diff options
author | Alyssa Rosenzweig <[email protected]> | 2019-06-14 10:12:38 -0700 |
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committer | Alyssa Rosenzweig <[email protected]> | 2019-06-14 10:35:07 -0700 |
commit | 9ab8d31f32ba557ed33dd7c41b40dd565067b12c (patch) | |
tree | 7ecc0b960f2b83e2ef98d5a82ee8f4b5b3dff1a9 | |
parent | abe9a51d27049971c77a0072693511caf9b793e2 (diff) |
panfrost: Fix variant selection
Fixes 1acffb ("panfrost: Unify...")
Signed-off-by: Alyssa Rosenzweig <[email protected]>
-rw-r--r-- | src/gallium/drivers/panfrost/pan_context.c | 14 |
1 files changed, 10 insertions, 4 deletions
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c index d178a0f1db2..2f7ab8d5316 100644 --- a/src/gallium/drivers/panfrost/pan_context.c +++ b/src/gallium/drivers/panfrost/pan_context.c @@ -1796,11 +1796,16 @@ panfrost_bind_sampler_states( } static bool -panfrost_variant_matches(struct panfrost_context *ctx, struct panfrost_shader_state *variant) +panfrost_variant_matches( + struct panfrost_context *ctx, + struct panfrost_shader_state *variant, + enum pipe_shader_type type) { struct pipe_alpha_state *alpha = &ctx->depth_stencil->alpha; - if (alpha->enabled || variant->alpha_state.enabled) { + bool is_fragment = (type == PIPE_SHADER_FRAGMENT); + + if (is_fragment && (alpha->enabled || variant->alpha_state.enabled)) { /* Make sure enable state is at least the same */ if (alpha->enabled != variant->alpha_state.enabled) { return false; @@ -1830,6 +1835,7 @@ panfrost_bind_shader_state( ctx->fs = hwcso; ctx->dirty |= PAN_DIRTY_FS; } else { + assert(type == PIPE_SHADER_VERTEX); ctx->vs = hwcso; ctx->dirty |= PAN_DIRTY_VS; } @@ -1842,7 +1848,7 @@ panfrost_bind_shader_state( struct panfrost_shader_variants *variants = (struct panfrost_shader_variants *) hwcso; for (unsigned i = 0; i < variants->variant_count; ++i) { - if (panfrost_variant_matches(ctx, &variants->variants[i])) { + if (panfrost_variant_matches(ctx, &variants->variants[i], type)) { variant = i; break; } @@ -1871,7 +1877,7 @@ panfrost_bind_shader_state( variants->active_variant = variant; struct panfrost_shader_state *shader_state = &variants->variants[variant]; - assert(panfrost_variant_matches(ctx, shader_state)); + assert(panfrost_variant_matches(ctx, shader_state, type)); /* We finally have a variant, so compile it */ |