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authorDave Airlie <[email protected]>2017-06-13 13:31:14 +1000
committerDave Airlie <[email protected]>2017-10-04 21:02:23 +0100
commitad3d98da9faefd716bee5e2dc591bf3d4fb3321e (patch)
tree1a83dd2cb6a0af8d785712b5a381a1feb8144e5c
parent844ae722c4416420f961ce8a89b5e5278865376c (diff)
radv: enable tc compatible htile for d32s8 also.
This enables tc compatible htile for stencil surfaces as well. This gives a 3-5fps boost on Mad Max on high@4k. It also depends on Bas's tc-compat htile patch. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/amd/vulkan/radv_image.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/amd/vulkan/radv_image.c b/src/amd/vulkan/radv_image.c
index bf30281abaa..c017bf89553 100644
--- a/src/amd/vulkan/radv_image.c
+++ b/src/amd/vulkan/radv_image.c
@@ -114,7 +114,8 @@ radv_init_surface(struct radv_device *device,
pCreateInfo->tiling != VK_IMAGE_TILING_LINEAR &&
pCreateInfo->mipLevels <= 1 &&
device->physical_device->rad_info.chip_class >= VI &&
- (pCreateInfo->format == VK_FORMAT_D32_SFLOAT ||
+ ((pCreateInfo->format == VK_FORMAT_D32_SFLOAT ||
+ pCreateInfo->format == VK_FORMAT_D32_SFLOAT_S8_UINT) ||
(device->physical_device->rad_info.chip_class >= GFX9 &&
pCreateInfo->format == VK_FORMAT_D16_UNORM)))
surface->flags |= RADEON_SURF_TC_COMPATIBLE_HTILE;