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authorBrian Paul <[email protected]>2009-01-29 11:07:55 -0700
committerBrian Paul <[email protected]>2009-01-29 11:07:55 -0700
commit818bda3d7428469d7c29ebc08c31c30a877747e1 (patch)
tree5f4e8882cbb6df1be17d663c67f6c7b8294f1024
parentba367f68ccacf255f78ac0c8dd066e64bbb1e5c2 (diff)
intel: remove unused intel_rendering_to_texture()
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.h18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index 41ced2a01a5..4c89a48850e 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -138,22 +138,4 @@ intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
}
-/**
- * Are we currently rendering into a texture?
- */
-static INLINE GLboolean
-intel_rendering_to_texture(const GLcontext *ctx)
-{
- if (ctx->DrawBuffer->Name) {
- /* User-created FBO */
- const struct intel_renderbuffer *irb =
- intel_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
- return irb && irb->RenderToTexture;
- }
- else {
- return GL_FALSE;
- }
-}
-
-
#endif /* INTEL_FBO_H */