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authorGurchetan Singh <[email protected]>2018-12-03 14:49:11 -0800
committerBas Nieuwenhuizen <[email protected]>2018-12-19 13:29:16 +0100
commit6e7d396ad3aaeb25859141e529c957eeb94cade7 (patch)
treee167c320305fc02994b8adf5b7e3ee542622b92e
parent6d13d1aadb3d70eaea7b67ee9ae2651c2b29fbda (diff)
virgl: remove unnessecary code
With commit 89b479, we moved to tracking buffer cleanliness when binding. TEST=dEQP-GLES31.functional.image_load_store.buffer.load_store.r32ui Reviewed-by: Elie Tournier <[email protected]>
-rw-r--r--src/gallium/drivers/virgl/virgl_buffer.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gallium/drivers/virgl/virgl_buffer.c b/src/gallium/drivers/virgl/virgl_buffer.c
index b662e46ccd0..7112bcbcfc9 100644
--- a/src/gallium/drivers/virgl/virgl_buffer.c
+++ b/src/gallium/drivers/virgl/virgl_buffer.c
@@ -163,9 +163,6 @@ struct pipe_resource *virgl_buffer_create(struct virgl_screen *vs,
vbind = pipe_to_virgl_bind(template->bind);
size = template->width0;
- /* SSBOs and texture buffers can written to by host compute shaders. */
- if (vbind == VIRGL_BIND_SHADER_BUFFER || vbind == VIRGL_BIND_SAMPLER_VIEW)
- buf->base.clean = FALSE;
buf->base.hw_res = vs->vws->resource_create(vs->vws, template->target, template->format, vbind, template->width0, 1, 1, 1, 0, 0, size);
util_range_set_empty(&buf->valid_buffer_range);