diff options
author | Marek Olšák <[email protected]> | 2010-04-15 09:26:07 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2010-04-15 10:10:28 +0200 |
commit | 6bd6f4cd4984e7afe7969e5dfe9796079c07b6bc (patch) | |
tree | 9083b27794bb0448fce6e41300e7441f1c6dd8b4 | |
parent | ebf765a32460e5ec136892c1ea6f5e0166a0bd66 (diff) |
r300g: pick a new fragment shader when either a sampler state or view is changed
-rw-r--r-- | src/gallium/drivers/r300/r300_fs.c | 8 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 16 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state_derived.c | 17 |
3 files changed, 24 insertions, 17 deletions
diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index dab57fdcc77..ecba8b0d804 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -342,8 +342,12 @@ boolean r300_pick_fragment_shader(struct r300_context* r300) ptr = fs->first; while (ptr) { if (memcmp(&ptr->compare_state, &state, sizeof(state)) == 0) { - fs->shader = ptr; - return TRUE; + if (fs->shader != ptr) { + fs->shader = ptr; + return TRUE; + } + /* The currently-bound one is OK. */ + return FALSE; } ptr = ptr->next; } diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index a10953c04ae..371e52d2089 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -36,6 +36,7 @@ #include "r300_reg.h" #include "r300_screen.h" #include "r300_screen_buffer.h" +#include "r300_state.h" #include "r300_state_inlines.h" #include "r300_fs.h" #include "r300_texture.h" @@ -683,7 +684,7 @@ static void* r300_create_fs_state(struct pipe_context* pipe, return (void*)fs; } -static void r300_mark_fs_code_dirty(struct r300_context *r300) +void r300_mark_fs_code_dirty(struct r300_context *r300) { struct r300_fragment_shader* fs = r300_fs(r300); @@ -982,13 +983,6 @@ static void r300_bind_sampler_states(struct pipe_context* pipe, state->sampler_state_count = count; r300->textures_state.dirty = TRUE; - - /* Pick a fragment shader based on the texture compare state. */ - if (r300->fs.state && count) { - if (r300_pick_fragment_shader(r300)) { - r300_mark_fs_code_dirty(r300); - } - } } static void r300_lacks_vertex_textures(struct pipe_context* pipe, @@ -1012,7 +1006,6 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe, struct r300_texture *texture; unsigned i; unsigned tex_units = r300->screen->caps.num_tex_units; - boolean is_r500 = r300->screen->caps.is_r500; boolean dirty_tex = FALSE; if (count > tex_units) { @@ -1032,9 +1025,10 @@ static void r300_set_fragment_sampler_views(struct pipe_context* pipe, /* A new sampler view (= texture)... */ dirty_tex = TRUE; - /* R300-specific - set the texrect factor in the fragment shader */ + /* Set the texrect factor in the fragment shader. + * Needed for RECT and NPOT fallback. */ texture = r300_texture(views[i]->texture); - if (!is_r500 && texture->uses_pitch) { + if (texture->uses_pitch) { r300->fs_rc_constant_state.dirty = TRUE; } } diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index ddf7285731e..a36cff98c38 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -30,6 +30,7 @@ #include "r300_fs.h" #include "r300_screen.h" #include "r300_shader_semantics.h" +#include "r300_state.h" #include "r300_state_derived.h" #include "r300_state_inlines.h" #include "r300_vs.h" @@ -550,18 +551,26 @@ static void r300_merge_textures_and_samplers(struct r300_context* r300) } r300->textures_state.size = size; + + /* Pick a fragment shader based on either the texture compare state + * or the uses_pitch flag. */ + if (r300->fs.state && count) { + if (r300_pick_fragment_shader(r300)) { + r300_mark_fs_code_dirty(r300); + } + } } void r300_update_derived_state(struct r300_context* r300) { - if (r300->rs_block_state.dirty) { - r300_update_derived_shader_state(r300); - } - if (r300->textures_state.dirty) { r300_merge_textures_and_samplers(r300); } + if (r300->rs_block_state.dirty) { + r300_update_derived_shader_state(r300); + } + if (r300->draw) { memset(&r300->vertex_info, 0, sizeof(struct vertex_info)); r300_draw_emit_all_attribs(r300); |