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authorBrian Paul <[email protected]>2010-02-25 19:05:11 -0700
committerBrian Paul <[email protected]>2010-02-25 20:11:54 -0700
commitac498f2dce6a0d4e78ed2a78b567d61fe6569970 (patch)
treef881f07ade3262ab4677b8a99b84f523bcf32da8
parent2c1619869a9af1420e0a23b65e31d40a694b7f46 (diff)
mesa: added texture array targets in sizeof_glsl_type()
-rw-r--r--src/mesa/shader/shader_api.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/shader/shader_api.c b/src/mesa/shader/shader_api.c
index d0d0575b0b5..940fe2d03ce 100644
--- a/src/mesa/shader/shader_api.c
+++ b/src/mesa/shader/shader_api.c
@@ -769,6 +769,8 @@ sizeof_glsl_type(GLenum type)
case GL_SAMPLER_2D_SHADOW:
case GL_SAMPLER_2D_RECT_ARB:
case GL_SAMPLER_2D_RECT_SHADOW_ARB:
+ case GL_SAMPLER_1D_ARRAY_EXT:
+ case GL_SAMPLER_2D_ARRAY_EXT:
case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
case GL_SAMPLER_CUBE_SHADOW_EXT:
@@ -848,6 +850,8 @@ is_sampler_type(GLenum type)
case GL_SAMPLER_2D_RECT_SHADOW_ARB:
case GL_SAMPLER_1D_ARRAY_EXT:
case GL_SAMPLER_2D_ARRAY_EXT:
+ case GL_SAMPLER_1D_ARRAY_SHADOW_EXT:
+ case GL_SAMPLER_2D_ARRAY_SHADOW_EXT:
return GL_TRUE;
default:
return GL_FALSE;