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authorTimothy Arceri <[email protected]>2018-02-27 12:48:11 +1100
committerTimothy Arceri <[email protected]>2018-02-28 09:23:49 +1100
commitae47af50d6ff3a97110b77535f86f7a76d1631a9 (patch)
treeb2a5981b1b74ca1e613591ba8c2f1432833ca41c
parent5504bebfc419f93b54ca92f36d27c2f8b82bc552 (diff)
radeonsi/nir: disable vertex_id_zero_based lowering
The lowering is incompatible with how the radeonsi backend works. Fixes piglit test: ./bin/arb_shader_draw_parameters-basevertex vertexid-zerobased -auto Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/gallium/drivers/radeonsi/si_get.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/gallium/drivers/radeonsi/si_get.c b/src/gallium/drivers/radeonsi/si_get.c
index 998ef8d268b..e9657602f37 100644
--- a/src/gallium/drivers/radeonsi/si_get.c
+++ b/src/gallium/drivers/radeonsi/si_get.c
@@ -492,7 +492,6 @@ static int si_get_shader_param(struct pipe_screen* pscreen,
}
static const struct nir_shader_compiler_options nir_options = {
- .vertex_id_zero_based = true,
.lower_scmp = true,
.lower_flrp32 = true,
.lower_flrp64 = true,