diff options
author | Michal Krol <[email protected]> | 2004-10-27 17:34:27 +0000 |
---|---|---|
committer | Michal Krol <[email protected]> | 2004-10-27 17:34:27 +0000 |
commit | 80d468c1c976d9e3c00edcf82e56f42e168c8b9a (patch) | |
tree | c86d7a898b501415a66f6325784d6d87e6df4879 | |
parent | 678ea6cd5cb68d22668c93bf4ed830226ef26b0c (diff) |
fill api entries for ARB_shader_objects and ARB_vertex_shader
-rw-r--r-- | src/mesa/main/state.c | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 449e4631e77..e5625ef0563 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -84,6 +84,9 @@ #include "nvprogram.h" #include "program.h" #endif +#if FEATURE_ARB_shader_objects +#include "shaderobjects.h" +#endif #include "debug.h" /* #include "math/m_matrix.h" */ @@ -738,6 +741,53 @@ _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize) /* ARB 37. GL_ARB_draw_buffers */ exec->DrawBuffersARB = _mesa_DrawBuffersARB; + +#if FEATURE_ARB_shader_objects + exec->DeleteObjectARB = _mesa_DeleteObjectARB; + exec->GetHandleARB = _mesa_GetHandleARB; + exec->DetachObjectARB = _mesa_DetachObjectARB; + exec->CreateShaderObjectARB = _mesa_CreateShaderObjectARB; + exec->ShaderSourceARB = _mesa_ShaderSourceARB; + exec->CompileShaderARB = _mesa_CompileShaderARB; + exec->CreateProgramObjectARB = _mesa_CreateProgramObjectARB; + exec->AttachObjectARB = _mesa_AttachObjectARB; + exec->LinkProgramARB = _mesa_LinkProgramARB; + exec->UseProgramObjectARB = _mesa_UseProgramObjectARB; + exec->ValidateProgramARB = _mesa_ValidateProgramARB; + exec->Uniform1fARB = _mesa_Uniform1fARB; + exec->Uniform2fARB = _mesa_Uniform2fARB; + exec->Uniform3fARB = _mesa_Uniform3fARB; + exec->Uniform4fARB = _mesa_Uniform4fARB; + exec->Uniform1iARB = _mesa_Uniform1iARB; + exec->Uniform2iARB = _mesa_Uniform2iARB; + exec->Uniform3iARB = _mesa_Uniform3iARB; + exec->Uniform4iARB = _mesa_Uniform4iARB; + exec->Uniform1fvARB = _mesa_Uniform1fvARB; + exec->Uniform2fvARB = _mesa_Uniform2fvARB; + exec->Uniform3fvARB = _mesa_Uniform3fvARB; + exec->Uniform4fvARB = _mesa_Uniform4fvARB; + exec->Uniform1ivARB = _mesa_Uniform1ivARB; + exec->Uniform2ivARB = _mesa_Uniform2ivARB; + exec->Uniform3ivARB = _mesa_Uniform3ivARB; + exec->Uniform4ivARB = _mesa_Uniform4ivARB; + exec->UniformMatrix2fvARB = _mesa_UniformMatrix2fvARB; + exec->UniformMatrix3fvARB = _mesa_UniformMatrix3fvARB; + exec->UniformMatrix4fvARB = _mesa_UniformMatrix4fvARB; + exec->GetObjectParameterfvARB = _mesa_GetObjectParameterfvARB; + exec->GetObjectParameterivARB = _mesa_GetObjectParameterivARB; + exec->GetInfoLogARB = _mesa_GetInfoLogARB; + exec->GetAttachedObjectsARB = _mesa_GetAttachedObjectsARB; + exec->GetUniformLocationARB = _mesa_GetUniformLocationARB; + exec->GetActiveUniformARB = _mesa_GetActiveUniformARB; + exec->GetUniformfvARB = _mesa_GetUniformfvARB; + exec->GetUniformivARB = _mesa_GetUniformivARB; + exec->GetShaderSourceARB = _mesa_GetShaderSourceARB; +#if FEATURE_ARB_vertex_shader + exec->BindAttribLocationARB = _mesa_BindAttribLocationARB; + exec->GetActiveAttribARB = _mesa_GetActiveAttribARB; + exec->GetAttribLocationARB = _mesa_GetAttribLocationARB; +#endif +#endif /* FEATURE_ARB_shader_objects */ } /*@}*/ |