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authorTimothy Arceri <[email protected]>2015-03-12 19:52:47 +1100
committerTimothy Arceri <[email protected]>2015-10-15 21:42:24 +1100
commitd1d05c0f85daf3445d9b4c9cebb3940e6a251fa6 (patch)
treec16639edac32b87745d1d6f835fcadc2443818ff
parentdd89880dc0924162e751141f9388e5dba089d1c0 (diff)
glsl: add AoA support for linking interface blocks with unsized members
Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/glsl/ir.cpp4
-rw-r--r--src/glsl/linker.cpp9
2 files changed, 7 insertions, 6 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 4c228437d15..8933b230177 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -1689,8 +1689,8 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
if (type->is_interface())
this->init_interface_type(type);
- else if (type->is_array() && type->fields.array->is_interface())
- this->init_interface_type(type->fields.array);
+ else if (type->without_array()->is_interface())
+ this->init_interface_type(type->without_array());
}
}
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp
index c15034ba904..25ca928aa43 100644
--- a/src/glsl/linker.cpp
+++ b/src/glsl/linker.cpp
@@ -1387,8 +1387,10 @@ public:
virtual ir_visitor_status visit(ir_variable *var)
{
+ const glsl_type *type_without_array;
fixup_type(&var->type, var->data.max_array_access,
var->data.from_ssbo_unsized_array);
+ type_without_array = var->type->without_array();
if (var->type->is_interface()) {
if (interface_contains_unsized_arrays(var->type)) {
const glsl_type *new_type =
@@ -1398,11 +1400,10 @@ public:
var->type = new_type;
var->change_interface_type(new_type);
}
- } else if (var->type->is_array() &&
- var->type->fields.array->is_interface()) {
- if (interface_contains_unsized_arrays(var->type->fields.array)) {
+ } else if (type_without_array->is_interface()) {
+ if (interface_contains_unsized_arrays(type_without_array)) {
const glsl_type *new_type =
- resize_interface_members(var->type->fields.array,
+ resize_interface_members(type_without_array,
var->get_max_ifc_array_access(),
var->is_in_shader_storage_block());
var->change_interface_type(new_type);