diff options
author | Timothy Arceri <[email protected]> | 2018-03-23 12:10:42 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2018-03-28 09:59:38 +1100 |
commit | b260efbd5eed4fd89e7928cfc2103f058a1e86d2 (patch) | |
tree | 535c7ca353b5a6ac9ecaaddcc780eba2c156eced | |
parent | 51f175028dcc69e055d7e612024f7bfe79d7ed5d (diff) |
radeonsi/nir: fix input processing for packed varyings
The location was only being incremented the first time we processed a
location. This meant we would incorrectly skip some elements of
an array if the first element was packed and proccessed previously
but other elements were not.
Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/gallium/drivers/radeonsi/si_shader_nir.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_shader_nir.c b/src/gallium/drivers/radeonsi/si_shader_nir.c index 82b2440d0b5..6444a8b5dde 100644 --- a/src/gallium/drivers/radeonsi/si_shader_nir.c +++ b/src/gallium/drivers/radeonsi/si_shader_nir.c @@ -852,7 +852,7 @@ bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir) /* Packed components share the same location so skip * them if we have already processed the location. */ - if (processed_inputs & ((uint64_t)1 << loc)) { + if (processed_inputs & ((uint64_t)1 << (loc + i))) { input_idx += 4; continue; } @@ -870,8 +870,7 @@ bool si_nir_build_llvm(struct si_shader_context *ctx, struct nir_shader *nir) bitcast_inputs(ctx, data, input_idx); } - processed_inputs |= ((uint64_t)1 << loc); - loc++; + processed_inputs |= ((uint64_t)1 << (loc + i)); input_idx += 4; } } |