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authorDave Airlie <[email protected]>2011-02-03 13:21:08 +1000
committerDave Airlie <[email protected]>2011-02-03 14:12:32 +1000
commitd0293290ad620084d490b51693d97731a8935094 (patch)
tree4b8fc203c03d7e4339598e1512c27e3d1cbc14ae
parent4629be05098a4cfececcfa98ad88282800ab3a6c (diff)
r600g: set correct pitch/offset for depth textures in flushed state.
This fixes zreaddraw in tiling mode
-rw-r--r--src/gallium/drivers/r600/r600_texture.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/r600_texture.c b/src/gallium/drivers/r600/r600_texture.c
index dd280491984..14422bbfe41 100644
--- a/src/gallium/drivers/r600/r600_texture.c
+++ b/src/gallium/drivers/r600/r600_texture.c
@@ -586,6 +586,9 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
FREE(trans);
return NULL;
}
+ trans->transfer.stride = rtex->flushed_depth_texture->pitch_in_bytes[level];
+ trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z);
+ return &trans->transfer;
} else if (use_staging_texture) {
resource.target = PIPE_TEXTURE_2D;
resource.format = texture->format;