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author | Juan A. Suarez Romero <[email protected]> | 2018-10-31 18:04:16 +0000 |
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committer | Juan A. Suarez Romero <[email protected]> | 2018-10-31 19:55:25 +0100 |
commit | 7c2239aa5580bfe94c2879a09f0c6d70aa904ac7 (patch) | |
tree | d0a014a58679b4d42dde385a6aadb67c4848ed12 | |
parent | 091da79bb0c0d230768bf4c4cf4b89a28881a2aa (diff) |
docs: add release notes for 18.2.4
Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 1cdef5e70ca1745b6cbc133c3bdb94cd6541ad4a)
-rw-r--r-- | docs/relnotes/18.2.4.html | 153 |
1 files changed, 153 insertions, 0 deletions
diff --git a/docs/relnotes/18.2.4.html b/docs/relnotes/18.2.4.html new file mode 100644 index 00000000000..28ed739afbe --- /dev/null +++ b/docs/relnotes/18.2.4.html @@ -0,0 +1,153 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 18.2.4 Release Notes / October 31, 2018</h1> + +<p> +Mesa 18.2.4 is a bug fix release which fixes bugs found since the 18.2.4 release. +</p> +<p> +Mesa 18.2.4 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=107865">Bug 107865</a> - swr fail to build with llvm-libs 6.0.1</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108272">Bug 108272</a> - [polaris10] opencl-mesa: Anything using OpenCL segfaults, XFX Radeon RX 580</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108524">Bug 108524</a> - [RADV] GPU lockup on event synchronization</li> + +</ul> + + +<h2>Changes</h2> + +<p>Alex Smith (2):</p> +<ul> + <li>ac/nir: Use context-specific LLVM types</li> + <li>anv: Fix sanitization of stencil state when the depth test is disabled</li> +</ul> + +<p>Alok Hota (2):</p> +<ul> + <li>swr/rast: ignore CreateElementUnorderedAtomicMemCpy</li> + <li>swr/rast: fix intrinsic/function for LLVM 7 compatibility</li> +</ul> + +<p>Andres Rodriguez (1):</p> +<ul> + <li>radv: fix check for perftest options size</li> +</ul> + +<p>Bas Nieuwenhuizen (1):</p> +<ul> + <li>radv: Emit enqueued pipeline barriers on event write.</li> +</ul> + +<p>Connor Abbott (2):</p> +<ul> + <li>ac: Introduce ac_build_expand()</li> + <li>ac: Fix loading a dvec3 from an SSBO</li> +</ul> + +<p>David McFarland (1):</p> +<ul> + <li>util: Change remaining uint32 cache ids to sha1</li> +</ul> + +<p>Dylan Baker (1):</p> +<ul> + <li>meson: don't require libelf for r600 without LLVM</li> +</ul> + +<p>Elie Tournier (1):</p> +<ul> + <li>gallium: Correctly handle no config context creation</li> +</ul> + +<p>Eric Engestrom (1):</p> +<ul> + <li>radv: s/abs/fabsf/ for floats</li> +</ul> + +<p>Jan Vesely (1):</p> +<ul> + <li>radeonsi: Bump number of allowed global buffers to 32</li> +</ul> + +<p>Jason Ekstrand (3):</p> +<ul> + <li>spirv: Use the right bit-size for spec constant ops</li> + <li>blorp: Emit a dummy 3DSTATE_WM prior to 3DSTATE_WM_HZ_OP</li> + <li>anv: Flag semaphore BOs as external</li> +</ul> + +<p>Juan A. Suarez Romero (3):</p> +<ul> + <li>docs: add sha256 checksums for 18.2.3</li> + <li>cherry-ignore: Revert "anv/skylake: disable ForceThreadDispatchEnable"</li> + <li>Update version to 18.2.4</li> +</ul> + +<p>Liviu Prodea (1):</p> +<ul> + <li>scons: Put to rest zombie texture_float build option.</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>radeonsi: fix a VGT hang with primitive restart on Polaris10 and later</li> +</ul> + +<p>Michel Dänzer (1):</p> +<ul> + <li>loader/dri3: Also wait for front buffer fence if we triggered it</li> +</ul> + +<p>Nanley Chery (1):</p> +<ul> + <li>intel/blorp: Define the clear value bounds for HiZ clears</li> +</ul> + +<p>Rob Clark (2):</p> +<ul> + <li>freedreno: fix inorder rendering case</li> + <li>freedreno: don't flush when new and old pfb is identical</li> +</ul> + + +</div> +</body> +</html> |