diff options
author | Nicolai Hähnle <[email protected]> | 2016-04-25 21:49:27 -0500 |
---|---|---|
committer | Nicolai Hähnle <[email protected]> | 2016-06-01 22:37:23 +0200 |
commit | 979688a0273cb88d6a977dcd2de189bf8e96cd9a (patch) | |
tree | d22e3875703e3f54ec048cdb97d3de9b6a354c1c | |
parent | be82065fbe8095ce3146f7480b3202aca336aebf (diff) |
st/mesa: rename pbo_upload to pbo
At the same time, rename members that are upload-specific to say so.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 40 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 10 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_pbo.c | 46 |
3 files changed, 48 insertions, 48 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 0736b96aaf4..d1c820b18f8 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -1095,7 +1095,7 @@ create_pbo_upload_fs(struct st_context *st) pos = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_POSITION, 0, TGSI_INTERPOLATE_LINEAR); } - if (st->pbo_upload.upload_layers) { + if (st->pbo.layers) { layer = ureg_DECL_fs_input(ureg, TGSI_SEMANTIC_LAYER, 0, TGSI_INTERPOLATE_CONSTANT); } @@ -1125,7 +1125,7 @@ create_pbo_upload_fs(struct st_context *st) ureg_scalar(ureg_src(temp0), TGSI_SWIZZLE_Y), ureg_scalar(ureg_src(temp0), TGSI_SWIZZLE_X)); - if (st->pbo_upload.upload_layers) { + if (st->pbo.layers) { /* temp0.x = const0.w * layer + temp0.x */ ureg_UMAD(ureg, ureg_writemask(temp0, TGSI_WRITEMASK_X), ureg_scalar(const0, TGSI_SWIZZLE_W), @@ -1178,21 +1178,21 @@ try_pbo_upload_common(struct gl_context *ctx, } /* Create the shaders */ - if (!st->pbo_upload.vs) { - st->pbo_upload.vs = st_pbo_create_vs(st); - if (!st->pbo_upload.vs) + if (!st->pbo.vs) { + st->pbo.vs = st_pbo_create_vs(st); + if (!st->pbo.vs) return false; } - if (depth != 1 && st->pbo_upload.use_gs && !st->pbo_upload.gs) { - st->pbo_upload.gs = st_pbo_create_gs(st); - if (!st->pbo_upload.gs) + if (depth != 1 && st->pbo.use_gs && !st->pbo.gs) { + st->pbo.gs = st_pbo_create_gs(st); + if (!st->pbo.gs) return false; } - if (!st->pbo_upload.fs) { - st->pbo_upload.fs = create_pbo_upload_fs(st); - if (!st->pbo_upload.fs) + if (!st->pbo.upload_fs) { + st->pbo.upload_fs = create_pbo_upload_fs(st); + if (!st->pbo.upload_fs) return false; } @@ -1348,7 +1348,7 @@ try_pbo_upload_common(struct gl_context *ctx, cso_set_viewport_dims(cso, surface->width, surface->height, FALSE); /* Blend state */ - cso_set_blend(cso, &st->pbo_upload.blend); + cso_set_blend(cso, &st->pbo.upload_blend); /* Depth/stencil/alpha state */ { @@ -1358,18 +1358,18 @@ try_pbo_upload_common(struct gl_context *ctx, } /* Rasterizer state */ - cso_set_rasterizer(cso, &st->pbo_upload.raster); + cso_set_rasterizer(cso, &st->pbo.raster); /* Set up the shaders */ - cso_set_vertex_shader_handle(cso, st->pbo_upload.vs); + cso_set_vertex_shader_handle(cso, st->pbo.vs); - cso_set_geometry_shader_handle(cso, depth != 1 ? st->pbo_upload.gs : NULL); + cso_set_geometry_shader_handle(cso, depth != 1 ? st->pbo.gs : NULL); cso_set_tessctrl_shader_handle(cso, NULL); cso_set_tesseval_shader_handle(cso, NULL); - cso_set_fragment_shader_handle(cso, st->pbo_upload.fs); + cso_set_fragment_shader_handle(cso, st->pbo.upload_fs); /* Disable stream output */ cso_set_stream_outputs(cso, 0, NULL, 0); @@ -1415,7 +1415,7 @@ try_pbo_upload(struct gl_context *ctx, GLuint dims, unsigned stride, image_height; bool success; - if (!st->pbo_upload.enabled) + if (!st->pbo.upload_enabled) return false; /* From now on, we need the gallium representation of dimensions. */ @@ -1429,7 +1429,7 @@ try_pbo_upload(struct gl_context *ctx, GLuint dims, image_height = unpack->ImageHeight > 0 ? unpack->ImageHeight : height; } - if (depth != 1 && !st->pbo_upload.upload_layers) + if (depth != 1 && !st->pbo.layers) return false; /* Choose the source format. Initially, we do so without checking driver @@ -1450,7 +1450,7 @@ try_pbo_upload(struct gl_context *ctx, GLuint dims, if (desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB) return false; - if (st->pbo_upload.rgba_only) { + if (st->pbo.rgba_only) { enum pipe_format orig_dst_format = dst_format; if (!reinterpret_formats(&src_format, &dst_format)) { @@ -1860,7 +1860,7 @@ st_CompressedTexSubImage(struct gl_context *ctx, GLuint dims, goto fallback; } - if (!st->pbo_upload.enabled || + if (!st->pbo.upload_enabled || !screen->get_param(screen, PIPE_CAP_SURFACE_REINTERPRET_BLOCKS)) { goto fallback; } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 47d33013cbc..39ea501d93d 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -236,15 +236,15 @@ struct st_context /* For gl(Compressed)Tex(Sub)Image */ struct { struct pipe_rasterizer_state raster; - struct pipe_blend_state blend; + struct pipe_blend_state upload_blend; void *vs; void *gs; - void *fs; - bool enabled; + void *upload_fs; + bool upload_enabled; bool rgba_only; - bool upload_layers; + bool layers; bool use_gs; - } pbo_upload; + } pbo; /** for drawing with st_util_vertex */ struct pipe_vertex_element util_velems[3]; diff --git a/src/mesa/state_tracker/st_pbo.c b/src/mesa/state_tracker/st_pbo.c index 75c5d1eec51..3f7e4e903b7 100644 --- a/src/mesa/state_tracker/st_pbo.c +++ b/src/mesa/state_tracker/st_pbo.c @@ -54,18 +54,18 @@ st_pbo_create_vs(struct st_context *st) out_pos = ureg_DECL_output(ureg, TGSI_SEMANTIC_POSITION, 0); - if (st->pbo_upload.upload_layers) { + if (st->pbo.layers) { in_instanceid = ureg_DECL_system_value(ureg, TGSI_SEMANTIC_INSTANCEID, 0); - if (!st->pbo_upload.use_gs) + if (!st->pbo.use_gs) out_layer = ureg_DECL_output(ureg, TGSI_SEMANTIC_LAYER, 0); } /* out_pos = in_pos */ ureg_MOV(ureg, out_pos, in_pos); - if (st->pbo_upload.upload_layers) { - if (st->pbo_upload.use_gs) { + if (st->pbo.layers) { + if (st->pbo.use_gs) { /* out_pos.z = i2f(gl_InstanceID) */ ureg_I2F(ureg, ureg_writemask(out_pos, TGSI_WRITEMASK_Z), ureg_scalar(in_instanceid, TGSI_SWIZZLE_X)); @@ -130,49 +130,49 @@ st_init_pbo_helpers(struct st_context *st) struct pipe_context *pipe = st->pipe; struct pipe_screen *screen = pipe->screen; - st->pbo_upload.enabled = + st->pbo.upload_enabled = screen->get_param(screen, PIPE_CAP_TEXTURE_BUFFER_OBJECTS) && screen->get_param(screen, PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT) >= 1 && screen->get_shader_param(screen, PIPE_SHADER_FRAGMENT, PIPE_SHADER_CAP_INTEGERS); - if (!st->pbo_upload.enabled) + if (!st->pbo.upload_enabled) return; - st->pbo_upload.rgba_only = + st->pbo.rgba_only = screen->get_param(screen, PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY); if (screen->get_param(screen, PIPE_CAP_TGSI_INSTANCEID)) { if (screen->get_param(screen, PIPE_CAP_TGSI_VS_LAYER_VIEWPORT)) { - st->pbo_upload.upload_layers = true; + st->pbo.layers = true; } else if (screen->get_param(screen, PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES) >= 3) { - st->pbo_upload.upload_layers = true; - st->pbo_upload.use_gs = true; + st->pbo.layers = true; + st->pbo.use_gs = true; } } /* Blend state */ - memset(&st->pbo_upload.blend, 0, sizeof(struct pipe_blend_state)); - st->pbo_upload.blend.rt[0].colormask = PIPE_MASK_RGBA; + memset(&st->pbo.upload_blend, 0, sizeof(struct pipe_blend_state)); + st->pbo.upload_blend.rt[0].colormask = PIPE_MASK_RGBA; /* Rasterizer state */ - memset(&st->pbo_upload.raster, 0, sizeof(struct pipe_rasterizer_state)); - st->pbo_upload.raster.half_pixel_center = 1; + memset(&st->pbo.raster, 0, sizeof(struct pipe_rasterizer_state)); + st->pbo.raster.half_pixel_center = 1; } void st_destroy_pbo_helpers(struct st_context *st) { - if (st->pbo_upload.fs) { - cso_delete_fragment_shader(st->cso_context, st->pbo_upload.fs); - st->pbo_upload.fs = NULL; + if (st->pbo.upload_fs) { + cso_delete_fragment_shader(st->cso_context, st->pbo.upload_fs); + st->pbo.upload_fs = NULL; } - if (st->pbo_upload.gs) { - cso_delete_geometry_shader(st->cso_context, st->pbo_upload.gs); - st->pbo_upload.gs = NULL; + if (st->pbo.gs) { + cso_delete_geometry_shader(st->cso_context, st->pbo.gs); + st->pbo.gs = NULL; } - if (st->pbo_upload.vs) { - cso_delete_vertex_shader(st->cso_context, st->pbo_upload.vs); - st->pbo_upload.vs = NULL; + if (st->pbo.vs) { + cso_delete_vertex_shader(st->cso_context, st->pbo.vs); + st->pbo.vs = NULL; } } |