diff options
author | Jason Ekstrand <[email protected]> | 2018-11-21 17:19:37 -0600 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2018-11-22 09:17:28 -0600 |
commit | a24654b49d36609b43a5ef6f04453ab284a6ea4f (patch) | |
tree | 7c5e61788a74ed7b30b5ea303de4a3fa8a27b80b | |
parent | 617e402b3d1be185f200b1667540096d9a8b2aec (diff) |
anv/nir: Rework arguments to apply_pipeline_layout
Instead of taking a whole pipeline (which could be anything!), just take
a physical device and robust_buffer_access boolean. This makes it
easier to verify that only the things in the hash actually affect
pipeline compilation.
Reviewed-by: Iago Toral Quiroga <[email protected]>
-rw-r--r-- | src/intel/vulkan/anv_nir.h | 3 | ||||
-rw-r--r-- | src/intel/vulkan/anv_nir_apply_pipeline_layout.c | 5 | ||||
-rw-r--r-- | src/intel/vulkan/anv_pipeline.c | 4 |
3 files changed, 8 insertions, 4 deletions
diff --git a/src/intel/vulkan/anv_nir.h b/src/intel/vulkan/anv_nir.h index cf90c90f857..dd6c89529ac 100644 --- a/src/intel/vulkan/anv_nir.h +++ b/src/intel/vulkan/anv_nir.h @@ -40,7 +40,8 @@ bool anv_nir_lower_multiview(nir_shader *shader, uint32_t view_mask); bool anv_nir_lower_ycbcr_textures(nir_shader *shader, struct anv_pipeline_layout *layout); -void anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline, +void anv_nir_apply_pipeline_layout(const struct anv_physical_device *pdevice, + bool robust_buffer_access, struct anv_pipeline_layout *layout, nir_shader *shader, struct brw_stage_prog_data *prog_data, diff --git a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c index fa967c217e7..4e405ae4bb0 100644 --- a/src/intel/vulkan/anv_nir_apply_pipeline_layout.c +++ b/src/intel/vulkan/anv_nir_apply_pipeline_layout.c @@ -423,7 +423,8 @@ setup_vec4_uniform_value(uint32_t *params, uint32_t offset, unsigned n) } void -anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline, +anv_nir_apply_pipeline_layout(const struct anv_physical_device *pdevice, + bool robust_buffer_access, struct anv_pipeline_layout *layout, nir_shader *shader, struct brw_stage_prog_data *prog_data, @@ -434,7 +435,7 @@ anv_nir_apply_pipeline_layout(struct anv_pipeline *pipeline, struct apply_pipeline_layout_state state = { .shader = shader, .layout = layout, - .add_bounds_checks = pipeline->device->robust_buffer_access, + .add_bounds_checks = robust_buffer_access, }; void *mem_ctx = ralloc_context(NULL); diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index f170366d030..ee37685fccf 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -532,7 +532,9 @@ anv_pipeline_lower_nir(struct anv_pipeline *pipeline, /* Apply the actual pipeline layout to UBOs, SSBOs, and textures */ if (layout) { - anv_nir_apply_pipeline_layout(pipeline, layout, nir, prog_data, + anv_nir_apply_pipeline_layout(&pipeline->device->instance->physicalDevice, + pipeline->device->robust_buffer_access, + layout, nir, prog_data, &stage->bind_map); } |