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authorMichal Krol <[email protected]>2004-10-27 17:34:27 +0000
committerMichal Krol <[email protected]>2004-10-27 17:34:27 +0000
commit80d468c1c976d9e3c00edcf82e56f42e168c8b9a (patch)
treec86d7a898b501415a66f6325784d6d87e6df4879
parent678ea6cd5cb68d22668c93bf4ed830226ef26b0c (diff)
fill api entries for ARB_shader_objects and ARB_vertex_shader
-rw-r--r--src/mesa/main/state.c50
1 files changed, 50 insertions, 0 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 449e4631e77..e5625ef0563 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -84,6 +84,9 @@
#include "nvprogram.h"
#include "program.h"
#endif
+#if FEATURE_ARB_shader_objects
+#include "shaderobjects.h"
+#endif
#include "debug.h"
/* #include "math/m_matrix.h" */
@@ -738,6 +741,53 @@ _mesa_init_exec_table(struct _glapi_table *exec, GLuint tableSize)
/* ARB 37. GL_ARB_draw_buffers */
exec->DrawBuffersARB = _mesa_DrawBuffersARB;
+
+#if FEATURE_ARB_shader_objects
+ exec->DeleteObjectARB = _mesa_DeleteObjectARB;
+ exec->GetHandleARB = _mesa_GetHandleARB;
+ exec->DetachObjectARB = _mesa_DetachObjectARB;
+ exec->CreateShaderObjectARB = _mesa_CreateShaderObjectARB;
+ exec->ShaderSourceARB = _mesa_ShaderSourceARB;
+ exec->CompileShaderARB = _mesa_CompileShaderARB;
+ exec->CreateProgramObjectARB = _mesa_CreateProgramObjectARB;
+ exec->AttachObjectARB = _mesa_AttachObjectARB;
+ exec->LinkProgramARB = _mesa_LinkProgramARB;
+ exec->UseProgramObjectARB = _mesa_UseProgramObjectARB;
+ exec->ValidateProgramARB = _mesa_ValidateProgramARB;
+ exec->Uniform1fARB = _mesa_Uniform1fARB;
+ exec->Uniform2fARB = _mesa_Uniform2fARB;
+ exec->Uniform3fARB = _mesa_Uniform3fARB;
+ exec->Uniform4fARB = _mesa_Uniform4fARB;
+ exec->Uniform1iARB = _mesa_Uniform1iARB;
+ exec->Uniform2iARB = _mesa_Uniform2iARB;
+ exec->Uniform3iARB = _mesa_Uniform3iARB;
+ exec->Uniform4iARB = _mesa_Uniform4iARB;
+ exec->Uniform1fvARB = _mesa_Uniform1fvARB;
+ exec->Uniform2fvARB = _mesa_Uniform2fvARB;
+ exec->Uniform3fvARB = _mesa_Uniform3fvARB;
+ exec->Uniform4fvARB = _mesa_Uniform4fvARB;
+ exec->Uniform1ivARB = _mesa_Uniform1ivARB;
+ exec->Uniform2ivARB = _mesa_Uniform2ivARB;
+ exec->Uniform3ivARB = _mesa_Uniform3ivARB;
+ exec->Uniform4ivARB = _mesa_Uniform4ivARB;
+ exec->UniformMatrix2fvARB = _mesa_UniformMatrix2fvARB;
+ exec->UniformMatrix3fvARB = _mesa_UniformMatrix3fvARB;
+ exec->UniformMatrix4fvARB = _mesa_UniformMatrix4fvARB;
+ exec->GetObjectParameterfvARB = _mesa_GetObjectParameterfvARB;
+ exec->GetObjectParameterivARB = _mesa_GetObjectParameterivARB;
+ exec->GetInfoLogARB = _mesa_GetInfoLogARB;
+ exec->GetAttachedObjectsARB = _mesa_GetAttachedObjectsARB;
+ exec->GetUniformLocationARB = _mesa_GetUniformLocationARB;
+ exec->GetActiveUniformARB = _mesa_GetActiveUniformARB;
+ exec->GetUniformfvARB = _mesa_GetUniformfvARB;
+ exec->GetUniformivARB = _mesa_GetUniformivARB;
+ exec->GetShaderSourceARB = _mesa_GetShaderSourceARB;
+#if FEATURE_ARB_vertex_shader
+ exec->BindAttribLocationARB = _mesa_BindAttribLocationARB;
+ exec->GetActiveAttribARB = _mesa_GetActiveAttribARB;
+ exec->GetAttribLocationARB = _mesa_GetAttribLocationARB;
+#endif
+#endif /* FEATURE_ARB_shader_objects */
}
/*@}*/