diff options
author | Ilia Mirkin <[email protected]> | 2017-01-25 22:31:58 -0500 |
---|---|---|
committer | Ilia Mirkin <[email protected]> | 2017-02-02 20:28:58 -0500 |
commit | 7d3f9ed71c71637a91ecf15f50dbe7578a65d57e (patch) | |
tree | f72698fb71fc184208037b14317e11548eca0ef6 | |
parent | e73f87fcbdcb12b0b8d28c4ca3444bfb7669bca5 (diff) |
st/mesa: MAX_VARYING is the max supported number of patch varyings, not min
This fixes
GL45-CTS.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes
on nouveau. We only support 30 patch varyings (as 2 vec4 slots end up
being used for tess level settings), but were getting 32 exposed.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Cc: "13.0 17.0" <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index 4d460068276..293814e3aec 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -348,7 +348,7 @@ void st_init_limits(struct pipe_screen *screen, c->MaxGeometryTotalOutputComponents = screen->get_param(screen, PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS); c->MaxTessPatchComponents = - MAX2(screen->get_param(screen, PIPE_CAP_MAX_SHADER_PATCH_VARYINGS), + MIN2(screen->get_param(screen, PIPE_CAP_MAX_SHADER_PATCH_VARYINGS), MAX_VARYING) * 4; c->MinProgramTexelOffset = |