diff options
author | Chris Forbes <[email protected]> | 2013-12-08 19:04:40 +1300 |
---|---|---|
committer | Chris Forbes <[email protected]> | 2013-12-14 16:32:41 +1300 |
commit | 8bb666cee30ec8e38f6a22c1d17216deda272bbc (patch) | |
tree | 99c9dd65dfc6df7c7af5fe9eab9144bffcc82531 | |
parent | 544869377d6ec8c150d4d91d17a01f22cd84d479 (diff) |
mesa: fix texture view use of _mesa_get_tex_image()
The target parameter to _mesa_get_tex_image() is a target enum, not an index.
When we're setting up faces for a cubemap, it should be
CUBE_MAP_POSITIVE_X .. CUBE_MAP_NEGATIVE_Z; for all other targets it
should be the same as the texobj's target.
Fixes broken cubemaps [had only +X face but claimed to have all] produced by
glTextureView, which then caused various crashes in the driver when we
tried to use them.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/main/textureview.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/src/mesa/main/textureview.c b/src/mesa/main/textureview.c index ab1bcfe6b01..5f88a4171ac 100644 --- a/src/mesa/main/textureview.c +++ b/src/mesa/main/textureview.c @@ -208,8 +208,13 @@ initialize_texture_fields(struct gl_context *ctx, /* Set up all the texture object's gl_texture_images */ for (level = 0; level < levels; level++) { for (face = 0; face < numFaces; face++) { - struct gl_texture_image *texImage = - _mesa_get_tex_image(ctx, texObj, face, level); + struct gl_texture_image *texImage; + GLenum faceTarget = target; + + if (target == GL_TEXTURE_CUBE_MAP) + faceTarget = GL_TEXTURE_CUBE_MAP_POSITIVE_X + face; + + texImage = _mesa_get_tex_image(ctx, texObj, faceTarget, level); if (!texImage) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexStorage"); |