diff options
author | Samuel Pitoiset <[email protected]> | 2017-05-01 12:34:41 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2017-05-04 14:01:47 +0200 |
commit | 9efea874b9958a54e51c7fc25bd7564623b6126b (patch) | |
tree | a6e4696f6de2f601684aa60297414ecd9e8ab58a | |
parent | a5f82db3805ff8e96b04e5b35fc566eac2f0a0a8 (diff) |
glsl: rework validate_image_qualifier_for_type()
It makes more sense to have two separate validate functions,
mainly because memory qualifiers are allowed with members of
shader storage blocks.
validate_memory_qualifier_for_type() will be fixed in a
separate patch.
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
-rw-r--r-- | src/compiler/glsl/ast_to_hir.cpp | 36 |
1 files changed, 27 insertions, 9 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp index b57d1cf53b5..558cafb7084 100644 --- a/src/compiler/glsl/ast_to_hir.cpp +++ b/src/compiler/glsl/ast_to_hir.cpp @@ -3293,10 +3293,10 @@ apply_explicit_location(const struct ast_type_qualifier *qual, } static bool -validate_image_qualifier_for_type(struct _mesa_glsl_parse_state *state, - YYLTYPE *loc, - const struct ast_type_qualifier *qual, - const glsl_type *type) +validate_memory_qualifier_for_type(struct _mesa_glsl_parse_state *state, + YYLTYPE *loc, + const struct ast_type_qualifier *qual, + const glsl_type *type) { if (!type->is_image()) { if (qual->flags.q.read_only || @@ -3306,12 +3306,26 @@ validate_image_qualifier_for_type(struct _mesa_glsl_parse_state *state, qual->flags.q.restrict_flag) { _mesa_glsl_error(loc, state, "memory qualifiers may only be applied " "to images"); + return false; } + } + return true; +} - if (qual->flags.q.explicit_image_format) { - _mesa_glsl_error(loc, state, "format layout qualifiers may only be " - "applied to images"); - } +static bool +validate_image_format_qualifier_for_type(struct _mesa_glsl_parse_state *state, + YYLTYPE *loc, + const struct ast_type_qualifier *qual, + const glsl_type *type) +{ + /* From section 4.4.6.2 (Format Layout Qualifiers) of the GLSL 4.50 spec: + * + * "Format layout qualifiers can be used on image variable declarations + * (those declared with a basic type having “image ” in its keyword)." + */ + if (!type->is_image() && qual->flags.q.explicit_image_format) { + _mesa_glsl_error(loc, state, "format layout qualifiers may only be " + "applied to images"); return false; } return true; @@ -3325,7 +3339,11 @@ apply_image_qualifier_to_variable(const struct ast_type_qualifier *qual, { const glsl_type *base_type = var->type->without_array(); - if (!validate_image_qualifier_for_type(state, loc, qual, base_type)) + if (!validate_image_format_qualifier_for_type(state, loc, qual, base_type) || + !validate_memory_qualifier_for_type(state, loc, qual, base_type)) + return; + + if (!base_type->is_image()) return; if (var->data.mode != ir_var_uniform && |