diff options
author | Eric Anholt <[email protected]> | 2013-08-30 12:47:02 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-09-30 14:35:42 -0700 |
commit | 97bdb4c039bb33dbbcbb43d0fd0bb24106777ae9 (patch) | |
tree | 296491ea1ae1251369be1540644fe29eb36deef0 | |
parent | 6ca9b532d825797741a2fef519f17c21e0d6cb94 (diff) |
i965: Don't allocate a 1-level texture when GL_GENERATE_MIPMAP is set.
Given that a teximage that calls us with this flag set will immediately
proceed to allocate the other levels, we can probably just go ahead and
allocate those levels now.
Reduces miptree copies in piglit by about .05%.
Reviewed-by: Chad Versace <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_tex_image.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_tex_image.c b/src/mesa/drivers/dri/i965/intel_tex_image.c index fe274bf1ae3..16fed95d673 100644 --- a/src/mesa/drivers/dri/i965/intel_tex_image.c +++ b/src/mesa/drivers/dri/i965/intel_tex_image.c @@ -60,7 +60,8 @@ intel_miptree_create_for_teximage(struct brw_context *brw, */ if ((intelObj->base.Sampler.MinFilter == GL_NEAREST || intelObj->base.Sampler.MinFilter == GL_LINEAR) && - intelImage->base.Base.Level == 0) { + intelImage->base.Base.Level == 0 && + !intelObj->base.GenerateMipmap) { lastLevel = 0; } else { lastLevel = _mesa_get_tex_max_num_levels(intelObj->base.Target, |