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authorAndre Maasikas <[email protected]>2010-01-22 14:06:10 +0200
committerAndre Maasikas <[email protected]>2010-01-22 14:14:01 +0200
commit70ccca42515e01f8e6c01b39128721f31edba041 (patch)
tree4bfd6ffcae78d6d009a41f4506304f6e64f6df7f
parent9bf40cea00b2f509074bba3ace39c4ffbabdf047 (diff)
r600: update vport z & clipping when depth_clamp is changed
fixes piglit depth_clamp
-rw-r--r--src/mesa/drivers/dri/r600/r700_state.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/r600/r700_state.c b/src/mesa/drivers/dri/r600/r700_state.c
index 3c8cb579f9b..a795f62ab73 100644
--- a/src/mesa/drivers/dri/r600/r700_state.c
+++ b/src/mesa/drivers/dri/r600/r700_state.c
@@ -59,6 +59,7 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
static void r700UpdatePolygonMode(GLcontext * ctx);
static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
static void r700SetStencilState(GLcontext * ctx, GLboolean state);
+static void r700UpdateWindow(GLcontext * ctx, int id);
void r700UpdateShaders(GLcontext * ctx)
{
@@ -780,6 +781,9 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
case GL_LINE_STIPPLE:
r700UpdateLineStipple(ctx);
break;
+ case GL_DEPTH_CLAMP:
+ r700UpdateWindow(ctx, 0);
+ break;
default:
break;
}