; - Int firstVlineIndex; - Int nVlines; - Int* ulineIndices; /*each v line has a boundary*/ - Int* innerIndices; /*the segment of the vertical gridline from */ - /*(innerIndices[i], i) to (innerIndices[i+1], i-1) */ - /*is inside the polygon: i=1,...,nVlines-1*/ - - Real2* vertices; /*one grid point at each grid V-line, cached for efficiency*/ - -public: - gridBoundaryChain(gridWrap* gr, Int first_vline_index, Int n_vlines, Int* uline_indices, Int* inner_indices); - - ~gridBoundaryChain() - { - free(innerIndices); - free(ulineIndices); - free(vertices); - } - - /*i indexes the vlines in this chain. - */ - Int getVlineIndex(Int i) {return firstVlineIndex-i;} - Int getUlineIndex(Int i) {return ulineIndices[i];} - Real get_u_value(Int i) {return vertices[i][0];} - Real get_v_value(Int i) {return vertices[i][1];} - Int get_nVlines() {return nVlines;} - Int getInnerIndex(Int i) {return innerIndices[i];} - Real getInner_u_value(Int i) {return grid->get_u_value(innerIndices[i]);} - - Real* get_vertex(Int i) {return vertices[i];} - gridWrap* getGrid() {return grid;} - void leftEndFan(Int i, primStream* pStream); - void rightEndFan(Int i, primStream* pStream); - - Int lookfor(Real v, Int i1, Int i2); //find i in [i1,i2] so that vertices[i][1]>= v > vertices[i+1][1] - void draw(); - void drawInner(); -}; - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc b/src/glu/sgi/libnurbs/nurbtess/monoChain.cc deleted file mode 100644 index cb28129adfb..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/monoChain.cc +++ /dev/null @@ -1,936 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "gluos.h" -#include <stdlib.h> -#include <stdio.h> -#include <GL/gl.h> - -#include "glimports.h" -#include "zlassert.h" - -#include "monoChain.h" -#include "quicksort.h" -#include "searchTree.h" -#include "polyUtil.h" - -#ifndef max -#define max(a,b) ((a>b)? a:b) -#endif -#ifndef min -#define min(a,b) ((a>b)? b:a) -#endif - -extern Int isCusp(directedLine *v); -extern Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices); - -//for debug purpose only -#if 0 // UNUSED -static void drawDiagonals(Int num_diagonals, directedLine** diagonal_vertices) -{ - Int i; - for(i=0; i<num_diagonals; i++) - { - glBegin(GL_LINE); - glVertex2fv(diagonal_vertices[2*i]->head()); - glVertex2fv(diagonal_vertices[2*i+1]->head()); - glEnd(); - } -} -#endif - -/*given (x_1, y_1) and (x_2, y_2), and y - *return x such that (x,y) is on the line - */ -inline Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y) -{ - return ((y2==y1)? (x1+x2)*0.5 : x1 + ((y-y1)/(y2-y1)) * (x2-x1)); -} - -//compare the heads of the two chains -static int compChainHeadInY(monoChain* mc1, monoChain* mc2) -{ - return compV2InY(mc1->getHead()->head(), mc2->getHead()->head()); -} - -monoChain::monoChain(directedLine* cHead, directedLine* cTail) -{ - chainHead = cHead; - chainTail = cTail; - next = this; - prev = this; - - nextPolygon = NULL; - - //compute bounding box - directedLine* temp; - minX = maxX = chainTail->head()[0]; - minY = maxY = chainTail->head()[1]; - - for(temp=chainHead; temp!=cTail; temp = temp->getNext()) - { - if(temp->head()[0] < minX) - minX = temp->head()[0]; - if(temp->head()[0] > maxX) - maxX = temp->head()[0]; - - if(temp->head()[1] < minY) - minY = temp->head()[1]; - if(temp->head()[1] > maxY) - maxY = temp->head()[1]; - } - - //check whether the chain is increasing or decreasing - if(chainHead->compInY(chainTail) <0) - isIncrease = 1; - else - isIncrease = 0; - - //initilize currrent, this is used for accelerating search - if(isIncrease) - current = chainHead; - else - current = chainTail; - - isKey = 0; - keyY = 0; -} - -//insert a new line between prev and this -void monoChain::insert(monoChain* nc) -{ - nc->next = this; - nc->prev = prev; - prev->next = nc; - prev = nc; -} - -void monoChain::deleteLoop() -{ - monoChain *temp, *tempNext; - prev->next = NULL; - for(temp=this; temp != NULL; temp = tempNext) - { - tempNext = temp->next; - delete temp; - } -} - -void monoChain::deleteLoopList() -{ - monoChain *temp, *tempNext; - for(temp=this; temp != NULL; temp = tempNext) - { - tempNext = temp->nextPolygon; - temp->deleteLoop(); - } -} - -Int monoChain::toArraySingleLoop(monoChain** array, Int index) -{ - monoChain *temp; - array[index++] = this; - for(temp = next; temp != this; temp = temp->next) - { - array[index++] = temp; - } - return index; -} - -monoChain** monoChain::toArrayAllLoops(Int& num_chains) -{ - num_chains = numChainsAllLoops(); - monoChain **ret = (monoChain**) malloc(sizeof(monoChain*) * num_chains); - assert(ret); - monoChain *temp; - Int index = 0; - for(temp = this; temp != NULL; temp=temp->nextPolygon){ - index = temp->toArraySingleLoop(ret, index); - } - return ret; -} - -Int monoChain::numChainsSingleLoop() -{ - Int ret=0; - monoChain* temp; - if(next == this) return 1; - ret = 1; - for(temp=next; temp != this; temp = temp->next) - ret++; - return ret; -} - -Int monoChain::numChainsAllLoops() -{ - Int ret=0; - monoChain *temp; - for(temp =this; temp != NULL; temp = temp->nextPolygon) - ret += temp->numChainsSingleLoop(); - return ret; -} - -//update 'current' -Real monoChain::chainIntersectHoriz(Real y) -{ - directedLine* temp; - if(isIncrease) - { - for(temp= current; temp != chainTail; temp = temp->getNext()) - { - if(temp->head()[1] > y) - break; - } - current = temp->getPrev(); - } - else - { - for(temp = current; temp != chainHead; temp = temp->getPrev()) - { - if(temp->head()[1] > y) - break; - } - current = temp->getNext(); - } - return intersectHoriz(current->head()[0], current->head()[1], current->tail()[0], current->tail()[1], y); -} - -monoChain* directedLineLoopToMonoChainLoop(directedLine* loop) -{ - directedLine *temp; - monoChain *ret=NULL; - - //find the first cusp - directedLine *prevCusp=NULL; - directedLine *firstCusp; - - if(isCusp(loop)) - prevCusp = loop; - else - { - for(temp = loop->getNext(); temp != loop; temp = temp->getNext()) - if(isCusp(temp)) - break; - prevCusp = temp; - } - firstCusp = prevCusp; -//printf("first cusp is (%f,%f), (%f,%f), (%f,%f)\n", prevCusp->getPrev()->head()[0], prevCusp->getPrev()->head()[1], prevCusp->head()[0], prevCusp->head()[1], prevCusp->tail()[0], prevCusp->tail()[1]); - - for(temp = prevCusp->getNext(); temp != loop; temp = temp->getNext()) - { - if(isCusp(temp)) - { -//printf("the cusp is (%f,%f), (%f,%f), (%f,%f)\n", temp->getPrev()->head()[0], temp->getPrev()->head()[1], temp->head()[0], temp->head()[1], temp->tail()[0], temp->tail()[1]); - if(ret == NULL) - { - ret = new monoChain(prevCusp, temp); - } - else - ret->insert(new monoChain(prevCusp, temp)); - prevCusp = temp; - } - } - assert(ret); - ret->insert(new monoChain(prevCusp, firstCusp)); - - return ret; -} - -monoChain* directedLineLoopListToMonoChainLoopList(directedLine* list) -{ - directedLine* temp; - monoChain* mc; - monoChain* mcEnd; - mc = directedLineLoopToMonoChainLoop(list); - mcEnd = mc; - for(temp = list->getNextPolygon(); temp != NULL; temp = temp->getNextPolygon()) - { - monoChain *newLoop = directedLineLoopToMonoChainLoop(temp); - mcEnd->setNextPolygon(newLoop); - mcEnd = newLoop; - } - return mc; -} - -/*compare two edges of a polygon. - *edge A < edge B if there is a horizontal line so that the intersection - *with A is to the left of the intersection with B. - *This function is used in sweepY for the dynamic search tree insertion to - *order the edges. - * Implementation: (x_1,y_1) and (x_2, y_2) - */ -static Int compEdges(directedLine *e1, directedLine *e2) -{ - Real* head1 = e1->head(); - Real* tail1 = e1->tail(); - Real* head2 = e2->head(); - Real* tail2 = e2->tail(); -/* - Real h10 = head1[0]; - Real h11 = head1[1]; - Real t10 = tail1[0]; - Real t11 = tail1[1]; - Real h20 = head2[0]; - Real h21 = head2[1]; - Real t20 = tail2[0]; - Real t21 = tail2[1]; -*/ - Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin; -/* - if(h11>t11) { - e1_Ymax= h11; - e1_Ymin= t11; - } - else{ - e1_Ymax = t11; - e1_Ymin = h11; - } - - if(h21>t21) { - e2_Ymax= h21; - e2_Ymin= t21; - } - else{ - e2_Ymax = t21; - e2_Ymin = h21; - } -*/ - - if(head1[1]>tail1[1]) { - e1_Ymax= head1[1]; - e1_Ymin= tail1[1]; - } - else{ - e1_Ymax = tail1[1]; - e1_Ymin = head1[1]; - } - - if(head2[1]>tail2[1]) { - e2_Ymax= head2[1]; - e2_Ymin= tail2[1]; - } - else{ - e2_Ymax = tail2[1]; - e2_Ymin = head2[1]; - } - - - /*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/ - /*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/ - /*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/ - /*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/ - - Real Ymax = min(e1_Ymax, e2_Ymax); - Real Ymin = max(e1_Ymin, e2_Ymin); - - Real y = 0.5*(Ymax + Ymin); - -/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y); - Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y); -*/ -/* - Real x1 = intersectHoriz(h10, h11, t10, t11, y); - Real x2 = intersectHoriz(h20, h21, t20, t21, y); -*/ - Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y); - Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y); - - if(x1<= x2) return -1; - else return 1; -} - -Int compChains(monoChain* mc1, monoChain* mc2) -{ - Real y; - assert(mc1->isKey || mc2->isKey); - if(mc1->isKey) - y = mc1->keyY; - else - y = mc2->keyY; - directedLine *d1 = mc1->find(y); - directedLine *d2 = mc2->find(y); - mc2->find(y); -// Real x1 = mc1->chainIntersectHoriz(y); -// Real x2 = mc2->chainIntersectHoriz(y); - return compEdges(d1, d2); -} - -//this function modifies current for efficiency -directedLine* monoChain::find(Real y) -{ - directedLine *ret; - directedLine *temp; - assert(current->head()[1] <= y); - if(isIncrease) - { - assert(chainTail->head()[1] >=y); - for(temp=current; temp!=chainTail; temp = temp->getNext()) - { - if(temp->head()[1] > y) - break; - } - current = temp->getPrev(); - ret = current; - } - else - { - for(temp=current; temp != chainHead; temp = temp->getPrev()) - { - if(temp->head()[1] > y) - break; - } - current = temp->getNext(); - ret = temp; - } - return ret; -} - -void monoChain::printOneChain() -{ - directedLine* temp; - for(temp = chainHead; temp != chainTail; temp = temp->getNext()) - { - printf("(%f,%f) ", temp->head()[0], temp->head()[1]); - } - printf("(%f,%f) \n", chainTail->head()[0], chainTail->head()[1]); -} - -void monoChain::printChainLoop() -{ - monoChain* temp; - this->printOneChain(); - for(temp = next; temp != this; temp = temp->next) - { - temp->printOneChain(); - } - printf("\n"); -} - -void monoChain::printAllLoops() -{ - monoChain* temp; - for(temp=this; temp != NULL; temp = temp->nextPolygon) - temp->printChainLoop(); -} - -//return 1 if error occures -Int MC_sweepY(Int nVertices, monoChain** sortedVertices, sweepRange** ret_ranges) -{ - Int i; - Real keyY; - Int errOccur=0; -//printf("enter MC_sweepY\n"); -//printf("nVertices=%i\n", nVertices); - /*for each vertex in the sorted list, update the binary search tree. - *and store the range information for each vertex. - */ - treeNode* searchTree = NULL; -//printf("nVertices=%i\n", nVertices); - for(i=0; i<nVertices; i++) - { - monoChain* vert = sortedVertices[i]; - keyY = vert->getHead()->head()[1]; //the sweep line - directedLine *dline = vert->getHead(); - directedLine *dlinePrev = dline->getPrev(); - if(isBelow(dline, dline) && isBelow(dline, dlinePrev)) - { -//printf("case 1\n"); - //this<v and prev < v - //delete both edges - vert->isKey = 1; - vert->keyY = keyY; - treeNode* thisNode = TreeNodeFind(searchTree, vert, (Int (*) (void *, void *))compChains); - vert->isKey = 0; - - vert->getPrev()->isKey = 1; - vert->getPrev()->keyY = keyY; - treeNode* prevNode = TreeNodeFind(searchTree, vert->getPrev(), (Int (*) (void *, void *))compChains); - vert->getPrev()->isKey = 0; - - if(cuspType(dline) == 1)//interior cusp - { - - treeNode* leftEdge = TreeNodePredecessor(prevNode); - treeNode* rightEdge = TreeNodeSuccessor(thisNode); - if(leftEdge == NULL || rightEdge == NULL) - { - errOccur = 1; - goto JUMP_HERE; - } - - directedLine* leftEdgeDline = ((monoChain* ) leftEdge->key)->find(keyY); - - - - directedLine* rightEdgeDline = ((monoChain* ) rightEdge->key)->find(keyY); - - ret_ranges[i] = sweepRangeMake(leftEdgeDline, 1, rightEdgeDline, 1); - } - else /*exterior cusp*/ - { - ret_ranges[i] = sweepRangeMake( dline, 1, dlinePrev, 1); - } - - searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode); - searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode); - - } - else if(isAbove(dline, dline) && isAbove(dline, dlinePrev)) - { -//printf("case 2\n"); - //insert both edges - treeNode* thisNode = TreeNodeMake(vert); - treeNode* prevNode = TreeNodeMake(vert->getPrev()); - - vert->isKey = 1; - vert->keyY = keyY; - searchTree = TreeNodeInsert(searchTree, thisNode, (Int (*) (void *, void *))compChains); - vert->isKey = 0; - - vert->getPrev()->isKey = 1; - vert->getPrev()->keyY = keyY; - searchTree = TreeNodeInsert(searchTree, prevNode, (Int (*) (void *, void *))compChains); - vert->getPrev()->isKey = 0; - - if(cuspType(dline) == 1) //interior cusp - { -//printf("cuspType is 1\n"); - treeNode* leftEdge = TreeNodePredecessor(thisNode); - treeNode* rightEdge = TreeNodeSuccessor(prevNode); - if(leftEdge == NULL || rightEdge == NULL) - { - errOccur = 1; - goto JUMP_HERE; - } -//printf("leftEdge is %i, rightEdge is %i\n", leftEdge, rightEdge); - directedLine* leftEdgeDline = ((monoChain*) leftEdge->key)->find(keyY); - directedLine* rightEdgeDline = ((monoChain*) rightEdge->key)->find(keyY); - ret_ranges[i] = sweepRangeMake( leftEdgeDline, 1, rightEdgeDline, 1); - } - else //exterior cusp - { -//printf("cuspType is not 1\n"); - ret_ranges[i] = sweepRangeMake(dlinePrev, 1, dline, 1); - } - } - else - { -//printf("%i,%i\n", isAbove(dline, dline), isAbove(dline, dlinePrev)); - errOccur = 1; - goto JUMP_HERE; - - fprintf(stderr, "error in MC_sweepY\n"); - exit(1); - } - } - - JUMP_HERE: - //finally clean up space: delete the search tree - TreeNodeDeleteWholeTree(searchTree); - return errOccur; -} - -void MC_findDiagonals(Int total_num_edges, monoChain** sortedVertices, - sweepRange** ranges, Int& num_diagonals, - directedLine** diagonal_vertices) -{ - Int i,j,k; - k=0; - //reset 'current' of all the monoChains - for(i=0; i<total_num_edges; i++) - sortedVertices[i]->resetCurrent(); - - for(i=0; i<total_num_edges; i++) - { - directedLine* vert = sortedVertices[i]->getHead(); - directedLine* thisEdge = vert; - directedLine* prevEdge = vert->getPrev(); - if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge) && compEdges(prevEdge, thisEdge)<0) - { - //this is an upward interior cusp - diagonal_vertices[k++] = vert; - - directedLine* leftEdge = ranges[i]->left; - directedLine* rightEdge = ranges[i]->right; - - directedLine* leftVert = leftEdge; - directedLine* rightVert = rightEdge->getNext(); - assert(leftVert->head()[1] >= vert->head()[1]); - assert(rightVert->head()[1] >= vert->head()[1]); - directedLine* minVert = (leftVert->head()[1] <= rightVert->head()[1])?leftVert:rightVert; - Int found = 0; - for(j=i+1; j<total_num_edges; j++) - { - if(sortedVertices[j]->getHead()->head()[1] > minVert->head()[1]) - break; - - if(sweepRangeEqual(ranges[i], ranges[j])) - { - found = 1; - break; - } - } - - if(found) - diagonal_vertices[k++] = sortedVertices[j]->getHead(); - else - diagonal_vertices[k++] = minVert; - } - else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge) && compEdges(prevEdge, thisEdge)>0) - { - //downward interior cusp - diagonal_vertices[k++] = vert; - directedLine* leftEdge = ranges[i]->left; - directedLine* rightEdge = ranges[i]->right; - directedLine* leftVert = leftEdge->getNext(); - directedLine* rightVert = rightEdge; - assert(leftVert->head()[1] <= vert->head()[1]); - assert(rightVert->head()[1] <= vert->head()[1]); - directedLine* maxVert = (leftVert->head()[1] > rightVert->head()[1])? leftVert:rightVert; - Int found=0; - for(j=i-1; j>=0; j--) - { - if(sortedVertices[j]->getHead()->head()[1] < maxVert->head()[1]) - break; - if(sweepRangeEqual(ranges[i], ranges[j])) - { - found = 1; - break; - } - } - if(found) - diagonal_vertices[k++] = sortedVertices[j]->getHead(); - else - diagonal_vertices[k++] = maxVert; - } - } - num_diagonals = k/2; -} - - - - -directedLine* MC_partitionY(directedLine *polygons, sampledLine **retSampledLines) -{ -//printf("enter mc_partitionY\n"); - Int total_num_chains = 0; - monoChain* loopList = directedLineLoopListToMonoChainLoopList(polygons); - monoChain** array = loopList->toArrayAllLoops(total_num_chains); - - if(total_num_chains<=2) //there is just one single monotone polygon - { - loopList->deleteLoopList(); - free(array); - *retSampledLines = NULL; - return polygons; - } - -//loopList->printAllLoops(); -//printf("total_num_chains=%i\n", total_num_chains); - quicksort( (void**)array, 0, total_num_chains-1, (Int (*)(void*, void*))compChainHeadInY); -//printf("after quicksort\n"); - - sweepRange** ranges = (sweepRange**)malloc(sizeof(sweepRange*) * (total_num_chains)); - assert(ranges); - - if(MC_sweepY(total_num_chains, array, ranges)) - { - loopList->deleteLoopList(); - free(array); - *retSampledLines = NULL; - return NULL; - } -//printf("after MC_sweepY\n"); - - - Int num_diagonals; - /*number diagonals is < total_num_edges*total_num_edges*/ - directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_chains*2/*total_num_edges*/); - assert(diagonal_vertices); - -//printf("before call MC_findDiagonales\n"); - - MC_findDiagonals(total_num_chains, array, ranges, num_diagonals, diagonal_vertices); -//printf("after call MC_findDia, num_diagnla=%i\n", num_diagonals); - - directedLine* ret_polygons = polygons; - sampledLine* newSampledLines = NULL; - Int i,k; - - num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices); - - - -//drawDiagonals(num_diagonals, diagonal_vertices); -//printf("diagoanls are \n"); -//for(i=0; i<num_diagonals; i++) -// { -// printf("(%f,%f)\n", diagonal_vertices[2*i]->head()[0], diagonal_vertices[2*i]->head()[1]); -// printf("**(%f,%f)\n", diagonal_vertices[2*i+1]->head()[0], diagonal_vertices[2*i+1]->head()[1]); -// } - - Int *removedDiagonals=(Int*)malloc(sizeof(Int) * num_diagonals); - for(i=0; i<num_diagonals; i++) - removedDiagonals[i] = 0; -// printf("first pass\n"); - - - for(i=0,k=0; i<num_diagonals; i++,k+=2) - { - - - directedLine* v1=diagonal_vertices[k]; - directedLine* v2=diagonal_vertices[k+1]; - directedLine* ret_p1; - directedLine* ret_p2; - - /*we ahve to determine whether v1 and v2 belong to the same polygon before - *their structure are modified by connectDiagonal(). - */ -/* - directedLine *root1 = v1->findRoot(); - directedLine *root2 = v2->findRoot(); - assert(root1); - assert(root2); -*/ - -directedLine* root1 = v1->rootLinkFindRoot(); -directedLine* root2 = v2->rootLinkFindRoot(); - - if(root1 != root2) - { - - removedDiagonals[i] = 1; - sampledLine* generatedLine; - - - - v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); - - - - newSampledLines = generatedLine->insert(newSampledLines); -/* - ret_polygons = ret_polygons->cutoffPolygon(root1); - - ret_polygons = ret_polygons->cutoffPolygon(root2); - ret_polygons = ret_p1->insertPolygon(ret_polygons); -root1->rootLinkSet(ret_p1); -root2->rootLinkSet(ret_p1); -ret_p1->rootLinkSet(NULL); -ret_p2->rootLinkSet(ret_p1); -*/ - ret_polygons = ret_polygons->cutoffPolygon(root2); - - - -root2->rootLinkSet(root1); -ret_p1->rootLinkSet(root1); -ret_p2->rootLinkSet(root1); - - /*now that we have connected the diagonal v1 and v2, - *we have to check those unprocessed diagonals which - *have v1 or v2 as an end point. Notice that the head of v1 - *has the same coodinates as the head of v2->prev, and the head of - *v2 has the same coordinate as the head of v1->prev. - *Suppose these is a diagonal (v1, x). If (v1,x) is still a valid - *diagonal, then x should be on the left hand side of the directed line: *v1->prev->head -- v1->head -- v1->tail. Otherwise, (v1,x) should be - *replaced by (v2->prev, x), that is, x is on the left of - * v2->prev->prev->head, v2->prev->head, v2->prev->tail. - */ - Int ii, kk; - for(ii=0, kk=0; ii<num_diagonals; ii++, kk+=2) - if( removedDiagonals[ii]==0) - { - directedLine* d1=diagonal_vertices[kk]; - directedLine* d2=diagonal_vertices[kk+1]; - /*check d1, and replace diagonal_vertices[kk] if necessary*/ - if(d1 == v1) { - /*check if d2 is to left of v1->prev->head:v1->head:v1->tail*/ - if(! pointLeft2Lines(v1->getPrev()->head(), - v1->head(), v1->tail(), d2->head())) - { -/* - assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), - v2->getPrev()->head(), - v2->getPrev()->tail(), d2->head())); -*/ - diagonal_vertices[kk] = v2->getPrev(); - } - } - if(d1 == v2) { - /*check if d2 is to left of v2->prev->head:v2->head:v2->tail*/ - if(! pointLeft2Lines(v2->getPrev()->head(), - v2->head(), v2->tail(), d2->head())) - { -/* - assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), - v1->getPrev()->head(), - v1->getPrev()->tail(), d2->head())); -*/ - diagonal_vertices[kk] = v1->getPrev(); - } - } - /*check d2 and replace diagonal_vertices[k+1] if necessary*/ - if(d2 == v1) { - /*check if d1 is to left of v1->prev->head:v1->head:v1->tail*/ - if(! pointLeft2Lines(v1->getPrev()->head(), - v1->head(), v1->tail(), d1->head())) - { -/* assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), - v2->getPrev()->head(), - v2->getPrev()->tail(), d1->head())); -*/ - diagonal_vertices[kk+1] = v2->getPrev(); - } - } - if(d2 == v2) { - /*check if d1 is to left of v2->prev->head:v2->head:v2->tail*/ - if(! pointLeft2Lines(v2->getPrev()->head(), - v2->head(), v2->tail(), d1->head())) - { -/* assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), - v1->getPrev()->head(), - v1->getPrev()->tail(), d1->head())); -*/ - diagonal_vertices[kk+1] = v1->getPrev(); - } - } - } -}/*end if (root1 not equal to root 2)*/ -} - - /*second pass, now all diagoals should belong to the same polygon*/ -//printf("second pass: \n"); - -// for(i=0; i<num_diagonals; i++) -// printf("%i ", removedDiagonals[i]); - - - for(i=0,k=0; i<num_diagonals; i++, k += 2) - if(removedDiagonals[i] == 0) - { - - - directedLine* v1=diagonal_vertices[k]; - directedLine* v2=diagonal_vertices[k+1]; - - - - directedLine* ret_p1; - directedLine* ret_p2; - - /*we ahve to determine whether v1 and v2 belong to the same polygon before - *their structure are modified by connectDiagonal(). - */ - directedLine *root1 = v1->findRoot(); -/* - directedLine *root2 = v2->findRoot(); - - - - assert(root1); - assert(root2); - assert(root1 == root2); - */ - sampledLine* generatedLine; - - - - v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); - newSampledLines = generatedLine->insert(newSampledLines); - - ret_polygons = ret_polygons->cutoffPolygon(root1); - - ret_polygons = ret_p1->insertPolygon(ret_polygons); - - ret_polygons = ret_p2->insertPolygon(ret_polygons); - - - - for(Int j=i+1; j<num_diagonals; j++) - { - if(removedDiagonals[j] ==0) - { - - directedLine* temp1=diagonal_vertices[2*j]; - directedLine* temp2=diagonal_vertices[2*j+1]; - if(temp1==v1 || temp1==v2 || temp2==v1 || temp2==v2) - if(! temp1->samePolygon(temp1, temp2)) - { - /*if temp1 and temp2 are in different polygons, - *then one of them must be v1 or v2. - */ - - - - assert(temp1==v1 || temp1 == v2 || temp2==v1 || temp2 ==v2); - if(temp1==v1) - { - diagonal_vertices[2*j] = v2->getPrev(); - } - if(temp2==v1) - { - diagonal_vertices[2*j+1] = v2->getPrev(); - } - if(temp1==v2) - { - diagonal_vertices[2*j] = v1->getPrev(); - } - if(temp2==v2) - { - diagonal_vertices[2*j+1] = v1->getPrev(); - } - } - } - } - - } - - - //clean up - loopList->deleteLoopList(); - free(array); - free(ranges); - free(diagonal_vertices); - free(removedDiagonals); - - *retSampledLines = newSampledLines; - return ret_polygons; -} - - diff --git a/src/glu/sgi/libnurbs/nurbtess/monoChain.h b/src/glu/sgi/libnurbs/nurbtess/monoChain.h deleted file mode 100644 index 999f1631902..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/monoChain.h +++ /dev/null @@ -1,103 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _MONO_CHAIN_H -#define _MONO_CHAIN_H - -#include "directedLine.h" -#include "partitionY.h" - -class monoChain; - -class monoChain{ - directedLine* chainHead; - directedLine* chainTail; - monoChain* next; - monoChain* prev; - monoChain* nextPolygon; //a list of polygons - - //cached informatin - //bounding box - Real minX, maxX, minY, maxY; - Int isIncrease; - - //for efficiently comparing two chains - - directedLine* current; - -public: - monoChain(directedLine* cHead, directedLine* cTail); - ~monoChain() {} - - inline void setNext(monoChain* n) {next = n;} - inline void setPrev(monoChain* p) {prev = p;} - inline void setNextPolygon(monoChain* np) {nextPolygon = np;} - inline monoChain* getNext() {return next;} - inline monoChain* getPrev() {return prev;} - inline directedLine* getHead() {return chainHead;} - inline directedLine* getTail() {return chainTail;} - - inline void resetCurrent() { current = ((isIncrease==1)? chainHead:chainTail);} - - void deleteLoop(); - void deleteLoopList(); - - //insert a new chain between prev and this - void insert(monoChain* nc); - - Int numChainsSingleLoop(); - Int numChainsAllLoops(); - monoChain** toArrayAllLoops(Int& num_chains); - Int toArraySingleLoop(monoChain** array, Int index); - - Int isKey; - Real keyY; //the current horizotal line - Real chainIntersectHoriz(Real y); //updates current incrementally for efficiency - directedLine* find(Real y);//find dline so that y intersects dline. - - void printOneChain(); - void printChainLoop(); - void printAllLoops(); - -}; - -monoChain* directedLineLoopToMonoChainLoop(directedLine* loop); -monoChain* directedLineLoopListToMonoChainLoopList(directedLine* list); -Int MC_sweepY(Int nVertices, monoChain** sortedVertices, sweepRange** ret_ranges); - -void MC_findDiagonals(Int total_num_edges, monoChain** sortedVertices, - sweepRange** ranges, Int& num_diagonals, - directedLine** diagonal_vertices); - -directedLine* MC_partitionY(directedLine *polygons, sampledLine **retSampledLines); - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc b/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc deleted file mode 100644 index 8391205bf7c..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.cc +++ /dev/null @@ -1,299 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* - *monoPolyPart.C - * - *To partition a v-monotone polygon into some uv-monotone polygons. - *The algorithm is different from the general monotone partition algorithm. - *while the general monotone partition algorithm works for this special case, - *but it is more expensive (O(nlogn)). The algorithm implemented here takes - *advantage of the fact that the input is a v-monotone polygon and it is - *conceptually simpler and computationally cheaper (a linear time algorithm). - *The algorithm is described in Zicheng Liu's paper - * "Quality-Oriented Linear Time Tessellation". - */ - -#include <stdlib.h> -#include <stdio.h> -#include "directedLine.h" -#include "monoPolyPart.h" - -/*a vertex is u_maximal if both of its two neightbors are to the left of this - *vertex - */ -static Int is_u_maximal(directedLine* v) -{ - if (compV2InX(v->getPrev()->head(), v->head()) == -1 && - compV2InX(v->getNext()->head(), v->head()) == -1) - return 1; - else - return 0; -} - -/*a vertex is u_minimal if both of its two neightbors are to the right of this - *vertex - */ -static Int is_u_minimal(directedLine* v) -{ - if (compV2InX(v->getPrev()->head(), v->head()) == 1 && - compV2InX(v->getNext()->head(), v->head()) == 1) - return 1; - else - return 0; -} - -/*poly: a v-monotone polygon - *return: a linked list of uv-monotone polygons. - */ -directedLine* monoPolyPart(directedLine* polygon) -{ - //handle special cases: - if(polygon == NULL) - return NULL; - if(polygon->getPrev() == polygon) - return polygon; - if(polygon->getPrev() == polygon->getNext()) - return polygon; - if(polygon->getPrev()->getPrev() == polygon->getNext()) - return polygon; - - //find the top and bottom vertexes - directedLine *tempV, *topV, *botV; - topV = botV = polygon; - for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext()) - { - if(compV2InY(topV->head(), tempV->head())<0) { - topV = tempV; - } - if(compV2InY(botV->head(), tempV->head())>0) { - botV = tempV; - } - } - - //initilization - directedLine *A, *B, *C, *D, *G, *H; - //find A:the first u_maximal vertex on the left chain - //and C: the left most vertex between top and A - A = NULL; - C = topV; - for(tempV=topV->getNext(); tempV != botV; tempV = tempV->getNext()) - { - if(tempV->head()[0] < C->head()[0]) - C = tempV; - - if(is_u_maximal(tempV)) - { - A = tempV; - break; - } - } - if(A == NULL) - { - A = botV; - if(A->head()[0] < C->head()[0]) - C = A; - } - - //find B: the first u_minimal vertex on the right chain - //and D: the right most vertex between top and B - B = NULL; - D = topV; - for(tempV=topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) - { - if(tempV->head()[0] > D->head()[0]) - D = tempV; - if(is_u_minimal(tempV)) - { - B = tempV; - break; - } - } - if(B == NULL) - { - B = botV; - if(B->head()[0] > D->head()[0]) - D = B; - } - - //error checking XXX - if(C->head()[0] >= D->head()[0]) - return polygon; - - //find G on the left chain that is right above B - for(tempV=topV; compV2InY(tempV->head(), B->head()) == 1; tempV=tempV->getNext()); - G = tempV->getPrev(); - //find H on the right chain that is right above A - for(tempV=topV; compV2InY(tempV->head(), A->head()) == 1; tempV = tempV->getPrev()); - H = tempV->getNext(); - - //Main Loop - directedLine* ret = NULL; - directedLine* currentPolygon = polygon; - while(1) - { - //if both B and D are equal to botV, then this polygon is already - //u-monotone - if(A == botV && B == botV) - { - ret = currentPolygon->insertPolygon(ret); - return ret; - } - else //not u-monotone - { - directedLine *ret_p1, *ret_p2; - if(compV2InY(A->head(),B->head()) == 1) //A is above B - { - directedLine* E = NULL; - for(tempV = C; tempV != D; tempV = tempV->getPrev()) - { - if(tempV->head()[0] >= A->head()[0]) - { - E = tempV; - break; - } - } - - if(E == NULL) - E = D; - if(E->head()[0]> H->head()[0]) - E = H; - //connect AE and output polygon ECA - polygon->connectDiagonal_2slines(A, E, - &ret_p1, - &ret_p2, - NULL); - ret = ret_p2->insertPolygon(ret); - currentPolygon = ret_p1; - - if(E == D) - D = ret_p1; - if(E == H) - H = ret_p1; - if(G->head()[1] >= A->head()[1]) - G = A; - //update A to be the next u-maxiaml vertex on left chain - //and C the leftmost vertex between the old A and the new A - C = A; - for(tempV = A->getNext(); tempV != botV; tempV = tempV->getNext()) - { - - if(tempV->head()[0] < C->head()[0]) - C = tempV; - if(is_u_maximal(tempV)) - { - A = tempV; - break; - } - } - - if(tempV == botV) - { - A = botV; - if(botV->head()[0] < C->head()[0]) - C = botV; - } - //update H - - if(A == botV) - H = botV; - else - { - for(tempV = H; compV2InY(tempV->head(), A->head()) == 1; tempV = tempV->getPrev()); - H = tempV->getNext(); - } - - } - else //A is below B - { - - directedLine* F = NULL; - for(tempV = D; tempV != C; tempV = tempV->getNext()) - { - if(tempV->head()[0] <= B->head()[0]) - { - F = tempV; - break; - } - } - if(F == NULL) - F = C; - if(F->head()[0] < G->head()[0]) - F = G; - - //connect FB - polygon->connectDiagonal_2slines(F, B, - &ret_p1, - &ret_p2, - NULL); - ret = ret_p2->insertPolygon(ret); - currentPolygon = ret_p1; - B = ret_p1; - if(H ->head()[1] >= B->head()[1]) - H = ret_p1; - - //update B to be the next u-minimal vertex on right chain - //and D the rightmost vertex between the old B and the new B - D = B; - for(tempV = B->getPrev(); tempV != botV; tempV = tempV->getPrev()) - { - if(tempV->head()[0] > D->head()[0]) - D = tempV; - if(is_u_minimal(tempV)) - { - B = tempV; - break; - } - } - if(tempV == botV) - { - B = botV; - if(botV->head()[0] > D->head()[0]) - D = botV; - } - //update G - if(B == botV) - G = botV; - else - { - for(tempV = G; compV2InY(tempV->head(), B->head()) == 1; tempV = tempV->getNext()); - G = tempV->getPrev(); - } - } //end of A is below B - } //end not u-monotone - } //end of main loop -} - - - diff --git a/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h b/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h deleted file mode 100644 index 6877a59c27a..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/monoPolyPart.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* - *monoPolyPart.h - */ - -#ifndef _MONO_POLY_PART_H -#define _MONO_POLY_PART_H - -class directedLine; - -directedLine* monoPolyPart(directedLine* polygon); - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc b/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc deleted file mode 100644 index 8e8d49dda70..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.cc +++ /dev/null @@ -1,1482 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include "gluos.h" -#include "glimports.h" -#include "zlassert.h" - -#include "monoTriangulation.h" -#include "polyUtil.h" /*for area*/ -#include "partitionX.h" -#include "monoPolyPart.h" - - - -extern directedLine* polygonConvert(directedLine* polygon); - -/*poly is NOT deleted - */ -void monoTriangulationOpt(directedLine* poly, primStream* pStream) -{ - Int n_cusps; - Int n_edges = poly->numEdges(); - directedLine** cusps = (directedLine**) malloc(sizeof(directedLine*)*n_edges); - assert(cusps); - findInteriorCuspsX(poly, n_cusps, cusps); - if(n_cusps ==0) //u monotine - { - monoTriangulationFun(poly, compV2InX, pStream); - } - else if(n_cusps == 1) // one interior cusp - { - directedLine* new_polygon = polygonConvert(cusps[0]); - directedLine* other = findDiagonal_singleCuspX(new_polygon); - //<other> should NOT be null unless there are self-intersecting - //trim curves. In that case, we don't want to core dump, instead, - //we triangulate anyway, and print out error message. - if(other == NULL) - { - monoTriangulationFun(poly, compV2InX, pStream); - } - else - { - directedLine* ret_p1; - directedLine* ret_p2; - - new_polygon->connectDiagonal_2slines(new_polygon, other, - &ret_p1, - &ret_p2, - new_polygon); - - monoTriangulationFun(ret_p1, compV2InX, pStream); - monoTriangulationFun(ret_p2, compV2InX, pStream); - - ret_p1->deleteSinglePolygonWithSline(); - ret_p2->deleteSinglePolygonWithSline(); - } - } - else - { - //we need a general partitionX funtion (supposed to be in partitionX.C, - //not implemented yet. XXX - monoTriangulationFun(poly, compV2InY, pStream); - } - - free(cusps); -} - -void monoTriangulationRecOpt(Real* topVertex, Real* botVertex, - vertexArray* left_chain, Int left_current, - vertexArray* right_chain, Int right_current, - primStream* pStream) -{ - Int i,j; - Int n_left = left_chain->getNumElements(); - Int n_right = right_chain->getNumElements(); - if(left_current>= n_left-1 || - right_current>= n_right-1) - { - monoTriangulationRec(topVertex, botVertex, left_chain, left_current, - right_chain, right_current, pStream); - return; - } - //now both left and right have at least two vertices each. - Real left_v = left_chain->getVertex(left_current)[1]; - Real right_v = right_chain->getVertex(right_current)[1]; - - if(left_v <= right_v) //first left vertex is below right - { - //find the last vertex of right which is above or equal to left - for(j=right_current; j<=n_right-1; j++) - { - if(right_chain->getVertex(j)[1] < left_v) - break; - } - monoTriangulationRecGen(topVertex, left_chain->getVertex(left_current), - left_chain, left_current, left_current, - right_chain, right_current, j-1, - pStream); - monoTriangulationRecOpt(right_chain->getVertex(j-1), - botVertex, - left_chain, left_current, - right_chain, j, - pStream); - } - else //first right vertex is strictly below left - { - //find the last vertex of left which is strictly above right - for(i=left_current; i<=n_left-1; i++) - { - if(left_chain->getVertex(i)[1] <= right_v) - break; - } - monoTriangulationRecGen(topVertex, right_chain->getVertex(right_current), - left_chain, left_current, i-1, - right_chain, right_current, right_current, - pStream); - monoTriangulationRecOpt(left_chain->getVertex(i-1), - botVertex, - left_chain, i, - right_chain, right_current, - pStream); - } -} - - -void monoTriangulationRecGenTBOpt(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, Int inc_end, - vertexArray* dec_chain, Int dec_current, Int dec_end, - primStream* pStream) -{ - pStream->triangle(topVertex, inc_chain->getVertex(inc_current), dec_chain->getVertex(dec_current)); - -/*printf("**(%f,%f)\n", inc_chain->getArray()[0][0],inc_chain->getArray()[0][1]);*/ - triangulateXYMonoTB(inc_end-inc_current+1, inc_chain->getArray()+inc_current, dec_end-dec_current+1, dec_chain->getArray()+dec_current, pStream); - - pStream->triangle(botVertex, dec_chain->getVertex(dec_end), inc_chain->getVertex(inc_end)); -} - - -/*n_left>=1 - *n_right>=1 - *the strip is going top to bottom. compared to the funtion - * triangulateXYmono() - */ -void triangulateXYMonoTB(Int n_left, Real** leftVerts, - Int n_right, Real** rightVerts, - primStream* pStream) -{ - - - Int i,j,k,l; - Real* topMostV; - - assert(n_left>=1 && n_right>=1); - if(leftVerts[0][1] >= rightVerts[0][1]) - { - i=1; - j=0; - topMostV = leftVerts[0]; - } - else - { - i=0; - j=1; - topMostV = rightVerts[0]; - } - - while(1) - { - if(i >= n_left) /*case1: no more in left*/ - { - - if(j<n_right-1) /*at least two vertices in right*/ - { - pStream->begin(); - pStream->insert(topMostV); - for(k=n_right-1; k>=j; k--) - pStream->insert(rightVerts[j]); - - pStream->end(PRIMITIVE_STREAM_FAN); - - } - - break; - } - else if(j>= n_right) /*case2: no more in right*/ - { - - if(i<n_left-1) /*at least two vertices in left*/ - { - pStream->begin(); - pStream->insert(topMostV); - - for(k=i; k<n_left; k++) - pStream->insert(leftVerts[k]); - - pStream->end(PRIMITIVE_STREAM_FAN); - } - - break; - } - else /* case3: neither is empty, plus the topMostV, there is at least one triangle to output*/ - { - - if(leftVerts[i][1] >= rightVerts[j][1]) - { - pStream->begin(); - pStream->insert(rightVerts[j]); /*the origin of this fan*/ - - pStream->insert(topMostV); - - /*find the last k>=i such that - *leftverts[k][1] >= rightverts[j][1] - */ - k=i; - while(k<n_left) - { - if(leftVerts[k][1] < rightVerts[j][1]) - break; - k++; - } - k--; - for(l=i; l<=k; l++) - { - pStream->insert(leftVerts[l]); - } - - pStream->end(PRIMITIVE_STREAM_FAN); - //update i for next loop - i = k+1; - topMostV = leftVerts[k]; - - } - else /*leftVerts[i][1] < rightVerts[j][1]*/ - { - pStream->begin(); - pStream->insert(leftVerts[i]);/*the origion of this fan*/ - - /*find the last k>=j such that - *rightverts[k][1] > leftverts[i][1]*/ - k=j; - while(k< n_right) - { - if(rightVerts[k][1] <= leftVerts[i][1]) - break; - k++; - } - k--; - - for(l=k; l>= j; l--) - pStream->insert(rightVerts[l]); - - pStream->insert(topMostV); - pStream->end(PRIMITIVE_STREAM_FAN); - j=k+1; - topMostV = rightVerts[j-1]; - } - } - } -} - -static int chainConvex(vertexArray* inc_chain, Int inc_current, Int inc_end) -{ - Int i; - //if there are no more than 2 vertices, return 1 - if(inc_current >= inc_end-1) return 1; - for(i=inc_current; i<= inc_end-2; i++) - { - if(area(inc_chain->getVertex(i), inc_chain->getVertex(i+1), inc_chain->getVertex(i+2)) <0) - return 0; - } - return 1; -} - -static int chainConcave(vertexArray* dec_chain, Int dec_current, Int dec_end) -{ - Int i; - //if there are no more than 2 vertices, return 1 - if(dec_current >= dec_end -1) return 1; - for(i=dec_current; i<=dec_end-2; i++) - { - if(area(dec_chain->getVertex(i), dec_chain->getVertex(i+1), dec_chain->getVertex(i+2)) >0) - return 0; - } - return 1; -} - -void monoTriangulationRecGenInU(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, Int inc_end, - vertexArray* dec_chain, Int dec_current, Int dec_end, - primStream* pStream) -{ - -} - -void monoTriangulationRecGenOpt(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, Int inc_end, - vertexArray* dec_chain, Int dec_current, Int dec_end, - primStream* pStream) -{ - Int i; - //copy this to a polygon: directedLine Lioop - sampledLine* sline; - directedLine* dline; - directedLine* poly; - - if(inc_current <= inc_end) //at least one vertex in inc_chain - { - sline = new sampledLine(topVertex, inc_chain->getVertex(inc_current)); - poly = new directedLine(INCREASING, sline); - for(i=inc_current; i<=inc_end-1; i++) - { - sline = new sampledLine(inc_chain->getVertex(i), inc_chain->getVertex(i+1)); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - } - sline = new sampledLine(inc_chain->getVertex(inc_end), botVertex); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - } - else //inc_chian is empty - { - sline = new sampledLine(topVertex, botVertex); - dline = new directedLine(INCREASING, sline); - poly = dline; - } - - assert(poly != NULL); - - if(dec_current <= dec_end) //at least on vertex in dec_Chain - { - sline = new sampledLine(botVertex, dec_chain->getVertex(dec_end)); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - for(i=dec_end; i>dec_current; i--) - { - sline = new sampledLine(dec_chain->getVertex(i), dec_chain->getVertex(i-1)); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - } - sline = new sampledLine(dec_chain->getVertex(dec_current), topVertex); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - } - else //dec_chain is empty - { - sline = new sampledLine(botVertex, topVertex); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - } - - { - Int n_cusps; - Int n_edges = poly->numEdges(); - directedLine** cusps = (directedLine**) malloc(sizeof(directedLine*)*n_edges); - assert(cusps); - findInteriorCuspsX(poly, n_cusps, cusps); - - if(n_cusps ==0) //u monotine - { - monoTriangulationFun(poly, compV2InX, pStream); - } - else if(n_cusps == 1) // one interior cusp - { - directedLine* new_polygon = polygonConvert(cusps[0]); - directedLine* other = findDiagonal_singleCuspX(new_polygon); - //<other> should NOT be null unless there are self-intersecting - //trim curves. In that case, we don't want to core dump, instead, - //we triangulate anyway, and print out error message. - if(other == NULL) - { - monoTriangulationFun(poly, compV2InX, pStream); - } - else - { - directedLine* ret_p1; - directedLine* ret_p2; - - new_polygon->connectDiagonal_2slines(new_polygon, other, - &ret_p1, - &ret_p2, - new_polygon); - - monoTriangulationFun(ret_p1, compV2InX, pStream); - monoTriangulationFun(ret_p2, compV2InX, pStream); - - ret_p1->deleteSinglePolygonWithSline(); - ret_p2->deleteSinglePolygonWithSline(); - } - } - else - { - //we need a general partitionX funtion (supposed to be in partitionX.C, - //not implemented yet. XXX - //monoTriangulationFun(poly, compV2InY, pStream); - - directedLine* new_polygon = polygonConvert(poly); - directedLine* list = monoPolyPart(new_polygon); - for(directedLine* temp = list; temp != NULL; temp = temp->getNextPolygon()) - { - monoTriangulationFun(temp, compV2InX, pStream); - } - //clean up - list->deletePolygonListWithSline(); - - } - - free(cusps); - /* - if(numInteriorCuspsX(poly) == 0) //is u monotone - monoTriangulationFun(poly, compV2InX, pStream); - else //it is not u motone - monoTriangulationFun(poly, compV2InY, pStream); - */ - //clean up space - poly->deleteSinglePolygonWithSline(); - return; - } - - //apparently the following code is not reachable, - //it is for test purpose - if(inc_current > inc_end || dec_current>dec_end) - { - monoTriangulationRecGen(topVertex, botVertex, inc_chain, inc_current, inc_end, - dec_chain, dec_current, dec_end, - pStream); - return; - } - - - if( - area(dec_chain->getVertex(dec_current), - topVertex, - inc_chain->getVertex(inc_current)) >=0 - && chainConvex(inc_chain, inc_current, inc_end) - && chainConcave(dec_chain, dec_current, dec_end) - && area(inc_chain->getVertex(inc_end), botVertex, dec_chain->getVertex(dec_end)) >=0 - ) - { - monoTriangulationRecFunGen(topVertex, botVertex, - inc_chain, inc_current, inc_end, - dec_chain, dec_current, dec_end, - compV2InX, pStream); - } - else - { - monoTriangulationRecGen(topVertex, botVertex, inc_chain, inc_current, inc_end, - dec_chain, dec_current, dec_end, - pStream); - } -} - -/*if inc_current>inc_end, then inc_chain has no points to be considered - *same for dec_chain - */ -void monoTriangulationRecGen(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, Int inc_end, - vertexArray* dec_chain, Int dec_current, Int dec_end, - primStream* pStream) -{ - Real** inc_array ; - Real** dec_array ; - Int i; - - if(inc_current > inc_end && dec_current>dec_end) - return; - else if(inc_current>inc_end) /*no more vertices on inc_chain*/ - { - dec_array = dec_chain->getArray(); - reflexChain rChain(100,0); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, pStream); - /*process all the vertices on the dec_chain*/ - for(i=dec_current; i<=dec_end; i++){ - rChain.processNewVertex(dec_array[i], pStream); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, pStream); - } - else if(dec_current> dec_end) /*no more vertices on dec_chain*/ - { - inc_array = inc_chain->getArray(); - - reflexChain rChain(100,1); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, pStream); - /*process all the vertices on the inc_chain*/ - for(i=inc_current; i<=inc_end; i++){ - rChain.processNewVertex(inc_array[i], pStream); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, pStream); - } - else /*neither chain is empty*/ - { - inc_array = inc_chain -> getArray(); - dec_array = dec_chain -> getArray(); - - /*if top of inc_chain is 'lower' than top of dec_chain, process all the - *vertices on the dec_chain which are higher than top of inc_chain - */ - if(compV2InY(inc_array[inc_current], dec_array[dec_current]) <= 0) - { - - reflexChain rChain(100, 0); - rChain.processNewVertex(topVertex, pStream); - for(i=dec_current; i<=dec_end; i++) - { - if(compV2InY(inc_array[inc_current], dec_array[i]) <= 0) - rChain.processNewVertex(dec_array[i], pStream); - else - break; - } - rChain.outputFan(inc_array[inc_current], pStream); - monoTriangulationRecGen(dec_array[i-1], botVertex, - inc_chain, inc_current, inc_end, - dec_chain, i, dec_end, - pStream); - } - else /*compV2InY(inc_array[inc_current], dec_array[dec_current]) > 0*/ - { - - reflexChain rChain(100, 1); - rChain.processNewVertex(topVertex, pStream); - for(i=inc_current; i<=inc_end; i++) - { - if(compV2InY(inc_array[i], dec_array[dec_current]) >0) - rChain.processNewVertex(inc_array[i], pStream); - else - break; - } - rChain.outputFan(dec_array[dec_current], pStream); - monoTriangulationRecGen(inc_array[i-1], botVertex, - inc_chain, i, inc_end, - dec_chain, dec_current,dec_end, - pStream); - } - }/*end case neither is empty*/ -} - -void monoTriangulationFun(directedLine* monoPolygon, Int (*compFun)(Real*, Real*), primStream* pStream) -{ - Int i; - /*find the top vertex, bottom vertex, inccreasing chain, and decreasing chain, - *then call monoTriangulationRec - */ - directedLine* tempV; - directedLine* topV; - directedLine* botV; - topV = botV = monoPolygon; - for(tempV = monoPolygon->getNext(); tempV != monoPolygon; tempV = tempV->getNext()) - { - if(compFun(topV->head(), tempV->head())<0) { - topV = tempV; - } - if(compFun(botV->head(), tempV->head())>0) { - botV = tempV; - } - } - - /*creat increase and decrease chains*/ - vertexArray inc_chain(20); /*this is a dynamic array*/ - for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/ - inc_chain.appendVertex(topV->getVertex(i)); - } - for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext()) - { - for(i=0; i<=tempV->get_npoints()-2; i++){ - inc_chain.appendVertex(tempV->getVertex(i)); - } - } - - vertexArray dec_chain(20); - for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) - { - for(i=tempV->get_npoints()-2; i>=0; i--){ - dec_chain.appendVertex(tempV->getVertex(i)); - } - } - for(i=botV->get_npoints()-2; i>=1; i--){ - dec_chain.appendVertex(tempV->getVertex(i)); - } - - if (!(0 == inc_chain.getNumElements() && 0 == dec_chain.getNumElements())) { - monoTriangulationRecFun(topV->head(), botV->head(), &inc_chain, 0, - &dec_chain, 0, compFun, pStream); - } -} - -void monoTriangulation(directedLine* monoPolygon, primStream* pStream) -{ - Int i; - /*find the top vertex, bottom vertex, inccreasing chain, and decreasing chain, - *then call monoTriangulationRec - */ - directedLine* tempV; - directedLine* topV; - directedLine* botV; - topV = botV = monoPolygon; - for(tempV = monoPolygon->getNext(); tempV != monoPolygon; tempV = tempV->getNext()) - { - if(compV2InY(topV->head(), tempV->head())<0) { - topV = tempV; - } - if(compV2InY(botV->head(), tempV->head())>0) { - botV = tempV; - } - } - /*creat increase and decrease chains*/ - vertexArray inc_chain(20); /*this is a dynamic array*/ - for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/ - inc_chain.appendVertex(topV->getVertex(i)); - } - for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext()) - { - for(i=0; i<=tempV->get_npoints()-2; i++){ - inc_chain.appendVertex(tempV->getVertex(i)); - } - } - - vertexArray dec_chain(20); - for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) - { - for(i=tempV->get_npoints()-2; i>=0; i--){ - dec_chain.appendVertex(tempV->getVertex(i)); - } - } - for(i=botV->get_npoints()-2; i>=1; i--){ - dec_chain.appendVertex(tempV->getVertex(i)); - } - - monoTriangulationRec(topV->head(), botV->head(), &inc_chain, 0, &dec_chain, 0, pStream); - -} - -/*the chain could be increasing or decreasing, although we use the - * name inc_chain. - *the argument is_increase_chain indicates whether this chain - *is increasing (left chain in V-monotone case) or decreaing (right chain - *in V-monotone case). - */ -void monoTriangulation2(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_smallIndex, - Int inc_largeIndex, - Int is_increase_chain, - primStream* pStream) -{ - assert( inc_chain != NULL); - Real** inc_array ; - - if(inc_smallIndex > inc_largeIndex) - return; //no triangles - if(inc_smallIndex == inc_largeIndex) - { - if(is_increase_chain) - pStream->triangle(inc_chain->getVertex(inc_smallIndex), botVertex, topVertex); - else - pStream->triangle(inc_chain->getVertex(inc_smallIndex), topVertex, botVertex); - return; - } - Int i; - - if(is_increase_chain && botVertex[1] == inc_chain->getVertex(inc_largeIndex)[1]) - { - pStream->triangle(botVertex, inc_chain->getVertex(inc_largeIndex-1), - inc_chain->getVertex(inc_largeIndex)); - monoTriangulation2(topVertex, botVertex, inc_chain, inc_smallIndex, - inc_largeIndex-1, - is_increase_chain, - pStream); - return; - } - else if( (!is_increase_chain) && topVertex[1] == inc_chain->getVertex(inc_smallIndex)[1]) - { - pStream->triangle(topVertex, inc_chain->getVertex(inc_smallIndex+1), - inc_chain->getVertex(inc_smallIndex)); - monoTriangulation2(topVertex, botVertex, inc_chain, inc_smallIndex+1, - inc_largeIndex, is_increase_chain, pStream); - return ; - } - - inc_array = inc_chain->getArray(); - - reflexChain rChain(20,is_increase_chain); /*1 means the chain is increasing*/ - - rChain.processNewVertex(topVertex, pStream); - - for(i=inc_smallIndex; i<=inc_largeIndex; i++){ - rChain.processNewVertex(inc_array[i], pStream); - } - rChain.processNewVertex(botVertex, pStream); - -} - -/*if compFun == compV2InY, top to bottom: V-monotone - *if compFun == compV2InX, right to left: U-monotone - */ -void monoTriangulationRecFunGen(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, Int inc_end, - vertexArray* dec_chain, Int dec_current, Int dec_end, - Int (*compFun)(Real*, Real*), - primStream* pStream) -{ - assert( inc_chain != NULL && dec_chain != NULL); - assert( ! (inc_current> inc_end && - dec_current> dec_end)); - /* - Int inc_nVertices; - Int dec_nVertices; - */ - Real** inc_array ; - Real** dec_array ; - Int i; - assert( ! ( (inc_chain==NULL) && (dec_chain==NULL))); - - if(inc_current> inc_end) /*no more vertices on inc_chain*/ - { - - dec_array = dec_chain->getArray(); - reflexChain rChain(20,0); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, pStream); - /*process all the vertices on the dec_chain*/ - for(i=dec_current; i<=dec_end; i++){ - rChain.processNewVertex(dec_array[i], pStream); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, pStream); - - } - else if(dec_current> dec_end) /*no more vertices on dec_chain*/ - { - inc_array = inc_chain->getArray(); - reflexChain rChain(20,1); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, pStream); - /*process all the vertices on the inc_chain*/ - for(i=inc_current; i<=inc_end; i++){ - rChain.processNewVertex(inc_array[i], pStream); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, pStream); - } - else /*neither chain is empty*/ - { - inc_array = inc_chain -> getArray(); - dec_array = dec_chain -> getArray(); - - /*if top of inc_chain is 'lower' than top of dec_chain, process all the - *vertices on the dec_chain which are higher than top of inc_chain - */ - if(compFun(inc_array[inc_current], dec_array[dec_current]) <= 0) - { - - reflexChain rChain(20, 0); - rChain.processNewVertex(topVertex, pStream); - for(i=dec_current; i<=dec_end; i++) - { - if(compFun(inc_array[inc_current], dec_array[i]) <= 0) - rChain.processNewVertex(dec_array[i], pStream); - else - break; - } - rChain.outputFan(inc_array[inc_current], pStream); - monoTriangulationRecFunGen(dec_array[i-1], botVertex, - inc_chain, inc_current, inc_end, - dec_chain, i, dec_end, - compFun, - pStream); - } - else /*compFun(inc_array[inc_current], dec_array[dec_current]) > 0*/ - { - - reflexChain rChain(20, 1); - rChain.processNewVertex(topVertex, pStream); - for(i=inc_current; i<=inc_end; i++) - { - if(compFun(inc_array[i], dec_array[dec_current]) >0) - rChain.processNewVertex(inc_array[i], pStream); - else - break; - } - rChain.outputFan(dec_array[dec_current], pStream); - monoTriangulationRecFunGen(inc_array[i-1], botVertex, - inc_chain, i,inc_end, - dec_chain, dec_current,dec_end, - compFun, - pStream); - } - }/*end case neither is empty*/ -} - -/*if compFun == compV2InY, top to bottom: V-monotone - *if compFun == compV2InX, right to left: U-monotone - */ -void monoTriangulationRecFun(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, - vertexArray* dec_chain, Int dec_current, - Int (*compFun)(Real*, Real*), - primStream* pStream) -{ - assert( inc_chain != NULL && dec_chain != NULL); - assert( ! (inc_current>=inc_chain->getNumElements() && - dec_current>=dec_chain->getNumElements())); - Int inc_nVertices; - Int dec_nVertices; - Real** inc_array ; - Real** dec_array ; - Int i; - assert( ! ( (inc_chain==NULL) && (dec_chain==NULL))); - - if(inc_current>=inc_chain->getNumElements()) /*no more vertices on inc_chain*/ - { - - dec_array = dec_chain->getArray(); - dec_nVertices = dec_chain->getNumElements(); - reflexChain rChain(20,0); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, pStream); - /*process all the vertices on the dec_chain*/ - for(i=dec_current; i<dec_nVertices; i++){ - rChain.processNewVertex(dec_array[i], pStream); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, pStream); - - } - else if(dec_current>= dec_chain->getNumElements()) /*no more vertices on dec_chain*/ - { - inc_array = inc_chain->getArray(); - inc_nVertices= inc_chain->getNumElements(); - reflexChain rChain(20,1); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, pStream); - /*process all the vertices on the inc_chain*/ - for(i=inc_current; i<inc_nVertices; i++){ - rChain.processNewVertex(inc_array[i], pStream); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, pStream); - } - else /*neither chain is empty*/ - { - inc_array = inc_chain -> getArray(); - dec_array = dec_chain -> getArray(); - inc_nVertices= inc_chain->getNumElements(); - dec_nVertices= dec_chain->getNumElements(); - /*if top of inc_chain is 'lower' than top of dec_chain, process all the - *vertices on the dec_chain which are higher than top of inc_chain - */ - if(compFun(inc_array[inc_current], dec_array[dec_current]) <= 0) - { - - reflexChain rChain(20, 0); - rChain.processNewVertex(topVertex, pStream); - for(i=dec_current; i<dec_nVertices; i++) - { - if(compFun(inc_array[inc_current], dec_array[i]) <= 0) - rChain.processNewVertex(dec_array[i], pStream); - else - break; - } - rChain.outputFan(inc_array[inc_current], pStream); - monoTriangulationRecFun(dec_array[i-1], botVertex, - inc_chain, inc_current, - dec_chain, i, - compFun, - pStream); - } - else /*compFun(inc_array[inc_current], dec_array[dec_current]) > 0*/ - { - - reflexChain rChain(20, 1); - rChain.processNewVertex(topVertex, pStream); - for(i=inc_current; i<inc_nVertices; i++) - { - if(compFun(inc_array[i], dec_array[dec_current]) >0) - rChain.processNewVertex(inc_array[i], pStream); - else - break; - } - rChain.outputFan(dec_array[dec_current], pStream); - monoTriangulationRecFun(inc_array[i-1], botVertex, - inc_chain, i, - dec_chain, dec_current, - compFun, - pStream); - } - }/*end case neither is empty*/ -} - - -void monoTriangulationRec(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, - vertexArray* dec_chain, Int dec_current, - primStream* pStream) -{ - assert( inc_chain != NULL && dec_chain != NULL); - assert( ! (inc_current>=inc_chain->getNumElements() && - dec_current>=dec_chain->getNumElements())); - Int inc_nVertices; - Int dec_nVertices; - Real** inc_array ; - Real** dec_array ; - Int i; - assert( ! ( (inc_chain==NULL) && (dec_chain==NULL))); - - if(inc_current>=inc_chain->getNumElements()) /*no more vertices on inc_chain*/ - { - - dec_array = dec_chain->getArray(); - dec_nVertices = dec_chain->getNumElements(); - reflexChain rChain(20,0); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, pStream); - /*process all the vertices on the dec_chain*/ - for(i=dec_current; i<dec_nVertices; i++){ - rChain.processNewVertex(dec_array[i], pStream); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, pStream); - - } - else if(dec_current>= dec_chain->getNumElements()) /*no more vertices on dec_chain*/ - { - inc_array = inc_chain->getArray(); - inc_nVertices= inc_chain->getNumElements(); - reflexChain rChain(20,1); - /*put the top vertex into the reflex chain*/ - rChain.processNewVertex(topVertex, pStream); - /*process all the vertices on the inc_chain*/ - for(i=inc_current; i<inc_nVertices; i++){ - rChain.processNewVertex(inc_array[i], pStream); - } - /*process the bottom vertex*/ - rChain.processNewVertex(botVertex, pStream); - } - else /*neither chain is empty*/ - { - inc_array = inc_chain -> getArray(); - dec_array = dec_chain -> getArray(); - inc_nVertices= inc_chain->getNumElements(); - dec_nVertices= dec_chain->getNumElements(); - /*if top of inc_chain is 'lower' than top of dec_chain, process all the - *vertices on the dec_chain which are higher than top of inc_chain - */ - if(compV2InY(inc_array[inc_current], dec_array[dec_current]) <= 0) - { - - reflexChain rChain(20, 0); - rChain.processNewVertex(topVertex, pStream); - for(i=dec_current; i<dec_nVertices; i++) - { - if(compV2InY(inc_array[inc_current], dec_array[i]) <= 0) - rChain.processNewVertex(dec_array[i], pStream); - else - break; - } - rChain.outputFan(inc_array[inc_current], pStream); - monoTriangulationRec(dec_array[i-1], botVertex, - inc_chain, inc_current, - dec_chain, i, - pStream); - } - else /*compV2InY(inc_array[inc_current], dec_array[dec_current]) > 0*/ - { - - reflexChain rChain(20, 1); - rChain.processNewVertex(topVertex, pStream); - for(i=inc_current; i<inc_nVertices; i++) - { - if(compV2InY(inc_array[i], dec_array[dec_current]) >0) - rChain.processNewVertex(inc_array[i], pStream); - else - break; - } - rChain.outputFan(dec_array[dec_current], pStream); - monoTriangulationRec(inc_array[i-1], botVertex, - inc_chain, i, - dec_chain, dec_current, - pStream); - } - }/*end case neither is empty*/ -} - - - -/* the name here assumes that the polygon is Y-monotone, but - *this function also works for X-monotone polygons. - * a monotne polygon consists of two extrem verteices: topVertex and botVertex, and - *two monotone chains: inc_chain, and dec_chain. The edges of the increasing chain (inc_chain) - *is ordered by following pointer: next, while the edges of the decreasing chain (dec_chain) - *is ordered by following pointer: prev - * inc_index index the vertex which is the toppest of the inc_chain which we are handling currently. - * dec_index index the vertex which is the toppest of the dec_chain which we are handling currently. - */ -void monoTriangulationRec(directedLine* inc_chain, Int inc_index, - directedLine* dec_chain, Int dec_index, - directedLine* topVertex, Int top_index, - directedLine* botVertex, - primStream* pStream) -{ - Int i; - directedLine *temp, *oldtemp = NULL; - Int tempIndex, oldtempIndex = 0; - - assert(inc_chain != NULL && dec_chain != NULL); - - if(inc_chain == botVertex) { - reflexChain rChain(20, 0); - rChain.processNewVertex(topVertex->getVertex(top_index), pStream); - for(i=dec_index; i< dec_chain->get_npoints(); i++){ - rChain.processNewVertex(dec_chain->getVertex(i), pStream); - } - for(temp = dec_chain->getPrev(); temp != botVertex; temp = temp->getPrev()) - { - for(i=0; i<temp->get_npoints(); i++){ - rChain.processNewVertex(temp->getVertex(i), pStream); - } - } - } - else if(dec_chain==botVertex) { - reflexChain rChain(20, 1); - rChain.processNewVertex(topVertex->getVertex(top_index), pStream); - for(i=inc_index; i< inc_chain->get_npoints(); i++){ - rChain.processNewVertex(inc_chain->getVertex(i), pStream); - } - for(temp = inc_chain->getPrev(); temp != botVertex; temp = temp->getNext()) - { - for(i=0; i<temp->get_npoints(); i++){ - rChain.processNewVertex(temp->getVertex(i), pStream); - } - } - } - else /*neither reached the bottom*/{ - if(compV2InY(inc_chain->getVertex(inc_index), dec_chain->getVertex(dec_index)) <=0) { - reflexChain rChain(20, 0); - rChain.processNewVertex(topVertex -> getVertex(top_index), pStream); - temp = dec_chain; - tempIndex = dec_index; - while( compV2InY(inc_chain->getVertex(inc_index), temp->getVertex(tempIndex))<=0) { - oldtemp = temp; - oldtempIndex = tempIndex; - rChain.processNewVertex(temp->getVertex(tempIndex), pStream); - - if(tempIndex == temp->get_npoints()-1){ - tempIndex = 0; - temp = temp->getPrev(); - } - else{ - tempIndex++; - } - } - rChain.outputFan(inc_chain->getVertex(inc_index), pStream); - monoTriangulationRec(inc_chain, inc_index, temp, tempIndex, oldtemp, oldtempIndex, botVertex, pStream); - } - else /* >0*/ { - reflexChain rChain(20, 1); - rChain.processNewVertex(topVertex -> getVertex(top_index), pStream); - temp = inc_chain; - tempIndex = inc_index; - while( compV2InY(temp->getVertex(tempIndex), dec_chain->getVertex(dec_index))>0){ - oldtemp = temp; - oldtempIndex = tempIndex; - rChain.processNewVertex(temp->getVertex(tempIndex), pStream); - - if(tempIndex == temp->get_npoints()-1){ - tempIndex = 0; - temp = temp->getNext(); - } - else{ - tempIndex++; - } - } - rChain.outputFan(dec_chain->getVertex(dec_index), pStream); - monoTriangulationRec(temp, tempIndex, dec_chain, dec_index, oldtemp, oldtempIndex, botVertex, pStream); - } - } /*end case neither reached the bottom*/ -} - -/***************************vertexArray begin here**********************************/ -vertexArray::vertexArray(Real2* vertices, Int nVertices) -{ - Int i; - size = index = nVertices; - array = (Real**) malloc(sizeof(Real*) * nVertices); - assert(array); - for(i=0; i<nVertices; i++) - { - array[i] = vertices[i]; - array[i] = vertices[i]; - } -} - -vertexArray::vertexArray(Int s) -{ - size = s; - array = (Real**) malloc(sizeof(Real*) * s); - assert(array); - index = 0; -} - -vertexArray::~vertexArray() -{ - free(array); -} - -void vertexArray::appendVertex(Real* ptr) -{ - Int i; - if(index >= size){ - Real** temp = (Real**) malloc(sizeof(Real*) * (2*size +1)); - assert(temp); - for(i=0; i<index; i++) - temp[i] = array[i]; - free(array); - array = temp; - size = 2*size+1; - } - array[index++] = ptr; -} - -void vertexArray::print() -{ - printf("vertex Array:index=%i, size=%i\n", index, size); - for(Int i=0; i<index; i++) - { - printf("(%f,%f) ", array[i][0], array[i][1]); - } - printf("\n"); -} - -/*find the first i such that array[i][1] >= v - * and array[i+1][1] <v - * if index == 0 (the array is empty, return -1. - * if v is above all, return -1. - * if v is below all, return index-1. - */ -Int vertexArray::findIndexAbove(Real v) -{ - Int i; - if(index == 0) - return -1; - else if(array[0][1] < v) - return -1; - else - { - for(i=1; i<index; i++) - { - if(array[i][1] < v) - break; - } - return i-1; - } -} - -/*find the first i<=endIndex such that array[i][1] <= v - * and array[i-1][1] > v - *if sartIndex>endIndex, then return endIndex+1. - *otherwise, startIndex<=endIndex, it is assumed that - * 0<=startIndex<=endIndex<index. - * if v is below all, return endIndex+1 - * if v is above all, return startIndex. - */ -Int vertexArray::findIndexBelowGen(Real v, Int startIndex, Int endIndex) -{ - Int i; - if(startIndex > endIndex) - return endIndex+1; - else if(array[endIndex][1] > v) - return endIndex+1; - else //now array[endIndex][1] <= v - { - for(i=endIndex-1; i>=startIndex; i--) - { - if(array[i][1] > v) - break; - } - return i+1; - } -} - -/*find the first i<=endIndex such that array[i-1][1] >= v - * and array[i][1] < v - *if sartIndex>endIndex, then return endIndex+1. - *otherwise, startIndex<=endIndex, it is assumed that - * 0<=startIndex<=endIndex<index. - * if v is below or equal to all, return endIndex+1 - * if v is strictly above all, return startIndex. - */ -Int vertexArray::findIndexStrictBelowGen(Real v, Int startIndex, Int endIndex) -{ - Int i; - if(startIndex > endIndex) - return endIndex+1; - else if(array[endIndex][1] >= v) - return endIndex+1; - else //now array[endIndex][1] < v - { - for(i=endIndex-1; i>=startIndex; i--) - { - if(array[i][1] >= v) - break; - } - return i+1; - } -} - -/*find the first i>startIndex such that array[i-1][1] > v - * and array[i][1] >=v - *if sartIndex>endIndex, then return startIndex-1. - *otherwise, startIndex<=endIndex, it is assumed that - * 0<=startIndex<=endIndex<index. - * if v is strictly above all, return startIndex-1 - * if v is strictly below all, return endIndex. - */ -Int vertexArray::findIndexFirstAboveEqualGen(Real v, Int startIndex, Int endIndex) -{ - - Int i; - if(startIndex > endIndex) - return startIndex-1; - else if(array[startIndex][1] < v) - return startIndex-1; - else //now array[startIndex][1] >= v - { - - for(i=startIndex; i<=endIndex; i++) - { - if(array[i][1] <= v) - break; - } - if(i>endIndex) // v is strictly below all - return endIndex; - else if(array[i][1] == v) - return i; - else - return i-1; - } - -} - - -/*find the first i>=startIndex such that array[i][1] >= v - * and array[i+1][1] <v - *if sartIndex>endIndex, then return startIndex-1. - *otherwise, startIndex<=endIndex, it is assumed that - * 0<=startIndex<=endIndex<index. - * if v is above all, return startIndex-1 - * if v is below all, return endIndex. - */ -Int vertexArray::findIndexAboveGen(Real v, Int startIndex, Int endIndex) -{ - Int i; - if(startIndex > endIndex) - return startIndex-1; - else if(array[startIndex][1] < v) - return startIndex-1; - else //now array[startIndex][1] >= v - { - for(i=startIndex+1; i<=endIndex; i++) - { - if(array[i][1] < v) - break; - } - return i-1; - } -} - -Int vertexArray::findDecreaseChainFromEnd(Int begin, Int end) -{ - Int i = end; - Real prevU = array[i][0]; - Real thisU; - for(i=end-1; i>=begin; i--){ - thisU = array[i][0]; - if(thisU < prevU) - prevU = thisU; - else - break; - } - return i; -} - -//if(V(start) == v, return start, other wise return the -//last i so that V(i)==v -Int vertexArray::skipEqualityFromStart(Real v, Int start, Int end) -{ - Int i; - if(array[start][1] != v) - return start; - //now array[start][1] == v - for(i=start+1; i<= end; i++) - if(array[i][1] != v) - break; - return i-1; -} - - -/***************************vertexArray end****************************************/ - - - -/***************************relfex chain stuff begin here*****************************/ - -reflexChain::reflexChain(Int size, Int is_increasing) -{ - queue = (Real2*) malloc(sizeof(Real2) * size); - assert(queue); - index_queue = 0; - size_queue = size; - isIncreasing = is_increasing; -} - -reflexChain::~reflexChain() -{ - free(queue); -} - -/*put (u,v) at the end of the queue - *pay attention to space - */ -void reflexChain::insert(Real u, Real v) -{ - Int i; - if(index_queue >= size_queue) { - Real2 *temp = (Real2*) malloc(sizeof(Real2) * (2*size_queue+1)); - assert(temp); - - /*copy*/ - for(i=0; i<index_queue; i++){ - temp[i][0] = queue[i][0]; - temp[i][1] = queue[i][1]; - } - - free(queue); - queue = temp; - size_queue = 2*size_queue + 1; - } - - queue[index_queue][0] = u; - queue[index_queue][1] = v; - index_queue ++; -} - -void reflexChain::insert(Real v[2]) -{ - insert(v[0], v[1]); -} - -/* -static Real area(Real A[2], Real B[2], Real C[2]) -{ - Real Bx, By, Cx, Cy; - Bx = B[0] - A[0]; - By = B[1] - A[1]; - Cx = C[0] - A[0]; - Cy = C[1] - A[1]; - return Bx*Cy - Cx*By; -} -*/ - -/*the chain is reflex, and the vertex v is - *on the other side of the chain, so that - *we can outout the fan with v as the - *the center - */ -void reflexChain::outputFan(Real v[2], primStream* pStream) -{ - Int i; - pStream->begin(); - pStream->insert(v); - if(isIncreasing) { - for(i=0; i<index_queue; i++) - pStream->insert(queue[i]); - } - else { - for(i=index_queue-1; i>=0; i--) - pStream->insert(queue[i]); - } - pStream->end(PRIMITIVE_STREAM_FAN); -} - -void reflexChain::processNewVertex(Real v[2], primStream* pStream) -{ - Int i,j,k; - Int isReflex; - /*if there are at most one vertex in the queue, then simply insert - */ - if(index_queue <=1){ - insert(v); - return; - } - - /*there are at least two vertices in the queue*/ - j=index_queue-1; - - for(i=j; i>=1; i--) { - if(isIncreasing) { - isReflex = (area(queue[i-1], queue[i], v) <= 0.0); - } - else /*decreasing*/{ - isReflex = (area(v, queue[i], queue[i-1]) <= 0.0); - } - if(isReflex) { - break; - } - } - - /* - *if i<j then vertices: i+1--j are convex - * output triangle fan: - * v, and queue[i], i+1, ..., j - */ - if(i<j) - { - pStream->begin(); - pStream->insert(v); - if(isIncreasing) { - for(k=i; k<=j; k++) - pStream->insert(queue[k]); - } - else { - for(k=j; k>=i; k--) - pStream->insert(queue[k]); - } - - pStream->end(PRIMITIVE_STREAM_FAN); - } - - /*delete vertices i+1--j from the queue*/ - index_queue = i+1; - /*finally insert v at the end of the queue*/ - insert(v); - -} - -void reflexChain::print() -{ - Int i; - printf("reflex chain: isIncreasing=%i\n", isIncreasing); - for(i=0; i<index_queue; i++) { - printf("(%f,%f) ", queue[i][0], queue[i][1]); - } - printf("\n"); -} diff --git a/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h b/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h deleted file mode 100644 index f78b8f402e3..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/monoTriangulation.h +++ /dev/null @@ -1,184 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _MONO_TRIANGULATION_H -#define _MONO_TRIANGULATION_H - -#include "definitions.h" -#include "primitiveStream.h" -#include "directedLine.h" -#include "arc.h" - -class Backend; - -class reflexChain{ - Real2 *queue; - /*the order of the polygon vertices: either q[0],q[1].., or - * q[n-1], q[n-2], ..., q[0] - *this order determines the interior of the polygon, so it - *also used to determines whether a chain is reflex or convex - */ - Int isIncreasing; - Int index_queue; - Int size_queue; /*allocated size*/ - -public: - reflexChain(Int size, Int isIncreasing); - ~reflexChain(); - - void insert(Real u, Real v); - void insert(Real v[2]); - - void processNewVertex(Real v[2], primStream* pStream); - void outputFan(Real v[2], primStream* pStream); - - void processNewVertex(Real v[2], Backend* backend); - void outputFan(Real v[2], Backend* backend); - - void print(); -}; - -/*dynamic array of pointers to reals. - *Intended to store an array of (u,v). - *Notice that it doesn't allocate or dealocate the space - *for the (u,v) themselfs. So it assums that someone else - *is taking care of them, while this class only plays with - *the pointers. - */ -class vertexArray{ - Real** array; - Int index; - Int size; -public: - vertexArray(Int s); - vertexArray(Real vertices[][2], Int nVertices); - ~vertexArray(); - void appendVertex(Real* ptr); /*the content (pointed by ptr is NOT copied*/ - Real* getVertex(Int i) {return array[i];} - Real** getArray() {return array;} - Int getNumElements() {return index;} - Int findIndexAbove(Real v); - Int findIndexAboveGen(Real v, Int startIndex, Int EndIndex); - Int findIndexBelowGen(Real v, Int startIndex, Int EndIndex); - Int findIndexStrictBelowGen(Real v, Int startIndex, Int EndIndex); - Int findIndexFirstAboveEqualGen(Real v, Int startIndex, Int endIndex); - Int skipEqualityFromStart(Real v, Int start, Int end); - //return i such that fron [i+1, end] is strictly U-monotone (left to right - Int findDecreaseChainFromEnd(Int begin, Int end); - void print(); -}; - -void monoTriangulation(directedLine* monoPolygon, primStream* pStream); - -void monoTriangulationRec(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, - vertexArray* dec_chain, Int dec_current, - primStream* pStream); - -void monoTriangulationRec(directedLine* inc_chain, Int inc_index, - directedLine* dec_chain, Int dec_index, - directedLine* topVertex, Int top_index, - directedLine* botVertex, - primStream* pStream); - -/*the chain could be increasing or decreasing, although we use the - * name inc_chain. - *the argument is_increase_chain indicates whether this chain - *is increasing (left chain in V-monotone case) or decreaing (right chain - *in V-monotone case). - */ -void monoTriangulation2(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_smallIndex, - Int inc_largeIndex, - Int is_increase_chain, - primStream* pStream); -void monoTriangulationRecGen(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, Int inc_end, - vertexArray* dec_chain, Int dec_current, Int dec_end, - primStream* pStream); - -void monoTriangulationRecGenOpt(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, Int inc_end, - vertexArray* dec_chain, Int dec_current, Int dec_end, - primStream* pStream); - -void triangulateXYMonoTB(Int n_left, Real** leftVerts, - Int n_right, Real** rightVerts, - primStream* pStream); - -void monoTriangulationRecGenTBOpt(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, Int inc_end, - vertexArray* dec_chain, Int dec_current, Int dec_end, - primStream* pStream); - -void monoTriangulationRecOpt(Real* topVertex, Real* botVertex, - vertexArray* left_chain, Int left_current, - vertexArray* right_chain, Int right_current, - primStream* pStream); - -void monoTriangulationRecFunGen(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, Int inc_end, - vertexArray* dec_chain, Int dec_current, Int dec_end, - Int (*compFun)(Real*, Real*), - primStream* pStream); - -void monoTriangulationRecFun(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, - vertexArray* dec_chain, Int dec_current, - Int (*compFun)(Real*, Real*), - primStream* pStream); -void monoTriangulationFun(directedLine* monoPolygon, - Int (*compFun)(Real*, Real*), primStream* pStream); - - - - -void monoTriangulationRec(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, - vertexArray* dec_chain, Int dec_current, - Backend* backend); - -void monoTriangulationFunBackend(Arc_ptr loop, Int (*compFun)(Real*, Real*), Backend* backend); - -void monoTriangulationRecFunBackend(Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, - vertexArray* dec_chain, Int dec_current, - Int (*compFun)(Real*, Real*), - Backend* backend); - -void monoTriangulationOpt(directedLine* poly, primStream* pStream); - -#endif - - - - diff --git a/src/glu/sgi/libnurbs/nurbtess/mystdio.h b/src/glu/sgi/libnurbs/nurbtess/mystdio.h deleted file mode 100644 index a394e0ff95d..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/mystdio.h +++ /dev/null @@ -1,60 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * mystdio.h - * - */ - -#ifndef __glumystdio_h_ -#define __glumystdio_h_ - -#ifdef STANDALONE -inline void _glu_dprintf( char *, ... ) { } -#endif - -#ifdef LIBRARYBUILD -#ifndef NDEBUG -#include <stdio.h> -#define _glu_dprintf printf -#else -inline void _glu_dprintf( char *, ... ) { } -#endif -#endif - -#ifdef GLBUILD -inline void _glu_dprintf( char *, ... ) { } -#endif - -#ifndef NULL -#define NULL 0 -#endif - -#endif /* __glumystdio_h_ */ diff --git a/src/glu/sgi/libnurbs/nurbtess/mystdlib.h b/src/glu/sgi/libnurbs/nurbtess/mystdlib.h deleted file mode 100644 index ab7a3b273a3..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/mystdlib.h +++ /dev/null @@ -1,57 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -/* - * mystdlib.h - * - */ - -#ifndef __glumystdlib_h_ -#define __glumystdlib_h_ - -#ifdef STANDALONE -typedef unsigned int size_t; -extern "C" void abort( void ); -extern "C" void * malloc( size_t ); -extern "C" void free( void * ); -#endif - -#ifdef LIBRARYBUILD -#include <stdlib.h> -#endif - -#ifdef GLBUILD -typedef unsigned int size_t; -extern "C" void abort( void ); -extern "C" void * malloc( size_t ); -extern "C" void free( void * ); -#endif - -#endif /* __glumystdlib_h_ */ diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionX.cc b/src/glu/sgi/libnurbs/nurbtess/partitionX.cc deleted file mode 100644 index e25e30b0f39..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/partitionX.cc +++ /dev/null @@ -1,162 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> - -#include "partitionX.h" - -#define CONCAVITY_ZERO 1.0e-6 //this number is used to test whether a vertex is concave (refelx) - //or not. The test needs to compute the area of the three adjacent - //vertices to see if the are is positive or negative. - -Int isCuspX(directedLine *v) -{ - //if v->prev <= v && v->next <= v - //|| v->prev >= v && v->next >= v - Real* T = v->head(); - Real* P = v->getPrev()->head(); - Real* N = v->getNext()->head(); - if( - (compV2InX(T,P) != -1 && - compV2InX(T,N) != -1 - ) || - (compV2InX(T,P) != 1 && - compV2InX(T,N) != 1 - ) - ) - return 1; - else - return 0; -} - -Int isReflexX(directedLine* v) -{ - Real* A = v->getPrev()->head(); - Real* B = v->head(); - Real* C = v->tail(); - Real Bx,By, Cx, Cy; - //scale them in case they are too small - Bx = 10*(B[0] - A[0]); - By = 10*(B[1] - A[1]); - Cx = 10*(C[0] - A[0]); - Cy = 10*(C[1] - A[1]); - - if(Bx*Cy - Cx*By < -CONCAVITY_ZERO) return 1; - else return 0; -} - - -/*return - *0: not-cusp - *1: interior cusp - *2: exterior cusp - */ -Int cuspTypeX(directedLine *v) -{ - if(! isCuspX(v)) return 0; - else - { -//printf("isCusp,%f,%f\n", v->head()[0], v->head()[1]); - if(isReflexX(v)) - { -// printf("isReflex\n"); - return 1; - } - else - { -// printf("not isReflex\n"); - return 2; - } - } -} - -Int numInteriorCuspsX(directedLine *polygon) -{ - directedLine *temp; - int ret = 0; - if(cuspTypeX(polygon) == 1) - ret++; - for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext()) - if(cuspTypeX(temp) == 1) - ret++; - return ret; -} - - -void findInteriorCuspsX(directedLine *polygon, Int& ret_n_interior_cusps, - directedLine** ret_interior_cusps) -{ - directedLine *temp; - ret_n_interior_cusps = 0; - if(cuspTypeX(polygon) == 1) - { - ret_interior_cusps[ret_n_interior_cusps++] = polygon; - } - for(temp = polygon->getNext(); temp != polygon; temp = temp->getNext()) - if(cuspTypeX(temp) == 1) - { - ret_interior_cusps[ret_n_interior_cusps++] = temp; - } -} - -directedLine* findDiagonal_singleCuspX(directedLine* cusp) -{ - directedLine* temp; - Int is_minimal = ((compV2InX(cusp->head(), cusp->tail()) == -1)? 1:0); - - if(is_minimal) - for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext()) - { - if(compV2InX(cusp->head(), temp->head()) == 1) - { - return temp; - } - } - else //is maxmal - for(temp = cusp->getNext(); temp != cusp; temp = temp->getNext()) - { - if(compV2InX(cusp->head(), temp->head()) == -1) - { - return temp; - } - } - return NULL; -} - - - diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionX.h b/src/glu/sgi/libnurbs/nurbtess/partitionX.h deleted file mode 100644 index 69f2b2df212..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/partitionX.h +++ /dev/null @@ -1,54 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _PARTITIONX_H -#define _PARTITIONX_H - -#include "directedLine.h" - -Int isCuspX(directedLine *v); -Int isReflexX(directedLine *v); -Int cuspTypeX(directedLine *v); - -//assuming the array of ret_interior_cusps has been allocated -void findInteriorCuspsX(directedLine* polygon, Int& ret_n_interior_cusps, - directedLine** ret_interior_cusps); - -Int numInteriorCuspsX(directedLine* polygon); - -/*a single polygon with a single cusp - *return the diagonal vertex corresponding to this cusp - */ -directedLine* findDiagonal_singleCuspX(directedLine* cusp); - -#endif - diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc b/src/glu/sgi/libnurbs/nurbtess/partitionY.cc deleted file mode 100644 index e097461ac5e..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/partitionY.cc +++ /dev/null @@ -1,836 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include <time.h> - -#include "zlassert.h" -#include "partitionY.h" -#include "searchTree.h" -#include "quicksort.h" -#include "polyUtil.h" - - -#define max(a,b) ((a>b)? a:b) -#define min(a,b) ((a>b)? b:a) - - -/*retrurn - *-1: if A < B (Ya<Yb) || (Ya==Yb) - * 0: if A == B - * 1: if A>B - */ -static Int compVertInY(Real A[2], Real B[2]) -{ - if( (A[1] < B[1]) || (A[1]==B[1] && A[0]<B[0])) - return -1; - else if - ( A[1] == B[1] && A[0] == B[0]) return 0; - else - return 1; -} - -/*v is a vertex: the head of en edge, - *e is an edge, - *return 1 if e is below v: assume v1 and v2 are the two endpoints of e: - * v1<= v, v2<=v. - */ -Int isBelow(directedLine *v, directedLine *e) -{ - Real* vert = v->head(); - if( compVertInY(e->head(), vert) != 1 - && compVertInY(e->tail(), vert) != 1 - ) - return 1; - else - return 0; -} - -/*v is a vertex: the head of en edge, - *e is an edge, - *return 1 if e is below v: assume v1 and v2 are the two endpoints of e: - * v1>= v, v2>=v. - */ -Int isAbove(directedLine *v, directedLine *e) -{ - Real* vert = v->head(); - if( compVertInY(e->head(), vert) != -1 - && compVertInY(e->tail(), vert) != -1 - ) - return 1; - else - return 0; -} - -Int isCusp(directedLine *v) -{ - Real *A=v->getPrev()->head(); - Real *B=v->head(); - Real *C=v->tail(); - if(A[1] < B[1] && B[1] < C[1]) - return 0; - else if(A[1] > B[1] && B[1] > C[1]) - return 0; - else if(A[1] < B[1] && C[1] < B[1]) - return 1; - else if(A[1] > B[1] && C[1] > B[1]) - return 1; - - if((isAbove(v, v) && isAbove(v, v->getPrev())) || - (isBelow(v, v) && isBelow(v, v->getPrev()))) - return 1; - else - return 0; -} - -/*crossproduct is strictly less than 0*/ -Int isReflex(directedLine *v) -{ - Real* A = v->getPrev()->head(); - Real* B = v->head(); - Real* C = v->tail(); - Real Bx,By, Cx, Cy; - Bx = B[0] - A[0]; - By = B[1] - A[1]; - Cx = C[0] - A[0]; - Cy = C[1] - A[1]; - - if(Bx*Cy - Cx*By < 0) return 1; - else return 0; -} - - /*return - *0: not-cusp - *1: interior cusp - *2: exterior cusp - */ -Int cuspType(directedLine *v) -{ - if(! isCusp(v)) return 0; - else if(isReflex(v)) return 1; - else - return 2; -} - -sweepRange* sweepRangeMake(directedLine* left, Int leftType, - directedLine* right, Int rightType) -{ - sweepRange* ret = (sweepRange*)malloc(sizeof(sweepRange)); - assert(ret); - ret->left = left; - ret->leftType = leftType; - ret->right = right; - ret->rightType = rightType; - return ret; -} - -void sweepRangeDelete(sweepRange* range) -{ - free(range); -} - -Int sweepRangeEqual(sweepRange* src1, sweepRange* src2) -{ - Int leftEqual; - Int rightEqual; - - - /*The case when both are vertices should not happen*/ - assert(! (src1->leftType == 0 && src2->leftType == 0)); - if(src1->leftType == 0 && src2->leftType == 1){ - if(src1->left == src2->left || - src1->left->getPrev() == src2->left - ) - leftEqual = 1; - else - leftEqual = 0; - } - else if(src1->leftType == 1 && src2->leftType == 1){ - if(src1->left == src2->left) - leftEqual = 1; - else - leftEqual = 0; - } - else /*src1->leftType == 1 && src2->leftType == 0*/{ - if(src1->left == src2->left || - src1->left == src2->left->getPrev() - ) - leftEqual = 1; - else - leftEqual = 0; - } - - /*the same thing for right*/ - /*The case when both are vertices should not happen*/ - assert(! (src1->rightType == 0 && src2->rightType == 0)); - if(src1->rightType == 0 && src2->rightType == 1){ - if(src1->right == src2->right || - src1->right->getPrev() == src2->right - ) - rightEqual = 1; - else - rightEqual = 0; - } - else if(src1->rightType == 1 && src2->rightType == 1){ - if(src1->right == src2->right) - rightEqual = 1; - else - rightEqual = 0; - } - else /*src1->rightType == 1 && src2->rightType == 0*/{ - if(src1->right == src2->right || - src1->right == src2->right->getPrev() - ) - rightEqual = 1; - else - rightEqual = 0; - } - - return (leftEqual == 1 || rightEqual == 1); -} - -/*given (x_1, y_1) and (x_2, y_2), and y - *return x such that (x,y) is on the line - */ -inline/*static*/ Real intersectHoriz(Real x1, Real y1, Real x2, Real y2, Real y) -{ - return ((y2==y1)? (x1+x2)*Real(0.5) : x1 + ((y-y1)/(y2-y1)) * (x2-x1)); -/* - if(y2 == y1) return (x1+x2)*0.5; - else return x1 + ((y-y1)/(y2-y1)) * (x2-x1); -*/ -} - -/*compare two edges of a polygon. - *edge A < edge B if there is a horizontal line so that the intersection - *with A is to the left of the intersection with B. - *This function is used in sweepY for the dynamic search tree insertion to - *order the edges. - * Implementation: (x_1,y_1) and (x_2, y_2) - */ -static Int compEdges(directedLine *e1, directedLine *e2) -{ - Real* head1 = e1->head(); - Real* tail1 = e1->tail(); - Real* head2 = e2->head(); - Real* tail2 = e2->tail(); -/* - Real h10 = head1[0]; - Real h11 = head1[1]; - Real t10 = tail1[0]; - Real t11 = tail1[1]; - Real h20 = head2[0]; - Real h21 = head2[1]; - Real t20 = tail2[0]; - Real t21 = tail2[1]; -*/ - Real e1_Ymax, e1_Ymin, e2_Ymax, e2_Ymin; -/* - if(h11>t11) { - e1_Ymax= h11; - e1_Ymin= t11; - } - else{ - e1_Ymax = t11; - e1_Ymin = h11; - } - - if(h21>t21) { - e2_Ymax= h21; - e2_Ymin= t21; - } - else{ - e2_Ymax = t21; - e2_Ymin = h21; - } -*/ - - if(head1[1]>tail1[1]) { - e1_Ymax= head1[1]; - e1_Ymin= tail1[1]; - } - else{ - e1_Ymax = tail1[1]; - e1_Ymin = head1[1]; - } - - if(head2[1]>tail2[1]) { - e2_Ymax= head2[1]; - e2_Ymin= tail2[1]; - } - else{ - e2_Ymax = tail2[1]; - e2_Ymin = head2[1]; - } - - - /*Real e1_Ymax = max(head1[1], tail1[1]);*/ /*max(e1->head()[1], e1->tail()[1]);*/ - /*Real e1_Ymin = min(head1[1], tail1[1]);*/ /*min(e1->head()[1], e1->tail()[1]);*/ - /*Real e2_Ymax = max(head2[1], tail2[1]);*/ /*max(e2->head()[1], e2->tail()[1]);*/ - /*Real e2_Ymin = min(head2[1], tail2[1]);*/ /*min(e2->head()[1], e2->tail()[1]);*/ - - Real Ymax = min(e1_Ymax, e2_Ymax); - Real Ymin = max(e1_Ymin, e2_Ymin); - - Real y = Real(0.5)*(Ymax + Ymin); - -/* Real x1 = intersectHoriz(e1->head()[0], e1->head()[1], e1->tail()[0], e1->tail()[1], y); - Real x2 = intersectHoriz(e2->head()[0], e2->head()[1], e2->tail()[0], e2->tail()[1], y); -*/ -/* - Real x1 = intersectHoriz(h10, h11, t10, t11, y); - Real x2 = intersectHoriz(h20, h21, t20, t21, y); -*/ - Real x1 = intersectHoriz(head1[0], head1[1], tail1[0], tail1[1], y); - Real x2 = intersectHoriz(head2[0], head2[1], tail2[0], tail2[1], y); - - if(x1<= x2) return -1; - else return 1; -} - -/*used by sort precedures - */ -static Int compInY(directedLine* v1, directedLine* v2) -{ - return v1->compInY(v2); -} - -void findDiagonals(Int total_num_edges, directedLine** sortedVertices, sweepRange** ranges, Int& num_diagonals, directedLine** diagonal_vertices) -{ - Int i,j,k; - - k=0; - - for(i=0; i<total_num_edges; i++) - { - directedLine* vert =sortedVertices[i]; - directedLine* thisEdge = vert; - directedLine* prevEdge = vert->getPrev(); -/* -printf("find i=%i\n", i); -printf("the vertex is\n"); -vert->printSingle(); -*/ - if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge) && compEdges(prevEdge, thisEdge)<0) - { - /*this is an upward interior cusp*/ - diagonal_vertices[k++] = vert; - - for(j=i+1; j<total_num_edges; j++) - if(sweepRangeEqual(ranges[i], ranges[j])) - { - diagonal_vertices[k++] = sortedVertices[j]; - break; - } - assert(j<total_num_edges); - - - } - else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge) && compEdges(prevEdge, thisEdge)>0) - { - /*this is an downward interior cusp*/ - diagonal_vertices[k++] = vert; - for(j=i-1; j>=0; j--) - if(sweepRangeEqual(ranges[i], ranges[j])) - { - diagonal_vertices[k++] = sortedVertices[j]; - break; - } -/* printf("j=%i\n", j);*/ - assert(j>=0); - - - - } - } - num_diagonals = k/2; -} - -/*get rid of repeated diagonlas so that each diagonal appears only once in the array - */ -Int deleteRepeatDiagonals(Int num_diagonals, directedLine** diagonal_vertices, directedLine** new_vertices) -{ - Int i,k; - Int j,l; - Int index; - index=0; - for(i=0,k=0; i<num_diagonals; i++, k+=2) - { - Int isRepeated=0; - /*check the diagonla (diagonal_vertice[k], diagonal_vertices[k+1]) - *is repeated or not - */ - for(j=0,l=0; j<index; j++, l+=2) - { - if( - (diagonal_vertices[k] == new_vertices[l] && - diagonal_vertices[k+1] == new_vertices[l+1] - ) - || - ( - diagonal_vertices[k] == new_vertices[l+1] && - diagonal_vertices[k+1] == new_vertices[l] - ) - ) - { - isRepeated=1; - break; - } - } - if(! isRepeated) - { - new_vertices[index+index] = diagonal_vertices[k]; - new_vertices[index+index+1] = diagonal_vertices[k+1]; - index++; - } - } - return index; -} - -/*for debug only*/ -directedLine** DBGfindDiagonals(directedLine *polygons, Int& num_diagonals) -{ - Int total_num_edges = 0; - directedLine** array = polygons->toArrayAllPolygons(total_num_edges); - quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY); - sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * total_num_edges); - assert(ranges); - - sweepY(total_num_edges, array, ranges); - - directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges); - assert(diagonal_vertices); - findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices); - - num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices); - return diagonal_vertices; - -} - - -/*partition into Y-monotone polygons*/ -directedLine* partitionY(directedLine *polygons, sampledLine **retSampledLines) -{ - Int total_num_edges = 0; - directedLine** array = polygons->toArrayAllPolygons(total_num_edges); - - quicksort( (void**)array, 0, total_num_edges-1, (Int (*)(void*, void*)) compInY); - - sweepRange** ranges = (sweepRange**) malloc(sizeof(sweepRange*) * (total_num_edges)); - assert(ranges); - - - - sweepY(total_num_edges, array, ranges); - - - - /*the diagonal vertices are stored as: - *v0-v1: 1st diagonal - *v2-v3: 2nd diagonal - *v5-v5: 3rd diagonal - *... - */ - - - Int num_diagonals; - /*number diagonals is < total_num_edges*total_num_edges*/ - directedLine** diagonal_vertices = (directedLine**) malloc(sizeof(directedLine*) * total_num_edges*2/*total_num_edges*/); - assert(diagonal_vertices); - - - - findDiagonals(total_num_edges, array, ranges, num_diagonals, diagonal_vertices); - - - - directedLine* ret_polygons = polygons; - sampledLine* newSampledLines = NULL; - Int i,k; - -num_diagonals=deleteRepeatDiagonals(num_diagonals, diagonal_vertices, diagonal_vertices); - - - - Int *removedDiagonals=(Int*)malloc(sizeof(Int) * num_diagonals); - for(i=0; i<num_diagonals; i++) - removedDiagonals[i] = 0; - - - - - - for(i=0,k=0; i<num_diagonals; i++,k+=2) - { - - - directedLine* v1=diagonal_vertices[k]; - directedLine* v2=diagonal_vertices[k+1]; - directedLine* ret_p1; - directedLine* ret_p2; - - /*we ahve to determine whether v1 and v2 belong to the same polygon before - *their structure are modified by connectDiagonal(). - */ -/* - directedLine *root1 = v1->findRoot(); - directedLine *root2 = v2->findRoot(); - assert(root1); - assert(root2); -*/ - -directedLine* root1 = v1->rootLinkFindRoot(); -directedLine* root2 = v2->rootLinkFindRoot(); - - if(root1 != root2) - { - - removedDiagonals[i] = 1; - sampledLine* generatedLine; - - - - v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); - - - - newSampledLines = generatedLine->insert(newSampledLines); -/* - ret_polygons = ret_polygons->cutoffPolygon(root1); - - ret_polygons = ret_polygons->cutoffPolygon(root2); - ret_polygons = ret_p1->insertPolygon(ret_polygons); -root1->rootLinkSet(ret_p1); -root2->rootLinkSet(ret_p1); -ret_p1->rootLinkSet(NULL); -ret_p2->rootLinkSet(ret_p1); -*/ - ret_polygons = ret_polygons->cutoffPolygon(root2); - - - -root2->rootLinkSet(root1); -ret_p1->rootLinkSet(root1); -ret_p2->rootLinkSet(root1); - - /*now that we have connected the diagonal v1 and v2, - *we have to check those unprocessed diagonals which - *have v1 or v2 as an end point. Notice that the head of v1 - *has the same coodinates as the head of v2->prev, and the head of - *v2 has the same coordinate as the head of v1->prev. - *Suppose these is a diagonal (v1, x). If (v1,x) is still a valid - *diagonal, then x should be on the left hand side of the directed line: *v1->prev->head -- v1->head -- v1->tail. Otherwise, (v1,x) should be - *replaced by (v2->prev, x), that is, x is on the left of - * v2->prev->prev->head, v2->prev->head, v2->prev->tail. - */ - Int ii, kk; - for(ii=0, kk=0; ii<num_diagonals; ii++, kk+=2) - if( removedDiagonals[ii]==0) - { - directedLine* d1=diagonal_vertices[kk]; - directedLine* d2=diagonal_vertices[kk+1]; - /*check d1, and replace diagonal_vertices[kk] if necessary*/ - if(d1 == v1) { - /*check if d2 is to left of v1->prev->head:v1->head:v1->tail*/ - if(! pointLeft2Lines(v1->getPrev()->head(), - v1->head(), v1->tail(), d2->head())) - { -/* - assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), - v2->getPrev()->head(), - v2->getPrev()->tail(), d2->head())); -*/ - diagonal_vertices[kk] = v2->getPrev(); - } - } - if(d1 == v2) { - /*check if d2 is to left of v2->prev->head:v2->head:v2->tail*/ - if(! pointLeft2Lines(v2->getPrev()->head(), - v2->head(), v2->tail(), d2->head())) - { -/* - assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), - v1->getPrev()->head(), - v1->getPrev()->tail(), d2->head())); -*/ - diagonal_vertices[kk] = v1->getPrev(); - } - } - /*check d2 and replace diagonal_vertices[k+1] if necessary*/ - if(d2 == v1) { - /*check if d1 is to left of v1->prev->head:v1->head:v1->tail*/ - if(! pointLeft2Lines(v1->getPrev()->head(), - v1->head(), v1->tail(), d1->head())) - { -/* assert(pointLeft2Lines(v2->getPrev()->getPrev()->head(), - v2->getPrev()->head(), - v2->getPrev()->tail(), d1->head())); -*/ - diagonal_vertices[kk+1] = v2->getPrev(); - } - } - if(d2 == v2) { - /*check if d1 is to left of v2->prev->head:v2->head:v2->tail*/ - if(! pointLeft2Lines(v2->getPrev()->head(), - v2->head(), v2->tail(), d1->head())) - { -/* assert(pointLeft2Lines(v1->getPrev()->getPrev()->head(), - v1->getPrev()->head(), - v1->getPrev()->tail(), d1->head())); -*/ - diagonal_vertices[kk+1] = v1->getPrev(); - } - } - } -}/*end if (root1 not equal to root 2)*/ -} - - /*second pass, now all diagoals should belong to the same polygon*/ - - - - for(i=0,k=0; i<num_diagonals; i++, k += 2) - if(removedDiagonals[i] == 0) - { - - - directedLine* v1=diagonal_vertices[k]; - directedLine* v2=diagonal_vertices[k+1]; - - - - directedLine* ret_p1; - directedLine* ret_p2; - - /*we ahve to determine whether v1 and v2 belong to the same polygon before - *their structure are modified by connectDiagonal(). - */ - directedLine *root1 = v1->findRoot(); -/* - directedLine *root2 = v2->findRoot(); - - - - assert(root1); - assert(root2); - assert(root1 == root2); - */ - sampledLine* generatedLine; - - - - v1->connectDiagonal(v1,v2, &ret_p1, &ret_p2, &generatedLine, ret_polygons); - newSampledLines = generatedLine->insert(newSampledLines); - - ret_polygons = ret_polygons->cutoffPolygon(root1); - - ret_polygons = ret_p1->insertPolygon(ret_polygons); - - ret_polygons = ret_p2->insertPolygon(ret_polygons); - - - - for(Int j=i+1; j<num_diagonals; j++) - { - if(removedDiagonals[j] ==0) - { - - directedLine* temp1=diagonal_vertices[2*j]; - directedLine* temp2=diagonal_vertices[2*j+1]; - if(temp1==v1 || temp1==v2 || temp2==v1 || temp2==v2) - if(! temp1->samePolygon(temp1, temp2)) - { - /*if temp1 and temp2 are in different polygons, - *then one of them must be v1 or v2. - */ - - - - assert(temp1==v1 || temp1 == v2 || temp2==v1 || temp2 ==v2); - if(temp1==v1) - { - diagonal_vertices[2*j] = v2->getPrev(); - } - if(temp2==v1) - { - diagonal_vertices[2*j+1] = v2->getPrev(); - } - if(temp1==v2) - { - diagonal_vertices[2*j] = v1->getPrev(); - } - if(temp2==v2) - { - diagonal_vertices[2*j+1] = v1->getPrev(); - } - } - } - } - - } - - /*clean up spaces*/ - free(array); - free(ranges); - free(diagonal_vertices); - free(removedDiagonals); - - *retSampledLines = newSampledLines; - return ret_polygons; -} - -/*given a set of simple polygons where the interior - *is decided by left-hand principle, - *return a range (sight) for each vertex. This is called - *Trapezoidalization. - */ -void sweepY(Int nVertices, directedLine** sortedVertices, sweepRange** ret_ranges) -{ - Int i; - /*for each vertex in the sorted list, update the binary search tree. - *and store the range information for each vertex. - */ - treeNode* searchTree = NULL; - for(i=0; i<nVertices;i++) - { - - directedLine* vert = sortedVertices[i]; - - directedLine* thisEdge = vert; - directedLine* prevEdge = vert->getPrev(); - - if(isBelow(vert, thisEdge) && isAbove(vert, prevEdge)) - { - - /*case 1: this < v < prev - *the polygon is going down at v, the interior is to - *the right hand side. - * find the edge to the right of thisEdge for right range. - * delete thisEdge - * insert prevEdge - */ - treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges); - assert(thisNode); - - treeNode* succ = TreeNodeSuccessor(thisNode); - assert(succ); - searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode); - searchTree = TreeNodeInsert(searchTree, TreeNodeMake(prevEdge), ( Int (*) (void *, void *))compEdges); - - - ret_ranges[i] = sweepRangeMake(vert, 0, (directedLine*) (succ->key), 1); - - } - else if(isAbove(vert, thisEdge) && isBelow(vert, prevEdge)) - { - - /*case 2: this > v > prev - *the polygon is going up at v, the interior is to - *the left hand side. - * find the edge to the left of thisEdge for left range. - * delete prevEdge - * insert thisEdge - */ - treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges); - assert(prevNode); - treeNode* pred = TreeNodePredecessor(prevNode); - searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode); - searchTree = TreeNodeInsert(searchTree, TreeNodeMake(thisEdge), ( Int (*) (void *, void *))compEdges); - ret_ranges[i] = sweepRangeMake((directedLine*)(pred->key), 1, vert, 0); - } - else if(isAbove(vert, thisEdge) && isAbove(vert, prevEdge)) - { - - /*case 3: insert both edges*/ - treeNode* thisNode = TreeNodeMake(thisEdge); - treeNode* prevNode = TreeNodeMake(prevEdge); - searchTree = TreeNodeInsert(searchTree, thisNode, ( Int (*) (void *, void *))compEdges); - searchTree = TreeNodeInsert(searchTree, prevNode, ( Int (*) (void *, void *))compEdges); - if(compEdges(thisEdge, prevEdge)<0) /*interior cusp*/ - { - - treeNode* leftEdge = TreeNodePredecessor(thisNode); - treeNode* rightEdge = TreeNodeSuccessor(prevNode); - ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1, - (directedLine*) rightEdge->key, 1 - ); - } - else /*exterior cusp*/ - { - - ret_ranges[i] = sweepRangeMake( prevEdge, 1, thisEdge, 1); - } - } - else if(isBelow(vert, thisEdge) && isBelow(vert, prevEdge)) - { - - /*case 4: delete both edges*/ - treeNode* thisNode = TreeNodeFind(searchTree, thisEdge, ( Int (*) (void *, void *))compEdges); - treeNode* prevNode = TreeNodeFind(searchTree, prevEdge, ( Int (*) (void *, void *))compEdges); - if(compEdges(thisEdge, prevEdge)>0) /*interior cusp*/ - { - treeNode* leftEdge = TreeNodePredecessor(prevNode); - treeNode* rightEdge = TreeNodeSuccessor(thisNode); - ret_ranges[i] = sweepRangeMake( (directedLine*) leftEdge->key, 1, - (directedLine*) rightEdge->key, 1 - ); - } - else /*exterior cusp*/ - { - ret_ranges[i] = sweepRangeMake( thisEdge, 1, prevEdge, 1); - } - searchTree = TreeNodeDeleteSingleNode(searchTree, thisNode); - searchTree = TreeNodeDeleteSingleNode(searchTree, prevNode); - } - else - { - fprintf(stderr,"error in partitionY.C, invalid case\n"); - printf("vert is\n"); - vert->printSingle(); - printf("thisEdge is\n"); - thisEdge->printSingle(); - printf("prevEdge is\n"); - prevEdge->printSingle(); - - exit(1); - } - } - - /*finaly clean up space: delete the search tree*/ - TreeNodeDeleteWholeTree(searchTree); -} diff --git a/src/glu/sgi/libnurbs/nurbtess/partitionY.h b/src/glu/sgi/libnurbs/nurbtess/partitionY.h deleted file mode 100644 index 5570c183d79..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/partitionY.h +++ /dev/null @@ -1,97 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* - *partitionY.h: - *partition a polygon into a Y-monotone polygon: - * A polygon is Y-monotone if the boundary can be split into two polygon chains - *A and B such that each chain is Y-monotonic that is the intersection of any - *horizontal line intersects each chain has at most one connected componenets - * (empty, single point or a single line). - * - * A vertex is a cusp if both its ajacent vertices are either at or above v, - *or both at or below v. In addition, at least one of the ajacent verteces is - *strictly below or above v. - * A vertex is a relex vertex if the internals angle is strictly greater than - *180. In other words, if the signed area is negative: - *(x1, y1), (x2, y2), (x3, y3) are the three vertices along a polygon, the - *order is such that left hand side is inside the polygon. Then (x2,y2) is - *reflex if: - * (x2-x1, y2-y1) cross (x3-x1, y3-y1) <0. - *A vertex is an interior cusp if it is a cusp and a reflex. - *A vertex is an exterior cusp if it is a cusp but not a reflex. - * - */ - -#ifndef _PARTITIONY_H -#define _PARTITIONY_H - -#include "directedLine.h" - -/*whether an edge is below a vertex*/ -Int isBelow(directedLine *v, directedLine *e); - -/*whether an edge is above a vertex*/ -Int isAbove(directedLine *v, directedLine *e); - -/*not-cusp, - *inerior cusp - *exterior cusp - */ -Int cuspType(directedLine *v); - -/*used in trapezoidalization*/ -typedef struct sweepRange{ - directedLine *left; - Int leftType; /*either a vertex (leftType=0) or an edge (leftType =1) */ - directedLine *right; - Int rightType; /*either a vertex (rightType=0) or an edge (rightType =1) */ -} sweepRange; - -sweepRange* sweepRangeMake(directedLine* left, Int leftType, - directedLine* right, Int rightType); - -void sweepRangeDelete(sweepRange* range); -Int sweepRangeEqual(sweepRange* sr1, sweepRange* sr2); - -/*given a set of simple polygons where the interior - *is decided by left-hand principle, - *return a range (sight) for each vertex. This is called - *Trapezoidalization. - */ -void sweepY(Int nVertices, directedLine **sortedVerteces, sweepRange** ret_ranges); - - -directedLine* partitionY(directedLine *polygons, sampledLine **retSampledLines); - -void findDiagonals(Int total_num_edges, directedLine** sortedVertices, sweepRange** ranges, Int& num_diagonals, directedLine** diagonal_vertices); - -directedLine** DBGfindDiagonals(directedLine *polygons, Int& num_diagonals); - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc b/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc deleted file mode 100644 index 4d04df73f69..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/polyDBG.cc +++ /dev/null @@ -1,734 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include <math.h> -#include "zlassert.h" -#include "polyDBG.h" - -#ifdef __WATCOMC__ -#pragma warning 14 10 -#pragma warning 391 10 -#pragma warning 726 10 -#endif - -static Real area(Real A[2], Real B[2], Real C[2]) -{ - Real Bx, By, Cx, Cy; - Bx = B[0] - A[0]; - By = B[1] - A[1]; - Cx = C[0] - A[0]; - Cy = C[1] - A[1]; - return Bx*Cy - Cx*By; -} - -Int DBG_isConvex(directedLine *poly) -{ - directedLine* temp; - if(area(poly->head(), poly->tail(), poly->getNext()->tail()) < 0.00000) - return 0; - for(temp = poly->getNext(); temp != poly; temp = temp->getNext()) - { - if(area(temp->head(), temp->tail(), temp->getNext()->tail()) < 0.00000) - return 0; - } - return 1; -} - -Int DBG_is_U_monotone(directedLine* poly) -{ - Int n_changes = 0; - Int prev_sign; - Int cur_sign; - directedLine* temp; - cur_sign = compV2InX(poly->tail(), poly->head()); - - n_changes = (compV2InX(poly->getPrev()->tail(), poly->getPrev()->head()) - != cur_sign); - - for(temp = poly->getNext(); temp != poly; temp = temp->getNext()) - { - prev_sign = cur_sign; - cur_sign = compV2InX(temp->tail(), temp->head()); - - if(cur_sign != prev_sign) - n_changes++; - } - - if(n_changes ==2) return 1; - else return 0; -} - -/*if u-monotone, and there is a long horizontal edge*/ -Int DBG_is_U_direction(directedLine* poly) -{ -/* - if(! DBG_is_U_monotone(poly)) - return 0; -*/ - Int V_count = 0; - Int U_count = 0; - directedLine* temp; - if( fabs(poly->head()[0] - poly->tail()[0]) <= fabs(poly->head()[1]-poly->tail()[1])) - V_count += poly->get_npoints(); - else - U_count += poly->get_npoints(); - /* - else if(poly->head()[1] == poly->tail()[1]) - U_count += poly->get_npoints(); - */ - for(temp = poly->getNext(); temp != poly; temp = temp->getNext()) - { - if( fabs(temp->head()[0] - temp->tail()[0]) <= fabs(temp->head()[1]-temp->tail()[1])) - V_count += temp->get_npoints(); - else - U_count += temp->get_npoints(); - /* - if(temp->head()[0] == temp->tail()[0]) - V_count += temp->get_npoints(); - else if(temp->head()[1] == temp->tail()[1]) - U_count += temp->get_npoints(); - */ - } - - if(U_count > V_count) return 1; - else return 0; -} - -/*given two line segments, determine whether - *they intersect each other or not. - *return 1 if they do, - *return 0 otherwise - */ -Int DBG_edgesIntersect(directedLine* l1, directedLine* l2) -{ - if(l1->getNext() == l2) - { - if(area(l1->head(), l1->tail(), l2->tail()) == 0) //colinear - { - if( (l1->tail()[0] - l1->head()[0])*(l2->tail()[0]-l2->head()[0]) + - (l1->tail()[1] - l1->head()[1])*(l2->tail()[1]-l2->head()[1]) >=0) - return 0; //not intersect - else - return 1; - } - //else we use the normal code - } - else if(l1->getPrev() == l2) - { - if(area(l2->head(), l2->tail(), l1->tail()) == 0) //colinear - { - if( (l2->tail()[0] - l2->head()[0])*(l1->tail()[0]-l1->head()[0]) + - (l2->tail()[1] - l2->head()[1])*(l1->tail()[1]-l1->head()[1]) >=0) - return 0; //not intersect - else - return 1; - } - //else we use the normal code - } - else //the two edges are not connected - { - if((l1->head()[0] == l2->head()[0] && - l1->head()[1] == l2->head()[1]) || - (l1->tail()[0] == l2->tail()[0] && - l1->tail()[1] == l2->tail()[1])) - return 1; - - } - - - if( - ( - area(l1->head(), l1->tail(), l2->head()) - * - area(l1->head(), l1->tail(), l2->tail()) - < 0 - ) - && - ( - area(l2->head(), l2->tail(), l1->head()) - *area(l2->head(), l2->tail(), l1->tail()) - < 0 - ) - ) - return 1; - else - return 0; -} - -/*whether AB and CD intersect - *return 1 if they do - *retur 0 otheriwse - */ -Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]) -{ - if( - ( - area(A, B, C) * area(A,B,D) <0 - ) - && - ( - area(C,D,A) * area(C,D,B) < 0 - ) - ) - return 1; - else - return 0; -} - -/*determien whether (A,B) interesect chain[start] to [end] - */ -Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2]) -{ - Int i; - for(i=start; i<=end-2; i++) - if(DBG_edgesIntersectGen(chain->getVertex(i), chain->getVertex(i+1), A, B)) - return 1; - - return 0; -} - -/*determine whether a polygon intersect itself or not - *return 1 is it does, - * 0 otherwise - */ -Int DBG_polygonSelfIntersect(directedLine* poly) -{ - directedLine* temp1; - directedLine* temp2; - temp1=poly; - for(temp2=temp1->getNext(); temp2 != temp1; temp2=temp2->getNext()) - { - if(DBG_edgesIntersect(temp1, temp2)) - { - return 1; - } - - } - - for(temp1=poly->getNext(); temp1 != poly; temp1 = temp1->getNext()) - for(temp2=temp1->getNext(); temp2 != temp1; temp2=temp2->getNext()) - { - if(DBG_edgesIntersect(temp1, temp2)) - { - return 1; - } - } - return 0; -} - -/*check whether a line segment intersects a polygon - */ -Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly) -{ - directedLine* temp; - if(DBG_edgesIntersect(edge, poly)) - return 1; - for(temp=poly->getNext(); temp != poly; temp=temp->getNext()) - if(DBG_edgesIntersect(edge, temp)) - return 1; - return 0; -} - -/*check whether two polygons intersect - */ -Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2) -{ - directedLine* temp; - if(DBG_edgeIntersectPoly(p1, p2)) - return 1; - for(temp=p1->getNext(); temp!= p1; temp = temp->getNext()) - if(DBG_edgeIntersectPoly(temp, p2)) - return 1; - return 0; -} - -/*check whether there are polygons intersecting each other in - *a list of polygons - */ -Int DBG_polygonListIntersect(directedLine* pList) -{ - directedLine *temp; - for(temp=pList; temp != NULL; temp = temp->getNextPolygon()) - if(DBG_polygonSelfIntersect(temp)) - return 1; - directedLine* temp2; - for(temp=pList; temp!=NULL; temp=temp->getNextPolygon()) - { - for(temp2=temp->getNextPolygon(); temp2 != NULL; temp2=temp2->getNextPolygon()) - if(DBG_polygonsIntersect(temp, temp2)) - return 1; - } - - return 0; -} - - -Int DBG_isCounterclockwise(directedLine* poly) -{ - return (poly->polyArea() > 0); -} - -/*ray: v0 with direction (dx,dy). - *edge: v1-v2. - * the extra point v10[2] is given for the information at - *v1. Basically this edge is connectd to edge - * v10-v1. If v1 is on the ray, - * then we need v10 to determine whether this ray intersects - * the edge or not (that is, return 1 or return 0). - * If v1 is on the ray, then if v2 and v10 are on the same side of the ray, - * we return 0, otherwise return 1. - *For v2, if v2 is on the ray, we always return 0. - *Notice that v1 and v2 are not symmetric. So the edge is directed!!! - * The purpose for this convention is such that: a point is inside a polygon - * if and only if it intersets with odd number of edges. - */ -Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]) -{ -/* -if( (v1[1] >= v0[1] && v2[1]<= v0[1] ) - ||(v2[1] >= v0[1] && v1[1]<= v0[1] ) - ) - printf("rayIntersectEdge, *********\n"); -*/ - - Real denom = (v2[0]-v1[0])*(-dy) - (v2[1]-v1[1]) * (-dx); - Real nomRay = (v2[0]-v1[0]) * (v0[1] - v1[1]) - (v2[1]-v1[1])*(v0[0]-v1[0]); - Real nomEdge = (v0[0]-v1[0]) * (-dy) - (v0[1]-v1[1])*(-dx); - - - /*if the ray is parallel to the edge, return 0: not intersect*/ - if(denom == 0.0) - return 0; - - /*if v0 is on the edge, return 0: not intersect*/ - if(nomRay == 0.0) - return 0; - - /*if v1 is on the positive ray, and the neighbor of v1 crosses the ray - *return 1: intersect - */ - if(nomEdge == 0) - { /*v1 is on the positive or negative ray*/ - -/* - printf("v1 is on the ray\n"); -*/ - - if(dx*(v1[0]-v0[0])>=0 && dy*(v1[1]-v0[1])>=0) /*v1 on positive ray*/ - { - if(area(v0, v1, v10) * area(v0, v1, v2) >0) - return 0; - else - return 1; - } - else /*v1 on negative ray*/ - return 0; - } - - /*if v2 is on the ray, always return 0: not intersect*/ - if(nomEdge == denom) { -/* printf("v2 is on the ray\n");*/ - return 0; - } - - /*finally */ - if(denom*nomRay>0 && denom*nomEdge>0 && nomEdge/denom <=1.0) - return 1; - return 0; -} - - -/*return the number of intersections*/ -Int DBG_rayIntersectPoly(Real v0[2], Real dx, Real dy, directedLine* poly) -{ - directedLine* temp; - Int count=0; - if(DBG_rayIntersectEdge(v0, dx, dy, poly->getPrev()->head(), poly->head(), poly->tail())) - count++; - - for(temp=poly->getNext(); temp != poly; temp = temp->getNext()) - if(DBG_rayIntersectEdge(v0, dx, dy, temp->getPrev()->head(), temp->head(), temp->tail())) - count++; -/*printf("ray intersect poly: count=%i\n", count);*/ - return count; -} - -Int DBG_pointInsidePoly(Real v[2], directedLine* poly) -{ -/* -printf("enter pointInsidePoly , v=(%f,%f)\n", v[0], v[1]); -printf("the polygon is\n"); -poly->printList(); -*/ - /*for debug purpose*/ - assert( (DBG_rayIntersectPoly(v,1,0,poly) % 2 ) - == (DBG_rayIntersectPoly(v,1,Real(0.1234), poly) % 2 ) - ); - if(DBG_rayIntersectPoly(v, 1, 0, poly) % 2 == 1) - return 1; - else - return 0; -} - -/*return the number of polygons which contain thie polygon - * as a subset - */ -Int DBG_enclosingPolygons(directedLine* poly, directedLine* list) -{ - directedLine* temp; - Int count=0; -/* -printf("%i\n", DBG_pointInsidePoly(poly->head(), - list->getNextPolygon() - ->getNextPolygon() - ->getNextPolygon() - ->getNextPolygon() -)); -*/ - - for(temp = list; temp != NULL; temp = temp->getNextPolygon()) - { - if(poly != temp) - if(DBG_pointInsidePoly(poly->head(), temp)) - count++; -/* printf("count=%i\n", count);*/ - } - return count; -} - -void DBG_reverse(directedLine* poly) -{ - if(poly->getDirection() == INCREASING) - poly->putDirection(DECREASING); - else - poly->putDirection(INCREASING); - - directedLine* oldNext = poly->getNext(); - poly->putNext(poly->getPrev()); - poly->putPrev(oldNext); - - directedLine* temp; - for(temp=oldNext; temp!=poly; temp = oldNext) - { - if(temp->getDirection() == INCREASING) - temp->putDirection(DECREASING); - else - temp->putDirection(INCREASING); - - oldNext = temp->getNext(); - temp->putNext(temp->getPrev()); - temp->putPrev(oldNext); - } - printf("reverse done\n"); -} - -Int DBG_checkConnectivity(directedLine *polygon) -{ - if(polygon == NULL) return 1; - directedLine* temp; - if(polygon->head()[0] != polygon->getPrev()->tail()[0] || - polygon->head()[1] != polygon->getPrev()->tail()[1]) - return 0; - for(temp=polygon->getNext(); temp != polygon; temp=temp->getNext()) - { - if(temp->head()[0] != temp->getPrev()->tail()[0] || - temp->head()[1] != temp->getPrev()->tail()[1]) - return 0; - } - return 1; -} - -/*print out error message. - *If it cannot modify the polygon list to make it satify the - *requirements, return 1. - *otherwise modify the polygon list, and return 0 - */ -Int DBG_check(directedLine *polyList) -{ - directedLine* temp; - if(polyList == NULL) return 0; - - /*if there are intersections, print out error message - */ - if(DBG_polygonListIntersect(polyList)) - { - fprintf(stderr, "DBG_check: there are self intersections, don't know to modify the polygons\n"); - return 1; - } - - /*check the connectivity of each polygon*/ - for(temp = polyList; temp!= NULL; temp = temp ->getNextPolygon()) - { - if(! DBG_checkConnectivity(temp)) - { - fprintf(stderr, "DBG_check, polygon not connected\n"); - return 1; - } - } - - /*check the orientation of each polygon*/ - for(temp = polyList; temp!= NULL; temp = temp ->getNextPolygon()) - { - - - Int correctDir; - - if( DBG_enclosingPolygons(temp, polyList) % 2 == 0) - correctDir = 1; /*counterclockwise*/ - else - correctDir = 0; /*clockwise*/ - - Int actualDir = DBG_isCounterclockwise(temp); - - if(correctDir != actualDir) - { - fprintf(stderr, "DBG_check: polygon with incorrect orientations. reversed\n"); - - DBG_reverse(temp); - } - - } - return 0; -} - -/**************handle self intersections*****************/ -//determine whether e interects [begin, end] or not -static directedLine* DBG_edgeIntersectChainD(directedLine *e, - directedLine *begin, directedLine *end) -{ - directedLine *temp; - for(temp=begin; temp != end; temp = temp->getNext()) - { - if(DBG_edgesIntersect(e, temp)) - return temp; - } - if(DBG_edgesIntersect(e, end)) - return end; - return NULL; -} - -//given a polygon, cut the edges off and finally obtain a -//a polygon without intersections. The cut-off edges are -//dealloated. The new polygon is returned. -directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur) -{ - directedLine *begin, *end, *next; - begin = polygon; - end = polygon; - cutOccur = 0; - while( (next = end->getNext()) != begin) - { - directedLine *interc = NULL; - if( (interc = DBG_edgeIntersectChainD(next, begin, end))) - { - int fixed = 0; - if(DBG_edgesIntersect(next, interc->getNext())) - { - //trying to fix it - Real buf[2]; - int i; - Int n=5; - buf[0] = interc->tail()[0]; - buf[1] = interc->tail()[1]; - - for(i=1; i<n; i++) - { - Real r = ((Real)i) / ((Real) n); - Real u = (1-r) * interc->head()[0] + r * interc->tail()[0]; - Real v = (1-r) * interc->head()[1] + r * interc->tail()[1]; - interc->tail()[0] = interc->getNext()->head()[0] = u; - interc->tail()[1] = interc->getNext()->head()[1] = v; - if( (! DBG_edgesIntersect(next, interc)) && - (! DBG_edgesIntersect(next, interc->getNext()))) - break; //we fixed it - } - if(i==n) // we didn't fix it - { - fixed = 0; - //back to original - interc->tail()[0] = interc->getNext()->head()[0] = buf[0]; - interc->tail()[1] = interc->getNext()->head()[1] = buf[1]; - } - else - { - fixed = 1; - } - } - if(fixed == 0) - { - cutOccur = 1; - begin->deleteSingleLine(next); - - if(begin != end) - { - if(DBG_polygonSelfIntersect(begin)) - { - directedLine* newEnd = end->getPrev(); - begin->deleteSingleLine(end); - end = newEnd; - } - } - } - else - { - end = end->getNext(); - } - } - else - { - end = end->getNext(); - } - } - return begin; -} - -//given a polygon, cut the edges off and finally obtain a -//a polygon without intersections. The cut-off edges are -//dealloated. The new polygon is returned. -#if 0 // UNUSED -static directedLine* DBG_cutIntersectionPoly_notwork(directedLine *polygon) -{ - directedLine *crt;//current polygon - directedLine *begin; - directedLine *end; - directedLine *temp; - crt = polygon; - int find=0; - while(1) - { -//printf("loop\n"); - //if there are less than 3 edges, we should stop - if(crt->getPrev()->getPrev() == crt) - return NULL; - - if(DBG_edgesIntersect(crt, crt->getNext()) || - (crt->head()[0] == crt->getNext()->tail()[0] && - crt->head()[1] == crt->getNext()->tail()[1]) - ) - { - find = 1; - crt=crt->deleteChain(crt, crt->getNext()); - } - else - { - //now we know crt and crt->getNext do not intersect - begin = crt; - end = crt->getNext(); -//printf("begin=(%f,%f)\n", begin->head()[0], begin->head()[1]); -//printf("end=(%f,%f)\n", end->head()[0], end->head()[1]); - for(temp=end->getNext(); temp!=begin; temp= temp->getNext()) - { -//printf("temp=(%f,%f)\n", temp->head()[0], temp->head()[1]); - directedLine *intersect = DBG_edgeIntersectChainD(temp, begin, end); - if(intersect != NULL) - { - crt = crt->deleteChain(intersect, temp); - find=1; - break; //the for loop - } - else - { - end = temp; - } - } - } - if(find == 0) - return crt; - else - find = 0; //go to next loop -} -} -#endif - -directedLine* DBG_cutIntersectionAllPoly(directedLine* list) -{ - directedLine* temp; - directedLine* tempNext=NULL; - directedLine* ret = NULL; - int cutOccur=0; - for(temp=list; temp != NULL; temp = tempNext) - { - directedLine *left; - tempNext = temp->getNextPolygon(); - - left = DBG_cutIntersectionPoly(temp, cutOccur); - if(left != NULL) - ret=left->insertPolygon(ret); - } - return ret; -} - -sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList) -{ - directedLine *temp; - sampledLine* tempHead = NULL; - sampledLine* tempTail = NULL; - sampledLine* cHead = NULL; - sampledLine* cTail = NULL; - - if(polygonList == NULL) - return NULL; - - DBG_collectSampledLinesPoly(polygonList, cHead, cTail); - - assert(cHead); - assert(cTail); - for(temp = polygonList->getNextPolygon(); temp != NULL; temp = temp->getNextPolygon()) - { - DBG_collectSampledLinesPoly(temp, tempHead, tempTail); - cTail->insert(tempHead); - cTail = tempTail; - } - return cHead; -} - -void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, sampledLine*& retTail) -{ - directedLine *temp; - retHead = NULL; - retTail = NULL; - if(polygon == NULL) - return; - - retHead = retTail = polygon->getSampledLine(); - for(temp = polygon->getNext(); temp != polygon; temp=temp->getNext()) - { - retHead = temp->getSampledLine()->insert(retHead); - } -} diff --git a/src/glu/sgi/libnurbs/nurbtess/polyDBG.h b/src/glu/sgi/libnurbs/nurbtess/polyDBG.h deleted file mode 100644 index 74843d88879..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/polyDBG.h +++ /dev/null @@ -1,68 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _POLYDBG_H -#define _POLYDBG_H - -#include "definitions.h" -#include "directedLine.h" -#include "monoTriangulation.h" - -Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]); -Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2]); - - -Int DBG_edgesIntersect(directedLine* l1, directedLine* l2); -Int DBG_polygonSelfIntersect(directedLine* poly); -Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly); -Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2); -Int DBG_polygonListIntersect(directedLine* pList); - -Int DBG_isCounterclockwise(directedLine* poly); -Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]); -Int DBG_pointInsidePoly(Real v[2], directedLine* poly); -Int DBG_enclosingPolygons(directedLine* poly, directedLine* list); -void DBG_reverse(directedLine* poly); -Int DBG_check(directedLine *polyList); - -Int DBG_isConvex(directedLine *poly); -Int DBG_is_U_direction(directedLine *poly); -Int DBG_is_U_monotone(directedLine* poly); - -directedLine* DBG_cutIntersectionAllPoly(directedLine* list); -directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur); - -sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList); - -void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, sampledLine*& retTail); - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/polyUtil.cc b/src/glu/sgi/libnurbs/nurbtess/polyUtil.cc deleted file mode 100644 index f9a27f402ca..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/polyUtil.cc +++ /dev/null @@ -1,90 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> - -#include "polyUtil.h" - -Real area(Real A[2], Real B[2], Real C[2]) -{ - Real Bx, By, Cx, Cy; - Bx = B[0] - A[0]; - By = B[1] - A[1]; - Cx = C[0] - A[0]; - Cy = C[1] - A[1]; - return Bx*Cy - Cx*By; - -/* return (B[0]-A[0])*(C[1]-A[1]) - (C[0]-A[0])*(B[1]-A[1]);*/ -} - -/*given a directed line A->B, and a point P, - *determine whether P is to the left of AB. - *the line A->B (imagine it has beedn extended both - *end to the infinity) divides the plan into two - *half planes. When we walk from A to B, one - *half is to the left and the other half is to the right. - *return 1 if P is to the left. - *if P is on AB, 0 is returned. - */ -Int pointLeftLine(Real A[2], Real B[2], Real P[2]) -{ - if(area(A, B, P) >0) return 1; - else return 0; -} - -/*given two directed line: A -> B -> C, and another point P. - *determine whether P is to the left hand side of A->B->C. - *Think of BA and BC extended as two rays. So that the plane is - * divided into two parts. One part is to the left we walk from A - *to B and to C, the other part is to the right. - * In order for P to be the left, P must be either to the left - *of - */ -Int pointLeft2Lines(Real A[2], Real B[2], Real C[2], Real P[2]) -{ - Int C_left_AB = (area(A, B, C)>0); - Int P_left_AB = (area(A, B, P)>0); - Int P_left_BC = (area(B, C, P)>0); - - if(C_left_AB) - { - return (P_left_AB && P_left_BC); - } - else - return (P_left_AB || P_left_BC); -} diff --git a/src/glu/sgi/libnurbs/nurbtess/polyUtil.h b/src/glu/sgi/libnurbs/nurbtess/polyUtil.h deleted file mode 100644 index 1ca2ebcc074..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/polyUtil.h +++ /dev/null @@ -1,47 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _POLYUTIL_H -#define _POLYUTIL_H - -#include "definitions.h" -#ifdef __cplusplus -extern "C" { -#endif -Real area(Real A[2], Real B[2], Real C[2]); - -Int pointLeftLine(Real A[2], Real B[2], Real P[2]); -Int pointLeft2Lines(Real A[2], Real B[2], Real C[2], Real P[2]); -#ifdef __cplusplus -} -#endif -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc b/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc deleted file mode 100644 index dfdbd4e8448..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc +++ /dev/null @@ -1,192 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "gluos.h" -#include <stdlib.h> -#include <stdio.h> -#include <assert.h> -#include <GL/gl.h> - -#include "primitiveStream.h" - -Int primStream::num_triangles() -{ - Int i; - Int ret=0; - for(i=0; i<index_lengths; i++) - { - ret += lengths[i]-2; - } - return ret; -} - - - -/*the begining of inserting a new primitive. - *reset counter to be 0. - */ -void primStream::begin() -{ - counter = 0; -} - -void primStream::insert(Real u, Real v) -{ - /*if the space cannot hold u and v, - *we have to expand the array - */ - if(index_vertices+1 >= size_vertices) { - Real* temp = (Real*) malloc (sizeof(Real) * (2*size_vertices + 2)); - assert(temp); - - /*copy*/ - for(Int i=0; i<index_vertices; i++) - temp[i] = vertices[i]; - - free(vertices); - vertices = temp; - size_vertices = 2*size_vertices + 2; - } - - vertices[index_vertices++] = u; - vertices[index_vertices++] = v; - counter++; -} - -/*the end of a primitive. - *increase index_lengths - */ -void primStream::end(Int type) -{ - Int i; - /*if there is no vertex in this primitive, - *nothing needs to be done - */ - if(counter == 0) return ; - - if(index_lengths >= size_lengths){ - Int* temp = (Int*) malloc(sizeof(Int) * (2*size_lengths + 2)); - assert(temp); - Int* tempTypes = (Int*) malloc(sizeof(Int) * (2*size_lengths + 2)); - assert(tempTypes); - - /*copy*/ - for(i=0; i<index_lengths; i++){ - temp[i] = lengths[i]; - tempTypes[i] = types[i]; - } - - free(lengths); - free(types); - lengths = temp; - types = tempTypes; - size_lengths = 2*size_lengths + 2; - } - lengths[index_lengths] = counter; - types[index_lengths] = type; - index_lengths++; -} - -void primStream::print() -{ - Int i,j,k; - printf("index_lengths=%i,size_lengths=%i\n", index_lengths, size_lengths); - printf("index_vertices=%i,size_vertices=%i\n", index_vertices, size_vertices); - k=0; - for(i=0; i<index_lengths; i++) - { - if(types[i] == PRIMITIVE_STREAM_FAN) - printf("primitive-FAN:\n"); - else - printf("primitive-STRIP:\n"); - for(j=0; j<lengths[i]; j++) - { - printf("(%f,%f) ", vertices[k], vertices[k+1]); - k += 2; - } - printf("\n"); - } -} - -primStream::primStream(Int sizeLengths, Int sizeVertices) -{ - lengths = (Int*)malloc (sizeof(Int) * sizeLengths); - assert(lengths); - types = (Int*)malloc (sizeof(Int) * sizeLengths); - assert(types); - - vertices = (Real*) malloc(sizeof(Real) * sizeVertices); - assert(vertices); - - index_lengths = 0; - index_vertices = 0; - size_lengths = sizeLengths; - size_vertices = sizeVertices; - - counter = 0; -} - -primStream::~primStream() -{ - free(lengths); - free(types); - free(vertices); -} - -void primStream::draw() -{ - Int i,j,k; - k=0; - for(i=0; i<index_lengths; i++) - { - switch(types[i]){ - case PRIMITIVE_STREAM_FAN: - glBegin(GL_TRIANGLE_FAN); - break; - case PRIMITIVE_STREAM_STRIP: - glBegin(GL_TRIANGLE_STRIP); - break; - } - - for(j=0; j<lengths[i]; j++){ - glVertex2fv(vertices+k); - k += 2; - } - glEnd(); - } -} - diff --git a/src/glu/sgi/libnurbs/nurbtess/primitiveStream.h b/src/glu/sgi/libnurbs/nurbtess/primitiveStream.h deleted file mode 100644 index b4174f1466f..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/primitiveStream.h +++ /dev/null @@ -1,109 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -/*we do not use the constans GL_... so that this file is independent of - *<GL/gl.h> - */ - -#ifndef _PRIMITIVE_STREAM_H -#define _PRIMITIVE_STREAM_H - -enum {PRIMITIVE_STREAM_FAN, PRIMITIVE_STREAM_STRIP}; - -#include "definitions.h" - -class primStream { - Int *lengths; /*length[i]=number of vertices of ith primitive*/ - Int *types; /*each primive has a type: FAN or STREAM*/ - Real *vertices; /*the size >= 2 * num_vertices, each vertex (u,v)*/ - - /*the following size information are used for dynamic arrays*/ - Int index_lengths; /*the current available entry*/ - Int size_lengths; /*the allocated size of the array: lengths*/ - Int index_vertices; - Int size_vertices; - - /*the vertex is inserted one by one. counter is used to - *count the number of vertices which have been inserted so far in - *the current primitive - */ - Int counter; - -public: - primStream(Int sizeLengths, Int sizeVertices); - ~primStream(); - - Int get_n_prims() //num of primitives - { - return index_lengths; - } - Int get_type(Int i) //the type of ith primitive - { - return types[i]; - } - Int get_length(Int i) //the length of the ith primitive - { - return lengths[i]; - } - Real* get_vertices() {return vertices;} - - /*the begining of inserting a new primitive. - *reset counter to be 0. - */ - void begin(); - void insert(Real u, Real v); - void insert(Real v[2]) {insert(v[0], v[1]);} - void end(Int type); - - Int num_triangles(); - - void triangle(Real A[2], Real B[2], Real C[2]) - { - begin(); - insert(A); - insert(B); - insert(C); - end(PRIMITIVE_STREAM_FAN); - } - void print(); - void draw(); /*using GL to draw the primitives*/ -}; - - - - - - - - -#endif - diff --git a/src/glu/sgi/libnurbs/nurbtess/quicksort.cc b/src/glu/sgi/libnurbs/nurbtess/quicksort.cc deleted file mode 100644 index 9d0b290b393..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/quicksort.cc +++ /dev/null @@ -1,77 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> - - -static void swap(void *v[], int i, int j) -{ - void *temp; - temp = v[i]; - v[i] = v[j]; - v[j] = temp; -} - -/*as an example to use this function to - *sort integers, you need to supply the function - *int comp(int *i1, int *i2) - *{ - * if( *i1 < * i2) return -1; - * else return 1; - *} - *and an array of pointers to integers: - * int *v[100] (allocate space for where each v[i] points to). - *then you can call: - * quicksort( (void**)v, left, right, (int (*)(void *, void *))comp) - */ -void quicksort(void *v[], int left, int right, - int (*comp) (void *, void *)) -{ - int i, last; - if(left >= right) /*do nothing if array contains */ - return; /*fewer than two elements*/ - - swap(v, left, (left+right)/2); - last = left; - for(i=left+1; i<=right; i++) - if((*comp)(v[i], v[left])<0) - swap(v, ++last, i); - swap(v, left, last); - quicksort(v, left, last-1, comp); - quicksort(v, last+1, right, comp); -} diff --git a/src/glu/sgi/libnurbs/nurbtess/quicksort.h b/src/glu/sgi/libnurbs/nurbtess/quicksort.h deleted file mode 100644 index 3a8dcd6a2cf..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/quicksort.h +++ /dev/null @@ -1,42 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _QUICKSORT_H -#define _QUICKSORT_H - -#include <stdlib.h> -#include <stdio.h> - -void quicksort(void *v[], int left, int right, - int (*comp) (void *, void *)); - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/rectBlock.cc b/src/glu/sgi/libnurbs/nurbtess/rectBlock.cc deleted file mode 100644 index f457b157336..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/rectBlock.cc +++ /dev/null @@ -1,196 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "gluos.h" -#include <stdlib.h> -#include <stdio.h> -#include "glimports.h" -#include "zlassert.h" -#include <GL/gl.h> - -#include "rectBlock.h" - -rectBlock::rectBlock(gridBoundaryChain* left, gridBoundaryChain* right, Int beginVline, Int endVline) -{ - Int i; - - - upGridLineIndex = left->getVlineIndex(beginVline); - - lowGridLineIndex = left->getVlineIndex(endVline); - - Int n = upGridLineIndex-lowGridLineIndex+1; //number of grid lines - leftIndices = (Int*) malloc(sizeof(Int) * n); - assert(leftIndices); - rightIndices = (Int*) malloc(sizeof(Int) * n); - assert(rightIndices); - for(i=0; i<n; i++) - { - - leftIndices[i] = left->getInnerIndex(i+beginVline); - rightIndices[i] = right->getInnerIndex(i+beginVline); - } -} - - -rectBlock::~rectBlock() -{ - free(leftIndices); - free(rightIndices); -} - -void rectBlock::print() -{ - Int i; - printf("block:\n"); - for(i=upGridLineIndex; i >= lowGridLineIndex; i--) - { - printf("gridline %i, (%i,%i)\n", i, leftIndices[upGridLineIndex-i], rightIndices[upGridLineIndex-i]); - } -} - - - -void rectBlock::draw(Real* u_values, Real* v_values) -{ - Int i,j,k; - //upgrid line to bot grid line -#ifdef DEBUG -printf("upGridLineIndex=%i, lowGridLineIndex=%i\n", upGridLineIndex, lowGridLineIndex); -#endif - for(k=0, i=upGridLineIndex; i > lowGridLineIndex; i--, k++) - { - glBegin(GL_QUAD_STRIP); - - for(j=leftIndices[k+1]; j<= rightIndices[k+1]; j++) - { - glVertex2f(u_values[j], v_values[i]); - glVertex2f(u_values[j], v_values[i-1]); - } - glEnd(); - } -} - - -Int rectBlock::num_quads() -{ - Int ret=0; - Int k,i; - for(k=0, i=upGridLineIndex; i>lowGridLineIndex; i--, k++) - { - ret += (rightIndices[k+1]-leftIndices[k+1]); - } - return ret; -} - -Int rectBlockArray::num_quads() -{ - Int ret=0; - for(Int i=0; i<n_elements; i++) - ret += array[i]->num_quads(); - return ret; -} - -rectBlockArray::rectBlockArray(Int s) -{ - Int i; - n_elements = 0; - size = s; - array = (rectBlock**) malloc(sizeof(rectBlock*) * s); - assert(array); -//initialization - for(i=0; i<s; i++) - array[i] = NULL; -} - -rectBlockArray::~rectBlockArray() -{ - Int i; - for(i=0; i<size; i++) - { - if(array[i] != NULL) - delete array[i]; - } - free(array); -} - -//put to the end of the array, check the size -void rectBlockArray::insert(rectBlock* newBlock) -{ - Int i; - if(n_elements == size) //full - { - rectBlock** temp = (rectBlock**) malloc(sizeof(rectBlock) * (2*size+1)); - assert(temp); - //initialization - for(i=0; i<2*size+1; i++) - temp[i] = NULL; - - for(i=0; i<n_elements; i++) - temp[i] = array[i]; - - free(array); - array = temp; - size = 2*size + 1; - } - - array[n_elements++] = newBlock; -} - -void rectBlockArray::print() -{ - Int i; - for(i=0; i<n_elements; i++) - array[i]->print(); -} - -void rectBlockArray::draw(Real* u_values, Real* v_values) -{ - Int i; - for(i=0; i<n_elements; i++) - array[i]->draw(u_values, v_values); -} - - - - - - - - - - diff --git a/src/glu/sgi/libnurbs/nurbtess/rectBlock.h b/src/glu/sgi/libnurbs/nurbtess/rectBlock.h deleted file mode 100644 index 8dbd7eb819d..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/rectBlock.h +++ /dev/null @@ -1,82 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _RECTBLOCK_H -#define _RECTBLOCK_H - -#include "definitions.h" -#include "gridWrap.h" - -class rectBlock{ - Int upGridLineIndex; - Int lowGridLineIndex; - Int* leftIndices; //up to bottome - Int* rightIndices; //up to bottom -public: - //the arrays are copies. - rectBlock(gridBoundaryChain* left, gridBoundaryChain* right, Int beginVline, Int endVline); - ~rectBlock(); //free the two arrays - - Int get_upGridLineIndex() {return upGridLineIndex;} - Int get_lowGridLineIndex() {return lowGridLineIndex;} - Int* get_leftIndices() {return leftIndices;} - Int* get_rightIndices() {return rightIndices;} - - Int num_quads(); - - void print(); - void draw(Real* u_values, Real* v_values); -}; - - -class rectBlockArray{ - rectBlock** array; - Int n_elements; - Int size; -public: - rectBlockArray(Int s); - ~rectBlockArray();//delete avarything including the blocks - - Int get_n_elements() {return n_elements;} - rectBlock* get_element(Int i) {return array[i];} - void insert(rectBlock* newBlock); //only take the pointer, not ther cotent - - Int num_quads(); - - void print(); - void draw(Real* u_values, Real* v_values); -}; - - - -#endif - diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc b/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc deleted file mode 100644 index 861c71bb380..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampleComp.cc +++ /dev/null @@ -1,371 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include "glimports.h" -#include "sampleComp.h" -#include "sampleCompTop.h" -#include "sampleCompBot.h" -#include "sampleCompRight.h" - - - -#define max(a,b) ((a>b)? a:b) -#define min(a,b) ((a>b)? b:a) - -void sampleConnectedComp(Real* topVertex, Real* botVertex, - vertexArray* leftChain, - Int leftStartIndex, Int leftEndIndex, - vertexArray* rightChain, - Int rightStartIndex, Int rightEndIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex1, Int gridIndex2, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int up_rightCornerWhere, - Int up_rightCornerIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - Int down_rightCornerWhere, - Int down_rightCornerIndex, - primStream* pStream, - rectBlockArray* rbArray - ) -{ - - sampleCompLeft(topVertex, botVertex, - leftChain, - leftStartIndex, leftEndIndex, - rightChain, - rightStartIndex, rightEndIndex, - leftGridChain, - gridIndex1, - gridIndex2, - up_leftCornerWhere, - up_leftCornerIndex, - down_leftCornerWhere, - down_leftCornerIndex, - pStream); - - - sampleCompRight(topVertex, botVertex, - leftChain, - leftStartIndex, leftEndIndex, - rightChain, - rightStartIndex, - rightEndIndex, - rightGridChain, - gridIndex1, gridIndex2, - up_rightCornerWhere, - up_rightCornerIndex, - down_rightCornerWhere, - down_rightCornerIndex, - pStream); - - - sampleCompTop(topVertex, - leftChain, - leftStartIndex, - rightChain, - rightStartIndex, - leftGridChain, - rightGridChain, - gridIndex1, - up_leftCornerWhere, - up_leftCornerIndex, - up_rightCornerWhere, - up_rightCornerIndex, - pStream); - - sampleCompBot(botVertex, - leftChain, - leftEndIndex, - rightChain, - rightEndIndex, - leftGridChain, - rightGridChain, - gridIndex2, - down_leftCornerWhere, - down_leftCornerIndex, - down_rightCornerWhere, - down_rightCornerIndex, - pStream); - - - //the center - - rbArray->insert(new rectBlock(leftGridChain, rightGridChain, gridIndex1, gridIndex2)); - - -} - -/*notice that we need rightChain because the - *corners could be on the rightChain. - *here comp means component. - */ -void sampleCompLeft(Real* topVertex, Real* botVertex, - vertexArray* leftChain, - Int leftStartIndex, Int leftEndIndex, - vertexArray* rightChain, - Int rightStartIndex, Int rightEndIndex, - gridBoundaryChain* leftGridChain, - Int gridIndex1, Int gridIndex2, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - primStream* pStream) -{ - /*find out whether there is a trim vertex which is - *inbetween the top and bot grid lines or not. - */ - Int midIndex1; - Int midIndex2; - Int gridMidIndex1 = 0, gridMidIndex2 = 0; - //midIndex1: array[i] <= v, array[i-1] > v - //midIndex2: array[i] >= v, array[i+1] < v - // v(gridMidIndex1) >= v(midindex1) > v(gridMidIndex1+1) - // v(gridMidIndex2-1) >= v(midIndex2) > v(gridMidIndex2) ?? - midIndex1 = leftChain->findIndexBelowGen( - leftGridChain->get_v_value(gridIndex1), - leftStartIndex, - leftEndIndex); - - midIndex2 = -1; /*initilization*/ - if(midIndex1<= leftEndIndex && gridIndex1<gridIndex2) - if(leftChain->getVertex(midIndex1)[1] >= leftGridChain->get_v_value(gridIndex2)) - { - midIndex2 = leftChain->findIndexAboveGen( - leftGridChain->get_v_value(gridIndex2), - midIndex1, //midIndex1 <= midIndex2. - leftEndIndex); - gridMidIndex1 = leftGridChain->lookfor(leftChain->getVertex(midIndex1)[1], - gridIndex1, gridIndex2); - gridMidIndex2 = 1+leftGridChain->lookfor(leftChain->getVertex(midIndex2)[1], - gridMidIndex1, gridIndex2); - } - - - /*to interprete the corner information*/ - Real* cornerTop; - Real* cornerBot; - Int cornerLeftStart; - Int cornerLeftEnd; - Int cornerRightUpEnd; - Int cornerRightDownStart; - if(up_leftCornerWhere == 0) /*left corner is on left chain*/ - { - cornerTop = leftChain->getVertex(up_leftCornerIndex); - cornerLeftStart = up_leftCornerIndex+1; - cornerRightUpEnd = -1; /*no right*/ - } - else if(up_leftCornerWhere == 1) /*left corner is on top*/ - { - cornerTop = topVertex; - cornerLeftStart = leftStartIndex; - cornerRightUpEnd = -1; /*no right*/ - } - else /*left corner is on right chain*/ - { - cornerTop = topVertex; - cornerLeftStart = leftStartIndex; - cornerRightUpEnd = up_leftCornerIndex; - } - - if(down_leftCornerWhere == 0) /*left corner is on left chain*/ - { - cornerBot = leftChain->getVertex(down_leftCornerIndex); - cornerLeftEnd = down_leftCornerIndex-1; - cornerRightDownStart = rightEndIndex+1; /*no right*/ - } - else if(down_leftCornerWhere == 1) /*left corner is on bot*/ - { - cornerBot = botVertex; - cornerLeftEnd = leftEndIndex; - cornerRightDownStart = rightEndIndex+1; /*no right*/ - } - else /*left corner is on the right chian*/ - { - cornerBot = botVertex; - cornerLeftEnd = leftEndIndex; - cornerRightDownStart = down_leftCornerIndex; - } - - - - - /*sample*/ - if(midIndex2 >= 0) /*there is a trim point inbewteen grid lines*/ - { - - sampleLeftSingleTrimEdgeRegionGen(cornerTop, leftChain->getVertex(midIndex1), - leftChain, - cornerLeftStart, - midIndex1-1, - leftGridChain, - gridIndex1, - gridMidIndex1, - rightChain, - rightStartIndex, - cornerRightUpEnd, - 0, //no right down section - -1, - pStream); - - sampleLeftSingleTrimEdgeRegionGen(leftChain->getVertex(midIndex2), - cornerBot, - leftChain, - midIndex2+1, - cornerLeftEnd, - leftGridChain, - gridMidIndex2, - gridIndex2, - rightChain, - 0, //no right up section - -1, - cornerRightDownStart, - rightEndIndex, - pStream); - - - sampleLeftStripRecF(leftChain, - midIndex1, - midIndex2, - leftGridChain, - gridMidIndex1, - gridMidIndex2, - pStream); - } - else - { - sampleLeftSingleTrimEdgeRegionGen(cornerTop, cornerBot, - leftChain, - cornerLeftStart, - cornerLeftEnd, - leftGridChain, - gridIndex1, - gridIndex2, - rightChain, - rightStartIndex, - cornerRightUpEnd, - cornerRightDownStart, - rightEndIndex, - pStream); - } -} - -void sampleLeftSingleTrimEdgeRegionGen(Real topVert[2], Real botVert[2], - vertexArray* leftChain, - Int leftStart, - Int leftEnd, - gridBoundaryChain* gridChain, - Int gridBeginIndex, - Int gridEndIndex, - vertexArray* rightChain, - Int rightUpBegin, - Int rightUpEnd, - Int rightDownBegin, - Int rightDownEnd, - primStream* pStream) -{ - Int i,j,k; - - /*creat an array to store all the up and down secments of the right chain, - *and the left end grid points - * - *although vertex array is a dynamic array, but to gain efficiency, - *it is better to initiliza the exact array size - */ - vertexArray vArray(gridEndIndex-gridBeginIndex+1 + - max(0,rightUpEnd - rightUpBegin+1)+ - max(0,rightDownEnd - rightDownBegin+1)); - - /*append the vertices on the up section of thr right chain*/ - for(i=rightUpBegin; i<= rightUpEnd; i++) - vArray.appendVertex(rightChain->getVertex(i)); - - /*append the vertices of the left extremal grid points, - *and at the same time, perform triangulation for the stair cases - */ - vArray.appendVertex(gridChain->get_vertex(gridBeginIndex)); - - for(k=1, i=gridBeginIndex+1; i<=gridEndIndex; i++, k++) - { - vArray.appendVertex(gridChain->get_vertex(i)); - - /*output the fan of the grid points of the (i)th and (i-1)th grid line. - */ - if(gridChain->getUlineIndex(i) < gridChain->getUlineIndex(i-1)) - { - pStream->begin(); - pStream->insert(gridChain->get_vertex(i-1)); - for(j=gridChain->getUlineIndex(i); j<= gridChain->getUlineIndex(i-1); j++) - pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i)); - pStream->end(PRIMITIVE_STREAM_FAN); - } - else if(gridChain->getUlineIndex(i) > gridChain->getUlineIndex(i-1)) - { - pStream->begin(); - pStream->insert(gridChain->get_vertex(i)); - for(j=gridChain->getUlineIndex(i); j>= gridChain->getUlineIndex(i-1); j--) - pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i-1)); - pStream->end(PRIMITIVE_STREAM_FAN); - } - /*otherwisem, the two are equal, so there is no fan to outout*/ - } - - /*then append all the vertices on the down section of the right chain*/ - for(i=rightDownBegin; i<= rightDownEnd; i++) - vArray.appendVertex(rightChain->getVertex(i)); - - monoTriangulationRecGen(topVert, botVert, - leftChain, leftStart, leftEnd, - &vArray, 0, vArray.getNumElements()-1, - pStream); - -} - - - - - - - - - diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleComp.h b/src/glu/sgi/libnurbs/nurbtess/sampleComp.h deleted file mode 100644 index a3c1790254e..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampleComp.h +++ /dev/null @@ -1,86 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _SAMPLECOMP_H -#define _SAMPLECOMP_H - -#include "sampleMonoPoly.h" -#include "rectBlock.h" - -void sampleConnectedComp(Real* topVertex, Real* botVertex, - vertexArray* leftChain, - Int leftStartIndex, Int botLeftIndex, - vertexArray* rightChain, - Int rightStartIndex, Int botRightIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex1, Int gridIndex2, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int up_rightCornerWhere, - Int up_rightCornerIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - Int down_rightCornerWhere, - Int down_rightCornerIndex, - primStream* pStream, - rectBlockArray* rbArray - ); - -void sampleCompLeft(Real* topVertex, Real* botVertex, - vertexArray* leftChain, - Int leftStartIndex, Int leftEndIndex, - vertexArray* rightChain, - Int rightStartIndex, Int rightEndIndex, - gridBoundaryChain* leftGridChain, - Int gridIndex1, Int gridIndex2, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - primStream* pStream); - -void sampleLeftSingleTrimEdgeRegionGen(Real topVert[2], Real botVert[2], - vertexArray* leftChain, - Int leftStart, - Int leftEnd, - gridBoundaryChain* gridChain, - Int gridBegindex, - Int gridEndIndex, - vertexArray* rightChain, - Int rightUpBegin, - Int rightUpEnd, - Int rightDownBegin, - Int rightDownEnd, - primStream* pStream); - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc deleted file mode 100644 index 2e70f839363..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.cc +++ /dev/null @@ -1,844 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include "zlassert.h" -#include "sampleCompBot.h" -#include "sampleCompRight.h" - -#define max(a,b) ((a>b)? a:b) - -//return: index_mono, index_pass -//from [pass, mono] is strictly U-monotone -//from [corner, pass] is <u -// vertex[pass][0] >= u -//if everybost is <u, then pass = end+1. -//otherwise both mono and pass are meanng full and we have corner<=pass<=mono<=end -void findBotLeftSegment(vertexArray* leftChain, - Int leftEnd, - Int leftCorner, - Real u, - Int& ret_index_mono, - Int& ret_index_pass) -{ - Int i; - - assert(leftCorner <= leftEnd); - for(i=leftCorner; i<= leftEnd; i++) - if(leftChain->getVertex(i)[0] >= u) - break; - ret_index_pass = i; - if(ret_index_pass <= leftEnd) - { - for(i=ret_index_pass; i< leftEnd; i++) - { - if(leftChain->getVertex(i+1)[0] <= leftChain->getVertex(i)[0]) - break; - } - ret_index_mono = i; - } - -} - -void findBotRightSegment(vertexArray* rightChain, - Int rightEnd, - Int rightCorner, - Real u, - Int& ret_index_mono, - Int& ret_index_pass) -{ - Int i; - assert(rightCorner <= rightEnd); - for(i=rightCorner; i<= rightEnd; i++) - if(rightChain->getVertex(i)[0] <= u) - break; - - - - ret_index_pass = i; - - if(ret_index_pass <= rightEnd) - { - for(i=ret_index_pass; i< rightEnd; i++) - { - if(rightChain->getVertex(i+1)[0] >= rightChain->getVertex(i)[0]) - break; - } - ret_index_mono = i; - } -} - - -void sampleBotRightWithGridLinePost(Real* botVertex, - vertexArray* rightChain, - Int rightEnd, - Int segIndexMono, - Int segIndexPass, - Int rightCorner, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream) -{ - //the possible section which is to the right of rightU - if(segIndexPass > rightCorner) //from corner to pass-1 is > u. - { - Real *tempBot; - if(segIndexPass <= rightEnd) //there is a point to the left of u - tempBot = rightChain->getVertex(segIndexPass); - else //nothing is to the left of u. - tempBot = botVertex; - Real tempTop[2]; - tempTop[0] = grid->get_u_value(rightU); - tempTop[1] = grid->get_v_value(gridV); - - monoTriangulation2(tempTop, tempBot, - rightChain, - rightCorner, - segIndexPass-1, - 0, // a decrease chain - pStream); - } - - //the possible section which is strictly Umonotone - if(segIndexPass <= rightEnd) //segIndex pass and mono exist - { - //if there are grid points which are to the left of botVertex - //then we should use botVertex to form a fan with these points to - //optimize the triangulation - int do_optimize = 1; - if(botVertex[0] <= grid->get_u_value(leftU)) - do_optimize = 0; - else - { - //we also have to make sure that botVertex is the left most vertex on the chain - int i; - for(i=segIndexMono; i<=rightEnd; i++) - if(rightChain->getVertex(i)[0] <= botVertex[0]) - { - do_optimize = 0; - break; - } - } - - if(do_optimize) - { - //find midU so that grid->get_u_value(midU) <= botVertex[0] - //and grid->get_u_value(midU) > botVertex[0] - int midU = leftU; - while(grid->get_u_value(midU) <= botVertex[0]) - { - midU++; - if(midU > rightU) - break; - } - midU--; - - grid->outputFanWithPoint(gridV, leftU, midU, botVertex, pStream); - stripOfFanRight(rightChain, segIndexMono, segIndexPass, grid, gridV, midU, rightU, pStream, 1); - Real tempTop[2]; - tempTop[0] = grid->get_u_value(midU); - tempTop[1] = grid->get_v_value(gridV); - monoTriangulation2(tempTop, botVertex, rightChain, segIndexMono, rightEnd, 0, pStream); - } - else //not optimize - { - stripOfFanRight(rightChain, segIndexMono, segIndexPass, grid, gridV, leftU, rightU, pStream, 1); - Real tempTop[2]; - tempTop[0] = grid->get_u_value(leftU); - tempTop[1] = grid->get_v_value(gridV); - monoTriangulation2(tempTop, botVertex, rightChain, segIndexMono, rightEnd, 0, pStream); - } - } - else //the botVertex forms a fan witht eh grid points - grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream); -} - -void sampleBotRightWithGridLine(Real* botVertex, - vertexArray* rightChain, - Int rightEnd, - Int rightCorner, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream) -{ - //if right chaain is empty, then there is only one bot vertex with - //one grid line - if(rightEnd<rightCorner){ - grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream); - return; - } - - Int segIndexMono = 0, segIndexPass; - findBotRightSegment(rightChain, - rightEnd, - rightCorner, - grid->get_u_value(rightU), - segIndexMono, - segIndexPass); - - sampleBotRightWithGridLinePost(botVertex, - rightChain, - rightEnd, - segIndexMono, - segIndexPass, - rightCorner, - grid, - gridV, - leftU, - rightU, - pStream); -} - - -void sampleBotLeftWithGridLinePost(Real* botVertex, - vertexArray* leftChain, - Int leftEnd, - Int segIndexMono, - Int segIndexPass, - Int leftCorner, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream) -{ - - //the possible section which is to the left of leftU - if(segIndexPass > leftCorner) //at least leftCorner is to the left of leftU - { - Real *tempBot; - if(segIndexPass <= leftEnd) //from corner to pass-1 is <u - tempBot = leftChain->getVertex(segIndexPass); - else //nothing is to the rigth of u - tempBot = botVertex; - Real tempTop[2]; - tempTop[0] = grid->get_u_value(leftU); - tempTop[1] = grid->get_v_value(gridV); - monoTriangulation2(tempTop, tempBot, leftChain, leftCorner, segIndexPass-1, - 1, //a increase chain, - pStream); - } - //the possible section which is strictly Umonotone - if(segIndexPass <= leftEnd) //segIndexpass and mono exist - { - stripOfFanLeft(leftChain, segIndexMono, segIndexPass, grid, gridV, leftU, rightU, pStream, 1); - Real tempTop[2]; - tempTop[0] = grid->get_u_value(rightU); - tempTop[1] = grid->get_v_value(gridV); - - monoTriangulation2(tempTop, botVertex, leftChain, segIndexMono, leftEnd, - 1, //increase chain - pStream); - } - else //the botVertex forms a fan with the grid points - { - grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream); - } - -} - -void sampleBotLeftWithGridLine(Real* botVertex, - vertexArray* leftChain, - Int leftEnd, - Int leftCorner, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream) -{ - - //if leftChain is empty, then there is only one botVertex with one grid line - if(leftEnd< leftCorner){ - grid->outputFanWithPoint(gridV, leftU, rightU, botVertex, pStream); - return; - } - - Int segIndexPass, segIndexMono = 0; - findBotLeftSegment(leftChain, leftEnd, leftCorner, grid->get_u_value(leftU), segIndexMono, segIndexPass); - - sampleBotLeftWithGridLinePost(botVertex, - leftChain, - leftEnd, - segIndexMono, - segIndexPass, - leftCorner, - grid, - gridV, - leftU, rightU, pStream); -} - -//return 1 if separator exists, 0 otherwise -Int findBotSeparator(vertexArray* leftChain, - Int leftEnd, - Int leftCorner, - vertexArray* rightChain, - Int rightEnd, - Int rightCorner, - Int& ret_sep_left, - Int& ret_sep_right) -{ - Int oldLeftI, oldRightI, newLeftI, newRightI; - Int i,j,k; - Real leftMax /*= leftChain->getVertex(leftCorner)[0]*/; - Real rightMin /*= rightChain->getVertex(rightCorner)[0]*/; - if(leftChain->getVertex(leftCorner)[1] < rightChain->getVertex(rightCorner)[1])//leftlower - { - oldLeftI = leftCorner-1; - oldRightI = rightCorner; - leftMax = leftChain->getVertex(leftCorner)[0] - Real(1.0) ; //initilize to be left of leftCorner - rightMin = rightChain->getVertex(rightCorner)[0]; - } - else //rightlower - { - oldLeftI = leftCorner; - oldRightI = rightCorner-1; - leftMax = leftChain->getVertex(leftCorner)[0]; - rightMin = rightChain->getVertex(rightCorner)[0] + Real(1.0); - } - - //i: the current working leftChain Index - //j: the curent working right chian index - //if(left(i) is lower than right(j), then the two chains above right(j) are separated. - //else the two chains below left(i) are separated. - i = leftCorner; - j = rightCorner; - while(1) - { - newLeftI = oldLeftI; - newRightI = oldRightI; - if(i> leftEnd) //left chain is doen , go through remaining right chain - { - for(k=j+1; k<= rightEnd; k++) - { - if(rightChain->getVertex(k)[0] > leftMax) //no conflict - { - //update oldRightI if necessary - if(rightChain->getVertex(k)[0] < rightMin) - { - rightMin = rightChain->getVertex(k)[0]; - oldRightI = k; - } - } - else //there is a conflict - break; //the for-loop, above right(k+1) is separated: oldLeftI, oldRightI - } - break; //the while loop - } - else if(j > rightEnd) //right Chain is doen - { - for(k=i+1; k<= leftEnd; k++) - { - if(leftChain->getVertex(k)[0] < rightMin) //no conflict - { - //update oldLeftI if necessary - if(leftChain->getVertex(k)[0] > leftMax) - { - leftMax = leftChain->getVertex(k)[0]; - oldLeftI = k; - } - } - else //there is a conflict - break; //the for-loop, above left(k+1) is separated: oldLeftI, oldRightI - } - break; //the while loop - } - else if(leftChain->getVertex(i)[1] < rightChain->getVertex(j)[1]) //left lower - { - - if(leftChain->getVertex(i)[0] > leftMax) //update leftMax amd newLeftI - { - leftMax = leftChain->getVertex(i)[0]; - newLeftI = i; - } - for(k=j+1; k<= rightEnd; k++) //update rightMin and newRightI; - { - if(rightChain->getVertex(k)[1] < leftChain->getVertex(i)[1]) //right gets lower - break; - if(rightChain->getVertex(k)[0] < rightMin) - { - rightMin = rightChain->getVertex(k)[0]; - newRightI = k; - } - } - j = k; //next working j, since j will he lower than i in next loop - if(leftMax >= rightMin) //there is a conflict - break; - else //still no conflict - { - oldLeftI = newLeftI; - oldRightI = newRightI; - - } - } - else //right lower - { - if(rightChain->getVertex(j)[0] < rightMin) - { - rightMin = rightChain->getVertex(j)[0]; - newRightI = j; - } - for(k=i+1; k<= leftEnd; k++) - { - if(leftChain->getVertex(k)[1] < rightChain->getVertex(j)[1]) - break; - if(leftChain->getVertex(k)[0] > leftMax) - { - leftMax = leftChain->getVertex(k)[0]; - newLeftI = k; - } - } - i=k; //nexct working i, since i will be lower than j next loop - if(leftMax >= rightMin) //there is conflict - break; - else //still no conflict - { - oldLeftI = newLeftI; - oldRightI = newRightI; - } - } - }//end of while loop - //now oldLeftI and oldRight I are the desired separator index notice that they are not - //necessarily valid - if(oldLeftI < leftCorner || oldRightI < rightCorner) - return 0; //no separator - else - { - ret_sep_left = oldLeftI; - ret_sep_right = oldRightI; - return 1; - } -} - -void sampleCompBot(Real* botVertex, - vertexArray* leftChain, - Int leftEnd, - vertexArray* rightChain, - Int rightEnd, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - Int down_rightCornerWhere, - Int down_rightCornerIndex, - primStream* pStream) -{ - - if(down_leftCornerWhere == 1 && down_rightCornerWhere == 1) //the bot is botVertex with possible grid points - { - - leftGridChain->getGrid()->outputFanWithPoint(leftGridChain->getVlineIndex(gridIndex), - leftGridChain->getUlineIndex(gridIndex), - rightGridChain->getUlineIndex(gridIndex), - botVertex, - pStream); - return; - } - else if(down_leftCornerWhere != 0) - { - - Real* tempBot; - Int tempRightEnd; - if(down_leftCornerWhere == 1){ - tempRightEnd = rightEnd; - tempBot = botVertex; - } - else - { - tempRightEnd = down_leftCornerIndex-1; - tempBot = rightChain->getVertex(down_leftCornerIndex); - } - - sampleBotRightWithGridLine(tempBot, - rightChain, - tempRightEnd, - down_rightCornerIndex, - rightGridChain->getGrid(), - leftGridChain->getVlineIndex(gridIndex), - leftGridChain->getUlineIndex(gridIndex), - rightGridChain->getUlineIndex(gridIndex), - pStream); - } - else if(down_rightCornerWhere != 2) - { - - Real* tempBot; - Int tempLeftEnd; - if(down_rightCornerWhere == 1){ - tempLeftEnd = leftEnd; - tempBot = botVertex; - } - else //right corner is on left chain - { - tempLeftEnd = down_rightCornerIndex-1; - tempBot = leftChain->getVertex(down_rightCornerIndex); - } - - - sampleBotLeftWithGridLine(tempBot, leftChain, tempLeftEnd, down_leftCornerIndex, - leftGridChain->getGrid(), - leftGridChain->getVlineIndex(gridIndex), - leftGridChain->getUlineIndex(gridIndex), - rightGridChain->getUlineIndex(gridIndex), - pStream); - - } - else //down_leftCornereWhere == 0, down_rightCornerwhere == 2 - { - sampleCompBotSimple(botVertex, - leftChain, - leftEnd, - rightChain, - rightEnd, - leftGridChain, - rightGridChain, - gridIndex, - down_leftCornerWhere, - down_leftCornerIndex, - down_rightCornerWhere, - down_rightCornerIndex, - pStream); - - return; - -#ifdef NOT_REACHABLE - //the following code is trying to do some optimization, but not quite working. so it is not reachable, but leave it here for reference - Int sep_left, sep_right; - if(findBotSeparator(leftChain, leftEnd, down_leftCornerIndex, - rightChain, rightEnd, down_rightCornerIndex, - sep_left, sep_right) - )//separator exiosts - { - - if(leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex) && - rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex)) - { - Int gridSep; - Int segLeftMono, segLeftPass, segRightMono, segRightPass; - findBotLeftSegment(leftChain, - sep_left, - down_leftCornerIndex, - leftGridChain->get_u_value(gridIndex), - segLeftMono, - segLeftPass); - findBotRightSegment(rightChain, - sep_right, - down_rightCornerIndex, - rightGridChain->get_u_value(gridIndex), - segRightMono, - segRightPass); - if(leftChain->getVertex(segLeftMono)[1] <= rightChain->getVertex(segRightMono)[1]) - { - gridSep = rightGridChain->getUlineIndex(gridIndex); - while(leftGridChain->getGrid()->get_u_value(gridSep) > leftChain->getVertex(segLeftMono)[0]) - gridSep--; - } - else - { - gridSep = leftGridChain->getUlineIndex(gridIndex); - while(leftGridChain->getGrid()->get_u_value(gridSep) < rightChain->getVertex(segRightMono)[0]) - gridSep++; - } - - sampleBotLeftWithGridLinePost(leftChain->getVertex(segLeftMono), - leftChain, - segLeftMono-1, - segLeftMono-1, - segLeftPass, - down_leftCornerIndex, - leftGridChain->getGrid(), - leftGridChain->getVlineIndex(gridIndex), - leftGridChain->getUlineIndex(gridIndex), - gridSep, - pStream); - sampleBotRightWithGridLinePost(rightChain->getVertex(segRightMono), - rightChain, - segRightMono-1, - segRightMono-1, - segRightPass, - down_rightCornerIndex, - rightGridChain->getGrid(), - rightGridChain->getVlineIndex(gridIndex), - gridSep, - rightGridChain->getUlineIndex(gridIndex), - pStream); - Real tempTop[2]; - tempTop[0] = leftGridChain->getGrid()->get_u_value(gridSep); - tempTop[1] = leftGridChain->get_v_value(gridIndex); - monoTriangulationRecGen(tempTop, botVertex, - leftChain, segLeftMono, leftEnd, - rightChain, segRightMono, rightEnd, - pStream); - }//end if both sides have vertices inside the gridboundary points - else if(leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex)) //left n right out - - { - Int segLeftMono, segLeftPass; - findBotLeftSegment(leftChain, - sep_left, - down_leftCornerIndex, - leftGridChain->get_u_value(gridIndex), - segLeftMono, - segLeftPass); - assert(segLeftPass <= sep_left); //make sure there is a point to the right of u. - monoTriangulation2(leftGridChain->get_vertex(gridIndex), - leftChain->getVertex(segLeftPass), - leftChain, - down_leftCornerIndex, - segLeftPass-1, - 1, //a increase chain - pStream); - stripOfFanLeft(leftChain, segLeftMono, segLeftPass, - leftGridChain->getGrid(), - leftGridChain->getVlineIndex(gridIndex), - leftGridChain->getUlineIndex(gridIndex), - rightGridChain->getUlineIndex(gridIndex), - pStream,1 ); -/* - sampleBotLeftWithGridLinePost(leftChain->getVertex(segLeftMono), - leftChain, - segLeftMono-1, - segLeftMono-1, - segLeftPass, - down_leftCornerIndex, - leftGridChain->getGrid(), - leftGridChain->getVlineIndex(gridIndex), - leftGridChain->getUlineIndex(gridIndex), - rightGridChain->getUlineIndex(gridIndex), - pStream); -*/ - - monoTriangulationRecGen(rightGridChain->get_vertex(gridIndex), - botVertex, - leftChain, segLeftMono, leftEnd, - rightChain, down_rightCornerIndex, rightEnd, - pStream); - }//end left in right out - else if(rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex))//left out right in - { - Int segRightMono, segRightPass; - findBotRightSegment(rightChain, sep_right, down_rightCornerIndex, - rightGridChain->get_u_value(gridIndex), - segRightMono, - segRightPass); - - assert(segRightPass <= sep_right); //make sure there is a point to the left of u. - monoTriangulation2(rightGridChain->get_vertex(gridIndex), - rightChain->getVertex(segRightPass), - rightChain, - down_rightCornerIndex, - segRightPass-1, - 0, // a decrease chain - pStream); - - stripOfFanRight(rightChain, segRightMono, segRightPass, - rightGridChain->getGrid(), - rightGridChain->getVlineIndex(gridIndex), - leftGridChain->getUlineIndex(gridIndex), - rightGridChain->getUlineIndex(gridIndex), - pStream, 1); - - - monoTriangulationRecGen(leftGridChain->get_vertex(gridIndex), - botVertex, - leftChain, down_leftCornerIndex, leftEnd, - rightChain, segRightMono, rightEnd, - pStream); - - }//end left out right in - else //left out, right out - { - sampleCompBotSimple(botVertex, - leftChain, - leftEnd, - rightChain, - rightEnd, - leftGridChain, - rightGridChain, - gridIndex, - down_leftCornerWhere, - down_leftCornerIndex, - down_rightCornerWhere, - down_rightCornerIndex, - pStream); - - }//end leftout right out - }//end if separator exists - else //no separator - { - - sampleCompBotSimple(botVertex, - leftChain, - leftEnd, - rightChain, - rightEnd, - leftGridChain, - rightGridChain, - gridIndex, - down_leftCornerWhere, - down_leftCornerIndex, - down_rightCornerWhere, - down_rightCornerIndex, - pStream); - } -#endif - }//end id 0 2 -}//end if the functin - - -void sampleCompBotSimple(Real* botVertex, - vertexArray* leftChain, - Int leftEnd, - vertexArray* rightChain, - Int rightEnd, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - Int down_rightCornerWhere, - Int down_rightCornerIndex, - primStream* pStream) -{ - //the plan is to use monotriangulation algorithm. - Int i,k; - Real* ActualTop; - Real* ActualBot; - Int ActualLeftStart, ActualLeftEnd; - Int ActualRightStart, ActualRightEnd; - - //creat an array to store the points on the grid line - gridWrap* grid = leftGridChain->getGrid(); - Int gridV = leftGridChain->getVlineIndex(gridIndex); - Int gridLeftU = leftGridChain->getUlineIndex(gridIndex); - Int gridRightU = rightGridChain->getUlineIndex(gridIndex); - Real2* gridPoints = (Real2*) malloc(sizeof(Real2) * (gridRightU - gridLeftU +1)); - assert(gridPoints); - - for(k=0, i=gridRightU; i>= gridLeftU; i--, k++) - { - gridPoints[k][0] = grid->get_u_value(i); - gridPoints[k][1] = grid->get_v_value(gridV); - } - - if(down_rightCornerWhere != 0) //rightCorner is not on lef - ActualLeftEnd = leftEnd; - else - ActualLeftEnd = down_rightCornerIndex-1; //down_rightCornerIndex will be th actualBot - - if(down_leftCornerWhere != 0) //left corner is not on let chian - ActualLeftStart = leftEnd+1; //meaning that there is no actual left section - else - ActualLeftStart = down_leftCornerIndex; - - vertexArray ActualLeftChain(max(0, ActualLeftEnd - ActualLeftStart +1) + gridRightU - gridLeftU +1); - - for(i=0; i<gridRightU - gridLeftU +1 ; i++) - ActualLeftChain.appendVertex(gridPoints[i]); - for(i=ActualLeftStart; i<= ActualLeftEnd; i++) - ActualLeftChain.appendVertex(leftChain->getVertex(i)); - - //determine ActualRightStart - if(down_rightCornerWhere != 2) //right is not on right - ActualRightStart = rightEnd +1; //meaning no section on right - else - ActualRightStart = down_rightCornerIndex; - - //determine actualrightEnd - if(down_leftCornerWhere != 2) //left is not on right - { - - ActualRightEnd = rightEnd; - } - else //left corner is on right - { - ActualRightEnd = down_leftCornerIndex-1; //down_leftCornerIndex will be the bot - - } - - //actual bot - if(down_rightCornerWhere == 2) - { - if(down_leftCornerWhere == 2) - ActualBot = rightChain->getVertex(down_leftCornerIndex); - else - ActualBot = botVertex; - } - else if(down_rightCornerWhere == 1) //right corner bot - ActualBot = botVertex; - else //down_rightCornerWhere == 0 - ActualBot = leftChain->getVertex(down_rightCornerIndex); - - ActualTop = gridPoints[0]; -/* -printf("in bot simple, actual leftChain is \n"); -ActualLeftChain.print(); -printf("Actual Top = %f,%f\n", ActualTop[0],ActualTop[1]); -printf("Actual Bot = %f,%f\n", ActualBot[0],ActualBot[1]); -printf("Actual right start = %i, end=%i\n",ActualRightStart, ActualRightEnd); -*/ - if(rightChain->getVertex(ActualRightStart)[1] == ActualTop[1]) - monoTriangulationRecGenOpt(rightChain->getVertex(ActualRightStart), - ActualBot, - &ActualLeftChain, - 0, - ActualLeftChain.getNumElements()-1, - rightChain, - ActualRightStart+1, - ActualRightEnd, - pStream); - else - monoTriangulationRecGenOpt(ActualTop, ActualBot, - &ActualLeftChain, - 1, //the first one is the top vertex - ActualLeftChain.getNumElements()-1, - rightChain, - ActualRightStart, - ActualRightEnd, - pStream); - free(gridPoints); -} - - - - diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h b/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h deleted file mode 100644 index 7b982794c04..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampleCompBot.h +++ /dev/null @@ -1,138 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _SAMPLECOMPBOT_H -#define _SAMPLECOMPBOT_H - -#include "sampleMonoPoly.h" - -void findBotLeftSegment(vertexArray* leftChain, - Int leftEnd, - Int leftCorner, - Real u, - Int& ret_index_mono, - Int& ret_index_pass); - -void findBotRightSegment(vertexArray* rightChain, - Int rightEnd, - Int rightCorner, - Real u, - Int& ret_index_mono, - Int& ret_index_pass); - - -void sampleBotRightWithGridLinePost(Real* botVertex, - vertexArray* rightChain, - Int rightEnd, - Int segIndexMono, - Int segIndexPass, - Int rightCorner, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream); - - -void sampleBotRightWithGridLine(Real* botVertex, - vertexArray* rightChain, - Int rightEnd, - Int rightCorner, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream); - - -void sampleBotLeftWithGridLinePost(Real* botVertex, - vertexArray* leftChain, - Int leftEnd, - Int segIndexMono, - Int segIndexPass, - Int leftCorner, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream); - - -void sampleBotLeftWithGridLine(Real* botVertex, - vertexArray* leftChain, - Int leftEnd, - Int leftCorner, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream); - - -Int findBotSeparator(vertexArray* leftChain, - Int leftEnd, - Int leftCorner, - vertexArray* rightChain, - Int rightEnd, - Int rightCorner, - Int& ret_sep_left, - Int& ret_sep_right); - -void sampleCompBot(Real* botVertex, - vertexArray* leftChain, - Int leftEnd, - vertexArray* rightChain, - Int rightEnd, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - Int down_rightCornerWhere, - Int down_rightCornerIndex, - primStream* pStream); - -void sampleCompBotSimple(Real* botVertex, - vertexArray* leftChain, - Int leftEnd, - vertexArray* rightChain, - Int rightEnd, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - Int down_rightCornerWhere, - Int down_rightCornerIndex, - primStream* pStream); - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc deleted file mode 100644 index d01e50018bf..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.cc +++ /dev/null @@ -1,644 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include "gluos.h" -#include "glimports.h" -#include "zlassert.h" -#include "sampleCompRight.h" - -#define max(a,b) ((a>b)? a:b) -#define min(a,b) ((a>b)? b:a) - - - -#ifdef NOT_TAKEOUT - -/*notice that we need leftChain because the - *corners could be on the leftChain. - */ -void sampleCompRight(Real* topVertex, Real* botVertex, - vertexArray* leftChain, - Int leftStartIndex, Int leftEndIndex, - vertexArray* rightChain, - Int rightStartIndex, Int rightEndIndex, - gridBoundaryChain* rightGridChain, - Int gridIndex1, Int gridIndex2, - Int up_rightCornerWhere, - Int up_rightCornerIndex, - Int down_rightCornerWhere, - Int down_rightCornerIndex, - primStream* pStream) -{ - /*find out whether there is a trim vertex which is - *inbetween the top and bot grid lines or not. - */ - Int midIndex1; - Int midIndex2; - Int gridMidIndex1 = 0, gridMidIndex2 = 0; - //midIndex1: array[i] <= v, array[i+1] > v - //midIndex2: array[i] >= v, array[i+1] < v - midIndex1 = rightChain->findIndexBelowGen(rightGridChain->get_v_value(gridIndex1), - rightStartIndex, - rightEndIndex); - midIndex2 = -1; //initilization - if(midIndex1 <= rightEndIndex && gridIndex1 < gridIndex2) - if(rightChain->getVertex(midIndex1)[1] >= rightGridChain->get_v_value(gridIndex2)) - { - //midIndex2 must exist: - midIndex2 = rightChain->findIndexAboveGen(rightGridChain->get_v_value(gridIndex2), - midIndex1, //midIndex1<=midIndex2 - rightEndIndex); - //find gridMidIndex1 so that either it=gridIndex1 when the gridline is - // at the same height as trim vertex midIndex1, or it is the last one - //which is strictly above midIndex1. - { - Real temp = rightChain->getVertex(midIndex1)[1]; - if(rightGridChain->get_v_value(gridIndex1) == temp) - gridMidIndex1 = gridIndex1; - else - { - gridMidIndex1 = gridIndex1; - while(rightGridChain->get_v_value(gridMidIndex1) > temp) - gridMidIndex1++; - gridMidIndex1--; - } - }//end of find gridMindIndex1 - //find gridMidIndex2 so that it is the (first one below or equal - //midIndex) last one above or equal midIndex2 - { - Real temp = rightChain->getVertex(midIndex2)[1]; - for(gridMidIndex2 = gridMidIndex1+1; gridMidIndex2 <= gridIndex2; gridMidIndex2++) - if(rightGridChain->get_v_value(gridMidIndex2) <= temp) - break; - - assert(gridMidIndex2 <= gridIndex2); - }//end of find gridMidIndex2 - } - - - - //to interprete the corner information - Real* cornerTop; - Real* cornerBot; - Int cornerRightStart; - Int cornerRightEnd; - Int cornerLeftUpEnd; - Int cornerLeftDownStart; - if(up_rightCornerWhere == 2) //right corner is on right chain - { - cornerTop = rightChain->getVertex(up_rightCornerIndex); - cornerRightStart = up_rightCornerIndex+1; - cornerLeftUpEnd = -1; //no left - } - else if(up_rightCornerWhere == 1) //right corner is on top - { - cornerTop = topVertex; - cornerRightStart = rightStartIndex; - cornerLeftUpEnd = -1; //no left - } - else //right corner is on left chain - { - cornerTop = topVertex; - cornerRightStart = rightStartIndex; - cornerLeftUpEnd = up_rightCornerIndex; - } - - if(down_rightCornerWhere == 2) //right corner is on right chan - { - cornerBot = rightChain->getVertex(down_rightCornerIndex); - cornerRightEnd = down_rightCornerIndex-1; - cornerLeftDownStart = leftEndIndex+1; //no left - } - else if (down_rightCornerWhere == 1) //right corner is at bot - { - cornerBot = botVertex; - cornerRightEnd = rightEndIndex; - cornerLeftDownStart = leftEndIndex+1; //no left - } - else //right corner is on the left chain - { - cornerBot = botVertex; - cornerRightEnd = rightEndIndex; - cornerLeftDownStart = down_rightCornerIndex; - } - - //sample - if(midIndex2 >= 0) //there is a trm point between grid lines - { - - sampleRightSingleTrimEdgeRegionGen(cornerTop, rightChain->getVertex(midIndex1), - rightChain, - cornerRightStart, - midIndex1-1, - rightGridChain, - gridIndex1, - gridMidIndex1, - leftChain, - leftStartIndex, - cornerLeftUpEnd, - 0, //no left down section, - -1, - pStream); - - sampleRightSingleTrimEdgeRegionGen(rightChain->getVertex(midIndex2), - cornerBot, - rightChain, - midIndex2+1, - cornerRightEnd, - rightGridChain, - gridMidIndex2, - gridIndex2, - leftChain, - 0, //no left up section - -1, - cornerLeftDownStart, - leftEndIndex, - pStream); - - sampleRightStripRecF(rightChain, - midIndex1, - midIndex2, - rightGridChain, - gridMidIndex1, - gridMidIndex2, - pStream); - - } - else - { - sampleRightSingleTrimEdgeRegionGen(cornerTop, cornerBot, - rightChain, - cornerRightStart, - cornerRightEnd, - rightGridChain, - gridIndex1, - gridIndex2, - leftChain, - leftStartIndex, - cornerLeftUpEnd, - cornerLeftDownStart, - leftEndIndex, - pStream); - } -} - -void sampleRightSingleTrimEdgeRegionGen(Real topVertex[2], Real botVertex[2], - vertexArray* rightChain, - Int rightStart, - Int rightEnd, - gridBoundaryChain* gridChain, - Int gridBeginIndex, - Int gridEndIndex, - vertexArray* leftChain, - Int leftUpBegin, - Int leftUpEnd, - Int leftDownBegin, - Int leftDownEnd, - primStream* pStream) -{ - Int i,k; - /*creat an array to store all the up and down secments of the left chain, - *and the right end grid points - * - *although vertex array is a dynamic array, but to gain efficiency, - *it is better to initiliza the exact array size - */ - vertexArray vArray(gridEndIndex-gridBeginIndex+1 + - max(0,leftUpEnd - leftUpBegin+1)+ - max(0,leftDownEnd - leftDownBegin+1)); - //append the vertices on the up section of the left chain - for(i=leftUpBegin; i<= leftUpEnd; i++) - vArray.appendVertex(leftChain->getVertex(i)); - - //append the vertices of the right extremal grid points, - //and at the same time, perform triangulation for the stair cases - vArray.appendVertex(gridChain->get_vertex(gridBeginIndex)); - - for(k=1, i=gridBeginIndex+1; i<= gridEndIndex; i++, k++) - { - vArray.appendVertex(gridChain->get_vertex(i)); - - //output the fan of the grid points of the (i)th and (i-1)th grid line. - gridChain->rightEndFan(i, pStream); - } - - //append all the vertices on the down section of the left chain - for(i=leftDownBegin; i<= leftDownEnd; i++) - vArray.appendVertex(leftChain->getVertex(i)); - monoTriangulationRecGen(topVertex, botVertex, - &vArray, 0, vArray.getNumElements()-1, - rightChain, rightStart, rightEnd, - pStream); -} - -void sampleRightSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2], - gridBoundaryChain* gridChain, - Int beginIndex, - Int endIndex, - primStream* pStream) -{ - Int i,k; - vertexArray vArray(endIndex-beginIndex+1); - vArray.appendVertex(gridChain->get_vertex(beginIndex)); - for(k=1, i=beginIndex+1; i<= endIndex; i++, k++) - { - vArray.appendVertex(gridChain->get_vertex(i)); - //output the fan of the grid points of the (i)_th and i-1th gridLine - gridChain->rightEndFan(i, pStream); - } - monoTriangulation2(upperVert, lowerVert, &vArray, 0, endIndex-beginIndex, - 1, //increase chain (to the left) - pStream); -} - - -/*the gridlines from rightGridChainStartIndex to - *rightGridChainEndIndex are assumed to form a - *connected componenet - *the trm vertex of topRightIndex is assumed to be below - *or equal the first gridLine, and the trm vertex of - *botRightIndex is assumed to be above or equal the last gridline - **there could be multipe trm vertices equal to the last gridline, but - **only one could be equal to top gridline. shape: ____| (recall that - **for left chain recF, we allow shape: |---- - *if botRightIndex<topRightIndex, then no connected componenet exists, and - *no triangles are generated. - *Othewise, botRightIndex>= topRightIndex, there is at least one triangles to - *output - */ -void sampleRightStripRecF(vertexArray* rightChain, - Int topRightIndex, - Int botRightIndex, - gridBoundaryChain* rightGridChain, - Int rightGridChainStartIndex, - Int rightGridChainEndIndex, - primStream* pStream - ) -{ - - //sstop conditionL: if topRightIndex > botRightIndex, then stop - if(topRightIndex > botRightIndex) - return; - - //if there is only one grid line, return - if(rightGridChainStartIndex >= rightGridChainEndIndex) - return; - - - assert(rightChain->getVertex(topRightIndex)[1] <= rightGridChain->get_v_value(rightGridChainStartIndex) && - rightChain->getVertex(botRightIndex)[1] >= rightGridChain->get_v_value(rightGridChainEndIndex)); - - //firstfind the first trim vertex which is strictly below the second top - //grid line: index1. - Real secondGridChainV = rightGridChain->get_v_value(rightGridChainStartIndex+1); - Int index1 = topRightIndex; - while(rightChain->getVertex(index1)[1] >= secondGridChainV){ - index1++; - if(index1 > botRightIndex) - break; - } - //now rightChain->getVertex(index1-1)[1] >= secondGridChainV and - //rightChain->getVertex(index1)[1] < secondGridChainV and - //we should include index1-1 to perform a gridStep - index1--; - - //now we have rightChain->getVertex(index1)[1] >= secondGridChainV, and - //rightChain->getVertex(index1+1)[1] < secondGridChainV - sampleRightOneGridStep(rightChain, topRightIndex, index1, rightGridChain, rightGridChainStartIndex, pStream); - - //if rightChain->getVertex(index1)[1] ==secondGridChainV then we can - //recurvesively to the rest - if(rightChain->getVertex(index1)[1] == secondGridChainV) - { - - - sampleRightStripRecF(rightChain, index1, botRightIndex, rightGridChain, rightGridChainStartIndex+1, rightGridChainEndIndex, pStream); - } - else if(index1 < botRightIndex) - { - //otherwise, we have rightChain->getVertex(index1)[1] > secondV - //let the next trim vertex be nextTrimVertex, (which should be strictly - //below the second grid line). Find the last grid line index2 which is STRICTLY ABOVE - //nextTrimVertex. - //sample one trm edge region. - Real *uppervert, *lowervert; - uppervert = rightChain->getVertex(index1); - lowervert = rightChain->getVertex(index1+1); //okay since index1<botRightindex - Int index2 = rightGridChainStartIndex+1; - while(rightGridChain->get_v_value(index2) > lowervert[1]) - { - index2++; - if(index2 > rightGridChainEndIndex) - break; - } - index2--; - - sampleRightSingleTrimEdgeRegion(uppervert, lowervert, rightGridChain, rightGridChainStartIndex+1, index2, pStream); - - //recursion - sampleRightStripRecF(rightChain, index1+1, botRightIndex, rightGridChain, index2, rightGridChainEndIndex, pStream); - } -} - -//the degenerate case of sampleRightOneGridStep -void sampleRightOneGridStepNoMiddle(vertexArray* rightChain, - Int beginRightIndex, - Int endRightIndex, - gridBoundaryChain* rightGridChain, - Int rightGridChainStartIndex, - primStream* pStream) -{ - /*since there is no middle, there is at most one point which is on the - *second grid line, there could be multiple points on the first (top) - *grid line. - */ - rightGridChain->rightEndFan(rightGridChainStartIndex+1, pStream); - monoTriangulation2(rightGridChain->get_vertex(rightGridChainStartIndex), - rightGridChain->get_vertex(rightGridChainStartIndex+1), - rightChain, - beginRightIndex, - endRightIndex, - 0, //decrease chain - pStream); -} - -//sampling the right area in between two grid lines -//shape: _________| -void sampleRightOneGridStep(vertexArray* rightChain, - Int beginRightIndex, - Int endRightIndex, - gridBoundaryChain* rightGridChain, - Int rightGridChainStartIndex, - primStream* pStream) -{ - if(checkMiddle(rightChain, beginRightIndex, endRightIndex, - rightGridChain->get_v_value(rightGridChainStartIndex), - rightGridChain->get_v_value(rightGridChainStartIndex+1))<0) - { - sampleRightOneGridStepNoMiddle(rightChain, beginRightIndex, endRightIndex, rightGridChain, rightGridChainStartIndex, pStream); - return; - } - - //copy into a polygn - { - directedLine* poly = NULL; - sampledLine* sline; - directedLine* dline; - gridWrap* grid = rightGridChain->getGrid(); - float vert1[2]; - float vert2[2]; - Int i; - - Int innerInd = rightGridChain->getInnerIndex(rightGridChainStartIndex+1); - Int upperInd = rightGridChain->getUlineIndex(rightGridChainStartIndex); - Int lowerInd = rightGridChain->getUlineIndex(rightGridChainStartIndex+1); - Real upperV = rightGridChain->get_v_value(rightGridChainStartIndex); - Real lowerV = rightGridChain->get_v_value(rightGridChainStartIndex+1); - - //the upper gridline - vert1[1]=vert2[1]=upperV; - for(i=upperInd; - i>innerInd; - i--) - { - vert1[0]=grid->get_u_value(i); - vert2[0]=grid->get_u_value(i-1); - sline = new sampledLine(vert1, vert2); - dline = new directedLine(INCREASING, sline); - if(poly == NULL) - poly = dline; - else - poly->insert(dline); - } - - //the vertical grid line segment - vert1[0]=vert2[0] = grid->get_u_value(innerInd); - vert1[1]=upperV; - vert2[1]=lowerV; - sline=new sampledLine(vert1, vert2); - dline=new directedLine(INCREASING, sline); - if(poly == NULL) - poly = dline; - else - poly->insert(dline); - - //the lower grid line - vert1[1]=vert2[1]=lowerV; - for(i=innerInd; i<lowerInd; i++) - { - vert1[0] = grid->get_u_value(i); - vert2[0] = grid->get_u_value(i+1); - sline = new sampledLine(vert1, vert2); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - } - - //the edge connecting lower grid to right chain - vert1[0]=grid->get_u_value(lowerInd); - sline = new sampledLine(vert1, rightChain->getVertex(endRightIndex)); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - - - //the right Chain - for(i=endRightIndex; i>beginRightIndex; i--) - { - sline = new sampledLine(rightChain->getVertex(i), rightChain->getVertex(i-1)); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - } - - //the edge connecting right chain with upper grid - vert2[1]=upperV; - vert2[0]=grid->get_u_value(upperInd); - sline = new sampledLine(rightChain->getVertex(beginRightIndex), vert2); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - monoTriangulationOpt(poly, pStream); - //clean up - poly->deleteSinglePolygonWithSline(); - - return; - } - - //this following code cannot be reached, but leave it for debuggig purpose. - Int i; - //find the maximal U-monotone chain of beginRightIndex, beginRightIndex+1,... - i=beginRightIndex; - Real prevU = rightChain->getVertex(i)[0]; - for(i=beginRightIndex+1; i<= endRightIndex; i++){ - Real thisU = rightChain->getVertex(i)[0]; - if(thisU < prevU) - prevU = thisU; - else - break; - } - //from beginRightIndex to i-1 is strictly U-monotne - //if(i-1==beginRightIndex and the vertex of rightchain is on the first - //gridline, then we should use 2 vertices on the right chain. Of we only - //use one (begin), we would output degenrate triangles. - if(i-1 == beginRightIndex && rightChain->getVertex(beginRightIndex)[1] == rightGridChain->get_v_value(rightGridChainStartIndex)) - i++; - - Int j = endRightIndex -1; - if(rightGridChain->getInnerIndex(rightGridChainStartIndex+1) < rightGridChain->getUlineIndex(rightGridChainStartIndex+1)) - { - j = rightChain->findDecreaseChainFromEnd(i-1/*beginRightIndex*/, endRightIndex); - Int temp = endRightIndex; - //now from j+1 to end is strictly U-monotone. - //if j+1 is on the last grid line, then we wat to skip to the vertex - //whcih is strictly above the second grid line. This vertex must exist - //since there is a middle vertex - if(j+1 == endRightIndex) - { - while(rightChain->getVertex(j+1)[1] == rightGridChain->get_v_value(rightGridChainStartIndex+1)) - j--; - - monoTriangulation2(rightChain->getVertex(j+1), - rightGridChain->get_vertex(rightGridChainStartIndex+1), - rightChain, - j+2, - endRightIndex, - 0, //a decrease chain - pStream); - - temp = j+1; - } - - stripOfFanRight(rightChain, temp, j+1, rightGridChain->getGrid(), - rightGridChain->getVlineIndex(rightGridChainStartIndex+1), - rightGridChain->getInnerIndex(rightGridChainStartIndex+1), - rightGridChain->getUlineIndex(rightGridChainStartIndex+1), - pStream, - 0 //the grid line is below the trim line - ); - - } - - - stripOfFanRight(rightChain, i-1, beginRightIndex, rightGridChain->getGrid(), - rightGridChain->getVlineIndex(rightGridChainStartIndex), - rightGridChain->getInnerIndex(rightGridChainStartIndex+1), - rightGridChain->getUlineIndex(rightGridChainStartIndex), - pStream, - 1 //the grid line is above the trm lines - ); - - //monotone triangulate the remaining rightchain together with the - //two vertices on the two grid v-lines - Real vert[2][2]; - vert[0][0] = vert[1][0] = rightGridChain->getInner_u_value(rightGridChainStartIndex+1); - vert[0][1] = rightGridChain->get_v_value(rightGridChainStartIndex); - vert[1][1] = rightGridChain->get_v_value(rightGridChainStartIndex+1); - - monoTriangulation2(&vert[0][0], - &vert[1][0], - rightChain, - i-1, - j+1, - 0, ///a decreae chain - pStream); -} - -#endif - -void stripOfFanRight(vertexArray* rightChain, - Int largeIndex, - Int smallIndex, - gridWrap* grid, - Int vlineIndex, - Int ulineSmallIndex, - Int ulineLargeIndex, - primStream* pStream, - Int gridLineUp /*1 if the grid line is above the trim lines*/ - ) -{ - assert(largeIndex >= smallIndex); - - Real grid_v_value; - grid_v_value = grid->get_v_value(vlineIndex); - - Real2* trimVerts=(Real2*) malloc(sizeof(Real2)* (largeIndex-smallIndex+1)); - assert(trimVerts); - - - Real2* gridVerts=(Real2*) malloc(sizeof(Real2)* (ulineLargeIndex-ulineSmallIndex+1)); - assert(gridVerts); - - Int k,i; - if(! gridLineUp) /*trim line is above grid line, so trim vertices are going right when index increases*/ - for(k=0, i=smallIndex; i<=largeIndex; i++, k++) - { - trimVerts[k][0] = rightChain->getVertex(i)[0]; - trimVerts[k][1] = rightChain->getVertex(i)[1]; - } - else - for(k=0, i=largeIndex; i>=smallIndex; i--, k++) - { - trimVerts[k][0] = rightChain->getVertex(i)[0]; - trimVerts[k][1] = rightChain->getVertex(i)[1]; - } - - for(k=0, i=ulineSmallIndex; i<= ulineLargeIndex; i++, k++) - { - gridVerts[k][0] = grid->get_u_value(i); - gridVerts[k][1] = grid_v_value; - } - - if(gridLineUp) - triangulateXYMono( - ulineLargeIndex-ulineSmallIndex+1, gridVerts, - largeIndex-smallIndex+1, trimVerts, - pStream); - else - triangulateXYMono(largeIndex-smallIndex+1, trimVerts, - ulineLargeIndex-ulineSmallIndex+1, gridVerts, - pStream); - free(trimVerts); - free(gridVerts); -} - - - - - - - - - diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h b/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h deleted file mode 100644 index 4670b87ca80..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampleCompRight.h +++ /dev/null @@ -1,117 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _SAMPLECOMPRIGHT_H -#define _SAMPLECOMPRIGHT_H - -#define NOT_TAKEOUT - -#include "sampleMonoPoly.h" -void stripOfFanRight(vertexArray* rightChain, - Int largeIndex, - Int smallIndex, - gridWrap* grid, - Int vlineIndex, - Int ulineSmallIndex, - Int ulineLargeIndex, - primStream* pStream, - Int gridLineUp /*1 if grid line is above the trim lines */ - ); - -#ifdef NOT_TAKEOUT -void sampleRightStripRecF(vertexArray* rightChain, - Int topRightIndex, - Int botRightIndex, - gridBoundaryChain* rightGridChain, - Int rightGridChainStartIndex, - Int rightGridChainEndIndex, - primStream* pStream - ); -//the degenerate case of sampleRightOneGridStep -void sampleRightOneGridStepNoMiddle(vertexArray* rightChain, - Int beginRightIndex, - Int endRightIndex, - gridBoundaryChain* rightGridChain, - Int rightGridChainStartIndex, - primStream* pStream); -//sampling the right area in between two grid lines -//shape: _________| -void sampleRightOneGridStep(vertexArray* rightChain, - Int beginRightIndex, - Int endRightIndex, - gridBoundaryChain* rightGridChain, - Int rightGridChainStartIndex, - primStream* pStream); -void sampleRightSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2], - gridBoundaryChain* gridChain, - Int beginIndex, - Int endIndex, - primStream* pStream); -//the degenerate case of sampleRightOneGridStep -void sampleRightOneGridStepNoMiddle(vertexArray* rightChain, - Int beginRightIndex, - Int endRightIndex, - gridBoundaryChain* rightGridChain, - Int rightGridChainStartIndex, - primStream* pStream); - -void sampleCompRight(Real* topVertex, Real* botVertex, - vertexArray* leftChain, - Int leftStartIndex, Int leftEndIndex, - vertexArray* rightChain, - Int rightStartIndex, Int rightEndIndex, - gridBoundaryChain* rightGridChain, - Int gridIndex1, Int gridIndex2, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int down_leftCornerWhere, - Int down_leftCornerIndex, - primStream* pStream); - -void sampleRightSingleTrimEdgeRegionGen(Real topVert[2], Real botVert[2], - vertexArray* rightChain, - Int rightStart, - Int rightEnd, - gridBoundaryChain* gridChain, - Int gridBegindex, - Int gridEndIndex, - vertexArray* leftChain, - Int leftUpBegin, - Int leftUpEnd, - Int leftDownBegin, - Int leftDownEnd, - primStream* pStream); -#endif - -#endif - - diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc deleted file mode 100644 index 951e937c45f..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.cc +++ /dev/null @@ -1,1030 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include <math.h> -#include "zlassert.h" -#include "sampleCompTop.h" -#include "sampleCompRight.h" - -#define max(a,b) ((a>b)? a:b) - -//return : index_small, and index_large, -//from [small, large] is strictly U-monotne, -//from [large+1, end] is <u -//and vertex[large][0] is >= u -//if eveybody is <u, the large = start-1. -//otherwise both large and small are meaningful and we have start<=small<=large<=end -void findTopLeftSegment(vertexArray* leftChain, - Int leftStart, - Int leftEnd, - Real u, - Int& ret_index_small, - Int& ret_index_large - ) -{ - Int i; - assert(leftStart <= leftEnd); - for(i=leftEnd; i>= leftStart; i--) - { - if(leftChain->getVertex(i)[0] >= u) - break; - } - ret_index_large = i; - if(ret_index_large >= leftStart) - { - for(i=ret_index_large; i>leftStart; i--) - { - if(leftChain->getVertex(i-1)[0] <= leftChain->getVertex(i)[0]) - break; - } - ret_index_small = i; - } -} - -void findTopRightSegment(vertexArray* rightChain, - Int rightStart, - Int rightEnd, - Real u, - Int& ret_index_small, - Int& ret_index_large) -{ - Int i; - assert(rightStart<=rightEnd); - for(i=rightEnd; i>=rightStart; i--) - { - if(rightChain->getVertex(i)[0] <= u) - break; - } - ret_index_large = i; - if(ret_index_large >= rightStart) - { - for(i=ret_index_large; i>rightStart;i--) - { - if(rightChain->getVertex(i-1)[0] >= rightChain->getVertex(i)[0]) - break; - } - ret_index_small = i; - } -} - - -void sampleTopRightWithGridLinePost(Real* topVertex, - vertexArray* rightChain, - Int rightStart, - Int segIndexSmall, - Int segIndexLarge, - Int rightEnd, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream) -{ - //the possible section which is to the right of rightU - if(segIndexLarge < rightEnd) - { - Real *tempTop; - if(segIndexLarge >= rightStart) - tempTop = rightChain->getVertex(segIndexLarge); - else - tempTop = topVertex; - Real tempBot[2]; - tempBot[0] = grid->get_u_value(rightU); - tempBot[1] = grid->get_v_value(gridV); -monoTriangulationRecGenOpt(tempTop, tempBot, - NULL, 1,0, - rightChain, segIndexLarge+1, rightEnd, - pStream); -/* - monoTriangulation2(tempTop, tempBot, - rightChain, - segIndexLarge+1, - rightEnd, - 0, //a decrease chian - pStream); -*/ - - } - - //the possible section which is strictly Umonotone - if(segIndexLarge >= rightStart) - { - stripOfFanRight(rightChain, segIndexLarge, segIndexSmall, grid, gridV, leftU, rightU, pStream, 0); - Real tempBot[2]; - tempBot[0] = grid->get_u_value(leftU); - tempBot[1] = grid->get_v_value(gridV); - monoTriangulation2(topVertex, tempBot, rightChain, rightStart, segIndexSmall, 0, pStream); - } - else //the topVertex forms a fan with the grid points - grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream); -} - -void sampleTopRightWithGridLine(Real* topVertex, - vertexArray* rightChain, - Int rightStart, - Int rightEnd, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream - ) -{ - //if right chian is empty, then there is only one topVertex with one grid line - if(rightEnd < rightStart){ - grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream); - return; - } - - Int segIndexSmall = 0, segIndexLarge; - findTopRightSegment(rightChain, - rightStart, - rightEnd, - grid->get_u_value(rightU), - segIndexSmall, - segIndexLarge - ); - sampleTopRightWithGridLinePost(topVertex, rightChain, - rightStart, - segIndexSmall, - segIndexLarge, - rightEnd, - grid, - gridV, - leftU, - rightU, - pStream); -} - - -void sampleTopLeftWithGridLinePost(Real* topVertex, - vertexArray* leftChain, - Int leftStart, - Int segIndexSmall, - Int segIndexLarge, - Int leftEnd, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream) -{ - //the possible section which is to the left of leftU - - if(segIndexLarge < leftEnd) - { - Real *tempTop; - if(segIndexLarge >= leftStart) - tempTop = leftChain->getVertex(segIndexLarge); - else - tempTop = topVertex; - Real tempBot[2]; - tempBot[0] = grid->get_u_value(leftU); - tempBot[1] = grid->get_v_value(gridV); - - monoTriangulation2(tempTop, tempBot, - leftChain, - segIndexLarge+1, - leftEnd, - 1, //a increase chian - pStream); - } - - //the possible section which is strictly Umonotone - if(segIndexLarge >= leftStart) - { - //if there are grid points which are to the right of topV, - //then we should use topVertex to form a fan with these points to - //optimize the triangualtion - int do_optimize=1; - if(topVertex[0] >= grid->get_u_value(rightU)) - do_optimize = 0; - else - { - //we also have to make sure that topVertex are the right most vertex - //on the chain. - int i; - for(i=leftStart; i<=segIndexSmall; i++) - if(leftChain->getVertex(i)[0] >= topVertex[0]) - { - do_optimize = 0; - break; - } - } - - if(do_optimize) - { - //find midU so that grid->get_u_value(midU) >= topVertex[0] - //and grid->get_u_value(midU-1) < topVertex[0] - int midU=rightU; - while(grid->get_u_value(midU) >= topVertex[0]) - { - midU--; - if(midU < leftU) - break; - } - midU++; - - grid->outputFanWithPoint(gridV, midU, rightU, topVertex, pStream); - stripOfFanLeft(leftChain, segIndexLarge, segIndexSmall, grid, gridV, leftU, midU, pStream, 0); - Real tempBot[2]; - tempBot[0] = grid->get_u_value(midU); - tempBot[1] = grid->get_v_value(gridV); - monoTriangulation2(topVertex, tempBot, leftChain, leftStart, segIndexSmall, 1, pStream); - } - else //not optimize - { - - stripOfFanLeft(leftChain, segIndexLarge, segIndexSmall, grid, gridV, leftU, rightU, pStream, 0); - Real tempBot[2]; - tempBot[0] = grid->get_u_value(rightU); - tempBot[1] = grid->get_v_value(gridV); - monoTriangulation2(topVertex, tempBot, leftChain, leftStart, segIndexSmall, 1, pStream); - } - } - else //the topVertex forms a fan with the grid points - grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream); -} - - -void sampleTopLeftWithGridLine(Real* topVertex, - vertexArray* leftChain, - Int leftStart, - Int leftEnd, - gridWrap* grid, - Int gridV, - Int leftU, - Int rightU, - primStream* pStream - ) -{ - Int segIndexSmall = 0, segIndexLarge; - //if left chain is empty, then there is only one top vertex with one grid - // line - if(leftEnd < leftStart) { - grid->outputFanWithPoint(gridV, leftU, rightU, topVertex, pStream); - return; - } - findTopLeftSegment(leftChain, - leftStart, - leftEnd, - grid->get_u_value(leftU), - segIndexSmall, - segIndexLarge - ); - sampleTopLeftWithGridLinePost(topVertex, - leftChain, - leftStart, - segIndexSmall, - segIndexLarge, - leftEnd, - grid, - gridV, - leftU, - rightU, - pStream); -} - - -//return 1 if saprator exits, 0 otherwise -Int findTopSeparator(vertexArray* leftChain, - Int leftStartIndex, - Int leftEndIndex, - vertexArray* rightChain, - Int rightStartIndex, - Int rightEndIndex, - Int& ret_sep_left, - Int& ret_sep_right) -{ - - Int oldLeftI, oldRightI, newLeftI, newRightI; - Int i,j,k; - Real leftMax /*= leftChain->getVertex(leftEndIndex)[0]*/; - Real rightMin /*= rightChain->getVertex(rightEndIndex)[0]*/; - if(leftChain->getVertex(leftEndIndex)[1] > rightChain->getVertex(rightEndIndex)[1]) //left higher - { - oldLeftI = leftEndIndex+1; - oldRightI = rightEndIndex; - leftMax = leftChain->getVertex(leftEndIndex)[0] - Real(1.0); //initilza to left of leftU - rightMin = rightChain->getVertex(rightEndIndex)[0]; - } - else - { - oldLeftI = leftEndIndex; - oldRightI = rightEndIndex+1; - leftMax = leftChain->getVertex(leftEndIndex)[0]; - rightMin = rightChain->getVertex(rightEndIndex)[0] + Real(1.0); - } - - //i: the current working leftChain index, - //j: the current working rightChain index, - //if left(i) is higher than right(j), then the two chains beloew right(j) are separated. - //else the two chains below left(i) are separeated. - i=leftEndIndex; - j=rightEndIndex; - while(1) - { - newLeftI = oldLeftI; - newRightI = oldRightI; - - if(i<leftStartIndex) //left chain is done, go through remining right chain. - { - for(k=j-1; k>= rightStartIndex; k--) - { - if(rightChain->getVertex(k)[0] > leftMax) //no conflict - { - //update oldRightI if necessary - if(rightChain->getVertex(k)[0] < rightMin) - { - rightMin = rightChain->getVertex(k)[0]; - oldRightI = k; - } - } - else //there is a conflict - break; //the for-loop. below right(k-1) is seperated: oldLeftI, oldRightI. - } - break; //the while loop - } - else if(j<rightStartIndex) //rightChain is done - { - for(k=i-1; k>= leftStartIndex; k--) - { - if(leftChain->getVertex(k)[0] < rightMin) //no conflict - { - //update oldLeftI if necessary - if(leftChain->getVertex(k)[0] > leftMax) - { - leftMax = leftChain->getVertex(k)[0]; - oldLeftI = k; - } - } - else //there is a conflict - break; //the for loop - } - break; //the while loop - } - else if(leftChain->getVertex(i)[1] > rightChain->getVertex(j)[1]) //left hgiher - { - if(leftChain->getVertex(i)[0] > leftMax) //update leftMax and newLeftI. - { - leftMax = leftChain->getVertex(i)[0]; - newLeftI = i; - } - for(k=j-1; k>= rightStartIndex; k--) //update rightMin and newRightI. - { - if(rightChain->getVertex(k)[1] > leftChain->getVertex(i)[1]) - break; - if(rightChain->getVertex(k)[0] < rightMin) - { - rightMin = rightChain->getVertex(k)[0]; - newRightI = k; - } - } - j = k; //next working j, since j will be higher than i in next loop - if(leftMax >= rightMin) //there is a conflict - break; - else //still no conflict - { - oldLeftI = newLeftI; - oldRightI = newRightI; - } - } - else //right higher - { - if(rightChain->getVertex(j)[0] < rightMin) - { - rightMin = rightChain->getVertex(j)[0]; - newRightI = j; - } - for(k=i-1; k>= leftStartIndex; k--) - { - if(leftChain->getVertex(k)[1] > rightChain->getVertex(j)[1]) - break; - if(leftChain->getVertex(k)[0] > leftMax) - { - leftMax = leftChain->getVertex(k)[0]; - newLeftI = k; - } - } - i = k; //next working i, since i will be higher than j next loop - - if(leftMax >= rightMin) //there is a conflict - break; - else //still no conflict - { - oldLeftI = newLeftI; - oldRightI = newRightI; - } - } - }//end of while loop - //now oldLeftI and oldRightI are the desired separeator index, notice that there are not necessarily valid - if(oldLeftI > leftEndIndex || oldRightI > rightEndIndex) - return 0; - else - { - ret_sep_left = oldLeftI; - ret_sep_right = oldRightI; - return 1; - } -} - - -void sampleCompTop(Real* topVertex, - vertexArray* leftChain, - Int leftStartIndex, - vertexArray* rightChain, - Int rightStartIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex1, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int up_rightCornerWhere, - Int up_rightCornerIndex, - primStream* pStream) -{ - if(up_leftCornerWhere == 1 && up_rightCornerWhere == 1) //the top is topVertex with possible grid points - { - leftGridChain->getGrid()->outputFanWithPoint(leftGridChain->getVlineIndex(gridIndex1), - leftGridChain->getUlineIndex(gridIndex1), - rightGridChain->getUlineIndex(gridIndex1), - topVertex, - pStream); - return; - } - - else if(up_leftCornerWhere != 0) - { - Real* tempTop; - Int tempRightStart; - if(up_leftCornerWhere == 1){ - tempRightStart = rightStartIndex; - tempTop = topVertex; - } - else - { - tempRightStart = up_leftCornerIndex+1; - tempTop = rightChain->getVertex(up_leftCornerIndex); - } - sampleTopRightWithGridLine(tempTop, rightChain, tempRightStart, up_rightCornerIndex, - rightGridChain->getGrid(), - leftGridChain->getVlineIndex(gridIndex1), - leftGridChain->getUlineIndex(gridIndex1), - rightGridChain->getUlineIndex(gridIndex1), - pStream); - } - else if(up_rightCornerWhere != 2) - { - Real* tempTop; - Int tempLeftStart; - if(up_rightCornerWhere == 1) - { - tempLeftStart = leftStartIndex; - tempTop = topVertex; - } - else //0 - { - tempLeftStart = up_rightCornerIndex+1; - tempTop = leftChain->getVertex(up_rightCornerIndex); - } -/* - sampleTopLeftWithGridLine(tempTop, leftChain, tempLeftStart, up_leftCornerIndex, - leftGridChain->getGrid(), - leftGridChain->getVlineIndex(gridIndex1), - leftGridChain->getUlineIndex(gridIndex1), - rightGridChain->getUlineIndex(gridIndex1), - pStream); -*/ - sampleCompTopSimple(topVertex, - leftChain, - leftStartIndex, - rightChain, - rightStartIndex, - leftGridChain, - rightGridChain, - gridIndex1, - up_leftCornerWhere, - up_leftCornerIndex, - up_rightCornerWhere, - up_rightCornerIndex, - pStream); - } - else //up_leftCornerWhere == 0, up_rightCornerWhere == 2. - { - sampleCompTopSimple(topVertex, - leftChain, - leftStartIndex, - rightChain, - rightStartIndex, - leftGridChain, - rightGridChain, - gridIndex1, - up_leftCornerWhere, - up_leftCornerIndex, - up_rightCornerWhere, - up_rightCornerIndex, - pStream); - return; -#ifdef NOT_REACHABLE //code is not reachable, for test purpose only - //the following code is trying to do some optimization, but not quite working, also see sampleCompBot.C: - Int sep_left, sep_right; - if(findTopSeparator(leftChain, - leftStartIndex, - up_leftCornerIndex, - rightChain, - rightStartIndex, - up_rightCornerIndex, - sep_left, - sep_right) - ) //separator exists - { - - if( leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex1) && - rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex1)) - { - Int gridSep; - Int segLeftSmall, segLeftLarge, segRightSmall, segRightLarge; - Int valid=1; //whether the gridStep is valid or not. - findTopLeftSegment(leftChain, - sep_left, - up_leftCornerIndex, - leftGridChain->get_u_value(gridIndex1), - segLeftSmall, - segLeftLarge); - findTopRightSegment(rightChain, - sep_right, - up_rightCornerIndex, - rightGridChain->get_u_value(gridIndex1), - segRightSmall, - segRightLarge); - if(leftChain->getVertex(segLeftSmall)[1] >= rightChain->getVertex(segRightSmall)[1]) - { - gridSep = rightGridChain->getUlineIndex(gridIndex1); - while(leftGridChain->getGrid()->get_u_value(gridSep) > leftChain->getVertex(segLeftSmall)[0]) - gridSep--; - if(segLeftSmall<segLeftLarge) - if(leftGridChain->getGrid()->get_u_value(gridSep) < leftChain->getVertex(segLeftSmall+1)[0]) - { - valid = 0; - } - } - else - { - gridSep = leftGridChain->getUlineIndex(gridIndex1); - while(leftGridChain->getGrid()->get_u_value(gridSep) < rightChain->getVertex(segRightSmall)[0]) - gridSep++; - if(segRightSmall<segRightLarge) - if(leftGridChain->getGrid()->get_u_value(gridSep) > rightChain->getVertex(segRightSmall+1)[0]) - { - valid = 0; - } - } - - if(! valid) - { - sampleCompTopSimple(topVertex, - leftChain, - leftStartIndex, - rightChain, - rightStartIndex, - leftGridChain, - rightGridChain, - gridIndex1, - up_leftCornerWhere, - up_leftCornerIndex, - up_rightCornerWhere, - up_rightCornerIndex, - pStream); - } - else - { - sampleTopLeftWithGridLinePost(leftChain->getVertex(segLeftSmall), - leftChain, - segLeftSmall+1, - segLeftSmall+1, - segLeftLarge, - up_leftCornerIndex, - leftGridChain->getGrid(), - leftGridChain->getVlineIndex(gridIndex1), - leftGridChain->getUlineIndex(gridIndex1), - gridSep, - pStream); - sampleTopRightWithGridLinePost(rightChain->getVertex(segRightSmall), - rightChain, - segRightSmall+1, - segRightSmall+1, - segRightLarge, - up_rightCornerIndex, - leftGridChain->getGrid(), - leftGridChain->getVlineIndex(gridIndex1), - gridSep, - rightGridChain->getUlineIndex(gridIndex1), - pStream); - Real tempBot[2]; - tempBot[0] = leftGridChain->getGrid()->get_u_value(gridSep); - tempBot[1] = leftGridChain->get_v_value(gridIndex1); - monoTriangulationRecGen(topVertex, tempBot, - leftChain, leftStartIndex, segLeftSmall, - rightChain, rightStartIndex, segRightSmall, - pStream); - } - }//end if both sides have vetices inside the gridboundary points - else if(leftChain->getVertex(sep_left)[0] >= leftGridChain->get_u_value(gridIndex1)) //left is in, right is nout - { - - Int segLeftSmall, segLeftLarge; - findTopLeftSegment(leftChain, - sep_left, - up_leftCornerIndex, - leftGridChain->get_u_value(gridIndex1), - segLeftSmall, - segLeftLarge); - assert(segLeftLarge >= sep_left); - monoTriangulation2(leftChain->getVertex(segLeftLarge), - leftGridChain->get_vertex(gridIndex1), - leftChain, - segLeftLarge+1, - up_leftCornerIndex, - 1, //a increase chain, - pStream); - - stripOfFanLeft(leftChain, segLeftLarge, segLeftSmall, - leftGridChain->getGrid(), - leftGridChain->getVlineIndex(gridIndex1), - leftGridChain->getUlineIndex(gridIndex1), - rightGridChain->getUlineIndex(gridIndex1), - pStream, 0); - - - monoTriangulationRecGen(topVertex, rightGridChain->get_vertex(gridIndex1), - leftChain, leftStartIndex, segLeftSmall, - rightChain, rightStartIndex, up_rightCornerIndex, - pStream); - }//end left in right out - else if(rightChain->getVertex(sep_right)[0] <= rightGridChain->get_u_value(gridIndex1)) - { - Int segRightSmall, segRightLarge; - findTopRightSegment(rightChain, - sep_right, - up_rightCornerIndex, - rightGridChain->get_u_value(gridIndex1), - segRightSmall, - segRightLarge); - assert(segRightLarge>=sep_right); - monoTriangulation2(rightChain->getVertex(segRightLarge), - rightGridChain->get_vertex(gridIndex1), - rightChain, - segRightLarge+1, - up_rightCornerIndex, - 0, //a decrease chain - pStream); - stripOfFanRight(rightChain, segRightLarge, segRightSmall, - rightGridChain->getGrid(), - rightGridChain->getVlineIndex(gridIndex1), - leftGridChain->getUlineIndex(gridIndex1), - rightGridChain->getUlineIndex(gridIndex1), - pStream, 0); - - - monoTriangulationRecGen(topVertex, leftGridChain->get_vertex(gridIndex1), - leftChain, leftStartIndex, up_leftCornerIndex, - rightChain, rightStartIndex,segRightSmall, - pStream); - - }//end left out rigth in - else //left out , right out - { - - sampleCompTopSimple(topVertex, - leftChain, - leftStartIndex, - rightChain, - rightStartIndex, - leftGridChain, - rightGridChain, - gridIndex1, - up_leftCornerWhere, - up_leftCornerIndex, - up_rightCornerWhere, - up_rightCornerIndex, - pStream); - }//end leftout, right out - }//end if separator exixts. - else //no separator - { - - sampleCompTopSimple(topVertex, - leftChain, - leftStartIndex, - rightChain, - rightStartIndex, - leftGridChain, - rightGridChain, - gridIndex1, - up_leftCornerWhere, - up_leftCornerIndex, - up_rightCornerWhere, - up_rightCornerIndex, - pStream); - } -#endif - }//end if 0,2 -}//end if the function - - -static void sampleCompTopSimpleOpt(gridWrap* grid, - Int gridV, - Real* topVertex, Real* botVertex, - vertexArray* inc_chain, Int inc_current, Int inc_end, - vertexArray* dec_chain, Int dec_current, Int dec_end, - primStream* pStream) -{ - if(gridV <= 0 || dec_end<dec_current || inc_end <inc_current) - { - monoTriangulationRecGenOpt(topVertex, botVertex, - inc_chain, inc_current, inc_end, - dec_chain, dec_current, dec_end, - pStream); - return; - } - if(grid->get_v_value(gridV+1) >= topVertex[1]) - { - monoTriangulationRecGenOpt(topVertex, botVertex, - inc_chain, inc_current, inc_end, - dec_chain, dec_current, dec_end, - pStream); - return; - } - Int i,j,k; - Real currentV = grid->get_v_value(gridV+1); - if(inc_chain->getVertex(inc_end)[1] <= currentV && - dec_chain->getVertex(dec_end)[1] < currentV) - { - //find i bottom up so that inc_chain[i]<= curentV and inc_chain[i-1] > currentV, - //find j botom up so that dec_chain[j] < currentV and dec_chain[j-1] >= currentV - for(i=inc_end; i >= inc_current; i--) - { - if(inc_chain->getVertex(i)[1] > currentV) - break; - } - i++; - for(j=dec_end; j >= dec_current; j--) - { - if(dec_chain->getVertex(j)[1] >= currentV) - break; - } - j++; - if(inc_chain->getVertex(i)[1] <= dec_chain->getVertex(j)[1]) - { - //find the k so that dec_chain[k][1] < inc_chain[i][1] - for(k=j; k<=dec_end; k++) - { - if(dec_chain->getVertex(k)[1] < inc_chain->getVertex(i)[1]) - break; - } - //we know that dec_chain[j][1] >= inc_chian[i][1] - //we know that dec_chain[k-1][1]>=inc_chain[i][1] - //we know that dec_chian[k][1] < inc_chain[i][1] - //find l in [j, k-1] so that dec_chain[l][0] 0 is closest to - // inc_chain[i] - int l; - Real tempI = Real(j); - Real tempMin = (Real)fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(j)[0]); - for(l=j+1; l<= k-1; l++) - { - if(fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(l)[0]) - <= tempMin) - { - tempMin = (Real)fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(l)[0]); - tempI = (Real)l; - } - } - //inc_chain[i] and dec_chain[tempI] are connected. - monoTriangulationRecGenOpt(dec_chain->getVertex((int)tempI), - botVertex, - inc_chain, i, inc_end, - dec_chain, (int)(tempI+1), dec_end, - pStream); - //recursively do the rest - sampleCompTopSimpleOpt(grid, - gridV+1, - topVertex, inc_chain->getVertex(i), - inc_chain, inc_current, i-1, - dec_chain, dec_current, (int)tempI, - pStream); - } - else - { - //find the k so that inc_chain[k][1] <= dec_chain[j][1] - for(k=i; k<=inc_end; k++) - { - if(inc_chain->getVertex(k)[1] <= dec_chain->getVertex(j)[1]) - break; - } - //we know that inc_chain[i] > dec_chain[j] - //we know that inc_chain[k-1][1] > dec_chain[j][1] - //we know that inc_chain[k][1] <= dec_chain[j][1] - //so we find l between [i,k-1] so that - //inc_chain[l][0] is the closet to dec_chain[j][0] - int tempI = i; - int l; - Real tempMin = (Real)fabs(inc_chain->getVertex(i)[0] - dec_chain->getVertex(j)[0]); - for(l=i+1; l<=k-1; l++) - { - if(fabs(inc_chain->getVertex(l)[0] - dec_chain->getVertex(j)[0]) <= tempMin) - { - tempMin = (Real)fabs(inc_chain->getVertex(l)[0] - dec_chain->getVertex(j)[0]); - tempI = l; - } - } - - //inc_chain[tempI] and dec_chain[j] are connected - - monoTriangulationRecGenOpt(inc_chain->getVertex(tempI), - botVertex, - inc_chain, tempI+1, inc_end, - dec_chain, j, dec_end, - pStream); - - //recurvesily do the rest - sampleCompTopSimpleOpt(grid, gridV+1, - topVertex, dec_chain->getVertex(j), - inc_chain, inc_current, tempI, - dec_chain, dec_current, j-1, - pStream); - } - } - else //go to the next higher gridV - { - sampleCompTopSimpleOpt(grid, - gridV+1, - topVertex, botVertex, - inc_chain, inc_current, inc_end, - dec_chain, dec_current, dec_end, - pStream); - } -} - -void sampleCompTopSimple(Real* topVertex, - vertexArray* leftChain, - Int leftStartIndex, - vertexArray* rightChain, - Int rightStartIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex1, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int up_rightCornerWhere, - Int up_rightCornerIndex, - primStream* pStream) -{ - //the plan is to use monotriangulation algortihm. - Int i,k; - Real* ActualTop; - Real* ActualBot; - Int ActualLeftStart, ActualLeftEnd; - Int ActualRightStart, ActualRightEnd; - - //creat an array to store the points on the grid line - gridWrap* grid = leftGridChain->getGrid(); - Int gridV = leftGridChain->getVlineIndex(gridIndex1); - Int gridLeftU = leftGridChain->getUlineIndex(gridIndex1); - Int gridRightU = rightGridChain->getUlineIndex(gridIndex1); - - Real2* gridPoints = (Real2*) malloc(sizeof(Real2) * (gridRightU - gridLeftU +1)); - assert(gridPoints); - - for(k=0, i=gridRightU; i>= gridLeftU; i--, k++) - { - gridPoints[k][0] = grid->get_u_value(i); - gridPoints[k][1] = grid->get_v_value(gridV); - } - - if(up_leftCornerWhere != 2) - ActualRightStart = rightStartIndex; - else - ActualRightStart = up_leftCornerIndex+1; //up_leftCornerIndex will be the ActualTop - - if(up_rightCornerWhere != 2) //right corner is not on right chain - ActualRightEnd = rightStartIndex-1; //meaning that there is no actual rigth section - else - ActualRightEnd = up_rightCornerIndex; - - vertexArray ActualRightChain(max(0, ActualRightEnd-ActualRightStart+1) + gridRightU-gridLeftU+1); - - for(i=ActualRightStart; i<= ActualRightEnd; i++) - ActualRightChain.appendVertex(rightChain->getVertex(i)); - for(i=0; i<gridRightU-gridLeftU+1; i++) - ActualRightChain.appendVertex(gridPoints[i]); - - //determine ActualLeftEnd - if(up_leftCornerWhere != 0) - ActualLeftEnd = leftStartIndex-1; - else - ActualLeftEnd = up_leftCornerIndex; - - if(up_rightCornerWhere != 0) - ActualLeftStart = leftStartIndex; - else - ActualLeftStart = up_rightCornerIndex+1; //up_rightCornerIndex will be the actual top - - if(up_leftCornerWhere == 0) - { - if(up_rightCornerWhere == 0) - ActualTop = leftChain->getVertex(up_rightCornerIndex); - else - ActualTop = topVertex; - } - else if(up_leftCornerWhere == 1) - ActualTop = topVertex; - else //up_leftCornerWhere == 2 - ActualTop = rightChain->getVertex(up_leftCornerIndex); - - ActualBot = gridPoints[gridRightU - gridLeftU]; - - - - - if(leftChain->getVertex(ActualLeftEnd)[1] == ActualBot[1]) - { -/* - monoTriangulationRecGenOpt(ActualTop, leftChain->getVertex(ActualLeftEnd), - leftChain, - ActualLeftStart, ActualLeftEnd-1, - &ActualRightChain, - 0, - ActualRightChain.getNumElements()-1, - pStream); -*/ - - sampleCompTopSimpleOpt(grid, gridV, - ActualTop, leftChain->getVertex(ActualLeftEnd), - leftChain, - ActualLeftStart, ActualLeftEnd-1, - &ActualRightChain, - 0, - ActualRightChain.getNumElements()-1, - pStream); - - } - else - { -/* - monoTriangulationRecGenOpt(ActualTop, ActualBot, leftChain, - ActualLeftStart, ActualLeftEnd, - &ActualRightChain, - 0, ActualRightChain.getNumElements()-2, //the last is the bot. - pStream); -*/ - - sampleCompTopSimpleOpt(grid, gridV, - ActualTop, ActualBot, leftChain, - ActualLeftStart, ActualLeftEnd, - &ActualRightChain, - 0, ActualRightChain.getNumElements()-2, //the last is the bot. - pStream); - - - } - - free(gridPoints); - -} - diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h b/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h deleted file mode 100644 index 95598d63a8b..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampleCompTop.h +++ /dev/null @@ -1,67 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _SAMPLECOMPTOP_H -#define _SAMPLECOMPTOP_H - -#include "sampleMonoPoly.h" - -void sampleCompTop(Real* topVertex, - vertexArray* leftChain, - Int leftStartIndex, - vertexArray* rightChain, - Int rightStartIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex1, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int up_rightCornerWhere, - Int up_rightCornerIndex, - primStream* pStream); - -void sampleCompTopSimple(Real* topVertex, - vertexArray* leftChain, - Int leftStartIndex, - vertexArray* rightChain, - Int rightStartIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex1, - Int up_leftCornerWhere, - Int up_leftCornerIndex, - Int up_rightCornerWhere, - Int up_rightCornerIndex, - primStream* pStream); - -#endif - diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc b/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc deleted file mode 100644 index 051f2410834..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.cc +++ /dev/null @@ -1,2427 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include "gluos.h" -#include <stdlib.h> -#include <stdio.h> -#include <math.h> - -#ifndef max -#define max(a,b) ((a>b)? a:b) -#endif -#ifndef min -#define min(a,b) ((a>b)? b:a) -#endif - -#include <GL/gl.h> - -#include "glimports.h" -#include "zlassert.h" -#include "sampleMonoPoly.h" -#include "sampleComp.h" -#include "polyDBG.h" -#include "partitionX.h" - - -#define ZERO 0.00001 - -//#define MYDEBUG - -//#define SHORTEN_GRID_LINE -//see work/newtess/internal/test/problems - - -/*split a polygon so that each vertex correcpond to one edge - *the head of the first edge of the returned plygon must be the head of the first - *edge of the origianl polygon. This is crucial for the code in sampleMonoPoly function - */ - directedLine* polygonConvert(directedLine* polygon) -{ - int i; - directedLine* ret; - sampledLine* sline; - sline = new sampledLine(2); - sline->setPoint(0, polygon->getVertex(0)); - sline->setPoint(1, polygon->getVertex(1)); - ret=new directedLine(INCREASING, sline); - for(i=1; i<= polygon->get_npoints()-2; i++) - { - sline = new sampledLine(2); - sline->setPoint(0, polygon->getVertex(i)); - sline->setPoint(1, polygon->getVertex(i+1)); - ret->insert(new directedLine(INCREASING, sline)); - } - - for(directedLine *temp = polygon->getNext(); temp != polygon; temp = temp->getNext()) - { - for(i=0; i<= temp->get_npoints()-2; i++) - { - sline = new sampledLine(2); - sline->setPoint(0, temp->getVertex(i)); - sline->setPoint(1, temp->getVertex(i+1)); - ret->insert(new directedLine(INCREASING, sline)); - } - } - return ret; -} - -void triangulateConvexPolyVertical(directedLine* topV, directedLine* botV, primStream *pStream) -{ - Int i,j; - Int n_leftVerts; - Int n_rightVerts; - Real** leftVerts; - Real** rightVerts; - directedLine* tempV; - n_leftVerts = 0; - for(tempV = topV; tempV != botV; tempV = tempV->getNext()) - { - n_leftVerts += tempV->get_npoints(); - } - n_rightVerts=0; - for(tempV = botV; tempV != topV; tempV = tempV->getNext()) - { - n_rightVerts += tempV->get_npoints(); - } - - Real2* temp_leftVerts = (Real2 *) malloc(sizeof(Real2) * n_leftVerts); - assert(temp_leftVerts); - Real2* temp_rightVerts = (Real2 *) malloc(sizeof(Real2) * n_rightVerts); - assert(temp_rightVerts); - - leftVerts = (Real**) malloc(sizeof(Real2*) * n_leftVerts); - assert(leftVerts); - rightVerts = (Real**) malloc(sizeof(Real2*) * n_rightVerts); - assert(rightVerts); - for(i=0; i<n_leftVerts; i++) - leftVerts[i] = temp_leftVerts[i]; - for(i=0; i<n_rightVerts; i++) - rightVerts[i] = temp_rightVerts[i]; - - i=0; - for(tempV = topV; tempV != botV; tempV = tempV->getNext()) - { - for(j=1; j<tempV->get_npoints(); j++) - { - leftVerts[i][0] = tempV->getVertex(j)[0]; - leftVerts[i][1] = tempV->getVertex(j)[1]; - i++; - } - } - n_leftVerts = i; - i=0; - for(tempV = topV->getPrev(); tempV != botV->getPrev(); tempV = tempV->getPrev()) - { - for(j=tempV->get_npoints()-1; j>=1; j--) - { - rightVerts[i][0] = tempV->getVertex(j)[0]; - rightVerts[i][1] = tempV->getVertex(j)[1]; - i++; - } - } - n_rightVerts = i; - triangulateXYMonoTB(n_leftVerts, leftVerts, n_rightVerts, rightVerts, pStream); - free(leftVerts); - free(rightVerts); - free(temp_leftVerts); - free(temp_rightVerts); -} - -void triangulateConvexPolyHoriz(directedLine* leftV, directedLine* rightV, primStream *pStream) -{ - Int i,j; - Int n_lowerVerts; - Int n_upperVerts; - Real2 *lowerVerts; - Real2 *upperVerts; - directedLine* tempV; - n_lowerVerts=0; - for(tempV = leftV; tempV != rightV; tempV = tempV->getNext()) - { - n_lowerVerts += tempV->get_npoints(); - } - n_upperVerts=0; - for(tempV = rightV; tempV != leftV; tempV = tempV->getNext()) - { - n_upperVerts += tempV->get_npoints(); - } - lowerVerts = (Real2 *) malloc(sizeof(Real2) * n_lowerVerts); - assert(n_lowerVerts); - upperVerts = (Real2 *) malloc(sizeof(Real2) * n_upperVerts); - assert(n_upperVerts); - i=0; - for(tempV = leftV; tempV != rightV; tempV = tempV->getNext()) - { - for(j=0; j<tempV->get_npoints(); j++) - { - lowerVerts[i][0] = tempV->getVertex(j)[0]; - lowerVerts[i][1] = tempV->getVertex(j)[1]; - i++; - } - } - i=0; - for(tempV = leftV->getPrev(); tempV != rightV->getPrev(); tempV = tempV->getPrev()) - { - for(j=tempV->get_npoints()-1; j>=0; j--) - { - upperVerts[i][0] = tempV->getVertex(j)[0]; - upperVerts[i][1] = tempV->getVertex(j)[1]; - i++; - } - } - triangulateXYMono(n_upperVerts, upperVerts, n_lowerVerts, lowerVerts, pStream); - free(lowerVerts); - free(upperVerts); -} -void triangulateConvexPoly(directedLine* polygon, Int ulinear, Int vlinear, primStream* pStream) -{ - /*find left, right, top , bot - */ - directedLine* tempV; - directedLine* topV; - directedLine* botV; - directedLine* leftV; - directedLine* rightV; - topV = botV = polygon; - - for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext()) - { - if(compV2InY(topV->head(), tempV->head())<0) { - - topV = tempV; - } - if(compV2InY(botV->head(), tempV->head())>0) { - - botV = tempV; - } - } - //find leftV - for(tempV = topV; tempV != botV; tempV = tempV->getNext()) - { - if(tempV->tail()[0] >= tempV->head()[0]) - break; - } - leftV = tempV; - //find rightV - for(tempV = botV; tempV != topV; tempV = tempV->getNext()) - { - if(tempV->tail()[0] <= tempV->head()[0]) - break; - } - rightV = tempV; - if(vlinear) - { - triangulateConvexPolyHoriz( leftV, rightV, pStream); - } - else if(ulinear) - { - triangulateConvexPolyVertical(topV, botV, pStream); - } - else - { - if(DBG_is_U_direction(polygon)) - { - triangulateConvexPolyHoriz( leftV, rightV, pStream); - } - else - triangulateConvexPolyVertical(topV, botV, pStream); - } -} - -/*for debug purpose*/ -void drawCorners( - Real* topV, Real* botV, - vertexArray* leftChain, - vertexArray* rightChain, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex1, - Int gridIndex2, - Int leftCornerWhere, - Int leftCornerIndex, - Int rightCornerWhere, - Int rightCornerIndex, - Int bot_leftCornerWhere, - Int bot_leftCornerIndex, - Int bot_rightCornerWhere, - Int bot_rightCornerIndex) -{ - Real* leftCornerV; - Real* rightCornerV; - Real* bot_leftCornerV; - Real* bot_rightCornerV; - - if(leftCornerWhere == 1) - leftCornerV = topV; - else if(leftCornerWhere == 0) - leftCornerV = leftChain->getVertex(leftCornerIndex); - else - leftCornerV = rightChain->getVertex(leftCornerIndex); - - if(rightCornerWhere == 1) - rightCornerV = topV; - else if(rightCornerWhere == 0) - rightCornerV = leftChain->getVertex(rightCornerIndex); - else - rightCornerV = rightChain->getVertex(rightCornerIndex); - - if(bot_leftCornerWhere == 1) - bot_leftCornerV = botV; - else if(bot_leftCornerWhere == 0) - bot_leftCornerV = leftChain->getVertex(bot_leftCornerIndex); - else - bot_leftCornerV = rightChain->getVertex(bot_leftCornerIndex); - - if(bot_rightCornerWhere == 1) - bot_rightCornerV = botV; - else if(bot_rightCornerWhere == 0) - bot_rightCornerV = leftChain->getVertex(bot_rightCornerIndex); - else - bot_rightCornerV = rightChain->getVertex(bot_rightCornerIndex); - - Real topGridV = leftGridChain->get_v_value(gridIndex1); - Real topGridU1 = leftGridChain->get_u_value(gridIndex1); - Real topGridU2 = rightGridChain->get_u_value(gridIndex1); - Real botGridV = leftGridChain->get_v_value(gridIndex2); - Real botGridU1 = leftGridChain->get_u_value(gridIndex2); - Real botGridU2 = rightGridChain->get_u_value(gridIndex2); - - glBegin(GL_LINE_STRIP); - glVertex2fv(leftCornerV); - glVertex2f(topGridU1, topGridV); - glEnd(); - - glBegin(GL_LINE_STRIP); - glVertex2fv(rightCornerV); - glVertex2f(topGridU2, topGridV); - glEnd(); - - glBegin(GL_LINE_STRIP); - glVertex2fv(bot_leftCornerV); - glVertex2f(botGridU1, botGridV); - glEnd(); - - glBegin(GL_LINE_STRIP); - glVertex2fv(bot_rightCornerV); - glVertex2f(botGridU2, botGridV); - glEnd(); - - -} - -void toVertexArrays(directedLine* topV, directedLine* botV, vertexArray& leftChain, vertexArray& rightChain) -{ - Int i; - directedLine* tempV; - for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/ - leftChain.appendVertex(topV->getVertex(i)); - } - for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext()) - { - for(i=0; i<=tempV->get_npoints()-2; i++){ - leftChain.appendVertex(tempV->getVertex(i)); - } - } - - for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) - { - for(i=tempV->get_npoints()-2; i>=0; i--){ - rightChain.appendVertex(tempV->getVertex(i)); - } - } - for(i=botV->get_npoints()-2; i>=1; i--){ - rightChain.appendVertex(tempV->getVertex(i)); - } -} - - -void findTopAndBot(directedLine* polygon, directedLine*& topV, directedLine*& botV) -{ - assert(polygon); - directedLine* tempV; - topV = botV = polygon; - for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext()) - { - if(compV2InY(topV->head(), tempV->head())<0) { - topV = tempV; - } - if(compV2InY(botV->head(), tempV->head())>0) { - botV = tempV; - } - } -} - -void findGridChains(directedLine* topV, directedLine* botV, - gridWrap* grid, - gridBoundaryChain*& leftGridChain, - gridBoundaryChain*& rightGridChain) -{ - /*find the first(top) and the last (bottom) grid line which intersect the - *this polygon - */ - Int firstGridIndex; /*the index in the grid*/ - Int lastGridIndex; - - firstGridIndex = (Int) ((topV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1)); - - if(botV->head()[1] < grid->get_v_min()) - lastGridIndex = 0; - else - lastGridIndex = (Int) ((botV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1)) + 1; - - /*find the interval inside the polygon for each gridline*/ - Int *leftGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); - assert(leftGridIndices); - Int *rightGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); - assert(rightGridIndices); - Int *leftGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); - assert(leftGridInnerIndices); - Int *rightGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); - assert(rightGridInnerIndices); - - findLeftGridIndices(topV, firstGridIndex, lastGridIndex, grid, leftGridIndices, leftGridInnerIndices); - - findRightGridIndices(topV, firstGridIndex, lastGridIndex, grid, rightGridIndices, rightGridInnerIndices); - - leftGridChain = new gridBoundaryChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, leftGridIndices, leftGridInnerIndices); - - rightGridChain = new gridBoundaryChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, rightGridIndices, rightGridInnerIndices); - - free(leftGridIndices); - free(rightGridIndices); - free(leftGridInnerIndices); - free(rightGridInnerIndices); -} - -void findDownCorners(Real *botVertex, - vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex, - vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex, - Real v, - Real uleft, - Real uright, - Int& ret_leftCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/ - Int& ret_leftCornerIndex, /*useful when ret_leftCornerWhere == 0 or 2*/ - Int& ret_rightCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/ - Int& ret_rightCornerIndex /*useful when ret_leftCornerWhere == 0 or 2*/ - ) -{ -#ifdef MYDEBUG -printf("*************enter find donw corner\n"); -printf("finddownCorner: v=%f, uleft=%f, uright=%f\n", v, uleft, uright); -printf("(%i,%i,%i,%i)\n", leftChainStartIndex, leftChainEndIndex,rightChainStartIndex, rightChainEndIndex); -printf("left chain is\n"); -leftChain->print(); -printf("right chain is\n"); -rightChain->print(); -#endif - - assert(v > botVertex[1]); - Real leftGridPoint[2]; - leftGridPoint[0] = uleft; - leftGridPoint[1] = v; - Real rightGridPoint[2]; - rightGridPoint[0] = uright; - rightGridPoint[1] = v; - - Int i; - Int index1, index2; - - index1 = leftChain->findIndexBelowGen(v, leftChainStartIndex, leftChainEndIndex); - index2 = rightChain->findIndexBelowGen(v, rightChainStartIndex, rightChainEndIndex); - - if(index2 <= rightChainEndIndex) //index2 was found above - index2 = rightChain->skipEqualityFromStart(v, index2, rightChainEndIndex); - - if(index1>leftChainEndIndex && index2 > rightChainEndIndex) /*no point below v on left chain or right chain*/ - { - - /*the botVertex is the only vertex below v*/ - ret_leftCornerWhere = 1; - ret_rightCornerWhere = 1; - } - else if(index1>leftChainEndIndex ) /*index2 <= rightChainEndIndex*/ - { - - ret_rightCornerWhere = 2; /*on right chain*/ - ret_rightCornerIndex = index2; - - - Real tempMin = rightChain->getVertex(index2)[0]; - Int tempI = index2; - for(i=index2+1; i<= rightChainEndIndex; i++) - if(rightChain->getVertex(i)[0] < tempMin) - { - tempI = i; - tempMin = rightChain->getVertex(i)[0]; - } - - - //we consider whether we can use botVertex as left corner. First check - //if (leftGirdPoint, botVertex) interesects right chian or not. - if(DBG_intersectChain(rightChain, rightChainStartIndex,rightChainEndIndex, - leftGridPoint, botVertex)) - { - ret_leftCornerWhere = 2;//right - ret_leftCornerIndex = index2; //should use tempI??? - } - else if(botVertex[0] < tempMin) - ret_leftCornerWhere = 1; //bot - else - { - ret_leftCornerWhere = 2; //right - ret_leftCornerIndex = tempI; - } - } - else if(index2> rightChainEndIndex) /*index1<=leftChainEndIndex*/ - { - ret_leftCornerWhere = 0; /*left chain*/ - ret_leftCornerIndex = index1; - - /*find the vertex on the left chain with the maximum u, - *either this vertex or the botvertex can be used as the right corner - */ - - Int tempI; - //skip those points which are equal to v. (avoid degeneratcy) - for(tempI = index1; tempI <= leftChainEndIndex; tempI++) - if(leftChain->getVertex(tempI)[1] < v) - break; - if(tempI > leftChainEndIndex) - ret_rightCornerWhere = 1; - else - { - Real tempMax = leftChain->getVertex(tempI)[0]; - for(i=tempI; i<= leftChainEndIndex; i++) - if(leftChain->getVertex(i)[0] > tempMax) - { - tempI = i; - tempMax = leftChain->getVertex(i)[0]; - } - - - - //we consider whether we can use botVertex as a corner. So first we check - //whether (rightGridPoint, botVertex) interescts the left chain or not. - if(DBG_intersectChain(leftChain, leftChainStartIndex,leftChainEndIndex, - rightGridPoint, botVertex)) - { - ret_rightCornerWhere = 0; - ret_rightCornerIndex = index1; //should use tempI??? - } - else if(botVertex[0] > tempMax) - { - - ret_rightCornerWhere = 1; - } - else - { - ret_rightCornerWhere = 0; - ret_rightCornerIndex = tempI; - } - } - - } - else /*index1<=leftChainEndIndex and index2 <=rightChainEndIndex*/ - { - if(leftChain->getVertex(index1)[1] >= rightChain->getVertex(index2)[1]) /*left point above right point*/ - { - ret_leftCornerWhere = 0; /*on left chain*/ - ret_leftCornerIndex = index1; - - Real tempMax; - Int tempI; - - tempI = index1; - tempMax = leftChain->getVertex(index1)[0]; - - /*find the maximum u for all the points on the left above the right point index2*/ - for(i=index1+1; i<= leftChainEndIndex; i++) - { - if(leftChain->getVertex(i)[1] < rightChain->getVertex(index2)[1]) - break; - - if(leftChain->getVertex(i)[0]>tempMax) - { - tempI = i; - tempMax = leftChain->getVertex(i)[0]; - } - } - //we consider if we can use rightChain(index2) as right corner - //we check if (rightChain(index2), rightGidPoint) intersecs left chain or not. - if(DBG_intersectChain(leftChain, leftChainStartIndex,leftChainEndIndex, rightGridPoint, rightChain->getVertex(index2))) - { - ret_rightCornerWhere = 0; - ret_rightCornerIndex = index1; //should use tempI??? - } - else if(tempMax >= rightChain->getVertex(index2)[0] || - tempMax >= uright - ) - { - - ret_rightCornerWhere = 0; /*on left Chain*/ - ret_rightCornerIndex = tempI; - } - else - { - ret_rightCornerWhere = 2; /*on right chain*/ - ret_rightCornerIndex = index2; - } - } - else /*left below right*/ - { - ret_rightCornerWhere = 2; /*on the right*/ - ret_rightCornerIndex = index2; - - Real tempMin; - Int tempI; - - tempI = index2; - tempMin = rightChain->getVertex(index2)[0]; - - /*find the minimum u for all the points on the right above the left poitn index1*/ - for(i=index2+1; i<= rightChainEndIndex; i++) - { - if( rightChain->getVertex(i)[1] < leftChain->getVertex(index1)[1]) - break; - if(rightChain->getVertex(i)[0] < tempMin) - { - tempI = i; - tempMin = rightChain->getVertex(i)[0]; - } - } - - //we consider if we can use leftchain(index1) as left corner. - //we check if (leftChain(index1) intersects right chian or not - if(DBG_intersectChain(rightChain, rightChainStartIndex, rightChainEndIndex, leftGridPoint, leftChain->getVertex(index1))) - { - ret_leftCornerWhere = 2; - ret_leftCornerIndex = index2; //should use tempI??? - } - else if(tempMin <= leftChain->getVertex(index1)[0] || - tempMin <= uleft) - { - ret_leftCornerWhere = 2; /* on right chain*/ - ret_leftCornerIndex = tempI; - } - else - { - ret_leftCornerWhere = 0; /*on left chain*/ - ret_leftCornerIndex = index1; - } - } - } - -} - - -void findUpCorners(Real *topVertex, - vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex, - vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex, - Real v, - Real uleft, - Real uright, - Int& ret_leftCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/ - Int& ret_leftCornerIndex, /*useful when ret_leftCornerWhere == 0 or 2*/ - Int& ret_rightCornerWhere, /*0: left chain, 1: topvertex, 2: rightchain*/ - Int& ret_rightCornerIndex /*useful when ret_leftCornerWhere == 0 or 2*/ - ) -{ -#ifdef MYDEBUG -printf("***********enter findUpCorners\n"); -#endif - - assert(v < topVertex[1]); - Real leftGridPoint[2]; - leftGridPoint[0] = uleft; - leftGridPoint[1] = v; - Real rightGridPoint[2]; - rightGridPoint[0] = uright; - rightGridPoint[1] = v; - - Int i; - Int index1, index2; - - index1 = leftChain->findIndexFirstAboveEqualGen(v, leftChainStartIndex, leftChainEndIndex); - - - index2 = rightChain->findIndexFirstAboveEqualGen(v, rightChainStartIndex, rightChainEndIndex); - - if(index2>= leftChainStartIndex) //index2 was found above - index2 = rightChain->skipEqualityFromStart(v, index2, rightChainEndIndex); - - if(index1<leftChainStartIndex && index2 <rightChainStartIndex) /*no point above v on left chain or right chain*/ - { - /*the topVertex is the only vertex above v*/ - ret_leftCornerWhere = 1; - ret_rightCornerWhere = 1; - } - else if(index1<leftChainStartIndex ) /*index2 >= rightChainStartIndex*/ - { - ret_rightCornerWhere = 2; /*on right chain*/ - ret_rightCornerIndex = index2; - - //find the minimum u on right top, either that, or top, or right[index2] is the left corner - Real tempMin = rightChain->getVertex(index2)[0]; - Int tempI = index2; - for(i=index2-1; i>=rightChainStartIndex; i--) - if(rightChain->getVertex(i)[0] < tempMin) - { - tempMin = rightChain->getVertex(i)[0]; - tempI = i; - } - //chech whether (leftGridPoint, top) intersects rightchai, - //if yes, use right corner as left corner - //if not, use top or right[tempI] as left corner - if(DBG_intersectChain(rightChain, rightChainStartIndex, rightChainEndIndex, - leftGridPoint, topVertex)) - { - ret_leftCornerWhere = 2; //rightChain - ret_leftCornerIndex = index2; - } - else if(topVertex[0] < tempMin) - ret_leftCornerWhere = 1; /*topvertex*/ - else - { - ret_leftCornerWhere = 2; //right chain - ret_leftCornerIndex = tempI; - } - - } - else if(index2< rightChainStartIndex) /*index1>=leftChainStartIndex*/ - { - ret_leftCornerWhere = 0; /*left chain*/ - ret_leftCornerIndex = index1; - - //find the maximum u on the left top section. either that or topvertex, or left[index1] is the right corner - Real tempMax = leftChain->getVertex(index1)[0]; - Int tempI = index1; - - for(i=index1-1; i>=leftChainStartIndex; i--){ - - if(leftChain->getVertex(i)[0] > tempMax) - { - - tempMax = leftChain->getVertex(i)[0]; - tempI = i; - } - } - //check whether (rightGridPoint, top) intersects leftChain or not - //if yes, we use leftCorner as the right corner - //if not, we use either top or left[tempI] as the right corner - if(DBG_intersectChain(leftChain, leftChainStartIndex,leftChainEndIndex, - rightGridPoint, topVertex)) - { - ret_rightCornerWhere = 0; //left chan - ret_rightCornerIndex = index1; - } - else if(topVertex[0] > tempMax) - ret_rightCornerWhere = 1;//topVertex - else - { - ret_rightCornerWhere = 0;//left chain - ret_rightCornerIndex = tempI; - } - } - else /*index1>=leftChainStartIndex and index2 >=rightChainStartIndex*/ - { - if(leftChain->getVertex(index1)[1] <= rightChain->getVertex(index2)[1]) /*left point below right point*/ - { - ret_leftCornerWhere = 0; /*on left chain*/ - ret_leftCornerIndex = index1; - - Real tempMax; - Int tempI; - - tempI = index1; - tempMax = leftChain->getVertex(index1)[0]; - - /*find the maximum u for all the points on the left below the right point index2*/ - for(i=index1-1; i>= leftChainStartIndex; i--) - { - if(leftChain->getVertex(i)[1] > rightChain->getVertex(index2)[1]) - break; - - if(leftChain->getVertex(i)[0]>tempMax) - { - tempI = i; - tempMax = leftChain->getVertex(i)[0]; - } - } - //chek whether (rightChain(index2), rightGridPoint) intersects leftchian or not - if(DBG_intersectChain(leftChain, leftChainStartIndex, leftChainEndIndex, rightGridPoint, rightChain->getVertex(index2))) - { - ret_rightCornerWhere = 0; - ret_rightCornerIndex = index1; - } - else if(tempMax >= rightChain->getVertex(index2)[0] || - tempMax >= uright) - { - ret_rightCornerWhere = 0; /*on left Chain*/ - ret_rightCornerIndex = tempI; - } - else - { - ret_rightCornerWhere = 2; /*on right chain*/ - ret_rightCornerIndex = index2; - } - } - else /*left above right*/ - { - ret_rightCornerWhere = 2; /*on the right*/ - ret_rightCornerIndex = index2; - - Real tempMin; - Int tempI; - - tempI = index2; - tempMin = rightChain->getVertex(index2)[0]; - - /*find the minimum u for all the points on the right below the left poitn index1*/ - for(i=index2-1; i>= rightChainStartIndex; i--) - { - if( rightChain->getVertex(i)[1] > leftChain->getVertex(index1)[1]) - break; - if(rightChain->getVertex(i)[0] < tempMin) - { - tempI = i; - tempMin = rightChain->getVertex(i)[0]; - } - } - //check whether (leftGRidPoint,left(index1)) interesect right chain - if(DBG_intersectChain(rightChain, rightChainStartIndex, rightChainEndIndex, - leftGridPoint, leftChain->getVertex(index1))) - { - ret_leftCornerWhere = 2; //right - ret_leftCornerIndex = index2; - } - else if(tempMin <= leftChain->getVertex(index1)[0] || - tempMin <= uleft) - { - ret_leftCornerWhere = 2; /* on right chain*/ - ret_leftCornerIndex = tempI; - } - else - { - ret_leftCornerWhere = 0; /*on left chain*/ - ret_leftCornerIndex = index1; - } - } - } -#ifdef MYDEBUG -printf("***********leave findUpCorners\n"); -#endif -} - -//return 1 if neck exists, 0 othewise -Int findNeckF(vertexArray *leftChain, Int botLeftIndex, - vertexArray *rightChain, Int botRightIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridStartIndex, - Int& neckLeft, - Int& neckRight) -{ -/* -printf("enter findNeckF, botleft, botright=%i,%i,gstartindex=%i\n",botLeftIndex,botRightIndex,gridStartIndex); -printf("leftChain is\n"); -leftChain->print(); -printf("rightChain is\n"); -rightChain->print(); -*/ - - Int lowerGridIndex; //the grid below leftChain and rightChian vertices - Int i; - Int n_vlines = leftGridChain->get_nVlines(); - Real v; - if(botLeftIndex >= leftChain->getNumElements() || - botRightIndex >= rightChain->getNumElements()) - return 0; //no neck exists - - v=min(leftChain->getVertex(botLeftIndex)[1], rightChain->getVertex(botRightIndex)[1]); - - - - - for(i=gridStartIndex; i<n_vlines; i++) - if(leftGridChain->get_v_value(i) <= v && - leftGridChain->getUlineIndex(i)<= rightGridChain->getUlineIndex(i)) - break; - - lowerGridIndex = i; - - if(lowerGridIndex == n_vlines) //the two trm vertex are higher than all gridlines - return 0; - else - { - Int botLeft2, botRight2; -/* -printf("leftGridChain->get_v_)value=%f\n",leftGridChain->get_v_value(lowerGridIndex), botLeftIndex); -printf("leftChain->get_vertex(0)=(%f,%f)\n", leftChain->getVertex(0)[0],leftChain->getVertex(0)[1]); -printf("leftChain->get_vertex(1)=(%f,%f)\n", leftChain->getVertex(1)[0],leftChain->getVertex(1)[1]); -printf("leftChain->get_vertex(2)=(%f,%f)\n", leftChain->getVertex(2)[0],leftChain->getVertex(2)[1]); -*/ - botLeft2 = leftChain->findIndexFirstAboveEqualGen(leftGridChain->get_v_value(lowerGridIndex), botLeftIndex, leftChain->getNumElements()-1) -1 ; - -/* -printf("botLeft2=%i\n", botLeft2); -printf("leftChain->getNumElements=%i\n", leftChain->getNumElements()); -*/ - - botRight2 = rightChain->findIndexFirstAboveEqualGen(leftGridChain->get_v_value(lowerGridIndex), botRightIndex, rightChain->getNumElements()-1) -1; - if(botRight2 < botRightIndex) botRight2=botRightIndex; - - if(botLeft2 < botLeftIndex) botLeft2 = botLeftIndex; - - assert(botLeft2 >= botLeftIndex); - assert(botRight2 >= botRightIndex); - //find nectLeft so that it is th erightmost vertex on letChain - - Int tempI = botLeftIndex; - Real temp = leftChain->getVertex(tempI)[0]; - for(i=botLeftIndex+1; i<= botLeft2; i++) - if(leftChain->getVertex(i)[0] > temp) - { - temp = leftChain->getVertex(i)[0]; - tempI = i; - } - neckLeft = tempI; - - tempI = botRightIndex; - temp = rightChain->getVertex(tempI)[0]; - for(i=botRightIndex+1; i<= botRight2; i++) - if(rightChain->getVertex(i)[0] < temp) - { - temp = rightChain->getVertex(i)[0]; - tempI = i; - } - neckRight = tempI; - return 1; - } -} - - - -/*find i>=botLeftIndex,j>=botRightIndex so that - *(leftChain[i], rightChain[j]) is a neck. - */ -void findNeck(vertexArray *leftChain, Int botLeftIndex, - vertexArray *rightChain, Int botRightIndex, - Int& leftLastIndex, /*left point of the neck*/ - Int& rightLastIndex /*right point of the neck*/ - ) -{ - assert(botLeftIndex < leftChain->getNumElements() && - botRightIndex < rightChain->getNumElements()); - - /*now the neck exists for sure*/ - - if(leftChain->getVertex(botLeftIndex)[1] <= rightChain->getVertex(botRightIndex)[1]) //left below right - { - - leftLastIndex = botLeftIndex; - - /*find i so that rightChain[i][1] >= leftchainbotverte[1], and i+1< - */ - rightLastIndex=rightChain->findIndexAboveGen(leftChain->getVertex(botLeftIndex)[1], botRightIndex+1, rightChain->getNumElements()-1); - } - else //left above right - { - - rightLastIndex = botRightIndex; - - leftLastIndex = leftChain->findIndexAboveGen(rightChain->getVertex(botRightIndex)[1], - botLeftIndex+1, - leftChain->getNumElements()-1); - } -} - - - -void findLeftGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_innerIndices) -{ - - Int i,k,isHoriz = 0; - Int n_ulines = grid->get_n_ulines(); - Real uMin = grid->get_u_min(); - Real uMax = grid->get_u_max(); - /* - Real vMin = grid->get_v_min(); - Real vMax = grid->get_v_max(); - */ - Real slop = 0.0, uinterc; - -#ifdef SHORTEN_GRID_LINE - //uintercBuf stores all the interction u value for each grid line - //notice that lastGridIndex<= firstGridIndex - Real *uintercBuf = (Real *) malloc (sizeof(Real) * (firstGridIndex-lastGridIndex+1)); - assert(uintercBuf); -#endif - - /*initialization to make vtail bigger than grid->...*/ - directedLine* dLine = topEdge; - Real vtail = grid->get_v_value(firstGridIndex) + 1.0; - Real tempMaxU = grid->get_u_min(); - - - /*for each grid line*/ - for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++) - { - - Real grid_v_value = grid->get_v_value(i); - - /*check whether this grid line is below the current trim edge.*/ - if(vtail > grid_v_value) - { - /*since the grid line is below the trim edge, we - *find the trim edge which will contain the trim line - */ - while( (vtail=dLine->tail()[1]) > grid_v_value){ - - tempMaxU = max(tempMaxU, dLine->tail()[0]); - dLine = dLine -> getNext(); - } - - if( fabs(dLine->head()[1] - vtail) < ZERO) - isHoriz = 1; - else - { - isHoriz = 0; - slop = (dLine->head()[0] - dLine->tail()[0]) / (dLine->head()[1]-vtail); - } - } - - if(isHoriz) - { - uinterc = max(dLine->head()[0], dLine->tail()[0]); - } - else - { - uinterc = slop * (grid_v_value - vtail) + dLine->tail()[0]; - } - - tempMaxU = max(tempMaxU, uinterc); - - if(uinterc < uMin && uinterc >= uMin - ZERO) - uinterc = uMin; - if(uinterc > uMax && uinterc <= uMax + ZERO) - uinterc = uMax; - -#ifdef SHORTEN_GRID_LINE - uintercBuf[k] = uinterc; -#endif - - assert(uinterc >= uMin && uinterc <= uMax); - if(uinterc == uMax) - ret_indices[k] = n_ulines-1; - else - ret_indices[k] = (Int)(((uinterc-uMin)/(uMax - uMin)) * (n_ulines-1)) + 1; - if(ret_indices[k] >= n_ulines) - ret_indices[k] = n_ulines-1; - - - ret_innerIndices[k] = (Int)(((tempMaxU-uMin)/(uMax - uMin)) * (n_ulines-1)) + 1; - - /*reinitialize tempMaxU for next grdiLine*/ - tempMaxU = uinterc; - } -#ifdef SHORTEN_GRID_LINE - //for each grid line, compare the left grid point with the - //intersection point. If the two points are too close, then - //we should move the grid point one grid to the right - //and accordingly we should update the inner index. - for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++) - { - //check gridLine i - //check ret_indices[k] - Real a = grid->get_u_value(ret_indices[k]-1); - Real b = grid->get_u_value(ret_indices[k]); - assert(uintercBuf[k] >= a && uintercBuf < b); - if( (b-uintercBuf[k]) <= 0.2 * (b-a)) //interc is very close to b - { - ret_indices[k]++; - } - - //check ret_innerIndices[k] - if(k>0) - { - if(ret_innerIndices[k] < ret_indices[k-1]) - ret_innerIndices[k] = ret_indices[k-1]; - if(ret_innerIndices[k] < ret_indices[k]) - ret_innerIndices[k] = ret_indices[k]; - } - } - //clean up - free(uintercBuf); -#endif -} - -void findRightGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_innerIndices) -{ - - Int i,k; - Int n_ulines = grid->get_n_ulines(); - Real uMin = grid->get_u_min(); - Real uMax = grid->get_u_max(); - /* - Real vMin = grid->get_v_min(); - Real vMax = grid->get_v_max(); - */ - Real slop = 0.0, uinterc; - -#ifdef SHORTEN_GRID_LINE - //uintercBuf stores all the interction u value for each grid line - //notice that firstGridIndex >= lastGridIndex - Real *uintercBuf = (Real *) malloc (sizeof(Real) * (firstGridIndex-lastGridIndex+1)); - assert(uintercBuf); -#endif - - /*initialization to make vhead bigger than grid->v_value...*/ - directedLine* dLine = topEdge->getPrev(); - Real vhead = dLine->tail()[1]; - Real tempMinU = grid->get_u_max(); - - /*for each grid line*/ - for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++) - { - - Real grid_v_value = grid->get_v_value(i); - - - /*check whether this grid line is below the current trim edge.*/ - if(vhead >= grid_v_value) - { - /*since the grid line is below the tail of the trim edge, we - *find the trim edge which will contain the trim line - */ - while( (vhead=dLine->head()[1]) > grid_v_value){ - tempMinU = min(tempMinU, dLine->head()[0]); - dLine = dLine -> getPrev(); - } - - /*skip the equality in the case of degenerat case: horizontal */ - while(dLine->head()[1] == grid_v_value) - dLine = dLine->getPrev(); - - assert( dLine->tail()[1] != dLine->head()[1]); - slop = (dLine->tail()[0] - dLine->head()[0]) / (dLine->tail()[1]-dLine->head()[1]); - /* - if(dLine->tail()[1] == vhead) - isHoriz = 1; - else - { - isHoriz = 0; - slop = (dLine->tail()[0] - dLine->head()[0]) / (dLine->tail()[1]-vhead); - } - */ - } - uinterc = slop * (grid_v_value - dLine->head()[1]) + dLine->head()[0]; - - //in case unterc is outside of the grid due to floating point - if(uinterc < uMin) - uinterc = uMin; - else if(uinterc > uMax) - uinterc = uMax; - -#ifdef SHORTEN_GRID_LINE - uintercBuf[k] = uinterc; -#endif - - tempMinU = min(tempMinU, uinterc); - - assert(uinterc >= uMin && uinterc <= uMax); - - if(uinterc == uMin) - ret_indices[k] = 0; - else - ret_indices[k] = (int)ceil((((uinterc-uMin)/(uMax - uMin)) * (n_ulines-1))) -1; -/* -if(ret_indices[k] >= grid->get_n_ulines()) - { - printf("ERROR3\n"); - exit(0); -} -if(ret_indices[k] < 0) - { - printf("ERROR4\n"); - exit(0); -} -*/ - ret_innerIndices[k] = (int)ceil ((((tempMinU-uMin)/(uMax - uMin)) * (n_ulines-1))) -1; - - tempMinU = uinterc; - } -#ifdef SHORTEN_GRID_LINE - //for each grid line, compare the left grid point with the - //intersection point. If the two points are too close, then - //we should move the grid point one grid to the right - //and accordingly we should update the inner index. - for(k=0, i=firstGridIndex; i>=lastGridIndex; i--, k++) - { - //check gridLine i - //check ret_indices[k] - Real a = grid->get_u_value(ret_indices[k]); - Real b = grid->get_u_value(ret_indices[k]+1); - assert(uintercBuf[k] > a && uintercBuf <= b); - if( (uintercBuf[k]-a) <= 0.2 * (b-a)) //interc is very close to a - { - ret_indices[k]--; - } - - //check ret_innerIndices[k] - if(k>0) - { - if(ret_innerIndices[k] > ret_indices[k-1]) - ret_innerIndices[k] = ret_indices[k-1]; - if(ret_innerIndices[k] > ret_indices[k]) - ret_innerIndices[k] = ret_indices[k]; - } - } - //clean up - free(uintercBuf); -#endif -} - - -void sampleMonoPoly(directedLine* polygon, gridWrap* grid, Int ulinear, Int vlinear, primStream* pStream, rectBlockArray* rbArray) -{ -/* -{ -grid->print(); -polygon->writeAllPolygons("zloutputFile"); -exit(0); -} -*/ - -if(grid->get_n_ulines() == 2 || - grid->get_n_vlines() == 2) -{ - if(ulinear && grid->get_n_ulines() == 2) - { - monoTriangulationFun(polygon, compV2InY, pStream); - return; - } - else if(DBG_isConvex(polygon) && polygon->numEdges() >=4) - { - triangulateConvexPoly(polygon, ulinear, vlinear, pStream); - return; - } - else if(vlinear || DBG_is_U_direction(polygon)) - { - Int n_cusps;//num interior cusps - Int n_edges = polygon->numEdges(); - directedLine** cusps = (directedLine**) malloc(sizeof(directedLine*) * n_edges); - assert(cusps); - findInteriorCuspsX(polygon, n_cusps, cusps); - - if(n_cusps == 0) //u_monotone - { - - monoTriangulationFun(polygon, compV2InX, pStream); - - free(cusps); - return; - } - else if(n_cusps == 1) //one interior cusp - { - - directedLine* new_polygon = polygonConvert(cusps[0]); - - directedLine* other = findDiagonal_singleCuspX( new_polygon); - - - - //<other> should NOT be null unless there are self-intersecting - //trim curves. In that case, we don't want to core dump, instead, - //we triangulate anyway, and print out error message. - if(other == NULL) - { - monoTriangulationFun(polygon, compV2InX, pStream); - free(cusps); - return; - } - - directedLine* ret_p1; - directedLine* ret_p2; - - new_polygon->connectDiagonal_2slines(new_polygon, other, - &ret_p1, - &ret_p2, - new_polygon); - - monoTriangulationFun(ret_p1, compV2InX, pStream); - monoTriangulationFun(ret_p2, compV2InX, pStream); - - ret_p1->deleteSinglePolygonWithSline(); - ret_p2->deleteSinglePolygonWithSline(); - - free(cusps); - return; - } - free(cusps); - } -} - - /*find the top and bottom of the polygon. It is supposed to be - *a V-monotone polygon - */ - - directedLine* tempV; - directedLine* topV; - directedLine* botV; - topV = botV = polygon; - - for(tempV = polygon->getNext(); tempV != polygon; tempV = tempV->getNext()) - { - if(compV2InY(topV->head(), tempV->head())<0) { - - topV = tempV; - } - if(compV2InY(botV->head(), tempV->head())>0) { - - botV = tempV; - } - } - - /*find the first(top) and the last (bottom) grid line which intersect the - *this polygon - */ - Int firstGridIndex; /*the index in the grid*/ - Int lastGridIndex; - firstGridIndex = (Int) ((topV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1)); - lastGridIndex = (Int) ((botV->head()[1] - grid->get_v_min()) / (grid->get_v_max() - grid->get_v_min()) * (grid->get_n_vlines()-1)) + 1; - - - /*find the interval inside the polygon for each gridline*/ - Int *leftGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); - assert(leftGridIndices); - Int *rightGridIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); - assert(rightGridIndices); - Int *leftGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); - assert(leftGridInnerIndices); - Int *rightGridInnerIndices = (Int*) malloc(sizeof(Int) * (firstGridIndex - lastGridIndex +1)); - assert(rightGridInnerIndices); - - findLeftGridIndices(topV, firstGridIndex, lastGridIndex, grid, leftGridIndices, leftGridInnerIndices); - - findRightGridIndices(topV, firstGridIndex, lastGridIndex, grid, rightGridIndices, rightGridInnerIndices); - - gridBoundaryChain leftGridChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, leftGridIndices, leftGridInnerIndices); - - gridBoundaryChain rightGridChain(grid, firstGridIndex, firstGridIndex-lastGridIndex+1, rightGridIndices, rightGridInnerIndices); - - - -// leftGridChain.draw(); -// leftGridChain.drawInner(); -// rightGridChain.draw(); -// rightGridChain.drawInner(); - /*(1) determine the grid boundaries (left and right). - *(2) process polygon into two monotone chaines: use vertexArray - *(3) call sampleMonoPolyRec - */ - - /*copy the two chains into vertexArray datastructure*/ - Int i; - vertexArray leftChain(20); /*this is a dynamic array*/ - for(i=1; i<=topV->get_npoints()-2; i++) { /*the first vertex is the top vertex which doesn't belong to inc_chain*/ - leftChain.appendVertex(topV->getVertex(i)); - } - for(tempV = topV->getNext(); tempV != botV; tempV = tempV->getNext()) - { - for(i=0; i<=tempV->get_npoints()-2; i++){ - leftChain.appendVertex(tempV->getVertex(i)); - } - } - - vertexArray rightChain(20); - for(tempV = topV->getPrev(); tempV != botV; tempV = tempV->getPrev()) - { - for(i=tempV->get_npoints()-2; i>=0; i--){ - rightChain.appendVertex(tempV->getVertex(i)); - } - } - for(i=botV->get_npoints()-2; i>=1; i--){ - rightChain.appendVertex(tempV->getVertex(i)); - } - - sampleMonoPolyRec(topV->head(), - botV->head(), - &leftChain, - 0, - &rightChain, - 0, - &leftGridChain, - &rightGridChain, - 0, - pStream, - rbArray); - - - /*cleanup space*/ - free(leftGridIndices); - free(rightGridIndices); - free(leftGridInnerIndices); - free(rightGridInnerIndices); -} - -void sampleMonoPolyRec( - Real* topVertex, - Real* botVertex, - vertexArray* leftChain, - Int leftStartIndex, - vertexArray* rightChain, - Int rightStartIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridStartIndex, - primStream* pStream, - rectBlockArray* rbArray) -{ - - /*find the first connected component, and the four corners. - */ - Int index1, index2; /*the first and last grid line of the first connected component*/ - - if(topVertex[1] <= botVertex[1]) - return; - - /*find i so that the grid line is below the top vertex*/ - Int i=gridStartIndex; - while (i < leftGridChain->get_nVlines()) - { - if(leftGridChain->get_v_value(i) < topVertex[1]) - break; - i++; - } - - /*find the first connected component starting with i*/ - /*find index1 so that left_uline_index <= right_uline_index, that is, this - *grid line contains at least one inner grid point - */ - index1=i; - int num_skipped_grid_lines=0; - while(index1 < leftGridChain->get_nVlines()) - { - if(leftGridChain->getUlineIndex(index1) <= rightGridChain->getUlineIndex(index1)) - break; - num_skipped_grid_lines++; - index1++; - } - - - - if(index1 >= leftGridChain->get_nVlines()) /*no grid line exists which has inner point*/ - { - /*stop recursion, ...*/ - /*monotone triangulate it...*/ -// printf("no grid line exists\n"); -/* - monoTriangulationRecOpt(topVertex, botVertex, leftChain, leftStartIndex, - rightChain, rightStartIndex, pStream); -*/ - -if(num_skipped_grid_lines <2) - { - monoTriangulationRecGenOpt(topVertex, botVertex, leftChain, leftStartIndex, - leftChain->getNumElements()-1, - rightChain, rightStartIndex, - rightChain->getNumElements()-1, - pStream); - } -else - { - //the optimum way to triangulate is top-down since this polygon - //is narrow-long. - monoTriangulationRec(topVertex, botVertex, leftChain, leftStartIndex, - rightChain, rightStartIndex, pStream); - } - -/* - monoTriangulationRec(topVertex, botVertex, leftChain, leftStartIndex, - rightChain, rightStartIndex, pStream); -*/ - -/* monoTriangulationRecGenTBOpt(topVertex, botVertex, - leftChain, leftStartIndex, leftChain->getNumElements()-1, - rightChain, rightStartIndex, rightChain->getNumElements()-1, - pStream);*/ - - - - } - else - { - - /*find index2 so that left_inner_index <= right_inner_index holds until index2*/ - index2=index1+1; - if(index2 < leftGridChain->get_nVlines()) - while(leftGridChain->getInnerIndex(index2) <= rightGridChain->getInnerIndex(index2)) - { - index2++; - if(index2 >= leftGridChain->get_nVlines()) - break; - } - - index2--; - - - - /*the neck*/ - Int neckLeftIndex; - Int neckRightIndex; - - /*the four corners*/ - Int up_leftCornerWhere; - Int up_leftCornerIndex; - Int up_rightCornerWhere; - Int up_rightCornerIndex; - Int down_leftCornerWhere; - Int down_leftCornerIndex; - Int down_rightCornerWhere; - Int down_rightCornerIndex; - - Real* tempBotVertex; /*the bottom vertex for this component*/ - Real* nextTopVertex=NULL; /*for the recursion*/ - Int nextLeftStartIndex=0; - Int nextRightStartIndex=0; - - /*find the points below the grid line index2 on both chains*/ - Int botLeftIndex = leftChain->findIndexStrictBelowGen( - leftGridChain->get_v_value(index2), - leftStartIndex, - leftChain->getNumElements()-1); - Int botRightIndex = rightChain->findIndexStrictBelowGen( - rightGridChain->get_v_value(index2), - rightStartIndex, - rightChain->getNumElements()-1); - /*if either botLeftIndex>= numelements, - * or botRightIndex >= numelemnet, - *then there is no neck exists. the bottom vertex is botVertex, - */ - if(! findNeckF(leftChain, botLeftIndex, rightChain, botRightIndex, - leftGridChain, rightGridChain, index2, neckLeftIndex, neckRightIndex)) - /* - if(botLeftIndex == leftChain->getNumElements() || - botRightIndex == rightChain->getNumElements()) - */ - { -#ifdef MYDEBUG - printf("neck NOT exists, botRightIndex=%i\n", botRightIndex); -#endif - - tempBotVertex = botVertex; - nextTopVertex = botVertex; - botLeftIndex = leftChain->getNumElements()-1; - botRightIndex = rightChain->getNumElements()-1; - } - else /*neck exists*/ - { -#ifdef MYDEBUG - printf("neck exists\n"); -#endif - - /* - findNeck(leftChain, botLeftIndex, - rightChain, botRightIndex, - neckLeftIndex, - neckRightIndex); - */ -#ifdef MYDEBUG -printf("neck is found, neckLeftIndex=%i, neckRightIndex=%i\n", neckLeftIndex, neckRightIndex); -glBegin(GL_LINES); -glVertex2fv(leftChain->getVertex(neckLeftIndex)); -glVertex2fv(rightChain->getVertex(neckRightIndex)); -glEnd(); -#endif - - if(leftChain->getVertex(neckLeftIndex)[1] <= rightChain->getVertex(neckRightIndex)[1]) - { - tempBotVertex = leftChain->getVertex(neckLeftIndex); - botLeftIndex = neckLeftIndex-1; - botRightIndex = neckRightIndex; - nextTopVertex = rightChain->getVertex(neckRightIndex); - nextLeftStartIndex = neckLeftIndex; - nextRightStartIndex = neckRightIndex+1; - } - else - { - tempBotVertex = rightChain->getVertex(neckRightIndex); - botLeftIndex = neckLeftIndex; - botRightIndex = neckRightIndex-1; - nextTopVertex = leftChain->getVertex(neckLeftIndex); - nextLeftStartIndex = neckLeftIndex+1; - nextRightStartIndex = neckRightIndex; - } - } - - findUpCorners(topVertex, - leftChain, - leftStartIndex, botLeftIndex, - rightChain, - rightStartIndex, botRightIndex, - leftGridChain->get_v_value(index1), - leftGridChain->get_u_value(index1), - rightGridChain->get_u_value(index1), - up_leftCornerWhere, - up_leftCornerIndex, - up_rightCornerWhere, - up_rightCornerIndex); - - findDownCorners(tempBotVertex, - leftChain, - leftStartIndex, botLeftIndex, - rightChain, - rightStartIndex, botRightIndex, - leftGridChain->get_v_value(index2), - leftGridChain->get_u_value(index2), - rightGridChain->get_u_value(index2), - down_leftCornerWhere, - down_leftCornerIndex, - down_rightCornerWhere, - down_rightCornerIndex); -#ifdef MYDEBUG - printf("find corners done, down_leftwhere=%i, down_righwhere=%i,\n",down_leftCornerWhere, down_rightCornerWhere ); - printf("find corners done, up_leftwhere=%i, up_righwhere=%i,\n",up_leftCornerWhere, up_rightCornerWhere ); - printf("find corners done, up_leftindex=%i, up_righindex=%i,\n",up_leftCornerIndex, up_rightCornerIndex ); - printf("find corners done, down_leftindex=%i, down_righindex=%i,\n",down_leftCornerIndex, down_rightCornerIndex ); -#endif - -/* - drawCorners(topVertex, - tempBotVertex, - leftChain, - rightChain, - leftGridChain, - rightGridChain, - index1, - index2, - up_leftCornerWhere, - up_leftCornerIndex, - up_rightCornerWhere, - up_rightCornerIndex, - down_leftCornerWhere, - down_leftCornerIndex, - down_rightCornerWhere, - down_rightCornerIndex); -*/ - - - sampleConnectedComp(topVertex, tempBotVertex, - leftChain, - leftStartIndex, botLeftIndex, - rightChain, - rightStartIndex, botRightIndex, - leftGridChain, - rightGridChain, - index1, index2, - up_leftCornerWhere, - up_leftCornerIndex, - up_rightCornerWhere, - up_rightCornerIndex, - down_leftCornerWhere, - down_leftCornerIndex, - down_rightCornerWhere, - down_rightCornerIndex, - pStream, - rbArray - ); - - /*recursion*/ - - sampleMonoPolyRec( - nextTopVertex, - botVertex, - leftChain, - nextLeftStartIndex, - rightChain, - nextRightStartIndex, - leftGridChain, - rightGridChain, - index2+1, - pStream, rbArray); - - - } - -} - -void sampleLeftStrip(vertexArray* leftChain, - Int topLeftIndex, - Int botLeftIndex, - gridBoundaryChain* leftGridChain, - Int leftGridChainStartIndex, - Int leftGridChainEndIndex, - primStream* pStream - ) -{ - assert(leftChain->getVertex(topLeftIndex)[1] > leftGridChain->get_v_value(leftGridChainStartIndex)); - assert(leftChain->getVertex(topLeftIndex+1)[1] <= leftGridChain->get_v_value(leftGridChainStartIndex)); - assert(leftChain->getVertex(botLeftIndex)[1] <= leftGridChain->get_v_value(leftGridChainEndIndex)); - assert(leftChain->getVertex(botLeftIndex-1)[1] > leftGridChain->get_v_value(leftGridChainEndIndex)); - - /* - *(1)find the last grid line which doesn'; pass below - * this first edge, sample this region: one trim edge and - * possily multiple grid lines. - */ - Real *upperVert, *lowerVert; /*the end points of the first trim edge*/ - upperVert = leftChain->getVertex(topLeftIndex); - lowerVert = leftChain->getVertex(topLeftIndex+1); - - Int index = leftGridChainStartIndex; - while(leftGridChain->get_v_value(index) >= lowerVert[1]){ - index++; - if(index > leftGridChainEndIndex) - break; - } - index--; - - sampleLeftSingleTrimEdgeRegion(upperVert, lowerVert, - leftGridChain, - leftGridChainStartIndex, - index, - pStream); - sampleLeftStripRec(leftChain, topLeftIndex+1, botLeftIndex, - leftGridChain, index, leftGridChainEndIndex, - pStream); - -} - -void sampleLeftStripRec(vertexArray* leftChain, - Int topLeftIndex, - Int botLeftIndex, - gridBoundaryChain* leftGridChain, - Int leftGridChainStartIndex, - Int leftGridChainEndIndex, - primStream* pStream - ) -{ - /*now top left trim vertex is below the top grid line. - */ - /*stop condition: if topLeftIndex >= botLeftIndex, then stop. - */ - if(topLeftIndex >= botLeftIndex) - return; - - /*find the last trim vertex which is above the second top grid line: - * index1. - *and sampleLeftOneGridStep(leftchain, topLeftIndex, index1, leftGridChain, - * leftGridChainStartIndex). - * index1 could be equal to topLeftIndex. - */ - Real secondGridChainV = leftGridChain->get_v_value(leftGridChainStartIndex+1); - assert(leftGridChainStartIndex < leftGridChainEndIndex); - Int index1 = topLeftIndex; - while(leftChain->getVertex(index1)[1] > secondGridChainV) - index1++; - index1--; - - sampleLeftOneGridStep(leftChain, topLeftIndex, index1, leftGridChain, leftGridChainStartIndex, pStream); - - - /* - * Let the next trim vertex be nextTrimVertIndex (which should be - * below the second grid line). - * Find the last grid line index2 which is above nextTrimVert. - * sampleLeftSingleTrimEdgeRegion(uppervert[2], lowervert[2], - * leftGridChain, leftGridChainStartIndex+1, index2). - */ - Real *uppervert, *lowervert; - uppervert = leftChain->getVertex(index1); - lowervert = leftChain->getVertex(index1+1); - Int index2 = leftGridChainStartIndex+1; - - while(leftGridChain->get_v_value(index2) >= lowervert[1]) - { - index2++; - if(index2 > leftGridChainEndIndex) - break; - } - index2--; - sampleLeftSingleTrimEdgeRegion(uppervert, lowervert, leftGridChain, leftGridChainStartIndex+1, index2, pStream); - - /* sampleLeftStripRec(leftChain, - nextTrimVertIndex, - botLeftIndex, - leftGridChain, - index2, - leftGridChainEndIndex - ) - * - */ - sampleLeftStripRec(leftChain, index1+1, botLeftIndex, leftGridChain, index2, leftGridChainEndIndex, pStream); - -} - - -/***************begin RecF***********************/ -/* the gridlines from leftGridChainStartIndex to - * leftGridChainEndIndex are assumed to form a - * connected component. - * the trim vertex of topLeftIndex is assumed to - * be below the first gridline, and the tim vertex - * of botLeftIndex is assumed to be above the last - * grid line. - * If botLeftIndex < topLeftIndex, then no connected componeent exists, and this funcion returns without - * outputing any triangles. - * Otherwise botLeftIndex >= topLeftIndex, there is at least one triangle to output. - */ -void sampleLeftStripRecF(vertexArray* leftChain, - Int topLeftIndex, - Int botLeftIndex, - gridBoundaryChain* leftGridChain, - Int leftGridChainStartIndex, - Int leftGridChainEndIndex, - primStream* pStream - ) -{ - /*now top left trim vertex is below the top grid line. - */ - /*stop condition: if topLeftIndex > botLeftIndex, then stop. - */ - if(topLeftIndex > botLeftIndex) - return; - - /*if there is only one grid Line, return.*/ - - if(leftGridChainStartIndex>=leftGridChainEndIndex) - return; - - - assert(leftChain->getVertex(topLeftIndex)[1] <= leftGridChain->get_v_value(leftGridChainStartIndex) && - leftChain->getVertex(botLeftIndex)[1] >= leftGridChain->get_v_value(leftGridChainEndIndex)); - - /*firs find the first trim vertex which is below or equal to the second top grid line: - * index1. - */ - Real secondGridChainV = leftGridChain->get_v_value(leftGridChainStartIndex+1); - - - Int index1 = topLeftIndex; - - while(leftChain->getVertex(index1)[1] > secondGridChainV){ - index1++; - if(index1>botLeftIndex) - break; - } - - /*now leftChain->getVertex(index-1)[1] > secondGridChainV and - * leftChain->getVertex(index)[1] <= secondGridChainV - *If equality holds, then we should include the vertex index1, otherwise we include only index1-1, to - *perform sampleOneGridStep. - */ - if(index1>botLeftIndex) - index1--; - else if(leftChain->getVertex(index1)[1] < secondGridChainV) - index1--; - - /*now we have leftChain->getVertex(index1)[1] >= secondGridChainV, and - * leftChain->getVertex(index1+1)[1] <= secondGridChainV - */ - - - sampleLeftOneGridStep(leftChain, topLeftIndex, index1, leftGridChain, leftGridChainStartIndex, pStream); - - - /*if leftChain->getVertex(index1)[1] == secondGridChainV, then we can recursively do the rest. - */ - if(leftChain->getVertex(index1)[1] == secondGridChainV) - { - - sampleLeftStripRecF(leftChain, index1, botLeftIndex,leftGridChain, leftGridChainStartIndex+1, leftGridChainEndIndex, pStream); - } - else if(index1 < botLeftIndex) - { - - /* Otherwise, we have leftChain->getVertex(index1)[1] > secondGridChainV, - * let the next trim vertex be nextTrimVertIndex (which should be strictly - * below the second grid line). - * Find the last grid line index2 which is above nextTrimVert. - * sampleLeftSingleTrimEdgeRegion(uppervert[2], lowervert[2], - * leftGridChain, leftGridChainStartIndex+1, index2). - */ - Real *uppervert, *lowervert; - uppervert = leftChain->getVertex(index1); - lowervert = leftChain->getVertex(index1+1); //okay since index1<botLeftIndex - Int index2 = leftGridChainStartIndex+1; - - - while(leftGridChain->get_v_value(index2) >= lowervert[1]) - { - index2++; - if(index2 > leftGridChainEndIndex) - break; - } - index2--; - - - sampleLeftSingleTrimEdgeRegion(uppervert, lowervert, leftGridChain, leftGridChainStartIndex+1, index2, pStream); - - /*recursion*/ - - sampleLeftStripRecF(leftChain, index1+1, botLeftIndex, leftGridChain, index2, leftGridChainEndIndex, pStream); - } - -} - -/***************End RecF***********************/ - -/*sample the left area in between one trim edge and multiple grid lines. - * all the grid lines should be in between the two end poins of the - *trim edge. - */ -void sampleLeftSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2], - gridBoundaryChain* gridChain, - Int beginIndex, - Int endIndex, - primStream* pStream) -{ - Int i,j,k; - - vertexArray vArray(endIndex-beginIndex+1); - vArray.appendVertex(gridChain->get_vertex(beginIndex)); - - for(k=1, i=beginIndex+1; i<=endIndex; i++, k++) - { - vArray.appendVertex(gridChain->get_vertex(i)); - - /*output the fan of the grid points of the (i)th and (i-1)th grid line. - */ - if(gridChain->getUlineIndex(i) < gridChain->getUlineIndex(i-1)) - { - pStream->begin(); - pStream->insert(gridChain->get_vertex(i-1)); - for(j=gridChain->getUlineIndex(i); j<= gridChain->getUlineIndex(i-1); j++) - pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i)); - pStream->end(PRIMITIVE_STREAM_FAN); - } - else if(gridChain->getUlineIndex(i) > gridChain->getUlineIndex(i-1)) - { - pStream->begin(); - pStream->insert(gridChain->get_vertex(i)); - for(j=gridChain->getUlineIndex(i); j>= gridChain->getUlineIndex(i-1); j--) - pStream->insert(gridChain->getGrid()->get_u_value(j), gridChain->get_v_value(i-1)); - pStream->end(PRIMITIVE_STREAM_FAN); - } - /*otherwisem, the two are equal, so there is no fan to outout*/ - } - - monoTriangulation2(upperVert, lowerVert, &vArray, 0, endIndex-beginIndex, - 0, /*decreasing chain*/ - pStream); -} - -/*return i, such that from begin to i-1 the chain is strictly u-monotone. - */ -Int findIncreaseChainFromBegin(vertexArray* chain, Int begin ,Int end) -{ - Int i=begin; - Real prevU = chain->getVertex(i)[0]; - Real thisU; - for(i=begin+1; i<=end; i++){ - thisU = chain->getVertex(i)[0]; - - if(prevU < thisU){ - prevU = thisU; - } - else - break; - } - return i; -} - -/*check whether there is a vertex whose v value is strictly - *inbetween vup vbelow - *if no middle exists return -1, else return the idnex. - */ -Int checkMiddle(vertexArray* chain, Int begin, Int end, - Real vup, Real vbelow) -{ - Int i; - for(i=begin; i<=end; i++) - { - if(chain->getVertex(i)[1] < vup && chain->getVertex(i)[1]>vbelow) - return i; - } - return -1; -} - -/*the degenerat case of sampleLeftOneGridStep*/ -void sampleLeftOneGridStepNoMiddle(vertexArray* leftChain, - Int beginLeftIndex, - Int endLeftIndex, - gridBoundaryChain* leftGridChain, - Int leftGridChainStartIndex, - primStream* pStream) -{ - /*since there is no middle, there is at most one point which is on the - *second grid line, there could be multiple points on the first (top) - *grid line. - */ - - leftGridChain->leftEndFan(leftGridChainStartIndex+1, pStream); - - monoTriangulation2(leftGridChain->get_vertex(leftGridChainStartIndex), - leftGridChain->get_vertex(leftGridChainStartIndex+1), - leftChain, - beginLeftIndex, - endLeftIndex, - 1, //is increase chain. - pStream); -} - - - -/*sampling the left area in between two grid lines. - */ -void sampleLeftOneGridStep(vertexArray* leftChain, - Int beginLeftIndex, - Int endLeftIndex, - gridBoundaryChain* leftGridChain, - Int leftGridChainStartIndex, - primStream* pStream - ) -{ - if(checkMiddle(leftChain, beginLeftIndex, endLeftIndex, - leftGridChain->get_v_value(leftGridChainStartIndex), - leftGridChain->get_v_value(leftGridChainStartIndex+1))<0) - - { - - sampleLeftOneGridStepNoMiddle(leftChain, beginLeftIndex, endLeftIndex, leftGridChain, leftGridChainStartIndex, pStream); - return; - } - - //copy into a polygon - { - directedLine* poly = NULL; - sampledLine* sline; - directedLine* dline; - gridWrap* grid = leftGridChain->getGrid(); - Real vert1[2]; - Real vert2[2]; - Int i; - - Int innerInd = leftGridChain->getInnerIndex(leftGridChainStartIndex+1); - Int upperInd = leftGridChain->getUlineIndex(leftGridChainStartIndex); - Int lowerInd = leftGridChain->getUlineIndex(leftGridChainStartIndex+1); - Real upperV = leftGridChain->get_v_value(leftGridChainStartIndex); - Real lowerV = leftGridChain->get_v_value(leftGridChainStartIndex+1); - - //the upper gridline - vert1[1] = vert2[1] = upperV; - for(i=innerInd; i>upperInd; i--) - { - vert1[0]=grid->get_u_value(i); - vert2[0]=grid->get_u_value(i-1); - sline = new sampledLine(vert1, vert2); - dline = new directedLine(INCREASING, sline); - if(poly == NULL) - poly = dline; - else - poly->insert(dline); - } - - //the edge connecting upper grid with left chain - vert1[0] = grid->get_u_value(upperInd); - vert1[1] = upperV; - sline = new sampledLine(vert1, leftChain->getVertex(beginLeftIndex)); - dline = new directedLine(INCREASING, sline); - if(poly == NULL) - poly = dline; - else - poly->insert(dline); - - //the left chain - for(i=beginLeftIndex; i<endLeftIndex; i++) - { - sline = new sampledLine(leftChain->getVertex(i), leftChain->getVertex(i+1)); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - } - - //the edge connecting left chain with lower gridline - vert2[0] = grid->get_u_value(lowerInd); - vert2[1] = lowerV; - sline = new sampledLine(leftChain->getVertex(endLeftIndex), vert2); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - - //the lower grid line - vert1[1] = vert2[1] = lowerV; - for(i=lowerInd; i<innerInd; i++) - { - vert1[0] = grid->get_u_value(i); - vert2[0] = grid->get_u_value(i+1); - sline = new sampledLine(vert1, vert2); - dline = new directedLine(INCREASING, sline); - poly->insert(dline); - } - - //the vertical grid line segement - vert1[0]=vert2[0] = grid->get_u_value(innerInd); - vert2[1]=upperV; - vert1[1]=lowerV; - sline=new sampledLine(vert1, vert2); - dline=new directedLine(INCREASING, sline); - poly->insert(dline); - monoTriangulationOpt(poly, pStream); - //cleanup - poly->deleteSinglePolygonWithSline(); - return; - } - - - - - - Int i; - if(1/*leftGridChain->getUlineIndex(leftGridChainStartIndex) >= - leftGridChain->getUlineIndex(leftGridChainStartIndex+1)*/ - ) /*the second grid line is beyond the first one to the left*/ - { - /*find the maximal U-monotone chain - * of endLeftIndex, endLeftIndex-1, ..., - */ - i=endLeftIndex; - Real prevU = leftChain->getVertex(i)[0]; - for(i=endLeftIndex-1; i>=beginLeftIndex; i--){ - Real thisU = leftChain->getVertex(i)[0]; - if( prevU < thisU){ - prevU = thisU; - } - else - break; - } - /*from endLeftIndex to i+1 is strictly U- monotone */ - /*if i+1==endLeftIndex and the vertex and leftchain is on the second gridline, then - *we should use 2 vertices on the leftchain. If we only use one (endLeftIndex), then we - *we would output degenerate triangles - */ - if(i+1 == endLeftIndex && leftChain->getVertex(endLeftIndex)[1] == leftGridChain->get_v_value(1+leftGridChainStartIndex)) - i--; - - Int j = beginLeftIndex/*endLeftIndex*/+1; - - - if(leftGridChain->getInnerIndex(leftGridChainStartIndex+1) > leftGridChain->getUlineIndex(leftGridChainStartIndex)) - { - j = findIncreaseChainFromBegin(leftChain, beginLeftIndex, i+1/*endLeftIndex*/); - - Int temp = beginLeftIndex; - /*now from begin to j-1 is strictly u-monotone*/ - /*if j-1 is on the first grid line, then we want to skip to the vertex which is strictly - *below the grid line. This vertexmust exist since there is a 'corner turn' inbetween the two grid lines - */ - if(j-1 == beginLeftIndex) - { - while(leftChain->getVertex(j-1)[1] == leftGridChain->get_v_value(leftGridChainStartIndex)) - j++; - - Real vert[2]; - vert[0] = leftGridChain->get_u_value(leftGridChainStartIndex); - vert[1] = leftGridChain->get_v_value(leftGridChainStartIndex); - - monoTriangulation2( - vert/*leftChain->getVertex(beginLeftIndex)*/, - leftChain->getVertex(j-1), - leftChain, - beginLeftIndex, - j-2, - 1, - pStream //increase chain - ); - - temp = j-1; - } - - stripOfFanLeft(leftChain, j-1, temp/*beginLeftIndex*/, leftGridChain->getGrid(), - leftGridChain->getVlineIndex(leftGridChainStartIndex), - leftGridChain->getUlineIndex(leftGridChainStartIndex), - leftGridChain->getInnerIndex(leftGridChainStartIndex+1), - pStream, - 1 /*the grid line is above the trim line*/ - ); - } - - stripOfFanLeft(leftChain, endLeftIndex, i+1, leftGridChain->getGrid(), - leftGridChain->getVlineIndex(leftGridChainStartIndex+1), - leftGridChain->getUlineIndex(leftGridChainStartIndex+1), - leftGridChain->getInnerIndex(leftGridChainStartIndex+1), - pStream, - 0 /*the grid line is below the trim lines*/ - ); - - /*monotone triangulate the remaining left chain togther with the - *two vertices on the two grid v-lines. - */ - Real vert[2][2]; - vert[0][0]=vert[1][0] = leftGridChain->getInner_u_value(leftGridChainStartIndex+1); - vert[0][1] = leftGridChain->get_v_value(leftGridChainStartIndex); - vert[1][1] = leftGridChain->get_v_value(leftGridChainStartIndex+1); - -// vertexArray right(vert, 2); - - monoTriangulation2( - &vert[0][0], /*top vertex */ - &vert[1][0], /*bottom vertex*/ - leftChain, - /*beginLeftIndex*/j-1, - i+1, - 1, /*an increasing chain*/ - pStream); - } - else /*the second one is shorter than the first one to the left*/ - { - /*find the maximal U-monotone chain of beginLeftIndex, beginLeftIndex+1,..., - */ - i=beginLeftIndex; - Real prevU = leftChain->getVertex(i)[0]; - for(i=beginLeftIndex+1; i<=endLeftIndex; i++){ - Real thisU = leftChain->getVertex(i)[0]; - - if(prevU < thisU){ - prevU = thisU; - } - else - break; - } - /*from beginLeftIndex to i-1 is strictly U-monotone*/ - - - stripOfFanLeft(leftChain, i-1, beginLeftIndex, leftGridChain->getGrid(), - leftGridChain->getVlineIndex(leftGridChainStartIndex), - leftGridChain->getUlineIndex(leftGridChainStartIndex), - leftGridChain->getUlineIndex(leftGridChainStartIndex+1), - pStream, - 1 /*the grid line is above the trim lines*/ - ); - /*monotone triangulate the remaining left chain together with the - *two vertices on the two grid v-lines. - */ - Real vert[2][2]; - vert[0][0]=vert[1][0] = leftGridChain->get_u_value(leftGridChainStartIndex+1); - vert[0][1] = leftGridChain->get_v_value(leftGridChainStartIndex); - vert[1][1] = leftGridChain->get_v_value(leftGridChainStartIndex+1); - - vertexArray right(vert, 2); - - monoTriangulation2( - &vert[0][0], //top vertex - &vert[1][0], //bottom vertex - leftChain, - i-1, - endLeftIndex, - 1, /*an increase chain*/ - pStream); - - } -} - -/*n_upper>=1 - *n_lower>=1 - */ -void triangulateXYMono(Int n_upper, Real upperVerts[][2], - Int n_lower, Real lowerVerts[][2], - primStream* pStream) -{ - Int i,j,k,l; - Real* leftMostV; - - assert(n_upper>=1 && n_lower>=1); - if(upperVerts[0][0] <= lowerVerts[0][0]) - { - i=1; - j=0; - leftMostV = upperVerts[0]; - } - else - { - i=0; - j=1; - leftMostV = lowerVerts[0]; - } - - while(1) - { - if(i >= n_upper) /*case1: no more in upper*/ - { - - if(j<n_lower-1) /*at least two vertices in lower*/ - { - pStream->begin(); - pStream->insert(leftMostV); - while(j<n_lower){ - pStream->insert(lowerVerts[j]); - j++; - } - pStream->end(PRIMITIVE_STREAM_FAN); - } - - break; - } - else if(j>= n_lower) /*case2: no more in lower*/ - { - - if(i<n_upper-1) /*at least two vertices in upper*/ - { - pStream->begin(); - pStream->insert(leftMostV); - - for(k=n_upper-1; k>=i; k--) - pStream->insert(upperVerts[k]); - - pStream->end(PRIMITIVE_STREAM_FAN); - } - - break; - } - else /* case3: neither is empty, plus the leftMostV, there is at least one triangle to output*/ - { - - if(upperVerts[i][0] <= lowerVerts[j][0]) - { - pStream->begin(); - pStream->insert(lowerVerts[j]); /*the origin of this fan*/ - - /*find the last k>=i such that - *upperverts[k][0] <= lowerverts[j][0] - */ - k=i; - while(k<n_upper) - { - if(upperVerts[k][0] > lowerVerts[j][0]) - break; - k++; - } - k--; - for(l=k; l>=i; l--)/*the reverse is for two-face lighting*/ - { - pStream->insert(upperVerts[l]); - } - pStream->insert(leftMostV); - - pStream->end(PRIMITIVE_STREAM_FAN); - //update i for next loop - i = k+1; - leftMostV = upperVerts[k]; - - } - else /*upperVerts[i][0] > lowerVerts[j][0]*/ - { - pStream->begin(); - pStream->insert(upperVerts[i]);/*the origion of this fan*/ - pStream->insert(leftMostV); - /*find the last k>=j such that - *lowerverts[k][0] < upperverts[i][0]*/ - k=j; - while(k< n_lower) - { - if(lowerVerts[k][0] >= upperVerts[i][0]) - break; - pStream->insert(lowerVerts[k]); - k++; - } - pStream->end(PRIMITIVE_STREAM_FAN); - j=k; - leftMostV = lowerVerts[j-1]; - } - } - } -} - - -void stripOfFanLeft(vertexArray* leftChain, - Int largeIndex, - Int smallIndex, - gridWrap* grid, - Int vlineIndex, - Int ulineSmallIndex, - Int ulineLargeIndex, - primStream* pStream, - Int gridLineUp /*1 if the grid line is above the trim lines*/ - ) -{ - assert(largeIndex >= smallIndex); - - Real grid_v_value; - grid_v_value = grid->get_v_value(vlineIndex); - - Real2* trimVerts=(Real2*) malloc(sizeof(Real2)* (largeIndex-smallIndex+1)); - assert(trimVerts); - - - Real2* gridVerts=(Real2*) malloc(sizeof(Real2)* (ulineLargeIndex-ulineSmallIndex+1)); - assert(gridVerts); - - Int k,i; - if(gridLineUp) /*trim line is below grid line, so trim vertices are going right when index increases*/ - for(k=0, i=smallIndex; i<=largeIndex; i++, k++) - { - trimVerts[k][0] = leftChain->getVertex(i)[0]; - trimVerts[k][1] = leftChain->getVertex(i)[1]; - } - else - for(k=0, i=largeIndex; i>=smallIndex; i--, k++) - { - trimVerts[k][0] = leftChain->getVertex(i)[0]; - trimVerts[k][1] = leftChain->getVertex(i)[1]; - } - - for(k=0, i=ulineSmallIndex; i<= ulineLargeIndex; i++, k++) - { - gridVerts[k][0] = grid->get_u_value(i); - gridVerts[k][1] = grid_v_value; - } - - if(gridLineUp) - triangulateXYMono( - ulineLargeIndex-ulineSmallIndex+1, gridVerts, - largeIndex-smallIndex+1, trimVerts, - pStream); - else - triangulateXYMono(largeIndex-smallIndex+1, trimVerts, - ulineLargeIndex-ulineSmallIndex+1, gridVerts, - pStream); - free(trimVerts); - free(gridVerts); -} - - - - - diff --git a/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h b/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h deleted file mode 100644 index 3a5fa6c91ba..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampleMonoPoly.h +++ /dev/null @@ -1,184 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _SAMPLEMONOPOLY_H -#define _SAMPLEMONOPOLY_H - -#include "monoTriangulation.h" -#include "gridWrap.h" -#include "rectBlock.h" - - -void triangulateXYMono(Int n_upper, Real upperVerts[][2], - Int n_lower, Real lowerVerts[][2], - primStream* pStream); - -void stripOfFanLeft(vertexArray* leftChain, - Int largeIndex, - Int smallIndex, - gridWrap* grid, - Int vlineIndex, - Int ulineSmallIndex, - Int ulineLargeIndex, - primStream* pStream, - Int gridLineUp - ); -void sampleLeftOneGridStep(vertexArray* leftChain, - Int beginLeftIndex, - Int endLeftIndex, - gridBoundaryChain* leftGridChain, - Int leftGridChainStartIndex, - primStream* pStream - ); - -void sampleLeftSingleTrimEdgeRegion(Real upperVert[2], Real lowerVert[2], - gridBoundaryChain* gridChain, - Int beginIndex, - Int endIndex, - primStream* pStream); - -void sampleLeftStripRec(vertexArray* leftChain, - Int topLeftIndex, - Int botLeftIndex, - gridBoundaryChain* leftGridChain, - Int leftGridChainStartIndex, - Int leftGridChainEndIndex, - primStream* pStream - ); - -void sampleLeftStrip(vertexArray* leftChain, - Int topLeftIndex, - Int botLeftIndex, - gridBoundaryChain* leftGridChain, - Int leftGridChainStartIndex, - Int leftGridChainEndIndex, - primStream* pStream - ); - -void findLeftGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_inner); - -void findRightGridIndices(directedLine* topEdge, Int firstGridIndex, Int lastGridIndex, gridWrap* grid, Int* ret_indices, Int* ret_inner); - -void sampleMonoPoly(directedLine* polygon, gridWrap* grid, Int ulinear, Int vlinear, primStream *pStream, rectBlockArray* rbArray); - -void sampleMonoPolyRec( - Real* topVertex, - Real* botVertex, - vertexArray* leftChain, - Int leftStartIndex, - vertexArray* rightChain, - Int rightStartIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridStartIndex, - primStream* pStream, - rectBlockArray* rbArray - ); - -void sampleLeftStripRecF(vertexArray* leftChain, - Int topLeftIndex, - Int botLeftIndex, - gridBoundaryChain* leftGridChain, - Int leftGridChainStartIndex, - Int leftGridChainEndIndex, - primStream* pStream - ); - -void findUpCorners(Real *topVertex, - vertexArray *leftChain, - Int leftChainStartIndex, Int leftChainEndIndex, - vertexArray *rightChain, - Int rightChainStartIndex, Int rightChainEndIndex, - Real v, - Real uleft, - Real uright, - Int& ret_leftCornerWhere, - Int& ret_leftCornerIndex, - Int& ret_rightCornerWhere, - Int& ret_rightCornerIndex - ); -void findDownCorners(Real *botVertex, - vertexArray *leftChain, Int leftChainStartIndex, Int leftChainEndIndex, - vertexArray *rightChain, Int rightChainStartIndex, Int rightChainEndIndex, - Real v, - Real uleft, - Real uright, - Int& ret_leftCornerWhere, - Int& ret_leftCornerIndex, - Int& ret_rightCornerWhere, - Int& ret_rightCornerIndex - ); -void findNeck(vertexArray *leftChain, Int botLeftIndex, - vertexArray *rightChain, Int botRightIndex, - Int& leftLastIndex, /*left point of the neck*/ - Int& rightLastIndex /*right point of the neck*/ - ); - -Int findNeckF(vertexArray *leftChain, Int botLeftIndex, - vertexArray *rightChain, Int botRightIndex, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridStartIndex, - Int& neckLeft, - Int& neckRight); - -void findTopAndBot(directedLine* polygon, - directedLine*& topV, - directedLine*& botV); -void findGridChains(directedLine* top, directedLine* bot, - gridWrap* grid, - gridBoundaryChain*& leftGridChain, - gridBoundaryChain*& rightGridChain); -void toVertexArrays(directedLine* topV, directedLine* botV, vertexArray& leftChain, vertexArray& rightChain); - -void drawCorners( - Real* topV, Real* botV, - vertexArray* leftChain, - vertexArray* rightChain, - gridBoundaryChain* leftGridChain, - gridBoundaryChain* rightGridChain, - Int gridIndex1, - Int gridIndex2, - Int leftCornerWhere, - Int leftCornerIndex, - Int rightCornerWhere, - Int rightCornerIndex, - Int bot_leftCornerWhere, - Int bot_leftCornerIndex, - Int bot_rightCornerWhere, - Int bot_rightCornerIndex); - -Int checkMiddle(vertexArray* chain, Int begin, Int end, - Real vup, Real vbelow); - -#endif - diff --git a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc b/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc deleted file mode 100644 index 89f6c6e23fe..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampledLine.cc +++ /dev/null @@ -1,182 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include <math.h> //for fabs() -#include "glimports.h" -#include "zlassert.h" -#include "sampledLine.h" - -void sampledLine::setPoint(Int i, Real p[2]) -{ - points[i][0]=p[0]; - points[i][1]=p[1]; -} - - -/*insert this single line in front of the oldList*/ -sampledLine* sampledLine::insert(sampledLine *oldList) -{ - next = oldList; - return this; -} - -void sampledLine::deleteList() -{ - sampledLine *temp, *tempNext; - for(temp = this; temp != NULL; temp = tempNext) - { - tempNext = temp->next; - delete temp; - } -} - - -/*space of points[][2] is allocated*/ -sampledLine::sampledLine(Int n_points) -{ - npoints = n_points; - points = (Real2*) malloc(sizeof(Real2) * n_points); - assert(points); - next = NULL; -} - -/*space of points[][2] is allocated and - *points are copied - */ -sampledLine::sampledLine(Int n_points, Real2 pts[]) -{ - int i; - npoints = n_points; - points = (Real2*) malloc(sizeof(Real2) * n_points); - assert(points); - for(i=0; i<npoints; i++) { - points[i][0] = pts[i][0]; - points[i][1] = pts[i][1]; - } - next = NULL; -} - -sampledLine::sampledLine(Real pt1[2], Real pt2[2]) -{ - npoints = 2; - points = (Real2*) malloc(sizeof(Real2) * 2); - assert(points); - points[0][0] = pt1[0]; - points[0][1] = pt1[1]; - points[1][0] = pt2[0]; - points[1][1] = pt2[1]; - next = NULL; -} - -//needs tp call init to setup -sampledLine::sampledLine() -{ - npoints = 0; - points = NULL; - next = NULL; -} - -//warning: ONLY pointer is copies!!! -void sampledLine::init(Int n_points, Real2 *pts) -{ - npoints = n_points; - points = pts; -} - -/*points[] is dealocated - */ -sampledLine::~sampledLine() -{ - free(points); -} - -void sampledLine::print() -{ - int i; - printf("npoints=%i\n", npoints); - - for(i=0; i<npoints; i++){ - printf("(%f,%f)\n", points[i][0], points[i][1]); - } - -} - -void sampledLine::tessellate(Real u_reso, Real v_reso) -{ - int i; - - Int nu, nv, n; - nu = 1+(Int) (fabs((points[npoints-1][0] - points[0][0])) * u_reso); - nv = 1+(Int) (fabs((points[npoints-1][1] - points[0][1])) * v_reso); - - if(nu > nv) n = nu; - else - n = nv; - if(n<1) - n = 1; - //du dv could be negative - Real du = (points[npoints-1][0] - points[0][0])/n; - Real dv = (points[npoints-1][1] - points[0][1])/n; - Real2 *temp = (Real2*) malloc(sizeof(Real2) * (n+1)); - assert(temp); - - Real u,v; - for(i=0, u=points[0][0], v=points[0][1]; i<n; i++, u+=du, v+=dv) - { - temp[i][0] = u; - temp[i][1] = v; - } - temp[n][0] = points[npoints-1][0]; - temp[n][1] = points[npoints-1][1]; - - free(points); - - npoints = n+1; - points = temp; - -} - -void sampledLine::tessellateAll(Real u_reso, Real v_reso) -{ - sampledLine* temp; - for(temp = this; temp != NULL; temp = temp->next) - { - temp->tessellate(u_reso, v_reso); - } -} diff --git a/src/glu/sgi/libnurbs/nurbtess/sampledLine.h b/src/glu/sgi/libnurbs/nurbtess/sampledLine.h deleted file mode 100644 index 2cc726948ec..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/sampledLine.h +++ /dev/null @@ -1,71 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _SAMPLEDLINE_H -#define _SAMPLEDLINE_H - -#include "definitions.h" - -class sampledLine{ - Int npoints; - Real2 *points; - -public: - sampledLine(Int n_points); - sampledLine(Int n_points, Real pts[][2]); - sampledLine(Real pt1[2], Real pt2[2]); - sampledLine(); //special, careful about memory - ~sampledLine(); - - void init(Int n_points, Real2 *pts);//special, careful about memory - - void setPoint(Int i, Real p[2]) ; - - sampledLine* insert(sampledLine *nline); - void deleteList(); - - Int get_npoints() {return npoints;} - Real2* get_points() {return points;} - - //u_reso is number of segments (may not be integer) per unit u - void tessellate(Real u_reso, Real v_reso);//n segments - void tessellateAll(Real u_reso, Real v_reso); - - void print(); - - sampledLine* next; -}; - - - - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/searchTree.cc b/src/glu/sgi/libnurbs/nurbtess/searchTree.cc deleted file mode 100644 index 1865755a484..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/searchTree.cc +++ /dev/null @@ -1,282 +0,0 @@ -/* -** License Applicability. Except to the extent portions of this file are -** made subject to an alternative license as permitted in the SGI Free -** Software License B, Version 1.1 (the "License"), the contents of this -** file are subject only to the provisions of the License. You may not use -** this file except in compliance with the License. You may obtain a copy -** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600 -** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at: -** -** http://oss.sgi.com/projects/FreeB -** -** Note that, as provided in the License, the Software is distributed on an -** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS -** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND -** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A -** PARTICULAR PURPOSE, AND NON-INFRINGEMENT. -** -** Original Code. The Original Code is: OpenGL Sample Implementation, -** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics, -** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc. -** Copyright in any portions created by third parties is as indicated -** elsewhere herein. All Rights Reserved. -** -** Additional Notice Provisions: The application programming interfaces -** established by SGI in conjunction with the Original Code are The -** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released -** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version -** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X -** Window System(R) (Version 1.3), released October 19, 1998. This software -** was created using the OpenGL(R) version 1.2.1 Sample Implementation -** published by SGI, but has not been independently verified as being -** compliant with the OpenGL(R) version 1.2.1 Specification. -** -*/ -/* -*/ - -#include <stdlib.h> -#include <stdio.h> -#include "zlassert.h" - -#include "searchTree.h" - -#define max(a,b) ((a>b)? a:b) - -treeNode* TreeNodeMake(void *key) -{ - treeNode *ret = (treeNode*) malloc(sizeof(treeNode)); - assert(ret); - ret->key = key; - ret->parent = NULL; - ret->left = NULL; - ret->right = NULL; - return ret; -} - -void TreeNodeDeleteSingleNode(treeNode* node) -{ - free(node); -} - -void TreeNodeDeleteWholeTree(treeNode* node) -{ - if(node == NULL) return; - TreeNodeDeleteWholeTree(node->left); - TreeNodeDeleteWholeTree(node->right); - TreeNodeDeleteSingleNode(node); -} - -void TreeNodePrint(treeNode* node, - void (*keyPrint) (void*)) -{ - if(node ==NULL) return; - TreeNodePrint(node->left, keyPrint); - keyPrint(node->key); - TreeNodePrint(node->right, keyPrint); -} - -int TreeNodeDepth(treeNode* root) -{ - if(root == NULL) return 0; - else{ - int leftdepth = TreeNodeDepth(root->left); - int rightdepth = TreeNodeDepth(root->right); - return 1 + max(leftdepth, rightdepth); - } -} - -/*return the node with the key. - *NULL is returned if not found - */ -treeNode* TreeNodeFind(treeNode* tree, void* key, - int (*compkey) (void*, void*)) -{ - if(tree == NULL) - return NULL; - if(key == tree->key) - return tree; - else if(compkey(key, tree->key) < 0) - return TreeNodeFind(tree->left, key, compkey); - else - return TreeNodeFind(tree->right, key, compkey); -} - - -treeNode* TreeNodeInsert(treeNode* root, treeNode* newnode, - int (*compkey) (void *, void *)) -{ - treeNode *y = NULL; - treeNode *x = root; - /*going down the tree from the root. - *x traces the path, y is the parent of x. - */ - while (x != NULL){ - y = x; - if(compkey(newnode->key,x->key) < 0) /*if newnode < x*/ - x = x->left; - else - x = x->right; - } - - /*now y has the property that - * if newnode < y, then y->left is NULL - * if newnode > y, then y->right is NULL. - *So we want to isnert newnode to be the child of y - */ - newnode->parent = y; - if(y == NULL) - return newnode; - else if( compkey(newnode->key, y->key) <0) - { - y->left = newnode; - } - else - { - y->right = newnode; - } - - return root; -} - -treeNode* TreeNodeDeleteSingleNode(treeNode* tree, treeNode* node) -{ - treeNode* y; - treeNode* x; - treeNode* ret; - if(node==NULL) return tree; - - if(node->left == NULL || node->right == NULL) { - - y = node; - if(y->left != NULL) - x = y->left; - else - x = y->right; - - if( x != NULL) - x->parent = y->parent; - - if(y->parent == NULL) /*y is the root which has at most one child x*/ - ret = x; - else /*y is not the root*/ - { - if(y == y->parent->left) - y->parent->left = x; - else - y->parent->right = x; - ret = tree; - } - } - else { /*node has two children*/ - - y = TreeNodeSuccessor(node); - assert(y->left == NULL); - - if(y == node->right) /*y is the right child if node*/ - { - y->parent = node->parent; - y->left = node->left; - node->left->parent = y; - - } - else /*y != node->right*/ - { - x = y->right; - if(x!= NULL) - x->parent = y->parent; - - assert(y->parent != NULL); - if(y == y->parent->left) - y->parent->left = x; - else - y->parent->right = x; - /*move y to the position of node*/ - y->parent = node->parent; - y->left = node->left; - y->right = node->right; - node->left->parent = y; - node->right->parent = y; - } - if(node->parent != NULL) { - if(node->parent->left == node) - node->parent->left = y; - else - node->parent->right = y; - ret = tree; /*the root if the tree doesn't change*/ - } - else /*node->parent is NULL: node is the root*/ - ret = y; - } - - /*finally free the node, and return the new root*/ - TreeNodeDeleteSingleNode(node); - return ret; -} - - -/*the minimum node in the tree rooted by node - */ -treeNode* TreeNodeMinimum(treeNode* node) -{ - treeNode* temp = node; - if(temp == NULL) return NULL; - while(temp->left != NULL) { - temp = temp->left; - } - return temp; -} - -/*the maximum node in the tree rooted by node - */ -treeNode* TreeNodeMaximum(treeNode* node) -{ - treeNode* temp = node; - if(temp == NULL) return NULL; - while(temp->right != NULL) { - temp = temp->right; - } - return temp; -} - -/*return the first node (in sorted order) which is to the right of this node - */ -treeNode* TreeNodeSuccessor(treeNode* node) -{ - if(node == NULL) return NULL; - if(node->right != NULL) - return TreeNodeMinimum(node->right); - else{ /*node->right is NULL*/ - - /*find the first right-ancestor*/ - treeNode *y = node->parent; - treeNode* x = node; - while(y != NULL && x == y->right) /*if y is a left parent of x*/ - { - - x = y; - y = y->parent; - } - return y; - } -} - -/*return the first node (in sorted order) which is to the left of this node - */ -treeNode* TreeNodePredecessor(treeNode* node) -{ - if(node == NULL) return NULL; - if(node->left != NULL) - return TreeNodeMaximum(node->left); - else{ /*node->left is NULL*/ - /*find the first left-ancestor*/ - treeNode *y = node->parent; - treeNode *x = node; - while(y != NULL && x == y->left) /*if y is a right parent of x*/ - { - x = y; - y = y->parent; - } - return y; - } -} diff --git a/src/glu/sgi/libnurbs/nurbtess/searchTree.h b/src/glu/sgi/libnurbs/nurbtess/searchTree.h deleted file mode 100644 index d5e33314bb0..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/searchTree.h +++ /dev/null @@ -1,61 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -#ifndef _SEARCHTREE_H -#define _SEARCHTREE_H - -typedef struct treeNode{ - void *key; - struct treeNode* parent; - struct treeNode* left; /*children*/ - struct treeNode* right; -} treeNode; - -treeNode* TreeNodeMake(void *key); -void TreeNodeDeleteSingleNode(treeNode* node); -void TreeNodeDeleteWholeTree(treeNode* node); -void TreeNodePrint(treeNode* node, - void (*keyPrint) (void*)); -int TreeNodeDepth(treeNode* root); -treeNode* TreeNodeMinimum(treeNode* node); -treeNode* TreeNodeMaximum(treeNode* node); -treeNode* TreeNodePredecessor(treeNode* node); -treeNode* TreeNodeSuccessor(treeNode* node); -treeNode* TreeNodeFind(treeNode* tree, void* key, - int (*compkey) (void*, void*)); - -treeNode* TreeNodeInsert(treeNode* root, treeNode* newnode, - int (*comp) (void *, void *)); -treeNode* TreeNodeDeleteSingleNode(treeNode* tree, treeNode* node); - - -#endif diff --git a/src/glu/sgi/libnurbs/nurbtess/zlassert.h b/src/glu/sgi/libnurbs/nurbtess/zlassert.h deleted file mode 100644 index b9c07325768..00000000000 --- a/src/glu/sgi/libnurbs/nurbtess/zlassert.h +++ /dev/null @@ -1,34 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -*/ - -/*XXXblythe this file should be deleted*/ -#include <assert.h> diff --git a/src/glu/sgi/libtess/README b/src/glu/sgi/libtess/README deleted file mode 100644 index 66a6011e25d..00000000000 --- a/src/glu/sgi/libtess/README +++ /dev/null @@ -1,446 +0,0 @@ -/* -*/ - -General Polygon Tesselation ---------------------------- - - This note describes a tesselator for polygons consisting of one or - more closed contours. It is backward-compatible with the current - OpenGL Utilities tesselator, and is intended to replace it. Here is - a summary of the major differences: - - - input contours can be intersecting, self-intersecting, or degenerate. - - - supports a choice of several winding rules for determining which parts - of the polygon are on the "interior". This makes it possible to do - CSG operations on polygons. - - - boundary extraction: instead of tesselating the polygon, returns a - set of closed contours which separate the interior from the exterior. - - - returns the output as a small number of triangle fans and strips, - rather than a list of independent triangles (when possible). - - - output is available as an explicit mesh (a quad-edge structure), - in addition to the normal callback interface. - - - the algorithm used is extremely robust. - - -The interface -------------- - - The tesselator state is maintained in a "tesselator object". - These are allocated and destroyed using - - GLUtesselator *gluNewTess( void ); - void gluDeleteTess( GLUtesselator *tess ); - - Several tesselator objects may be used simultaneously. - - Inputs - ------ - - The input contours are specified with the following routines: - - void gluTessBeginPolygon( GLUtesselator *tess ); - void gluTessBeginContour( GLUtesselator *tess ); - void gluTessVertex( GLUtesselator *tess, GLUcoord coords[3], void *data ); - void gluTessEndContour( GLUtesselator *tess ); - void gluTessEndPolygon( GLUtesselator *tess ); - - Within each BeginPolygon/EndPolygon pair, there can be zero or more - calls to BeginContour/EndContour. Within each contour, there are zero - or more calls to gluTessVertex(). The vertices specify a closed - contour (the last vertex of each contour is automatically linked to - the first). - - "coords" give the coordinates of the vertex in 3-space. For useful - results, all vertices should lie in some plane, since the vertices - are projected onto a plane before tesselation. "data" is a pointer - to a user-defined vertex structure, which typically contains other - information such as color, texture coordinates, normal, etc. It is - used to refer to the vertex during rendering. - - The library can be compiled in single- or double-precision; the type - GLUcoord represents either "float" or "double" accordingly. The GLU - version will be available in double-precision only. Compile with - GLU_TESS_API_FLOAT defined to get the single-precision version. - - When EndPolygon is called, the tesselation algorithm determines - which regions are interior to the given contours, according to one - of several "winding rules" described below. The interior regions - are then tesselated, and the output is provided as callbacks. - - - Rendering Callbacks - ------------------- - - Callbacks are specified by the client using - - void gluTessCallback( GLUtesselator *tess, GLenum which, void (*fn)()); - - If "fn" is NULL, any previously defined callback is discarded. - - The callbacks used to provide output are: /* which == */ - - void begin( GLenum type ); /* GLU_TESS_BEGIN */ - void edgeFlag( GLboolean flag ); /* GLU_TESS_EDGE_FLAG */ - void vertex( void *data ); /* GLU_TESS_VERTEX */ - void end( void ); /* GLU_TESS_END */ - - Any of the callbacks may be left undefined; if so, the corresponding - information will not be supplied during rendering. - - The "begin" callback indicates the start of a primitive; type is one - of GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, or GL_TRIANGLES (but see the - notes on "boundary extraction" below). - - It is followed by any number of "vertex" callbacks, which supply the - vertices in the same order as expected by the corresponding glBegin() - call. After the last vertex of a given primitive, there is a callback - to "end". - - If the "edgeFlag" callback is provided, no triangle fans or strips - will be used. When edgeFlag is called, if "flag" is GL_TRUE then each - vertex which follows begins an edge which lies on the polygon boundary - (ie. an edge which separates an interior region from an exterior one). - If "flag" is GL_FALSE, each vertex which follows begins an edge which lies - in the polygon interior. "edgeFlag" will be called before the first - call to "vertex". - - Other Callbacks - --------------- - - void mesh( GLUmesh *mesh ); /* GLU_TESS_MESH */ - - - Returns an explicit mesh, represented using the quad-edge structure - (Guibas/Stolfi '85). Other implementations of this interface might - use a different mesh structure, so this is available only only as an - SGI extension. When the mesh is no longer needed, it should be freed - using - - void gluDeleteMesh( GLUmesh *mesh ); - - There is a brief description of this data structure in the include - file "mesh.h". For the full details, see L. Guibas and J. Stolfi, - Primitives for the manipulation of general subdivisions and the - computation of Voronoi diagrams, ACM Transactions on Graphics, - 4(2):74-123, April 1985. For an introduction, see the course notes - for CS348a, "Mathematical Foundations of Computer Graphics", - available at the Stanford bookstore (and taught during the fall - quarter). - - void error( GLenum errno ); /* GLU_TESS_ERROR */ - - - errno is one of GLU_TESS_MISSING_BEGIN_POLYGON, - GLU_TESS_MISSING_END_POLYGON, - GLU_TESS_MISSING_BEGIN_CONTOUR, - GLU_TESS_MISSING_END_CONTOUR, - GLU_TESS_COORD_TOO_LARGE, - GLU_TESS_NEED_COMBINE_CALLBACK - - The first four are obvious. The interface recovers from these - errors by inserting the missing call(s). - - GLU_TESS_COORD_TOO_LARGE says that some vertex coordinate exceeded - the predefined constant GLU_TESS_MAX_COORD in absolute value, and - that the value has been clamped. (Coordinate values must be small - enough so that two can be multiplied together without overflow.) - - GLU_TESS_NEED_COMBINE_CALLBACK says that the algorithm detected an - intersection between two edges in the input data, and the "combine" - callback (below) was not provided. No output will be generated. - - - void combine( GLUcoord coords[3], void *data[4], /* GLU_TESS_COMBINE */ - GLUcoord weight[4], void **outData ); - - - When the algorithm detects an intersection, or wishes to merge - features, it needs to create a new vertex. The vertex is defined - as a linear combination of up to 4 existing vertices, referenced - by data[0..3]. The coefficients of the linear combination are - given by weight[0..3]; these weights always sum to 1.0. All vertex - pointers are valid even when some of the weights are zero. - "coords" gives the location of the new vertex. - - The user must allocate another vertex, interpolate parameters - using "data" and "weights", and return the new vertex pointer in - "outData". This handle is supplied during rendering callbacks. - For example, if the polygon lies in an arbitrary plane in 3-space, - and we associate a color with each vertex, the combine callback might - look like this: - - void myCombine( GLUcoord coords[3], VERTEX *d[4], - GLUcoord w[4], VERTEX **dataOut ) - { - VERTEX *new = new_vertex(); - - new->x = coords[0]; - new->y = coords[1]; - new->z = coords[2]; - new->r = w[0]*d[0]->r + w[1]*d[1]->r + w[2]*d[2]->r + w[3]*d[3]->r; - new->g = w[0]*d[0]->g + w[1]*d[1]->g + w[2]*d[2]->g + w[3]*d[3]->g; - new->b = w[0]*d[0]->b + w[1]*d[1]->b + w[2]*d[2]->b + w[3]*d[3]->b; - new->a = w[0]*d[0]->a + w[1]*d[1]->a + w[2]*d[2]->a + w[3]*d[3]->a; - *dataOut = new; - } - - If the algorithm detects an intersection, then the "combine" callback - must be defined, and must write a non-NULL pointer into "dataOut". - Otherwise the GLU_TESS_NEED_COMBINE_CALLBACK error occurs, and no - output is generated. This is the only error that can occur during - tesselation and rendering. - - - Control over Tesselation - ------------------------ - - void gluTessProperty( GLUtesselator *tess, GLenum which, GLUcoord value ); - - Properties defined: - - - GLU_TESS_WINDING_RULE. Possible values: - - GLU_TESS_WINDING_ODD - GLU_TESS_WINDING_NONZERO - GLU_TESS_WINDING_POSITIVE - GLU_TESS_WINDING_NEGATIVE - GLU_TESS_WINDING_ABS_GEQ_TWO - - The input contours parition the plane into regions. A winding - rule determines which of these regions are inside the polygon. - - For a single contour C, the winding number of a point x is simply - the signed number of revolutions we make around x as we travel - once around C (where CCW is positive). When there are several - contours, the individual winding numbers are summed. This - procedure associates a signed integer value with each point x in - the plane. Note that the winding number is the same for all - points in a single region. - - The winding rule classifies a region as "inside" if its winding - number belongs to the chosen category (odd, nonzero, positive, - negative, or absolute value of at least two). The current GLU - tesselator implements the "odd" rule. The "nonzero" rule is another - common way to define the interior. The other three rules are - useful for polygon CSG operations (see below). - - - GLU_TESS_BOUNDARY_ONLY. Values: TRUE (non-zero) or FALSE (zero). - - If TRUE, returns a set of closed contours which separate the - polygon interior and exterior (rather than a tesselation). - Exterior contours are oriented CCW with respect to the normal, - interior contours are oriented CW. The GLU_TESS_BEGIN callback - uses the type GL_LINE_LOOP for each contour. - - - GLU_TESS_TOLERANCE. Value: a real number between 0.0 and 1.0. - - This specifies a tolerance for merging features to reduce the size - of the output. For example, two vertices which are very close to - each other might be replaced by a single vertex. The tolerance - is multiplied by the largest coordinate magnitude of any input vertex; - this specifies the maximum distance that any feature can move as the - result of a single merge operation. If a single feature takes part - in several merge operations, the total distance moved could be larger. - - Feature merging is completely optional; the tolerance is only a hint. - The implementation is free to merge in some cases and not in others, - or to never merge features at all. The default tolerance is zero. - - The current implementation merges vertices only if they are exactly - coincident, regardless of the current tolerance. A vertex is - spliced into an edge only if the implementation is unable to - distinguish which side of the edge the vertex lies on. - Two edges are merged only when both endpoints are identical. - - - void gluTessNormal( GLUtesselator *tess, - GLUcoord x, GLUcoord y, GLUcoord z ) - - - Lets the user supply the polygon normal, if known. All input data - is projected into a plane perpendicular to the normal before - tesselation. All output triangles are oriented CCW with - respect to the normal (CW orientation can be obtained by - reversing the sign of the supplied normal). For example, if - you know that all polygons lie in the x-y plane, call - "gluTessNormal(tess, 0.0, 0.0, 1.0)" before rendering any polygons. - - - If the supplied normal is (0,0,0) (the default value), the - normal is determined as follows. The direction of the normal, - up to its sign, is found by fitting a plane to the vertices, - without regard to how the vertices are connected. It is - expected that the input data lies approximately in plane; - otherwise projection perpendicular to the computed normal may - substantially change the geometry. The sign of the normal is - chosen so that the sum of the signed areas of all input contours - is non-negative (where a CCW contour has positive area). - - - The supplied normal persists until it is changed by another - call to gluTessNormal. - - - Backward compatibility with the GLU tesselator - ---------------------------------------------- - - The preferred interface is the one described above. The following - routines are obsolete, and are provided only for backward compatibility: - - typedef GLUtesselator GLUtriangulatorObj; /* obsolete name */ - - void gluBeginPolygon( GLUtesselator *tess ); - void gluNextContour( GLUtesselator *tess, GLenum type ); - void gluEndPolygon( GLUtesselator *tess ); - - "type" is one of GLU_EXTERIOR, GLU_INTERIOR, GLU_CCW, GLU_CW, or - GLU_UNKNOWN. It is ignored by the current GLU tesselator. - - GLU_BEGIN, GLU_VERTEX, GLU_END, GLU_ERROR, and GLU_EDGE_FLAG are defined - as synonyms for GLU_TESS_BEGIN, GLU_TESS_VERTEX, GLU_TESS_END, - GLU_TESS_ERROR, and GLU_TESS_EDGE_FLAG. - - -Polygon CSG operations ----------------------- - - The features of the tesselator make it easy to find the union, difference, - or intersection of several polygons. - - First, assume that each polygon is defined so that the winding number - is 0 for each exterior region, and 1 for each interior region. Under - this model, CCW contours define the outer boundary of the polygon, and - CW contours define holes. Contours may be nested, but a nested - contour must be oriented oppositely from the contour that contains it. - - If the original polygons do not satisfy this description, they can be - converted to this form by first running the tesselator with the - GLU_TESS_BOUNDARY_ONLY property turned on. This returns a list of - contours satisfying the restriction above. By allocating two - tesselator objects, the callbacks from one tesselator can be fed - directly to the input of another. - - Given two or more polygons of the form above, CSG operations can be - implemented as follows: - - Union - Draw all the input contours as a single polygon. The winding number - of each resulting region is the number of original polygons - which cover it. The union can be extracted using the - GLU_TESS_WINDING_NONZERO or GLU_TESS_WINDING_POSITIVE winding rules. - Note that with the nonzero rule, we would get the same result if - all contour orientations were reversed. - - Intersection (two polygons at a time only) - Draw a single polygon using the contours from both input polygons. - Extract the result using GLU_TESS_WINDING_ABS_GEQ_TWO. (Since this - winding rule looks at the absolute value, reversing all contour - orientations does not change the result.) - - Difference - - Suppose we want to compute A \ (B union C union D). Draw a single - polygon consisting of the unmodified contours from A, followed by - the contours of B,C,D with the vertex order reversed (this changes - the winding number of the interior regions to -1). To extract the - result, use the GLU_TESS_WINDING_POSITIVE rule. - - If B,C,D are the result of a GLU_TESS_BOUNDARY_ONLY call, an - alternative to reversing the vertex order is to reverse the sign of - the supplied normal. For example in the x-y plane, call - gluTessNormal( tess, 0.0, 0.0, -1.0 ). - - -Performance ------------ - - The tesselator is not intended for immediate-mode rendering; when - possible the output should be cached in a user structure or display - list. General polygon tesselation is an inherently difficult problem, - especially given the goal of extreme robustness. - - The implementation makes an effort to output a small number of fans - and strips; this should improve the rendering performance when the - output is used in a display list. - - Single-contour input polygons are first tested to see whether they can - be rendered as a triangle fan with respect to the first vertex (to - avoid running the full decomposition algorithm on convex polygons). - Non-convex polygons may be rendered by this "fast path" as well, if - the algorithm gets lucky in its choice of a starting vertex. - - For best performance follow these guidelines: - - - supply the polygon normal, if available, using gluTessNormal(). - This represents about 10% of the computation time. For example, - if all polygons lie in the x-y plane, use gluTessNormal(tess,0,0,1). - - - render many polygons using the same tesselator object, rather than - allocating a new tesselator for each one. (In a multi-threaded, - multi-processor environment you may get better performance using - several tesselators.) - - -Comparison with the GLU tesselator ----------------------------------- - - On polygons which make it through the "fast path", the tesselator is - 3 to 5 times faster than the GLU tesselator. - - On polygons which don't make it through the fast path (but which don't - have self-intersections or degeneracies), it is about 2 times slower. - - On polygons with self-intersections or degeneraces, there is nothing - to compare against. - - The new tesselator generates many more fans and strips, reducing the - number of vertices that need to be sent to the hardware. - - Key to the statistics: - - vert number of input vertices on all contours - cntr number of input contours - tri number of triangles in all output primitives - strip number of triangle strips - fan number of triangle fans - ind number of independent triangles - ms number of milliseconds for tesselation - (on a 150MHz R4400 Indy) - - Convex polygon examples: - -New: 3 vert, 1 cntr, 1 tri, 0 strip, 0 fan, 1 ind, 0.0459 ms -Old: 3 vert, 1 cntr, 1 tri, 0 strip, 0 fan, 1 ind, 0.149 ms -New: 4 vert, 1 cntr, 2 tri, 0 strip, 1 fan, 0 ind, 0.0459 ms -Old: 4 vert, 1 cntr, 2 tri, 0 strip, 0 fan, 2 ind, 0.161 ms -New: 36 vert, 1 cntr, 34 tri, 0 strip, 1 fan, 0 ind, 0.153 ms -Old: 36 vert, 1 cntr, 34 tri, 0 strip, 0 fan, 34 ind, 0.621 ms - - Concave single-contour polygons: - -New: 5 vert, 1 cntr, 3 tri, 0 strip, 1 fan, 0 ind, 0.052 ms -Old: 5 vert, 1 cntr, 3 tri, 0 strip, 0 fan, 3 ind, 0.252 ms -New: 19 vert, 1 cntr, 17 tri, 2 strip, 2 fan, 1 ind, 0.911 ms -Old: 19 vert, 1 cntr, 17 tri, 0 strip, 0 fan, 17 ind, 0.529 ms -New: 151 vert, 1 cntr, 149 tri, 13 strip, 18 fan, 3 ind, 6.82 ms -Old: 151 vert, 1 cntr, 149 tri, 0 strip, 3 fan, 143 ind, 2.7 ms -New: 574 vert, 1 cntr, 572 tri, 59 strip, 54 fan, 11 ind, 26.6 ms -Old: 574 vert, 1 cntr, 572 tri, 0 strip, 31 fan, 499 ind, 12.4 ms - - Multiple contours, but no intersections: - -New: 7 vert, 2 cntr, 7 tri, 1 strip, 0 fan, 0 ind, 0.527 ms -Old: 7 vert, 2 cntr, 7 tri, 0 strip, 0 fan, 7 ind, 0.274 ms -New: 81 vert, 6 cntr, 89 tri, 9 strip, 7 fan, 6 ind, 3.88 ms -Old: 81 vert, 6 cntr, 89 tri, 0 strip, 13 fan, 61 ind, 2.2 ms -New: 391 vert, 19 cntr, 413 tri, 37 strip, 32 fan, 26 ind, 20.2 ms -Old: 391 vert, 19 cntr, 413 tri, 0 strip, 25 fan, 363 ind, 8.68 ms - - Self-intersecting and degenerate examples: - -Bowtie: 4 vert, 1 cntr, 2 tri, 0 strip, 0 fan, 2 ind, 0.483 ms -Star: 5 vert, 1 cntr, 5 tri, 0 strip, 0 fan, 5 ind, 0.91 ms -Random: 24 vert, 7 cntr, 46 tri, 2 strip, 12 fan, 7 ind, 5.32 ms -Font: 333 vert, 2 cntr, 331 tri, 32 strip, 16 fan, 3 ind, 14.1 ms -: 167 vert, 35 cntr, 254 tri, 8 strip, 56 fan, 52 ind, 46.3 ms -: 78 vert, 1 cntr, 2675 tri, 148 strip, 207 fan, 180 ind, 243 ms -: 12480 vert, 2 cntr, 12478 tri, 736 strip,1275 fan, 5 ind, 1010 ms diff --git a/src/glu/sgi/libtess/alg-outline b/src/glu/sgi/libtess/alg-outline deleted file mode 100644 index 33fd69728a4..00000000000 --- a/src/glu/sgi/libtess/alg-outline +++ /dev/null @@ -1,228 +0,0 @@ -/* -*/ - -This is only a very brief overview. There is quite a bit of -additional documentation in the source code itself. - - -Goals of robust tesselation ---------------------------- - -The tesselation algorithm is fundamentally a 2D algorithm. We -initially project all data into a plane; our goal is to robustly -tesselate the projected data. The same topological tesselation is -then applied to the input data. - -Topologically, the output should always be a tesselation. If the -input is even slightly non-planar, then some triangles will -necessarily be back-facing when viewed from some angles, but the goal -is to minimize this effect. - -The algorithm needs some capability of cleaning up the input data as -well as the numerical errors in its own calculations. One way to do -this is to specify a tolerance as defined above, and clean up the -input and output during the line sweep process. At the very least, -the algorithm must handle coincident vertices, vertices incident to an -edge, and coincident edges. - - -Phases of the algorithm ------------------------ - -1. Find the polygon normal N. -2. Project the vertex data onto a plane. It does not need to be - perpendicular to the normal, eg. we can project onto the plane - perpendicular to the coordinate axis whose dot product with N - is largest. -3. Using a line-sweep algorithm, partition the plane into x-monotone - regions. Any vertical line intersects an x-monotone region in - at most one interval. -4. Triangulate the x-monotone regions. -5. Group the triangles into strips and fans. - - -Finding the normal vector -------------------------- - -A common way to find a polygon normal is to compute the signed area -when the polygon is projected along the three coordinate axes. We -can't do this, since contours can have zero area without being -degenerate (eg. a bowtie). - -We fit a plane to the vertex data, ignoring how they are connected -into contours. Ideally this would be a least-squares fit; however for -our purpose the accuracy of the normal is not important. Instead we -find three vertices which are widely separated, and compute the normal -to the triangle they form. The vertices are chosen so that the -triangle has an area at least 1/sqrt(3) times the largest area of any -triangle formed using the input vertices. - -The contours do affect the orientation of the normal; after computing -the normal, we check that the sum of the signed contour areas is -non-negative, and reverse the normal if necessary. - - -Projecting the vertices ------------------------ - -We project the vertices onto a plane perpendicular to one of the three -coordinate axes. This helps numerical accuracy by removing a -transformation step between the original input data and the data -processed by the algorithm. The projection also compresses the input -data; the 2D distance between vertices after projection may be smaller -than the original 2D distance. However by choosing the coordinate -axis whose dot product with the normal is greatest, the compression -factor is at most 1/sqrt(3). - -Even though the *accuracy* of the normal is not that important (since -we are projecting perpendicular to a coordinate axis anyway), the -*robustness* of the computation is important. For example, if there -are many vertices which lie almost along a line, and one vertex V -which is well-separated from the line, then our normal computation -should involve V otherwise the results will be garbage. - -The advantage of projecting perpendicular to the polygon normal is -that computed intersection points will be as close as possible to -their ideal locations. To get this behavior, define TRUE_PROJECT. - - -The Line Sweep --------------- - -There are three data structures: the mesh, the event queue, and the -edge dictionary. - -The mesh is a "quad-edge" data structure which records the topology of -the current decomposition; for details see the include file "mesh.h". - -The event queue simply holds all vertices (both original and computed -ones), organized so that we can quickly extract the vertex with the -minimum x-coord (and among those, the one with the minimum y-coord). - -The edge dictionary describes the current intersection of the sweep -line with the regions of the polygon. This is just an ordering of the -edges which intersect the sweep line, sorted by their current order of -intersection. For each pair of edges, we store some information about -the monotone region between them -- these are call "active regions" -(since they are crossed by the current sweep line). - -The basic algorithm is to sweep from left to right, processing each -vertex. The processed portion of the mesh (left of the sweep line) is -a planar decomposition. As we cross each vertex, we update the mesh -and the edge dictionary, then we check any newly adjacent pairs of -edges to see if they intersect. - -A vertex can have any number of edges. Vertices with many edges can -be created as vertices are merged and intersection points are -computed. For unprocessed vertices (right of the sweep line), these -edges are in no particular order around the vertex; for processed -vertices, the topological ordering should match the geometric ordering. - -The vertex processing happens in two phases: first we process are the -left-going edges (all these edges are currently in the edge -dictionary). This involves: - - - deleting the left-going edges from the dictionary; - - relinking the mesh if necessary, so that the order of these edges around - the event vertex matches the order in the dictionary; - - marking any terminated regions (regions which lie between two left-going - edges) as either "inside" or "outside" according to their winding number. - -When there are no left-going edges, and the event vertex is in an -"interior" region, we need to add an edge (to split the region into -monotone pieces). To do this we simply join the event vertex to the -rightmost left endpoint of the upper or lower edge of the containing -region. - -Then we process the right-going edges. This involves: - - - inserting the edges in the edge dictionary; - - computing the winding number of any newly created active regions. - We can compute this incrementally using the winding of each edge - that we cross as we walk through the dictionary. - - relinking the mesh if necessary, so that the order of these edges around - the event vertex matches the order in the dictionary; - - checking any newly adjacent edges for intersection and/or merging. - -If there are no right-going edges, again we need to add one to split -the containing region into monotone pieces. In our case it is most -convenient to add an edge to the leftmost right endpoint of either -containing edge; however we may need to change this later (see the -code for details). - - -Invariants ----------- - -These are the most important invariants maintained during the sweep. -We define a function VertLeq(v1,v2) which defines the order in which -vertices cross the sweep line, and a function EdgeLeq(e1,e2; loc) -which says whether e1 is below e2 at the sweep event location "loc". -This function is defined only at sweep event locations which lie -between the rightmost left endpoint of {e1,e2}, and the leftmost right -endpoint of {e1,e2}. - -Invariants for the Edge Dictionary. - - - Each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2) - at any valid location of the sweep event. - - If EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2 - share a common endpoint. - - For each e in the dictionary, e->Dst has been processed but not e->Org. - - Each edge e satisfies VertLeq(e->Dst,event) && VertLeq(event,e->Org) - where "event" is the current sweep line event. - - No edge e has zero length. - - No two edges have identical left and right endpoints. - -Invariants for the Mesh (the processed portion). - - - The portion of the mesh left of the sweep line is a planar graph, - ie. there is *some* way to embed it in the plane. - - No processed edge has zero length. - - No two processed vertices have identical coordinates. - - Each "inside" region is monotone, ie. can be broken into two chains - of monotonically increasing vertices according to VertLeq(v1,v2) - - a non-invariant: these chains may intersect (slightly) due to - numerical errors, but this does not affect the algorithm's operation. - -Invariants for the Sweep. - - - If a vertex has any left-going edges, then these must be in the edge - dictionary at the time the vertex is processed. - - If an edge is marked "fixUpperEdge" (it is a temporary edge introduced - by ConnectRightVertex), then it is the only right-going edge from - its associated vertex. (This says that these edges exist only - when it is necessary.) - - -Robustness ----------- - -The key to the robustness of the algorithm is maintaining the -invariants above, especially the correct ordering of the edge -dictionary. We achieve this by: - - 1. Writing the numerical computations for maximum precision rather - than maximum speed. - - 2. Making no assumptions at all about the results of the edge - intersection calculations -- for sufficiently degenerate inputs, - the computed location is not much better than a random number. - - 3. When numerical errors violate the invariants, restore them - by making *topological* changes when necessary (ie. relinking - the mesh structure). - - -Triangulation and Grouping --------------------------- - -We finish the line sweep before doing any triangulation. This is -because even after a monotone region is complete, there can be further -changes to its vertex data because of further vertex merging. - -After triangulating all monotone regions, we want to group the -triangles into fans and strips. We do this using a greedy approach. -The triangulation itself is not optimized to reduce the number of -primitives; we just try to get a reasonable decomposition of the -computed triangulation. diff --git a/src/glu/sgi/libtess/dict-list.h b/src/glu/sgi/libtess/dict-list.h deleted file mode 100644 index 11331a76edf..00000000000 --- a/src/glu/sgi/libtess/dict-list.h +++ /dev/null @@ -1,100 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __dict_list_h_ -#define __dict_list_h_ - -/* Use #define's so that another heap implementation can use this one */ - -#define DictKey DictListKey -#define Dict DictList -#define DictNode DictListNode - -#define dictNewDict(frame,leq) __gl_dictListNewDict(frame,leq) -#define dictDeleteDict(dict) __gl_dictListDeleteDict(dict) - -#define dictSearch(dict,key) __gl_dictListSearch(dict,key) -#define dictInsert(dict,key) __gl_dictListInsert(dict,key) -#define dictInsertBefore(dict,node,key) __gl_dictListInsertBefore(dict,node,key) -#define dictDelete(dict,node) __gl_dictListDelete(dict,node) - -#define dictKey(n) __gl_dictListKey(n) -#define dictSucc(n) __gl_dictListSucc(n) -#define dictPred(n) __gl_dictListPred(n) -#define dictMin(d) __gl_dictListMin(d) -#define dictMax(d) __gl_dictListMax(d) - - - -typedef void *DictKey; -typedef struct Dict Dict; -typedef struct DictNode DictNode; - -Dict *dictNewDict( - void *frame, - int (*leq)(void *frame, DictKey key1, DictKey key2) ); - -void dictDeleteDict( Dict *dict ); - -/* Search returns the node with the smallest key greater than or equal - * to the given key. If there is no such key, returns a node whose - * key is NULL. Similarly, Succ(Max(d)) has a NULL key, etc. - */ -DictNode *dictSearch( Dict *dict, DictKey key ); -DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key ); -void dictDelete( Dict *dict, DictNode *node ); - -#define __gl_dictListKey(n) ((n)->key) -#define __gl_dictListSucc(n) ((n)->next) -#define __gl_dictListPred(n) ((n)->prev) -#define __gl_dictListMin(d) ((d)->head.next) -#define __gl_dictListMax(d) ((d)->head.prev) -#define __gl_dictListInsert(d,k) (dictInsertBefore((d),&(d)->head,(k))) - - -/*** Private data structures ***/ - -struct DictNode { - DictKey key; - DictNode *next; - DictNode *prev; -}; - -struct Dict { - DictNode head; - void *frame; - int (*leq)(void *frame, DictKey key1, DictKey key2); -}; - -#endif diff --git a/src/glu/sgi/libtess/dict.c b/src/glu/sgi/libtess/dict.c deleted file mode 100644 index 49d4f759e7e..00000000000 --- a/src/glu/sgi/libtess/dict.c +++ /dev/null @@ -1,111 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include <stddef.h> -#include "dict-list.h" -#include "memalloc.h" - -/* really __gl_dictListNewDict */ -Dict *dictNewDict( void *frame, - int (*leq)(void *frame, DictKey key1, DictKey key2) ) -{ - Dict *dict = (Dict *) memAlloc( sizeof( Dict )); - DictNode *head; - - if (dict == NULL) return NULL; - - head = &dict->head; - - head->key = NULL; - head->next = head; - head->prev = head; - - dict->frame = frame; - dict->leq = leq; - - return dict; -} - -/* really __gl_dictListDeleteDict */ -void dictDeleteDict( Dict *dict ) -{ - DictNode *node, *next; - - for( node = dict->head.next; node != &dict->head; node = next ) { - next = node->next; - memFree( node ); - } - memFree( dict ); -} - -/* really __gl_dictListInsertBefore */ -DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key ) -{ - DictNode *newNode; - - do { - node = node->prev; - } while( node->key != NULL && ! (*dict->leq)(dict->frame, node->key, key)); - - newNode = (DictNode *) memAlloc( sizeof( DictNode )); - if (newNode == NULL) return NULL; - - newNode->key = key; - newNode->next = node->next; - node->next->prev = newNode; - newNode->prev = node; - node->next = newNode; - - return newNode; -} - -/* really __gl_dictListDelete */ -void dictDelete( Dict *dict, DictNode *node ) /*ARGSUSED*/ -{ - node->next->prev = node->prev; - node->prev->next = node->next; - memFree( node ); -} - -/* really __gl_dictListSearch */ -DictNode *dictSearch( Dict *dict, DictKey key ) -{ - DictNode *node = &dict->head; - - do { - node = node->next; - } while( node->key != NULL && ! (*dict->leq)(dict->frame, key, node->key)); - - return node; -} diff --git a/src/glu/sgi/libtess/dict.h b/src/glu/sgi/libtess/dict.h deleted file mode 100644 index 11331a76edf..00000000000 --- a/src/glu/sgi/libtess/dict.h +++ /dev/null @@ -1,100 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __dict_list_h_ -#define __dict_list_h_ - -/* Use #define's so that another heap implementation can use this one */ - -#define DictKey DictListKey -#define Dict DictList -#define DictNode DictListNode - -#define dictNewDict(frame,leq) __gl_dictListNewDict(frame,leq) -#define dictDeleteDict(dict) __gl_dictListDeleteDict(dict) - -#define dictSearch(dict,key) __gl_dictListSearch(dict,key) -#define dictInsert(dict,key) __gl_dictListInsert(dict,key) -#define dictInsertBefore(dict,node,key) __gl_dictListInsertBefore(dict,node,key) -#define dictDelete(dict,node) __gl_dictListDelete(dict,node) - -#define dictKey(n) __gl_dictListKey(n) -#define dictSucc(n) __gl_dictListSucc(n) -#define dictPred(n) __gl_dictListPred(n) -#define dictMin(d) __gl_dictListMin(d) -#define dictMax(d) __gl_dictListMax(d) - - - -typedef void *DictKey; -typedef struct Dict Dict; -typedef struct DictNode DictNode; - -Dict *dictNewDict( - void *frame, - int (*leq)(void *frame, DictKey key1, DictKey key2) ); - -void dictDeleteDict( Dict *dict ); - -/* Search returns the node with the smallest key greater than or equal - * to the given key. If there is no such key, returns a node whose - * key is NULL. Similarly, Succ(Max(d)) has a NULL key, etc. - */ -DictNode *dictSearch( Dict *dict, DictKey key ); -DictNode *dictInsertBefore( Dict *dict, DictNode *node, DictKey key ); -void dictDelete( Dict *dict, DictNode *node ); - -#define __gl_dictListKey(n) ((n)->key) -#define __gl_dictListSucc(n) ((n)->next) -#define __gl_dictListPred(n) ((n)->prev) -#define __gl_dictListMin(d) ((d)->head.next) -#define __gl_dictListMax(d) ((d)->head.prev) -#define __gl_dictListInsert(d,k) (dictInsertBefore((d),&(d)->head,(k))) - - -/*** Private data structures ***/ - -struct DictNode { - DictKey key; - DictNode *next; - DictNode *prev; -}; - -struct Dict { - DictNode head; - void *frame; - int (*leq)(void *frame, DictKey key1, DictKey key2); -}; - -#endif diff --git a/src/glu/sgi/libtess/geom.c b/src/glu/sgi/libtess/geom.c deleted file mode 100644 index 35b36a394c4..00000000000 --- a/src/glu/sgi/libtess/geom.c +++ /dev/null @@ -1,264 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include "gluos.h" -#include <assert.h> -#include "mesh.h" -#include "geom.h" - -int __gl_vertLeq( GLUvertex *u, GLUvertex *v ) -{ - /* Returns TRUE if u is lexicographically <= v. */ - - return VertLeq( u, v ); -} - -GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w ) -{ - /* Given three vertices u,v,w such that VertLeq(u,v) && VertLeq(v,w), - * evaluates the t-coord of the edge uw at the s-coord of the vertex v. - * Returns v->t - (uw)(v->s), ie. the signed distance from uw to v. - * If uw is vertical (and thus passes thru v), the result is zero. - * - * The calculation is extremely accurate and stable, even when v - * is very close to u or w. In particular if we set v->t = 0 and - * let r be the negated result (this evaluates (uw)(v->s)), then - * r is guaranteed to satisfy MIN(u->t,w->t) <= r <= MAX(u->t,w->t). - */ - GLdouble gapL, gapR; - - assert( VertLeq( u, v ) && VertLeq( v, w )); - - gapL = v->s - u->s; - gapR = w->s - v->s; - - if( gapL + gapR > 0 ) { - if( gapL < gapR ) { - return (v->t - u->t) + (u->t - w->t) * (gapL / (gapL + gapR)); - } else { - return (v->t - w->t) + (w->t - u->t) * (gapR / (gapL + gapR)); - } - } - /* vertical line */ - return 0; -} - -GLdouble __gl_edgeSign( GLUvertex *u, GLUvertex *v, GLUvertex *w ) -{ - /* Returns a number whose sign matches EdgeEval(u,v,w) but which - * is cheaper to evaluate. Returns > 0, == 0 , or < 0 - * as v is above, on, or below the edge uw. - */ - GLdouble gapL, gapR; - - assert( VertLeq( u, v ) && VertLeq( v, w )); - - gapL = v->s - u->s; - gapR = w->s - v->s; - - if( gapL + gapR > 0 ) { - return (v->t - w->t) * gapL + (v->t - u->t) * gapR; - } - /* vertical line */ - return 0; -} - - -/*********************************************************************** - * Define versions of EdgeSign, EdgeEval with s and t transposed. - */ - -GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w ) -{ - /* Given three vertices u,v,w such that TransLeq(u,v) && TransLeq(v,w), - * evaluates the t-coord of the edge uw at the s-coord of the vertex v. - * Returns v->s - (uw)(v->t), ie. the signed distance from uw to v. - * If uw is vertical (and thus passes thru v), the result is zero. - * - * The calculation is extremely accurate and stable, even when v - * is very close to u or w. In particular if we set v->s = 0 and - * let r be the negated result (this evaluates (uw)(v->t)), then - * r is guaranteed to satisfy MIN(u->s,w->s) <= r <= MAX(u->s,w->s). - */ - GLdouble gapL, gapR; - - assert( TransLeq( u, v ) && TransLeq( v, w )); - - gapL = v->t - u->t; - gapR = w->t - v->t; - - if( gapL + gapR > 0 ) { - if( gapL < gapR ) { - return (v->s - u->s) + (u->s - w->s) * (gapL / (gapL + gapR)); - } else { - return (v->s - w->s) + (w->s - u->s) * (gapR / (gapL + gapR)); - } - } - /* vertical line */ - return 0; -} - -GLdouble __gl_transSign( GLUvertex *u, GLUvertex *v, GLUvertex *w ) -{ - /* Returns a number whose sign matches TransEval(u,v,w) but which - * is cheaper to evaluate. Returns > 0, == 0 , or < 0 - * as v is above, on, or below the edge uw. - */ - GLdouble gapL, gapR; - - assert( TransLeq( u, v ) && TransLeq( v, w )); - - gapL = v->t - u->t; - gapR = w->t - v->t; - - if( gapL + gapR > 0 ) { - return (v->s - w->s) * gapL + (v->s - u->s) * gapR; - } - /* vertical line */ - return 0; -} - - -int __gl_vertCCW( GLUvertex *u, GLUvertex *v, GLUvertex *w ) -{ - /* For almost-degenerate situations, the results are not reliable. - * Unless the floating-point arithmetic can be performed without - * rounding errors, *any* implementation will give incorrect results - * on some degenerate inputs, so the client must have some way to - * handle this situation. - */ - return (u->s*(v->t - w->t) + v->s*(w->t - u->t) + w->s*(u->t - v->t)) >= 0; -} - -/* Given parameters a,x,b,y returns the value (b*x+a*y)/(a+b), - * or (x+y)/2 if a==b==0. It requires that a,b >= 0, and enforces - * this in the rare case that one argument is slightly negative. - * The implementation is extremely stable numerically. - * In particular it guarantees that the result r satisfies - * MIN(x,y) <= r <= MAX(x,y), and the results are very accurate - * even when a and b differ greatly in magnitude. - */ -#define RealInterpolate(a,x,b,y) \ - (a = (a < 0) ? 0 : a, b = (b < 0) ? 0 : b, \ - ((a <= b) ? ((b == 0) ? ((x+y) / 2) \ - : (x + (y-x) * (a/(a+b)))) \ - : (y + (x-y) * (b/(a+b))))) - -#ifndef FOR_TRITE_TEST_PROGRAM -#define Interpolate(a,x,b,y) RealInterpolate(a,x,b,y) -#else - -/* Claim: the ONLY property the sweep algorithm relies on is that - * MIN(x,y) <= r <= MAX(x,y). This is a nasty way to test that. - */ -#include <stdlib.h> -extern int RandomInterpolate; - -GLdouble Interpolate( GLdouble a, GLdouble x, GLdouble b, GLdouble y) -{ -printf("*********************%d\n",RandomInterpolate); - if( RandomInterpolate ) { - a = 1.2 * drand48() - 0.1; - a = (a < 0) ? 0 : ((a > 1) ? 1 : a); - b = 1.0 - a; - } - return RealInterpolate(a,x,b,y); -} - -#endif - -#define Swap(a,b) do { GLUvertex *t = a; a = b; b = t; } while (0) - -void __gl_edgeIntersect( GLUvertex *o1, GLUvertex *d1, - GLUvertex *o2, GLUvertex *d2, - GLUvertex *v ) -/* Given edges (o1,d1) and (o2,d2), compute their point of intersection. - * The computed point is guaranteed to lie in the intersection of the - * bounding rectangles defined by each edge. - */ -{ - GLdouble z1, z2; - - /* This is certainly not the most efficient way to find the intersection - * of two line segments, but it is very numerically stable. - * - * Strategy: find the two middle vertices in the VertLeq ordering, - * and interpolate the intersection s-value from these. Then repeat - * using the TransLeq ordering to find the intersection t-value. - */ - - if( ! VertLeq( o1, d1 )) { Swap( o1, d1 ); } - if( ! VertLeq( o2, d2 )) { Swap( o2, d2 ); } - if( ! VertLeq( o1, o2 )) { Swap( o1, o2 ); Swap( d1, d2 ); } - - if( ! VertLeq( o2, d1 )) { - /* Technically, no intersection -- do our best */ - v->s = (o2->s + d1->s) / 2; - } else if( VertLeq( d1, d2 )) { - /* Interpolate between o2 and d1 */ - z1 = EdgeEval( o1, o2, d1 ); - z2 = EdgeEval( o2, d1, d2 ); - if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; } - v->s = Interpolate( z1, o2->s, z2, d1->s ); - } else { - /* Interpolate between o2 and d2 */ - z1 = EdgeSign( o1, o2, d1 ); - z2 = -EdgeSign( o1, d2, d1 ); - if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; } - v->s = Interpolate( z1, o2->s, z2, d2->s ); - } - - /* Now repeat the process for t */ - - if( ! TransLeq( o1, d1 )) { Swap( o1, d1 ); } - if( ! TransLeq( o2, d2 )) { Swap( o2, d2 ); } - if( ! TransLeq( o1, o2 )) { Swap( o1, o2 ); Swap( d1, d2 ); } - - if( ! TransLeq( o2, d1 )) { - /* Technically, no intersection -- do our best */ - v->t = (o2->t + d1->t) / 2; - } else if( TransLeq( d1, d2 )) { - /* Interpolate between o2 and d1 */ - z1 = TransEval( o1, o2, d1 ); - z2 = TransEval( o2, d1, d2 ); - if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; } - v->t = Interpolate( z1, o2->t, z2, d1->t ); - } else { - /* Interpolate between o2 and d2 */ - z1 = TransSign( o1, o2, d1 ); - z2 = -TransSign( o1, d2, d1 ); - if( z1+z2 < 0 ) { z1 = -z1; z2 = -z2; } - v->t = Interpolate( z1, o2->t, z2, d2->t ); - } -} diff --git a/src/glu/sgi/libtess/geom.h b/src/glu/sgi/libtess/geom.h deleted file mode 100644 index 5cb76c7d154..00000000000 --- a/src/glu/sgi/libtess/geom.h +++ /dev/null @@ -1,84 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __geom_h_ -#define __geom_h_ - -#include "mesh.h" - -#ifdef NO_BRANCH_CONDITIONS -/* MIPS architecture has special instructions to evaluate boolean - * conditions -- more efficient than branching, IF you can get the - * compiler to generate the right instructions (SGI compiler doesn't) - */ -#define VertEq(u,v) (((u)->s == (v)->s) & ((u)->t == (v)->t)) -#define VertLeq(u,v) (((u)->s < (v)->s) | \ - ((u)->s == (v)->s & (u)->t <= (v)->t)) -#else -#define VertEq(u,v) ((u)->s == (v)->s && (u)->t == (v)->t) -#define VertLeq(u,v) (((u)->s < (v)->s) || \ - ((u)->s == (v)->s && (u)->t <= (v)->t)) -#endif - -#define EdgeEval(u,v,w) __gl_edgeEval(u,v,w) -#define EdgeSign(u,v,w) __gl_edgeSign(u,v,w) - -/* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */ - -#define TransLeq(u,v) (((u)->t < (v)->t) || \ - ((u)->t == (v)->t && (u)->s <= (v)->s)) -#define TransEval(u,v,w) __gl_transEval(u,v,w) -#define TransSign(u,v,w) __gl_transSign(u,v,w) - - -#define EdgeGoesLeft(e) VertLeq( (e)->Dst, (e)->Org ) -#define EdgeGoesRight(e) VertLeq( (e)->Org, (e)->Dst ) - -#undef ABS -#define ABS(x) ((x) < 0 ? -(x) : (x)) -#define VertL1dist(u,v) (ABS(u->s - v->s) + ABS(u->t - v->t)) - -#define VertCCW(u,v,w) __gl_vertCCW(u,v,w) - -int __gl_vertLeq( GLUvertex *u, GLUvertex *v ); -GLdouble __gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w ); -GLdouble __gl_edgeSign( GLUvertex *u, GLUvertex *v, GLUvertex *w ); -GLdouble __gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w ); -GLdouble __gl_transSign( GLUvertex *u, GLUvertex *v, GLUvertex *w ); -int __gl_vertCCW( GLUvertex *u, GLUvertex *v, GLUvertex *w ); -void __gl_edgeIntersect( GLUvertex *o1, GLUvertex *d1, - GLUvertex *o2, GLUvertex *d2, - GLUvertex *v ); - -#endif diff --git a/src/glu/sgi/libtess/memalloc.c b/src/glu/sgi/libtess/memalloc.c deleted file mode 100644 index 81879ef782f..00000000000 --- a/src/glu/sgi/libtess/memalloc.c +++ /dev/null @@ -1,55 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include "memalloc.h" -#include "string.h" - -int __gl_memInit( size_t maxFast ) -{ -#ifndef NO_MALLOPT -/* mallopt( M_MXFAST, maxFast );*/ -#ifdef MEMORY_DEBUG - mallopt( M_DEBUG, 1 ); -#endif -#endif - return 1; -} - -#ifdef MEMORY_DEBUG -void *__gl_memAlloc( size_t n ) -{ - return memset( malloc( n ), 0xa5, n ); -} -#endif - diff --git a/src/glu/sgi/libtess/memalloc.h b/src/glu/sgi/libtess/memalloc.h deleted file mode 100644 index c2f969b8bea..00000000000 --- a/src/glu/sgi/libtess/memalloc.h +++ /dev/null @@ -1,54 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __memalloc_simple_h_ -#define __memalloc_simple_h_ - -#include <stdlib.h> - -#define memRealloc realloc -#define memFree free - -#define memInit __gl_memInit -/*extern void __gl_memInit( size_t );*/ -extern int __gl_memInit( size_t ); - -#ifndef MEMORY_DEBUG -#define memAlloc malloc -#else -#define memAlloc __gl_memAlloc -extern void * __gl_memAlloc( size_t ); -#endif - -#endif diff --git a/src/glu/sgi/libtess/mesh.c b/src/glu/sgi/libtess/mesh.c deleted file mode 100644 index 36cb3a7be29..00000000000 --- a/src/glu/sgi/libtess/mesh.c +++ /dev/null @@ -1,798 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include "gluos.h" -#include <stddef.h> -#include <assert.h> -#include "mesh.h" -#include "memalloc.h" - -#ifndef TRUE -#define TRUE 1 -#endif -#ifndef FALSE -#define FALSE 0 -#endif - -static GLUvertex *allocVertex() -{ - return (GLUvertex *)memAlloc( sizeof( GLUvertex )); -} - -static GLUface *allocFace() -{ - return (GLUface *)memAlloc( sizeof( GLUface )); -} - -/************************ Utility Routines ************************/ - -/* Allocate and free half-edges in pairs for efficiency. - * The *only* place that should use this fact is allocation/free. - */ -typedef struct { GLUhalfEdge e, eSym; } EdgePair; - -/* MakeEdge creates a new pair of half-edges which form their own loop. - * No vertex or face structures are allocated, but these must be assigned - * before the current edge operation is completed. - */ -static GLUhalfEdge *MakeEdge( GLUhalfEdge *eNext ) -{ - GLUhalfEdge *e; - GLUhalfEdge *eSym; - GLUhalfEdge *ePrev; - EdgePair *pair = (EdgePair *)memAlloc( sizeof( EdgePair )); - if (pair == NULL) return NULL; - - e = &pair->e; - eSym = &pair->eSym; - - /* Make sure eNext points to the first edge of the edge pair */ - if( eNext->Sym < eNext ) { eNext = eNext->Sym; } - - /* Insert in circular doubly-linked list before eNext. - * Note that the prev pointer is stored in Sym->next. - */ - ePrev = eNext->Sym->next; - eSym->next = ePrev; - ePrev->Sym->next = e; - e->next = eNext; - eNext->Sym->next = eSym; - - e->Sym = eSym; - e->Onext = e; - e->Lnext = eSym; - e->Org = NULL; - e->Lface = NULL; - e->winding = 0; - e->activeRegion = NULL; - - eSym->Sym = e; - eSym->Onext = eSym; - eSym->Lnext = e; - eSym->Org = NULL; - eSym->Lface = NULL; - eSym->winding = 0; - eSym->activeRegion = NULL; - - return e; -} - -/* Splice( a, b ) is best described by the Guibas/Stolfi paper or the - * CS348a notes (see mesh.h). Basically it modifies the mesh so that - * a->Onext and b->Onext are exchanged. This can have various effects - * depending on whether a and b belong to different face or vertex rings. - * For more explanation see __gl_meshSplice() below. - */ -static void Splice( GLUhalfEdge *a, GLUhalfEdge *b ) -{ - GLUhalfEdge *aOnext = a->Onext; - GLUhalfEdge *bOnext = b->Onext; - - aOnext->Sym->Lnext = b; - bOnext->Sym->Lnext = a; - a->Onext = bOnext; - b->Onext = aOnext; -} - -/* MakeVertex( newVertex, eOrig, vNext ) attaches a new vertex and makes it the - * origin of all edges in the vertex loop to which eOrig belongs. "vNext" gives - * a place to insert the new vertex in the global vertex list. We insert - * the new vertex *before* vNext so that algorithms which walk the vertex - * list will not see the newly created vertices. - */ -static void MakeVertex( GLUvertex *newVertex, - GLUhalfEdge *eOrig, GLUvertex *vNext ) -{ - GLUhalfEdge *e; - GLUvertex *vPrev; - GLUvertex *vNew = newVertex; - - assert(vNew != NULL); - - /* insert in circular doubly-linked list before vNext */ - vPrev = vNext->prev; - vNew->prev = vPrev; - vPrev->next = vNew; - vNew->next = vNext; - vNext->prev = vNew; - - vNew->anEdge = eOrig; - vNew->data = NULL; - /* leave coords, s, t undefined */ - - /* fix other edges on this vertex loop */ - e = eOrig; - do { - e->Org = vNew; - e = e->Onext; - } while( e != eOrig ); -} - -/* MakeFace( newFace, eOrig, fNext ) attaches a new face and makes it the left - * face of all edges in the face loop to which eOrig belongs. "fNext" gives - * a place to insert the new face in the global face list. We insert - * the new face *before* fNext so that algorithms which walk the face - * list will not see the newly created faces. - */ -static void MakeFace( GLUface *newFace, GLUhalfEdge *eOrig, GLUface *fNext ) -{ - GLUhalfEdge *e; - GLUface *fPrev; - GLUface *fNew = newFace; - - assert(fNew != NULL); - - /* insert in circular doubly-linked list before fNext */ - fPrev = fNext->prev; - fNew->prev = fPrev; - fPrev->next = fNew; - fNew->next = fNext; - fNext->prev = fNew; - - fNew->anEdge = eOrig; - fNew->data = NULL; - fNew->trail = NULL; - fNew->marked = FALSE; - - /* The new face is marked "inside" if the old one was. This is a - * convenience for the common case where a face has been split in two. - */ - fNew->inside = fNext->inside; - - /* fix other edges on this face loop */ - e = eOrig; - do { - e->Lface = fNew; - e = e->Lnext; - } while( e != eOrig ); -} - -/* KillEdge( eDel ) destroys an edge (the half-edges eDel and eDel->Sym), - * and removes from the global edge list. - */ -static void KillEdge( GLUhalfEdge *eDel ) -{ - GLUhalfEdge *ePrev, *eNext; - - /* Half-edges are allocated in pairs, see EdgePair above */ - if( eDel->Sym < eDel ) { eDel = eDel->Sym; } - - /* delete from circular doubly-linked list */ - eNext = eDel->next; - ePrev = eDel->Sym->next; - eNext->Sym->next = ePrev; - ePrev->Sym->next = eNext; - - memFree( eDel ); -} - - -/* KillVertex( vDel ) destroys a vertex and removes it from the global - * vertex list. It updates the vertex loop to point to a given new vertex. - */ -static void KillVertex( GLUvertex *vDel, GLUvertex *newOrg ) -{ - GLUhalfEdge *e, *eStart = vDel->anEdge; - GLUvertex *vPrev, *vNext; - - /* change the origin of all affected edges */ - e = eStart; - do { - e->Org = newOrg; - e = e->Onext; - } while( e != eStart ); - - /* delete from circular doubly-linked list */ - vPrev = vDel->prev; - vNext = vDel->next; - vNext->prev = vPrev; - vPrev->next = vNext; - - memFree( vDel ); -} - -/* KillFace( fDel ) destroys a face and removes it from the global face - * list. It updates the face loop to point to a given new face. - */ -static void KillFace( GLUface *fDel, GLUface *newLface ) -{ - GLUhalfEdge *e, *eStart = fDel->anEdge; - GLUface *fPrev, *fNext; - - /* change the left face of all affected edges */ - e = eStart; - do { - e->Lface = newLface; - e = e->Lnext; - } while( e != eStart ); - - /* delete from circular doubly-linked list */ - fPrev = fDel->prev; - fNext = fDel->next; - fNext->prev = fPrev; - fPrev->next = fNext; - - memFree( fDel ); -} - - -/****************** Basic Edge Operations **********************/ - -/* __gl_meshMakeEdge creates one edge, two vertices, and a loop (face). - * The loop consists of the two new half-edges. - */ -GLUhalfEdge *__gl_meshMakeEdge( GLUmesh *mesh ) -{ - GLUvertex *newVertex1= allocVertex(); - GLUvertex *newVertex2= allocVertex(); - GLUface *newFace= allocFace(); - GLUhalfEdge *e; - - /* if any one is null then all get freed */ - if (newVertex1 == NULL || newVertex2 == NULL || newFace == NULL) { - if (newVertex1 != NULL) memFree(newVertex1); - if (newVertex2 != NULL) memFree(newVertex2); - if (newFace != NULL) memFree(newFace); - return NULL; - } - - e = MakeEdge( &mesh->eHead ); - if (e == NULL) { - memFree(newVertex1); - memFree(newVertex2); - memFree(newFace); - return NULL; - } - - MakeVertex( newVertex1, e, &mesh->vHead ); - MakeVertex( newVertex2, e->Sym, &mesh->vHead ); - MakeFace( newFace, e, &mesh->fHead ); - return e; -} - - -/* __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the - * mesh connectivity and topology. It changes the mesh so that - * eOrg->Onext <- OLD( eDst->Onext ) - * eDst->Onext <- OLD( eOrg->Onext ) - * where OLD(...) means the value before the meshSplice operation. - * - * This can have two effects on the vertex structure: - * - if eOrg->Org != eDst->Org, the two vertices are merged together - * - if eOrg->Org == eDst->Org, the origin is split into two vertices - * In both cases, eDst->Org is changed and eOrg->Org is untouched. - * - * Similarly (and independently) for the face structure, - * - if eOrg->Lface == eDst->Lface, one loop is split into two - * - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one - * In both cases, eDst->Lface is changed and eOrg->Lface is unaffected. - * - * Some special cases: - * If eDst == eOrg, the operation has no effect. - * If eDst == eOrg->Lnext, the new face will have a single edge. - * If eDst == eOrg->Lprev, the old face will have a single edge. - * If eDst == eOrg->Onext, the new vertex will have a single edge. - * If eDst == eOrg->Oprev, the old vertex will have a single edge. - */ -int __gl_meshSplice( GLUhalfEdge *eOrg, GLUhalfEdge *eDst ) -{ - int joiningLoops = FALSE; - int joiningVertices = FALSE; - - if( eOrg == eDst ) return 1; - - if( eDst->Org != eOrg->Org ) { - /* We are merging two disjoint vertices -- destroy eDst->Org */ - joiningVertices = TRUE; - KillVertex( eDst->Org, eOrg->Org ); - } - if( eDst->Lface != eOrg->Lface ) { - /* We are connecting two disjoint loops -- destroy eDst->Lface */ - joiningLoops = TRUE; - KillFace( eDst->Lface, eOrg->Lface ); - } - - /* Change the edge structure */ - Splice( eDst, eOrg ); - - if( ! joiningVertices ) { - GLUvertex *newVertex= allocVertex(); - if (newVertex == NULL) return 0; - - /* We split one vertex into two -- the new vertex is eDst->Org. - * Make sure the old vertex points to a valid half-edge. - */ - MakeVertex( newVertex, eDst, eOrg->Org ); - eOrg->Org->anEdge = eOrg; - } - if( ! joiningLoops ) { - GLUface *newFace= allocFace(); - if (newFace == NULL) return 0; - - /* We split one loop into two -- the new loop is eDst->Lface. - * Make sure the old face points to a valid half-edge. - */ - MakeFace( newFace, eDst, eOrg->Lface ); - eOrg->Lface->anEdge = eOrg; - } - - return 1; -} - - -/* __gl_meshDelete( eDel ) removes the edge eDel. There are several cases: - * if (eDel->Lface != eDel->Rface), we join two loops into one; the loop - * eDel->Lface is deleted. Otherwise, we are splitting one loop into two; - * the newly created loop will contain eDel->Dst. If the deletion of eDel - * would create isolated vertices, those are deleted as well. - * - * This function could be implemented as two calls to __gl_meshSplice - * plus a few calls to memFree, but this would allocate and delete - * unnecessary vertices and faces. - */ -int __gl_meshDelete( GLUhalfEdge *eDel ) -{ - GLUhalfEdge *eDelSym = eDel->Sym; - int joiningLoops = FALSE; - - /* First step: disconnect the origin vertex eDel->Org. We make all - * changes to get a consistent mesh in this "intermediate" state. - */ - if( eDel->Lface != eDel->Rface ) { - /* We are joining two loops into one -- remove the left face */ - joiningLoops = TRUE; - KillFace( eDel->Lface, eDel->Rface ); - } - - if( eDel->Onext == eDel ) { - KillVertex( eDel->Org, NULL ); - } else { - /* Make sure that eDel->Org and eDel->Rface point to valid half-edges */ - eDel->Rface->anEdge = eDel->Oprev; - eDel->Org->anEdge = eDel->Onext; - - Splice( eDel, eDel->Oprev ); - if( ! joiningLoops ) { - GLUface *newFace= allocFace(); - if (newFace == NULL) return 0; - - /* We are splitting one loop into two -- create a new loop for eDel. */ - MakeFace( newFace, eDel, eDel->Lface ); - } - } - - /* Claim: the mesh is now in a consistent state, except that eDel->Org - * may have been deleted. Now we disconnect eDel->Dst. - */ - if( eDelSym->Onext == eDelSym ) { - KillVertex( eDelSym->Org, NULL ); - KillFace( eDelSym->Lface, NULL ); - } else { - /* Make sure that eDel->Dst and eDel->Lface point to valid half-edges */ - eDel->Lface->anEdge = eDelSym->Oprev; - eDelSym->Org->anEdge = eDelSym->Onext; - Splice( eDelSym, eDelSym->Oprev ); - } - - /* Any isolated vertices or faces have already been freed. */ - KillEdge( eDel ); - - return 1; -} - - -/******************** Other Edge Operations **********************/ - -/* All these routines can be implemented with the basic edge - * operations above. They are provided for convenience and efficiency. - */ - - -/* __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that - * eNew == eOrg->Lnext, and eNew->Dst is a newly created vertex. - * eOrg and eNew will have the same left face. - */ -GLUhalfEdge *__gl_meshAddEdgeVertex( GLUhalfEdge *eOrg ) -{ - GLUhalfEdge *eNewSym; - GLUhalfEdge *eNew = MakeEdge( eOrg ); - if (eNew == NULL) return NULL; - - eNewSym = eNew->Sym; - - /* Connect the new edge appropriately */ - Splice( eNew, eOrg->Lnext ); - - /* Set the vertex and face information */ - eNew->Org = eOrg->Dst; - { - GLUvertex *newVertex= allocVertex(); - if (newVertex == NULL) return NULL; - - MakeVertex( newVertex, eNewSym, eNew->Org ); - } - eNew->Lface = eNewSym->Lface = eOrg->Lface; - - return eNew; -} - - -/* __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew, - * such that eNew == eOrg->Lnext. The new vertex is eOrg->Dst == eNew->Org. - * eOrg and eNew will have the same left face. - */ -GLUhalfEdge *__gl_meshSplitEdge( GLUhalfEdge *eOrg ) -{ - GLUhalfEdge *eNew; - GLUhalfEdge *tempHalfEdge= __gl_meshAddEdgeVertex( eOrg ); - if (tempHalfEdge == NULL) return NULL; - - eNew = tempHalfEdge->Sym; - - /* Disconnect eOrg from eOrg->Dst and connect it to eNew->Org */ - Splice( eOrg->Sym, eOrg->Sym->Oprev ); - Splice( eOrg->Sym, eNew ); - - /* Set the vertex and face information */ - eOrg->Dst = eNew->Org; - eNew->Dst->anEdge = eNew->Sym; /* may have pointed to eOrg->Sym */ - eNew->Rface = eOrg->Rface; - eNew->winding = eOrg->winding; /* copy old winding information */ - eNew->Sym->winding = eOrg->Sym->winding; - - return eNew; -} - - -/* __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg->Dst - * to eDst->Org, and returns the corresponding half-edge eNew. - * If eOrg->Lface == eDst->Lface, this splits one loop into two, - * and the newly created loop is eNew->Lface. Otherwise, two disjoint - * loops are merged into one, and the loop eDst->Lface is destroyed. - * - * If (eOrg == eDst), the new face will have only two edges. - * If (eOrg->Lnext == eDst), the old face is reduced to a single edge. - * If (eOrg->Lnext->Lnext == eDst), the old face is reduced to two edges. - */ -GLUhalfEdge *__gl_meshConnect( GLUhalfEdge *eOrg, GLUhalfEdge *eDst ) -{ - GLUhalfEdge *eNewSym; - int joiningLoops = FALSE; - GLUhalfEdge *eNew = MakeEdge( eOrg ); - if (eNew == NULL) return NULL; - - eNewSym = eNew->Sym; - - if( eDst->Lface != eOrg->Lface ) { - /* We are connecting two disjoint loops -- destroy eDst->Lface */ - joiningLoops = TRUE; - KillFace( eDst->Lface, eOrg->Lface ); - } - - /* Connect the new edge appropriately */ - Splice( eNew, eOrg->Lnext ); - Splice( eNewSym, eDst ); - - /* Set the vertex and face information */ - eNew->Org = eOrg->Dst; - eNewSym->Org = eDst->Org; - eNew->Lface = eNewSym->Lface = eOrg->Lface; - - /* Make sure the old face points to a valid half-edge */ - eOrg->Lface->anEdge = eNewSym; - - if( ! joiningLoops ) { - GLUface *newFace= allocFace(); - if (newFace == NULL) return NULL; - - /* We split one loop into two -- the new loop is eNew->Lface */ - MakeFace( newFace, eNew, eOrg->Lface ); - } - return eNew; -} - - -/******************** Other Operations **********************/ - -/* __gl_meshZapFace( fZap ) destroys a face and removes it from the - * global face list. All edges of fZap will have a NULL pointer as their - * left face. Any edges which also have a NULL pointer as their right face - * are deleted entirely (along with any isolated vertices this produces). - * An entire mesh can be deleted by zapping its faces, one at a time, - * in any order. Zapped faces cannot be used in further mesh operations! - */ -void __gl_meshZapFace( GLUface *fZap ) -{ - GLUhalfEdge *eStart = fZap->anEdge; - GLUhalfEdge *e, *eNext, *eSym; - GLUface *fPrev, *fNext; - - /* walk around face, deleting edges whose right face is also NULL */ - eNext = eStart->Lnext; - do { - e = eNext; - eNext = e->Lnext; - - e->Lface = NULL; - if( e->Rface == NULL ) { - /* delete the edge -- see __gl_MeshDelete above */ - - if( e->Onext == e ) { - KillVertex( e->Org, NULL ); - } else { - /* Make sure that e->Org points to a valid half-edge */ - e->Org->anEdge = e->Onext; - Splice( e, e->Oprev ); - } - eSym = e->Sym; - if( eSym->Onext == eSym ) { - KillVertex( eSym->Org, NULL ); - } else { - /* Make sure that eSym->Org points to a valid half-edge */ - eSym->Org->anEdge = eSym->Onext; - Splice( eSym, eSym->Oprev ); - } - KillEdge( e ); - } - } while( e != eStart ); - - /* delete from circular doubly-linked list */ - fPrev = fZap->prev; - fNext = fZap->next; - fNext->prev = fPrev; - fPrev->next = fNext; - - memFree( fZap ); -} - - -/* __gl_meshNewMesh() creates a new mesh with no edges, no vertices, - * and no loops (what we usually call a "face"). - */ -GLUmesh *__gl_meshNewMesh( void ) -{ - GLUvertex *v; - GLUface *f; - GLUhalfEdge *e; - GLUhalfEdge *eSym; - GLUmesh *mesh = (GLUmesh *)memAlloc( sizeof( GLUmesh )); - if (mesh == NULL) { - return NULL; - } - - v = &mesh->vHead; - f = &mesh->fHead; - e = &mesh->eHead; - eSym = &mesh->eHeadSym; - - v->next = v->prev = v; - v->anEdge = NULL; - v->data = NULL; - - f->next = f->prev = f; - f->anEdge = NULL; - f->data = NULL; - f->trail = NULL; - f->marked = FALSE; - f->inside = FALSE; - - e->next = e; - e->Sym = eSym; - e->Onext = NULL; - e->Lnext = NULL; - e->Org = NULL; - e->Lface = NULL; - e->winding = 0; - e->activeRegion = NULL; - - eSym->next = eSym; - eSym->Sym = e; - eSym->Onext = NULL; - eSym->Lnext = NULL; - eSym->Org = NULL; - eSym->Lface = NULL; - eSym->winding = 0; - eSym->activeRegion = NULL; - - return mesh; -} - - -/* __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in - * both meshes, and returns the new mesh (the old meshes are destroyed). - */ -GLUmesh *__gl_meshUnion( GLUmesh *mesh1, GLUmesh *mesh2 ) -{ - GLUface *f1 = &mesh1->fHead; - GLUvertex *v1 = &mesh1->vHead; - GLUhalfEdge *e1 = &mesh1->eHead; - GLUface *f2 = &mesh2->fHead; - GLUvertex *v2 = &mesh2->vHead; - GLUhalfEdge *e2 = &mesh2->eHead; - - /* Add the faces, vertices, and edges of mesh2 to those of mesh1 */ - if( f2->next != f2 ) { - f1->prev->next = f2->next; - f2->next->prev = f1->prev; - f2->prev->next = f1; - f1->prev = f2->prev; - } - - if( v2->next != v2 ) { - v1->prev->next = v2->next; - v2->next->prev = v1->prev; - v2->prev->next = v1; - v1->prev = v2->prev; - } - - if( e2->next != e2 ) { - e1->Sym->next->Sym->next = e2->next; - e2->next->Sym->next = e1->Sym->next; - e2->Sym->next->Sym->next = e1; - e1->Sym->next = e2->Sym->next; - } - - memFree( mesh2 ); - return mesh1; -} - - -#ifdef DELETE_BY_ZAPPING - -/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh. - */ -void __gl_meshDeleteMesh( GLUmesh *mesh ) -{ - GLUface *fHead = &mesh->fHead; - - while( fHead->next != fHead ) { - __gl_meshZapFace( fHead->next ); - } - assert( mesh->vHead.next == &mesh->vHead ); - - memFree( mesh ); -} - -#else - -/* __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh. - */ -void __gl_meshDeleteMesh( GLUmesh *mesh ) -{ - GLUface *f, *fNext; - GLUvertex *v, *vNext; - GLUhalfEdge *e, *eNext; - - for( f = mesh->fHead.next; f != &mesh->fHead; f = fNext ) { - fNext = f->next; - memFree( f ); - } - - for( v = mesh->vHead.next; v != &mesh->vHead; v = vNext ) { - vNext = v->next; - memFree( v ); - } - - for( e = mesh->eHead.next; e != &mesh->eHead; e = eNext ) { - /* One call frees both e and e->Sym (see EdgePair above) */ - eNext = e->next; - memFree( e ); - } - - memFree( mesh ); -} - -#endif - -#ifndef NDEBUG - -/* __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency. - */ -void __gl_meshCheckMesh( GLUmesh *mesh ) -{ - GLUface *fHead = &mesh->fHead; - GLUvertex *vHead = &mesh->vHead; - GLUhalfEdge *eHead = &mesh->eHead; - GLUface *f, *fPrev; - GLUvertex *v, *vPrev; - GLUhalfEdge *e, *ePrev; - - fPrev = fHead; - for( fPrev = fHead ; (f = fPrev->next) != fHead; fPrev = f) { - assert( f->prev == fPrev ); - e = f->anEdge; - do { - assert( e->Sym != e ); - assert( e->Sym->Sym == e ); - assert( e->Lnext->Onext->Sym == e ); - assert( e->Onext->Sym->Lnext == e ); - assert( e->Lface == f ); - e = e->Lnext; - } while( e != f->anEdge ); - } - assert( f->prev == fPrev && f->anEdge == NULL && f->data == NULL ); - - vPrev = vHead; - for( vPrev = vHead ; (v = vPrev->next) != vHead; vPrev = v) { - assert( v->prev == vPrev ); - e = v->anEdge; - do { - assert( e->Sym != e ); - assert( e->Sym->Sym == e ); - assert( e->Lnext->Onext->Sym == e ); - assert( e->Onext->Sym->Lnext == e ); - assert( e->Org == v ); - e = e->Onext; - } while( e != v->anEdge ); - } - assert( v->prev == vPrev && v->anEdge == NULL && v->data == NULL ); - - ePrev = eHead; - for( ePrev = eHead ; (e = ePrev->next) != eHead; ePrev = e) { - assert( e->Sym->next == ePrev->Sym ); - assert( e->Sym != e ); - assert( e->Sym->Sym == e ); - assert( e->Org != NULL ); - assert( e->Dst != NULL ); - assert( e->Lnext->Onext->Sym == e ); - assert( e->Onext->Sym->Lnext == e ); - } - assert( e->Sym->next == ePrev->Sym - && e->Sym == &mesh->eHeadSym - && e->Sym->Sym == e - && e->Org == NULL && e->Dst == NULL - && e->Lface == NULL && e->Rface == NULL ); -} - -#endif diff --git a/src/glu/sgi/libtess/mesh.h b/src/glu/sgi/libtess/mesh.h deleted file mode 100644 index 690c5f2f696..00000000000 --- a/src/glu/sgi/libtess/mesh.h +++ /dev/null @@ -1,266 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __mesh_h_ -#define __mesh_h_ - -#include <GL/glu.h> - -typedef struct GLUmesh GLUmesh; - -typedef struct GLUvertex GLUvertex; -typedef struct GLUface GLUface; -typedef struct GLUhalfEdge GLUhalfEdge; - -typedef struct ActiveRegion ActiveRegion; /* Internal data */ - -/* The mesh structure is similar in spirit, notation, and operations - * to the "quad-edge" structure (see L. Guibas and J. Stolfi, Primitives - * for the manipulation of general subdivisions and the computation of - * Voronoi diagrams, ACM Transactions on Graphics, 4(2):74-123, April 1985). - * For a simplified description, see the course notes for CS348a, - * "Mathematical Foundations of Computer Graphics", available at the - * Stanford bookstore (and taught during the fall quarter). - * The implementation also borrows a tiny subset of the graph-based approach - * use in Mantyla's Geometric Work Bench (see M. Mantyla, An Introduction - * to Sold Modeling, Computer Science Press, Rockville, Maryland, 1988). - * - * The fundamental data structure is the "half-edge". Two half-edges - * go together to make an edge, but they point in opposite directions. - * Each half-edge has a pointer to its mate (the "symmetric" half-edge Sym), - * its origin vertex (Org), the face on its left side (Lface), and the - * adjacent half-edges in the CCW direction around the origin vertex - * (Onext) and around the left face (Lnext). There is also a "next" - * pointer for the global edge list (see below). - * - * The notation used for mesh navigation: - * Sym = the mate of a half-edge (same edge, but opposite direction) - * Onext = edge CCW around origin vertex (keep same origin) - * Dnext = edge CCW around destination vertex (keep same dest) - * Lnext = edge CCW around left face (dest becomes new origin) - * Rnext = edge CCW around right face (origin becomes new dest) - * - * "prev" means to substitute CW for CCW in the definitions above. - * - * The mesh keeps global lists of all vertices, faces, and edges, - * stored as doubly-linked circular lists with a dummy header node. - * The mesh stores pointers to these dummy headers (vHead, fHead, eHead). - * - * The circular edge list is special; since half-edges always occur - * in pairs (e and e->Sym), each half-edge stores a pointer in only - * one direction. Starting at eHead and following the e->next pointers - * will visit each *edge* once (ie. e or e->Sym, but not both). - * e->Sym stores a pointer in the opposite direction, thus it is - * always true that e->Sym->next->Sym->next == e. - * - * Each vertex has a pointer to next and previous vertices in the - * circular list, and a pointer to a half-edge with this vertex as - * the origin (NULL if this is the dummy header). There is also a - * field "data" for client data. - * - * Each face has a pointer to the next and previous faces in the - * circular list, and a pointer to a half-edge with this face as - * the left face (NULL if this is the dummy header). There is also - * a field "data" for client data. - * - * Note that what we call a "face" is really a loop; faces may consist - * of more than one loop (ie. not simply connected), but there is no - * record of this in the data structure. The mesh may consist of - * several disconnected regions, so it may not be possible to visit - * the entire mesh by starting at a half-edge and traversing the edge - * structure. - * - * The mesh does NOT support isolated vertices; a vertex is deleted along - * with its last edge. Similarly when two faces are merged, one of the - * faces is deleted (see __gl_meshDelete below). For mesh operations, - * all face (loop) and vertex pointers must not be NULL. However, once - * mesh manipulation is finished, __gl_MeshZapFace can be used to delete - * faces of the mesh, one at a time. All external faces can be "zapped" - * before the mesh is returned to the client; then a NULL face indicates - * a region which is not part of the output polygon. - */ - -struct GLUvertex { - GLUvertex *next; /* next vertex (never NULL) */ - GLUvertex *prev; /* previous vertex (never NULL) */ - GLUhalfEdge *anEdge; /* a half-edge with this origin */ - void *data; /* client's data */ - - /* Internal data (keep hidden) */ - GLdouble coords[3]; /* vertex location in 3D */ - GLdouble s, t; /* projection onto the sweep plane */ - long pqHandle; /* to allow deletion from priority queue */ -}; - -struct GLUface { - GLUface *next; /* next face (never NULL) */ - GLUface *prev; /* previous face (never NULL) */ - GLUhalfEdge *anEdge; /* a half edge with this left face */ - void *data; /* room for client's data */ - - /* Internal data (keep hidden) */ - GLUface *trail; /* "stack" for conversion to strips */ - GLboolean marked; /* flag for conversion to strips */ - GLboolean inside; /* this face is in the polygon interior */ -}; - -struct GLUhalfEdge { - GLUhalfEdge *next; /* doubly-linked list (prev==Sym->next) */ - GLUhalfEdge *Sym; /* same edge, opposite direction */ - GLUhalfEdge *Onext; /* next edge CCW around origin */ - GLUhalfEdge *Lnext; /* next edge CCW around left face */ - GLUvertex *Org; /* origin vertex (Overtex too long) */ - GLUface *Lface; /* left face */ - - /* Internal data (keep hidden) */ - ActiveRegion *activeRegion; /* a region with this upper edge (sweep.c) */ - int winding; /* change in winding number when crossing - from the right face to the left face */ -}; - -#define Rface Sym->Lface -#define Dst Sym->Org - -#define Oprev Sym->Lnext -#define Lprev Onext->Sym -#define Dprev Lnext->Sym -#define Rprev Sym->Onext -#define Dnext Rprev->Sym /* 3 pointers */ -#define Rnext Oprev->Sym /* 3 pointers */ - - -struct GLUmesh { - GLUvertex vHead; /* dummy header for vertex list */ - GLUface fHead; /* dummy header for face list */ - GLUhalfEdge eHead; /* dummy header for edge list */ - GLUhalfEdge eHeadSym; /* and its symmetric counterpart */ -}; - -/* The mesh operations below have three motivations: completeness, - * convenience, and efficiency. The basic mesh operations are MakeEdge, - * Splice, and Delete. All the other edge operations can be implemented - * in terms of these. The other operations are provided for convenience - * and/or efficiency. - * - * When a face is split or a vertex is added, they are inserted into the - * global list *before* the existing vertex or face (ie. e->Org or e->Lface). - * This makes it easier to process all vertices or faces in the global lists - * without worrying about processing the same data twice. As a convenience, - * when a face is split, the "inside" flag is copied from the old face. - * Other internal data (v->data, v->activeRegion, f->data, f->marked, - * f->trail, e->winding) is set to zero. - * - * ********************** Basic Edge Operations ************************** - * - * __gl_meshMakeEdge( mesh ) creates one edge, two vertices, and a loop. - * The loop (face) consists of the two new half-edges. - * - * __gl_meshSplice( eOrg, eDst ) is the basic operation for changing the - * mesh connectivity and topology. It changes the mesh so that - * eOrg->Onext <- OLD( eDst->Onext ) - * eDst->Onext <- OLD( eOrg->Onext ) - * where OLD(...) means the value before the meshSplice operation. - * - * This can have two effects on the vertex structure: - * - if eOrg->Org != eDst->Org, the two vertices are merged together - * - if eOrg->Org == eDst->Org, the origin is split into two vertices - * In both cases, eDst->Org is changed and eOrg->Org is untouched. - * - * Similarly (and independently) for the face structure, - * - if eOrg->Lface == eDst->Lface, one loop is split into two - * - if eOrg->Lface != eDst->Lface, two distinct loops are joined into one - * In both cases, eDst->Lface is changed and eOrg->Lface is unaffected. - * - * __gl_meshDelete( eDel ) removes the edge eDel. There are several cases: - * if (eDel->Lface != eDel->Rface), we join two loops into one; the loop - * eDel->Lface is deleted. Otherwise, we are splitting one loop into two; - * the newly created loop will contain eDel->Dst. If the deletion of eDel - * would create isolated vertices, those are deleted as well. - * - * ********************** Other Edge Operations ************************** - * - * __gl_meshAddEdgeVertex( eOrg ) creates a new edge eNew such that - * eNew == eOrg->Lnext, and eNew->Dst is a newly created vertex. - * eOrg and eNew will have the same left face. - * - * __gl_meshSplitEdge( eOrg ) splits eOrg into two edges eOrg and eNew, - * such that eNew == eOrg->Lnext. The new vertex is eOrg->Dst == eNew->Org. - * eOrg and eNew will have the same left face. - * - * __gl_meshConnect( eOrg, eDst ) creates a new edge from eOrg->Dst - * to eDst->Org, and returns the corresponding half-edge eNew. - * If eOrg->Lface == eDst->Lface, this splits one loop into two, - * and the newly created loop is eNew->Lface. Otherwise, two disjoint - * loops are merged into one, and the loop eDst->Lface is destroyed. - * - * ************************ Other Operations ***************************** - * - * __gl_meshNewMesh() creates a new mesh with no edges, no vertices, - * and no loops (what we usually call a "face"). - * - * __gl_meshUnion( mesh1, mesh2 ) forms the union of all structures in - * both meshes, and returns the new mesh (the old meshes are destroyed). - * - * __gl_meshDeleteMesh( mesh ) will free all storage for any valid mesh. - * - * __gl_meshZapFace( fZap ) destroys a face and removes it from the - * global face list. All edges of fZap will have a NULL pointer as their - * left face. Any edges which also have a NULL pointer as their right face - * are deleted entirely (along with any isolated vertices this produces). - * An entire mesh can be deleted by zapping its faces, one at a time, - * in any order. Zapped faces cannot be used in further mesh operations! - * - * __gl_meshCheckMesh( mesh ) checks a mesh for self-consistency. - */ - -GLUhalfEdge *__gl_meshMakeEdge( GLUmesh *mesh ); -int __gl_meshSplice( GLUhalfEdge *eOrg, GLUhalfEdge *eDst ); -int __gl_meshDelete( GLUhalfEdge *eDel ); - -GLUhalfEdge *__gl_meshAddEdgeVertex( GLUhalfEdge *eOrg ); -GLUhalfEdge *__gl_meshSplitEdge( GLUhalfEdge *eOrg ); -GLUhalfEdge *__gl_meshConnect( GLUhalfEdge *eOrg, GLUhalfEdge *eDst ); - -GLUmesh *__gl_meshNewMesh( void ); -GLUmesh *__gl_meshUnion( GLUmesh *mesh1, GLUmesh *mesh2 ); -void __gl_meshDeleteMesh( GLUmesh *mesh ); -void __gl_meshZapFace( GLUface *fZap ); - -#ifdef NDEBUG -#define __gl_meshCheckMesh( mesh ) -#else -void __gl_meshCheckMesh( GLUmesh *mesh ); -#endif - -#endif diff --git a/src/glu/sgi/libtess/normal.c b/src/glu/sgi/libtess/normal.c deleted file mode 100644 index 9a3bd43d3c9..00000000000 --- a/src/glu/sgi/libtess/normal.c +++ /dev/null @@ -1,257 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include "gluos.h" -#include "mesh.h" -#include "tess.h" -#include "normal.h" -#include <math.h> -#include <assert.h> - -#ifndef TRUE -#define TRUE 1 -#endif -#ifndef FALSE -#define FALSE 0 -#endif - -#define Dot(u,v) (u[0]*v[0] + u[1]*v[1] + u[2]*v[2]) - -#if 0 -static void Normalize( GLdouble v[3] ) -{ - GLdouble len = v[0]*v[0] + v[1]*v[1] + v[2]*v[2]; - - assert( len > 0 ); - len = sqrt( len ); - v[0] /= len; - v[1] /= len; - v[2] /= len; -} -#endif - -#undef ABS -#define ABS(x) ((x) < 0 ? -(x) : (x)) - -static int LongAxis( GLdouble v[3] ) -{ - int i = 0; - - if( ABS(v[1]) > ABS(v[0]) ) { i = 1; } - if( ABS(v[2]) > ABS(v[i]) ) { i = 2; } - return i; -} - -static void ComputeNormal( GLUtesselator *tess, GLdouble norm[3] ) -{ - GLUvertex *v, *v1, *v2; - GLdouble c, tLen2, maxLen2; - GLdouble maxVal[3], minVal[3], d1[3], d2[3], tNorm[3]; - GLUvertex *maxVert[3], *minVert[3]; - GLUvertex *vHead = &tess->mesh->vHead; - int i; - - maxVal[0] = maxVal[1] = maxVal[2] = -2 * GLU_TESS_MAX_COORD; - minVal[0] = minVal[1] = minVal[2] = 2 * GLU_TESS_MAX_COORD; - - for( v = vHead->next; v != vHead; v = v->next ) { - for( i = 0; i < 3; ++i ) { - c = v->coords[i]; - if( c < minVal[i] ) { minVal[i] = c; minVert[i] = v; } - if( c > maxVal[i] ) { maxVal[i] = c; maxVert[i] = v; } - } - } - - /* Find two vertices separated by at least 1/sqrt(3) of the maximum - * distance between any two vertices - */ - i = 0; - if( maxVal[1] - minVal[1] > maxVal[0] - minVal[0] ) { i = 1; } - if( maxVal[2] - minVal[2] > maxVal[i] - minVal[i] ) { i = 2; } - if( minVal[i] >= maxVal[i] ) { - /* All vertices are the same -- normal doesn't matter */ - norm[0] = 0; norm[1] = 0; norm[2] = 1; - return; - } - - /* Look for a third vertex which forms the triangle with maximum area - * (Length of normal == twice the triangle area) - */ - maxLen2 = 0; - v1 = minVert[i]; - v2 = maxVert[i]; - d1[0] = v1->coords[0] - v2->coords[0]; - d1[1] = v1->coords[1] - v2->coords[1]; - d1[2] = v1->coords[2] - v2->coords[2]; - for( v = vHead->next; v != vHead; v = v->next ) { - d2[0] = v->coords[0] - v2->coords[0]; - d2[1] = v->coords[1] - v2->coords[1]; - d2[2] = v->coords[2] - v2->coords[2]; - tNorm[0] = d1[1]*d2[2] - d1[2]*d2[1]; - tNorm[1] = d1[2]*d2[0] - d1[0]*d2[2]; - tNorm[2] = d1[0]*d2[1] - d1[1]*d2[0]; - tLen2 = tNorm[0]*tNorm[0] + tNorm[1]*tNorm[1] + tNorm[2]*tNorm[2]; - if( tLen2 > maxLen2 ) { - maxLen2 = tLen2; - norm[0] = tNorm[0]; - norm[1] = tNorm[1]; - norm[2] = tNorm[2]; - } - } - - if( maxLen2 <= 0 ) { - /* All points lie on a single line -- any decent normal will do */ - norm[0] = norm[1] = norm[2] = 0; - norm[LongAxis(d1)] = 1; - } -} - - -static void CheckOrientation( GLUtesselator *tess ) -{ - GLdouble area; - GLUface *f, *fHead = &tess->mesh->fHead; - GLUvertex *v, *vHead = &tess->mesh->vHead; - GLUhalfEdge *e; - - /* When we compute the normal automatically, we choose the orientation - * so that the sum of the signed areas of all contours is non-negative. - */ - area = 0; - for( f = fHead->next; f != fHead; f = f->next ) { - e = f->anEdge; - if( e->winding <= 0 ) continue; - do { - area += (e->Org->s - e->Dst->s) * (e->Org->t + e->Dst->t); - e = e->Lnext; - } while( e != f->anEdge ); - } - if( area < 0 ) { - /* Reverse the orientation by flipping all the t-coordinates */ - for( v = vHead->next; v != vHead; v = v->next ) { - v->t = - v->t; - } - tess->tUnit[0] = - tess->tUnit[0]; - tess->tUnit[1] = - tess->tUnit[1]; - tess->tUnit[2] = - tess->tUnit[2]; - } -} - -#ifdef FOR_TRITE_TEST_PROGRAM -#include <stdlib.h> -extern int RandomSweep; -#define S_UNIT_X (RandomSweep ? (2*drand48()-1) : 1.0) -#define S_UNIT_Y (RandomSweep ? (2*drand48()-1) : 0.0) -#else -#if defined(SLANTED_SWEEP) -/* The "feature merging" is not intended to be complete. There are - * special cases where edges are nearly parallel to the sweep line - * which are not implemented. The algorithm should still behave - * robustly (ie. produce a reasonable tesselation) in the presence - * of such edges, however it may miss features which could have been - * merged. We could minimize this effect by choosing the sweep line - * direction to be something unusual (ie. not parallel to one of the - * coordinate axes). - */ -#define S_UNIT_X 0.50941539564955385 /* Pre-normalized */ -#define S_UNIT_Y 0.86052074622010633 -#else -#define S_UNIT_X 1.0 -#define S_UNIT_Y 0.0 -#endif -#endif - -/* Determine the polygon normal and project vertices onto the plane - * of the polygon. - */ -void __gl_projectPolygon( GLUtesselator *tess ) -{ - GLUvertex *v, *vHead = &tess->mesh->vHead; - GLdouble norm[3]; - GLdouble *sUnit, *tUnit; - int i, computedNormal = FALSE; - - norm[0] = tess->normal[0]; - norm[1] = tess->normal[1]; - norm[2] = tess->normal[2]; - if( norm[0] == 0 && norm[1] == 0 && norm[2] == 0 ) { - ComputeNormal( tess, norm ); - computedNormal = TRUE; - } - sUnit = tess->sUnit; - tUnit = tess->tUnit; - i = LongAxis( norm ); - -#if defined(FOR_TRITE_TEST_PROGRAM) || defined(TRUE_PROJECT) - /* Choose the initial sUnit vector to be approximately perpendicular - * to the normal. - */ - Normalize( norm ); - - sUnit[i] = 0; - sUnit[(i+1)%3] = S_UNIT_X; - sUnit[(i+2)%3] = S_UNIT_Y; - - /* Now make it exactly perpendicular */ - w = Dot( sUnit, norm ); - sUnit[0] -= w * norm[0]; - sUnit[1] -= w * norm[1]; - sUnit[2] -= w * norm[2]; - Normalize( sUnit ); - - /* Choose tUnit so that (sUnit,tUnit,norm) form a right-handed frame */ - tUnit[0] = norm[1]*sUnit[2] - norm[2]*sUnit[1]; - tUnit[1] = norm[2]*sUnit[0] - norm[0]*sUnit[2]; - tUnit[2] = norm[0]*sUnit[1] - norm[1]*sUnit[0]; - Normalize( tUnit ); -#else - /* Project perpendicular to a coordinate axis -- better numerically */ - sUnit[i] = 0; - sUnit[(i+1)%3] = S_UNIT_X; - sUnit[(i+2)%3] = S_UNIT_Y; - - tUnit[i] = 0; - tUnit[(i+1)%3] = (norm[i] > 0) ? -S_UNIT_Y : S_UNIT_Y; - tUnit[(i+2)%3] = (norm[i] > 0) ? S_UNIT_X : -S_UNIT_X; -#endif - - /* Project the vertices onto the sweep plane */ - for( v = vHead->next; v != vHead; v = v->next ) { - v->s = Dot( v->coords, sUnit ); - v->t = Dot( v->coords, tUnit ); - } - if( computedNormal ) { - CheckOrientation( tess ); - } -} diff --git a/src/glu/sgi/libtess/normal.h b/src/glu/sgi/libtess/normal.h deleted file mode 100644 index c376ca44523..00000000000 --- a/src/glu/sgi/libtess/normal.h +++ /dev/null @@ -1,45 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __normal_h_ -#define __normal_h_ - -#include "tess.h" - -/* __gl_projectPolygon( tess ) determines the polygon normal - * and project vertices onto the plane of the polygon. - */ -void __gl_projectPolygon( GLUtesselator *tess ); - -#endif diff --git a/src/glu/sgi/libtess/priorityq-heap.c b/src/glu/sgi/libtess/priorityq-heap.c deleted file mode 100644 index 52698b59cc5..00000000000 --- a/src/glu/sgi/libtess/priorityq-heap.c +++ /dev/null @@ -1,256 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include <stddef.h> -#include <assert.h> -#include "priorityq-heap.h" -#include "memalloc.h" - -#define INIT_SIZE 32 - -#ifndef TRUE -#define TRUE 1 -#endif -#ifndef FALSE -#define FALSE 0 -#endif - -#ifdef FOR_TRITE_TEST_PROGRAM -#define LEQ(x,y) (*pq->leq)(x,y) -#else -/* Violates modularity, but a little faster */ -#include "geom.h" -#define LEQ(x,y) VertLeq((GLUvertex *)x, (GLUvertex *)y) -#endif - -/* really __gl_pqHeapNewPriorityQ */ -PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) ) -{ - PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ )); - if (pq == NULL) return NULL; - - pq->size = 0; - pq->max = INIT_SIZE; - pq->nodes = (PQnode *)memAlloc( (INIT_SIZE + 1) * sizeof(pq->nodes[0]) ); - if (pq->nodes == NULL) { - memFree(pq); - return NULL; - } - - pq->handles = (PQhandleElem *)memAlloc( (INIT_SIZE + 1) * sizeof(pq->handles[0]) ); - if (pq->handles == NULL) { - memFree(pq->nodes); - memFree(pq); - return NULL; - } - - pq->initialized = FALSE; - pq->freeList = 0; - pq->leq = leq; - - pq->nodes[1].handle = 1; /* so that Minimum() returns NULL */ - pq->handles[1].key = NULL; - return pq; -} - -/* really __gl_pqHeapDeletePriorityQ */ -void pqDeletePriorityQ( PriorityQ *pq ) -{ - memFree( pq->handles ); - memFree( pq->nodes ); - memFree( pq ); -} - - -static void FloatDown( PriorityQ *pq, long curr ) -{ - PQnode *n = pq->nodes; - PQhandleElem *h = pq->handles; - PQhandle hCurr, hChild; - long child; - - hCurr = n[curr].handle; - for( ;; ) { - child = curr << 1; - if( child < pq->size && LEQ( h[n[child+1].handle].key, - h[n[child].handle].key )) { - ++child; - } - - assert(child <= pq->max); - - hChild = n[child].handle; - if( child > pq->size || LEQ( h[hCurr].key, h[hChild].key )) { - n[curr].handle = hCurr; - h[hCurr].node = curr; - break; - } - n[curr].handle = hChild; - h[hChild].node = curr; - curr = child; - } -} - - -static void FloatUp( PriorityQ *pq, long curr ) -{ - PQnode *n = pq->nodes; - PQhandleElem *h = pq->handles; - PQhandle hCurr, hParent; - long parent; - - hCurr = n[curr].handle; - for( ;; ) { - parent = curr >> 1; - hParent = n[parent].handle; - if( parent == 0 || LEQ( h[hParent].key, h[hCurr].key )) { - n[curr].handle = hCurr; - h[hCurr].node = curr; - break; - } - n[curr].handle = hParent; - h[hParent].node = curr; - curr = parent; - } -} - -/* really __gl_pqHeapInit */ -void pqInit( PriorityQ *pq ) -{ - long i; - - /* This method of building a heap is O(n), rather than O(n lg n). */ - - for( i = pq->size; i >= 1; --i ) { - FloatDown( pq, i ); - } - pq->initialized = TRUE; -} - -/* really __gl_pqHeapInsert */ -/* returns LONG_MAX iff out of memory */ -PQhandle pqInsert( PriorityQ *pq, PQkey keyNew ) -{ - long curr; - PQhandle free_handle; - - curr = ++ pq->size; - if( (curr*2) > pq->max ) { - PQnode *saveNodes= pq->nodes; - PQhandleElem *saveHandles= pq->handles; - - /* If the heap overflows, double its size. */ - pq->max <<= 1; - pq->nodes = (PQnode *)memRealloc( pq->nodes, - (size_t) - ((pq->max + 1) * sizeof( pq->nodes[0] ))); - if (pq->nodes == NULL) { - pq->nodes = saveNodes; /* restore ptr to free upon return */ - return LONG_MAX; - } - pq->handles = (PQhandleElem *)memRealloc( pq->handles, - (size_t) - ((pq->max + 1) * - sizeof( pq->handles[0] ))); - if (pq->handles == NULL) { - pq->handles = saveHandles; /* restore ptr to free upon return */ - return LONG_MAX; - } - } - - if( pq->freeList == 0 ) { - free_handle = curr; - } else { - free_handle = pq->freeList; - pq->freeList = pq->handles[free_handle].node; - } - - pq->nodes[curr].handle = free_handle; - pq->handles[free_handle].node = curr; - pq->handles[free_handle].key = keyNew; - - if( pq->initialized ) { - FloatUp( pq, curr ); - } - assert(free_handle != LONG_MAX); - return free_handle; -} - -/* really __gl_pqHeapExtractMin */ -PQkey pqExtractMin( PriorityQ *pq ) -{ - PQnode *n = pq->nodes; - PQhandleElem *h = pq->handles; - PQhandle hMin = n[1].handle; - PQkey min = h[hMin].key; - - if( pq->size > 0 ) { - n[1].handle = n[pq->size].handle; - h[n[1].handle].node = 1; - - h[hMin].key = NULL; - h[hMin].node = pq->freeList; - pq->freeList = hMin; - - if( -- pq->size > 0 ) { - FloatDown( pq, 1 ); - } - } - return min; -} - -/* really __gl_pqHeapDelete */ -void pqDelete( PriorityQ *pq, PQhandle hCurr ) -{ - PQnode *n = pq->nodes; - PQhandleElem *h = pq->handles; - long curr; - - assert( hCurr >= 1 && hCurr <= pq->max && h[hCurr].key != NULL ); - - curr = h[hCurr].node; - n[curr].handle = n[pq->size].handle; - h[n[curr].handle].node = curr; - - if( curr <= -- pq->size ) { - if( curr <= 1 || LEQ( h[n[curr>>1].handle].key, h[n[curr].handle].key )) { - FloatDown( pq, curr ); - } else { - FloatUp( pq, curr ); - } - } - h[hCurr].key = NULL; - h[hCurr].node = pq->freeList; - pq->freeList = hCurr; -} diff --git a/src/glu/sgi/libtess/priorityq-heap.h b/src/glu/sgi/libtess/priorityq-heap.h deleted file mode 100644 index dc9aaef87f9..00000000000 --- a/src/glu/sgi/libtess/priorityq-heap.h +++ /dev/null @@ -1,107 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __priorityq_heap_h_ -#define __priorityq_heap_h_ - -/* Use #define's so that another heap implementation can use this one */ - -#define PQkey PQHeapKey -#define PQhandle PQHeapHandle -#define PriorityQ PriorityQHeap - -#define pqNewPriorityQ(leq) __gl_pqHeapNewPriorityQ(leq) -#define pqDeletePriorityQ(pq) __gl_pqHeapDeletePriorityQ(pq) - -/* The basic operations are insertion of a new key (pqInsert), - * and examination/extraction of a key whose value is minimum - * (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete); - * for this purpose pqInsert returns a "handle" which is supplied - * as the argument. - * - * An initial heap may be created efficiently by calling pqInsert - * repeatedly, then calling pqInit. In any case pqInit must be called - * before any operations other than pqInsert are used. - * - * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key. - * This may also be tested with pqIsEmpty. - */ -#define pqInit(pq) __gl_pqHeapInit(pq) -#define pqInsert(pq,key) __gl_pqHeapInsert(pq,key) -#define pqMinimum(pq) __gl_pqHeapMinimum(pq) -#define pqExtractMin(pq) __gl_pqHeapExtractMin(pq) -#define pqDelete(pq,handle) __gl_pqHeapDelete(pq,handle) -#define pqIsEmpty(pq) __gl_pqHeapIsEmpty(pq) - - -/* Since we support deletion the data structure is a little more - * complicated than an ordinary heap. "nodes" is the heap itself; - * active nodes are stored in the range 1..pq->size. When the - * heap exceeds its allocated size (pq->max), its size doubles. - * The children of node i are nodes 2i and 2i+1. - * - * Each node stores an index into an array "handles". Each handle - * stores a key, plus a pointer back to the node which currently - * represents that key (ie. nodes[handles[i].node].handle == i). - */ - -typedef void *PQkey; -typedef long PQhandle; -typedef struct PriorityQ PriorityQ; - -typedef struct { PQhandle handle; } PQnode; -typedef struct { PQkey key; PQhandle node; } PQhandleElem; - -struct PriorityQ { - PQnode *nodes; - PQhandleElem *handles; - long size, max; - PQhandle freeList; - int initialized; - int (*leq)(PQkey key1, PQkey key2); -}; - -PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) ); -void pqDeletePriorityQ( PriorityQ *pq ); - -void pqInit( PriorityQ *pq ); -PQhandle pqInsert( PriorityQ *pq, PQkey key ); -PQkey pqExtractMin( PriorityQ *pq ); -void pqDelete( PriorityQ *pq, PQhandle handle ); - - -#define __gl_pqHeapMinimum(pq) ((pq)->handles[(pq)->nodes[1].handle].key) -#define __gl_pqHeapIsEmpty(pq) ((pq)->size == 0) - -#endif diff --git a/src/glu/sgi/libtess/priorityq-sort.h b/src/glu/sgi/libtess/priorityq-sort.h deleted file mode 100644 index 746cf5fa69a..00000000000 --- a/src/glu/sgi/libtess/priorityq-sort.h +++ /dev/null @@ -1,117 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __priorityq_sort_h_ -#define __priorityq_sort_h_ - -#include "priorityq-heap.h" - -#undef PQkey -#undef PQhandle -#undef PriorityQ -#undef pqNewPriorityQ -#undef pqDeletePriorityQ -#undef pqInit -#undef pqInsert -#undef pqMinimum -#undef pqExtractMin -#undef pqDelete -#undef pqIsEmpty - -/* Use #define's so that another heap implementation can use this one */ - -#define PQkey PQSortKey -#define PQhandle PQSortHandle -#define PriorityQ PriorityQSort - -#define pqNewPriorityQ(leq) __gl_pqSortNewPriorityQ(leq) -#define pqDeletePriorityQ(pq) __gl_pqSortDeletePriorityQ(pq) - -/* The basic operations are insertion of a new key (pqInsert), - * and examination/extraction of a key whose value is minimum - * (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete); - * for this purpose pqInsert returns a "handle" which is supplied - * as the argument. - * - * An initial heap may be created efficiently by calling pqInsert - * repeatedly, then calling pqInit. In any case pqInit must be called - * before any operations other than pqInsert are used. - * - * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key. - * This may also be tested with pqIsEmpty. - */ -#define pqInit(pq) __gl_pqSortInit(pq) -#define pqInsert(pq,key) __gl_pqSortInsert(pq,key) -#define pqMinimum(pq) __gl_pqSortMinimum(pq) -#define pqExtractMin(pq) __gl_pqSortExtractMin(pq) -#define pqDelete(pq,handle) __gl_pqSortDelete(pq,handle) -#define pqIsEmpty(pq) __gl_pqSortIsEmpty(pq) - - -/* Since we support deletion the data structure is a little more - * complicated than an ordinary heap. "nodes" is the heap itself; - * active nodes are stored in the range 1..pq->size. When the - * heap exceeds its allocated size (pq->max), its size doubles. - * The children of node i are nodes 2i and 2i+1. - * - * Each node stores an index into an array "handles". Each handle - * stores a key, plus a pointer back to the node which currently - * represents that key (ie. nodes[handles[i].node].handle == i). - */ - -typedef PQHeapKey PQkey; -typedef PQHeapHandle PQhandle; -typedef struct PriorityQ PriorityQ; - -struct PriorityQ { - PriorityQHeap *heap; - PQkey *keys; - PQkey **order; - PQhandle size, max; - int initialized; - int (*leq)(PQkey key1, PQkey key2); -}; - -PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) ); -void pqDeletePriorityQ( PriorityQ *pq ); - -int pqInit( PriorityQ *pq ); -PQhandle pqInsert( PriorityQ *pq, PQkey key ); -PQkey pqExtractMin( PriorityQ *pq ); -void pqDelete( PriorityQ *pq, PQhandle handle ); - -PQkey pqMinimum( PriorityQ *pq ); -int pqIsEmpty( PriorityQ *pq ); - -#endif diff --git a/src/glu/sgi/libtess/priorityq.c b/src/glu/sgi/libtess/priorityq.c deleted file mode 100644 index c6b99cce552..00000000000 --- a/src/glu/sgi/libtess/priorityq.c +++ /dev/null @@ -1,260 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include "gluos.h" -#include <stddef.h> -#include <assert.h> -#include <limits.h> /* LONG_MAX */ -#include "memalloc.h" - -/* Include all the code for the regular heap-based queue here. */ - -#include "priorityq-heap.c" - -/* Now redefine all the function names to map to their "Sort" versions. */ - -#include "priorityq-sort.h" - -/* really __gl_pqSortNewPriorityQ */ -PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) ) -{ - PriorityQ *pq = (PriorityQ *)memAlloc( sizeof( PriorityQ )); - if (pq == NULL) return NULL; - - pq->heap = __gl_pqHeapNewPriorityQ( leq ); - if (pq->heap == NULL) { - memFree(pq); - return NULL; - } - - pq->keys = (PQHeapKey *)memAlloc( INIT_SIZE * sizeof(pq->keys[0]) ); - if (pq->keys == NULL) { - __gl_pqHeapDeletePriorityQ(pq->heap); - memFree(pq); - return NULL; - } - - pq->size = 0; - pq->max = INIT_SIZE; - pq->initialized = FALSE; - pq->leq = leq; - return pq; -} - -/* really __gl_pqSortDeletePriorityQ */ -void pqDeletePriorityQ( PriorityQ *pq ) -{ - assert(pq != NULL); - if (pq->heap != NULL) __gl_pqHeapDeletePriorityQ( pq->heap ); - if (pq->order != NULL) memFree( pq->order ); - if (pq->keys != NULL) memFree( pq->keys ); - memFree( pq ); -} - - -#define LT(x,y) (! LEQ(y,x)) -#define GT(x,y) (! LEQ(x,y)) -#define Swap(a,b) do{PQkey *tmp = *a; *a = *b; *b = tmp;}while(0) - -/* really __gl_pqSortInit */ -int pqInit( PriorityQ *pq ) -{ - PQkey **p, **r, **i, **j, *piv; - struct { PQkey **p, **r; } Stack[50], *top = Stack; - unsigned long seed = 2016473283; - - /* Create an array of indirect pointers to the keys, so that we - * the handles we have returned are still valid. - */ -/* - pq->order = (PQHeapKey **)memAlloc( (size_t) - (pq->size * sizeof(pq->order[0])) ); -*/ - pq->order = (PQHeapKey **)memAlloc( (size_t) - ((pq->size+1) * sizeof(pq->order[0])) ); -/* the previous line is a patch to compensate for the fact that IBM */ -/* machines return a null on a malloc of zero bytes (unlike SGI), */ -/* so we have to put in this defense to guard against a memory */ -/* fault four lines down. from [email protected]. */ - if (pq->order == NULL) return 0; - - p = pq->order; - r = p + pq->size - 1; - for( piv = pq->keys, i = p; i <= r; ++piv, ++i ) { - *i = piv; - } - - /* Sort the indirect pointers in descending order, - * using randomized Quicksort - */ - top->p = p; top->r = r; ++top; - while( --top >= Stack ) { - p = top->p; - r = top->r; - while( r > p + 10 ) { - seed = seed * 1539415821 + 1; - i = p + seed % (r - p + 1); - piv = *i; - *i = *p; - *p = piv; - i = p - 1; - j = r + 1; - do { - do { ++i; } while( GT( **i, *piv )); - do { --j; } while( LT( **j, *piv )); - Swap( i, j ); - } while( i < j ); - Swap( i, j ); /* Undo last swap */ - if( i - p < r - j ) { - top->p = j+1; top->r = r; ++top; - r = i-1; - } else { - top->p = p; top->r = i-1; ++top; - p = j+1; - } - } - /* Insertion sort small lists */ - for( i = p+1; i <= r; ++i ) { - piv = *i; - for( j = i; j > p && LT( **(j-1), *piv ); --j ) { - *j = *(j-1); - } - *j = piv; - } - } - pq->max = pq->size; - pq->initialized = TRUE; - __gl_pqHeapInit( pq->heap ); /* always succeeds */ - -#ifndef NDEBUG - p = pq->order; - r = p + pq->size - 1; - for( i = p; i < r; ++i ) { - assert( LEQ( **(i+1), **i )); - } -#endif - - return 1; -} - -/* really __gl_pqSortInsert */ -/* returns LONG_MAX iff out of memory */ -PQhandle pqInsert( PriorityQ *pq, PQkey keyNew ) -{ - long curr; - - if( pq->initialized ) { - return __gl_pqHeapInsert( pq->heap, keyNew ); - } - curr = pq->size; - if( ++ pq->size >= pq->max ) { - PQkey *saveKey= pq->keys; - - /* If the heap overflows, double its size. */ - pq->max <<= 1; - pq->keys = (PQHeapKey *)memRealloc( pq->keys, - (size_t) - (pq->max * sizeof( pq->keys[0] ))); - if (pq->keys == NULL) { - pq->keys = saveKey; /* restore ptr to free upon return */ - return LONG_MAX; - } - } - assert(curr != LONG_MAX); - pq->keys[curr] = keyNew; - - /* Negative handles index the sorted array. */ - return -(curr+1); -} - -/* really __gl_pqSortExtractMin */ -PQkey pqExtractMin( PriorityQ *pq ) -{ - PQkey sortMin, heapMin; - - if( pq->size == 0 ) { - return __gl_pqHeapExtractMin( pq->heap ); - } - sortMin = *(pq->order[pq->size-1]); - if( ! __gl_pqHeapIsEmpty( pq->heap )) { - heapMin = __gl_pqHeapMinimum( pq->heap ); - if( LEQ( heapMin, sortMin )) { - return __gl_pqHeapExtractMin( pq->heap ); - } - } - do { - -- pq->size; - } while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL ); - return sortMin; -} - -/* really __gl_pqSortMinimum */ -PQkey pqMinimum( PriorityQ *pq ) -{ - PQkey sortMin, heapMin; - - if( pq->size == 0 ) { - return __gl_pqHeapMinimum( pq->heap ); - } - sortMin = *(pq->order[pq->size-1]); - if( ! __gl_pqHeapIsEmpty( pq->heap )) { - heapMin = __gl_pqHeapMinimum( pq->heap ); - if( LEQ( heapMin, sortMin )) { - return heapMin; - } - } - return sortMin; -} - -/* really __gl_pqSortIsEmpty */ -int pqIsEmpty( PriorityQ *pq ) -{ - return (pq->size == 0) && __gl_pqHeapIsEmpty( pq->heap ); -} - -/* really __gl_pqSortDelete */ -void pqDelete( PriorityQ *pq, PQhandle curr ) -{ - if( curr >= 0 ) { - __gl_pqHeapDelete( pq->heap, curr ); - return; - } - curr = -(curr+1); - assert( curr < pq->max && pq->keys[curr] != NULL ); - - pq->keys[curr] = NULL; - while( pq->size > 0 && *(pq->order[pq->size-1]) == NULL ) { - -- pq->size; - } -} diff --git a/src/glu/sgi/libtess/priorityq.h b/src/glu/sgi/libtess/priorityq.h deleted file mode 100644 index 746cf5fa69a..00000000000 --- a/src/glu/sgi/libtess/priorityq.h +++ /dev/null @@ -1,117 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __priorityq_sort_h_ -#define __priorityq_sort_h_ - -#include "priorityq-heap.h" - -#undef PQkey -#undef PQhandle -#undef PriorityQ -#undef pqNewPriorityQ -#undef pqDeletePriorityQ -#undef pqInit -#undef pqInsert -#undef pqMinimum -#undef pqExtractMin -#undef pqDelete -#undef pqIsEmpty - -/* Use #define's so that another heap implementation can use this one */ - -#define PQkey PQSortKey -#define PQhandle PQSortHandle -#define PriorityQ PriorityQSort - -#define pqNewPriorityQ(leq) __gl_pqSortNewPriorityQ(leq) -#define pqDeletePriorityQ(pq) __gl_pqSortDeletePriorityQ(pq) - -/* The basic operations are insertion of a new key (pqInsert), - * and examination/extraction of a key whose value is minimum - * (pqMinimum/pqExtractMin). Deletion is also allowed (pqDelete); - * for this purpose pqInsert returns a "handle" which is supplied - * as the argument. - * - * An initial heap may be created efficiently by calling pqInsert - * repeatedly, then calling pqInit. In any case pqInit must be called - * before any operations other than pqInsert are used. - * - * If the heap is empty, pqMinimum/pqExtractMin will return a NULL key. - * This may also be tested with pqIsEmpty. - */ -#define pqInit(pq) __gl_pqSortInit(pq) -#define pqInsert(pq,key) __gl_pqSortInsert(pq,key) -#define pqMinimum(pq) __gl_pqSortMinimum(pq) -#define pqExtractMin(pq) __gl_pqSortExtractMin(pq) -#define pqDelete(pq,handle) __gl_pqSortDelete(pq,handle) -#define pqIsEmpty(pq) __gl_pqSortIsEmpty(pq) - - -/* Since we support deletion the data structure is a little more - * complicated than an ordinary heap. "nodes" is the heap itself; - * active nodes are stored in the range 1..pq->size. When the - * heap exceeds its allocated size (pq->max), its size doubles. - * The children of node i are nodes 2i and 2i+1. - * - * Each node stores an index into an array "handles". Each handle - * stores a key, plus a pointer back to the node which currently - * represents that key (ie. nodes[handles[i].node].handle == i). - */ - -typedef PQHeapKey PQkey; -typedef PQHeapHandle PQhandle; -typedef struct PriorityQ PriorityQ; - -struct PriorityQ { - PriorityQHeap *heap; - PQkey *keys; - PQkey **order; - PQhandle size, max; - int initialized; - int (*leq)(PQkey key1, PQkey key2); -}; - -PriorityQ *pqNewPriorityQ( int (*leq)(PQkey key1, PQkey key2) ); -void pqDeletePriorityQ( PriorityQ *pq ); - -int pqInit( PriorityQ *pq ); -PQhandle pqInsert( PriorityQ *pq, PQkey key ); -PQkey pqExtractMin( PriorityQ *pq ); -void pqDelete( PriorityQ *pq, PQhandle handle ); - -PQkey pqMinimum( PriorityQ *pq ); -int pqIsEmpty( PriorityQ *pq ); - -#endif diff --git a/src/glu/sgi/libtess/render.c b/src/glu/sgi/libtess/render.c deleted file mode 100644 index bca836f0467..00000000000 --- a/src/glu/sgi/libtess/render.c +++ /dev/null @@ -1,502 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include "gluos.h" -#include <assert.h> -#include <stddef.h> -#include "mesh.h" -#include "tess.h" -#include "render.h" - -#ifndef TRUE -#define TRUE 1 -#endif -#ifndef FALSE -#define FALSE 0 -#endif - -/* This structure remembers the information we need about a primitive - * to be able to render it later, once we have determined which - * primitive is able to use the most triangles. - */ -struct FaceCount { - long size; /* number of triangles used */ - GLUhalfEdge *eStart; /* edge where this primitive starts */ - void (*render)(GLUtesselator *, GLUhalfEdge *, long); - /* routine to render this primitive */ -}; - -static struct FaceCount MaximumFan( GLUhalfEdge *eOrig ); -static struct FaceCount MaximumStrip( GLUhalfEdge *eOrig ); - -static void RenderFan( GLUtesselator *tess, GLUhalfEdge *eStart, long size ); -static void RenderStrip( GLUtesselator *tess, GLUhalfEdge *eStart, long size ); -static void RenderTriangle( GLUtesselator *tess, GLUhalfEdge *eStart, - long size ); - -static void RenderMaximumFaceGroup( GLUtesselator *tess, GLUface *fOrig ); -static void RenderLonelyTriangles( GLUtesselator *tess, GLUface *head ); - - - -/************************ Strips and Fans decomposition ******************/ - -/* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle - * fans, strips, and separate triangles. A substantial effort is made - * to use as few rendering primitives as possible (ie. to make the fans - * and strips as large as possible). - * - * The rendering output is provided as callbacks (see the api). - */ -void __gl_renderMesh( GLUtesselator *tess, GLUmesh *mesh ) -{ - GLUface *f; - - /* Make a list of separate triangles so we can render them all at once */ - tess->lonelyTriList = NULL; - - for( f = mesh->fHead.next; f != &mesh->fHead; f = f->next ) { - f->marked = FALSE; - } - for( f = mesh->fHead.next; f != &mesh->fHead; f = f->next ) { - - /* We examine all faces in an arbitrary order. Whenever we find - * an unprocessed face F, we output a group of faces including F - * whose size is maximum. - */ - if( f->inside && ! f->marked ) { - RenderMaximumFaceGroup( tess, f ); - assert( f->marked ); - } - } - if( tess->lonelyTriList != NULL ) { - RenderLonelyTriangles( tess, tess->lonelyTriList ); - tess->lonelyTriList = NULL; - } -} - - -static void RenderMaximumFaceGroup( GLUtesselator *tess, GLUface *fOrig ) -{ - /* We want to find the largest triangle fan or strip of unmarked faces - * which includes the given face fOrig. There are 3 possible fans - * passing through fOrig (one centered at each vertex), and 3 possible - * strips (one for each CCW permutation of the vertices). Our strategy - * is to try all of these, and take the primitive which uses the most - * triangles (a greedy approach). - */ - GLUhalfEdge *e = fOrig->anEdge; - struct FaceCount max, newFace; - - max.size = 1; - max.eStart = e; - max.render = &RenderTriangle; - - if( ! tess->flagBoundary ) { - newFace = MaximumFan( e ); if( newFace.size > max.size ) { max = newFace; } - newFace = MaximumFan( e->Lnext ); if( newFace.size > max.size ) { max = newFace; } - newFace = MaximumFan( e->Lprev ); if( newFace.size > max.size ) { max = newFace; } - - newFace = MaximumStrip( e ); if( newFace.size > max.size ) { max = newFace; } - newFace = MaximumStrip( e->Lnext ); if( newFace.size > max.size ) { max = newFace; } - newFace = MaximumStrip( e->Lprev ); if( newFace.size > max.size ) { max = newFace; } - } - (*(max.render))( tess, max.eStart, max.size ); -} - - -/* Macros which keep track of faces we have marked temporarily, and allow - * us to backtrack when necessary. With triangle fans, this is not - * really necessary, since the only awkward case is a loop of triangles - * around a single origin vertex. However with strips the situation is - * more complicated, and we need a general tracking method like the - * one here. - */ -#define Marked(f) (! (f)->inside || (f)->marked) - -#define AddToTrail(f,t) ((f)->trail = (t), (t) = (f), (f)->marked = TRUE) - -#define FreeTrail(t) do { \ - while( (t) != NULL ) { \ - (t)->marked = FALSE; t = (t)->trail; \ - } \ - } while(0) /* absorb trailing semicolon */ - - - -static struct FaceCount MaximumFan( GLUhalfEdge *eOrig ) -{ - /* eOrig->Lface is the face we want to render. We want to find the size - * of a maximal fan around eOrig->Org. To do this we just walk around - * the origin vertex as far as possible in both directions. - */ - struct FaceCount newFace = { 0, NULL, &RenderFan }; - GLUface *trail = NULL; - GLUhalfEdge *e; - - for( e = eOrig; ! Marked( e->Lface ); e = e->Onext ) { - AddToTrail( e->Lface, trail ); - ++newFace.size; - } - for( e = eOrig; ! Marked( e->Rface ); e = e->Oprev ) { - AddToTrail( e->Rface, trail ); - ++newFace.size; - } - newFace.eStart = e; - /*LINTED*/ - FreeTrail( trail ); - return newFace; -} - - -#define IsEven(n) (((n) & 1) == 0) - -static struct FaceCount MaximumStrip( GLUhalfEdge *eOrig ) -{ - /* Here we are looking for a maximal strip that contains the vertices - * eOrig->Org, eOrig->Dst, eOrig->Lnext->Dst (in that order or the - * reverse, such that all triangles are oriented CCW). - * - * Again we walk forward and backward as far as possible. However for - * strips there is a twist: to get CCW orientations, there must be - * an *even* number of triangles in the strip on one side of eOrig. - * We walk the strip starting on a side with an even number of triangles; - * if both side have an odd number, we are forced to shorten one side. - */ - struct FaceCount newFace = { 0, NULL, &RenderStrip }; - long headSize = 0, tailSize = 0; - GLUface *trail = NULL; - GLUhalfEdge *e, *eTail, *eHead; - - for( e = eOrig; ! Marked( e->Lface ); ++tailSize, e = e->Onext ) { - AddToTrail( e->Lface, trail ); - ++tailSize; - e = e->Dprev; - if( Marked( e->Lface )) break; - AddToTrail( e->Lface, trail ); - } - eTail = e; - - for( e = eOrig; ! Marked( e->Rface ); ++headSize, e = e->Dnext ) { - AddToTrail( e->Rface, trail ); - ++headSize; - e = e->Oprev; - if( Marked( e->Rface )) break; - AddToTrail( e->Rface, trail ); - } - eHead = e; - - newFace.size = tailSize + headSize; - if( IsEven( tailSize )) { - newFace.eStart = eTail->Sym; - } else if( IsEven( headSize )) { - newFace.eStart = eHead; - } else { - /* Both sides have odd length, we must shorten one of them. In fact, - * we must start from eHead to guarantee inclusion of eOrig->Lface. - */ - --newFace.size; - newFace.eStart = eHead->Onext; - } - /*LINTED*/ - FreeTrail( trail ); - return newFace; -} - - -static void RenderTriangle( GLUtesselator *tess, GLUhalfEdge *e, long size ) -{ - /* Just add the triangle to a triangle list, so we can render all - * the separate triangles at once. - */ - assert( size == 1 ); - AddToTrail( e->Lface, tess->lonelyTriList ); -} - - -static void RenderLonelyTriangles( GLUtesselator *tess, GLUface *f ) -{ - /* Now we render all the separate triangles which could not be - * grouped into a triangle fan or strip. - */ - GLUhalfEdge *e; - int newState; - int edgeState = -1; /* force edge state output for first vertex */ - - CALL_BEGIN_OR_BEGIN_DATA( GL_TRIANGLES ); - - for( ; f != NULL; f = f->trail ) { - /* Loop once for each edge (there will always be 3 edges) */ - - e = f->anEdge; - do { - if( tess->flagBoundary ) { - /* Set the "edge state" to TRUE just before we output the - * first vertex of each edge on the polygon boundary. - */ - newState = ! e->Rface->inside; - if( edgeState != newState ) { - edgeState = newState; - CALL_EDGE_FLAG_OR_EDGE_FLAG_DATA( edgeState ); - } - } - CALL_VERTEX_OR_VERTEX_DATA( e->Org->data ); - - e = e->Lnext; - } while( e != f->anEdge ); - } - CALL_END_OR_END_DATA(); -} - - -static void RenderFan( GLUtesselator *tess, GLUhalfEdge *e, long size ) -{ - /* Render as many CCW triangles as possible in a fan starting from - * edge "e". The fan *should* contain exactly "size" triangles - * (otherwise we've goofed up somewhere). - */ - CALL_BEGIN_OR_BEGIN_DATA( GL_TRIANGLE_FAN ); - CALL_VERTEX_OR_VERTEX_DATA( e->Org->data ); - CALL_VERTEX_OR_VERTEX_DATA( e->Dst->data ); - - while( ! Marked( e->Lface )) { - e->Lface->marked = TRUE; - --size; - e = e->Onext; - CALL_VERTEX_OR_VERTEX_DATA( e->Dst->data ); - } - - assert( size == 0 ); - CALL_END_OR_END_DATA(); -} - - -static void RenderStrip( GLUtesselator *tess, GLUhalfEdge *e, long size ) -{ - /* Render as many CCW triangles as possible in a strip starting from - * edge "e". The strip *should* contain exactly "size" triangles - * (otherwise we've goofed up somewhere). - */ - CALL_BEGIN_OR_BEGIN_DATA( GL_TRIANGLE_STRIP ); - CALL_VERTEX_OR_VERTEX_DATA( e->Org->data ); - CALL_VERTEX_OR_VERTEX_DATA( e->Dst->data ); - - while( ! Marked( e->Lface )) { - e->Lface->marked = TRUE; - --size; - e = e->Dprev; - CALL_VERTEX_OR_VERTEX_DATA( e->Org->data ); - if( Marked( e->Lface )) break; - - e->Lface->marked = TRUE; - --size; - e = e->Onext; - CALL_VERTEX_OR_VERTEX_DATA( e->Dst->data ); - } - - assert( size == 0 ); - CALL_END_OR_END_DATA(); -} - - -/************************ Boundary contour decomposition ******************/ - -/* __gl_renderBoundary( tess, mesh ) takes a mesh, and outputs one - * contour for each face marked "inside". The rendering output is - * provided as callbacks (see the api). - */ -void __gl_renderBoundary( GLUtesselator *tess, GLUmesh *mesh ) -{ - GLUface *f; - GLUhalfEdge *e; - - for( f = mesh->fHead.next; f != &mesh->fHead; f = f->next ) { - if( f->inside ) { - CALL_BEGIN_OR_BEGIN_DATA( GL_LINE_LOOP ); - e = f->anEdge; - do { - CALL_VERTEX_OR_VERTEX_DATA( e->Org->data ); - e = e->Lnext; - } while( e != f->anEdge ); - CALL_END_OR_END_DATA(); - } - } -} - - -/************************ Quick-and-dirty decomposition ******************/ - -#define SIGN_INCONSISTENT 2 - -static int ComputeNormal( GLUtesselator *tess, GLdouble norm[3], int check ) -/* - * If check==FALSE, we compute the polygon normal and place it in norm[]. - * If check==TRUE, we check that each triangle in the fan from v0 has a - * consistent orientation with respect to norm[]. If triangles are - * consistently oriented CCW, return 1; if CW, return -1; if all triangles - * are degenerate return 0; otherwise (no consistent orientation) return - * SIGN_INCONSISTENT. - */ -{ - CachedVertex *v0 = tess->cache; - CachedVertex *vn = v0 + tess->cacheCount; - CachedVertex *vc; - GLdouble dot, xc, yc, zc, xp, yp, zp, n[3]; - int sign = 0; - - /* Find the polygon normal. It is important to get a reasonable - * normal even when the polygon is self-intersecting (eg. a bowtie). - * Otherwise, the computed normal could be very tiny, but perpendicular - * to the true plane of the polygon due to numerical noise. Then all - * the triangles would appear to be degenerate and we would incorrectly - * decompose the polygon as a fan (or simply not render it at all). - * - * We use a sum-of-triangles normal algorithm rather than the more - * efficient sum-of-trapezoids method (used in CheckOrientation() - * in normal.c). This lets us explicitly reverse the signed area - * of some triangles to get a reasonable normal in the self-intersecting - * case. - */ - if( ! check ) { - norm[0] = norm[1] = norm[2] = 0.0; - } - - vc = v0 + 1; - xc = vc->coords[0] - v0->coords[0]; - yc = vc->coords[1] - v0->coords[1]; - zc = vc->coords[2] - v0->coords[2]; - while( ++vc < vn ) { - xp = xc; yp = yc; zp = zc; - xc = vc->coords[0] - v0->coords[0]; - yc = vc->coords[1] - v0->coords[1]; - zc = vc->coords[2] - v0->coords[2]; - - /* Compute (vp - v0) cross (vc - v0) */ - n[0] = yp*zc - zp*yc; - n[1] = zp*xc - xp*zc; - n[2] = xp*yc - yp*xc; - - dot = n[0]*norm[0] + n[1]*norm[1] + n[2]*norm[2]; - if( ! check ) { - /* Reverse the contribution of back-facing triangles to get - * a reasonable normal for self-intersecting polygons (see above) - */ - if( dot >= 0 ) { - norm[0] += n[0]; norm[1] += n[1]; norm[2] += n[2]; - } else { - norm[0] -= n[0]; norm[1] -= n[1]; norm[2] -= n[2]; - } - } else if( dot != 0 ) { - /* Check the new orientation for consistency with previous triangles */ - if( dot > 0 ) { - if( sign < 0 ) return SIGN_INCONSISTENT; - sign = 1; - } else { - if( sign > 0 ) return SIGN_INCONSISTENT; - sign = -1; - } - } - } - return sign; -} - -/* __gl_renderCache( tess ) takes a single contour and tries to render it - * as a triangle fan. This handles convex polygons, as well as some - * non-convex polygons if we get lucky. - * - * Returns TRUE if the polygon was successfully rendered. The rendering - * output is provided as callbacks (see the api). - */ -GLboolean __gl_renderCache( GLUtesselator *tess ) -{ - CachedVertex *v0 = tess->cache; - CachedVertex *vn = v0 + tess->cacheCount; - CachedVertex *vc; - GLdouble norm[3]; - int sign; - - if( tess->cacheCount < 3 ) { - /* Degenerate contour -- no output */ - return TRUE; - } - - norm[0] = tess->normal[0]; - norm[1] = tess->normal[1]; - norm[2] = tess->normal[2]; - if( norm[0] == 0 && norm[1] == 0 && norm[2] == 0 ) { - ComputeNormal( tess, norm, FALSE ); - } - - sign = ComputeNormal( tess, norm, TRUE ); - if( sign == SIGN_INCONSISTENT ) { - /* Fan triangles did not have a consistent orientation */ - return FALSE; - } - if( sign == 0 ) { - /* All triangles were degenerate */ - return TRUE; - } - - /* Make sure we do the right thing for each winding rule */ - switch( tess->windingRule ) { - case GLU_TESS_WINDING_ODD: - case GLU_TESS_WINDING_NONZERO: - break; - case GLU_TESS_WINDING_POSITIVE: - if( sign < 0 ) return TRUE; - break; - case GLU_TESS_WINDING_NEGATIVE: - if( sign > 0 ) return TRUE; - break; - case GLU_TESS_WINDING_ABS_GEQ_TWO: - return TRUE; - } - - CALL_BEGIN_OR_BEGIN_DATA( tess->boundaryOnly ? GL_LINE_LOOP - : (tess->cacheCount > 3) ? GL_TRIANGLE_FAN - : GL_TRIANGLES ); - - CALL_VERTEX_OR_VERTEX_DATA( v0->data ); - if( sign > 0 ) { - for( vc = v0+1; vc < vn; ++vc ) { - CALL_VERTEX_OR_VERTEX_DATA( vc->data ); - } - } else { - for( vc = vn-1; vc > v0; --vc ) { - CALL_VERTEX_OR_VERTEX_DATA( vc->data ); - } - } - CALL_END_OR_END_DATA(); - return TRUE; -} diff --git a/src/glu/sgi/libtess/render.h b/src/glu/sgi/libtess/render.h deleted file mode 100644 index a298c9a9482..00000000000 --- a/src/glu/sgi/libtess/render.h +++ /dev/null @@ -1,52 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __render_h_ -#define __render_h_ - -#include "mesh.h" - -/* __gl_renderMesh( tess, mesh ) takes a mesh and breaks it into triangle - * fans, strips, and separate triangles. A substantial effort is made - * to use as few rendering primitives as possible (ie. to make the fans - * and strips as large as possible). - * - * The rendering output is provided as callbacks (see the api). - */ -void __gl_renderMesh( GLUtesselator *tess, GLUmesh *mesh ); -void __gl_renderBoundary( GLUtesselator *tess, GLUmesh *mesh ); - -GLboolean __gl_renderCache( GLUtesselator *tess ); - -#endif diff --git a/src/glu/sgi/libtess/sweep.c b/src/glu/sgi/libtess/sweep.c deleted file mode 100644 index eca828ff67f..00000000000 --- a/src/glu/sgi/libtess/sweep.c +++ /dev/null @@ -1,1361 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include "gluos.h" -#include <assert.h> -#include <stddef.h> -#include <setjmp.h> /* longjmp */ -#include <limits.h> /* LONG_MAX */ - -#include "mesh.h" -#include "geom.h" -#include "tess.h" -#include "dict.h" -#include "priorityq.h" -#include "memalloc.h" -#include "sweep.h" - -#ifndef TRUE -#define TRUE 1 -#endif -#ifndef FALSE -#define FALSE 0 -#endif - -#ifdef FOR_TRITE_TEST_PROGRAM -extern void DebugEvent( GLUtesselator *tess ); -#else -#define DebugEvent( tess ) -#endif - -/* - * Invariants for the Edge Dictionary. - * - each pair of adjacent edges e2=Succ(e1) satisfies EdgeLeq(e1,e2) - * at any valid location of the sweep event - * - if EdgeLeq(e2,e1) as well (at any valid sweep event), then e1 and e2 - * share a common endpoint - * - for each e, e->Dst has been processed, but not e->Org - * - each edge e satisfies VertLeq(e->Dst,event) && VertLeq(event,e->Org) - * where "event" is the current sweep line event. - * - no edge e has zero length - * - * Invariants for the Mesh (the processed portion). - * - the portion of the mesh left of the sweep line is a planar graph, - * ie. there is *some* way to embed it in the plane - * - no processed edge has zero length - * - no two processed vertices have identical coordinates - * - each "inside" region is monotone, ie. can be broken into two chains - * of monotonically increasing vertices according to VertLeq(v1,v2) - * - a non-invariant: these chains may intersect (very slightly) - * - * Invariants for the Sweep. - * - if none of the edges incident to the event vertex have an activeRegion - * (ie. none of these edges are in the edge dictionary), then the vertex - * has only right-going edges. - * - if an edge is marked "fixUpperEdge" (it is a temporary edge introduced - * by ConnectRightVertex), then it is the only right-going edge from - * its associated vertex. (This says that these edges exist only - * when it is necessary.) - */ - -#undef MAX -#undef MIN -#define MAX(x,y) ((x) >= (y) ? (x) : (y)) -#define MIN(x,y) ((x) <= (y) ? (x) : (y)) - -/* When we merge two edges into one, we need to compute the combined - * winding of the new edge. - */ -#define AddWinding(eDst,eSrc) (eDst->winding += eSrc->winding, \ - eDst->Sym->winding += eSrc->Sym->winding) - -static void SweepEvent( GLUtesselator *tess, GLUvertex *vEvent ); -static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp ); -static int CheckForRightSplice( GLUtesselator *tess, ActiveRegion *regUp ); - -static int EdgeLeq( GLUtesselator *tess, ActiveRegion *reg1, - ActiveRegion *reg2 ) -/* - * Both edges must be directed from right to left (this is the canonical - * direction for the upper edge of each region). - * - * The strategy is to evaluate a "t" value for each edge at the - * current sweep line position, given by tess->event. The calculations - * are designed to be very stable, but of course they are not perfect. - * - * Special case: if both edge destinations are at the sweep event, - * we sort the edges by slope (they would otherwise compare equally). - */ -{ - GLUvertex *event = tess->event; - GLUhalfEdge *e1, *e2; - GLdouble t1, t2; - - e1 = reg1->eUp; - e2 = reg2->eUp; - - if( e1->Dst == event ) { - if( e2->Dst == event ) { - /* Two edges right of the sweep line which meet at the sweep event. - * Sort them by slope. - */ - if( VertLeq( e1->Org, e2->Org )) { - return EdgeSign( e2->Dst, e1->Org, e2->Org ) <= 0; - } - return EdgeSign( e1->Dst, e2->Org, e1->Org ) >= 0; - } - return EdgeSign( e2->Dst, event, e2->Org ) <= 0; - } - if( e2->Dst == event ) { - return EdgeSign( e1->Dst, event, e1->Org ) >= 0; - } - - /* General case - compute signed distance *from* e1, e2 to event */ - t1 = EdgeEval( e1->Dst, event, e1->Org ); - t2 = EdgeEval( e2->Dst, event, e2->Org ); - return (t1 >= t2); -} - - -static void DeleteRegion( GLUtesselator *tess, ActiveRegion *reg ) -{ - if( reg->fixUpperEdge ) { - /* It was created with zero winding number, so it better be - * deleted with zero winding number (ie. it better not get merged - * with a real edge). - */ - assert( reg->eUp->winding == 0 ); - } - reg->eUp->activeRegion = NULL; - dictDelete( tess->dict, reg->nodeUp ); /* __gl_dictListDelete */ - memFree( reg ); -} - - -static int FixUpperEdge( ActiveRegion *reg, GLUhalfEdge *newEdge ) -/* - * Replace an upper edge which needs fixing (see ConnectRightVertex). - */ -{ - assert( reg->fixUpperEdge ); - if ( !__gl_meshDelete( reg->eUp ) ) return 0; - reg->fixUpperEdge = FALSE; - reg->eUp = newEdge; - newEdge->activeRegion = reg; - - return 1; -} - -static ActiveRegion *TopLeftRegion( ActiveRegion *reg ) -{ - GLUvertex *org = reg->eUp->Org; - GLUhalfEdge *e; - - /* Find the region above the uppermost edge with the same origin */ - do { - reg = RegionAbove( reg ); - } while( reg->eUp->Org == org ); - - /* If the edge above was a temporary edge introduced by ConnectRightVertex, - * now is the time to fix it. - */ - if( reg->fixUpperEdge ) { - e = __gl_meshConnect( RegionBelow(reg)->eUp->Sym, reg->eUp->Lnext ); - if (e == NULL) return NULL; - if ( !FixUpperEdge( reg, e ) ) return NULL; - reg = RegionAbove( reg ); - } - return reg; -} - -static ActiveRegion *TopRightRegion( ActiveRegion *reg ) -{ - GLUvertex *dst = reg->eUp->Dst; - - /* Find the region above the uppermost edge with the same destination */ - do { - reg = RegionAbove( reg ); - } while( reg->eUp->Dst == dst ); - return reg; -} - -static ActiveRegion *AddRegionBelow( GLUtesselator *tess, - ActiveRegion *regAbove, - GLUhalfEdge *eNewUp ) -/* - * Add a new active region to the sweep line, *somewhere* below "regAbove" - * (according to where the new edge belongs in the sweep-line dictionary). - * The upper edge of the new region will be "eNewUp". - * Winding number and "inside" flag are not updated. - */ -{ - ActiveRegion *regNew = (ActiveRegion *)memAlloc( sizeof( ActiveRegion )); - if (regNew == NULL) longjmp(tess->env,1); - - regNew->eUp = eNewUp; - /* __gl_dictListInsertBefore */ - regNew->nodeUp = dictInsertBefore( tess->dict, regAbove->nodeUp, regNew ); - if (regNew->nodeUp == NULL) longjmp(tess->env,1); - regNew->fixUpperEdge = FALSE; - regNew->sentinel = FALSE; - regNew->dirty = FALSE; - - eNewUp->activeRegion = regNew; - return regNew; -} - -static GLboolean IsWindingInside( GLUtesselator *tess, int n ) -{ - switch( tess->windingRule ) { - case GLU_TESS_WINDING_ODD: - return (n & 1); - case GLU_TESS_WINDING_NONZERO: - return (n != 0); - case GLU_TESS_WINDING_POSITIVE: - return (n > 0); - case GLU_TESS_WINDING_NEGATIVE: - return (n < 0); - case GLU_TESS_WINDING_ABS_GEQ_TWO: - return (n >= 2) || (n <= -2); - } - /*LINTED*/ - assert( FALSE ); - /*NOTREACHED*/ - return GL_FALSE; /* avoid compiler complaints */ -} - - -static void ComputeWinding( GLUtesselator *tess, ActiveRegion *reg ) -{ - reg->windingNumber = RegionAbove(reg)->windingNumber + reg->eUp->winding; - reg->inside = IsWindingInside( tess, reg->windingNumber ); -} - - -static void FinishRegion( GLUtesselator *tess, ActiveRegion *reg ) -/* - * Delete a region from the sweep line. This happens when the upper - * and lower chains of a region meet (at a vertex on the sweep line). - * The "inside" flag is copied to the appropriate mesh face (we could - * not do this before -- since the structure of the mesh is always - * changing, this face may not have even existed until now). - */ -{ - GLUhalfEdge *e = reg->eUp; - GLUface *f = e->Lface; - - f->inside = reg->inside; - f->anEdge = e; /* optimization for __gl_meshTessellateMonoRegion() */ - DeleteRegion( tess, reg ); -} - - -static GLUhalfEdge *FinishLeftRegions( GLUtesselator *tess, - ActiveRegion *regFirst, ActiveRegion *regLast ) -/* - * We are given a vertex with one or more left-going edges. All affected - * edges should be in the edge dictionary. Starting at regFirst->eUp, - * we walk down deleting all regions where both edges have the same - * origin vOrg. At the same time we copy the "inside" flag from the - * active region to the face, since at this point each face will belong - * to at most one region (this was not necessarily true until this point - * in the sweep). The walk stops at the region above regLast; if regLast - * is NULL we walk as far as possible. At the same time we relink the - * mesh if necessary, so that the ordering of edges around vOrg is the - * same as in the dictionary. - */ -{ - ActiveRegion *reg, *regPrev; - GLUhalfEdge *e, *ePrev; - - regPrev = regFirst; - ePrev = regFirst->eUp; - while( regPrev != regLast ) { - regPrev->fixUpperEdge = FALSE; /* placement was OK */ - reg = RegionBelow( regPrev ); - e = reg->eUp; - if( e->Org != ePrev->Org ) { - if( ! reg->fixUpperEdge ) { - /* Remove the last left-going edge. Even though there are no further - * edges in the dictionary with this origin, there may be further - * such edges in the mesh (if we are adding left edges to a vertex - * that has already been processed). Thus it is important to call - * FinishRegion rather than just DeleteRegion. - */ - FinishRegion( tess, regPrev ); - break; - } - /* If the edge below was a temporary edge introduced by - * ConnectRightVertex, now is the time to fix it. - */ - e = __gl_meshConnect( ePrev->Lprev, e->Sym ); - if (e == NULL) longjmp(tess->env,1); - if ( !FixUpperEdge( reg, e ) ) longjmp(tess->env,1); - } - - /* Relink edges so that ePrev->Onext == e */ - if( ePrev->Onext != e ) { - if ( !__gl_meshSplice( e->Oprev, e ) ) longjmp(tess->env,1); - if ( !__gl_meshSplice( ePrev, e ) ) longjmp(tess->env,1); - } - FinishRegion( tess, regPrev ); /* may change reg->eUp */ - ePrev = reg->eUp; - regPrev = reg; - } - return ePrev; -} - - -static void AddRightEdges( GLUtesselator *tess, ActiveRegion *regUp, - GLUhalfEdge *eFirst, GLUhalfEdge *eLast, GLUhalfEdge *eTopLeft, - GLboolean cleanUp ) -/* - * Purpose: insert right-going edges into the edge dictionary, and update - * winding numbers and mesh connectivity appropriately. All right-going - * edges share a common origin vOrg. Edges are inserted CCW starting at - * eFirst; the last edge inserted is eLast->Oprev. If vOrg has any - * left-going edges already processed, then eTopLeft must be the edge - * such that an imaginary upward vertical segment from vOrg would be - * contained between eTopLeft->Oprev and eTopLeft; otherwise eTopLeft - * should be NULL. - */ -{ - ActiveRegion *reg, *regPrev; - GLUhalfEdge *e, *ePrev; - int firstTime = TRUE; - - /* Insert the new right-going edges in the dictionary */ - e = eFirst; - do { - assert( VertLeq( e->Org, e->Dst )); - AddRegionBelow( tess, regUp, e->Sym ); - e = e->Onext; - } while ( e != eLast ); - - /* Walk *all* right-going edges from e->Org, in the dictionary order, - * updating the winding numbers of each region, and re-linking the mesh - * edges to match the dictionary ordering (if necessary). - */ - if( eTopLeft == NULL ) { - eTopLeft = RegionBelow( regUp )->eUp->Rprev; - } - regPrev = regUp; - ePrev = eTopLeft; - for( ;; ) { - reg = RegionBelow( regPrev ); - e = reg->eUp->Sym; - if( e->Org != ePrev->Org ) break; - - if( e->Onext != ePrev ) { - /* Unlink e from its current position, and relink below ePrev */ - if ( !__gl_meshSplice( e->Oprev, e ) ) longjmp(tess->env,1); - if ( !__gl_meshSplice( ePrev->Oprev, e ) ) longjmp(tess->env,1); - } - /* Compute the winding number and "inside" flag for the new regions */ - reg->windingNumber = regPrev->windingNumber - e->winding; - reg->inside = IsWindingInside( tess, reg->windingNumber ); - - /* Check for two outgoing edges with same slope -- process these - * before any intersection tests (see example in __gl_computeInterior). - */ - regPrev->dirty = TRUE; - if( ! firstTime && CheckForRightSplice( tess, regPrev )) { - AddWinding( e, ePrev ); - DeleteRegion( tess, regPrev ); - if ( !__gl_meshDelete( ePrev ) ) longjmp(tess->env,1); - } - firstTime = FALSE; - regPrev = reg; - ePrev = e; - } - regPrev->dirty = TRUE; - assert( regPrev->windingNumber - e->winding == reg->windingNumber ); - - if( cleanUp ) { - /* Check for intersections between newly adjacent edges. */ - WalkDirtyRegions( tess, regPrev ); - } -} - - -static void CallCombine( GLUtesselator *tess, GLUvertex *isect, - void *data[4], GLfloat weights[4], int needed ) -{ - GLdouble coords[3]; - - /* Copy coord data in case the callback changes it. */ - coords[0] = isect->coords[0]; - coords[1] = isect->coords[1]; - coords[2] = isect->coords[2]; - - isect->data = NULL; - CALL_COMBINE_OR_COMBINE_DATA( coords, data, weights, &isect->data ); - if( isect->data == NULL ) { - if( ! needed ) { - isect->data = data[0]; - } else if( ! tess->fatalError ) { - /* The only way fatal error is when two edges are found to intersect, - * but the user has not provided the callback necessary to handle - * generated intersection points. - */ - CALL_ERROR_OR_ERROR_DATA( GLU_TESS_NEED_COMBINE_CALLBACK ); - tess->fatalError = TRUE; - } - } -} - -static void SpliceMergeVertices( GLUtesselator *tess, GLUhalfEdge *e1, - GLUhalfEdge *e2 ) -/* - * Two vertices with idential coordinates are combined into one. - * e1->Org is kept, while e2->Org is discarded. - */ -{ - void *data[4] = { NULL, NULL, NULL, NULL }; - GLfloat weights[4] = { 0.5, 0.5, 0.0, 0.0 }; - - data[0] = e1->Org->data; - data[1] = e2->Org->data; - CallCombine( tess, e1->Org, data, weights, FALSE ); - if ( !__gl_meshSplice( e1, e2 ) ) longjmp(tess->env,1); -} - -static void VertexWeights( GLUvertex *isect, GLUvertex *org, GLUvertex *dst, - GLfloat *weights ) -/* - * Find some weights which describe how the intersection vertex is - * a linear combination of "org" and "dest". Each of the two edges - * which generated "isect" is allocated 50% of the weight; each edge - * splits the weight between its org and dst according to the - * relative distance to "isect". - */ -{ - GLdouble t1 = VertL1dist( org, isect ); - GLdouble t2 = VertL1dist( dst, isect ); - - weights[0] = 0.5 * t2 / (t1 + t2); - weights[1] = 0.5 * t1 / (t1 + t2); - isect->coords[0] += weights[0]*org->coords[0] + weights[1]*dst->coords[0]; - isect->coords[1] += weights[0]*org->coords[1] + weights[1]*dst->coords[1]; - isect->coords[2] += weights[0]*org->coords[2] + weights[1]*dst->coords[2]; -} - - -static void GetIntersectData( GLUtesselator *tess, GLUvertex *isect, - GLUvertex *orgUp, GLUvertex *dstUp, - GLUvertex *orgLo, GLUvertex *dstLo ) -/* - * We've computed a new intersection point, now we need a "data" pointer - * from the user so that we can refer to this new vertex in the - * rendering callbacks. - */ -{ - void *data[4]; - GLfloat weights[4]; - - data[0] = orgUp->data; - data[1] = dstUp->data; - data[2] = orgLo->data; - data[3] = dstLo->data; - - isect->coords[0] = isect->coords[1] = isect->coords[2] = 0; - VertexWeights( isect, orgUp, dstUp, &weights[0] ); - VertexWeights( isect, orgLo, dstLo, &weights[2] ); - - CallCombine( tess, isect, data, weights, TRUE ); -} - -static int CheckForRightSplice( GLUtesselator *tess, ActiveRegion *regUp ) -/* - * Check the upper and lower edge of "regUp", to make sure that the - * eUp->Org is above eLo, or eLo->Org is below eUp (depending on which - * origin is leftmost). - * - * The main purpose is to splice right-going edges with the same - * dest vertex and nearly identical slopes (ie. we can't distinguish - * the slopes numerically). However the splicing can also help us - * to recover from numerical errors. For example, suppose at one - * point we checked eUp and eLo, and decided that eUp->Org is barely - * above eLo. Then later, we split eLo into two edges (eg. from - * a splice operation like this one). This can change the result of - * our test so that now eUp->Org is incident to eLo, or barely below it. - * We must correct this condition to maintain the dictionary invariants. - * - * One possibility is to check these edges for intersection again - * (ie. CheckForIntersect). This is what we do if possible. However - * CheckForIntersect requires that tess->event lies between eUp and eLo, - * so that it has something to fall back on when the intersection - * calculation gives us an unusable answer. So, for those cases where - * we can't check for intersection, this routine fixes the problem - * by just splicing the offending vertex into the other edge. - * This is a guaranteed solution, no matter how degenerate things get. - * Basically this is a combinatorial solution to a numerical problem. - */ -{ - ActiveRegion *regLo = RegionBelow(regUp); - GLUhalfEdge *eUp = regUp->eUp; - GLUhalfEdge *eLo = regLo->eUp; - - if( VertLeq( eUp->Org, eLo->Org )) { - if( EdgeSign( eLo->Dst, eUp->Org, eLo->Org ) > 0 ) return FALSE; - - /* eUp->Org appears to be below eLo */ - if( ! VertEq( eUp->Org, eLo->Org )) { - /* Splice eUp->Org into eLo */ - if ( __gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1); - if ( !__gl_meshSplice( eUp, eLo->Oprev ) ) longjmp(tess->env,1); - regUp->dirty = regLo->dirty = TRUE; - - } else if( eUp->Org != eLo->Org ) { - /* merge the two vertices, discarding eUp->Org */ - pqDelete( tess->pq, eUp->Org->pqHandle ); /* __gl_pqSortDelete */ - SpliceMergeVertices( tess, eLo->Oprev, eUp ); - } - } else { - if( EdgeSign( eUp->Dst, eLo->Org, eUp->Org ) < 0 ) return FALSE; - - /* eLo->Org appears to be above eUp, so splice eLo->Org into eUp */ - RegionAbove(regUp)->dirty = regUp->dirty = TRUE; - if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1); - if ( !__gl_meshSplice( eLo->Oprev, eUp ) ) longjmp(tess->env,1); - } - return TRUE; -} - -static int CheckForLeftSplice( GLUtesselator *tess, ActiveRegion *regUp ) -/* - * Check the upper and lower edge of "regUp", to make sure that the - * eUp->Dst is above eLo, or eLo->Dst is below eUp (depending on which - * destination is rightmost). - * - * Theoretically, this should always be true. However, splitting an edge - * into two pieces can change the results of previous tests. For example, - * suppose at one point we checked eUp and eLo, and decided that eUp->Dst - * is barely above eLo. Then later, we split eLo into two edges (eg. from - * a splice operation like this one). This can change the result of - * the test so that now eUp->Dst is incident to eLo, or barely below it. - * We must correct this condition to maintain the dictionary invariants - * (otherwise new edges might get inserted in the wrong place in the - * dictionary, and bad stuff will happen). - * - * We fix the problem by just splicing the offending vertex into the - * other edge. - */ -{ - ActiveRegion *regLo = RegionBelow(regUp); - GLUhalfEdge *eUp = regUp->eUp; - GLUhalfEdge *eLo = regLo->eUp; - GLUhalfEdge *e; - - assert( ! VertEq( eUp->Dst, eLo->Dst )); - - if( VertLeq( eUp->Dst, eLo->Dst )) { - if( EdgeSign( eUp->Dst, eLo->Dst, eUp->Org ) < 0 ) return FALSE; - - /* eLo->Dst is above eUp, so splice eLo->Dst into eUp */ - RegionAbove(regUp)->dirty = regUp->dirty = TRUE; - e = __gl_meshSplitEdge( eUp ); - if (e == NULL) longjmp(tess->env,1); - if ( !__gl_meshSplice( eLo->Sym, e ) ) longjmp(tess->env,1); - e->Lface->inside = regUp->inside; - } else { - if( EdgeSign( eLo->Dst, eUp->Dst, eLo->Org ) > 0 ) return FALSE; - - /* eUp->Dst is below eLo, so splice eUp->Dst into eLo */ - regUp->dirty = regLo->dirty = TRUE; - e = __gl_meshSplitEdge( eLo ); - if (e == NULL) longjmp(tess->env,1); - if ( !__gl_meshSplice( eUp->Lnext, eLo->Sym ) ) longjmp(tess->env,1); - e->Rface->inside = regUp->inside; - } - return TRUE; -} - - -static int CheckForIntersect( GLUtesselator *tess, ActiveRegion *regUp ) -/* - * Check the upper and lower edges of the given region to see if - * they intersect. If so, create the intersection and add it - * to the data structures. - * - * Returns TRUE if adding the new intersection resulted in a recursive - * call to AddRightEdges(); in this case all "dirty" regions have been - * checked for intersections, and possibly regUp has been deleted. - */ -{ - ActiveRegion *regLo = RegionBelow(regUp); - GLUhalfEdge *eUp = regUp->eUp; - GLUhalfEdge *eLo = regLo->eUp; - GLUvertex *orgUp = eUp->Org; - GLUvertex *orgLo = eLo->Org; - GLUvertex *dstUp = eUp->Dst; - GLUvertex *dstLo = eLo->Dst; - GLdouble tMinUp, tMaxLo; - GLUvertex isect, *orgMin; - GLUhalfEdge *e; - - assert( ! VertEq( dstLo, dstUp )); - assert( EdgeSign( dstUp, tess->event, orgUp ) <= 0 ); - assert( EdgeSign( dstLo, tess->event, orgLo ) >= 0 ); - assert( orgUp != tess->event && orgLo != tess->event ); - assert( ! regUp->fixUpperEdge && ! regLo->fixUpperEdge ); - - if( orgUp == orgLo ) return FALSE; /* right endpoints are the same */ - - tMinUp = MIN( orgUp->t, dstUp->t ); - tMaxLo = MAX( orgLo->t, dstLo->t ); - if( tMinUp > tMaxLo ) return FALSE; /* t ranges do not overlap */ - - if( VertLeq( orgUp, orgLo )) { - if( EdgeSign( dstLo, orgUp, orgLo ) > 0 ) return FALSE; - } else { - if( EdgeSign( dstUp, orgLo, orgUp ) < 0 ) return FALSE; - } - - /* At this point the edges intersect, at least marginally */ - DebugEvent( tess ); - - __gl_edgeIntersect( dstUp, orgUp, dstLo, orgLo, &isect ); - /* The following properties are guaranteed: */ - assert( MIN( orgUp->t, dstUp->t ) <= isect.t ); - assert( isect.t <= MAX( orgLo->t, dstLo->t )); - assert( MIN( dstLo->s, dstUp->s ) <= isect.s ); - assert( isect.s <= MAX( orgLo->s, orgUp->s )); - - if( VertLeq( &isect, tess->event )) { - /* The intersection point lies slightly to the left of the sweep line, - * so move it until it''s slightly to the right of the sweep line. - * (If we had perfect numerical precision, this would never happen - * in the first place). The easiest and safest thing to do is - * replace the intersection by tess->event. - */ - isect.s = tess->event->s; - isect.t = tess->event->t; - } - /* Similarly, if the computed intersection lies to the right of the - * rightmost origin (which should rarely happen), it can cause - * unbelievable inefficiency on sufficiently degenerate inputs. - * (If you have the test program, try running test54.d with the - * "X zoom" option turned on). - */ - orgMin = VertLeq( orgUp, orgLo ) ? orgUp : orgLo; - if( VertLeq( orgMin, &isect )) { - isect.s = orgMin->s; - isect.t = orgMin->t; - } - - if( VertEq( &isect, orgUp ) || VertEq( &isect, orgLo )) { - /* Easy case -- intersection at one of the right endpoints */ - (void) CheckForRightSplice( tess, regUp ); - return FALSE; - } - - if( (! VertEq( dstUp, tess->event ) - && EdgeSign( dstUp, tess->event, &isect ) >= 0) - || (! VertEq( dstLo, tess->event ) - && EdgeSign( dstLo, tess->event, &isect ) <= 0 )) - { - /* Very unusual -- the new upper or lower edge would pass on the - * wrong side of the sweep event, or through it. This can happen - * due to very small numerical errors in the intersection calculation. - */ - if( dstLo == tess->event ) { - /* Splice dstLo into eUp, and process the new region(s) */ - if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1); - if ( !__gl_meshSplice( eLo->Sym, eUp ) ) longjmp(tess->env,1); - regUp = TopLeftRegion( regUp ); - if (regUp == NULL) longjmp(tess->env,1); - eUp = RegionBelow(regUp)->eUp; - FinishLeftRegions( tess, RegionBelow(regUp), regLo ); - AddRightEdges( tess, regUp, eUp->Oprev, eUp, eUp, TRUE ); - return TRUE; - } - if( dstUp == tess->event ) { - /* Splice dstUp into eLo, and process the new region(s) */ - if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1); - if ( !__gl_meshSplice( eUp->Lnext, eLo->Oprev ) ) longjmp(tess->env,1); - regLo = regUp; - regUp = TopRightRegion( regUp ); - e = RegionBelow(regUp)->eUp->Rprev; - regLo->eUp = eLo->Oprev; - eLo = FinishLeftRegions( tess, regLo, NULL ); - AddRightEdges( tess, regUp, eLo->Onext, eUp->Rprev, e, TRUE ); - return TRUE; - } - /* Special case: called from ConnectRightVertex. If either - * edge passes on the wrong side of tess->event, split it - * (and wait for ConnectRightVertex to splice it appropriately). - */ - if( EdgeSign( dstUp, tess->event, &isect ) >= 0 ) { - RegionAbove(regUp)->dirty = regUp->dirty = TRUE; - if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1); - eUp->Org->s = tess->event->s; - eUp->Org->t = tess->event->t; - } - if( EdgeSign( dstLo, tess->event, &isect ) <= 0 ) { - regUp->dirty = regLo->dirty = TRUE; - if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1); - eLo->Org->s = tess->event->s; - eLo->Org->t = tess->event->t; - } - /* leave the rest for ConnectRightVertex */ - return FALSE; - } - - /* General case -- split both edges, splice into new vertex. - * When we do the splice operation, the order of the arguments is - * arbitrary as far as correctness goes. However, when the operation - * creates a new face, the work done is proportional to the size of - * the new face. We expect the faces in the processed part of - * the mesh (ie. eUp->Lface) to be smaller than the faces in the - * unprocessed original contours (which will be eLo->Oprev->Lface). - */ - if (__gl_meshSplitEdge( eUp->Sym ) == NULL) longjmp(tess->env,1); - if (__gl_meshSplitEdge( eLo->Sym ) == NULL) longjmp(tess->env,1); - if ( !__gl_meshSplice( eLo->Oprev, eUp ) ) longjmp(tess->env,1); - eUp->Org->s = isect.s; - eUp->Org->t = isect.t; - eUp->Org->pqHandle = pqInsert( tess->pq, eUp->Org ); /* __gl_pqSortInsert */ - if (eUp->Org->pqHandle == LONG_MAX) { - pqDeletePriorityQ(tess->pq); /* __gl_pqSortDeletePriorityQ */ - tess->pq = NULL; - longjmp(tess->env,1); - } - GetIntersectData( tess, eUp->Org, orgUp, dstUp, orgLo, dstLo ); - RegionAbove(regUp)->dirty = regUp->dirty = regLo->dirty = TRUE; - return FALSE; -} - -static void WalkDirtyRegions( GLUtesselator *tess, ActiveRegion *regUp ) -/* - * When the upper or lower edge of any region changes, the region is - * marked "dirty". This routine walks through all the dirty regions - * and makes sure that the dictionary invariants are satisfied - * (see the comments at the beginning of this file). Of course - * new dirty regions can be created as we make changes to restore - * the invariants. - */ -{ - ActiveRegion *regLo = RegionBelow(regUp); - GLUhalfEdge *eUp, *eLo; - - for( ;; ) { - /* Find the lowest dirty region (we walk from the bottom up). */ - while( regLo->dirty ) { - regUp = regLo; - regLo = RegionBelow(regLo); - } - if( ! regUp->dirty ) { - regLo = regUp; - regUp = RegionAbove( regUp ); - if( regUp == NULL || ! regUp->dirty ) { - /* We've walked all the dirty regions */ - return; - } - } - regUp->dirty = FALSE; - eUp = regUp->eUp; - eLo = regLo->eUp; - - if( eUp->Dst != eLo->Dst ) { - /* Check that the edge ordering is obeyed at the Dst vertices. */ - if( CheckForLeftSplice( tess, regUp )) { - - /* If the upper or lower edge was marked fixUpperEdge, then - * we no longer need it (since these edges are needed only for - * vertices which otherwise have no right-going edges). - */ - if( regLo->fixUpperEdge ) { - DeleteRegion( tess, regLo ); - if ( !__gl_meshDelete( eLo ) ) longjmp(tess->env,1); - regLo = RegionBelow( regUp ); - eLo = regLo->eUp; - } else if( regUp->fixUpperEdge ) { - DeleteRegion( tess, regUp ); - if ( !__gl_meshDelete( eUp ) ) longjmp(tess->env,1); - regUp = RegionAbove( regLo ); - eUp = regUp->eUp; - } - } - } - if( eUp->Org != eLo->Org ) { - if( eUp->Dst != eLo->Dst - && ! regUp->fixUpperEdge && ! regLo->fixUpperEdge - && (eUp->Dst == tess->event || eLo->Dst == tess->event) ) - { - /* When all else fails in CheckForIntersect(), it uses tess->event - * as the intersection location. To make this possible, it requires - * that tess->event lie between the upper and lower edges, and also - * that neither of these is marked fixUpperEdge (since in the worst - * case it might splice one of these edges into tess->event, and - * violate the invariant that fixable edges are the only right-going - * edge from their associated vertex). - */ - if( CheckForIntersect( tess, regUp )) { - /* WalkDirtyRegions() was called recursively; we're done */ - return; - } - } else { - /* Even though we can't use CheckForIntersect(), the Org vertices - * may violate the dictionary edge ordering. Check and correct this. - */ - (void) CheckForRightSplice( tess, regUp ); - } - } - if( eUp->Org == eLo->Org && eUp->Dst == eLo->Dst ) { - /* A degenerate loop consisting of only two edges -- delete it. */ - AddWinding( eLo, eUp ); - DeleteRegion( tess, regUp ); - if ( !__gl_meshDelete( eUp ) ) longjmp(tess->env,1); - regUp = RegionAbove( regLo ); - } - } -} - - -static void ConnectRightVertex( GLUtesselator *tess, ActiveRegion *regUp, - GLUhalfEdge *eBottomLeft ) -/* - * Purpose: connect a "right" vertex vEvent (one where all edges go left) - * to the unprocessed portion of the mesh. Since there are no right-going - * edges, two regions (one above vEvent and one below) are being merged - * into one. "regUp" is the upper of these two regions. - * - * There are two reasons for doing this (adding a right-going edge): - * - if the two regions being merged are "inside", we must add an edge - * to keep them separated (the combined region would not be monotone). - * - in any case, we must leave some record of vEvent in the dictionary, - * so that we can merge vEvent with features that we have not seen yet. - * For example, maybe there is a vertical edge which passes just to - * the right of vEvent; we would like to splice vEvent into this edge. - * - * However, we don't want to connect vEvent to just any vertex. We don''t - * want the new edge to cross any other edges; otherwise we will create - * intersection vertices even when the input data had no self-intersections. - * (This is a bad thing; if the user's input data has no intersections, - * we don't want to generate any false intersections ourselves.) - * - * Our eventual goal is to connect vEvent to the leftmost unprocessed - * vertex of the combined region (the union of regUp and regLo). - * But because of unseen vertices with all right-going edges, and also - * new vertices which may be created by edge intersections, we don''t - * know where that leftmost unprocessed vertex is. In the meantime, we - * connect vEvent to the closest vertex of either chain, and mark the region - * as "fixUpperEdge". This flag says to delete and reconnect this edge - * to the next processed vertex on the boundary of the combined region. - * Quite possibly the vertex we connected to will turn out to be the - * closest one, in which case we won''t need to make any changes. - */ -{ - GLUhalfEdge *eNew; - GLUhalfEdge *eTopLeft = eBottomLeft->Onext; - ActiveRegion *regLo = RegionBelow(regUp); - GLUhalfEdge *eUp = regUp->eUp; - GLUhalfEdge *eLo = regLo->eUp; - int degenerate = FALSE; - - if( eUp->Dst != eLo->Dst ) { - (void) CheckForIntersect( tess, regUp ); - } - - /* Possible new degeneracies: upper or lower edge of regUp may pass - * through vEvent, or may coincide with new intersection vertex - */ - if( VertEq( eUp->Org, tess->event )) { - if ( !__gl_meshSplice( eTopLeft->Oprev, eUp ) ) longjmp(tess->env,1); - regUp = TopLeftRegion( regUp ); - if (regUp == NULL) longjmp(tess->env,1); - eTopLeft = RegionBelow( regUp )->eUp; - FinishLeftRegions( tess, RegionBelow(regUp), regLo ); - degenerate = TRUE; - } - if( VertEq( eLo->Org, tess->event )) { - if ( !__gl_meshSplice( eBottomLeft, eLo->Oprev ) ) longjmp(tess->env,1); - eBottomLeft = FinishLeftRegions( tess, regLo, NULL ); - degenerate = TRUE; - } - if( degenerate ) { - AddRightEdges( tess, regUp, eBottomLeft->Onext, eTopLeft, eTopLeft, TRUE ); - return; - } - - /* Non-degenerate situation -- need to add a temporary, fixable edge. - * Connect to the closer of eLo->Org, eUp->Org. - */ - if( VertLeq( eLo->Org, eUp->Org )) { - eNew = eLo->Oprev; - } else { - eNew = eUp; - } - eNew = __gl_meshConnect( eBottomLeft->Lprev, eNew ); - if (eNew == NULL) longjmp(tess->env,1); - - /* Prevent cleanup, otherwise eNew might disappear before we've even - * had a chance to mark it as a temporary edge. - */ - AddRightEdges( tess, regUp, eNew, eNew->Onext, eNew->Onext, FALSE ); - eNew->Sym->activeRegion->fixUpperEdge = TRUE; - WalkDirtyRegions( tess, regUp ); -} - -/* Because vertices at exactly the same location are merged together - * before we process the sweep event, some degenerate cases can't occur. - * However if someone eventually makes the modifications required to - * merge features which are close together, the cases below marked - * TOLERANCE_NONZERO will be useful. They were debugged before the - * code to merge identical vertices in the main loop was added. - */ -#define TOLERANCE_NONZERO FALSE - -static void ConnectLeftDegenerate( GLUtesselator *tess, - ActiveRegion *regUp, GLUvertex *vEvent ) -/* - * The event vertex lies exacty on an already-processed edge or vertex. - * Adding the new vertex involves splicing it into the already-processed - * part of the mesh. - */ -{ - GLUhalfEdge *e, *eTopLeft, *eTopRight, *eLast; - ActiveRegion *reg; - - e = regUp->eUp; - if( VertEq( e->Org, vEvent )) { - /* e->Org is an unprocessed vertex - just combine them, and wait - * for e->Org to be pulled from the queue - */ - assert( TOLERANCE_NONZERO ); - SpliceMergeVertices( tess, e, vEvent->anEdge ); - return; - } - - if( ! VertEq( e->Dst, vEvent )) { - /* General case -- splice vEvent into edge e which passes through it */ - if (__gl_meshSplitEdge( e->Sym ) == NULL) longjmp(tess->env,1); - if( regUp->fixUpperEdge ) { - /* This edge was fixable -- delete unused portion of original edge */ - if ( !__gl_meshDelete( e->Onext ) ) longjmp(tess->env,1); - regUp->fixUpperEdge = FALSE; - } - if ( !__gl_meshSplice( vEvent->anEdge, e ) ) longjmp(tess->env,1); - SweepEvent( tess, vEvent ); /* recurse */ - return; - } - - /* vEvent coincides with e->Dst, which has already been processed. - * Splice in the additional right-going edges. - */ - assert( TOLERANCE_NONZERO ); - regUp = TopRightRegion( regUp ); - reg = RegionBelow( regUp ); - eTopRight = reg->eUp->Sym; - eTopLeft = eLast = eTopRight->Onext; - if( reg->fixUpperEdge ) { - /* Here e->Dst has only a single fixable edge going right. - * We can delete it since now we have some real right-going edges. - */ - assert( eTopLeft != eTopRight ); /* there are some left edges too */ - DeleteRegion( tess, reg ); - if ( !__gl_meshDelete( eTopRight ) ) longjmp(tess->env,1); - eTopRight = eTopLeft->Oprev; - } - if ( !__gl_meshSplice( vEvent->anEdge, eTopRight ) ) longjmp(tess->env,1); - if( ! EdgeGoesLeft( eTopLeft )) { - /* e->Dst had no left-going edges -- indicate this to AddRightEdges() */ - eTopLeft = NULL; - } - AddRightEdges( tess, regUp, eTopRight->Onext, eLast, eTopLeft, TRUE ); -} - - -static void ConnectLeftVertex( GLUtesselator *tess, GLUvertex *vEvent ) -/* - * Purpose: connect a "left" vertex (one where both edges go right) - * to the processed portion of the mesh. Let R be the active region - * containing vEvent, and let U and L be the upper and lower edge - * chains of R. There are two possibilities: - * - * - the normal case: split R into two regions, by connecting vEvent to - * the rightmost vertex of U or L lying to the left of the sweep line - * - * - the degenerate case: if vEvent is close enough to U or L, we - * merge vEvent into that edge chain. The subcases are: - * - merging with the rightmost vertex of U or L - * - merging with the active edge of U or L - * - merging with an already-processed portion of U or L - */ -{ - ActiveRegion *regUp, *regLo, *reg; - GLUhalfEdge *eUp, *eLo, *eNew; - ActiveRegion tmp; - - /* assert( vEvent->anEdge->Onext->Onext == vEvent->anEdge ); */ - - /* Get a pointer to the active region containing vEvent */ - tmp.eUp = vEvent->anEdge->Sym; - /* __GL_DICTLISTKEY */ /* __gl_dictListSearch */ - regUp = (ActiveRegion *)dictKey( dictSearch( tess->dict, &tmp )); - regLo = RegionBelow( regUp ); - eUp = regUp->eUp; - eLo = regLo->eUp; - - /* Try merging with U or L first */ - if( EdgeSign( eUp->Dst, vEvent, eUp->Org ) == 0 ) { - ConnectLeftDegenerate( tess, regUp, vEvent ); - return; - } - - /* Connect vEvent to rightmost processed vertex of either chain. - * e->Dst is the vertex that we will connect to vEvent. - */ - reg = VertLeq( eLo->Dst, eUp->Dst ) ? regUp : regLo; - - if( regUp->inside || reg->fixUpperEdge) { - if( reg == regUp ) { - eNew = __gl_meshConnect( vEvent->anEdge->Sym, eUp->Lnext ); - if (eNew == NULL) longjmp(tess->env,1); - } else { - GLUhalfEdge *tempHalfEdge= __gl_meshConnect( eLo->Dnext, vEvent->anEdge); - if (tempHalfEdge == NULL) longjmp(tess->env,1); - - eNew = tempHalfEdge->Sym; - } - if( reg->fixUpperEdge ) { - if ( !FixUpperEdge( reg, eNew ) ) longjmp(tess->env,1); - } else { - ComputeWinding( tess, AddRegionBelow( tess, regUp, eNew )); - } - SweepEvent( tess, vEvent ); - } else { - /* The new vertex is in a region which does not belong to the polygon. - * We don''t need to connect this vertex to the rest of the mesh. - */ - AddRightEdges( tess, regUp, vEvent->anEdge, vEvent->anEdge, NULL, TRUE ); - } -} - - -static void SweepEvent( GLUtesselator *tess, GLUvertex *vEvent ) -/* - * Does everything necessary when the sweep line crosses a vertex. - * Updates the mesh and the edge dictionary. - */ -{ - ActiveRegion *regUp, *reg; - GLUhalfEdge *e, *eTopLeft, *eBottomLeft; - - tess->event = vEvent; /* for access in EdgeLeq() */ - DebugEvent( tess ); - - /* Check if this vertex is the right endpoint of an edge that is - * already in the dictionary. In this case we don't need to waste - * time searching for the location to insert new edges. - */ - e = vEvent->anEdge; - while( e->activeRegion == NULL ) { - e = e->Onext; - if( e == vEvent->anEdge ) { - /* All edges go right -- not incident to any processed edges */ - ConnectLeftVertex( tess, vEvent ); - return; - } - } - - /* Processing consists of two phases: first we "finish" all the - * active regions where both the upper and lower edges terminate - * at vEvent (ie. vEvent is closing off these regions). - * We mark these faces "inside" or "outside" the polygon according - * to their winding number, and delete the edges from the dictionary. - * This takes care of all the left-going edges from vEvent. - */ - regUp = TopLeftRegion( e->activeRegion ); - if (regUp == NULL) longjmp(tess->env,1); - reg = RegionBelow( regUp ); - eTopLeft = reg->eUp; - eBottomLeft = FinishLeftRegions( tess, reg, NULL ); - - /* Next we process all the right-going edges from vEvent. This - * involves adding the edges to the dictionary, and creating the - * associated "active regions" which record information about the - * regions between adjacent dictionary edges. - */ - if( eBottomLeft->Onext == eTopLeft ) { - /* No right-going edges -- add a temporary "fixable" edge */ - ConnectRightVertex( tess, regUp, eBottomLeft ); - } else { - AddRightEdges( tess, regUp, eBottomLeft->Onext, eTopLeft, eTopLeft, TRUE ); - } -} - - -/* Make the sentinel coordinates big enough that they will never be - * merged with real input features. (Even with the largest possible - * input contour and the maximum tolerance of 1.0, no merging will be - * done with coordinates larger than 3 * GLU_TESS_MAX_COORD). - */ -#define SENTINEL_COORD (4 * GLU_TESS_MAX_COORD) - -static void AddSentinel( GLUtesselator *tess, GLdouble t ) -/* - * We add two sentinel edges above and below all other edges, - * to avoid special cases at the top and bottom. - */ -{ - GLUhalfEdge *e; - ActiveRegion *reg = (ActiveRegion *)memAlloc( sizeof( ActiveRegion )); - if (reg == NULL) longjmp(tess->env,1); - - e = __gl_meshMakeEdge( tess->mesh ); - if (e == NULL) longjmp(tess->env,1); - - e->Org->s = SENTINEL_COORD; - e->Org->t = t; - e->Dst->s = -SENTINEL_COORD; - e->Dst->t = t; - tess->event = e->Dst; /* initialize it */ - - reg->eUp = e; - reg->windingNumber = 0; - reg->inside = FALSE; - reg->fixUpperEdge = FALSE; - reg->sentinel = TRUE; - reg->dirty = FALSE; - reg->nodeUp = dictInsert( tess->dict, reg ); /* __gl_dictListInsertBefore */ - if (reg->nodeUp == NULL) longjmp(tess->env,1); -} - - -static void InitEdgeDict( GLUtesselator *tess ) -/* - * We maintain an ordering of edge intersections with the sweep line. - * This order is maintained in a dynamic dictionary. - */ -{ - /* __gl_dictListNewDict */ - tess->dict = dictNewDict( tess, (int (*)(void *, DictKey, DictKey)) EdgeLeq ); - if (tess->dict == NULL) longjmp(tess->env,1); - - AddSentinel( tess, -SENTINEL_COORD ); - AddSentinel( tess, SENTINEL_COORD ); -} - - -static void DoneEdgeDict( GLUtesselator *tess ) -{ - ActiveRegion *reg; -#ifndef NDEBUG - int fixedEdges = 0; -#endif - - /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */ - while( (reg = (ActiveRegion *)dictKey( dictMin( tess->dict ))) != NULL ) { - /* - * At the end of all processing, the dictionary should contain - * only the two sentinel edges, plus at most one "fixable" edge - * created by ConnectRightVertex(). - */ - if( ! reg->sentinel ) { - assert( reg->fixUpperEdge ); - assert( ++fixedEdges == 1 ); - } - assert( reg->windingNumber == 0 ); - DeleteRegion( tess, reg ); -/* __gl_meshDelete( reg->eUp );*/ - } - dictDeleteDict( tess->dict ); /* __gl_dictListDeleteDict */ -} - - -static void RemoveDegenerateEdges( GLUtesselator *tess ) -/* - * Remove zero-length edges, and contours with fewer than 3 vertices. - */ -{ - GLUhalfEdge *e, *eNext, *eLnext; - GLUhalfEdge *eHead = &tess->mesh->eHead; - - /*LINTED*/ - for( e = eHead->next; e != eHead; e = eNext ) { - eNext = e->next; - eLnext = e->Lnext; - - if( VertEq( e->Org, e->Dst ) && e->Lnext->Lnext != e ) { - /* Zero-length edge, contour has at least 3 edges */ - - SpliceMergeVertices( tess, eLnext, e ); /* deletes e->Org */ - if ( !__gl_meshDelete( e ) ) longjmp(tess->env,1); /* e is a self-loop */ - e = eLnext; - eLnext = e->Lnext; - } - if( eLnext->Lnext == e ) { - /* Degenerate contour (one or two edges) */ - - if( eLnext != e ) { - if( eLnext == eNext || eLnext == eNext->Sym ) { eNext = eNext->next; } - if ( !__gl_meshDelete( eLnext ) ) longjmp(tess->env,1); - } - if( e == eNext || e == eNext->Sym ) { eNext = eNext->next; } - if ( !__gl_meshDelete( e ) ) longjmp(tess->env,1); - } - } -} - -static int InitPriorityQ( GLUtesselator *tess ) -/* - * Insert all vertices into the priority queue which determines the - * order in which vertices cross the sweep line. - */ -{ - PriorityQ *pq; - GLUvertex *v, *vHead; - - /* __gl_pqSortNewPriorityQ */ - pq = tess->pq = pqNewPriorityQ( (int (*)(PQkey, PQkey)) __gl_vertLeq ); - if (pq == NULL) return 0; - - vHead = &tess->mesh->vHead; - for( v = vHead->next; v != vHead; v = v->next ) { - v->pqHandle = pqInsert( pq, v ); /* __gl_pqSortInsert */ - if (v->pqHandle == LONG_MAX) break; - } - if (v != vHead || !pqInit( pq ) ) { /* __gl_pqSortInit */ - pqDeletePriorityQ(tess->pq); /* __gl_pqSortDeletePriorityQ */ - tess->pq = NULL; - return 0; - } - - return 1; -} - - -static void DonePriorityQ( GLUtesselator *tess ) -{ - pqDeletePriorityQ( tess->pq ); /* __gl_pqSortDeletePriorityQ */ -} - - -static int RemoveDegenerateFaces( GLUmesh *mesh ) -/* - * Delete any degenerate faces with only two edges. WalkDirtyRegions() - * will catch almost all of these, but it won't catch degenerate faces - * produced by splice operations on already-processed edges. - * The two places this can happen are in FinishLeftRegions(), when - * we splice in a "temporary" edge produced by ConnectRightVertex(), - * and in CheckForLeftSplice(), where we splice already-processed - * edges to ensure that our dictionary invariants are not violated - * by numerical errors. - * - * In both these cases it is *very* dangerous to delete the offending - * edge at the time, since one of the routines further up the stack - * will sometimes be keeping a pointer to that edge. - */ -{ - GLUface *f, *fNext; - GLUhalfEdge *e; - - /*LINTED*/ - for( f = mesh->fHead.next; f != &mesh->fHead; f = fNext ) { - fNext = f->next; - e = f->anEdge; - assert( e->Lnext != e ); - - if( e->Lnext->Lnext == e ) { - /* A face with only two edges */ - AddWinding( e->Onext, e ); - if ( !__gl_meshDelete( e ) ) return 0; - } - } - return 1; -} - -int __gl_computeInterior( GLUtesselator *tess ) -/* - * __gl_computeInterior( tess ) computes the planar arrangement specified - * by the given contours, and further subdivides this arrangement - * into regions. Each region is marked "inside" if it belongs - * to the polygon, according to the rule given by tess->windingRule. - * Each interior region is guaranteed be monotone. - */ -{ - GLUvertex *v, *vNext; - - tess->fatalError = FALSE; - - /* Each vertex defines an event for our sweep line. Start by inserting - * all the vertices in a priority queue. Events are processed in - * lexicographic order, ie. - * - * e1 < e2 iff e1.x < e2.x || (e1.x == e2.x && e1.y < e2.y) - */ - RemoveDegenerateEdges( tess ); - if ( !InitPriorityQ( tess ) ) return 0; /* if error */ - InitEdgeDict( tess ); - - /* __gl_pqSortExtractMin */ - while( (v = (GLUvertex *)pqExtractMin( tess->pq )) != NULL ) { - for( ;; ) { - vNext = (GLUvertex *)pqMinimum( tess->pq ); /* __gl_pqSortMinimum */ - if( vNext == NULL || ! VertEq( vNext, v )) break; - - /* Merge together all vertices at exactly the same location. - * This is more efficient than processing them one at a time, - * simplifies the code (see ConnectLeftDegenerate), and is also - * important for correct handling of certain degenerate cases. - * For example, suppose there are two identical edges A and B - * that belong to different contours (so without this code they would - * be processed by separate sweep events). Suppose another edge C - * crosses A and B from above. When A is processed, we split it - * at its intersection point with C. However this also splits C, - * so when we insert B we may compute a slightly different - * intersection point. This might leave two edges with a small - * gap between them. This kind of error is especially obvious - * when using boundary extraction (GLU_TESS_BOUNDARY_ONLY). - */ - vNext = (GLUvertex *)pqExtractMin( tess->pq ); /* __gl_pqSortExtractMin*/ - SpliceMergeVertices( tess, v->anEdge, vNext->anEdge ); - } - SweepEvent( tess, v ); - } - - /* Set tess->event for debugging purposes */ - /* __GL_DICTLISTKEY */ /* __GL_DICTLISTMIN */ - tess->event = ((ActiveRegion *) dictKey( dictMin( tess->dict )))->eUp->Org; - DebugEvent( tess ); - DoneEdgeDict( tess ); - DonePriorityQ( tess ); - - if ( !RemoveDegenerateFaces( tess->mesh ) ) return 0; - __gl_meshCheckMesh( tess->mesh ); - - return 1; -} diff --git a/src/glu/sgi/libtess/sweep.h b/src/glu/sgi/libtess/sweep.h deleted file mode 100644 index feb68b0ffe5..00000000000 --- a/src/glu/sgi/libtess/sweep.h +++ /dev/null @@ -1,77 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __sweep_h_ -#define __sweep_h_ - -#include "mesh.h" - -/* __gl_computeInterior( tess ) computes the planar arrangement specified - * by the given contours, and further subdivides this arrangement - * into regions. Each region is marked "inside" if it belongs - * to the polygon, according to the rule given by tess->windingRule. - * Each interior region is guaranteed be monotone. - */ -int __gl_computeInterior( GLUtesselator *tess ); - - -/* The following is here *only* for access by debugging routines */ - -#include "dict.h" - -/* For each pair of adjacent edges crossing the sweep line, there is - * an ActiveRegion to represent the region between them. The active - * regions are kept in sorted order in a dynamic dictionary. As the - * sweep line crosses each vertex, we update the affected regions. - */ - -struct ActiveRegion { - GLUhalfEdge *eUp; /* upper edge, directed right to left */ - DictNode *nodeUp; /* dictionary node corresponding to eUp */ - int windingNumber; /* used to determine which regions are - * inside the polygon */ - GLboolean inside; /* is this region inside the polygon? */ - GLboolean sentinel; /* marks fake edges at t = +/-infinity */ - GLboolean dirty; /* marks regions where the upper or lower - * edge has changed, but we haven't checked - * whether they intersect yet */ - GLboolean fixUpperEdge; /* marks temporary edges introduced when - * we process a "right vertex" (one without - * any edges leaving to the right) */ -}; - -#define RegionBelow(r) ((ActiveRegion *) dictKey(dictPred((r)->nodeUp))) -#define RegionAbove(r) ((ActiveRegion *) dictKey(dictSucc((r)->nodeUp))) - -#endif diff --git a/src/glu/sgi/libtess/tess.c b/src/glu/sgi/libtess/tess.c deleted file mode 100644 index 4a0e8dea7f7..00000000000 --- a/src/glu/sgi/libtess/tess.c +++ /dev/null @@ -1,632 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include "gluos.h" -#include <stddef.h> -#include <assert.h> -#include <setjmp.h> -#include "memalloc.h" -#include "tess.h" -#include "mesh.h" -#include "normal.h" -#include "sweep.h" -#include "tessmono.h" -#include "render.h" - -#define GLU_TESS_DEFAULT_TOLERANCE 0.0 -#define GLU_TESS_MESH 100112 /* void (*)(GLUmesh *mesh) */ - -#ifndef TRUE -#define TRUE 1 -#endif -#ifndef FALSE -#define FALSE 0 -#endif - -/*ARGSUSED*/ static void GLAPIENTRY noBegin( GLenum type ) {} -/*ARGSUSED*/ static void GLAPIENTRY noEdgeFlag( GLboolean boundaryEdge ) {} -/*ARGSUSED*/ static void GLAPIENTRY noVertex( void *data ) {} -/*ARGSUSED*/ static void GLAPIENTRY noEnd( void ) {} -/*ARGSUSED*/ static void GLAPIENTRY noError( GLenum errnum ) {} -/*ARGSUSED*/ static void GLAPIENTRY noCombine( GLdouble coords[3], void *data[4], - GLfloat weight[4], void **dataOut ) {} -/*ARGSUSED*/ static void GLAPIENTRY noMesh( GLUmesh *mesh ) {} - - -/*ARGSUSED*/ void GLAPIENTRY __gl_noBeginData( GLenum type, - void *polygonData ) {} -/*ARGSUSED*/ void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge, - void *polygonData ) {} -/*ARGSUSED*/ void GLAPIENTRY __gl_noVertexData( void *data, - void *polygonData ) {} -/*ARGSUSED*/ void GLAPIENTRY __gl_noEndData( void *polygonData ) {} -/*ARGSUSED*/ void GLAPIENTRY __gl_noErrorData( GLenum errnum, - void *polygonData ) {} -/*ARGSUSED*/ void GLAPIENTRY __gl_noCombineData( GLdouble coords[3], - void *data[4], - GLfloat weight[4], - void **outData, - void *polygonData ) {} - -/* Half-edges are allocated in pairs (see mesh.c) */ -typedef struct { GLUhalfEdge e, eSym; } EdgePair; - -#undef MAX -#define MAX(a,b) ((a) > (b) ? (a) : (b)) -#define MAX_FAST_ALLOC (MAX(sizeof(EdgePair), \ - MAX(sizeof(GLUvertex),sizeof(GLUface)))) - - -GLUtesselator * GLAPIENTRY -gluNewTess( void ) -{ - GLUtesselator *tess; - - /* Only initialize fields which can be changed by the api. Other fields - * are initialized where they are used. - */ - - if (memInit( MAX_FAST_ALLOC ) == 0) { - return 0; /* out of memory */ - } - tess = (GLUtesselator *)memAlloc( sizeof( GLUtesselator )); - if (tess == NULL) { - return 0; /* out of memory */ - } - - tess->state = T_DORMANT; - - tess->normal[0] = 0; - tess->normal[1] = 0; - tess->normal[2] = 0; - - tess->relTolerance = GLU_TESS_DEFAULT_TOLERANCE; - tess->windingRule = GLU_TESS_WINDING_ODD; - tess->flagBoundary = FALSE; - tess->boundaryOnly = FALSE; - - tess->callBegin = &noBegin; - tess->callEdgeFlag = &noEdgeFlag; - tess->callVertex = &noVertex; - tess->callEnd = &noEnd; - - tess->callError = &noError; - tess->callCombine = &noCombine; - tess->callMesh = &noMesh; - - tess->callBeginData= &__gl_noBeginData; - tess->callEdgeFlagData= &__gl_noEdgeFlagData; - tess->callVertexData= &__gl_noVertexData; - tess->callEndData= &__gl_noEndData; - tess->callErrorData= &__gl_noErrorData; - tess->callCombineData= &__gl_noCombineData; - - tess->polygonData= NULL; - - return tess; -} - -static void MakeDormant( GLUtesselator *tess ) -{ - /* Return the tessellator to its original dormant state. */ - - if( tess->mesh != NULL ) { - __gl_meshDeleteMesh( tess->mesh ); - } - tess->state = T_DORMANT; - tess->lastEdge = NULL; - tess->mesh = NULL; -} - -#define RequireState( tess, s ) if( tess->state != s ) GotoState(tess,s) - -static void GotoState( GLUtesselator *tess, enum TessState newState ) -{ - while( tess->state != newState ) { - /* We change the current state one level at a time, to get to - * the desired state. - */ - if( tess->state < newState ) { - switch( tess->state ) { - case T_DORMANT: - CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_BEGIN_POLYGON ); - gluTessBeginPolygon( tess, NULL ); - break; - case T_IN_POLYGON: - CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_BEGIN_CONTOUR ); - gluTessBeginContour( tess ); - break; - default: - ; - } - } else { - switch( tess->state ) { - case T_IN_CONTOUR: - CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_END_CONTOUR ); - gluTessEndContour( tess ); - break; - case T_IN_POLYGON: - CALL_ERROR_OR_ERROR_DATA( GLU_TESS_MISSING_END_POLYGON ); - /* gluTessEndPolygon( tess ) is too much work! */ - MakeDormant( tess ); - break; - default: - ; - } - } - } -} - - -void GLAPIENTRY -gluDeleteTess( GLUtesselator *tess ) -{ - RequireState( tess, T_DORMANT ); - memFree( tess ); -} - - -void GLAPIENTRY -gluTessProperty( GLUtesselator *tess, GLenum which, GLdouble value ) -{ - GLenum windingRule; - - switch( which ) { - case GLU_TESS_TOLERANCE: - if( value < 0.0 || value > 1.0 ) break; - tess->relTolerance = value; - return; - - case GLU_TESS_WINDING_RULE: - windingRule = (GLenum) value; - if( windingRule != value ) break; /* not an integer */ - - switch( windingRule ) { - case GLU_TESS_WINDING_ODD: - case GLU_TESS_WINDING_NONZERO: - case GLU_TESS_WINDING_POSITIVE: - case GLU_TESS_WINDING_NEGATIVE: - case GLU_TESS_WINDING_ABS_GEQ_TWO: - tess->windingRule = windingRule; - return; - default: - break; - } - - case GLU_TESS_BOUNDARY_ONLY: - tess->boundaryOnly = (value != 0); - return; - - default: - CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_ENUM ); - return; - } - CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_VALUE ); -} - -/* Returns tessellator property */ -void GLAPIENTRY -gluGetTessProperty( GLUtesselator *tess, GLenum which, GLdouble *value ) -{ - switch (which) { - case GLU_TESS_TOLERANCE: - /* tolerance should be in range [0..1] */ - assert(0.0 <= tess->relTolerance && tess->relTolerance <= 1.0); - *value= tess->relTolerance; - break; - case GLU_TESS_WINDING_RULE: - assert(tess->windingRule == GLU_TESS_WINDING_ODD || - tess->windingRule == GLU_TESS_WINDING_NONZERO || - tess->windingRule == GLU_TESS_WINDING_POSITIVE || - tess->windingRule == GLU_TESS_WINDING_NEGATIVE || - tess->windingRule == GLU_TESS_WINDING_ABS_GEQ_TWO); - *value= tess->windingRule; - break; - case GLU_TESS_BOUNDARY_ONLY: - assert(tess->boundaryOnly == TRUE || tess->boundaryOnly == FALSE); - *value= tess->boundaryOnly; - break; - default: - *value= 0.0; - CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_ENUM ); - break; - } -} /* gluGetTessProperty() */ - -void GLAPIENTRY -gluTessNormal( GLUtesselator *tess, GLdouble x, GLdouble y, GLdouble z ) -{ - tess->normal[0] = x; - tess->normal[1] = y; - tess->normal[2] = z; -} - -void GLAPIENTRY -gluTessCallback( GLUtesselator *tess, GLenum which, _GLUfuncptr fn) -{ - switch( which ) { - case GLU_TESS_BEGIN: - tess->callBegin = (fn == NULL) ? &noBegin : (void (GLAPIENTRY *)(GLenum)) fn; - return; - case GLU_TESS_BEGIN_DATA: - tess->callBeginData = (fn == NULL) ? - &__gl_noBeginData : (void (GLAPIENTRY *)(GLenum, void *)) fn; - return; - case GLU_TESS_EDGE_FLAG: - tess->callEdgeFlag = (fn == NULL) ? &noEdgeFlag : - (void (GLAPIENTRY *)(GLboolean)) fn; - /* If the client wants boundary edges to be flagged, - * we render everything as separate triangles (no strips or fans). - */ - tess->flagBoundary = (fn != NULL); - return; - case GLU_TESS_EDGE_FLAG_DATA: - tess->callEdgeFlagData= (fn == NULL) ? - &__gl_noEdgeFlagData : (void (GLAPIENTRY *)(GLboolean, void *)) fn; - /* If the client wants boundary edges to be flagged, - * we render everything as separate triangles (no strips or fans). - */ - tess->flagBoundary = (fn != NULL); - return; - case GLU_TESS_VERTEX: - tess->callVertex = (fn == NULL) ? &noVertex : - (void (GLAPIENTRY *)(void *)) fn; - return; - case GLU_TESS_VERTEX_DATA: - tess->callVertexData = (fn == NULL) ? - &__gl_noVertexData : (void (GLAPIENTRY *)(void *, void *)) fn; - return; - case GLU_TESS_END: - tess->callEnd = (fn == NULL) ? &noEnd : (void (GLAPIENTRY *)(void)) fn; - return; - case GLU_TESS_END_DATA: - tess->callEndData = (fn == NULL) ? &__gl_noEndData : - (void (GLAPIENTRY *)(void *)) fn; - return; - case GLU_TESS_ERROR: - tess->callError = (fn == NULL) ? &noError : (void (GLAPIENTRY *)(GLenum)) fn; - return; - case GLU_TESS_ERROR_DATA: - tess->callErrorData = (fn == NULL) ? - &__gl_noErrorData : (void (GLAPIENTRY *)(GLenum, void *)) fn; - return; - case GLU_TESS_COMBINE: - tess->callCombine = (fn == NULL) ? &noCombine : - (void (GLAPIENTRY *)(GLdouble [3],void *[4], GLfloat [4], void ** )) fn; - return; - case GLU_TESS_COMBINE_DATA: - tess->callCombineData = (fn == NULL) ? &__gl_noCombineData : - (void (GLAPIENTRY *)(GLdouble [3], - void *[4], - GLfloat [4], - void **, - void *)) fn; - return; - case GLU_TESS_MESH: - tess->callMesh = (fn == NULL) ? &noMesh : (void (GLAPIENTRY *)(GLUmesh *)) fn; - return; - default: - CALL_ERROR_OR_ERROR_DATA( GLU_INVALID_ENUM ); - return; - } -} - -static int AddVertex( GLUtesselator *tess, GLdouble coords[3], void *data ) -{ - GLUhalfEdge *e; - - e = tess->lastEdge; - if( e == NULL ) { - /* Make a self-loop (one vertex, one edge). */ - - e = __gl_meshMakeEdge( tess->mesh ); - if (e == NULL) return 0; - if ( !__gl_meshSplice( e, e->Sym ) ) return 0; - } else { - /* Create a new vertex and edge which immediately follow e - * in the ordering around the left face. - */ - if (__gl_meshSplitEdge( e ) == NULL) return 0; - e = e->Lnext; - } - - /* The new vertex is now e->Org. */ - e->Org->data = data; - e->Org->coords[0] = coords[0]; - e->Org->coords[1] = coords[1]; - e->Org->coords[2] = coords[2]; - - /* The winding of an edge says how the winding number changes as we - * cross from the edge''s right face to its left face. We add the - * vertices in such an order that a CCW contour will add +1 to - * the winding number of the region inside the contour. - */ - e->winding = 1; - e->Sym->winding = -1; - - tess->lastEdge = e; - - return 1; -} - - -static void CacheVertex( GLUtesselator *tess, GLdouble coords[3], void *data ) -{ - CachedVertex *v = &tess->cache[tess->cacheCount]; - - v->data = data; - v->coords[0] = coords[0]; - v->coords[1] = coords[1]; - v->coords[2] = coords[2]; - ++tess->cacheCount; -} - - -static int EmptyCache( GLUtesselator *tess ) -{ - CachedVertex *v = tess->cache; - CachedVertex *vLast; - - tess->mesh = __gl_meshNewMesh(); - if (tess->mesh == NULL) return 0; - - for( vLast = v + tess->cacheCount; v < vLast; ++v ) { - if ( !AddVertex( tess, v->coords, v->data ) ) return 0; - } - tess->cacheCount = 0; - tess->emptyCache = FALSE; - - return 1; -} - - -void GLAPIENTRY -gluTessVertex( GLUtesselator *tess, GLdouble coords[3], void *data ) -{ - int i, tooLarge = FALSE; - GLdouble x, clamped[3]; - - RequireState( tess, T_IN_CONTOUR ); - - if( tess->emptyCache ) { - if ( !EmptyCache( tess ) ) { - CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY ); - return; - } - tess->lastEdge = NULL; - } - for( i = 0; i < 3; ++i ) { - x = coords[i]; - if( x < - GLU_TESS_MAX_COORD ) { - x = - GLU_TESS_MAX_COORD; - tooLarge = TRUE; - } - if( x > GLU_TESS_MAX_COORD ) { - x = GLU_TESS_MAX_COORD; - tooLarge = TRUE; - } - clamped[i] = x; - } - if( tooLarge ) { - CALL_ERROR_OR_ERROR_DATA( GLU_TESS_COORD_TOO_LARGE ); - } - - if( tess->mesh == NULL ) { - if( tess->cacheCount < TESS_MAX_CACHE ) { - CacheVertex( tess, clamped, data ); - return; - } - if ( !EmptyCache( tess ) ) { - CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY ); - return; - } - } - if ( !AddVertex( tess, clamped, data ) ) { - CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY ); - } -} - - -void GLAPIENTRY -gluTessBeginPolygon( GLUtesselator *tess, void *data ) -{ - RequireState( tess, T_DORMANT ); - - tess->state = T_IN_POLYGON; - tess->cacheCount = 0; - tess->emptyCache = FALSE; - tess->mesh = NULL; - - tess->polygonData= data; -} - - -void GLAPIENTRY -gluTessBeginContour( GLUtesselator *tess ) -{ - RequireState( tess, T_IN_POLYGON ); - - tess->state = T_IN_CONTOUR; - tess->lastEdge = NULL; - if( tess->cacheCount > 0 ) { - /* Just set a flag so we don't get confused by empty contours - * -- these can be generated accidentally with the obsolete - * NextContour() interface. - */ - tess->emptyCache = TRUE; - } -} - - -void GLAPIENTRY -gluTessEndContour( GLUtesselator *tess ) -{ - RequireState( tess, T_IN_CONTOUR ); - tess->state = T_IN_POLYGON; -} - -void GLAPIENTRY -gluTessEndPolygon( GLUtesselator *tess ) -{ - GLUmesh *mesh; - - if (setjmp(tess->env) != 0) { - /* come back here if out of memory */ - CALL_ERROR_OR_ERROR_DATA( GLU_OUT_OF_MEMORY ); - return; - } - - RequireState( tess, T_IN_POLYGON ); - tess->state = T_DORMANT; - - if( tess->mesh == NULL ) { - if( ! tess->flagBoundary && tess->callMesh == &noMesh ) { - - /* Try some special code to make the easy cases go quickly - * (eg. convex polygons). This code does NOT handle multiple contours, - * intersections, edge flags, and of course it does not generate - * an explicit mesh either. - */ - if( __gl_renderCache( tess )) { - tess->polygonData= NULL; - return; - } - } - if ( !EmptyCache( tess ) ) longjmp(tess->env,1); /* could've used a label*/ - } - - /* Determine the polygon normal and project vertices onto the plane - * of the polygon. - */ - __gl_projectPolygon( tess ); - - /* __gl_computeInterior( tess ) computes the planar arrangement specified - * by the given contours, and further subdivides this arrangement - * into regions. Each region is marked "inside" if it belongs - * to the polygon, according to the rule given by tess->windingRule. - * Each interior region is guaranteed be monotone. - */ - if ( !__gl_computeInterior( tess ) ) { - longjmp(tess->env,1); /* could've used a label */ - } - - mesh = tess->mesh; - if( ! tess->fatalError ) { - int rc = 1; - - /* If the user wants only the boundary contours, we throw away all edges - * except those which separate the interior from the exterior. - * Otherwise we tessellate all the regions marked "inside". - */ - if( tess->boundaryOnly ) { - rc = __gl_meshSetWindingNumber( mesh, 1, TRUE ); - } else { - rc = __gl_meshTessellateInterior( mesh ); - } - if (rc == 0) longjmp(tess->env,1); /* could've used a label */ - - __gl_meshCheckMesh( mesh ); - - if( tess->callBegin != &noBegin || tess->callEnd != &noEnd - || tess->callVertex != &noVertex || tess->callEdgeFlag != &noEdgeFlag - || tess->callBeginData != &__gl_noBeginData - || tess->callEndData != &__gl_noEndData - || tess->callVertexData != &__gl_noVertexData - || tess->callEdgeFlagData != &__gl_noEdgeFlagData ) - { - if( tess->boundaryOnly ) { - __gl_renderBoundary( tess, mesh ); /* output boundary contours */ - } else { - __gl_renderMesh( tess, mesh ); /* output strips and fans */ - } - } - if( tess->callMesh != &noMesh ) { - - /* Throw away the exterior faces, so that all faces are interior. - * This way the user doesn't have to check the "inside" flag, - * and we don't need to even reveal its existence. It also leaves - * the freedom for an implementation to not generate the exterior - * faces in the first place. - */ - __gl_meshDiscardExterior( mesh ); - (*tess->callMesh)( mesh ); /* user wants the mesh itself */ - tess->mesh = NULL; - tess->polygonData= NULL; - return; - } - } - __gl_meshDeleteMesh( mesh ); - tess->polygonData= NULL; - tess->mesh = NULL; -} - - -/*XXXblythe unused function*/ -#if 0 -void GLAPIENTRY -gluDeleteMesh( GLUmesh *mesh ) -{ - __gl_meshDeleteMesh( mesh ); -} -#endif - - - -/*******************************************************/ - -/* Obsolete calls -- for backward compatibility */ - -void GLAPIENTRY -gluBeginPolygon( GLUtesselator *tess ) -{ - gluTessBeginPolygon( tess, NULL ); - gluTessBeginContour( tess ); -} - - -/*ARGSUSED*/ -void GLAPIENTRY -gluNextContour( GLUtesselator *tess, GLenum type ) -{ - gluTessEndContour( tess ); - gluTessBeginContour( tess ); -} - - -void GLAPIENTRY -gluEndPolygon( GLUtesselator *tess ) -{ - gluTessEndContour( tess ); - gluTessEndPolygon( tess ); -} diff --git a/src/glu/sgi/libtess/tess.h b/src/glu/sgi/libtess/tess.h deleted file mode 100644 index 16249608814..00000000000 --- a/src/glu/sgi/libtess/tess.h +++ /dev/null @@ -1,165 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __tess_h_ -#define __tess_h_ - -#include <GL/glu.h> -#include <setjmp.h> -#include "mesh.h" -#include "dict.h" -#include "priorityq.h" - -/* The begin/end calls must be properly nested. We keep track of - * the current state to enforce the ordering. - */ -enum TessState { T_DORMANT, T_IN_POLYGON, T_IN_CONTOUR }; - -/* We cache vertex data for single-contour polygons so that we can - * try a quick-and-dirty decomposition first. - */ -#define TESS_MAX_CACHE 100 - -typedef struct CachedVertex { - GLdouble coords[3]; - void *data; -} CachedVertex; - -struct GLUtesselator { - - /*** state needed for collecting the input data ***/ - - enum TessState state; /* what begin/end calls have we seen? */ - - GLUhalfEdge *lastEdge; /* lastEdge->Org is the most recent vertex */ - GLUmesh *mesh; /* stores the input contours, and eventually - the tessellation itself */ - - void (GLAPIENTRY *callError)( GLenum errnum ); - - /*** state needed for projecting onto the sweep plane ***/ - - GLdouble normal[3]; /* user-specified normal (if provided) */ - GLdouble sUnit[3]; /* unit vector in s-direction (debugging) */ - GLdouble tUnit[3]; /* unit vector in t-direction (debugging) */ - - /*** state needed for the line sweep ***/ - - GLdouble relTolerance; /* tolerance for merging features */ - GLenum windingRule; /* rule for determining polygon interior */ - GLboolean fatalError; /* fatal error: needed combine callback */ - - Dict *dict; /* edge dictionary for sweep line */ - PriorityQ *pq; /* priority queue of vertex events */ - GLUvertex *event; /* current sweep event being processed */ - - void (GLAPIENTRY *callCombine)( GLdouble coords[3], void *data[4], - GLfloat weight[4], void **outData ); - - /*** state needed for rendering callbacks (see render.c) ***/ - - GLboolean flagBoundary; /* mark boundary edges (use EdgeFlag) */ - GLboolean boundaryOnly; /* Extract contours, not triangles */ - GLUface *lonelyTriList; - /* list of triangles which could not be rendered as strips or fans */ - - void (GLAPIENTRY *callBegin)( GLenum type ); - void (GLAPIENTRY *callEdgeFlag)( GLboolean boundaryEdge ); - void (GLAPIENTRY *callVertex)( void *data ); - void (GLAPIENTRY *callEnd)( void ); - void (GLAPIENTRY *callMesh)( GLUmesh *mesh ); - - - /*** state needed to cache single-contour polygons for renderCache() */ - - GLboolean emptyCache; /* empty cache on next vertex() call */ - int cacheCount; /* number of cached vertices */ - CachedVertex cache[TESS_MAX_CACHE]; /* the vertex data */ - - /*** rendering callbacks that also pass polygon data ***/ - void (GLAPIENTRY *callBeginData)( GLenum type, void *polygonData ); - void (GLAPIENTRY *callEdgeFlagData)( GLboolean boundaryEdge, - void *polygonData ); - void (GLAPIENTRY *callVertexData)( void *data, void *polygonData ); - void (GLAPIENTRY *callEndData)( void *polygonData ); - void (GLAPIENTRY *callErrorData)( GLenum errnum, void *polygonData ); - void (GLAPIENTRY *callCombineData)( GLdouble coords[3], void *data[4], - GLfloat weight[4], void **outData, - void *polygonData ); - - jmp_buf env; /* place to jump to when memAllocs fail */ - - void *polygonData; /* client data for current polygon */ -}; - -void GLAPIENTRY __gl_noBeginData( GLenum type, void *polygonData ); -void GLAPIENTRY __gl_noEdgeFlagData( GLboolean boundaryEdge, void *polygonData ); -void GLAPIENTRY __gl_noVertexData( void *data, void *polygonData ); -void GLAPIENTRY __gl_noEndData( void *polygonData ); -void GLAPIENTRY __gl_noErrorData( GLenum errnum, void *polygonData ); -void GLAPIENTRY __gl_noCombineData( GLdouble coords[3], void *data[4], - GLfloat weight[4], void **outData, - void *polygonData ); - -#define CALL_BEGIN_OR_BEGIN_DATA(a) \ - if (tess->callBeginData != &__gl_noBeginData) \ - (*tess->callBeginData)((a),tess->polygonData); \ - else (*tess->callBegin)((a)); - -#define CALL_VERTEX_OR_VERTEX_DATA(a) \ - if (tess->callVertexData != &__gl_noVertexData) \ - (*tess->callVertexData)((a),tess->polygonData); \ - else (*tess->callVertex)((a)); - -#define CALL_EDGE_FLAG_OR_EDGE_FLAG_DATA(a) \ - if (tess->callEdgeFlagData != &__gl_noEdgeFlagData) \ - (*tess->callEdgeFlagData)((a),tess->polygonData); \ - else (*tess->callEdgeFlag)((a)); - -#define CALL_END_OR_END_DATA() \ - if (tess->callEndData != &__gl_noEndData) \ - (*tess->callEndData)(tess->polygonData); \ - else (*tess->callEnd)(); - -#define CALL_COMBINE_OR_COMBINE_DATA(a,b,c,d) \ - if (tess->callCombineData != &__gl_noCombineData) \ - (*tess->callCombineData)((a),(b),(c),(d),tess->polygonData); \ - else (*tess->callCombine)((a),(b),(c),(d)); - -#define CALL_ERROR_OR_ERROR_DATA(a) \ - if (tess->callErrorData != &__gl_noErrorData) \ - (*tess->callErrorData)((a),tess->polygonData); \ - else (*tess->callError)((a)); - -#endif diff --git a/src/glu/sgi/libtess/tessmono.c b/src/glu/sgi/libtess/tessmono.c deleted file mode 100644 index 4d084400594..00000000000 --- a/src/glu/sgi/libtess/tessmono.c +++ /dev/null @@ -1,201 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#include "gluos.h" -#include <stdlib.h> -#include "geom.h" -#include "mesh.h" -#include "tessmono.h" -#include <assert.h> - -#define AddWinding(eDst,eSrc) (eDst->winding += eSrc->winding, \ - eDst->Sym->winding += eSrc->Sym->winding) - -/* __gl_meshTessellateMonoRegion( face ) tessellates a monotone region - * (what else would it do??) The region must consist of a single - * loop of half-edges (see mesh.h) oriented CCW. "Monotone" in this - * case means that any vertical line intersects the interior of the - * region in a single interval. - * - * Tessellation consists of adding interior edges (actually pairs of - * half-edges), to split the region into non-overlapping triangles. - * - * The basic idea is explained in Preparata and Shamos (which I don''t - * have handy right now), although their implementation is more - * complicated than this one. The are two edge chains, an upper chain - * and a lower chain. We process all vertices from both chains in order, - * from right to left. - * - * The algorithm ensures that the following invariant holds after each - * vertex is processed: the untessellated region consists of two - * chains, where one chain (say the upper) is a single edge, and - * the other chain is concave. The left vertex of the single edge - * is always to the left of all vertices in the concave chain. - * - * Each step consists of adding the rightmost unprocessed vertex to one - * of the two chains, and forming a fan of triangles from the rightmost - * of two chain endpoints. Determining whether we can add each triangle - * to the fan is a simple orientation test. By making the fan as large - * as possible, we restore the invariant (check it yourself). - */ -int __gl_meshTessellateMonoRegion( GLUface *face ) -{ - GLUhalfEdge *up, *lo; - - /* All edges are oriented CCW around the boundary of the region. - * First, find the half-edge whose origin vertex is rightmost. - * Since the sweep goes from left to right, face->anEdge should - * be close to the edge we want. - */ - up = face->anEdge; - assert( up->Lnext != up && up->Lnext->Lnext != up ); - - for( ; VertLeq( up->Dst, up->Org ); up = up->Lprev ) - ; - for( ; VertLeq( up->Org, up->Dst ); up = up->Lnext ) - ; - lo = up->Lprev; - - while( up->Lnext != lo ) { - if( VertLeq( up->Dst, lo->Org )) { - /* up->Dst is on the left. It is safe to form triangles from lo->Org. - * The EdgeGoesLeft test guarantees progress even when some triangles - * are CW, given that the upper and lower chains are truly monotone. - */ - while( lo->Lnext != up && (EdgeGoesLeft( lo->Lnext ) - || EdgeSign( lo->Org, lo->Dst, lo->Lnext->Dst ) <= 0 )) { - GLUhalfEdge *tempHalfEdge= __gl_meshConnect( lo->Lnext, lo ); - if (tempHalfEdge == NULL) return 0; - lo = tempHalfEdge->Sym; - } - lo = lo->Lprev; - } else { - /* lo->Org is on the left. We can make CCW triangles from up->Dst. */ - while( lo->Lnext != up && (EdgeGoesRight( up->Lprev ) - || EdgeSign( up->Dst, up->Org, up->Lprev->Org ) >= 0 )) { - GLUhalfEdge *tempHalfEdge= __gl_meshConnect( up, up->Lprev ); - if (tempHalfEdge == NULL) return 0; - up = tempHalfEdge->Sym; - } - up = up->Lnext; - } - } - - /* Now lo->Org == up->Dst == the leftmost vertex. The remaining region - * can be tessellated in a fan from this leftmost vertex. - */ - assert( lo->Lnext != up ); - while( lo->Lnext->Lnext != up ) { - GLUhalfEdge *tempHalfEdge= __gl_meshConnect( lo->Lnext, lo ); - if (tempHalfEdge == NULL) return 0; - lo = tempHalfEdge->Sym; - } - - return 1; -} - - -/* __gl_meshTessellateInterior( mesh ) tessellates each region of - * the mesh which is marked "inside" the polygon. Each such region - * must be monotone. - */ -int __gl_meshTessellateInterior( GLUmesh *mesh ) -{ - GLUface *f, *next; - - /*LINTED*/ - for( f = mesh->fHead.next; f != &mesh->fHead; f = next ) { - /* Make sure we don''t try to tessellate the new triangles. */ - next = f->next; - if( f->inside ) { - if ( !__gl_meshTessellateMonoRegion( f ) ) return 0; - } - } - - return 1; -} - - -/* __gl_meshDiscardExterior( mesh ) zaps (ie. sets to NULL) all faces - * which are not marked "inside" the polygon. Since further mesh operations - * on NULL faces are not allowed, the main purpose is to clean up the - * mesh so that exterior loops are not represented in the data structure. - */ -void __gl_meshDiscardExterior( GLUmesh *mesh ) -{ - GLUface *f, *next; - - /*LINTED*/ - for( f = mesh->fHead.next; f != &mesh->fHead; f = next ) { - /* Since f will be destroyed, save its next pointer. */ - next = f->next; - if( ! f->inside ) { - __gl_meshZapFace( f ); - } - } -} - -#define MARKED_FOR_DELETION 0x7fffffff - -/* __gl_meshSetWindingNumber( mesh, value, keepOnlyBoundary ) resets the - * winding numbers on all edges so that regions marked "inside" the - * polygon have a winding number of "value", and regions outside - * have a winding number of 0. - * - * If keepOnlyBoundary is TRUE, it also deletes all edges which do not - * separate an interior region from an exterior one. - */ -int __gl_meshSetWindingNumber( GLUmesh *mesh, int value, - GLboolean keepOnlyBoundary ) -{ - GLUhalfEdge *e, *eNext; - - for( e = mesh->eHead.next; e != &mesh->eHead; e = eNext ) { - eNext = e->next; - if( e->Rface->inside != e->Lface->inside ) { - - /* This is a boundary edge (one side is interior, one is exterior). */ - e->winding = (e->Lface->inside) ? value : -value; - } else { - - /* Both regions are interior, or both are exterior. */ - if( ! keepOnlyBoundary ) { - e->winding = 0; - } else { - if ( !__gl_meshDelete( e ) ) return 0; - } - } - } - return 1; -} diff --git a/src/glu/sgi/libtess/tessmono.h b/src/glu/sgi/libtess/tessmono.h deleted file mode 100644 index 8ee1b2fe341..00000000000 --- a/src/glu/sgi/libtess/tessmono.h +++ /dev/null @@ -1,71 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ -/* -** Author: Eric Veach, July 1994. -** -*/ - -#ifndef __tessmono_h_ -#define __tessmono_h_ - -/* __gl_meshTessellateMonoRegion( face ) tessellates a monotone region - * (what else would it do??) The region must consist of a single - * loop of half-edges (see mesh.h) oriented CCW. "Monotone" in this - * case means that any vertical line intersects the interior of the - * region in a single interval. - * - * Tessellation consists of adding interior edges (actually pairs of - * half-edges), to split the region into non-overlapping triangles. - * - * __gl_meshTessellateInterior( mesh ) tessellates each region of - * the mesh which is marked "inside" the polygon. Each such region - * must be monotone. - * - * __gl_meshDiscardExterior( mesh ) zaps (ie. sets to NULL) all faces - * which are not marked "inside" the polygon. Since further mesh operations - * on NULL faces are not allowed, the main purpose is to clean up the - * mesh so that exterior loops are not represented in the data structure. - * - * __gl_meshSetWindingNumber( mesh, value, keepOnlyBoundary ) resets the - * winding numbers on all edges so that regions marked "inside" the - * polygon have a winding number of "value", and regions outside - * have a winding number of 0. - * - * If keepOnlyBoundary is TRUE, it also deletes all edges which do not - * separate an interior region from an exterior one. - */ - -int __gl_meshTessellateMonoRegion( GLUface *face ); -int __gl_meshTessellateInterior( GLUmesh *mesh ); -void __gl_meshDiscardExterior( GLUmesh *mesh ); -int __gl_meshSetWindingNumber( GLUmesh *mesh, int value, - GLboolean keepOnlyBoundary ); - -#endif diff --git a/src/glu/sgi/libutil/error.c b/src/glu/sgi/libutil/error.c deleted file mode 100644 index 7212748450d..00000000000 --- a/src/glu/sgi/libutil/error.c +++ /dev/null @@ -1,81 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include "gluint.h" -#include <GL/glu.h> - - -struct token_string -{ - GLuint Token; - const char *String; -}; - -static const struct token_string Errors[] = { - { GL_NO_ERROR, "no error" }, - { GL_INVALID_ENUM, "invalid enumerant" }, - { GL_INVALID_VALUE, "invalid value" }, - { GL_INVALID_OPERATION, "invalid operation" }, - { GL_STACK_OVERFLOW, "stack overflow" }, - { GL_STACK_UNDERFLOW, "stack underflow" }, - { GL_OUT_OF_MEMORY, "out of memory" }, - { GL_TABLE_TOO_LARGE, "table too large" }, -#ifdef GL_EXT_framebuffer_object - { GL_INVALID_FRAMEBUFFER_OPERATION_EXT, "invalid framebuffer operation" }, -#endif - /* GLU */ - { GLU_INVALID_ENUM, "invalid enumerant" }, - { GLU_INVALID_VALUE, "invalid value" }, - { GLU_OUT_OF_MEMORY, "out of memory" }, - { GLU_INCOMPATIBLE_GL_VERSION, "incompatible gl version" }, - { GLU_INVALID_OPERATION, "invalid operation" }, - { ~0, NULL } /* end of list indicator */ -}; - - - -const GLubyte* GLAPIENTRY -gluErrorString(GLenum errorCode) -{ - int i; - for (i = 0; Errors[i].String; i++) { - if (Errors[i].Token == errorCode) - return (const GLubyte *) Errors[i].String; - } - if ((errorCode >= GLU_NURBS_ERROR1) && (errorCode <= GLU_NURBS_ERROR37)) { - return (const GLubyte *) __gluNURBSErrorString(errorCode - (GLU_NURBS_ERROR1 - 1)); - } - if ((errorCode >= GLU_TESS_ERROR1) && (errorCode <= GLU_TESS_ERROR6)) { - return (const GLubyte *) __gluTessErrorString(errorCode - (GLU_TESS_ERROR1 - 1)); - } - return (const GLubyte *) 0; -} - diff --git a/src/glu/sgi/libutil/glue.c b/src/glu/sgi/libutil/glue.c deleted file mode 100644 index cd65d65ad28..00000000000 --- a/src/glu/sgi/libutil/glue.c +++ /dev/null @@ -1,93 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include <stdlib.h> -#include "gluint.h" - -static unsigned char *__gluNurbsErrors[] = { - (unsigned char*) " ", - (unsigned char*) "spline order un-supported", - (unsigned char*) "too few knots", - (unsigned char*) "valid knot range is empty", - (unsigned char*) "decreasing knot sequence knot", - (unsigned char*) "knot multiplicity greater than order of spline", - (unsigned char*) "gluEndCurve() must follow gluBeginCurve()", - (unsigned char*) "gluBeginCurve() must precede gluEndCurve()", - (unsigned char*) "missing or extra geometric data", - (unsigned char*) "can't draw piecewise linear trimming curves", - (unsigned char*) "missing or extra domain data", - (unsigned char*) "missing or extra domain data", - (unsigned char*) "gluEndTrim() must precede gluEndSurface()", - (unsigned char*) "gluBeginSurface() must precede gluEndSurface()", - (unsigned char*) "curve of improper type passed as trim curve", - (unsigned char*) "gluBeginSurface() must precede gluBeginTrim()", - (unsigned char*) "gluEndTrim() must follow gluBeginTrim()", - (unsigned char*) "gluBeginTrim() must precede gluEndTrim()", - (unsigned char*) "invalid or missing trim curve", - (unsigned char*) "gluBeginTrim() must precede gluPwlCurve()", - (unsigned char*) "piecewise linear trimming curve referenced twice", - (unsigned char*) "piecewise linear trimming curve and nurbs curve mixed", - (unsigned char*) "improper usage of trim data type", - (unsigned char*) "nurbs curve referenced twice", - (unsigned char*) "nurbs curve and piecewise linear trimming curve mixed", - (unsigned char*) "nurbs surface referenced twice", - (unsigned char*) "invalid property", - (unsigned char*) "gluEndSurface() must follow gluBeginSurface()", - (unsigned char*) "intersecting or misoriented trim curves", - (unsigned char*) "intersecting trim curves", - (unsigned char*) "UNUSED", - (unsigned char*) "unconnected trim curves", - (unsigned char*) "unknown knot error", - (unsigned char*) "negative vertex count encountered", - (unsigned char*) "negative byte-stride encounteed", - (unsigned char*) "unknown type descriptor", - (unsigned char*) "null control point reference", - (unsigned char*) "duplicate point on piecewise linear trimming curve", -}; - -const unsigned char *__gluNURBSErrorString( int errnum ) -{ - return __gluNurbsErrors[errnum]; -} - -static unsigned char *__gluTessErrors[] = { - (unsigned char*) " ", - (unsigned char*) "gluTessBeginPolygon() must precede a gluTessEndPolygon()", - (unsigned char*) "gluTessBeginContour() must precede a gluTessEndContour()", - (unsigned char*) "gluTessEndPolygon() must follow a gluTessBeginPolygon()", - (unsigned char*) "gluTessEndContour() must follow a gluTessBeginContour()", - (unsigned char*) "a coordinate is too large", - (unsigned char*) "need combine callback", -}; - -const unsigned char *__gluTessErrorString( int errnum ) -{ - return __gluTessErrors[errnum]; -} /* __glTessErrorString() */ diff --git a/src/glu/sgi/libutil/gluint.h b/src/glu/sgi/libutil/gluint.h deleted file mode 100644 index fd513caa693..00000000000 --- a/src/glu/sgi/libutil/gluint.h +++ /dev/null @@ -1,48 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#ifndef __gluint_h__ -#define __gluint_h__ - -extern const unsigned char *__gluNURBSErrorString( int errnum ); - -extern const unsigned char *__gluTessErrorString( int errnum ); - -#ifdef _EXTENSIONS_ -#define COS cosf -#define SIN sinf -#define SQRT sqrtf -#else -#define COS cos -#define SIN sin -#define SQRT sqrt -#endif - -#endif /* __gluint_h__ */ diff --git a/src/glu/sgi/libutil/mipmap.c b/src/glu/sgi/libutil/mipmap.c deleted file mode 100644 index c475c96a208..00000000000 --- a/src/glu/sgi/libutil/mipmap.c +++ /dev/null @@ -1,8940 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include <assert.h> -#include <GL/glu.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> -#include <limits.h> /* UINT_MAX */ -#include <math.h> - -typedef union { - unsigned char ub[4]; - unsigned short us[2]; - unsigned int ui; - char b[4]; - short s[2]; - int i; - float f; -} Type_Widget; - -/* Pixel storage modes */ -typedef struct { - GLint pack_alignment; - GLint pack_row_length; - GLint pack_skip_rows; - GLint pack_skip_pixels; - GLint pack_lsb_first; - GLint pack_swap_bytes; - GLint pack_skip_images; - GLint pack_image_height; - - GLint unpack_alignment; - GLint unpack_row_length; - GLint unpack_skip_rows; - GLint unpack_skip_pixels; - GLint unpack_lsb_first; - GLint unpack_swap_bytes; - GLint unpack_skip_images; - GLint unpack_image_height; -} PixelStorageModes; - -static int gluBuild1DMipmapLevelsCore(GLenum, GLint, - GLsizei, - GLsizei, - GLenum, GLenum, GLint, GLint, GLint, - const void *); -static int gluBuild2DMipmapLevelsCore(GLenum, GLint, - GLsizei, GLsizei, - GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, - const void *); -static int gluBuild3DMipmapLevelsCore(GLenum, GLint, - GLsizei, GLsizei, GLsizei, - GLsizei, GLsizei, GLsizei, - GLenum, GLenum, GLint, GLint, GLint, - const void *); - -/* - * internal function declarations - */ -static GLfloat bytes_per_element(GLenum type); -static GLint elements_per_group(GLenum format, GLenum type); -static GLint is_index(GLenum format); -static GLint image_size(GLint width, GLint height, GLenum format, GLenum type); -static void fill_image(const PixelStorageModes *, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const void *userdata, GLushort *newimage); -static void empty_image(const PixelStorageModes *, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const GLushort *oldimage, void *userdata); -static void scale_internal(GLint components, GLint widthin, GLint heightin, - const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout); - -static void scale_internal_ubyte(GLint components, GLint widthin, - GLint heightin, const GLubyte *datain, - GLint widthout, GLint heightout, - GLubyte *dataout, GLint element_size, - GLint ysize, GLint group_size); -static void scale_internal_byte(GLint components, GLint widthin, - GLint heightin, const GLbyte *datain, - GLint widthout, GLint heightout, - GLbyte *dataout, GLint element_size, - GLint ysize, GLint group_size); -static void scale_internal_ushort(GLint components, GLint widthin, - GLint heightin, const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_short(GLint components, GLint widthin, - GLint heightin, const GLshort *datain, - GLint widthout, GLint heightout, - GLshort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_uint(GLint components, GLint widthin, - GLint heightin, const GLuint *datain, - GLint widthout, GLint heightout, - GLuint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_int(GLint components, GLint widthin, - GLint heightin, const GLint *datain, - GLint widthout, GLint heightout, - GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); -static void scale_internal_float(GLint components, GLint widthin, - GLint heightin, const GLfloat *datain, - GLint widthout, GLint heightout, - GLfloat *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes); - -static int checkMipmapArgs(GLenum, GLenum, GLenum); -static GLboolean legalFormat(GLenum); -static GLboolean legalType(GLenum); -static GLboolean isTypePackedPixel(GLenum); -static GLboolean isLegalFormatForPackedPixelType(GLenum, GLenum); -static GLboolean isLegalLevels(GLint, GLint, GLint, GLint); -static void closestFit(GLenum, GLint, GLint, GLint, GLenum, GLenum, - GLint *, GLint *); - -/* all extract/shove routines must return double to handle unsigned ints */ -static GLdouble extractUbyte(int, const void *); -static void shoveUbyte(GLdouble, int, void *); -static GLdouble extractSbyte(int, const void *); -static void shoveSbyte(GLdouble, int, void *); -static GLdouble extractUshort(int, const void *); -static void shoveUshort(GLdouble, int, void *); -static GLdouble extractSshort(int, const void *); -static void shoveSshort(GLdouble, int, void *); -static GLdouble extractUint(int, const void *); -static void shoveUint(GLdouble, int, void *); -static GLdouble extractSint(int, const void *); -static void shoveSint(GLdouble, int, void *); -static GLdouble extractFloat(int, const void *); -static void shoveFloat(GLdouble, int, void *); -static void halveImageSlice(int, GLdouble (*)(int, const void *), - void (*)(GLdouble, int, void *), - GLint, GLint, GLint, - const void *, void *, - GLint, GLint, GLint, GLint, GLint); -static void halveImage3D(int, GLdouble (*)(int, const void *), - void (*)(GLdouble, int, void *), - GLint, GLint, GLint, - const void *, void *, - GLint, GLint, GLint, GLint, GLint); - -/* packedpixel type scale routines */ -static void extract332(int,const void *, GLfloat []); -static void shove332(const GLfloat [],int ,void *); -static void extract233rev(int,const void *, GLfloat []); -static void shove233rev(const GLfloat [],int ,void *); -static void extract565(int,const void *, GLfloat []); -static void shove565(const GLfloat [],int ,void *); -static void extract565rev(int,const void *, GLfloat []); -static void shove565rev(const GLfloat [],int ,void *); -static void extract4444(int,const void *, GLfloat []); -static void shove4444(const GLfloat [],int ,void *); -static void extract4444rev(int,const void *, GLfloat []); -static void shove4444rev(const GLfloat [],int ,void *); -static void extract5551(int,const void *, GLfloat []); -static void shove5551(const GLfloat [],int ,void *); -static void extract1555rev(int,const void *, GLfloat []); -static void shove1555rev(const GLfloat [],int ,void *); -static void extract8888(int,const void *, GLfloat []); -static void shove8888(const GLfloat [],int ,void *); -static void extract8888rev(int,const void *, GLfloat []); -static void shove8888rev(const GLfloat [],int ,void *); -static void extract1010102(int,const void *, GLfloat []); -static void shove1010102(const GLfloat [],int ,void *); -static void extract2101010rev(int,const void *, GLfloat []); -static void shove2101010rev(const GLfloat [],int ,void *); -static void scaleInternalPackedPixel(int, - void (*)(int, const void *,GLfloat []), - void (*)(const GLfloat [],int, void *), - GLint,GLint, const void *, - GLint,GLint,void *,GLint,GLint,GLint); -static void halveImagePackedPixel(int, - void (*)(int, const void *,GLfloat []), - void (*)(const GLfloat [],int, void *), - GLint, GLint, const void *, - void *, GLint, GLint, GLint); -static void halve1DimagePackedPixel(int, - void (*)(int, const void *,GLfloat []), - void (*)(const GLfloat [],int, void *), - GLint, GLint, const void *, - void *, GLint, GLint, GLint); - -static void halve1Dimage_ubyte(GLint, GLuint, GLuint,const GLubyte *, - GLubyte *, GLint, GLint, GLint); -static void halve1Dimage_byte(GLint, GLuint, GLuint,const GLbyte *, GLbyte *, - GLint, GLint, GLint); -static void halve1Dimage_ushort(GLint, GLuint, GLuint, const GLushort *, - GLushort *, GLint, GLint, GLint, GLint); -static void halve1Dimage_short(GLint, GLuint, GLuint,const GLshort *, GLshort *, - GLint, GLint, GLint, GLint); -static void halve1Dimage_uint(GLint, GLuint, GLuint, const GLuint *, GLuint *, - GLint, GLint, GLint, GLint); -static void halve1Dimage_int(GLint, GLuint, GLuint, const GLint *, GLint *, - GLint, GLint, GLint, GLint); -static void halve1Dimage_float(GLint, GLuint, GLuint, const GLfloat *, GLfloat *, - GLint, GLint, GLint, GLint); - -static GLint imageSize3D(GLint, GLint, GLint, GLenum,GLenum); -static void fillImage3D(const PixelStorageModes *, GLint, GLint, GLint,GLenum, - GLenum, GLboolean, const void *, GLushort *); -static void emptyImage3D(const PixelStorageModes *, - GLint, GLint, GLint, GLenum, - GLenum, GLboolean, - const GLushort *, void *); -static void scaleInternal3D(GLint, GLint, GLint, GLint, const GLushort *, - GLint, GLint, GLint, GLushort *); - -static void retrieveStoreModes(PixelStorageModes *psm) -{ - glGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment); - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels); - glGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first); - glGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes); - - glGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment); - glGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length); - glGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows); - glGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels); - glGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first); - glGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes); -} - -static void retrieveStoreModes3D(PixelStorageModes *psm) -{ - glGetIntegerv(GL_UNPACK_ALIGNMENT, &psm->unpack_alignment); - glGetIntegerv(GL_UNPACK_ROW_LENGTH, &psm->unpack_row_length); - glGetIntegerv(GL_UNPACK_SKIP_ROWS, &psm->unpack_skip_rows); - glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &psm->unpack_skip_pixels); - glGetIntegerv(GL_UNPACK_LSB_FIRST, &psm->unpack_lsb_first); - glGetIntegerv(GL_UNPACK_SWAP_BYTES, &psm->unpack_swap_bytes); - glGetIntegerv(GL_UNPACK_SKIP_IMAGES, &psm->unpack_skip_images); - glGetIntegerv(GL_UNPACK_IMAGE_HEIGHT, &psm->unpack_image_height); - - glGetIntegerv(GL_PACK_ALIGNMENT, &psm->pack_alignment); - glGetIntegerv(GL_PACK_ROW_LENGTH, &psm->pack_row_length); - glGetIntegerv(GL_PACK_SKIP_ROWS, &psm->pack_skip_rows); - glGetIntegerv(GL_PACK_SKIP_PIXELS, &psm->pack_skip_pixels); - glGetIntegerv(GL_PACK_LSB_FIRST, &psm->pack_lsb_first); - glGetIntegerv(GL_PACK_SWAP_BYTES, &psm->pack_swap_bytes); - glGetIntegerv(GL_PACK_SKIP_IMAGES, &psm->pack_skip_images); - glGetIntegerv(GL_PACK_IMAGE_HEIGHT, &psm->pack_image_height); -} - -static int computeLog(GLuint value) -{ - int i; - - i = 0; - - /* Error! */ - if (value == 0) return -1; - - for (;;) { - if (value & 1) { - /* Error ! */ - if (value != 1) return -1; - return i; - } - value = value >> 1; - i++; - } -} - -/* -** Compute the nearest power of 2 number. This algorithm is a little -** strange, but it works quite well. -*/ -static int nearestPower(GLuint value) -{ - int i; - - i = 1; - - /* Error! */ - if (value == 0) return -1; - - for (;;) { - if (value == 1) { - return i; - } else if (value == 3) { - return i*4; - } - value = value >> 1; - i *= 2; - } -} - -#define __GLU_SWAP_2_BYTES(s)\ -(GLushort)(((GLushort)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) - -#define __GLU_SWAP_4_BYTES(s)\ -(GLuint)(((GLuint)((const GLubyte*)(s))[3])<<24 | \ - ((GLuint)((const GLubyte*)(s))[2])<<16 | \ - ((GLuint)((const GLubyte*)(s))[1])<<8 | ((const GLubyte*)(s))[0]) - -static void halveImage(GLint components, GLuint width, GLuint height, - const GLushort *datain, GLushort *dataout) -{ - int i, j, k; - int newwidth, newheight; - int delta; - GLushort *s; - const GLushort *t; - - newwidth = width / 2; - newheight = height / 2; - delta = width * components; - s = dataout; - t = datain; - - /* Piece o' cake! */ - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (t[0] + t[components] + t[delta] + - t[delta+components] + 2) / 4; - s++; t++; - } - t += components; - } - t += delta; - } -} - -static void halveImage_ubyte(GLint components, GLuint width, GLuint height, - const GLubyte *datain, GLubyte *dataout, - GLint element_size, GLint ysize, GLint group_size) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLubyte *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_ubyte(components,width,height,datain,dataout, - element_size,ysize,group_size); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLubyte*)t + - *(const GLubyte*)(t+group_size) + - *(const GLubyte*)(t+ysize) + - *(const GLubyte*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_ubyte(GLint components, GLuint width, GLuint height, - const GLubyte *dataIn, GLubyte *dataOut, - GLint element_size, GLint ysize, - GLint group_size) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLubyte *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLubyte*)src + - *(const GLubyte*)(src+group_size)) / 2; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLubyte*)src + *(const GLubyte*)(src+ysize)) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - } - - assert(src == &((const char *)dataIn)[ysize*height]); - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); -} /* halve1Dimage_ubyte() */ - -static void halveImage_byte(GLint components, GLuint width, GLuint height, - const GLbyte *datain, GLbyte *dataout, - GLint element_size, - GLint ysize, GLint group_size) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLbyte *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_byte(components,width,height,datain,dataout, - element_size,ysize,group_size); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLbyte*)t + - *(const GLbyte*)(t+group_size) + - *(const GLbyte*)(t+ysize) + - *(const GLbyte*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -static void halve1Dimage_byte(GLint components, GLuint width, GLuint height, - const GLbyte *dataIn, GLbyte *dataOut, - GLint element_size,GLint ysize, GLint group_size) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLbyte *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+group_size)) / 2; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { - *dest= (*(const GLbyte*)src + *(const GLbyte*)(src+ysize)) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); -} /* halve1Dimage_byte() */ - -static void halveImage_ushort(GLint components, GLuint width, GLuint height, - const GLushort *datain, GLushort *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLushort *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_ushort(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLushort*)t + - *(const GLushort*)(t+group_size) + - *(const GLushort*)(t+ysize) + - *(const GLushort*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (__GLU_SWAP_2_BYTES(t) + - __GLU_SWAP_2_BYTES(t+group_size) + - __GLU_SWAP_2_BYTES(t+ysize) + - __GLU_SWAP_2_BYTES(t+ysize+group_size)+ 2)/4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -static void halve1Dimage_ushort(GLint components, GLuint width, GLuint height, - const GLushort *dataIn, GLushort *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLushort *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLushort ushort[BOX2]; - if (myswap_bytes) { - ushort[0]= __GLU_SWAP_2_BYTES(src); - ushort[1]= __GLU_SWAP_2_BYTES(src+group_size); - } - else { - ushort[0]= *(const GLushort*)src; - ushort[1]= *(const GLushort*)(src+group_size); - } - - *dest= (ushort[0] + ushort[1]) / 2; - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLushort ushort[BOX2]; - if (myswap_bytes) { - ushort[0]= __GLU_SWAP_2_BYTES(src); - ushort[1]= __GLU_SWAP_2_BYTES(src+ysize); - } - else { - ushort[0]= *(const GLushort*)src; - ushort[1]= *(const GLushort*)(src+ysize); - } - *dest= (ushort[0] + ushort[1]) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_ushort() */ - - -static void halveImage_short(GLint components, GLuint width, GLuint height, - const GLshort *datain, GLshort *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLshort *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_short(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLshort*)t + - *(const GLshort*)(t+group_size) + - *(const GLshort*)(t+ysize) + - *(const GLshort*)(t+ysize+group_size) + 2) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - GLushort b; - GLint buf; - b = __GLU_SWAP_2_BYTES(t); - buf = *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+group_size); - buf += *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+ysize); - buf += *(const GLshort*)&b; - b = __GLU_SWAP_2_BYTES(t+ysize+group_size); - buf += *(const GLshort*)&b; - s[0] = (GLshort)((buf+2)/4); - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -static void halve1Dimage_short(GLint components, GLuint width, GLuint height, - const GLshort *dataIn, GLshort *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLshort *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLshort sshort[BOX2]; - if (myswap_bytes) { - sshort[0]= __GLU_SWAP_2_BYTES(src); - sshort[1]= __GLU_SWAP_2_BYTES(src+group_size); - } - else { - sshort[0]= *(const GLshort*)src; - sshort[1]= *(const GLshort*)(src+group_size); - } - - *dest= (sshort[0] + sshort[1]) / 2; - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLshort sshort[BOX2]; - if (myswap_bytes) { - sshort[0]= __GLU_SWAP_2_BYTES(src); - sshort[1]= __GLU_SWAP_2_BYTES(src+ysize); - } - else { - sshort[0]= *(const GLshort*)src; - sshort[1]= *(const GLshort*)(src+ysize); - } - *dest= (sshort[0] + sshort[1]) / 2; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_short() */ - - -static void halveImage_uint(GLint components, GLuint width, GLuint height, - const GLuint *datain, GLuint *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLuint *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_uint(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - /* need to cast to double to hold large unsigned ints */ - s[0] = ((double)*(const GLuint*)t + - (double)*(const GLuint*)(t+group_size) + - (double)*(const GLuint*)(t+ysize) + - (double)*(const GLuint*)(t+ysize+group_size))/4 + 0.5; - s++; t += element_size; - - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - /* need to cast to double to hold large unsigned ints */ - GLdouble buf; - buf = (GLdouble)__GLU_SWAP_4_BYTES(t) + - (GLdouble)__GLU_SWAP_4_BYTES(t+group_size) + - (GLdouble)__GLU_SWAP_4_BYTES(t+ysize) + - (GLdouble)__GLU_SWAP_4_BYTES(t+ysize+group_size); - s[0] = (GLuint)(buf/4 + 0.5); - - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_uint(GLint components, GLuint width, GLuint height, - const GLuint *dataIn, GLuint *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLuint *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+group_size); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+group_size); - } - *dest= ((double)uint[0]+(double)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+ysize); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+ysize); - } - *dest= ((double)uint[0]+(double)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_uint() */ - -static void halveImage_int(GLint components, GLuint width, GLuint height, - const GLint *datain, GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLint *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_int(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = ((float)*(const GLint*)t + - (float)*(const GLint*)(t+group_size) + - (float)*(const GLint*)(t+ysize) + - (float)*(const GLint*)(t+ysize+group_size))/4 + 0.5; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - GLuint b; - GLfloat buf; - b = __GLU_SWAP_4_BYTES(t); - buf = *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+group_size); - buf += *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize); - buf += *(GLint*)&b; - b = __GLU_SWAP_4_BYTES(t+ysize+group_size); - buf += *(GLint*)&b; - s[0] = (GLint)(buf/4 + 0.5); - - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_int(GLint components, GLuint width, GLuint height, - const GLint *dataIn, GLint *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLint *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+group_size); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+group_size); - } - *dest= ((float)uint[0]+(float)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLuint uint[BOX2]; - if (myswap_bytes) { - uint[0]= __GLU_SWAP_4_BYTES(src); - uint[1]= __GLU_SWAP_4_BYTES(src+ysize); - } - else { - uint[0]= *(const GLuint*)src; - uint[1]= *(const GLuint*)(src+ysize); - } - *dest= ((float)uint[0]+(float)uint[1])/2.0; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; - } - - assert(src == &((const char *)dataIn)[ysize*height]); - } - - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); - -} /* halve1Dimage_int() */ - - -static void halveImage_float(GLint components, GLuint width, GLuint height, - const GLfloat *datain, GLfloat *dataout, - GLint element_size, GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - int i, j, k; - int newwidth, newheight; - int padBytes; - GLfloat *s; - const char *t; - - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert( !(width == 1 && height == 1) ); /* can't be 1x1 */ - halve1Dimage_float(components,width,height,datain,dataout, - element_size,ysize,group_size, myswap_bytes); - return; - } - - newwidth = width / 2; - newheight = height / 2; - padBytes = ysize - (width*group_size); - s = dataout; - t = (const char *)datain; - - /* Piece o' cake! */ - if (!myswap_bytes) - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - s[0] = (*(const GLfloat*)t + - *(const GLfloat*)(t+group_size) + - *(const GLfloat*)(t+ysize) + - *(const GLfloat*)(t+ysize+group_size)) / 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } - else - for (i = 0; i < newheight; i++) { - for (j = 0; j < newwidth; j++) { - for (k = 0; k < components; k++) { - union { GLuint b; GLfloat f; } swapbuf; - swapbuf.b = __GLU_SWAP_4_BYTES(t); - s[0] = swapbuf.f; - swapbuf.b = __GLU_SWAP_4_BYTES(t+group_size); - s[0] += swapbuf.f; - swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize); - s[0] += swapbuf.f; - swapbuf.b = __GLU_SWAP_4_BYTES(t+ysize+group_size); - s[0] += swapbuf.f; - s[0] /= 4; - s++; t += element_size; - } - t += group_size; - } - t += padBytes; - t += ysize; - } -} - -/* */ -static void halve1Dimage_float(GLint components, GLuint width, GLuint height, - const GLfloat *dataIn, GLfloat *dataOut, - GLint element_size, GLint ysize, - GLint group_size, GLint myswap_bytes) -{ - GLint halfWidth= width / 2; - GLint halfHeight= height / 2; - const char *src= (const char *) dataIn; - GLfloat *dest= dataOut; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - for (jj= 0; jj< halfWidth; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLfloat sfloat[BOX2]; - if (myswap_bytes) { - sfloat[0]= __GLU_SWAP_4_BYTES(src); - sfloat[1]= __GLU_SWAP_4_BYTES(src+group_size); - } - else { - sfloat[0]= *(const GLfloat*)src; - sfloat[1]= *(const GLfloat*)(src+group_size); - } - - *dest= (sfloat[0] + sfloat[1]) / 2.0; - src+= element_size; - dest++; - } - src+= group_size; /* skip to next 2 */ - } - { - int padBytes= ysize - (width*group_size); - src+= padBytes; /* for assertion only */ - } - } - else if (width == 1) { /* 1 column */ - int padBytes= ysize - (width * group_size); - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { - int kk; - for (kk= 0; kk< components; kk++) { -#define BOX2 2 - GLfloat sfloat[BOX2]; - if (myswap_bytes) { - sfloat[0]= __GLU_SWAP_4_BYTES(src); - sfloat[1]= __GLU_SWAP_4_BYTES(src+ysize); - } - else { - sfloat[0]= *(const GLfloat*)src; - sfloat[1]= *(const GLfloat*)(src+ysize); - } - *dest= (sfloat[0] + sfloat[1]) / 2.0; - - src+= element_size; - dest++; - } - src+= padBytes; /* add pad bytes, if any, to get to end to row */ - src+= ysize; /* skip to odd row */ - } - } - - assert(src == &((const char *)dataIn)[ysize*height]); - assert((char *)dest == &((char *)dataOut) - [components * element_size * halfWidth * halfHeight]); -} /* halve1Dimage_float() */ - -static void scale_internal(GLint components, GLint widthin, GLint heightin, - const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout) -{ - float x, lowx, highx, convx, halfconvx; - float y, lowy, highy, convy, halfconvy; - float xpercent,ypercent; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,yint,xint,xindex,yindex; - int temp; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage(components, widthin, heightin, datain, dataout); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - halfconvx = convx/2; - halfconvy = convy/2; - for (i = 0; i < heightout; i++) { - y = convy * (i+0.5); - if (heightin > heightout) { - highy = y + halfconvy; - lowy = y - halfconvy; - } else { - highy = y + 0.5; - lowy = y - 0.5; - } - for (j = 0; j < widthout; j++) { - x = convx * (j+0.5); - if (widthin > widthout) { - highx = x + halfconvx; - lowx = x - halfconvx; - } else { - highx = x + 0.5; - lowx = x - 0.5; - } - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - area = 0.0; - - y = lowy; - yint = floor(y); - while (y < highy) { - yindex = (yint + heightin) % heightin; - if (highy < yint+1) { - ypercent = highy - y; - } else { - ypercent = yint+1 - y; - } - - x = lowx; - xint = floor(x); - - while (x < highx) { - xindex = (xint + widthin) % widthin; - if (highx < xint+1) { - xpercent = highx - x; - } else { - xpercent = xint+1 - x; - } - - percent = xpercent * ypercent; - area += percent; - temp = (xindex + (yindex * widthin)) * components; - for (k = 0; k < components; k++) { - totals[k] += datain[temp + k] * percent; - } - - xint++; - x = xint; - } - yint++; - y = yint; - } - - temp = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - /* totals[] should be rounded in the case of enlarging an RGB - * ramp when the type is 332 or 4444 - */ - dataout[temp + k] = (totals[k]+0.5)/area; - } - } - } -} - -static void scale_internal_ubyte(GLint components, GLint widthin, - GLint heightin, const GLubyte *datain, - GLint widthout, GLint heightout, - GLubyte *dataout, GLint element_size, - GLint ysize, GLint group_size) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_ubyte(components, widthin, heightin, - (const GLubyte *)datain, (GLubyte *)dataout, - element_size, ysize, group_size); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - totals[k] += (GLubyte)(*(left))*(1-lowx_float) - +(GLubyte)(*(right))*highx_float; - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * x_percent; - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)) * percent; - } - } - - - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLubyte)(*(temp_index)); - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_byte(GLint components, GLint widthin, - GLint heightin, const GLbyte *datain, - GLint widthout, GLint heightout, - GLbyte *dataout, GLint element_size, - GLint ysize, GLint group_size) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_byte(components, widthin, heightin, - (const GLbyte *)datain, (GLbyte *)dataout, - element_size, ysize, group_size); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - totals[k] += (GLbyte)(*(left))*(1-lowx_float) - +(GLbyte)(*(right))*highx_float; - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * x_percent; - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * y_percent; - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)) * percent; - } - } - - - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - totals[k] += (GLbyte)(*(temp_index)); - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_ushort(GLint components, GLint widthin, - GLint heightin, const GLushort *datain, - GLint widthout, GLint heightout, - GLushort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_ushort(components, widthin, heightin, - (const GLushort *)datain, (GLushort *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + - __GLU_SWAP_2_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLushort*)left * (1-lowx_float) - + *(const GLushort*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLushort*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index); - } else { - totals[k] += *(const GLushort*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_short(GLint components, GLint widthin, - GLint heightin, const GLshort *datain, - GLint widthout, GLint heightout, - GLshort *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - GLushort swapbuf; /* unsigned buffer */ - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_short(components, widthin, heightin, - (const GLshort *)datain, (GLshort *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(left); - totals[k] += *(const GLshort*)&swapbuf * (1-lowx_float); - swapbuf = __GLU_SWAP_2_BYTES(right); - totals[k] += *(const GLshort*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLshort*)left * (1-lowx_float) - + *(const GLshort*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLshort*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLshort*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf * percent; - } else { - totals[k] += *(const GLshort*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_2_BYTES(temp_index); - totals[k] += *(const GLshort*)&swapbuf; - } else { - totals[k] += *(const GLshort*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static void scale_internal_uint(GLint components, GLint widthin, - GLint heightin, const GLuint *datain, - GLint widthout, GLint heightout, - GLuint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_uint(components, widthin, heightin, - (const GLuint *)datain, (GLuint *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(left) * (1-lowx_float) - + __GLU_SWAP_4_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLuint*)left * (1-lowx_float) - + *(const GLuint*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLuint*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_4_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLuint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLuint*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_4_BYTES(temp_index); - } else { - totals[k] += *(const GLuint*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - /* clamp at UINT_MAX */ - float value= totals[k]/area; - if (value >= (float) UINT_MAX) { /* need '=' */ - dataout[outindex + k] = UINT_MAX; - } - else dataout[outindex + k] = value; - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - - - -static void scale_internal_int(GLint components, GLint widthin, - GLint heightin, const GLint *datain, - GLint widthout, GLint heightout, - GLint *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - GLuint swapbuf; /* unsigned buffer */ - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_int(components, widthin, heightin, - (const GLint *)datain, (GLint *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(left); - totals[k] += *(const GLint*)&swapbuf * (1-lowx_float); - swapbuf = __GLU_SWAP_4_BYTES(right); - totals[k] += *(const GLint*)&swapbuf * highx_float; - } else { - totals[k] += *(const GLint*)left * (1-lowx_float) - + *(const GLint*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * x_percent; - } else { - totals[k] += *(const GLint*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * y_percent; - } else { - totals[k] += *(const GLint*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf * percent; - } else { - totals[k] += *(const GLint*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += *(const GLint*)&swapbuf; - } else { - totals[k] += *(const GLint*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - - - -static void scale_internal_float(GLint components, GLint widthin, - GLint heightin, const GLfloat *datain, - GLint widthout, GLint heightout, - GLfloat *dataout, GLint element_size, - GLint ysize, GLint group_size, - GLint myswap_bytes) -{ - float convx; - float convy; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - const char *temp_index; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - union { GLuint b; GLfloat f; } swapbuf; - - if (widthin == widthout*2 && heightin == heightout*2) { - halveImage_float(components, widthin, heightin, - (const GLfloat *)datain, (GLfloat *)dataout, - element_size, ysize, group_size, myswap_bytes); - return; - } - convy = (float) heightin/heightout; - convx = (float) widthin/widthout; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightout; i++) { - /* Clamp here to be sure we don't read beyond input buffer. */ - if (highy_int >= heightin) - highy_int = heightin - 1; - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthout; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*group_size; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)datain + xindex + lowy_int * ysize; - percent = y_percent * (1-lowx_float); - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - right = temp; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - - /* calculate the value for pixels in the last row */ - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)datain + xindex + highy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for(l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += ysize; - right += ysize; - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(left); - totals[k] += swapbuf.f * (1-lowx_float); - swapbuf.b = __GLU_SWAP_4_BYTES(right); - totals[k] += swapbuf.f * highx_float; - } else { - totals[k] += *(const GLfloat*)left * (1-lowx_float) - + *(const GLfloat*)right * highx_float; - } - } - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for(m = lowy_int+1; m < highy_int; m++) { - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * x_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * x_percent; - } - } - } - percent = x_percent * highy_float; - temp += ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - - temp = (const char *)datain + xindex + lowy_int*ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - for (l = lowx_int+1; l < highx_int; l++) { - temp += group_size; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * y_percent; - } else { - totals[k] += *(const GLfloat*)temp_index * y_percent; - } - } - } - temp += group_size; - percent = y_percent * highx_float; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)datain + xindex + lowy_int * ysize; - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f * percent; - } else { - totals[k] += *(const GLfloat*)temp_index * percent; - } - } - } - - /* this is for the pixels in the body */ - temp0 = (const char *)datain + xindex + group_size + - (lowy_int+1)*ysize; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - swapbuf.b = __GLU_SWAP_4_BYTES(temp_index); - totals[k] += swapbuf.f; - } else { - totals[k] += *(const GLfloat*)temp_index; - } - } - temp += group_size; - } - temp0 += ysize; - } - - outindex = (j + (i * widthout)) * components; - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } -} - -static int checkMipmapArgs(GLenum internalFormat, GLenum format, GLenum type) -{ - if (!legalFormat(format) || !legalType(type)) { - return GLU_INVALID_ENUM; - } - if (format == GL_STENCIL_INDEX) { - return GLU_INVALID_ENUM; - } - - if (!isLegalFormatForPackedPixelType(format, type)) { - return GLU_INVALID_OPERATION; - } - - return 0; -} /* checkMipmapArgs() */ - -static GLboolean legalFormat(GLenum format) -{ - switch(format) { - case GL_COLOR_INDEX: - case GL_STENCIL_INDEX: - case GL_DEPTH_COMPONENT: - case GL_RED: - case GL_GREEN: - case GL_BLUE: - case GL_ALPHA: - case GL_RGB: - case GL_RGBA: - case GL_LUMINANCE: - case GL_LUMINANCE_ALPHA: - case GL_BGR: - case GL_BGRA: - return GL_TRUE; - default: - return GL_FALSE; - } -} - - -static GLboolean legalType(GLenum type) -{ - switch(type) { - case GL_BITMAP: - case GL_BYTE: - case GL_UNSIGNED_BYTE: - case GL_SHORT: - case GL_UNSIGNED_SHORT: - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - return GL_TRUE; - default: - return GL_FALSE; - } -} - -/* */ -static GLboolean isTypePackedPixel(GLenum type) -{ - assert(legalType(type)); - - if (type == GL_UNSIGNED_BYTE_3_3_2 || - type == GL_UNSIGNED_BYTE_2_3_3_REV || - type == GL_UNSIGNED_SHORT_5_6_5 || - type == GL_UNSIGNED_SHORT_5_6_5_REV || - type == GL_UNSIGNED_SHORT_4_4_4_4 || - type == GL_UNSIGNED_SHORT_4_4_4_4_REV || - type == GL_UNSIGNED_SHORT_5_5_5_1 || - type == GL_UNSIGNED_SHORT_1_5_5_5_REV || - type == GL_UNSIGNED_INT_8_8_8_8 || - type == GL_UNSIGNED_INT_8_8_8_8_REV || - type == GL_UNSIGNED_INT_10_10_10_2 || - type == GL_UNSIGNED_INT_2_10_10_10_REV) { - return 1; - } - else return 0; -} /* isTypePackedPixel() */ - -/* Determines if the packed pixel type is compatible with the format */ -static GLboolean isLegalFormatForPackedPixelType(GLenum format, GLenum type) -{ - /* if not a packed pixel type then return true */ - if (!isTypePackedPixel(type)) { - return GL_TRUE; - } - - /* 3_3_2/2_3_3_REV & 5_6_5/5_6_5_REV are only compatible with RGB */ - if ((type == GL_UNSIGNED_BYTE_3_3_2 || type == GL_UNSIGNED_BYTE_2_3_3_REV|| - type == GL_UNSIGNED_SHORT_5_6_5|| type == GL_UNSIGNED_SHORT_5_6_5_REV) - && format != GL_RGB) - return GL_FALSE; - - /* 4_4_4_4/4_4_4_4_REV & 5_5_5_1/1_5_5_5_REV & 8_8_8_8/8_8_8_8_REV & - * 10_10_10_2/2_10_10_10_REV are only compatible with RGBA, BGRA & ABGR_EXT. - */ - if ((type == GL_UNSIGNED_SHORT_4_4_4_4 || - type == GL_UNSIGNED_SHORT_4_4_4_4_REV || - type == GL_UNSIGNED_SHORT_5_5_5_1 || - type == GL_UNSIGNED_SHORT_1_5_5_5_REV || - type == GL_UNSIGNED_INT_8_8_8_8 || - type == GL_UNSIGNED_INT_8_8_8_8_REV || - type == GL_UNSIGNED_INT_10_10_10_2 || - type == GL_UNSIGNED_INT_2_10_10_10_REV) && - (format != GL_RGBA && - format != GL_BGRA)) { - return GL_FALSE; - } - - return GL_TRUE; -} /* isLegalFormatForPackedPixelType() */ - -static GLboolean isLegalLevels(GLint userLevel,GLint baseLevel,GLint maxLevel, - GLint totalLevels) -{ - if (baseLevel < 0 || baseLevel < userLevel || maxLevel < baseLevel || - totalLevels < maxLevel) - return GL_FALSE; - else return GL_TRUE; -} /* isLegalLevels() */ - -/* Given user requested texture size, determine if it fits. If it - * doesn't then halve both sides and make the determination again - * until it does fit (for IR only). - * Note that proxy textures are not implemented in RE* even though - * they advertise the texture extension. - * Note that proxy textures are implemented but not according to spec in - * IMPACT*. - */ -static void closestFit(GLenum target, GLint width, GLint height, - GLint internalFormat, GLenum format, GLenum type, - GLint *newWidth, GLint *newHeight) -{ - /* Use proxy textures if OpenGL version is >= 1.1 */ - if ( (strtod((const char *)glGetString(GL_VERSION),NULL) >= 1.1) - ) { - GLint widthPowerOf2= nearestPower(width); - GLint heightPowerOf2= nearestPower(height); - GLint proxyWidth; - - do { - /* compute level 1 width & height, clamping each at 1 */ - GLint widthAtLevelOne= (widthPowerOf2 > 1) ? - widthPowerOf2 >> 1 : - widthPowerOf2; - GLint heightAtLevelOne= (heightPowerOf2 > 1) ? - heightPowerOf2 >> 1 : - heightPowerOf2; - GLenum proxyTarget; - assert(widthAtLevelOne > 0); assert(heightAtLevelOne > 0); - - /* does width x height at level 1 & all their mipmaps fit? */ - if (target == GL_TEXTURE_2D || target == GL_PROXY_TEXTURE_2D) { - proxyTarget = GL_PROXY_TEXTURE_2D; - glTexImage2D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); - } else -#if defined(GL_ARB_texture_cube_map) - if ((target == GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB) || - (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB) || - (target == GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB) || - (target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) { - proxyTarget = GL_PROXY_TEXTURE_CUBE_MAP_ARB; - glTexImage2D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,0,format,type,NULL); - } else -#endif /* GL_ARB_texture_cube_map */ - { - assert(target == GL_TEXTURE_1D || target == GL_PROXY_TEXTURE_1D); - proxyTarget = GL_PROXY_TEXTURE_1D; - glTexImage1D(proxyTarget, 1, /* must be non-zero */ - internalFormat,widthAtLevelOne,0,format,type,NULL); - } - glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth); - /* does it fit??? */ - if (proxyWidth == 0) { /* nope, so try again with these sizes */ - if (widthPowerOf2 == 1 && heightPowerOf2 == 1) { - /* An 1x1 texture couldn't fit for some reason, so - * break out. This should never happen. But things - * happen. The disadvantage with this if-statement is - * that we will never be aware of when this happens - * since it will silently branch out. - */ - goto noProxyTextures; - } - widthPowerOf2= widthAtLevelOne; - heightPowerOf2= heightAtLevelOne; - } - /* else it does fit */ - } while (proxyWidth == 0); - /* loop must terminate! */ - - /* return the width & height at level 0 that fits */ - *newWidth= widthPowerOf2; - *newHeight= heightPowerOf2; -/*printf("Proxy Textures\n");*/ - } /* if gluCheckExtension() */ - else { /* no texture extension, so do this instead */ - GLint maxsize; - -noProxyTextures: - - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); - /* clamp user's texture sizes to maximum sizes, if necessary */ - *newWidth = nearestPower(width); - if (*newWidth > maxsize) *newWidth = maxsize; - *newHeight = nearestPower(height); - if (*newHeight > maxsize) *newHeight = maxsize; -/*printf("NO proxy textures\n");*/ - } -} /* closestFit() */ - -GLint GLAPIENTRY -gluScaleImage(GLenum format, GLsizei widthin, GLsizei heightin, - GLenum typein, const void *datain, - GLsizei widthout, GLsizei heightout, GLenum typeout, - void *dataout) -{ - int components; - GLushort *beforeImage; - GLushort *afterImage; - PixelStorageModes psm; - - if (widthin == 0 || heightin == 0 || widthout == 0 || heightout == 0) { - return 0; - } - if (widthin < 0 || heightin < 0 || widthout < 0 || heightout < 0) { - return GLU_INVALID_VALUE; - } - if (!legalFormat(format) || !legalType(typein) || !legalType(typeout)) { - return GLU_INVALID_ENUM; - } - if (!isLegalFormatForPackedPixelType(format, typein)) { - return GLU_INVALID_OPERATION; - } - if (!isLegalFormatForPackedPixelType(format, typeout)) { - return GLU_INVALID_OPERATION; - } - beforeImage = - malloc(image_size(widthin, heightin, format, GL_UNSIGNED_SHORT)); - afterImage = - malloc(image_size(widthout, heightout, format, GL_UNSIGNED_SHORT)); - if (beforeImage == NULL || afterImage == NULL) { - free(beforeImage); - free(afterImage); - return GLU_OUT_OF_MEMORY; - } - - retrieveStoreModes(&psm); - fill_image(&psm,widthin, heightin, format, typein, is_index(format), - datain, beforeImage); - components = elements_per_group(format, 0); - scale_internal(components, widthin, heightin, beforeImage, - widthout, heightout, afterImage); - empty_image(&psm,widthout, heightout, format, typeout, - is_index(format), afterImage, dataout); - free((GLbyte *) beforeImage); - free((GLbyte *) afterImage); - - return 0; -} - -int gluBuild1DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, - GLsizei widthPowerOf2, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel,GLint maxLevel, - const void *data) -{ - GLint newwidth; - GLint level, levels; - GLushort *newImage; - GLint newImage_width; - GLushort *otherImage; - GLushort *imageTemp; - GLint memreq; - GLint cmpts; - PixelStorageModes psm; - - assert(checkMipmapArgs(internalFormat,format,type) == 0); - assert(width >= 1); - - otherImage = NULL; - - newwidth= widthPowerOf2; - levels = computeLog(newwidth); - - levels+= userLevel; - - retrieveStoreModes(&psm); - newImage = (GLushort *) - malloc(image_size(width, 1, format, GL_UNSIGNED_SHORT)); - newImage_width = width; - if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; - } - fill_image(&psm,width, 1, format, type, is_index(format), - data, newImage); - cmpts = elements_per_group(format,type); - glPixelStorei(GL_UNPACK_ALIGNMENT, 2); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - /* - ** If swap_bytes was set, swapping occurred in fill_image. - */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - - for (level = userLevel; level <= levels; level++) { - if (newImage_width == newwidth) { - /* Use newImage for this level */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage1D(target, level, internalFormat, newImage_width, - 0, format, GL_UNSIGNED_SHORT, (void *) newImage); - } - } else { - if (otherImage == NULL) { - memreq = image_size(newwidth, 1, format, GL_UNSIGNED_SHORT); - otherImage = (GLushort *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(newImage); - return GLU_OUT_OF_MEMORY; - } - } - scale_internal(cmpts, newImage_width, 1, newImage, - newwidth, 1, otherImage); - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - if (baseLevel <= level && level <= maxLevel) { - glTexImage1D(target, level, internalFormat, newImage_width, - 0, format, GL_UNSIGNED_SHORT, (void *) newImage); - } - } - if (newwidth > 1) newwidth /= 2; - } - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - - free((GLbyte *) newImage); - if (otherImage) { - free((GLbyte *) otherImage); - } - return 0; -} - -GLint GLAPIENTRY -gluBuild1DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel, GLint maxLevel, - const void *data) -{ - int levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1) { - return GLU_INVALID_VALUE; - } - - levels = computeLog(width); - - levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) - return GLU_INVALID_VALUE; - - return gluBuild1DMipmapLevelsCore(target, internalFormat, - width, - width,format, type, - userLevel, baseLevel, maxLevel, - data); -} /* gluBuild1DMipmapLevels() */ - -GLint GLAPIENTRY -gluBuild1DMipmaps(GLenum target, GLint internalFormat, GLsizei width, - GLenum format, GLenum type, - const void *data) -{ - GLint widthPowerOf2; - int levels; - GLint dummy; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1) { - return GLU_INVALID_VALUE; - } - - closestFit(target,width,1,internalFormat,format,type,&widthPowerOf2,&dummy); - levels = computeLog(widthPowerOf2); - - return gluBuild1DMipmapLevelsCore(target,internalFormat, - width, - widthPowerOf2, - format,type,0,0,levels,data); -} - -static int bitmapBuild2DMipmaps(GLenum target, GLint internalFormat, - GLint width, GLint height, GLenum format, - GLenum type, const void *data) -{ - GLint newwidth, newheight; - GLint level, levels; - GLushort *newImage; - GLint newImage_width; - GLint newImage_height; - GLushort *otherImage; - GLushort *imageTemp; - GLint memreq; - GLint cmpts; - PixelStorageModes psm; - - retrieveStoreModes(&psm); - -#if 0 - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); - newwidth = nearestPower(width); - if (newwidth > maxsize) newwidth = maxsize; - newheight = nearestPower(height); - if (newheight > maxsize) newheight = maxsize; -#else - closestFit(target,width,height,internalFormat,format,type, - &newwidth,&newheight); -#endif - levels = computeLog(newwidth); - level = computeLog(newheight); - if (level > levels) levels=level; - - otherImage = NULL; - newImage = (GLushort *) - malloc(image_size(width, height, format, GL_UNSIGNED_SHORT)); - newImage_width = width; - newImage_height = height; - if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; - } - - fill_image(&psm,width, height, format, type, is_index(format), - data, newImage); - - cmpts = elements_per_group(format,type); - glPixelStorei(GL_UNPACK_ALIGNMENT, 2); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - /* - ** If swap_bytes was set, swapping occurred in fill_image. - */ - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - - for (level = 0; level <= levels; level++) { - if (newImage_width == newwidth && newImage_height == newheight) { /* Use newImage for this level */ - glTexImage2D(target, level, internalFormat, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_SHORT, - (void *) newImage); - } else { - if (otherImage == NULL) { - memreq = - image_size(newwidth, newheight, format, GL_UNSIGNED_SHORT); - otherImage = (GLushort *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS,psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(newImage); - return GLU_OUT_OF_MEMORY; - } - } - scale_internal(cmpts, newImage_width, newImage_height, newImage, - newwidth, newheight, otherImage); - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - newImage_height = newheight; - glTexImage2D(target, level, internalFormat, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_SHORT, - (void *) newImage); - } - if (newwidth > 1) newwidth /= 2; - if (newheight > 1) newheight /= 2; - } - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - - free((GLbyte *) newImage); - if (otherImage) { - free((GLbyte *) otherImage); - } - return 0; -} - -/* To make swapping images less error prone */ -#define __GLU_INIT_SWAP_IMAGE void *tmpImage -#define __GLU_SWAP_IMAGE(a,b) tmpImage = a; a = b; b = tmpImage; - -static int gluBuild2DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLsizei widthPowerOf2, - GLsizei heightPowerOf2, - GLenum format, GLenum type, - GLint userLevel, - GLint baseLevel,GLint maxLevel, - const void *data) -{ - GLint newwidth, newheight; - GLint level, levels; - const void *usersImage; /* passed from user. Don't touch! */ - void *srcImage, *dstImage; /* scratch area to build mipmapped images */ - __GLU_INIT_SWAP_IMAGE; - GLint memreq; - GLint cmpts; - - GLint myswap_bytes, groups_per_line, element_size, group_size; - GLint rowsize, padding; - PixelStorageModes psm; - - assert(checkMipmapArgs(internalFormat,format,type) == 0); - assert(width >= 1 && height >= 1); - - if(type == GL_BITMAP) { - return bitmapBuild2DMipmaps(target, internalFormat, width, height, - format, type, data); - } - - srcImage = dstImage = NULL; - - newwidth= widthPowerOf2; - newheight= heightPowerOf2; - levels = computeLog(newwidth); - level = computeLog(newheight); - if (level > levels) levels=level; - - levels+= userLevel; - - retrieveStoreModes(&psm); - myswap_bytes = psm.unpack_swap_bytes; - cmpts = elements_per_group(format,type); - if (psm.unpack_row_length > 0) { - groups_per_line = psm.unpack_row_length; - } else { - groups_per_line = width; - } - - element_size = bytes_per_element(type); - group_size = element_size * cmpts; - if (element_size == 1) myswap_bytes = 0; - - rowsize = groups_per_line * group_size; - padding = (rowsize % psm.unpack_alignment); - if (padding) { - rowsize += psm.unpack_alignment - padding; - } - usersImage = (const GLubyte *) data + psm.unpack_skip_rows * rowsize + - psm.unpack_skip_pixels * group_size; - - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - - level = userLevel; - - /* already power-of-two square */ - if (width == newwidth && height == newheight) { - /* Use usersImage for level userLevel */ - if (baseLevel <= level && level <= maxLevel) { - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glTexImage2D(target, level, internalFormat, width, - height, 0, format, type, - usersImage); - } - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - if(levels == 0) { /* we're done. clean up and return */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return 0; - } - { - int nextWidth= newwidth/2; - int nextHeight= newheight/2; - - /* clamp to 1 */ - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - memreq = image_size(nextWidth, nextHeight, format, type); - } - - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - else - switch(type) { - case GL_UNSIGNED_BYTE: - halveImage_ubyte(cmpts, width, height, - (const GLubyte *)usersImage, (GLubyte *)dstImage, - element_size, rowsize, group_size); - break; - case GL_BYTE: - halveImage_byte(cmpts, width, height, - (const GLbyte *)usersImage, (GLbyte *)dstImage, - element_size, rowsize, group_size); - break; - case GL_UNSIGNED_SHORT: - halveImage_ushort(cmpts, width, height, - (const GLushort *)usersImage, (GLushort *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_SHORT: - halveImage_short(cmpts, width, height, - (const GLshort *)usersImage, (GLshort *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_INT: - halveImage_uint(cmpts, width, height, - (const GLuint *)usersImage, (GLuint *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_INT: - halveImage_int(cmpts, width, height, - (const GLint *)usersImage, (GLint *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_FLOAT: - halveImage_float(cmpts, width, height, - (const GLfloat *)usersImage, (GLfloat *)dstImage, - element_size, rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_BYTE_3_3_2: - assert(format == GL_RGB); - halveImagePackedPixel(3,extract332,shove332, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - assert(format == GL_RGB); - halveImagePackedPixel(3,extract233rev,shove233rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel(3,extract565,shove565, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel(3,extract565rev,shove565rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel(4,extract4444,shove4444, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel(4,extract4444rev,shove4444rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel(4,extract5551,shove5551, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel(4,extract1555rev,shove1555rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel(4,extract8888,shove8888, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel(4,extract8888rev,shove8888rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel(4,extract1010102,shove1010102, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel(4,extract2101010rev,shove2101010rev, - width,height,usersImage,dstImage, - element_size,rowsize,myswap_bytes); - break; - default: - assert(0); - break; - } - newwidth = width/2; - newheight = height/2; - /* clamp to 1 */ - if (newwidth < 1) newwidth= 1; - if (newheight < 1) newheight= 1; - - myswap_bytes = 0; - rowsize = newwidth * group_size; - memreq = image_size(newwidth, newheight, format, type); - /* Swap srcImage and dstImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - /* level userLevel+1 is in srcImage; level userLevel already saved */ - level = userLevel+1; - } else { /* user's image is *not* nice power-of-2 sized square */ - memreq = image_size(newwidth, newheight, format, type); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - - switch(type) { - case GL_UNSIGNED_BYTE: - scale_internal_ubyte(cmpts, width, height, - (const GLubyte *)usersImage, newwidth, newheight, - (GLubyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_BYTE: - scale_internal_byte(cmpts, width, height, - (const GLbyte *)usersImage, newwidth, newheight, - (GLbyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_UNSIGNED_SHORT: - scale_internal_ushort(cmpts, width, height, - (const GLushort *)usersImage, newwidth, newheight, - (GLushort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_SHORT: - scale_internal_short(cmpts, width, height, - (const GLshort *)usersImage, newwidth, newheight, - (GLshort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_INT: - scale_internal_uint(cmpts, width, height, - (const GLuint *)usersImage, newwidth, newheight, - (GLuint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_INT: - scale_internal_int(cmpts, width, height, - (const GLint *)usersImage, newwidth, newheight, - (GLint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_FLOAT: - scale_internal_float(cmpts, width, height, - (const GLfloat *)usersImage, newwidth, newheight, - (GLfloat *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_BYTE_3_3_2: - scaleInternalPackedPixel(3,extract332,shove332, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - scaleInternalPackedPixel(3,extract233rev,shove233rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - scaleInternalPackedPixel(3,extract565,shove565, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - scaleInternalPackedPixel(3,extract565rev,shove565rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - scaleInternalPackedPixel(4,extract4444,shove4444, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - scaleInternalPackedPixel(4,extract4444rev,shove4444rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - scaleInternalPackedPixel(4,extract5551,shove5551, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - scaleInternalPackedPixel(4,extract1555rev,shove1555rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - scaleInternalPackedPixel(4,extract8888,shove8888, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - scaleInternalPackedPixel(4,extract8888rev,shove8888rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - scaleInternalPackedPixel(4,extract1010102,shove1010102, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - scaleInternalPackedPixel(4,extract2101010rev,shove2101010rev, - width, height,usersImage, - newwidth,newheight,(void *)dstImage, - element_size,rowsize,myswap_bytes); - break; - default: - assert(0); - break; - } - myswap_bytes = 0; - rowsize = newwidth * group_size; - /* Swap dstImage and srcImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if(levels != 0) { /* use as little memory as possible */ - { - int nextWidth= newwidth/2; - int nextHeight= newheight/2; - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - - memreq = image_size(nextWidth, nextHeight, format, type); - } - - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memreq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memreq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memreq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memreq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memreq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memreq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memreq); - break; - default: - return GLU_INVALID_ENUM; - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - } - /* level userLevel is in srcImage; nothing saved yet */ - level = userLevel; - } - - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, - format, type, (void *)srcImage); - } - - level++; /* update current level for the loop */ - for (; level <= levels; level++) { - switch(type) { - case GL_UNSIGNED_BYTE: - halveImage_ubyte(cmpts, newwidth, newheight, - (GLubyte *)srcImage, (GLubyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_BYTE: - halveImage_byte(cmpts, newwidth, newheight, - (GLbyte *)srcImage, (GLbyte *)dstImage, element_size, - rowsize, group_size); - break; - case GL_UNSIGNED_SHORT: - halveImage_ushort(cmpts, newwidth, newheight, - (GLushort *)srcImage, (GLushort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_SHORT: - halveImage_short(cmpts, newwidth, newheight, - (GLshort *)srcImage, (GLshort *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_INT: - halveImage_uint(cmpts, newwidth, newheight, - (GLuint *)srcImage, (GLuint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_INT: - halveImage_int(cmpts, newwidth, newheight, - (GLint *)srcImage, (GLint *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_FLOAT: - halveImage_float(cmpts, newwidth, newheight, - (GLfloat *)srcImage, (GLfloat *)dstImage, element_size, - rowsize, group_size, myswap_bytes); - break; - case GL_UNSIGNED_BYTE_3_3_2: - halveImagePackedPixel(3,extract332,shove332, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - halveImagePackedPixel(3,extract233rev,shove233rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel(3,extract565,shove565, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel(3,extract565rev,shove565rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel(4,extract4444,shove4444, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel(4,extract4444rev,shove4444rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel(4,extract5551,shove5551, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel(4,extract1555rev,shove1555rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel(4,extract8888,shove8888, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel(4,extract8888rev,shove8888rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel(4,extract1010102,shove1010102, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel(4,extract2101010rev,shove2101010rev, - newwidth,newheight, - srcImage,dstImage,element_size,rowsize, - myswap_bytes); - break; - default: - assert(0); - break; - } - - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if (newwidth > 1) { newwidth /= 2; rowsize /= 2;} - if (newheight > 1) newheight /= 2; - { - /* compute amount to pad per row, if any */ - int rowPad= rowsize % psm.unpack_alignment; - - /* should row be padded? */ - if (rowPad == 0) { /* nope, row should not be padded */ - /* call tex image with srcImage untouched since it's not padded */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, - format, type, (void *) srcImage); - } - } - else { /* yes, row should be padded */ - /* compute length of new row in bytes, including padding */ - int newRowLength= rowsize + psm.unpack_alignment - rowPad; - int ii; unsigned char *dstTrav, *srcTrav; /* indices for copying */ - - /* allocate new image for mipmap of size newRowLength x newheight */ - void *newMipmapImage= malloc((size_t) (newRowLength*newheight)); - if (newMipmapImage == NULL) { - /* out of memory so return */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - - /* copy image from srcImage into newMipmapImage by rows */ - for (ii= 0, - dstTrav= (unsigned char *) newMipmapImage, - srcTrav= (unsigned char *) srcImage; - ii< newheight; - ii++, - dstTrav+= newRowLength, /* make sure the correct distance... */ - srcTrav+= rowsize) { /* ...is skipped */ - memcpy(dstTrav,srcTrav,rowsize); - /* note that the pad bytes are not visited and will contain - * garbage, which is ok. - */ - } - - /* ...and use this new image for mipmapping instead */ - if (baseLevel <= level && level <= maxLevel) { - glTexImage2D(target, level, internalFormat, newwidth, newheight, 0, - format, type, newMipmapImage); - } - free(newMipmapImage); /* don't forget to free it! */ - } /* else */ - } - } /* for level */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - - free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/ - if (dstImage) { /* if it's non-rectangular and only 1 level */ - free(dstImage); - } - return 0; -} /* gluBuild2DMipmapLevelsCore() */ - -GLint GLAPIENTRY -gluBuild2DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel, GLint maxLevel, - const void *data) -{ - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1) { - return GLU_INVALID_VALUE; - } - - levels = computeLog(width); - level = computeLog(height); - if (level > levels) levels=level; - - levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) - return GLU_INVALID_VALUE; - - return gluBuild2DMipmapLevelsCore(target, internalFormat, - width, height, - width, height, - format, type, - userLevel, baseLevel, maxLevel, - data); -} /* gluBuild2DMipmapLevels() */ - -GLint GLAPIENTRY -gluBuild2DMipmaps(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const void *data) -{ - GLint widthPowerOf2, heightPowerOf2; - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1) { - return GLU_INVALID_VALUE; - } - - closestFit(target,width,height,internalFormat,format,type, - &widthPowerOf2,&heightPowerOf2); - - levels = computeLog(widthPowerOf2); - level = computeLog(heightPowerOf2); - if (level > levels) levels=level; - - return gluBuild2DMipmapLevelsCore(target,internalFormat, - width, height, - widthPowerOf2,heightPowerOf2, - format,type, - 0,0,levels,data); -} /* gluBuild2DMipmaps() */ - -#if 0 -/* -** This routine is for the limited case in which -** type == GL_UNSIGNED_BYTE && format != index && -** unpack_alignment = 1 && unpack_swap_bytes == false -** -** so all of the work data can be kept as ubytes instead of shorts. -*/ -static int fastBuild2DMipmaps(const PixelStorageModes *psm, - GLenum target, GLint components, GLint width, - GLint height, GLenum format, - GLenum type, void *data) -{ - GLint newwidth, newheight; - GLint level, levels; - GLubyte *newImage; - GLint newImage_width; - GLint newImage_height; - GLubyte *otherImage; - GLubyte *imageTemp; - GLint memreq; - GLint cmpts; - - -#if 0 - glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxsize); - newwidth = nearestPower(width); - if (newwidth > maxsize) newwidth = maxsize; - newheight = nearestPower(height); - if (newheight > maxsize) newheight = maxsize; -#else - closestFit(target,width,height,components,format,type, - &newwidth,&newheight); -#endif - levels = computeLog(newwidth); - level = computeLog(newheight); - if (level > levels) levels=level; - - cmpts = elements_per_group(format,type); - - otherImage = NULL; - /** - ** No need to copy the user data if its in the packed correctly. - ** Make sure that later routines don't change that data. - */ - if (psm->unpack_skip_rows == 0 && psm->unpack_skip_pixels == 0) { - newImage = (GLubyte *)data; - newImage_width = width; - newImage_height = height; - } else { - GLint rowsize; - GLint groups_per_line; - GLint elements_per_line; - const GLubyte *start; - const GLubyte *iter; - GLubyte *iter2; - GLint i, j; - - newImage = (GLubyte *) - malloc(image_size(width, height, format, GL_UNSIGNED_BYTE)); - newImage_width = width; - newImage_height = height; - if (newImage == NULL) { - return GLU_OUT_OF_MEMORY; - } - - /* - ** Abbreviated version of fill_image for this restricted case. - */ - if (psm->unpack_row_length > 0) { - groups_per_line = psm->unpack_row_length; - } else { - groups_per_line = width; - } - rowsize = groups_per_line * cmpts; - elements_per_line = width * cmpts; - start = (const GLubyte *) data + psm->unpack_skip_rows * rowsize + - psm->unpack_skip_pixels * cmpts; - iter2 = newImage; - - for (i = 0; i < height; i++) { - iter = start; - for (j = 0; j < elements_per_line; j++) { - *iter2 = *iter; - iter++; - iter2++; - } - start += rowsize; - } - } - - - glPixelStorei(GL_UNPACK_ALIGNMENT, 1); - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - - for (level = 0; level <= levels; level++) { - if (newImage_width == newwidth && newImage_height == newheight) { - /* Use newImage for this level */ - glTexImage2D(target, level, components, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_BYTE, - (void *) newImage); - } else { - if (otherImage == NULL) { - memreq = - image_size(newwidth, newheight, format, GL_UNSIGNED_BYTE); - otherImage = (GLubyte *) malloc(memreq); - if (otherImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH,psm->unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES,psm->unpack_swap_bytes); - return GLU_OUT_OF_MEMORY; - } - } -/* - scale_internal_ubyte(cmpts, newImage_width, newImage_height, - newImage, newwidth, newheight, otherImage); -*/ - /* Swap newImage and otherImage */ - imageTemp = otherImage; - otherImage = newImage; - newImage = imageTemp; - - newImage_width = newwidth; - newImage_height = newheight; - glTexImage2D(target, level, components, newImage_width, - newImage_height, 0, format, GL_UNSIGNED_BYTE, - (void *) newImage); - } - if (newwidth > 1) newwidth /= 2; - if (newheight > 1) newheight /= 2; - } - glPixelStorei(GL_UNPACK_ALIGNMENT, psm->unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm->unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm->unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm->unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm->unpack_swap_bytes); - - if (newImage != (const GLubyte *)data) { - free((GLbyte *) newImage); - } - if (otherImage && otherImage != (const GLubyte *)data) { - free((GLbyte *) otherImage); - } - return 0; -} -#endif - -/* - * Utility Routines - */ -static GLint elements_per_group(GLenum format, GLenum type) -{ - /* - * Return the number of elements per group of a specified format - */ - - /* If the type is packedpixels then answer is 1 (ignore format) */ - if (type == GL_UNSIGNED_BYTE_3_3_2 || - type == GL_UNSIGNED_BYTE_2_3_3_REV || - type == GL_UNSIGNED_SHORT_5_6_5 || - type == GL_UNSIGNED_SHORT_5_6_5_REV || - type == GL_UNSIGNED_SHORT_4_4_4_4 || - type == GL_UNSIGNED_SHORT_4_4_4_4_REV || - type == GL_UNSIGNED_SHORT_5_5_5_1 || - type == GL_UNSIGNED_SHORT_1_5_5_5_REV || - type == GL_UNSIGNED_INT_8_8_8_8 || - type == GL_UNSIGNED_INT_8_8_8_8_REV || - type == GL_UNSIGNED_INT_10_10_10_2 || - type == GL_UNSIGNED_INT_2_10_10_10_REV) { - return 1; - } - - /* Types are not packed pixels, so get elements per group */ - switch(format) { - case GL_RGB: - case GL_BGR: - return 3; - case GL_LUMINANCE_ALPHA: - return 2; - case GL_RGBA: - case GL_BGRA: - return 4; - default: - return 1; - } -} - -static GLfloat bytes_per_element(GLenum type) -{ - /* - * Return the number of bytes per element, based on the element type - */ - switch(type) { - case GL_BITMAP: - return 1.0 / 8.0; - case GL_UNSIGNED_SHORT: - return(sizeof(GLushort)); - case GL_SHORT: - return(sizeof(GLshort)); - case GL_UNSIGNED_BYTE: - return(sizeof(GLubyte)); - case GL_BYTE: - return(sizeof(GLbyte)); - case GL_INT: - return(sizeof(GLint)); - case GL_UNSIGNED_INT: - return(sizeof(GLuint)); - case GL_FLOAT: - return(sizeof(GLfloat)); - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - return(sizeof(GLubyte)); - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - return(sizeof(GLushort)); - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - return(sizeof(GLuint)); - default: - return 4; - } -} - -static GLint is_index(GLenum format) -{ - return format == GL_COLOR_INDEX || format == GL_STENCIL_INDEX; -} - -/* -** Compute memory required for internal packed array of data of given type -** and format. -*/ -static GLint image_size(GLint width, GLint height, GLenum format, GLenum type) -{ - int bytes_per_row; - int components; - -assert(width > 0); -assert(height > 0); - components = elements_per_group(format,type); - if (type == GL_BITMAP) { - bytes_per_row = (width + 7) / 8; - } else { - bytes_per_row = bytes_per_element(type) * width; - } - return bytes_per_row * height * components; -} - -/* -** Extract array from user's data applying all pixel store modes. -** The internal format used is an array of unsigned shorts. -*/ -static void fill_image(const PixelStorageModes *psm, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const void *userdata, GLushort *newimage) -{ - GLint components; - GLint element_size; - GLint rowsize; - GLint padding; - GLint groups_per_line; - GLint group_size; - GLint elements_per_line; - const GLubyte *start; - const GLubyte *iter; - GLushort *iter2; - GLint i, j, k; - GLint myswap_bytes; - - myswap_bytes = psm->unpack_swap_bytes; - components = elements_per_group(format,type); - if (psm->unpack_row_length > 0) { - groups_per_line = psm->unpack_row_length; - } else { - groups_per_line = width; - } - - /* All formats except GL_BITMAP fall out trivially */ - if (type == GL_BITMAP) { - GLint bit_offset; - GLint current_bit; - - rowsize = (groups_per_line * components + 7) / 8; - padding = (rowsize % psm->unpack_alignment); - if (padding) { - rowsize += psm->unpack_alignment - padding; - } - start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + - (psm->unpack_skip_pixels * components / 8); - elements_per_line = width * components; - iter2 = newimage; - for (i = 0; i < height; i++) { - iter = start; - bit_offset = (psm->unpack_skip_pixels * components) % 8; - for (j = 0; j < elements_per_line; j++) { - /* Retrieve bit */ - if (psm->unpack_lsb_first) { - current_bit = iter[0] & (1 << bit_offset); - } else { - current_bit = iter[0] & (1 << (7 - bit_offset)); - } - if (current_bit) { - if (index_format) { - *iter2 = 1; - } else { - *iter2 = 65535; - } - } else { - *iter2 = 0; - } - bit_offset++; - if (bit_offset == 8) { - bit_offset = 0; - iter++; - } - iter2++; - } - start += rowsize; - } - } else { - element_size = bytes_per_element(type); - group_size = element_size * components; - if (element_size == 1) myswap_bytes = 0; - - rowsize = groups_per_line * group_size; - padding = (rowsize % psm->unpack_alignment); - if (padding) { - rowsize += psm->unpack_alignment - padding; - } - start = (const GLubyte *) userdata + psm->unpack_skip_rows * rowsize + - psm->unpack_skip_pixels * group_size; - elements_per_line = width * components; - - iter2 = newimage; - for (i = 0; i < height; i++) { - iter = start; - for (j = 0; j < elements_per_line; j++) { - Type_Widget widget; - float extractComponents[4]; - - switch(type) { - case GL_UNSIGNED_BYTE_3_3_2: - extract332(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - extract233rev(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_BYTE: - if (index_format) { - *iter2++ = *iter; - } else { - *iter2++ = (*iter) * 257; - } - break; - case GL_BYTE: - if (index_format) { - *iter2++ = *((const GLbyte *) iter); - } else { - /* rough approx */ - *iter2++ = (*((const GLbyte *) iter)) * 516; - } - break; - case GL_UNSIGNED_SHORT_5_6_5: - extract565(myswap_bytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - extract565rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - extract4444(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - extract4444rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - extract5551(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - extract1555rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (myswap_bytes) { - widget.ub[0] = iter[1]; - widget.ub[1] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - } - if (type == GL_SHORT) { - if (index_format) { - *iter2++ = widget.s[0]; - } else { - /* rough approx */ - *iter2++ = widget.s[0]*2; - } - } else { - *iter2++ = widget.us[0]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - extract8888(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - extract8888rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - extract1010102(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - extract2101010rev(myswap_bytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (myswap_bytes) { - widget.ub[0] = iter[3]; - widget.ub[1] = iter[2]; - widget.ub[2] = iter[1]; - widget.ub[3] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - widget.ub[2] = iter[2]; - widget.ub[3] = iter[3]; - } - if (type == GL_FLOAT) { - if (index_format) { - *iter2++ = widget.f; - } else { - *iter2++ = 65535 * widget.f; - } - } else if (type == GL_UNSIGNED_INT) { - if (index_format) { - *iter2++ = widget.ui; - } else { - *iter2++ = widget.ui >> 16; - } - } else { - if (index_format) { - *iter2++ = widget.i; - } else { - *iter2++ = widget.i >> 15; - } - } - break; - } - iter += element_size; - } /* for j */ - start += rowsize; -#if 1 - /* want 'iter' pointing at start, not within, row for assertion - * purposes - */ - iter= start; -#endif - } /* for i */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &newimage[width*height*components]); - } - else { - assert(iter2 == &newimage[width*height* - elements_per_group(format,0)]); - } - assert( iter == &((const GLubyte *)userdata)[rowsize*height + - psm->unpack_skip_rows * rowsize + - psm->unpack_skip_pixels * group_size] ); - - } /* else */ -} /* fill_image() */ - -/* -** Insert array into user's data applying all pixel store modes. -** The internal format is an array of unsigned shorts. -** empty_image() because it is the opposite of fill_image(). -*/ -static void empty_image(const PixelStorageModes *psm, - GLint width, GLint height, GLenum format, - GLenum type, GLboolean index_format, - const GLushort *oldimage, void *userdata) -{ - GLint components; - GLint element_size; - GLint rowsize; - GLint padding; - GLint groups_per_line; - GLint group_size; - GLint elements_per_line; - GLubyte *start; - GLubyte *iter; - const GLushort *iter2; - GLint i, j, k; - GLint myswap_bytes; - - myswap_bytes = psm->pack_swap_bytes; - components = elements_per_group(format,type); - if (psm->pack_row_length > 0) { - groups_per_line = psm->pack_row_length; - } else { - groups_per_line = width; - } - - /* All formats except GL_BITMAP fall out trivially */ - if (type == GL_BITMAP) { - GLint bit_offset; - GLint current_bit; - - rowsize = (groups_per_line * components + 7) / 8; - padding = (rowsize % psm->pack_alignment); - if (padding) { - rowsize += psm->pack_alignment - padding; - } - start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + - (psm->pack_skip_pixels * components / 8); - elements_per_line = width * components; - iter2 = oldimage; - for (i = 0; i < height; i++) { - iter = start; - bit_offset = (psm->pack_skip_pixels * components) % 8; - for (j = 0; j < elements_per_line; j++) { - if (index_format) { - current_bit = iter2[0] & 1; - } else { - if (iter2[0] > 32767) { - current_bit = 1; - } else { - current_bit = 0; - } - } - - if (current_bit) { - if (psm->pack_lsb_first) { - *iter |= (1 << bit_offset); - } else { - *iter |= (1 << (7 - bit_offset)); - } - } else { - if (psm->pack_lsb_first) { - *iter &= ~(1 << bit_offset); - } else { - *iter &= ~(1 << (7 - bit_offset)); - } - } - - bit_offset++; - if (bit_offset == 8) { - bit_offset = 0; - iter++; - } - iter2++; - } - start += rowsize; - } - } else { - float shoveComponents[4]; - - element_size = bytes_per_element(type); - group_size = element_size * components; - if (element_size == 1) myswap_bytes = 0; - - rowsize = groups_per_line * group_size; - padding = (rowsize % psm->pack_alignment); - if (padding) { - rowsize += psm->pack_alignment - padding; - } - start = (GLubyte *) userdata + psm->pack_skip_rows * rowsize + - psm->pack_skip_pixels * group_size; - elements_per_line = width * components; - - iter2 = oldimage; - for (i = 0; i < height; i++) { - iter = start; - for (j = 0; j < elements_per_line; j++) { - Type_Widget widget; - - switch(type) { - case GL_UNSIGNED_BYTE_3_3_2: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove332(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove233rev(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_BYTE: - if (index_format) { - *iter = *iter2++; - } else { - *iter = *iter2++ >> 8; - } - break; - case GL_BYTE: - if (index_format) { - *((GLbyte *) iter) = *iter2++; - } else { - *((GLbyte *) iter) = *iter2++ >> 9; - } - break; - case GL_UNSIGNED_SHORT_5_6_5: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove5551(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1555rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (type == GL_SHORT) { - if (index_format) { - widget.s[0] = *iter2++; - } else { - widget.s[0] = *iter2++ >> 1; - } - } else { - widget.us[0] = *iter2++; - } - if (myswap_bytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888rev(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1010102(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove2101010rev(shoveComponents,0,(void *)&widget.ui); - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (type == GL_FLOAT) { - if (index_format) { - widget.f = *iter2++; - } else { - widget.f = *iter2++ / (float) 65535.0; - } - } else if (type == GL_UNSIGNED_INT) { - if (index_format) { - widget.ui = *iter2++; - } else { - widget.ui = (unsigned int) *iter2++ * 65537; - } - } else { - if (index_format) { - widget.i = *iter2++; - } else { - widget.i = ((unsigned int) *iter2++ * 65537)/2; - } - } - if (myswap_bytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - iter[2] = widget.ub[2]; - iter[3] = widget.ub[3]; - } - break; - } - iter += element_size; - } /* for j */ - start += rowsize; -#if 1 - /* want 'iter' pointing at start, not within, row for assertion - * purposes - */ - iter= start; -#endif - } /* for i */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &oldimage[width*height*components]); - } - else { - assert(iter2 == &oldimage[width*height* - elements_per_group(format,0)]); - } - assert( iter == &((GLubyte *)userdata)[rowsize*height + - psm->pack_skip_rows * rowsize + - psm->pack_skip_pixels * group_size] ); - - } /* else */ -} /* empty_image() */ - -/*-------------------------------------------------------------------------- - * Decimation of packed pixel types - *-------------------------------------------------------------------------- - */ -static void extract332(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLubyte ubyte= *(const GLubyte *)packedPixel; - - isSwap= isSwap; /* turn off warnings */ - - /* 11100000 == 0xe0 */ - /* 00011100 == 0x1c */ - /* 00000011 == 0x03 */ - - extractComponents[0]= (float)((ubyte & 0xe0) >> 5) / 7.0; - extractComponents[1]= (float)((ubyte & 0x1c) >> 2) / 7.0; /* 7 = 2^3-1 */ - extractComponents[2]= (float)((ubyte & 0x03) ) / 3.0; /* 3 = 2^2-1 */ -} /* extract332() */ - -static void shove332(const GLfloat shoveComponents[], - int index, void *packedPixel) -{ - /* 11100000 == 0xe0 */ - /* 00011100 == 0x1c */ - /* 00000011 == 0x03 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLubyte *)packedPixel)[index] = - ((GLubyte)((shoveComponents[0] * 7)+0.5) << 5) & 0xe0; - ((GLubyte *)packedPixel)[index] |= - ((GLubyte)((shoveComponents[1] * 7)+0.5) << 2) & 0x1c; - ((GLubyte *)packedPixel)[index] |= - ((GLubyte)((shoveComponents[2] * 3)+0.5) ) & 0x03; -} /* shove332() */ - -static void extract233rev(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLubyte ubyte= *(const GLubyte *)packedPixel; - - isSwap= isSwap; /* turn off warnings */ - - /* 0000,0111 == 0x07 */ - /* 0011,1000 == 0x38 */ - /* 1100,0000 == 0xC0 */ - - extractComponents[0]= (float)((ubyte & 0x07) ) / 7.0; - extractComponents[1]= (float)((ubyte & 0x38) >> 3) / 7.0; - extractComponents[2]= (float)((ubyte & 0xC0) >> 6) / 3.0; -} /* extract233rev() */ - -static void shove233rev(const GLfloat shoveComponents[], - int index, void *packedPixel) -{ - /* 0000,0111 == 0x07 */ - /* 0011,1000 == 0x38 */ - /* 1100,0000 == 0xC0 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLubyte *)packedPixel)[index] = - ((GLubyte)((shoveComponents[0] * 7.0)+0.5) ) & 0x07; - ((GLubyte *)packedPixel)[index]|= - ((GLubyte)((shoveComponents[1] * 7.0)+0.5) << 3) & 0x38; - ((GLubyte *)packedPixel)[index]|= - ((GLubyte)((shoveComponents[2] * 3.0)+0.5) << 6) & 0xC0; -} /* shove233rev() */ - -static void extract565(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11100000 == 0x07e0 */ - /* 00000000,00011111 == 0x001f */ - - extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ - extractComponents[1]=(float)((ushort & 0x07e0) >> 5) / 63.0;/* 63 = 2^6-1*/ - extractComponents[2]=(float)((ushort & 0x001f) ) / 31.0; -} /* extract565() */ - -static void shove565(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11100000 == 0x07e0 */ - /* 00000000,00011111 == 0x001f */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 63)+0.5) << 5) & 0x07e0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31)+0.5) ) & 0x001f; -} /* shove565() */ - -static void extract565rev(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 00000000,00011111 == 0x001f */ - /* 00000111,11100000 == 0x07e0 */ - /* 11111000,00000000 == 0xf800 */ - - extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; - extractComponents[1]= (float)((ushort & 0x07E0) >> 5) / 63.0; - extractComponents[2]= (float)((ushort & 0xF800) >> 11) / 31.0; -} /* extract565rev() */ - -static void shove565rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00011111 == 0x001f */ - /* 00000111,11100000 == 0x07e0 */ - /* 11111000,00000000 == 0xf800 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31.0)+0.5) ) & 0x001F; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 63.0)+0.5) << 5) & 0x07E0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31.0)+0.5) << 11) & 0xF800; -} /* shove565rev() */ - -static void extract4444(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 11110000,00000000 == 0xf000 */ - /* 00001111,00000000 == 0x0f00 */ - /* 00000000,11110000 == 0x00f0 */ - /* 00000000,00001111 == 0x000f */ - - extractComponents[0]= (float)((ushort & 0xf000) >> 12) / 15.0;/* 15=2^4-1 */ - extractComponents[1]= (float)((ushort & 0x0f00) >> 8) / 15.0; - extractComponents[2]= (float)((ushort & 0x00f0) >> 4) / 15.0; - extractComponents[3]= (float)((ushort & 0x000f) ) / 15.0; -} /* extract4444() */ - -static void shove4444(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 15)+0.5) << 12) & 0xf000; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 15)+0.5) << 8) & 0x0f00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 15)+0.5) << 4) & 0x00f0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3] * 15)+0.5) ) & 0x000f; -} /* shove4444() */ - -static void extract4444rev(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 00000000,00001111 == 0x000f */ - /* 00000000,11110000 == 0x00f0 */ - /* 00001111,00000000 == 0x0f00 */ - /* 11110000,00000000 == 0xf000 */ - - /* 15 = 2^4-1 */ - extractComponents[0]= (float)((ushort & 0x000F) ) / 15.0; - extractComponents[1]= (float)((ushort & 0x00F0) >> 4) / 15.0; - extractComponents[2]= (float)((ushort & 0x0F00) >> 8) / 15.0; - extractComponents[3]= (float)((ushort & 0xF000) >> 12) / 15.0; -} /* extract4444rev() */ - -static void shove4444rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00001111 == 0x000f */ - /* 00000000,11110000 == 0x00f0 */ - /* 00001111,00000000 == 0x0f00 */ - /* 11110000,00000000 == 0xf000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 15)+0.5) ) & 0x000F; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 15)+0.5) << 4) & 0x00F0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 15)+0.5) << 8) & 0x0F00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3] * 15)+0.5) << 12) & 0xF000; -} /* shove4444rev() */ - -static void extract5551(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11000000 == 0x07c0 */ - /* 00000000,00111110 == 0x003e */ - /* 00000000,00000001 == 0x0001 */ - - extractComponents[0]=(float)((ushort & 0xf800) >> 11) / 31.0;/* 31 = 2^5-1*/ - extractComponents[1]=(float)((ushort & 0x07c0) >> 6) / 31.0; - extractComponents[2]=(float)((ushort & 0x003e) >> 1) / 31.0; - extractComponents[3]=(float)((ushort & 0x0001) ); -} /* extract5551() */ - -static void shove5551(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111000,00000000 == 0xf800 */ - /* 00000111,11000000 == 0x07c0 */ - /* 00000000,00111110 == 0x003e */ - /* 00000000,00000001 == 0x0001 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31)+0.5) << 11) & 0xf800; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 31)+0.5) << 6) & 0x07c0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31)+0.5) << 1) & 0x003e; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3])+0.5) ) & 0x0001; -} /* shove5551() */ - -static void extract1555rev(int isSwap,const void *packedPixel, - GLfloat extractComponents[]) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(packedPixel); - } - else { - ushort= *(const GLushort *)packedPixel; - } - - /* 00000000,00011111 == 0x001F */ - /* 00000011,11100000 == 0x03E0 */ - /* 01111100,00000000 == 0x7C00 */ - /* 10000000,00000000 == 0x8000 */ - - /* 31 = 2^5-1 */ - extractComponents[0]= (float)((ushort & 0x001F) ) / 31.0; - extractComponents[1]= (float)((ushort & 0x03E0) >> 5) / 31.0; - extractComponents[2]= (float)((ushort & 0x7C00) >> 10) / 31.0; - extractComponents[3]= (float)((ushort & 0x8000) >> 15); -} /* extract1555rev() */ - -static void shove1555rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00011111 == 0x001F */ - /* 00000011,11100000 == 0x03E0 */ - /* 01111100,00000000 == 0x7C00 */ - /* 10000000,00000000 == 0x8000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLushort *)packedPixel)[index] = - ((GLushort)((shoveComponents[0] * 31)+0.5) ) & 0x001F; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[1] * 31)+0.5) << 5) & 0x03E0; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[2] * 31)+0.5) << 10) & 0x7C00; - ((GLushort *)packedPixel)[index]|= - ((GLushort)((shoveComponents[3])+0.5) << 15) & 0x8000; -} /* shove1555rev() */ - -static void extract8888(int isSwap, - const void *packedPixel, GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - - /* 255 = 2^8-1 */ - extractComponents[0]= (float)((uint & 0xff000000) >> 24) / 255.0; - extractComponents[1]= (float)((uint & 0x00ff0000) >> 16) / 255.0; - extractComponents[2]= (float)((uint & 0x0000ff00) >> 8) / 255.0; - extractComponents[3]= (float)((uint & 0x000000ff) ) / 255.0; -} /* extract8888() */ - -static void shove8888(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 255)+0.5) << 24) & 0xff000000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 255)+0.5) << 16) & 0x00ff0000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 255)+0.5) << 8) & 0x0000ff00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 255)+0.5) ) & 0x000000ff; -} /* shove8888() */ - -static void extract8888rev(int isSwap, - const void *packedPixel,GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - - /* 255 = 2^8-1 */ - extractComponents[0]= (float)((uint & 0x000000FF) ) / 255.0; - extractComponents[1]= (float)((uint & 0x0000FF00) >> 8) / 255.0; - extractComponents[2]= (float)((uint & 0x00FF0000) >> 16) / 255.0; - extractComponents[3]= (float)((uint & 0xFF000000) >> 24) / 255.0; -} /* extract8888rev() */ - -static void shove8888rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00000000,00000000,11111111 == 0x000000ff */ - /* 00000000,00000000,11111111,00000000 == 0x0000ff00 */ - /* 00000000,11111111,00000000,00000000 == 0x00ff0000 */ - /* 11111111,00000000,00000000,00000000 == 0xff000000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 255)+0.5) ) & 0x000000FF; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 255)+0.5) << 8) & 0x0000FF00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 255)+0.5) << 16) & 0x00FF0000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 255)+0.5) << 24) & 0xFF000000; -} /* shove8888rev() */ - -static void extract1010102(int isSwap, - const void *packedPixel,GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ - /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ - /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ - /* 00000000,00000000,00000000,00000011 == 0x00000003 */ - - /* 1023 = 2^10-1 */ - extractComponents[0]= (float)((uint & 0xffc00000) >> 22) / 1023.0; - extractComponents[1]= (float)((uint & 0x003ff000) >> 12) / 1023.0; - extractComponents[2]= (float)((uint & 0x00000ffc) >> 2) / 1023.0; - extractComponents[3]= (float)((uint & 0x00000003) ) / 3.0; -} /* extract1010102() */ - -static void shove1010102(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 11111111,11000000,00000000,00000000 == 0xffc00000 */ - /* 00000000,00111111,11110000,00000000 == 0x003ff000 */ - /* 00000000,00000000,00001111,11111100 == 0x00000ffc */ - /* 00000000,00000000,00000000,00000011 == 0x00000003 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 1023)+0.5) << 22) & 0xffc00000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 1023)+0.5) << 12) & 0x003ff000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 1023)+0.5) << 2) & 0x00000ffc; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 3)+0.5) ) & 0x00000003; -} /* shove1010102() */ - -static void extract2101010rev(int isSwap, - const void *packedPixel, - GLfloat extractComponents[]) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(packedPixel); - } - else { - uint= *(const GLuint *)packedPixel; - } - - /* 00000000,00000000,00000011,11111111 == 0x000003FF */ - /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ - /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ - /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ - - /* 1023 = 2^10-1 */ - extractComponents[0]= (float)((uint & 0x000003FF) ) / 1023.0; - extractComponents[1]= (float)((uint & 0x000FFC00) >> 10) / 1023.0; - extractComponents[2]= (float)((uint & 0x3FF00000) >> 20) / 1023.0; - extractComponents[3]= (float)((uint & 0xC0000000) >> 30) / 3.0; - /* 3 = 2^2-1 */ -} /* extract2101010rev() */ - -static void shove2101010rev(const GLfloat shoveComponents[], - int index,void *packedPixel) -{ - /* 00000000,00000000,00000011,11111111 == 0x000003FF */ - /* 00000000,00001111,11111100,00000000 == 0x000FFC00 */ - /* 00111111,11110000,00000000,00000000 == 0x3FF00000 */ - /* 11000000,00000000,00000000,00000000 == 0xC0000000 */ - - assert(0.0 <= shoveComponents[0] && shoveComponents[0] <= 1.0); - assert(0.0 <= shoveComponents[1] && shoveComponents[1] <= 1.0); - assert(0.0 <= shoveComponents[2] && shoveComponents[2] <= 1.0); - assert(0.0 <= shoveComponents[3] && shoveComponents[3] <= 1.0); - - /* due to limited precision, need to round before shoving */ - ((GLuint *)packedPixel)[index] = - ((GLuint)((shoveComponents[0] * 1023)+0.5) ) & 0x000003FF; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[1] * 1023)+0.5) << 10) & 0x000FFC00; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[2] * 1023)+0.5) << 20) & 0x3FF00000; - ((GLuint *)packedPixel)[index]|= - ((GLuint)((shoveComponents[3] * 3)+0.5) << 30) & 0xC0000000; -} /* shove2101010rev() */ - -static void scaleInternalPackedPixel(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [], int, void *), - GLint widthIn,GLint heightIn, - const void *dataIn, - GLint widthOut,GLint heightOut, - void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes,GLint isSwap) -{ - float convx; - float convy; - float percent; - - /* Max components in a format is 4, so... */ - float totals[4]; - float extractTotals[4], extractMoreTotals[4], shoveTotals[4]; - - float area; - int i,j,k,xindex; - - const char *temp, *temp0; - int outindex; - - int lowx_int, highx_int, lowy_int, highy_int; - float x_percent, y_percent; - float lowx_float, highx_float, lowy_float, highy_float; - float convy_float, convx_float; - int convy_int, convx_int; - int l, m; - const char *left, *right; - - if (widthIn == widthOut*2 && heightIn == heightOut*2) { - halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel, - widthIn, heightIn, dataIn, dataOut, - pixelSizeInBytes,rowSizeInBytes,isSwap); - return; - } - convy = (float) heightIn/heightOut; - convx = (float) widthIn/widthOut; - convy_int = floor(convy); - convy_float = convy - convy_int; - convx_int = floor(convx); - convx_float = convx - convx_int; - - area = convx * convy; - - lowy_int = 0; - lowy_float = 0; - highy_int = convy_int; - highy_float = convy_float; - - for (i = 0; i < heightOut; i++) { - lowx_int = 0; - lowx_float = 0; - highx_int = convx_int; - highx_float = convx_float; - - for (j = 0; j < widthOut; j++) { - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy) - ** to (highx, highy) on input data into this pixel on output - ** data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - - /* calculate the value for pixels in the 1st row */ - xindex = lowx_int*pixelSizeInBytes; - if((highy_int>lowy_int) && (highx_int>lowx_int)) { - - y_percent = 1-lowy_float; - temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; - percent = y_percent * (1-lowx_float); -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - left = temp; - for(l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * y_percent; - } -#endif - } - temp += pixelSizeInBytes; - right = temp; - percent = y_percent * highx_float; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - - /* calculate the value for pixels in the last row */ - - y_percent = highy_float; - percent = y_percent * (1-lowx_float); - temp = (const char *)dataIn + xindex + highy_int * rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - for(l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * y_percent; - } -#endif - - } - temp += pixelSizeInBytes; - percent = y_percent * highx_float; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - - /* calculate the value for pixels in the 1st and last column */ - for(m = lowy_int+1; m < highy_int; m++) { - left += rowSizeInBytes; - right += rowSizeInBytes; -#if 0 - for (k = 0; k < components; - k++, left += element_size, right += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(left) * (1-lowx_float) + - __GLU_SWAP_2_BYTES(right) * highx_float; - } else { - totals[k] += *(const GLushort*)left * (1-lowx_float) - + *(const GLushort*)right * highx_float; - } - } -#else - (*extractPackedPixel)(isSwap,left,extractTotals); - (*extractPackedPixel)(isSwap,right,extractMoreTotals); - for (k = 0; k < components; k++) { - totals[k]+= (extractTotals[k]*(1-lowx_float) + - extractMoreTotals[k]*highx_float); - } -#endif - } - } else if (highy_int > lowy_int) { - x_percent = highx_float - lowx_float; - percent = (1-lowy_float)*x_percent; - temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - for(m = lowy_int+1; m < highy_int; m++) { - temp += rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * x_percent; - } else { - totals[k] += *(const GLushort*)temp_index * x_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * x_percent; - } -#endif - } - percent = x_percent * highy_float; - temp += rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - } else if (highx_int > lowx_int) { - y_percent = highy_float - lowy_float; - percent = (1-lowx_float)*y_percent; - temp = (const char *)dataIn + xindex + lowy_int*rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - for (l = lowx_int+1; l < highx_int; l++) { - temp += pixelSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += - __GLU_SWAP_2_BYTES(temp_index) * y_percent; - } else { - totals[k] += *(const GLushort*)temp_index * y_percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * y_percent; - } -#endif - } - temp += pixelSizeInBytes; - percent = y_percent * highx_float; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - } else { - percent = (highy_float-lowy_float)*(highx_float-lowx_float); - temp = (const char *)dataIn + xindex + lowy_int * rowSizeInBytes; -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index) * percent; - } else { - totals[k] += *(const GLushort*)temp_index * percent; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k] * percent; - } -#endif - } - - /* this is for the pixels in the body */ - temp0 = (const char *)dataIn + xindex + pixelSizeInBytes + (lowy_int+1)*rowSizeInBytes; - for (m = lowy_int+1; m < highy_int; m++) { - temp = temp0; - for(l = lowx_int+1; l < highx_int; l++) { -#if 0 - for (k = 0, temp_index = temp; k < components; - k++, temp_index += element_size) { - if (myswap_bytes) { - totals[k] += __GLU_SWAP_2_BYTES(temp_index); - } else { - totals[k] += *(const GLushort*)temp_index; - } - } -#else - (*extractPackedPixel)(isSwap,temp,extractTotals); - for (k = 0; k < components; k++) { - totals[k]+= extractTotals[k]; - } -#endif - temp += pixelSizeInBytes; - } - temp0 += rowSizeInBytes; - } - - outindex = (j + (i * widthOut)); /* * (components == 1) */ -#if 0 - for (k = 0; k < components; k++) { - dataout[outindex + k] = totals[k]/area; - /*printf("totals[%d] = %f\n", k, totals[k]);*/ - } -#else - for (k = 0; k < components; k++) { - shoveTotals[k]= totals[k]/area; - } - (*shovePackedPixel)(shoveTotals,outindex,(void *)dataOut); -#endif - lowx_int = highx_int; - lowx_float = highx_float; - highx_int += convx_int; - highx_float += convx_float; - if(highx_float > 1) { - highx_float -= 1.0; - highx_int++; - } - } - lowy_int = highy_int; - lowy_float = highy_float; - highy_int += convy_int; - highy_float += convy_float; - if(highy_float > 1) { - highy_float -= 1.0; - highy_int++; - } - } - - assert(outindex == (widthOut*heightOut - 1)); -} /* scaleInternalPackedPixel() */ - -/* rowSizeInBytes is at least the width (in bytes) due to padding on - * inputs; not always equal. Output NEVER has row padding. - */ -static void halveImagePackedPixel(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, GLint isSwap) -{ - /* handle case where there is only 1 column/row */ - if (width == 1 || height == 1) { - assert(!(width == 1 && height == 1)); /* can't be 1x1 */ - halve1DimagePackedPixel(components,extractPackedPixel,shovePackedPixel, - width,height,dataIn,dataOut,pixelSizeInBytes, - rowSizeInBytes,isSwap); - return; - } - - { - int ii, jj; - - int halfWidth= width / 2; - int halfHeight= height / 2; - const char *src= (const char *) dataIn; - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); - int outIndex= 0; - - for (ii= 0; ii< halfHeight; ii++) { - for (jj= 0; jj< halfWidth; jj++) { -#define BOX4 4 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX4][4]; /* 4 is maximum components */ - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+rowSizeInBytes+pixelSizeInBytes), - &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX4; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next square of 4 */ - src+= pixelSizeInBytes + pixelSizeInBytes; - } - /* skip past pad bytes, if any, to get to next row */ - src+= padBytes; - - /* src is at beginning of a row here, but it's the second row of - * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... - */ - src+= rowSizeInBytes; - } - - /* both pointers must reach one byte after the end */ - assert(src == &((const char *)dataIn)[rowSizeInBytes*height]); - assert(outIndex == halfWidth * halfHeight); - } -} /* halveImagePackedPixel() */ - -static void halve1DimagePackedPixel(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, GLint isSwap) -{ - int halfWidth= width / 2; - int halfHeight= height / 2; - const char *src= (const char *) dataIn; - int jj; - - assert(width == 1 || height == 1); /* must be 1D */ - assert(width != height); /* can't be square */ - - if (height == 1) { /* 1 row */ - int outIndex= 0; - - assert(width != 1); /* widthxheight can't be 1x1 */ - halfHeight= 1; - - /* one horizontal row with possible pad bytes */ - - for (jj= 0; jj< halfWidth; jj++) { -#define BOX2 2 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX2][4]; /* 4 is maximum components */ - int cc; - - /* average two at a time, instead of four */ - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 2 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX2; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next group of 2 */ - src+= pixelSizeInBytes + pixelSizeInBytes; - } - - { - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); - src+= padBytes; /* for assertion only */ - } - assert(src == &((const char *)dataIn)[rowSizeInBytes]); - assert(outIndex == halfWidth * halfHeight); - } - else if (width == 1) { /* 1 column */ - int outIndex= 0; - - assert(height != 1); /* widthxheight can't be 1x1 */ - halfWidth= 1; - /* one vertical column with possible pad bytes per row */ - /* average two at a time */ - - for (jj= 0; jj< halfHeight; jj++) { -#define BOX2 2 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX2][4]; /* 4 is maximum components */ - int cc; - - /* average two at a time, instead of four */ - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 2 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX2; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - src+= rowSizeInBytes + rowSizeInBytes; /* go to row after next */ - } - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height]); - assert(outIndex == halfWidth * halfHeight); - } -} /* halve1DimagePackedPixel() */ - -/*===========================================================================*/ - -#ifdef RESOLVE_3D_TEXTURE_SUPPORT -/* - * This section ensures that GLU 1.3 will load and run on - * a GL 1.1 implementation. It dynamically resolves the - * call to glTexImage3D() which might not be available. - * Or is it might be supported as an extension. - * Contributed by Gerk Huisma <[email protected]>. - */ - -typedef void (GLAPIENTRY *TexImage3Dproc)( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ); - -static TexImage3Dproc pTexImage3D = 0; - -#if !defined(_WIN32) && !defined(__WIN32__) -# include <dlfcn.h> -# include <sys/types.h> -#else - WINGDIAPI PROC WINAPI wglGetProcAddress(LPCSTR); -#endif - -static void gluTexImage3D( GLenum target, GLint level, - GLenum internalFormat, - GLsizei width, GLsizei height, - GLsizei depth, GLint border, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - if (!pTexImage3D) { -#if defined(_WIN32) || defined(__WIN32__) - pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3D"); - if (!pTexImage3D) - pTexImage3D = (TexImage3Dproc) wglGetProcAddress("glTexImage3DEXT"); -#else - void *libHandle = dlopen("libgl.so", RTLD_LAZY); - pTexImage3D = (TexImage3Dproc) dlsym(libHandle, "glTexImage3D" ); - if (!pTexImage3D) - pTexImage3D = (TexImage3Dproc) dlsym(libHandle,"glTexImage3DEXT"); - dlclose(libHandle); -#endif - } - - /* Now call glTexImage3D */ - if (pTexImage3D) - pTexImage3D(target, level, internalFormat, width, height, - depth, border, format, type, pixels); -} - -#else - -/* Only bind to a GL 1.2 implementation: */ -#define gluTexImage3D glTexImage3D - -#endif - -static GLint imageSize3D(GLint width, GLint height, GLint depth, - GLenum format, GLenum type) -{ - int components= elements_per_group(format,type); - int bytes_per_row= bytes_per_element(type) * width; - -assert(width > 0 && height > 0 && depth > 0); -assert(type != GL_BITMAP); - - return bytes_per_row * height * depth * components; -} /* imageSize3D() */ - -static void fillImage3D(const PixelStorageModes *psm, - GLint width, GLint height, GLint depth, GLenum format, - GLenum type, GLboolean indexFormat, - const void *userImage, GLushort *newImage) -{ - int myswapBytes; - int components; - int groupsPerLine; - int elementSize; - int groupSize; - int rowSize; - int padding; - int elementsPerLine; - int rowsPerImage; - int imageSize; - const GLubyte *start, *rowStart, *iter; - GLushort *iter2; - int ww, hh, dd, k; - - myswapBytes= psm->unpack_swap_bytes; - components= elements_per_group(format,type); - if (psm->unpack_row_length > 0) { - groupsPerLine= psm->unpack_row_length; - } - else { - groupsPerLine= width; - } - elementSize= bytes_per_element(type); - groupSize= elementSize * components; - if (elementSize == 1) myswapBytes= 0; - - /* 3dstuff begin */ - if (psm->unpack_image_height > 0) { - rowsPerImage= psm->unpack_image_height; - } - else { - rowsPerImage= height; - } - /* 3dstuff end */ - - rowSize= groupsPerLine * groupSize; - padding= rowSize % psm->unpack_alignment; - if (padding) { - rowSize+= psm->unpack_alignment - padding; - } - - imageSize= rowsPerImage * rowSize; /* 3dstuff */ - - start= (const GLubyte *)userImage + psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize; - elementsPerLine = width * components; - - iter2= newImage; - for (dd= 0; dd < depth; dd++) { - rowStart= start; - - for (hh= 0; hh < height; hh++) { - iter= rowStart; - - for (ww= 0; ww < elementsPerLine; ww++) { - Type_Widget widget; - float extractComponents[4]; - - switch(type) { - case GL_UNSIGNED_BYTE: - if (indexFormat) { - *iter2++ = *iter; - } else { - *iter2++ = (*iter) * 257; - } - break; - case GL_BYTE: - if (indexFormat) { - *iter2++ = *((const GLbyte *) iter); - } else { - /* rough approx */ - *iter2++ = (*((const GLbyte *) iter)) * 516; - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - extract332(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - extract233rev(0,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_6_5: - extract565(myswapBytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - extract565rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 3; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - extract4444(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - extract4444rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - extract5551(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - extract1555rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (myswapBytes) { - widget.ub[0] = iter[1]; - widget.ub[1] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - } - if (type == GL_SHORT) { - if (indexFormat) { - *iter2++ = widget.s[0]; - } else { - /* rough approx */ - *iter2++ = widget.s[0]*2; - } - } else { - *iter2++ = widget.us[0]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - extract8888(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - extract8888rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - extract1010102(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - extract2101010rev(myswapBytes,iter,extractComponents); - for (k = 0; k < 4; k++) { - *iter2++ = (GLushort)(extractComponents[k]*65535); - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (myswapBytes) { - widget.ub[0] = iter[3]; - widget.ub[1] = iter[2]; - widget.ub[2] = iter[1]; - widget.ub[3] = iter[0]; - } else { - widget.ub[0] = iter[0]; - widget.ub[1] = iter[1]; - widget.ub[2] = iter[2]; - widget.ub[3] = iter[3]; - } - if (type == GL_FLOAT) { - if (indexFormat) { - *iter2++ = widget.f; - } else { - *iter2++ = 65535 * widget.f; - } - } else if (type == GL_UNSIGNED_INT) { - if (indexFormat) { - *iter2++ = widget.ui; - } else { - *iter2++ = widget.ui >> 16; - } - } else { - if (indexFormat) { - *iter2++ = widget.i; - } else { - *iter2++ = widget.i >> 15; - } - } - break; - default: - assert(0); - } - - iter+= elementSize; - } /* for ww */ - rowStart+= rowSize; - - iter= rowStart; /* for assertion purposes */ - } /* for hh */ - - start+= imageSize; - } /* for dd */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &newImage[width*height*depth*components]); - } - else { - assert(iter2 == &newImage[width*height*depth* - elements_per_group(format,0)]); - } - assert( iter == &((const GLubyte *)userImage)[rowSize*height*depth + - psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize] ); -} /* fillImage3D () */ - -static void scaleInternal3D(GLint components, - GLint widthIn, GLint heightIn, GLint depthIn, - const GLushort *dataIn, - GLint widthOut, GLint heightOut, GLint depthOut, - GLushort *dataOut) -{ - float x, lowx, highx, convx, halfconvx; - float y, lowy, highy, convy, halfconvy; - float z, lowz, highz, convz, halfconvz; - float xpercent,ypercent,zpercent; - float percent; - /* Max components in a format is 4, so... */ - float totals[4]; - float volume; - int i,j,d,k,zint,yint,xint,xindex,yindex,zindex; - int temp; - - convz = (float) depthIn/depthOut; - convy = (float) heightIn/heightOut; - convx = (float) widthIn/widthOut; - halfconvx = convx/2; - halfconvy = convy/2; - halfconvz = convz/2; - for (d = 0; d < depthOut; d++) { - z = convz * (d+0.5); - if (depthIn > depthOut) { - highz = z + halfconvz; - lowz = z - halfconvz; - } else { - highz = z + 0.5; - lowz = z - 0.5; - } - for (i = 0; i < heightOut; i++) { - y = convy * (i+0.5); - if (heightIn > heightOut) { - highy = y + halfconvy; - lowy = y - halfconvy; - } else { - highy = y + 0.5; - lowy = y - 0.5; - } - for (j = 0; j < widthOut; j++) { - x = convx * (j+0.5); - if (widthIn > widthOut) { - highx = x + halfconvx; - lowx = x - halfconvx; - } else { - highx = x + 0.5; - lowx = x - 0.5; - } - - /* - ** Ok, now apply box filter to box that goes from (lowx, lowy, - ** lowz) to (highx, highy, highz) on input data into this pixel - ** on output data. - */ - totals[0] = totals[1] = totals[2] = totals[3] = 0.0; - volume = 0.0; - - z = lowz; - zint = floor(z); - while (z < highz) { - zindex = (zint + depthIn) % depthIn; - if (highz < zint+1) { - zpercent = highz - z; - } else { - zpercent = zint+1 - z; - } - - y = lowy; - yint = floor(y); - while (y < highy) { - yindex = (yint + heightIn) % heightIn; - if (highy < yint+1) { - ypercent = highy - y; - } else { - ypercent = yint+1 - y; - } - - x = lowx; - xint = floor(x); - - while (x < highx) { - xindex = (xint + widthIn) % widthIn; - if (highx < xint+1) { - xpercent = highx - x; - } else { - xpercent = xint+1 - x; - } - - percent = xpercent * ypercent * zpercent; - volume += percent; - - temp = (xindex + (yindex*widthIn) + - (zindex*widthIn*heightIn)) * components; - for (k = 0; k < components; k++) { - assert(0 <= (temp+k) && - (temp+k) < - (widthIn*heightIn*depthIn*components)); - totals[k] += dataIn[temp + k] * percent; - } - - xint++; - x = xint; - } /* while x */ - - yint++; - y = yint; - } /* while y */ - - zint++; - z = zint; - } /* while z */ - - temp = (j + (i * widthOut) + - (d*widthOut*heightOut)) * components; - for (k = 0; k < components; k++) { - /* totals[] should be rounded in the case of enlarging an - * RGB ramp when the type is 332 or 4444 - */ - assert(0 <= (temp+k) && - (temp+k) < (widthOut*heightOut*depthOut*components)); - dataOut[temp + k] = (totals[k]+0.5)/volume; - } - } /* for j */ - } /* for i */ - } /* for d */ -} /* scaleInternal3D() */ - -static void emptyImage3D(const PixelStorageModes *psm, - GLint width, GLint height, GLint depth, - GLenum format, GLenum type, GLboolean indexFormat, - const GLushort *oldImage, void *userImage) -{ - int myswapBytes; - int components; - int groupsPerLine; - int elementSize; - int groupSize; - int rowSize; - int padding; - GLubyte *start, *rowStart, *iter; - int elementsPerLine; - const GLushort *iter2; - int ii, jj, dd, k; - int rowsPerImage; - int imageSize; - - myswapBytes= psm->pack_swap_bytes; - components = elements_per_group(format,type); - if (psm->pack_row_length > 0) { - groupsPerLine = psm->pack_row_length; - } - else { - groupsPerLine = width; - } - - elementSize= bytes_per_element(type); - groupSize= elementSize * components; - if (elementSize == 1) myswapBytes= 0; - - /* 3dstuff begin */ - if (psm->pack_image_height > 0) { - rowsPerImage= psm->pack_image_height; - } - else { - rowsPerImage= height; - } - - /* 3dstuff end */ - - rowSize = groupsPerLine * groupSize; - padding = rowSize % psm->pack_alignment; - if (padding) { - rowSize+= psm->pack_alignment - padding; - } - - imageSize= rowsPerImage * rowSize; /* 3dstuff */ - - start = (GLubyte *)userImage + psm->pack_skip_rows * rowSize + - psm->pack_skip_pixels * groupSize + - /*3dstuff*/ - psm->pack_skip_images * imageSize; - elementsPerLine= width * components; - - iter2 = oldImage; - for (dd= 0; dd < depth; dd++) { - rowStart= start; - - for (ii= 0; ii< height; ii++) { - iter = rowStart; - - for (jj = 0; jj < elementsPerLine; jj++) { - Type_Widget widget; - float shoveComponents[4]; - - switch(type){ - case GL_UNSIGNED_BYTE: - if (indexFormat) { - *iter = *iter2++; - } else { - *iter = *iter2++ >> 8; - } - break; - case GL_BYTE: - if (indexFormat) { - *((GLbyte *) iter) = *iter2++; - } else { - *((GLbyte *) iter) = *iter2++ >> 9; - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove332(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove233rev(shoveComponents,0,(void *)iter); - break; - case GL_UNSIGNED_SHORT_5_6_5: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - for (k = 0; k < 3; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove565rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } - else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove4444rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove5551(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1555rev(shoveComponents,0,(void *)&widget.us[0]); - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - *(GLushort *)iter = widget.us[0]; - } - break; - case GL_UNSIGNED_SHORT: - case GL_SHORT: - if (type == GL_SHORT) { - if (indexFormat) { - widget.s[0] = *iter2++; - } else { - widget.s[0] = *iter2++ >> 1; - } - } else { - widget.us[0] = *iter2++; - } - if (myswapBytes) { - iter[0] = widget.ub[1]; - iter[1] = widget.ub[0]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - } - break; - case GL_UNSIGNED_INT_8_8_8_8: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove8888rev(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_10_10_10_2: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove1010102(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - for (k = 0; k < 4; k++) { - shoveComponents[k]= *iter2++ / 65535.0; - } - shove2101010rev(shoveComponents,0,(void *)&widget.ui); - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - *(GLuint *)iter= widget.ui; - } - break; - case GL_INT: - case GL_UNSIGNED_INT: - case GL_FLOAT: - if (type == GL_FLOAT) { - if (indexFormat) { - widget.f = *iter2++; - } else { - widget.f = *iter2++ / (float) 65535.0; - } - } else if (type == GL_UNSIGNED_INT) { - if (indexFormat) { - widget.ui = *iter2++; - } else { - widget.ui = (unsigned int) *iter2++ * 65537; - } - } else { - if (indexFormat) { - widget.i = *iter2++; - } else { - widget.i = ((unsigned int) *iter2++ * 65537)/2; - } - } - if (myswapBytes) { - iter[3] = widget.ub[0]; - iter[2] = widget.ub[1]; - iter[1] = widget.ub[2]; - iter[0] = widget.ub[3]; - } else { - iter[0] = widget.ub[0]; - iter[1] = widget.ub[1]; - iter[2] = widget.ub[2]; - iter[3] = widget.ub[3]; - } - break; - default: - assert(0); - } - - iter+= elementSize; - } /* for jj */ - - rowStart+= rowSize; - } /* for ii */ - - start+= imageSize; - } /* for dd */ - - /* iterators should be one byte past end */ - if (!isTypePackedPixel(type)) { - assert(iter2 == &oldImage[width*height*depth*components]); - } - else { - assert(iter2 == &oldImage[width*height*depth* - elements_per_group(format,0)]); - } - assert( iter == &((GLubyte *)userImage)[rowSize*height*depth + - psm->unpack_skip_rows * rowSize + - psm->unpack_skip_pixels * groupSize + - /*3dstuff*/ - psm->unpack_skip_images * imageSize] ); -} /* emptyImage3D() */ - -static -int gluScaleImage3D(GLenum format, - GLint widthIn, GLint heightIn, GLint depthIn, - GLenum typeIn, const void *dataIn, - GLint widthOut, GLint heightOut, GLint depthOut, - GLenum typeOut, void *dataOut) -{ - int components; - GLushort *beforeImage, *afterImage; - PixelStorageModes psm; - - if (widthIn == 0 || heightIn == 0 || depthIn == 0 || - widthOut == 0 || heightOut == 0 || depthOut == 0) { - return 0; - } - - if (widthIn < 0 || heightIn < 0 || depthIn < 0 || - widthOut < 0 || heightOut < 0 || depthOut < 0) { - return GLU_INVALID_VALUE; - } - - if (!legalFormat(format) || !legalType(typeIn) || !legalType(typeOut) || - typeIn == GL_BITMAP || typeOut == GL_BITMAP) { - return GLU_INVALID_ENUM; - } - if (!isLegalFormatForPackedPixelType(format, typeIn)) { - return GLU_INVALID_OPERATION; - } - if (!isLegalFormatForPackedPixelType(format, typeOut)) { - return GLU_INVALID_OPERATION; - } - - beforeImage = malloc(imageSize3D(widthIn, heightIn, depthIn, format, - GL_UNSIGNED_SHORT)); - afterImage = malloc(imageSize3D(widthOut, heightOut, depthOut, format, - GL_UNSIGNED_SHORT)); - if (beforeImage == NULL || afterImage == NULL) { - free(beforeImage); - free(afterImage); - return GLU_OUT_OF_MEMORY; - } - retrieveStoreModes3D(&psm); - - fillImage3D(&psm,widthIn,heightIn,depthIn,format,typeIn, is_index(format), - dataIn, beforeImage); - components = elements_per_group(format,0); - scaleInternal3D(components,widthIn,heightIn,depthIn,beforeImage, - widthOut,heightOut,depthOut,afterImage); - emptyImage3D(&psm,widthOut,heightOut,depthOut,format,typeOut, - is_index(format),afterImage, dataOut); - free((void *) beforeImage); - free((void *) afterImage); - - return 0; -} /* gluScaleImage3D() */ - - -static void closestFit3D(GLenum target, GLint width, GLint height, GLint depth, - GLint internalFormat, GLenum format, GLenum type, - GLint *newWidth, GLint *newHeight, GLint *newDepth) -{ - GLint widthPowerOf2= nearestPower(width); - GLint heightPowerOf2= nearestPower(height); - GLint depthPowerOf2= nearestPower(depth); - GLint proxyWidth; - - do { - /* compute level 1 width & height & depth, clamping each at 1 */ - GLint widthAtLevelOne= (widthPowerOf2 > 1) ? - widthPowerOf2 >> 1 : - widthPowerOf2; - GLint heightAtLevelOne= (heightPowerOf2 > 1) ? - heightPowerOf2 >> 1 : - heightPowerOf2; - GLint depthAtLevelOne= (depthPowerOf2 > 1) ? - depthPowerOf2 >> 1 : - depthPowerOf2; - GLenum proxyTarget = GL_PROXY_TEXTURE_3D; - assert(widthAtLevelOne > 0); - assert(heightAtLevelOne > 0); - assert(depthAtLevelOne > 0); - - /* does width x height x depth at level 1 & all their mipmaps fit? */ - assert(target == GL_TEXTURE_3D || target == GL_PROXY_TEXTURE_3D); - gluTexImage3D(proxyTarget, 1, /* must be non-zero */ - internalFormat, - widthAtLevelOne,heightAtLevelOne,depthAtLevelOne, - 0,format,type,NULL); - glGetTexLevelParameteriv(proxyTarget, 1,GL_TEXTURE_WIDTH,&proxyWidth); - /* does it fit??? */ - if (proxyWidth == 0) { /* nope, so try again with these sizes */ - if (widthPowerOf2 == 1 && heightPowerOf2 == 1 && - depthPowerOf2 == 1) { - *newWidth= *newHeight= *newDepth= 1; /* must fit 1x1x1 texture */ - return; - } - widthPowerOf2= widthAtLevelOne; - heightPowerOf2= heightAtLevelOne; - depthPowerOf2= depthAtLevelOne; - } - /* else it does fit */ - } while (proxyWidth == 0); - /* loop must terminate! */ - - /* return the width & height at level 0 that fits */ - *newWidth= widthPowerOf2; - *newHeight= heightPowerOf2; - *newDepth= depthPowerOf2; -/*printf("Proxy Textures\n");*/ -} /* closestFit3D() */ - -static void halveImagePackedPixelSlice(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - int ii, jj; - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *)dataIn; - int outIndex= 0; - - assert((width == 1 || height == 1) && depth >= 2); - - if (width == height) { /* a 1-pixel column viewed from top */ - assert(width == 1 && height == 1); - assert(depth >= 2); - - for (ii= 0; ii< halfDepth; ii++) { - float totals[4]; - float extractTotals[BOX2][4]; - int cc; - - (*extractPackedPixel)(isSwap,src,&extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[1][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* average 2 pixels since only a column */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX2; - } /* for cc */ - - (*shovePackedPixel)(totals,outIndex,dataOut); - outIndex++; - /* skip over to next group of 2 */ - src+= imageSizeInBytes + imageSizeInBytes; - } /* for ii */ - } - else if (height == 1) { /* horizontal slice viewed from top */ - assert(width != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfWidth; jj++) { - float totals[4]; - float extractTotals[BOX4][4]; - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+imageSizeInBytes+pixelSizeInBytes), - &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX4; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next horizontal square of 4 */ - src+= imageSizeInBytes + imageSizeInBytes; - } - } - - /* assert() */ - } - else if (width == 1) { /* vertical slice viewed from top */ - assert(height != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfHeight; jj++) { - float totals[4]; - float extractTotals[BOX4][4]; - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+imageSizeInBytes+rowSizeInBytes), - &extractTotals[3][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX4; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - - /* skip over to next vertical square of 4 */ - src+= imageSizeInBytes + imageSizeInBytes; - } - } - /* assert() */ - } - -} /* halveImagePackedPixelSlice() */ - -static void halveImagePackedPixel3D(int components, - void (*extractPackedPixel) - (int, const void *,GLfloat []), - void (*shovePackedPixel) - (const GLfloat [],int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint pixelSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - if (depth == 1) { - assert(1 <= width && 1 <= height); - - halveImagePackedPixel(components,extractPackedPixel,shovePackedPixel, - width,height,dataIn,dataOut,pixelSizeInBytes, - rowSizeInBytes,isSwap); - return; - } - /* a horizontal or vertical slice viewed from top */ - else if (width == 1 || height == 1) { - assert(1 <= depth); - - halveImagePackedPixelSlice(components, - extractPackedPixel,shovePackedPixel, - width, height, depth, dataIn, dataOut, - pixelSizeInBytes, rowSizeInBytes, - imageSizeInBytes, isSwap); - return; - } - { - int ii, jj, dd; - - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *) dataIn; - int padBytes= rowSizeInBytes - (width*pixelSizeInBytes); - int outIndex= 0; - - for (dd= 0; dd < halfDepth; dd++) { - for (ii= 0; ii< halfHeight; ii++) { - for (jj= 0; jj< halfWidth; jj++) { -#define BOX8 8 - float totals[4]; /* 4 is maximum components */ - float extractTotals[BOX8][4]; /* 4 is maximum components */ - int cc; - - (*extractPackedPixel)(isSwap,src, - &extractTotals[0][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes), - &extractTotals[1][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes), - &extractTotals[2][0]); - (*extractPackedPixel)(isSwap, - (src+rowSizeInBytes+pixelSizeInBytes), - &extractTotals[3][0]); - - (*extractPackedPixel)(isSwap,(src+imageSizeInBytes), - &extractTotals[4][0]); - (*extractPackedPixel)(isSwap,(src+pixelSizeInBytes+imageSizeInBytes), - &extractTotals[5][0]); - (*extractPackedPixel)(isSwap,(src+rowSizeInBytes+imageSizeInBytes), - &extractTotals[6][0]); - (*extractPackedPixel)(isSwap, - (src+rowSizeInBytes+pixelSizeInBytes+imageSizeInBytes), - &extractTotals[7][0]); - for (cc = 0; cc < components; cc++) { - int kk; - - /* grab 8 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]+ - * extractTotals[4][RED]+extractTotals[5][RED]+ - * extractTotals[6][RED]+extractTotals[7][RED]; - * totals[RED]/= 8.0; - */ - for (kk = 0; kk < BOX8; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (float)BOX8; - } - (*shovePackedPixel)(totals,outIndex,dataOut); - - outIndex++; - /* skip over to next square of 4 */ - src+= pixelSizeInBytes + pixelSizeInBytes; - } - /* skip past pad bytes, if any, to get to next row */ - src+= padBytes; - - /* src is at beginning of a row here, but it's the second row of - * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... - */ - src+= rowSizeInBytes; - } - - src+= imageSizeInBytes; - } /* for dd */ - - /* both pointers must reach one byte after the end */ - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfWidth * halfHeight * halfDepth); - } /* for dd */ - -} /* halveImagePackedPixel3D() */ - -static int gluBuild3DMipmapLevelsCore(GLenum target, GLint internalFormat, - GLsizei width, - GLsizei height, - GLsizei depth, - GLsizei widthPowerOf2, - GLsizei heightPowerOf2, - GLsizei depthPowerOf2, - GLenum format, GLenum type, - GLint userLevel, - GLint baseLevel,GLint maxLevel, - const void *data) -{ - GLint newWidth, newHeight, newDepth; - GLint level, levels; - const void *usersImage; - void *srcImage, *dstImage; - __GLU_INIT_SWAP_IMAGE; - GLint memReq; - GLint cmpts; - - GLint myswapBytes, groupsPerLine, elementSize, groupSize; - GLint rowsPerImage, imageSize; - GLint rowSize, padding; - PixelStorageModes psm; - - assert(checkMipmapArgs(internalFormat,format,type) == 0); - assert(width >= 1 && height >= 1 && depth >= 1); - assert(type != GL_BITMAP); - - srcImage = dstImage = NULL; - - newWidth= widthPowerOf2; - newHeight= heightPowerOf2; - newDepth= depthPowerOf2; - levels = computeLog(newWidth); - level = computeLog(newHeight); - if (level > levels) levels=level; - level = computeLog(newDepth); - if (level > levels) levels=level; - - levels+= userLevel; - - retrieveStoreModes3D(&psm); - myswapBytes = psm.unpack_swap_bytes; - cmpts = elements_per_group(format,type); - if (psm.unpack_row_length > 0) { - groupsPerLine = psm.unpack_row_length; - } else { - groupsPerLine = width; - } - - elementSize = bytes_per_element(type); - groupSize = elementSize * cmpts; - if (elementSize == 1) myswapBytes = 0; - - /* 3dstuff begin */ - if (psm.unpack_image_height > 0) { - rowsPerImage= psm.unpack_image_height; - } - else { - rowsPerImage= height; - } - - /* 3dstuff end */ - rowSize = groupsPerLine * groupSize; - padding = (rowSize % psm.unpack_alignment); - if (padding) { - rowSize += psm.unpack_alignment - padding; - } - - imageSize= rowsPerImage * rowSize; /* 3dstuff */ - - usersImage = (const GLubyte *)data + psm.unpack_skip_rows * rowSize + - psm.unpack_skip_pixels * groupSize + - /* 3dstuff */ - psm.unpack_skip_images * imageSize; - - glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); - glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0); - - level = userLevel; - - if (width == newWidth && height == newHeight && depth == newDepth) { - /* Use usersImage for level userLevel */ - if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, width, - height, depth, 0, format, type, - usersImage); - } - if(levels == 0) { /* we're done. clean up and return */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - return 0; - } - { - int nextWidth= newWidth/2; - int nextHeight= newHeight/2; - int nextDepth= newDepth/2; - - /* clamp to 1 */ - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - if (nextDepth < 1) nextDepth= 1; - memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); - } - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - return GLU_OUT_OF_MEMORY; - } - else - switch(type) { - case GL_UNSIGNED_BYTE: - if (depth > 1) { - halveImage3D(cmpts,extractUbyte,shoveUbyte, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ubyte(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_BYTE: - if (depth > 1) { - halveImage3D(cmpts,extractSbyte,shoveSbyte, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_byte(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_UNSIGNED_SHORT: - if (depth > 1) { - halveImage3D(cmpts,extractUshort,shoveUshort, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ushort(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_SHORT: - if (depth > 1) { - halveImage3D(cmpts,extractSshort,shoveSshort, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_short(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_INT: - if (depth > 1) { - halveImage3D(cmpts,extractUint,shoveUint, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_uint(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_INT: - if (depth > 1) { - halveImage3D(cmpts,extractSint,shoveSint, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_int(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_FLOAT: - if (depth > 1 ) { - halveImage3D(cmpts,extractFloat,shoveFloat, - width,height,depth, - usersImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_float(cmpts,width,height,usersImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - assert(format == GL_RGB); - halveImagePackedPixel3D(3,extract332,shove332, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - assert(format == GL_RGB); - halveImagePackedPixel3D(3,extract233rev,shove233rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel3D(3,extract565,shove565, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel3D(3,extract565rev,shove565rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel3D(4,extract4444,shove4444, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel3D(4,extract4444rev,shove4444rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel3D(4,extract5551,shove5551, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel3D(4,extract1555rev,shove1555rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel3D(4,extract8888,shove8888, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel3D(4,extract8888rev,shove8888rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel3D(4,extract1010102,shove1010102, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, - width,height,depth,usersImage,dstImage, - elementSize,rowSize,imageSize,myswapBytes); - break; - default: - assert(0); - break; - } - newWidth = width/2; - newHeight = height/2; - newDepth = depth/2; - /* clamp to 1 */ - if (newWidth < 1) newWidth= 1; - if (newHeight < 1) newHeight= 1; - if (newDepth < 1) newDepth= 1; - - myswapBytes = 0; - rowSize = newWidth * groupSize; - imageSize= rowSize * newHeight; /* 3dstuff */ - memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); - /* Swap srcImage and dstImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - /* level userLevel+1 is in srcImage; level userLevel already saved */ - level = userLevel+1; - } else {/* user's image is *not* nice power-of-2 sized square */ - memReq = imageSize3D(newWidth, newHeight, newDepth, format, type); - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - return GLU_OUT_OF_MEMORY; - } - /*printf("Build3DMipmaps(): ScaleImage3D %d %d %d->%d %d %d\n", - width,height,depth,newWidth,newHeight,newDepth);*/ - - gluScaleImage3D(format, width, height, depth, type, usersImage, - newWidth, newHeight, newDepth, type, dstImage); - - myswapBytes = 0; - rowSize = newWidth * groupSize; - imageSize = rowSize * newHeight; /* 3dstuff */ - /* Swap dstImage and srcImage */ - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if(levels != 0) { /* use as little memory as possible */ - { - int nextWidth= newWidth/2; - int nextHeight= newHeight/2; - int nextDepth= newDepth/2; - if (nextWidth < 1) nextWidth= 1; - if (nextHeight < 1) nextHeight= 1; - if (nextDepth < 1) nextDepth= 1; - - memReq = imageSize3D(nextWidth, nextHeight, nextDepth, format, type); - } - switch(type) { - case GL_UNSIGNED_BYTE: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_BYTE: - dstImage = (GLbyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_SHORT: - dstImage = (GLshort *)malloc(memReq); - break; - case GL_UNSIGNED_INT: - dstImage = (GLuint *)malloc(memReq); - break; - case GL_INT: - dstImage = (GLint *)malloc(memReq); - break; - case GL_FLOAT: - dstImage = (GLfloat *)malloc(memReq); - break; - case GL_UNSIGNED_BYTE_3_3_2: - case GL_UNSIGNED_BYTE_2_3_3_REV: - dstImage = (GLubyte *)malloc(memReq); - break; - case GL_UNSIGNED_SHORT_5_6_5: - case GL_UNSIGNED_SHORT_5_6_5_REV: - case GL_UNSIGNED_SHORT_4_4_4_4: - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - case GL_UNSIGNED_SHORT_5_5_5_1: - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - dstImage = (GLushort *)malloc(memReq); - break; - case GL_UNSIGNED_INT_8_8_8_8: - case GL_UNSIGNED_INT_8_8_8_8_REV: - case GL_UNSIGNED_INT_10_10_10_2: - case GL_UNSIGNED_INT_2_10_10_10_REV: - dstImage = (GLuint *)malloc(memReq); - break; - default: - return GLU_INVALID_ENUM; /* assertion */ - } - if (dstImage == NULL) { - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - free(srcImage); - return GLU_OUT_OF_MEMORY; - } - } - /* level userLevel is in srcImage; nothing saved yet */ - level = userLevel; - } - - glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); - if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, newWidth, newHeight, newDepth, - 0,format, type, (void *)srcImage); - } - level++; /* update current level for the loop */ - for (; level <= levels; level++) { - switch(type) { - case GL_UNSIGNED_BYTE: - if (newDepth > 1) { - halveImage3D(cmpts,extractUbyte,shoveUbyte, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ubyte(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_BYTE: - if (newDepth > 1) { - halveImage3D(cmpts,extractSbyte,shoveSbyte, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_byte(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize); - } - break; - case GL_UNSIGNED_SHORT: - if (newDepth > 1) { - halveImage3D(cmpts,extractUshort,shoveUshort, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_ushort(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_SHORT: - if (newDepth > 1) { - halveImage3D(cmpts,extractSshort,shoveSshort, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_short(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_INT: - if (newDepth > 1) { - halveImage3D(cmpts,extractUint,shoveUint, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_uint(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_INT: - if (newDepth > 1) { - halveImage3D(cmpts,extractSint,shoveSint, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_int(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_FLOAT: - if (newDepth > 1) { - halveImage3D(cmpts,extractFloat,shoveFloat, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,groupSize,rowSize, - imageSize,myswapBytes); - } - else { - halveImage_float(cmpts,newWidth,newHeight,srcImage,dstImage, - elementSize,rowSize,groupSize,myswapBytes); - } - break; - case GL_UNSIGNED_BYTE_3_3_2: - halveImagePackedPixel3D(3,extract332,shove332, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_BYTE_2_3_3_REV: - halveImagePackedPixel3D(3,extract233rev,shove233rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5: - halveImagePackedPixel3D(3,extract565,shove565, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_6_5_REV: - halveImagePackedPixel3D(3,extract565rev,shove565rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4: - halveImagePackedPixel3D(4,extract4444,shove4444, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_4_4_4_4_REV: - halveImagePackedPixel3D(4,extract4444rev,shove4444rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_5_5_5_1: - halveImagePackedPixel3D(4,extract5551,shove5551, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_SHORT_1_5_5_5_REV: - halveImagePackedPixel3D(4,extract1555rev,shove1555rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8: - halveImagePackedPixel3D(4,extract8888,shove8888, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_8_8_8_8_REV: - halveImagePackedPixel3D(4,extract8888rev,shove8888rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_10_10_10_2: - halveImagePackedPixel3D(4,extract1010102,shove1010102, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - case GL_UNSIGNED_INT_2_10_10_10_REV: - halveImagePackedPixel3D(4,extract2101010rev,shove2101010rev, - newWidth,newHeight,newDepth, - srcImage,dstImage,elementSize,rowSize, - imageSize,myswapBytes); - break; - default: - assert(0); - break; - } - - __GLU_SWAP_IMAGE(srcImage,dstImage); - - if (newWidth > 1) { newWidth /= 2; rowSize /= 2;} - if (newHeight > 1) { newHeight /= 2; imageSize = rowSize * newHeight; } - if (newDepth > 1) newDepth /= 2; - { - /* call tex image with srcImage untouched since it's not padded */ - if (baseLevel <= level && level <= maxLevel) { - gluTexImage3D(target, level, internalFormat, newWidth, newHeight, - newDepth,0, format, type, (void *) srcImage); - } - } - } /* for level */ - glPixelStorei(GL_UNPACK_ALIGNMENT, psm.unpack_alignment); - glPixelStorei(GL_UNPACK_SKIP_ROWS, psm.unpack_skip_rows); - glPixelStorei(GL_UNPACK_SKIP_PIXELS, psm.unpack_skip_pixels); - glPixelStorei(GL_UNPACK_ROW_LENGTH, psm.unpack_row_length); - glPixelStorei(GL_UNPACK_SWAP_BYTES, psm.unpack_swap_bytes); - glPixelStorei(GL_UNPACK_SKIP_IMAGES, psm.unpack_skip_images); - glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, psm.unpack_image_height); - - free(srcImage); /*if you get to here, a srcImage has always been malloc'ed*/ - if (dstImage) { /* if it's non-rectangular and only 1 level */ - free(dstImage); - } - return 0; -} /* gluBuild3DMipmapLevelsCore() */ - -GLint GLAPIENTRY -gluBuild3DMipmapLevels(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, - GLint userLevel, GLint baseLevel, GLint maxLevel, - const void *data) -{ - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1 || depth < 1) { - return GLU_INVALID_VALUE; - } - - if(type == GL_BITMAP) { - return GLU_INVALID_ENUM; - } - - levels = computeLog(width); - level = computeLog(height); - if (level > levels) levels=level; - level = computeLog(depth); - if (level > levels) levels=level; - - levels+= userLevel; - if (!isLegalLevels(userLevel,baseLevel,maxLevel,levels)) - return GLU_INVALID_VALUE; - - return gluBuild3DMipmapLevelsCore(target, internalFormat, - width, height, depth, - width, height, depth, - format, type, - userLevel, baseLevel, maxLevel, - data); -} /* gluBuild3DMipmapLevels() */ - -GLint GLAPIENTRY -gluBuild3DMipmaps(GLenum target, GLint internalFormat, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const void *data) -{ - GLint widthPowerOf2, heightPowerOf2, depthPowerOf2; - int level, levels; - - int rc= checkMipmapArgs(internalFormat,format,type); - if (rc != 0) return rc; - - if (width < 1 || height < 1 || depth < 1) { - return GLU_INVALID_VALUE; - } - - if(type == GL_BITMAP) { - return GLU_INVALID_ENUM; - } - - closestFit3D(target,width,height,depth,internalFormat,format,type, - &widthPowerOf2,&heightPowerOf2,&depthPowerOf2); - - levels = computeLog(widthPowerOf2); - level = computeLog(heightPowerOf2); - if (level > levels) levels=level; - level = computeLog(depthPowerOf2); - if (level > levels) levels=level; - - return gluBuild3DMipmapLevelsCore(target, internalFormat, - width, height, depth, - widthPowerOf2, heightPowerOf2, - depthPowerOf2, - format, type, 0, 0, levels, - data); -} /* gluBuild3DMipmaps() */ - -static GLdouble extractUbyte(int isSwap, const void *ubyte) -{ - isSwap= isSwap; /* turn off warnings */ - - assert(*((const GLubyte *)ubyte) <= 255); - - return (GLdouble)(*((const GLubyte *)ubyte)); -} /* extractUbyte() */ - -static void shoveUbyte(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value < 256.0); - - ((GLubyte *)data)[index]= (GLubyte)value; -} /* shoveUbyte() */ - -static GLdouble extractSbyte(int isSwap, const void *sbyte) -{ - isSwap= isSwap; /* turn off warnings */ - - assert(*((const GLbyte *)sbyte) <= 127); - - return (GLdouble)(*((const GLbyte *)sbyte)); -} /* extractSbyte() */ - -static void shoveSbyte(GLdouble value, int index, void *data) -{ - ((GLbyte *)data)[index]= (GLbyte)value; -} /* shoveSbyte() */ - -static GLdouble extractUshort(int isSwap, const void *uitem) -{ - GLushort ushort; - - if (isSwap) { - ushort= __GLU_SWAP_2_BYTES(uitem); - } - else { - ushort= *(const GLushort *)uitem; - } - - assert(ushort <= 65535); - - return (GLdouble)ushort; -} /* extractUshort() */ - -static void shoveUshort(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value < 65536.0); - - ((GLushort *)data)[index]= (GLushort)value; -} /* shoveUshort() */ - -static GLdouble extractSshort(int isSwap, const void *sitem) -{ - GLshort sshort; - - if (isSwap) { - sshort= __GLU_SWAP_2_BYTES(sitem); - } - else { - sshort= *(const GLshort *)sitem; - } - - assert(sshort <= 32767); - - return (GLdouble)sshort; -} /* extractSshort() */ - -static void shoveSshort(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value < 32768.0); - - ((GLshort *)data)[index]= (GLshort)value; -} /* shoveSshort() */ - -static GLdouble extractUint(int isSwap, const void *uitem) -{ - GLuint uint; - - if (isSwap) { - uint= __GLU_SWAP_4_BYTES(uitem); - } - else { - uint= *(const GLuint *)uitem; - } - - assert(uint <= 0xffffffff); - - return (GLdouble)uint; -} /* extractUint() */ - -static void shoveUint(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value <= (GLdouble) UINT_MAX); - - ((GLuint *)data)[index]= (GLuint)value; -} /* shoveUint() */ - -static GLdouble extractSint(int isSwap, const void *sitem) -{ - GLint sint; - - if (isSwap) { - sint= __GLU_SWAP_4_BYTES(sitem); - } - else { - sint= *(const GLint *)sitem; - } - - assert(sint <= 0x7fffffff); - - return (GLdouble)sint; -} /* extractSint() */ - -static void shoveSint(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value <= (GLdouble) INT_MAX); - - ((GLint *)data)[index]= (GLint)value; -} /* shoveSint() */ - -static GLdouble extractFloat(int isSwap, const void *item) -{ - GLfloat ffloat; - - if (isSwap) { - ffloat= __GLU_SWAP_4_BYTES(item); - } - else { - ffloat= *(const GLfloat *)item; - } - - assert(ffloat <= 1.0); - - return (GLdouble)ffloat; -} /* extractFloat() */ - -static void shoveFloat(GLdouble value, int index, void *data) -{ - assert(0.0 <= value && value <= 1.0); - - ((GLfloat *)data)[index]= value; -} /* shoveFloat() */ - -static void halveImageSlice(int components, - GLdouble (*extract)(int, const void *), - void (*shove)(GLdouble, int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint elementSizeInBytes, - GLint groupSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - int ii, jj; - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *)dataIn; - int rowPadBytes= rowSizeInBytes - (width * groupSizeInBytes); - int imagePadBytes= imageSizeInBytes - (width*height*groupSizeInBytes); - int outIndex= 0; - - assert((width == 1 || height == 1) && depth >= 2); - - if (width == height) { /* a 1-pixel column viewed from top */ - /* printf("1-column\n");*/ - assert(width == 1 && height == 1); - assert(depth >= 2); - - for (ii= 0; ii< halfDepth; ii++) { - int cc; - - for (cc = 0; cc < components; cc++) { - double totals[4]; - double extractTotals[BOX2][4]; - int kk; - - extractTotals[0][cc]= (*extract)(isSwap,src); - extractTotals[1][cc]= (*extract)(isSwap,(src+imageSizeInBytes)); - - /* average 2 pixels since only a column */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]; - * totals[RED]/= 2.0; - */ - for (kk = 0; kk < BOX2; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX2; - - (*shove)(totals[cc],outIndex,dataOut); - outIndex++; - src+= elementSizeInBytes; - } /* for cc */ - - /* skip over to next group of 2 */ - src+= rowSizeInBytes; - } /* for ii */ - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfDepth * components); - } - else if (height == 1) { /* horizontal slice viewed from top */ - /* printf("horizontal slice\n"); */ - assert(width != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfWidth; jj++) { - int cc; - - for (cc = 0; cc < components; cc++) { - int kk; - double totals[4]; - double extractTotals[BOX4][4]; - - extractTotals[0][cc]=(*extract)(isSwap,src); - extractTotals[1][cc]=(*extract)(isSwap, - (src+groupSizeInBytes)); - extractTotals[2][cc]=(*extract)(isSwap, - (src+imageSizeInBytes)); - extractTotals[3][cc]=(*extract)(isSwap, - (src+imageSizeInBytes+groupSizeInBytes)); - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX4; - - (*shove)(totals[cc],outIndex,dataOut); - outIndex++; - - src+= elementSizeInBytes; - } /* for cc */ - - /* skip over to next horizontal square of 4 */ - src+= groupSizeInBytes; - } /* for jj */ - src+= rowPadBytes; - - src+= rowSizeInBytes; - } /* for ii */ - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfWidth * halfDepth * components); - } - else if (width == 1) { /* vertical slice viewed from top */ - /* printf("vertical slice\n"); */ - assert(height != 1); - - for (ii= 0; ii< halfDepth; ii++) { - for (jj= 0; jj< halfHeight; jj++) { - int cc; - - for (cc = 0; cc < components; cc++) { - int kk; - double totals[4]; - double extractTotals[BOX4][4]; - - extractTotals[0][cc]=(*extract)(isSwap,src); - extractTotals[1][cc]=(*extract)(isSwap, - (src+rowSizeInBytes)); - extractTotals[2][cc]=(*extract)(isSwap, - (src+imageSizeInBytes)); - extractTotals[3][cc]=(*extract)(isSwap, - (src+imageSizeInBytes+rowSizeInBytes)); - - /* grab 4 pixels to average */ - totals[cc]= 0.0; - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]; - * totals[RED]/= 4.0; - */ - for (kk = 0; kk < BOX4; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX4; - - (*shove)(totals[cc],outIndex,dataOut); - outIndex++; - - src+= elementSizeInBytes; - } /* for cc */ - src+= rowPadBytes; - - /* skip over to next vertical square of 4 */ - src+= rowSizeInBytes; - } /* for jj */ - src+= imagePadBytes; - - src+= imageSizeInBytes; - } /* for ii */ - - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfHeight * halfDepth * components); - } - -} /* halveImageSlice() */ - -static void halveImage3D(int components, - GLdouble (*extract)(int, const void *), - void (*shove)(GLdouble, int, void *), - GLint width, GLint height, GLint depth, - const void *dataIn, void *dataOut, - GLint elementSizeInBytes, - GLint groupSizeInBytes, - GLint rowSizeInBytes, - GLint imageSizeInBytes, - GLint isSwap) -{ - assert(depth > 1); - - /* a horizontal/vertical/one-column slice viewed from top */ - if (width == 1 || height == 1) { - assert(1 <= depth); - - halveImageSlice(components,extract,shove, width, height, depth, - dataIn, dataOut, elementSizeInBytes, groupSizeInBytes, - rowSizeInBytes, imageSizeInBytes, isSwap); - return; - } - { - int ii, jj, dd; - - int halfWidth= width / 2; - int halfHeight= height / 2; - int halfDepth= depth / 2; - const char *src= (const char *) dataIn; - int rowPadBytes= rowSizeInBytes - (width*groupSizeInBytes); - int imagePadBytes= imageSizeInBytes - (width*height*groupSizeInBytes); - int outIndex= 0; - - for (dd= 0; dd < halfDepth; dd++) { - for (ii= 0; ii< halfHeight; ii++) { - for (jj= 0; jj< halfWidth; jj++) { - int cc; - - for (cc= 0; cc < components; cc++) { - int kk; -#define BOX8 8 - double totals[4]; /* 4 is maximum components */ - double extractTotals[BOX8][4]; /* 4 is maximum components */ - - extractTotals[0][cc]= (*extract)(isSwap,src); - extractTotals[1][cc]= (*extract)(isSwap, - (src+groupSizeInBytes)); - extractTotals[2][cc]= (*extract)(isSwap, - (src+rowSizeInBytes)); - extractTotals[3][cc]= (*extract)(isSwap, - (src+rowSizeInBytes+groupSizeInBytes)); - - extractTotals[4][cc]= (*extract)(isSwap, - (src+imageSizeInBytes)); - - extractTotals[5][cc]= (*extract)(isSwap, - (src+groupSizeInBytes+imageSizeInBytes)); - extractTotals[6][cc]= (*extract)(isSwap, - (src+rowSizeInBytes+imageSizeInBytes)); - extractTotals[7][cc]= (*extract)(isSwap, - (src+rowSizeInBytes+groupSizeInBytes+imageSizeInBytes)); - - totals[cc]= 0.0; - - /* totals[RED]= extractTotals[0][RED]+extractTotals[1][RED]+ - * extractTotals[2][RED]+extractTotals[3][RED]+ - * extractTotals[4][RED]+extractTotals[5][RED]+ - * extractTotals[6][RED]+extractTotals[7][RED]; - * totals[RED]/= 8.0; - */ - for (kk = 0; kk < BOX8; kk++) { - totals[cc]+= extractTotals[kk][cc]; - } - totals[cc]/= (double)BOX8; - - (*shove)(totals[cc],outIndex,dataOut); - - outIndex++; - - src+= elementSizeInBytes; /* go to next component */ - } /* for cc */ - - /* skip over to next square of 4 */ - src+= groupSizeInBytes; - } /* for jj */ - /* skip past pad bytes, if any, to get to next row */ - src+= rowPadBytes; - - /* src is at beginning of a row here, but it's the second row of - * the square block of 4 pixels that we just worked on so we - * need to go one more row. - * i.e., - * OO... - * here -->OO... - * but want -->OO... - * OO... - * ... - */ - src+= rowSizeInBytes; - } /* for ii */ - - /* skip past pad bytes, if any, to get to next image */ - src+= imagePadBytes; - - src+= imageSizeInBytes; - } /* for dd */ - - /* both pointers must reach one byte after the end */ - assert(src == &((const char *)dataIn)[rowSizeInBytes*height*depth]); - assert(outIndex == halfWidth * halfHeight * halfDepth * components); - } -} /* halveImage3D() */ - - - -/*** mipmap.c ***/ - diff --git a/src/glu/sgi/libutil/project.c b/src/glu/sgi/libutil/project.c deleted file mode 100644 index f4bf8839b66..00000000000 --- a/src/glu/sgi/libutil/project.c +++ /dev/null @@ -1,359 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include <math.h> -#include <GL/gl.h> -#include <GL/glu.h> -#include "gluint.h" - -/* -** Make m an identity matrix -*/ -static void __gluMakeIdentityd(GLdouble m[16]) -{ - m[0+4*0] = 1; m[0+4*1] = 0; m[0+4*2] = 0; m[0+4*3] = 0; - m[1+4*0] = 0; m[1+4*1] = 1; m[1+4*2] = 0; m[1+4*3] = 0; - m[2+4*0] = 0; m[2+4*1] = 0; m[2+4*2] = 1; m[2+4*3] = 0; - m[3+4*0] = 0; m[3+4*1] = 0; m[3+4*2] = 0; m[3+4*3] = 1; -} - -static void __gluMakeIdentityf(GLfloat m[16]) -{ - m[0+4*0] = 1; m[0+4*1] = 0; m[0+4*2] = 0; m[0+4*3] = 0; - m[1+4*0] = 0; m[1+4*1] = 1; m[1+4*2] = 0; m[1+4*3] = 0; - m[2+4*0] = 0; m[2+4*1] = 0; m[2+4*2] = 1; m[2+4*3] = 0; - m[3+4*0] = 0; m[3+4*1] = 0; m[3+4*2] = 0; m[3+4*3] = 1; -} - -void GLAPIENTRY -gluOrtho2D(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top) -{ - glOrtho(left, right, bottom, top, -1, 1); -} - -#define __glPi 3.14159265358979323846 - -void GLAPIENTRY -gluPerspective(GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar) -{ - GLdouble m[4][4]; - double sine, cotangent, deltaZ; - double radians = fovy / 2 * __glPi / 180; - - deltaZ = zFar - zNear; - sine = sin(radians); - if ((deltaZ == 0) || (sine == 0) || (aspect == 0)) { - return; - } - cotangent = COS(radians) / sine; - - __gluMakeIdentityd(&m[0][0]); - m[0][0] = cotangent / aspect; - m[1][1] = cotangent; - m[2][2] = -(zFar + zNear) / deltaZ; - m[2][3] = -1; - m[3][2] = -2 * zNear * zFar / deltaZ; - m[3][3] = 0; - glMultMatrixd(&m[0][0]); -} - -static void normalize(float v[3]) -{ - float r; - - r = sqrt( v[0]*v[0] + v[1]*v[1] + v[2]*v[2] ); - if (r == 0.0) return; - - v[0] /= r; - v[1] /= r; - v[2] /= r; -} - -static void cross(float v1[3], float v2[3], float result[3]) -{ - result[0] = v1[1]*v2[2] - v1[2]*v2[1]; - result[1] = v1[2]*v2[0] - v1[0]*v2[2]; - result[2] = v1[0]*v2[1] - v1[1]*v2[0]; -} - -void GLAPIENTRY -gluLookAt(GLdouble eyex, GLdouble eyey, GLdouble eyez, GLdouble centerx, - GLdouble centery, GLdouble centerz, GLdouble upx, GLdouble upy, - GLdouble upz) -{ - float forward[3], side[3], up[3]; - GLfloat m[4][4]; - - forward[0] = centerx - eyex; - forward[1] = centery - eyey; - forward[2] = centerz - eyez; - - up[0] = upx; - up[1] = upy; - up[2] = upz; - - normalize(forward); - - /* Side = forward x up */ - cross(forward, up, side); - normalize(side); - - /* Recompute up as: up = side x forward */ - cross(side, forward, up); - - __gluMakeIdentityf(&m[0][0]); - m[0][0] = side[0]; - m[1][0] = side[1]; - m[2][0] = side[2]; - - m[0][1] = up[0]; - m[1][1] = up[1]; - m[2][1] = up[2]; - - m[0][2] = -forward[0]; - m[1][2] = -forward[1]; - m[2][2] = -forward[2]; - - glMultMatrixf(&m[0][0]); - glTranslated(-eyex, -eyey, -eyez); -} - -static void __gluMultMatrixVecd(const GLdouble matrix[16], const GLdouble in[4], - GLdouble out[4]) -{ - int i; - - for (i=0; i<4; i++) { - out[i] = - in[0] * matrix[0*4+i] + - in[1] * matrix[1*4+i] + - in[2] * matrix[2*4+i] + - in[3] * matrix[3*4+i]; - } -} - -/* -** Invert 4x4 matrix. -** Contributed by David Moore (See Mesa bug #6748) -*/ -static int __gluInvertMatrixd(const GLdouble m[16], GLdouble invOut[16]) -{ - double inv[16], det; - int i; - - inv[0] = m[5]*m[10]*m[15] - m[5]*m[11]*m[14] - m[9]*m[6]*m[15] - + m[9]*m[7]*m[14] + m[13]*m[6]*m[11] - m[13]*m[7]*m[10]; - inv[4] = -m[4]*m[10]*m[15] + m[4]*m[11]*m[14] + m[8]*m[6]*m[15] - - m[8]*m[7]*m[14] - m[12]*m[6]*m[11] + m[12]*m[7]*m[10]; - inv[8] = m[4]*m[9]*m[15] - m[4]*m[11]*m[13] - m[8]*m[5]*m[15] - + m[8]*m[7]*m[13] + m[12]*m[5]*m[11] - m[12]*m[7]*m[9]; - inv[12] = -m[4]*m[9]*m[14] + m[4]*m[10]*m[13] + m[8]*m[5]*m[14] - - m[8]*m[6]*m[13] - m[12]*m[5]*m[10] + m[12]*m[6]*m[9]; - inv[1] = -m[1]*m[10]*m[15] + m[1]*m[11]*m[14] + m[9]*m[2]*m[15] - - m[9]*m[3]*m[14] - m[13]*m[2]*m[11] + m[13]*m[3]*m[10]; - inv[5] = m[0]*m[10]*m[15] - m[0]*m[11]*m[14] - m[8]*m[2]*m[15] - + m[8]*m[3]*m[14] + m[12]*m[2]*m[11] - m[12]*m[3]*m[10]; - inv[9] = -m[0]*m[9]*m[15] + m[0]*m[11]*m[13] + m[8]*m[1]*m[15] - - m[8]*m[3]*m[13] - m[12]*m[1]*m[11] + m[12]*m[3]*m[9]; - inv[13] = m[0]*m[9]*m[14] - m[0]*m[10]*m[13] - m[8]*m[1]*m[14] - + m[8]*m[2]*m[13] + m[12]*m[1]*m[10] - m[12]*m[2]*m[9]; - inv[2] = m[1]*m[6]*m[15] - m[1]*m[7]*m[14] - m[5]*m[2]*m[15] - + m[5]*m[3]*m[14] + m[13]*m[2]*m[7] - m[13]*m[3]*m[6]; - inv[6] = -m[0]*m[6]*m[15] + m[0]*m[7]*m[14] + m[4]*m[2]*m[15] - - m[4]*m[3]*m[14] - m[12]*m[2]*m[7] + m[12]*m[3]*m[6]; - inv[10] = m[0]*m[5]*m[15] - m[0]*m[7]*m[13] - m[4]*m[1]*m[15] - + m[4]*m[3]*m[13] + m[12]*m[1]*m[7] - m[12]*m[3]*m[5]; - inv[14] = -m[0]*m[5]*m[14] + m[0]*m[6]*m[13] + m[4]*m[1]*m[14] - - m[4]*m[2]*m[13] - m[12]*m[1]*m[6] + m[12]*m[2]*m[5]; - inv[3] = -m[1]*m[6]*m[11] + m[1]*m[7]*m[10] + m[5]*m[2]*m[11] - - m[5]*m[3]*m[10] - m[9]*m[2]*m[7] + m[9]*m[3]*m[6]; - inv[7] = m[0]*m[6]*m[11] - m[0]*m[7]*m[10] - m[4]*m[2]*m[11] - + m[4]*m[3]*m[10] + m[8]*m[2]*m[7] - m[8]*m[3]*m[6]; - inv[11] = -m[0]*m[5]*m[11] + m[0]*m[7]*m[9] + m[4]*m[1]*m[11] - - m[4]*m[3]*m[9] - m[8]*m[1]*m[7] + m[8]*m[3]*m[5]; - inv[15] = m[0]*m[5]*m[10] - m[0]*m[6]*m[9] - m[4]*m[1]*m[10] - + m[4]*m[2]*m[9] + m[8]*m[1]*m[6] - m[8]*m[2]*m[5]; - - det = m[0]*inv[0] + m[1]*inv[4] + m[2]*inv[8] + m[3]*inv[12]; - if (det == 0) - return GL_FALSE; - - det = 1.0 / det; - - for (i = 0; i < 16; i++) - invOut[i] = inv[i] * det; - - return GL_TRUE; -} - -static void __gluMultMatricesd(const GLdouble a[16], const GLdouble b[16], - GLdouble r[16]) -{ - int i, j; - - for (i = 0; i < 4; i++) { - for (j = 0; j < 4; j++) { - r[i*4+j] = - a[i*4+0]*b[0*4+j] + - a[i*4+1]*b[1*4+j] + - a[i*4+2]*b[2*4+j] + - a[i*4+3]*b[3*4+j]; - } - } -} - -GLint GLAPIENTRY -gluProject(GLdouble objx, GLdouble objy, GLdouble objz, - const GLdouble modelMatrix[16], - const GLdouble projMatrix[16], - const GLint viewport[4], - GLdouble *winx, GLdouble *winy, GLdouble *winz) -{ - double in[4]; - double out[4]; - - in[0]=objx; - in[1]=objy; - in[2]=objz; - in[3]=1.0; - __gluMultMatrixVecd(modelMatrix, in, out); - __gluMultMatrixVecd(projMatrix, out, in); - if (in[3] == 0.0) return(GL_FALSE); - in[0] /= in[3]; - in[1] /= in[3]; - in[2] /= in[3]; - /* Map x, y and z to range 0-1 */ - in[0] = in[0] * 0.5 + 0.5; - in[1] = in[1] * 0.5 + 0.5; - in[2] = in[2] * 0.5 + 0.5; - - /* Map x,y to viewport */ - in[0] = in[0] * viewport[2] + viewport[0]; - in[1] = in[1] * viewport[3] + viewport[1]; - - *winx=in[0]; - *winy=in[1]; - *winz=in[2]; - return(GL_TRUE); -} - -GLint GLAPIENTRY -gluUnProject(GLdouble winx, GLdouble winy, GLdouble winz, - const GLdouble modelMatrix[16], - const GLdouble projMatrix[16], - const GLint viewport[4], - GLdouble *objx, GLdouble *objy, GLdouble *objz) -{ - double finalMatrix[16]; - double in[4]; - double out[4]; - - __gluMultMatricesd(modelMatrix, projMatrix, finalMatrix); - if (!__gluInvertMatrixd(finalMatrix, finalMatrix)) return(GL_FALSE); - - in[0]=winx; - in[1]=winy; - in[2]=winz; - in[3]=1.0; - - /* Map x and y from window coordinates */ - in[0] = (in[0] - viewport[0]) / viewport[2]; - in[1] = (in[1] - viewport[1]) / viewport[3]; - - /* Map to range -1 to 1 */ - in[0] = in[0] * 2 - 1; - in[1] = in[1] * 2 - 1; - in[2] = in[2] * 2 - 1; - - __gluMultMatrixVecd(finalMatrix, in, out); - if (out[3] == 0.0) return(GL_FALSE); - out[0] /= out[3]; - out[1] /= out[3]; - out[2] /= out[3]; - *objx = out[0]; - *objy = out[1]; - *objz = out[2]; - return(GL_TRUE); -} - -GLint GLAPIENTRY -gluUnProject4(GLdouble winx, GLdouble winy, GLdouble winz, GLdouble clipw, - const GLdouble modelMatrix[16], - const GLdouble projMatrix[16], - const GLint viewport[4], - GLclampd nearVal, GLclampd farVal, - GLdouble *objx, GLdouble *objy, GLdouble *objz, - GLdouble *objw) -{ - double finalMatrix[16]; - double in[4]; - double out[4]; - - __gluMultMatricesd(modelMatrix, projMatrix, finalMatrix); - if (!__gluInvertMatrixd(finalMatrix, finalMatrix)) return(GL_FALSE); - - in[0]=winx; - in[1]=winy; - in[2]=winz; - in[3]=clipw; - - /* Map x and y from window coordinates */ - in[0] = (in[0] - viewport[0]) / viewport[2]; - in[1] = (in[1] - viewport[1]) / viewport[3]; - in[2] = (in[2] - nearVal) / (farVal - nearVal); - - /* Map to range -1 to 1 */ - in[0] = in[0] * 2 - 1; - in[1] = in[1] * 2 - 1; - in[2] = in[2] * 2 - 1; - - __gluMultMatrixVecd(finalMatrix, in, out); - if (out[3] == 0.0) return(GL_FALSE); - *objx = out[0]; - *objy = out[1]; - *objz = out[2]; - *objw = out[3]; - return(GL_TRUE); -} - -void GLAPIENTRY -gluPickMatrix(GLdouble x, GLdouble y, GLdouble deltax, GLdouble deltay, - GLint viewport[4]) -{ - if (deltax <= 0 || deltay <= 0) { - return; - } - - /* Translate and scale the picked region to the entire window */ - glTranslatef((viewport[2] - 2 * (x - viewport[0])) / deltax, - (viewport[3] - 2 * (y - viewport[1])) / deltay, 0); - glScalef(viewport[2] / deltax, viewport[3] / deltay, 1.0); -} diff --git a/src/glu/sgi/libutil/quad.c b/src/glu/sgi/libutil/quad.c deleted file mode 100644 index d88b20f5566..00000000000 --- a/src/glu/sgi/libutil/quad.c +++ /dev/null @@ -1,1155 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include "gluint.h" -#include <stdio.h> -#include <stdlib.h> -#include <math.h> -#include <GL/gl.h> -#include <GL/glu.h> - -/* Make it not a power of two to avoid cache thrashing on the chip */ -#define CACHE_SIZE 240 - -#undef PI -#define PI 3.14159265358979323846 - -struct GLUquadric { - GLint normals; - GLboolean textureCoords; - GLint orientation; - GLint drawStyle; - void (GLAPIENTRY *errorCallback)( GLint ); -}; - -GLUquadric * GLAPIENTRY -gluNewQuadric(void) -{ - GLUquadric *newstate; - - newstate = (GLUquadric *) malloc(sizeof(GLUquadric)); - if (newstate == NULL) { - /* Can't report an error at this point... */ - return NULL; - } - newstate->normals = GLU_SMOOTH; - newstate->textureCoords = GL_FALSE; - newstate->orientation = GLU_OUTSIDE; - newstate->drawStyle = GLU_FILL; - newstate->errorCallback = NULL; - return newstate; -} - - -void GLAPIENTRY -gluDeleteQuadric(GLUquadric *state) -{ - free(state); -} - -static void gluQuadricError(GLUquadric *qobj, GLenum which) -{ - if (qobj->errorCallback) { - qobj->errorCallback(which); - } -} - -void GLAPIENTRY -gluQuadricCallback(GLUquadric *qobj, GLenum which, _GLUfuncptr fn) -{ - switch (which) { - case GLU_ERROR: - qobj->errorCallback = (void (GLAPIENTRY *)(GLint)) fn; - break; - default: - gluQuadricError(qobj, GLU_INVALID_ENUM); - return; - } -} - -void GLAPIENTRY -gluQuadricNormals(GLUquadric *qobj, GLenum normals) -{ - switch (normals) { - case GLU_SMOOTH: - case GLU_FLAT: - case GLU_NONE: - break; - default: - gluQuadricError(qobj, GLU_INVALID_ENUM); - return; - } - qobj->normals = normals; -} - -void GLAPIENTRY -gluQuadricTexture(GLUquadric *qobj, GLboolean textureCoords) -{ - qobj->textureCoords = textureCoords; -} - -void GLAPIENTRY -gluQuadricOrientation(GLUquadric *qobj, GLenum orientation) -{ - switch(orientation) { - case GLU_OUTSIDE: - case GLU_INSIDE: - break; - default: - gluQuadricError(qobj, GLU_INVALID_ENUM); - return; - } - qobj->orientation = orientation; -} - -void GLAPIENTRY -gluQuadricDrawStyle(GLUquadric *qobj, GLenum drawStyle) -{ - switch(drawStyle) { - case GLU_POINT: - case GLU_LINE: - case GLU_FILL: - case GLU_SILHOUETTE: - break; - default: - gluQuadricError(qobj, GLU_INVALID_ENUM); - return; - } - qobj->drawStyle = drawStyle; -} - -void GLAPIENTRY -gluCylinder(GLUquadric *qobj, GLdouble baseRadius, GLdouble topRadius, - GLdouble height, GLint slices, GLint stacks) -{ - GLint i,j; - GLfloat sinCache[CACHE_SIZE]; - GLfloat cosCache[CACHE_SIZE]; - GLfloat sinCache2[CACHE_SIZE]; - GLfloat cosCache2[CACHE_SIZE]; - GLfloat sinCache3[CACHE_SIZE]; - GLfloat cosCache3[CACHE_SIZE]; - GLfloat angle; - GLfloat zLow, zHigh; - GLfloat sintemp, costemp; - GLfloat length; - GLfloat deltaRadius; - GLfloat zNormal; - GLfloat xyNormalRatio; - GLfloat radiusLow, radiusHigh; - int needCache2, needCache3; - - if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1; - - if (slices < 2 || stacks < 1 || baseRadius < 0.0 || topRadius < 0.0 || - height < 0.0) { - gluQuadricError(qobj, GLU_INVALID_VALUE); - return; - } - - /* Compute length (needed for normal calculations) */ - deltaRadius = baseRadius - topRadius; - length = SQRT(deltaRadius*deltaRadius + height*height); - if (length == 0.0) { - gluQuadricError(qobj, GLU_INVALID_VALUE); - return; - } - - /* Cache is the vertex locations cache */ - /* Cache2 is the various normals at the vertices themselves */ - /* Cache3 is the various normals for the faces */ - needCache2 = needCache3 = 0; - if (qobj->normals == GLU_SMOOTH) { - needCache2 = 1; - } - - if (qobj->normals == GLU_FLAT) { - if (qobj->drawStyle != GLU_POINT) { - needCache3 = 1; - } - if (qobj->drawStyle == GLU_LINE) { - needCache2 = 1; - } - } - - zNormal = deltaRadius / length; - xyNormalRatio = height / length; - - for (i = 0; i < slices; i++) { - angle = 2 * PI * i / slices; - if (needCache2) { - if (qobj->orientation == GLU_OUTSIDE) { - sinCache2[i] = xyNormalRatio * SIN(angle); - cosCache2[i] = xyNormalRatio * COS(angle); - } else { - sinCache2[i] = -xyNormalRatio * SIN(angle); - cosCache2[i] = -xyNormalRatio * COS(angle); - } - } - sinCache[i] = SIN(angle); - cosCache[i] = COS(angle); - } - - if (needCache3) { - for (i = 0; i < slices; i++) { - angle = 2 * PI * (i-0.5) / slices; - if (qobj->orientation == GLU_OUTSIDE) { - sinCache3[i] = xyNormalRatio * SIN(angle); - cosCache3[i] = xyNormalRatio * COS(angle); - } else { - sinCache3[i] = -xyNormalRatio * SIN(angle); - cosCache3[i] = -xyNormalRatio * COS(angle); - } - } - } - - sinCache[slices] = sinCache[0]; - cosCache[slices] = cosCache[0]; - if (needCache2) { - sinCache2[slices] = sinCache2[0]; - cosCache2[slices] = cosCache2[0]; - } - if (needCache3) { - sinCache3[slices] = sinCache3[0]; - cosCache3[slices] = cosCache3[0]; - } - - switch (qobj->drawStyle) { - case GLU_FILL: - /* Note: - ** An argument could be made for using a TRIANGLE_FAN for the end - ** of the cylinder of either radii is 0.0 (a cone). However, a - ** TRIANGLE_FAN would not work in smooth shading mode (the common - ** case) because the normal for the apex is different for every - ** triangle (and TRIANGLE_FAN doesn't let me respecify that normal). - ** Now, my choice is GL_TRIANGLES, or leave the GL_QUAD_STRIP and - ** just let the GL trivially reject one of the two triangles of the - ** QUAD. GL_QUAD_STRIP is probably faster, so I will leave this code - ** alone. - */ - for (j = 0; j < stacks; j++) { - zLow = j * height / stacks; - zHigh = (j + 1) * height / stacks; - radiusLow = baseRadius - deltaRadius * ((float) j / stacks); - radiusHigh = baseRadius - deltaRadius * ((float) (j + 1) / stacks); - - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - glNormal3f(sinCache3[i], cosCache3[i], zNormal); - break; - case GLU_SMOOTH: - glNormal3f(sinCache2[i], cosCache2[i], zNormal); - break; - case GLU_NONE: - default: - break; - } - if (qobj->orientation == GLU_OUTSIDE) { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], zLow); - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) (j+1) / stacks); - } - glVertex3f(radiusHigh * sinCache[i], - radiusHigh * cosCache[i], zHigh); - } else { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) (j+1) / stacks); - } - glVertex3f(radiusHigh * sinCache[i], - radiusHigh * cosCache[i], zHigh); - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], zLow); - } - } - glEnd(); - } - break; - case GLU_POINT: - glBegin(GL_POINTS); - for (i = 0; i < slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - glNormal3f(sinCache2[i], cosCache2[i], zNormal); - break; - case GLU_NONE: - default: - break; - } - sintemp = sinCache[i]; - costemp = cosCache[i]; - for (j = 0; j <= stacks; j++) { - zLow = j * height / stacks; - radiusLow = baseRadius - deltaRadius * ((float) j / stacks); - - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sintemp, - radiusLow * costemp, zLow); - } - } - glEnd(); - break; - case GLU_LINE: - for (j = 1; j < stacks; j++) { - zLow = j * height / stacks; - radiusLow = baseRadius - deltaRadius * ((float) j / stacks); - - glBegin(GL_LINE_STRIP); - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - glNormal3f(sinCache3[i], cosCache3[i], zNormal); - break; - case GLU_SMOOTH: - glNormal3f(sinCache2[i], cosCache2[i], zNormal); - break; - case GLU_NONE: - default: - break; - } - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], zLow); - } - glEnd(); - } - /* Intentionally fall through here... */ - case GLU_SILHOUETTE: - for (j = 0; j <= stacks; j += stacks) { - zLow = j * height / stacks; - radiusLow = baseRadius - deltaRadius * ((float) j / stacks); - - glBegin(GL_LINE_STRIP); - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - glNormal3f(sinCache3[i], cosCache3[i], zNormal); - break; - case GLU_SMOOTH: - glNormal3f(sinCache2[i], cosCache2[i], zNormal); - break; - case GLU_NONE: - default: - break; - } - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sinCache[i], radiusLow * cosCache[i], - zLow); - } - glEnd(); - } - for (i = 0; i < slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - glNormal3f(sinCache2[i], cosCache2[i], 0.0); - break; - case GLU_NONE: - default: - break; - } - sintemp = sinCache[i]; - costemp = cosCache[i]; - glBegin(GL_LINE_STRIP); - for (j = 0; j <= stacks; j++) { - zLow = j * height / stacks; - radiusLow = baseRadius - deltaRadius * ((float) j / stacks); - - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - (float) j / stacks); - } - glVertex3f(radiusLow * sintemp, - radiusLow * costemp, zLow); - } - glEnd(); - } - break; - default: - break; - } -} - -void GLAPIENTRY -gluDisk(GLUquadric *qobj, GLdouble innerRadius, GLdouble outerRadius, - GLint slices, GLint loops) -{ - gluPartialDisk(qobj, innerRadius, outerRadius, slices, loops, 0.0, 360.0); -} - -void GLAPIENTRY -gluPartialDisk(GLUquadric *qobj, GLdouble innerRadius, - GLdouble outerRadius, GLint slices, GLint loops, - GLdouble startAngle, GLdouble sweepAngle) -{ - GLint i,j; - GLfloat sinCache[CACHE_SIZE]; - GLfloat cosCache[CACHE_SIZE]; - GLfloat angle; - GLfloat sintemp, costemp; - GLfloat deltaRadius; - GLfloat radiusLow, radiusHigh; - GLfloat texLow = 0.0, texHigh = 0.0; - GLfloat angleOffset; - GLint slices2; - GLint finish; - - if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1; - if (slices < 2 || loops < 1 || outerRadius <= 0.0 || innerRadius < 0.0 || - innerRadius > outerRadius) { - gluQuadricError(qobj, GLU_INVALID_VALUE); - return; - } - - if (sweepAngle < -360.0) sweepAngle = 360.0; - if (sweepAngle > 360.0) sweepAngle = 360.0; - if (sweepAngle < 0) { - startAngle += sweepAngle; - sweepAngle = -sweepAngle; - } - - if (sweepAngle == 360.0) { - slices2 = slices; - } else { - slices2 = slices + 1; - } - - /* Compute length (needed for normal calculations) */ - deltaRadius = outerRadius - innerRadius; - - /* Cache is the vertex locations cache */ - - angleOffset = startAngle / 180.0 * PI; - for (i = 0; i <= slices; i++) { - angle = angleOffset + ((PI * sweepAngle) / 180.0) * i / slices; - sinCache[i] = SIN(angle); - cosCache[i] = COS(angle); - } - - if (sweepAngle == 360.0) { - sinCache[slices] = sinCache[0]; - cosCache[slices] = cosCache[0]; - } - - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - if (qobj->orientation == GLU_OUTSIDE) { - glNormal3f(0.0, 0.0, 1.0); - } else { - glNormal3f(0.0, 0.0, -1.0); - } - break; - default: - case GLU_NONE: - break; - } - - switch (qobj->drawStyle) { - case GLU_FILL: - if (innerRadius == 0.0) { - finish = loops - 1; - /* Triangle strip for inner polygons */ - glBegin(GL_TRIANGLE_FAN); - if (qobj->textureCoords) { - glTexCoord2f(0.5, 0.5); - } - glVertex3f(0.0, 0.0, 0.0); - radiusLow = outerRadius - - deltaRadius * ((float) (loops-1) / loops); - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - } - - if (qobj->orientation == GLU_OUTSIDE) { - for (i = slices; i >= 0; i--) { - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - } - } else { - for (i = 0; i <= slices; i++) { - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - } - } - glEnd(); - } else { - finish = loops; - } - for (j = 0; j < finish; j++) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - radiusHigh = outerRadius - deltaRadius * ((float) (j + 1) / loops); - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - texHigh = radiusHigh / outerRadius / 2; - } - - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= slices; i++) { - if (qobj->orientation == GLU_OUTSIDE) { - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - - if (qobj->textureCoords) { - glTexCoord2f(texHigh * sinCache[i] + 0.5, - texHigh * cosCache[i] + 0.5); - } - glVertex3f(radiusHigh * sinCache[i], - radiusHigh * cosCache[i], 0.0); - } else { - if (qobj->textureCoords) { - glTexCoord2f(texHigh * sinCache[i] + 0.5, - texHigh * cosCache[i] + 0.5); - } - glVertex3f(radiusHigh * sinCache[i], - radiusHigh * cosCache[i], 0.0); - - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - } - } - glEnd(); - } - break; - case GLU_POINT: - glBegin(GL_POINTS); - for (i = 0; i < slices2; i++) { - sintemp = sinCache[i]; - costemp = cosCache[i]; - for (j = 0; j <= loops; j++) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0); - } - } - glEnd(); - break; - case GLU_LINE: - if (innerRadius == outerRadius) { - glBegin(GL_LINE_STRIP); - - for (i = 0; i <= slices; i++) { - if (qobj->textureCoords) { - glTexCoord2f(sinCache[i] / 2 + 0.5, - cosCache[i] / 2 + 0.5); - } - glVertex3f(innerRadius * sinCache[i], - innerRadius * cosCache[i], 0.0); - } - glEnd(); - break; - } - for (j = 0; j <= loops; j++) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - } - - glBegin(GL_LINE_STRIP); - for (i = 0; i <= slices; i++) { - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - } - glEnd(); - } - for (i=0; i < slices2; i++) { - sintemp = sinCache[i]; - costemp = cosCache[i]; - glBegin(GL_LINE_STRIP); - for (j = 0; j <= loops; j++) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - } - - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0); - } - glEnd(); - } - break; - case GLU_SILHOUETTE: - if (sweepAngle < 360.0) { - for (i = 0; i <= slices; i+= slices) { - sintemp = sinCache[i]; - costemp = cosCache[i]; - glBegin(GL_LINE_STRIP); - for (j = 0; j <= loops; j++) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sintemp, radiusLow * costemp, 0.0); - } - glEnd(); - } - } - for (j = 0; j <= loops; j += loops) { - radiusLow = outerRadius - deltaRadius * ((float) j / loops); - if (qobj->textureCoords) { - texLow = radiusLow / outerRadius / 2; - } - - glBegin(GL_LINE_STRIP); - for (i = 0; i <= slices; i++) { - if (qobj->textureCoords) { - glTexCoord2f(texLow * sinCache[i] + 0.5, - texLow * cosCache[i] + 0.5); - } - glVertex3f(radiusLow * sinCache[i], - radiusLow * cosCache[i], 0.0); - } - glEnd(); - if (innerRadius == outerRadius) break; - } - break; - default: - break; - } -} - -void GLAPIENTRY -gluSphere(GLUquadric *qobj, GLdouble radius, GLint slices, GLint stacks) -{ - GLint i,j; - GLfloat sinCache1a[CACHE_SIZE]; - GLfloat cosCache1a[CACHE_SIZE]; - GLfloat sinCache2a[CACHE_SIZE]; - GLfloat cosCache2a[CACHE_SIZE]; - GLfloat sinCache3a[CACHE_SIZE]; - GLfloat cosCache3a[CACHE_SIZE]; - GLfloat sinCache1b[CACHE_SIZE]; - GLfloat cosCache1b[CACHE_SIZE]; - GLfloat sinCache2b[CACHE_SIZE]; - GLfloat cosCache2b[CACHE_SIZE]; - GLfloat sinCache3b[CACHE_SIZE]; - GLfloat cosCache3b[CACHE_SIZE]; - GLfloat angle; - GLfloat zLow, zHigh; - GLfloat sintemp1 = 0.0, sintemp2 = 0.0, sintemp3 = 0.0, sintemp4 = 0.0; - GLfloat costemp1 = 0.0, costemp2 = 0.0, costemp3 = 0.0, costemp4 = 0.0; - GLboolean needCache2, needCache3; - GLint start, finish; - - if (slices >= CACHE_SIZE) slices = CACHE_SIZE-1; - if (stacks >= CACHE_SIZE) stacks = CACHE_SIZE-1; - if (slices < 2 || stacks < 1 || radius < 0.0) { - gluQuadricError(qobj, GLU_INVALID_VALUE); - return; - } - - /* Cache is the vertex locations cache */ - /* Cache2 is the various normals at the vertices themselves */ - /* Cache3 is the various normals for the faces */ - needCache2 = needCache3 = GL_FALSE; - - if (qobj->normals == GLU_SMOOTH) { - needCache2 = GL_TRUE; - } - - if (qobj->normals == GLU_FLAT) { - if (qobj->drawStyle != GLU_POINT) { - needCache3 = GL_TRUE; - } - if (qobj->drawStyle == GLU_LINE) { - needCache2 = GL_TRUE; - } - } - - for (i = 0; i < slices; i++) { - angle = 2 * PI * i / slices; - sinCache1a[i] = SIN(angle); - cosCache1a[i] = COS(angle); - if (needCache2) { - sinCache2a[i] = sinCache1a[i]; - cosCache2a[i] = cosCache1a[i]; - } - } - - for (j = 0; j <= stacks; j++) { - angle = PI * j / stacks; - if (needCache2) { - if (qobj->orientation == GLU_OUTSIDE) { - sinCache2b[j] = SIN(angle); - cosCache2b[j] = COS(angle); - } else { - sinCache2b[j] = -SIN(angle); - cosCache2b[j] = -COS(angle); - } - } - sinCache1b[j] = radius * SIN(angle); - cosCache1b[j] = radius * COS(angle); - } - /* Make sure it comes to a point */ - sinCache1b[0] = 0; - sinCache1b[stacks] = 0; - - if (needCache3) { - for (i = 0; i < slices; i++) { - angle = 2 * PI * (i-0.5) / slices; - sinCache3a[i] = SIN(angle); - cosCache3a[i] = COS(angle); - } - for (j = 0; j <= stacks; j++) { - angle = PI * (j - 0.5) / stacks; - if (qobj->orientation == GLU_OUTSIDE) { - sinCache3b[j] = SIN(angle); - cosCache3b[j] = COS(angle); - } else { - sinCache3b[j] = -SIN(angle); - cosCache3b[j] = -COS(angle); - } - } - } - - sinCache1a[slices] = sinCache1a[0]; - cosCache1a[slices] = cosCache1a[0]; - if (needCache2) { - sinCache2a[slices] = sinCache2a[0]; - cosCache2a[slices] = cosCache2a[0]; - } - if (needCache3) { - sinCache3a[slices] = sinCache3a[0]; - cosCache3a[slices] = cosCache3a[0]; - } - - switch (qobj->drawStyle) { - case GLU_FILL: - /* Do ends of sphere as TRIANGLE_FAN's (if not texturing) - ** We don't do it when texturing because we need to respecify the - ** texture coordinates of the apex for every adjacent vertex (because - ** it isn't a constant for that point) - */ - if (!(qobj->textureCoords)) { - start = 1; - finish = stacks - 1; - - /* Low end first (j == 0 iteration) */ - sintemp2 = sinCache1b[1]; - zHigh = cosCache1b[1]; - switch(qobj->normals) { - case GLU_FLAT: - sintemp3 = sinCache3b[1]; - costemp3 = cosCache3b[1]; - break; - case GLU_SMOOTH: - sintemp3 = sinCache2b[1]; - costemp3 = cosCache2b[1]; - glNormal3f(sinCache2a[0] * sinCache2b[0], - cosCache2a[0] * sinCache2b[0], - cosCache2b[0]); - break; - default: - break; - } - glBegin(GL_TRIANGLE_FAN); - glVertex3f(0.0, 0.0, radius); - if (qobj->orientation == GLU_OUTSIDE) { - for (i = slices; i >= 0; i--) { - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp3, - cosCache2a[i] * sintemp3, - costemp3); - break; - case GLU_FLAT: - if (i != slices) { - glNormal3f(sinCache3a[i+1] * sintemp3, - cosCache3a[i+1] * sintemp3, - costemp3); - } - break; - case GLU_NONE: - default: - break; - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } - } else { - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp3, - cosCache2a[i] * sintemp3, - costemp3); - break; - case GLU_FLAT: - glNormal3f(sinCache3a[i] * sintemp3, - cosCache3a[i] * sintemp3, - costemp3); - break; - case GLU_NONE: - default: - break; - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } - } - glEnd(); - - /* High end next (j == stacks-1 iteration) */ - sintemp2 = sinCache1b[stacks-1]; - zHigh = cosCache1b[stacks-1]; - switch(qobj->normals) { - case GLU_FLAT: - sintemp3 = sinCache3b[stacks]; - costemp3 = cosCache3b[stacks]; - break; - case GLU_SMOOTH: - sintemp3 = sinCache2b[stacks-1]; - costemp3 = cosCache2b[stacks-1]; - glNormal3f(sinCache2a[stacks] * sinCache2b[stacks], - cosCache2a[stacks] * sinCache2b[stacks], - cosCache2b[stacks]); - break; - default: - break; - } - glBegin(GL_TRIANGLE_FAN); - glVertex3f(0.0, 0.0, -radius); - if (qobj->orientation == GLU_OUTSIDE) { - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp3, - cosCache2a[i] * sintemp3, - costemp3); - break; - case GLU_FLAT: - glNormal3f(sinCache3a[i] * sintemp3, - cosCache3a[i] * sintemp3, - costemp3); - break; - case GLU_NONE: - default: - break; - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } - } else { - for (i = slices; i >= 0; i--) { - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp3, - cosCache2a[i] * sintemp3, - costemp3); - break; - case GLU_FLAT: - if (i != slices) { - glNormal3f(sinCache3a[i+1] * sintemp3, - cosCache3a[i+1] * sintemp3, - costemp3); - } - break; - case GLU_NONE: - default: - break; - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } - } - glEnd(); - } else { - start = 0; - finish = stacks; - } - for (j = start; j < finish; j++) { - zLow = cosCache1b[j]; - zHigh = cosCache1b[j+1]; - sintemp1 = sinCache1b[j]; - sintemp2 = sinCache1b[j+1]; - switch(qobj->normals) { - case GLU_FLAT: - sintemp4 = sinCache3b[j+1]; - costemp4 = cosCache3b[j+1]; - break; - case GLU_SMOOTH: - if (qobj->orientation == GLU_OUTSIDE) { - sintemp3 = sinCache2b[j+1]; - costemp3 = cosCache2b[j+1]; - sintemp4 = sinCache2b[j]; - costemp4 = cosCache2b[j]; - } else { - sintemp3 = sinCache2b[j]; - costemp3 = cosCache2b[j]; - sintemp4 = sinCache2b[j+1]; - costemp4 = cosCache2b[j+1]; - } - break; - default: - break; - } - - glBegin(GL_QUAD_STRIP); - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp3, - cosCache2a[i] * sintemp3, - costemp3); - break; - case GLU_FLAT: - case GLU_NONE: - default: - break; - } - if (qobj->orientation == GLU_OUTSIDE) { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) (j+1) / stacks); - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } else { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) j / stacks); - } - glVertex3f(sintemp1 * sinCache1a[i], - sintemp1 * cosCache1a[i], zLow); - } - switch(qobj->normals) { - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp4, - cosCache2a[i] * sintemp4, - costemp4); - break; - case GLU_FLAT: - glNormal3f(sinCache3a[i] * sintemp4, - cosCache3a[i] * sintemp4, - costemp4); - break; - case GLU_NONE: - default: - break; - } - if (qobj->orientation == GLU_OUTSIDE) { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) j / stacks); - } - glVertex3f(sintemp1 * sinCache1a[i], - sintemp1 * cosCache1a[i], zLow); - } else { - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) (j+1) / stacks); - } - glVertex3f(sintemp2 * sinCache1a[i], - sintemp2 * cosCache1a[i], zHigh); - } - } - glEnd(); - } - break; - case GLU_POINT: - glBegin(GL_POINTS); - for (j = 0; j <= stacks; j++) { - sintemp1 = sinCache1b[j]; - costemp1 = cosCache1b[j]; - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - sintemp2 = sinCache2b[j]; - costemp2 = cosCache2b[j]; - break; - default: - break; - } - for (i = 0; i < slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp2, - cosCache2a[i] * sintemp2, - costemp2); - break; - case GLU_NONE: - default: - break; - } - - zLow = j * radius / stacks; - - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) j / stacks); - } - glVertex3f(sintemp1 * sinCache1a[i], - sintemp1 * cosCache1a[i], costemp1); - } - } - glEnd(); - break; - case GLU_LINE: - case GLU_SILHOUETTE: - for (j = 1; j < stacks; j++) { - sintemp1 = sinCache1b[j]; - costemp1 = cosCache1b[j]; - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - sintemp2 = sinCache2b[j]; - costemp2 = cosCache2b[j]; - break; - default: - break; - } - - glBegin(GL_LINE_STRIP); - for (i = 0; i <= slices; i++) { - switch(qobj->normals) { - case GLU_FLAT: - glNormal3f(sinCache3a[i] * sintemp2, - cosCache3a[i] * sintemp2, - costemp2); - break; - case GLU_SMOOTH: - glNormal3f(sinCache2a[i] * sintemp2, - cosCache2a[i] * sintemp2, - costemp2); - break; - case GLU_NONE: - default: - break; - } - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) j / stacks); - } - glVertex3f(sintemp1 * sinCache1a[i], - sintemp1 * cosCache1a[i], costemp1); - } - glEnd(); - } - for (i = 0; i < slices; i++) { - sintemp1 = sinCache1a[i]; - costemp1 = cosCache1a[i]; - switch(qobj->normals) { - case GLU_FLAT: - case GLU_SMOOTH: - sintemp2 = sinCache2a[i]; - costemp2 = cosCache2a[i]; - break; - default: - break; - } - - glBegin(GL_LINE_STRIP); - for (j = 0; j <= stacks; j++) { - switch(qobj->normals) { - case GLU_FLAT: - glNormal3f(sintemp2 * sinCache3b[j], - costemp2 * sinCache3b[j], - cosCache3b[j]); - break; - case GLU_SMOOTH: - glNormal3f(sintemp2 * sinCache2b[j], - costemp2 * sinCache2b[j], - cosCache2b[j]); - break; - case GLU_NONE: - default: - break; - } - - if (qobj->textureCoords) { - glTexCoord2f(1 - (float) i / slices, - 1 - (float) j / stacks); - } - glVertex3f(sintemp1 * sinCache1b[j], - costemp1 * sinCache1b[j], cosCache1b[j]); - } - glEnd(); - } - break; - default: - break; - } -} diff --git a/src/glu/sgi/libutil/registry.c b/src/glu/sgi/libutil/registry.c deleted file mode 100644 index 2e3b574fb04..00000000000 --- a/src/glu/sgi/libutil/registry.c +++ /dev/null @@ -1,91 +0,0 @@ -/* - * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008) - * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice including the dates of first publication and - * either this permission notice or a reference to - * http://oss.sgi.com/projects/FreeB/ - * shall be included in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, - * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF - * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE - * SOFTWARE. - * - * Except as contained in this notice, the name of Silicon Graphics, Inc. - * shall not be used in advertising or otherwise to promote the sale, use or - * other dealings in this Software without prior written authorization from - * Silicon Graphics, Inc. - */ - -#include "gluos.h" -#include <GL/glu.h> -#include <stdio.h> -#include <stdlib.h> -#include <string.h> - -static const GLubyte versionString[] = "1.3"; -static const GLubyte extensionString[] = - "GLU_EXT_nurbs_tessellator " - "GLU_EXT_object_space_tess " - ; - -const GLubyte * GLAPIENTRY -gluGetString(GLenum name) -{ - - if (name == GLU_VERSION) { - return versionString; - } else if (name == GLU_EXTENSIONS) { - return extensionString; - } - return NULL; -} - -/* extName is an extension name. - * extString is a string of extensions separated by blank(s). There may or - * may not be leading or trailing blank(s) in extString. - * This works in cases of extensions being prefixes of another like - * GL_EXT_texture and GL_EXT_texture3D. - * Returns GL_TRUE if extName is found otherwise it returns GL_FALSE. - */ -GLboolean GLAPIENTRY -gluCheckExtension(const GLubyte *extName, const GLubyte *extString) -{ - GLboolean flag = GL_FALSE; - char *word; - char *lookHere; - char *deleteThis; - - if (extString == NULL) return GL_FALSE; - - deleteThis = lookHere = (char *)malloc(strlen((const char *)extString)+1); - if (lookHere == NULL) - return GL_FALSE; - /* strtok() will modify string, so copy it somewhere */ - strcpy(lookHere,(const char *)extString); - - while ((word= strtok(lookHere," ")) != NULL) { - if (strcmp(word,(const char *)extName) == 0) { - flag = GL_TRUE; - break; - } - lookHere = NULL; /* get next token */ - } - free((void *)deleteThis); - return flag; -} /* gluCheckExtension() */ - - - -/*** registry.c ***/ diff --git a/src/glu/sgi/mesaglu.opt b/src/glu/sgi/mesaglu.opt deleted file mode 100644 index 9bac4328847..00000000000 --- a/src/glu/sgi/mesaglu.opt +++ /dev/null @@ -1,67 +0,0 @@ -! -! ### UNIVERSAL procedures and global definitions extracted from MESAGL.MAP -! -case_sensitive=YES -symbol_vector = (gluErrorString = PROCEDURE) -symbol_vector = (__gluNURBSErrorString = PROCEDURE) -symbol_vector = (__gluTessErrorString = PROCEDURE) -symbol_vector = (gluBuild3DMipmaps = PROCEDURE) -symbol_vector = (gluBuild3DMipmapLevels = PROCEDURE) -symbol_vector = (gluBuild2DMipmaps = PROCEDURE) -symbol_vector = (gluBuild2DMipmapLevels = PROCEDURE) -symbol_vector = (gluBuild1DMipmaps = PROCEDURE) -symbol_vector = (gluBuild1DMipmapLevels = PROCEDURE) -symbol_vector = (gluScaleImage = PROCEDURE) -symbol_vector = (gluPickMatrix = PROCEDURE) -symbol_vector = (gluUnProject4 = PROCEDURE) -symbol_vector = (gluUnProject = PROCEDURE) -symbol_vector = (gluProject = PROCEDURE) -symbol_vector = (gluLookAt = PROCEDURE) -symbol_vector = (gluPerspective = PROCEDURE) -symbol_vector = (gluOrtho2D = PROCEDURE) -symbol_vector = (gluNewQuadric = PROCEDURE) -symbol_vector = (gluSphere = PROCEDURE) -symbol_vector = (gluPartialDisk = PROCEDURE) -symbol_vector = (gluDisk = PROCEDURE) -symbol_vector = (gluCylinder = PROCEDURE) -symbol_vector = (gluQuadricDrawStyle = PROCEDURE) -symbol_vector = (gluQuadricOrientation = PROCEDURE) -symbol_vector = (gluQuadricTexture = PROCEDURE) -symbol_vector = (gluQuadricNormals = PROCEDURE) -symbol_vector = (gluQuadricCallback = PROCEDURE) -symbol_vector = (gluDeleteQuadric = PROCEDURE) -symbol_vector = (gluGetString = PROCEDURE) -symbol_vector = (gluCheckExtension = PROCEDURE) -symbol_vector = (gluTessEndContour = PROCEDURE) -symbol_vector = (gluTessBeginContour = PROCEDURE) -symbol_vector = (gluTessBeginPolygon = PROCEDURE) -symbol_vector = (gluTessEndPolygon = PROCEDURE) -symbol_vector = (gluEndPolygon = PROCEDURE) -symbol_vector = (gluNextContour = PROCEDURE) -symbol_vector = (gluBeginPolygon = PROCEDURE) -symbol_vector = (gluTessVertex = PROCEDURE) -symbol_vector = (gluTessCallback = PROCEDURE) -symbol_vector = (gluTessNormal = PROCEDURE) -symbol_vector = (gluGetTessProperty = PROCEDURE) -symbol_vector = (gluTessProperty = PROCEDURE) -symbol_vector = (gluDeleteTess = PROCEDURE) -symbol_vector = (gluNewTess = PROCEDURE) -symbol_vector = (gluNurbsCallbackDataEXT = PROCEDURE) -symbol_vector = (gluNurbsCallbackData = PROCEDURE) -symbol_vector = (gluNurbsCallback = PROCEDURE) -symbol_vector = (gluGetNurbsProperty = PROCEDURE) -symbol_vector = (gluNurbsProperty = PROCEDURE) -symbol_vector = (gluLoadSamplingMatrices = PROCEDURE) -symbol_vector = (gluNurbsSurface = PROCEDURE) -symbol_vector = (gluNurbsCurve = PROCEDURE) -symbol_vector = (gluPwlCurve = PROCEDURE) -symbol_vector = (gluEndTrim = PROCEDURE) -symbol_vector = (gluBeginTrim = PROCEDURE) -symbol_vector = (gluEndSurface = PROCEDURE) -symbol_vector = (gluEndCurve = PROCEDURE) -symbol_vector = (gluBeginCurve = PROCEDURE) -symbol_vector = (gluBeginSurface = PROCEDURE) -symbol_vector = (gluDeleteNurbsTessellatorEXT = PROCEDURE) -symbol_vector = (gluDeleteNurbsRenderer = PROCEDURE) -symbol_vector = (gluNewNurbsRenderer = PROCEDURE) -symbol_vector = (glu_LOD_eval_list = PROCEDURE) |