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authorBrian Paul <[email protected]>2006-02-26 17:16:37 +0000
committerBrian Paul <[email protected]>2006-02-26 17:16:37 +0000
commita764b7eae0e93245b0fb644d32e72226d4cf42f2 (patch)
tree86899e048e4810babd9d0ba8e2d48947a75ba316
parent4e7766992607db215430ee388751f32692401c0a (diff)
display list clean-ups
-rw-r--r--src/mesa/main/context.c4
-rw-r--r--src/mesa/main/dlist.c145
-rw-r--r--src/mesa/main/dlist.h17
3 files changed, 84 insertions, 82 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 2ce06088aad..725386a3c27 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -605,7 +605,7 @@ _glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
* and sets the glapi callbacks if the \c MESA_DEBUG environment variable is
* defined.
*
- * \sa _mesa_init_lists(), _math_init().
+ * \sa _math_init().
*/
static void
one_time_init( GLcontext *ctx )
@@ -624,8 +624,6 @@ one_time_init( GLcontext *ctx )
assert( sizeof(GLint) == 4 );
assert( sizeof(GLuint) == 4 );
- _mesa_init_lists();
-
#if _HAVE_FULL_GL
_math_init();
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 8a0ac0fa4ab..c945fcd5805 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -2,7 +2,7 @@
* Mesa 3-D graphics library
* Version: 6.5
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -407,15 +407,16 @@ void mesa_print_display_list( GLuint list );
/***** Private *****/
/**********************************************************************/
-/*
+
+/**
* Make an empty display list. This is used by glGenLists() to
- * reserver display list IDs.
+ * reserve display list IDs.
*/
static struct mesa_display_list *make_list( GLuint list, GLuint count )
{
struct mesa_display_list *dlist = CALLOC_STRUCT( mesa_display_list );
dlist->id = list;
- dlist->node = (Node *) MALLOC( sizeof(Node) * count );
+ dlist->node = (Node *) _mesa_malloc( sizeof(Node) * count );
dlist->node[0].opcode = OPCODE_END_OF_LIST;
return dlist;
}
@@ -455,118 +456,118 @@ void _mesa_destroy_list( GLcontext *ctx, GLuint list )
switch (n[0].opcode) {
/* for some commands, we need to free malloc'd memory */
case OPCODE_MAP1:
- FREE(n[6].data);
+ _mesa_free(n[6].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_MAP2:
- FREE(n[10].data);
+ _mesa_free(n[10].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_DRAW_PIXELS:
- FREE( n[5].data );
+ _mesa_free( n[5].data );
n += InstSize[n[0].opcode];
break;
case OPCODE_BITMAP:
- FREE( n[7].data );
+ _mesa_free( n[7].data );
n += InstSize[n[0].opcode];
break;
case OPCODE_COLOR_TABLE:
- FREE( n[6].data );
+ _mesa_free( n[6].data );
n += InstSize[n[0].opcode];
break;
case OPCODE_COLOR_SUB_TABLE:
- FREE( n[6].data );
+ _mesa_free( n[6].data );
n += InstSize[n[0].opcode];
break;
case OPCODE_CONVOLUTION_FILTER_1D:
- FREE( n[6].data );
+ _mesa_free( n[6].data );
n += InstSize[n[0].opcode];
break;
case OPCODE_CONVOLUTION_FILTER_2D:
- FREE( n[7].data );
+ _mesa_free( n[7].data );
n += InstSize[n[0].opcode];
break;
case OPCODE_POLYGON_STIPPLE:
- FREE( n[1].data );
+ _mesa_free( n[1].data );
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_IMAGE1D:
- FREE(n[8].data);
+ _mesa_free(n[8].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_IMAGE2D:
- FREE( n[9]. data );
+ _mesa_free( n[9]. data );
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_IMAGE3D:
- FREE( n[10]. data );
+ _mesa_free( n[10]. data );
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_SUB_IMAGE1D:
- FREE(n[7].data);
+ _mesa_free(n[7].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_SUB_IMAGE2D:
- FREE(n[9].data);
+ _mesa_free(n[9].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_TEX_SUB_IMAGE3D:
- FREE(n[11].data);
+ _mesa_free(n[11].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_IMAGE_1D:
- FREE(n[7].data);
+ _mesa_free(n[7].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_IMAGE_2D:
- FREE(n[8].data);
+ _mesa_free(n[8].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_IMAGE_3D:
- FREE(n[9].data);
+ _mesa_free(n[9].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D:
- FREE(n[7].data);
+ _mesa_free(n[7].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D:
- FREE(n[9].data);
+ _mesa_free(n[9].data);
n += InstSize[n[0].opcode];
break;
case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D:
- FREE(n[11].data);
+ _mesa_free(n[11].data);
n += InstSize[n[0].opcode];
break;
#if FEATURE_NV_vertex_program
case OPCODE_LOAD_PROGRAM_NV:
- FREE(n[4].data); /* program string */
+ _mesa_free(n[4].data); /* program string */
n += InstSize[n[0].opcode];
break;
case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV:
- FREE(n[2].data); /* array of program ids */
+ _mesa_free(n[2].data); /* array of program ids */
n += InstSize[n[0].opcode];
break;
#endif
#if FEATURE_NV_fragment_program
case OPCODE_PROGRAM_NAMED_PARAMETER_NV:
- FREE(n[3].data); /* parameter name */
+ _mesa_free(n[3].data); /* parameter name */
n += InstSize[n[0].opcode];
break;
#endif
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
case OPCODE_PROGRAM_STRING_ARB:
- FREE(n[4].data); /* program string */
+ _mesa_free(n[4].data); /* program string */
n += InstSize[n[0].opcode];
break;
#endif
case OPCODE_CONTINUE:
n = (Node *) n[1].next;
- FREE( block );
+ _mesa_free( block );
block = n;
break;
case OPCODE_END_OF_LIST:
- FREE( block );
+ _mesa_free( block );
done = GL_TRUE;
break;
default:
@@ -577,7 +578,7 @@ void _mesa_destroy_list( GLcontext *ctx, GLuint list )
}
}
- FREE( dlist );
+ _mesa_free( dlist );
_mesa_HashRemove(ctx->Shared->DisplayList, list);
}
@@ -644,15 +645,16 @@ static GLuint translate_id( GLsizei n, GLenum type, const GLvoid *list )
/***** Public *****/
/**********************************************************************/
+
/**
- * Do one-time initialiazations for display lists.
+ * Initialize the InstSize[] array. This only needs to be done once.
*/
-void
-_mesa_init_lists( void )
+static void
+init_instruction_size_table(void)
{
- static int init_flag = 0;
+ static GLboolean initialized = GL_FALSE;
- if (init_flag==0) {
+ if (!initialized) {
InstSize[OPCODE_ACCUM] = 3;
InstSize[OPCODE_ALPHA_FUNC] = 3;
InstSize[OPCODE_BIND_TEXTURE] = 3;
@@ -830,7 +832,7 @@ _mesa_init_lists( void )
InstSize[OPCODE_EVAL_P1] = 2;
InstSize[OPCODE_EVAL_P2] = 3;
}
- init_flag = 1;
+ initialized = GL_TRUE;
}
@@ -883,7 +885,7 @@ _mesa_alloc_instruction( GLcontext *ctx, int opcode, GLint sz )
/* This block is full. Allocate a new block and chain to it */
n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos;
n[0].opcode = OPCODE_CONTINUE;
- newblock = (Node *) MALLOC( sizeof(Node) * BLOCK_SIZE );
+ newblock = (Node *) _mesa_malloc( sizeof(Node) * BLOCK_SIZE );
if (!newblock) {
_mesa_error( ctx, GL_OUT_OF_MEMORY, "Building display list" );
return NULL;
@@ -1013,7 +1015,7 @@ static void GLAPIENTRY save_Bitmap( GLsizei width, GLsizei height,
n[7].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_Bitmap(ctx->Exec, ( width, height,
@@ -1337,7 +1339,7 @@ static void GLAPIENTRY save_ColorTable( GLenum target, GLenum internalFormat,
n[6].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_ColorTable(ctx->Exec, ( target, internalFormat, width,
@@ -1426,7 +1428,7 @@ static void GLAPIENTRY save_ColorSubTable( GLenum target, GLsizei start, GLsizei
n[6].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_ColorSubTable(ctx->Exec, (target, start, count, format, type, table));
@@ -1497,7 +1499,7 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
n[6].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_ConvolutionFilter1D(ctx->Exec, ( target, internalFormat, width,
@@ -1527,7 +1529,7 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
n[7].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_ConvolutionFilter2D(ctx->Exec, ( target, internalFormat, width, height,
@@ -1890,7 +1892,7 @@ static void GLAPIENTRY save_DrawPixels( GLsizei width, GLsizei height,
n[5].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_DrawPixels(ctx->Exec, ( width, height, format, type, pixels ));
@@ -1915,7 +1917,7 @@ static void GLAPIENTRY save_Enable( GLenum cap )
-void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
+static void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1932,7 +1934,7 @@ void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
}
-void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
+static void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2647,7 +2649,7 @@ save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values )
if (n) {
n[1].e = map;
n[2].i = mapsize;
- n[3].data = (void *) MALLOC( mapsize * sizeof(GLfloat) );
+ n[3].data = (void *) _mesa_malloc( mapsize * sizeof(GLfloat) );
MEMCPY( n[3].data, (void *) values, mapsize * sizeof(GLfloat) );
}
if (ctx->ExecuteFlag) {
@@ -2814,7 +2816,7 @@ static void GLAPIENTRY save_PolygonStipple( const GLubyte *pattern )
n = ALLOC_INSTRUCTION( ctx, OPCODE_POLYGON_STIPPLE, 1 );
if (n) {
void *data;
- n[1].data = MALLOC( 32 * 4 );
+ n[1].data = _mesa_malloc( 32 * 4 );
data = n[1].data; /* This needed for Acorn compiler */
MEMCPY( data, pattern, 32 * 4 );
}
@@ -3517,7 +3519,7 @@ static void GLAPIENTRY save_TexImage1D( GLenum target,
n[8].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_TexImage1D(ctx->Exec, ( target, level, components, width,
@@ -3557,7 +3559,7 @@ static void GLAPIENTRY save_TexImage2D( GLenum target,
n[9].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_TexImage2D(ctx->Exec, ( target, level, components, width,
@@ -3599,7 +3601,7 @@ static void GLAPIENTRY save_TexImage3D( GLenum target,
n[10].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_TexImage3D(ctx->Exec, ( target, level, internalFormat, width,
@@ -3629,7 +3631,7 @@ static void GLAPIENTRY save_TexSubImage1D( GLenum target, GLint level, GLint xof
n[7].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_TexSubImage1D(ctx->Exec, ( target, level, xoffset, width,
@@ -3662,7 +3664,7 @@ static void GLAPIENTRY save_TexSubImage2D( GLenum target, GLint level,
n[9].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_TexSubImage2D(ctx->Exec, ( target, level, xoffset, yoffset,
@@ -3697,7 +3699,7 @@ static void GLAPIENTRY save_TexSubImage3D( GLenum target, GLint level,
n[11].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_TexSubImage3D(ctx->Exec, ( target, level,
@@ -3955,7 +3957,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level,
GLvoid *image;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = MALLOC(imageSize);
+ image = _mesa_malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB");
return;
@@ -3972,7 +3974,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level,
n[7].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexImage1DARB(ctx->Exec, (target, level, internalFormat,
@@ -3999,7 +4001,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level,
GLvoid *image;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = MALLOC(imageSize);
+ image = _mesa_malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB");
return;
@@ -4017,7 +4019,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level,
n[8].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexImage2DARB(ctx->Exec, (target, level, internalFormat,
@@ -4044,7 +4046,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level,
GLvoid *image;
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = MALLOC(imageSize);
+ image = _mesa_malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB");
return;
@@ -4063,7 +4065,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level,
n[9].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexImage3DARB(ctx->Exec, (target, level, internalFormat,
@@ -4085,7 +4087,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = MALLOC(imageSize);
+ image = _mesa_malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB");
return;
@@ -4102,7 +4104,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
n[7].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset,
@@ -4124,7 +4126,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = MALLOC(imageSize);
+ image = _mesa_malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB");
return;
@@ -4143,7 +4145,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
n[9].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexSubImage2DARB(ctx->Exec, (target, level, xoffset, yoffset,
@@ -4165,7 +4167,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
/* make copy of image */
- image = MALLOC(imageSize);
+ image = _mesa_malloc(imageSize);
if (!image) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB");
return;
@@ -4186,7 +4188,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
n[11].data = image;
}
else if (image) {
- FREE(image);
+ _mesa_free(image);
}
if (ctx->ExecuteFlag) {
CALL_CompressedTexSubImage3DARB(ctx->Exec, (target, level, xoffset, yoffset,
@@ -8319,9 +8321,14 @@ void _mesa_save_vtxfmt_init( GLvertexformat *vfmt )
}
-
-void _mesa_init_display_list( GLcontext * ctx )
+/**
+ * Initialize display list state for given context.
+ */
+void
+_mesa_init_display_list(GLcontext *ctx)
{
+ init_instruction_size_table();
+
/* Display list */
ctx->ListState.CallDepth = 0;
ctx->ExecuteFlag = GL_TRUE;
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index 1a5b391e760..007006a0149 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -38,8 +38,6 @@
#if _HAVE_FULL_GL
-extern void _mesa_init_lists( void );
-
extern void _mesa_destroy_list( GLcontext *ctx, GLuint list );
extern void GLAPIENTRY _mesa_CallList( GLuint list );
@@ -58,6 +56,12 @@ extern void GLAPIENTRY _mesa_ListBase( GLuint base );
extern void GLAPIENTRY _mesa_NewList( GLuint list, GLenum mode );
+extern void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
+
+extern void GLAPIENTRY _mesa_save_CallList( GLuint list );
+
+
+
extern void _mesa_init_dlist_table( struct _glapi_table *table );
extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s );
@@ -72,21 +76,14 @@ extern GLint _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
void (*destroy)( GLcontext *, void * ),
void (*print)( GLcontext *, void * ) );
-extern void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2,
- GLint j1, GLint j2 );
-extern void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
-extern void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
-extern void GLAPIENTRY _mesa_save_CallList( GLuint list );
extern void _mesa_init_display_list( GLcontext * ctx );
+
extern void _mesa_save_vtxfmt_init( GLvertexformat *vfmt );
#else
/** No-op */
-#define _mesa_init_lists() ((void)0)
-
-/** No-op */
#define _mesa_destroy_list(c,l) ((void)0)
/** No-op */