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authorRoland Scheidegger <[email protected]>2013-08-07 17:03:45 +0200
committerRoland Scheidegger <[email protected]>2013-08-08 18:55:57 +0200
commitc8572a9457f8fd32e64fcf4f55c080dff6bd77be (patch)
tree9009cff32a5db5b9077f3d4475ac2f5cb2ce2e3b
parentce0e66af0ad69607aedd6456081d369cc1bba33e (diff)
gallium: clarify SVIEWINFO opcode
This opcode is quite problematic in tgsi, while it tries to mirror d3d10 resinfo it can't really do what's stated there due to missing the crazy return type modifiers. Hence specify this is ignored along with the swizzle. (Other options would be to have multiple opcodes or specify the ret type modifier maybe in dst_reg as there's padding bits left there but it is the only instruction allowing this.) Reviewed-by: Zack Rusin <[email protected]>
-rw-r--r--src/gallium/docs/source/tgsi.rst10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/gallium/docs/source/tgsi.rst b/src/gallium/docs/source/tgsi.rst
index 8506b7e0309..949ad89e929 100644
--- a/src/gallium/docs/source/tgsi.rst
+++ b/src/gallium/docs/source/tgsi.rst
@@ -1868,7 +1868,15 @@ after lookup.
the mipmap level selected by the src_mip_level and
are in the number of texels.
For 1d texture array width is in dst.x, array size
- is in dst.y and dst.zw are always 0.
+ is in dst.y and dst.z is 0. The number of mipmaps
+ is still in dst.w.
+ In contrast to d3d10 resinfo, there's no way in the
+ tgsi instruction encoding to specify the return type
+ (float/rcpfloat/uint), hence always using uint. Also,
+ unlike the SAMPLE instructions, the swizzle on src1
+ resinfo allowing swizzling dst values is ignored (due
+ to the interaction with rcpfloat modifier which requires
+ some swizzle handling in the state tracker anyway).
.. opcode:: SAMPLE_POS - query the position of a given sample.
dst receives float4 (x, y, 0, 0) indicated where the