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authorBrian Paul <[email protected]>2010-10-22 11:01:06 -0600
committerBrian Paul <[email protected]>2010-10-23 10:19:29 -0600
commitb4c013307b23a09ac46a076ef180bf0e838cd37e (patch)
tree623deaa1a8a0648b78459e4b000a401e0863d208
parent6c13fdf60e610f670c812a310e2a3cc9f5bed568 (diff)
docs: updated GL3 status for primitive restart
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 461c9abe360..cf772a631ae 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -42,7 +42,7 @@ GL 3.1:
GLSL 1.30 and 1.40 not started
Instanced drawing (GL_ARB_draw_instanced) ~50% done
Buffer copying (GL_ARB_copy_buffer) DONE
-Primitive restart (GL_NV_primitive_restart) not started
+Primitive restart (GL_NV_primitive_restart) DONE (gallium)
16 vertex texture image units not started
Texture buffer objs (GL_ARB_texture_buffer_object) not started
Rectangular textures (GL_ARB_texture_rectangle) DONE