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author | Dylan Baker <[email protected]> | 2019-05-21 14:10:20 -0700 |
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committer | Dylan Baker <[email protected]> | 2019-05-21 14:23:14 -0700 |
commit | 74e8dfecc84db34fd4ccf88306da7c4066c40e33 (patch) | |
tree | 9087b0c6a9f81aaf2c75af5445bcf08c69e796f0 | |
parent | 9b9f7030c689c153243192ba31751ffda6375977 (diff) |
docs: Add release notes for 19.0.5
-rw-r--r-- | docs/relnotes/19.0.5.html | 136 |
1 files changed, 136 insertions, 0 deletions
diff --git a/docs/relnotes/19.0.5.html b/docs/relnotes/19.0.5.html new file mode 100644 index 00000000000..b54d600687d --- /dev/null +++ b/docs/relnotes/19.0.5.html @@ -0,0 +1,136 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 19.0.5 Release Notes / May 21, 2019</h1> + +<p> +Mesa 19.0.5 is a bug fix release which fixes bugs found since the 19.0.4 release. +</p> +<p> +Mesa 19.0.5 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> + +<p>N/A</p> + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109659">Bug 109659</a> - Missing OpenGL symbols in OSMesa Gallium when building with meson</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110134">Bug 110134</a> - SIGSEGV while playing large hevc video in mpv</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110648">Bug 110648</a> - Dota2 will not open using vulkan since 19.0 series</li> + +</ul> + +<h2>Changes</h2> + +<p>Caio Marcelo de Oliveira Filho (2):</p> +<ul> + <li>nir: Fix nir_opt_idiv_const when negatives are involved</li> + <li>nir: Fix clone of nir_variable state slots</li> +</ul> + +<p>Charmaine Lee (2):</p> +<ul> + <li>st/mesa: purge framebuffers with current context after unbinding winsys buffers</li> + <li>mesa: unreference current winsys buffers when unbinding winsys buffers</li> +</ul> + +<p>Dylan Baker (4):</p> +<ul> + <li>docs: Add SHA256 sums for mesa 19.0.4</li> + <li>cherry-ignore: add patches for panfrost</li> + <li>cherry-ignore: Add more 19.1 patches</li> + <li>bump version to 19.0.5</li> +</ul> + +<p>Eric Engestrom (1):</p> +<ul> + <li>meson: expose glapi through osmesa</li> +</ul> + +<p>Gert Wollny (2):</p> +<ul> + <li>softpipe/buffer: load only as many components as the the buffer resource type provides</li> + <li>Revert "softpipe/buffer: load only as many components as the the buffer resource type provides"</li> +</ul> + +<p>Ian Romanick (1):</p> +<ul> + <li>Revert "nir: add late opt to turn inot/b2f combos back to bcsel"</li> +</ul> + +<p>Jason Ekstrand (3):</p> +<ul> + <li>intel/fs/ra: Only add dest interference to sources that exist</li> + <li>intel/fs/ra: Stop adding RA interference to too many SENDS nodes</li> + <li>anv: Only consider minSampleShading when sampleShadingEnable is set</li> +</ul> + +<p>Józef Kucia (1):</p> +<ul> + <li>radv: clear vertex bindings while resetting command buffer</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>i965: Fix memory leaks in brw_upload_cs_work_groups_surface().</li> +</ul> + +<p>Leo Liu (1):</p> +<ul> + <li>winsys/amdgpu: add VCN JPEG to no user fence group</li> +</ul> + +<p>Lionel Landwerlin (1):</p> +<ul> + <li>anv: Use corresponding type from the vector allocation</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>st/mesa: fix 2 crashes in st_tgsi_lower_yuv</li> +</ul> + +<p>Nanley Chery (1):</p> +<ul> + <li>anv: Fix some depth buffer sampling cases on ICL+</li> +</ul> + +<p>Samuel Pitoiset (1):</p> +<ul> + <li>radv: add a workaround for Monster Hunter World and LLVM 7&8</li> +</ul> + +</div> +</body> +</html> |