diff options
author | Pierre-Eric Pelloux-Prayer <[email protected]> | 2019-07-02 11:32:06 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2019-07-19 20:03:57 -0400 |
commit | 9dd1f7cec010775d2fd378dc496b7fe7cc40e812 (patch) | |
tree | 002081bfc6a7e4f6329d2313959bb52922d92636 | |
parent | 0d8826f723cd8868b5271f17f18a1ab4548a1199 (diff) |
mesa: pass gl_texture_object as arg to not depend on state
This will allow to use the same functions for EXT_dsa implementation.
Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/mesa/main/teximage.c | 60 |
1 files changed, 32 insertions, 28 deletions
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 336a9592b56..0af4ec87def 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -1631,9 +1631,8 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target, * of GL_ARB_texture_storage/GL_ARB_bindless_texture). */ static GLboolean -mutable_tex_object(struct gl_context *ctx, GLenum target) +mutable_tex_object(struct gl_texture_object *texObj) { - struct gl_texture_object *texObj = _mesa_get_current_tex_object(ctx, target); if (!texObj) return GL_FALSE; @@ -1821,6 +1820,7 @@ texture_format_error_check_gles(struct gl_context *ctx, GLenum format, static GLboolean texture_error_check( struct gl_context *ctx, GLuint dimensions, GLenum target, + struct gl_texture_object* texObj, GLint level, GLint internalFormat, GLenum format, GLenum type, GLint width, GLint height, @@ -1983,7 +1983,7 @@ texture_error_check( struct gl_context *ctx, return GL_TRUE; } - if (!mutable_tex_object(ctx, target)) { + if (!mutable_tex_object(texObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glTexImage%dD(immutable texture)", dimensions); return GL_TRUE; @@ -2002,8 +2002,8 @@ texture_error_check( struct gl_context *ctx, */ static GLenum compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, - GLenum target, GLint level, - GLenum internalFormat, GLsizei width, + GLenum target, struct gl_texture_object* texObj, + GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) { @@ -2119,7 +2119,7 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, goto error; } - if (!mutable_tex_object(ctx, target)) { + if (!mutable_tex_object(texObj)) { reason = "immutable texture"; error = GL_INVALID_OPERATION; goto error; @@ -2275,8 +2275,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, */ static GLboolean copytexture_error_check( struct gl_context *ctx, GLuint dimensions, - GLenum target, GLint level, GLint internalFormat, - GLint border ) + GLenum target, struct gl_texture_object* texObj, + GLint level, GLint internalFormat, GLint border ) { GLint baseFormat; GLint rb_base_format; @@ -2520,7 +2520,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, } } - if (!mutable_tex_object(ctx, target)) { + if (!mutable_tex_object(texObj)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexImage%dD(immutable texture)", dimensions); return GL_TRUE; @@ -2875,8 +2875,8 @@ strip_texture_border(GLenum target, /** - * Common code to implement all the glTexImage1D/2D/3D functions - * as well as glCompressedTexImage1D/2D/3D. + * Common code to implement all the glTexImage1D/2D/3D functions, + * glCompressedTexImage1D/2D/3D and glTextureImage1D/2D/3DEXT * \param compressed only GL_TRUE for glCompressedTexImage1D/2D/3D calls. * \param format the user's image format (only used if !compressed) * \param type the user's image type (only used if !compressed) @@ -2884,6 +2884,7 @@ strip_texture_border(GLenum target, */ static ALWAYS_INLINE void teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, + struct gl_texture_object *texObj, GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, @@ -2892,7 +2893,6 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, const char *func = compressed ? "glCompressedTexImage" : "glTexImage"; struct gl_pixelstore_attrib unpack_no_border; const struct gl_pixelstore_attrib *unpack = &ctx->Unpack; - struct gl_texture_object *texObj; mesa_format texFormat; bool dimensionsOK = true, sizeOK = true; @@ -2929,13 +2929,13 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, /* general error checking */ if (compressed) { - if (compressed_texture_error_check(ctx, dims, target, level, - internalFormat, + if (compressed_texture_error_check(ctx, dims, target, texObj, + level, internalFormat, width, height, depth, border, imageSize, pixels)) return; } else { - if (texture_error_check(ctx, dims, target, level, internalFormat, + if (texture_error_check(ctx, dims, target, texObj, level, internalFormat, format, type, width, height, depth, border, pixels)) return; @@ -2964,9 +2964,6 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, } } - texObj = _mesa_get_current_tex_object(ctx, target); - assert(texObj); - if (compressed) { /* For glCompressedTexImage() the driver has no choice about the * texture format since we'll never transcode the user's compressed @@ -3103,7 +3100,10 @@ teximage_err(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) { - teximage(ctx, compressed, dims, target, level, internalFormat, width, height, + struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target); + assert(texObj); + + teximage(ctx, compressed, dims, texObj, target, level, internalFormat, width, height, depth, border, format, type, imageSize, pixels, false); } @@ -3115,7 +3115,10 @@ teximage_no_error(struct gl_context *ctx, GLboolean compressed, GLuint dims, GLint border, GLenum format, GLenum type, GLsizei imageSize, const GLvoid *pixels) { - teximage(ctx, compressed, dims, target, level, internalFormat, width, height, + struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target); + assert(texObj); + + teximage(ctx, compressed, dims, texObj, target, level, internalFormat, width, height, depth, border, format, type, imageSize, pixels, true); } @@ -3975,13 +3978,12 @@ copy_texture_sub_image_no_error(struct gl_context *ctx, GLuint dims, * Implement the glCopyTexImage1/2D() functions. */ static ALWAYS_INLINE void -copyteximage(struct gl_context *ctx, GLuint dims, +copyteximage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border, bool no_error) { struct gl_texture_image *texImage; - struct gl_texture_object *texObj; mesa_format texFormat; FLUSH_VERTICES(ctx, 0); @@ -3997,8 +3999,8 @@ copyteximage(struct gl_context *ctx, GLuint dims, _mesa_update_state(ctx); if (!no_error) { - if (copytexture_error_check(ctx, dims, target, level, internalFormat, - border)) + if (copytexture_error_check(ctx, dims, target, texObj, level, + internalFormat, border)) return; if (!_mesa_legal_texture_dimensions(ctx, target, level, width, height, @@ -4010,7 +4012,6 @@ copyteximage(struct gl_context *ctx, GLuint dims, } } - texObj = _mesa_get_current_tex_object(ctx, target); assert(texObj); texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, @@ -4137,11 +4138,13 @@ copyteximage(struct gl_context *ctx, GLuint dims, static void -copyteximage_err(struct gl_context *ctx, GLuint dims, GLenum target, +copyteximage_err(struct gl_context *ctx, GLuint dims, + GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - copyteximage(ctx, dims, target, level, internalFormat, x, y, width, height, + struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target); + copyteximage(ctx, dims, texObj, target, level, internalFormat, x, y, width, height, border, false); } @@ -4151,7 +4154,8 @@ copyteximage_no_error(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { - copyteximage(ctx, dims, target, level, internalFormat, x, y, width, height, + struct gl_texture_object* texObj = _mesa_get_current_tex_object(ctx, target); + copyteximage(ctx, dims, texObj, target, level, internalFormat, x, y, width, height, border, true); } |