diff options
author | Dave Airlie <[email protected]> | 2015-12-09 16:06:47 +1000 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2015-12-19 11:59:55 +1100 |
commit | 69ea66231e807eee8e6748caeeb72324036a8b6d (patch) | |
tree | 140847d6ee7f7e3593f3f3cfd27b8b8e49133185 | |
parent | d97b060e6f305ce4ad050881944404b920c86edf (diff) |
glsl: use dual slot helper in the linker code.
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Timothy Arceri <[email protected]>
-rw-r--r-- | src/glsl/linker.cpp | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index b39c7f5d3ab..46d3d00d7fa 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -2603,17 +2603,8 @@ assign_attribute_or_color_locations(gl_shader_program *prog, * issue (3) of the GL_ARB_vertex_attrib_64bit behavior, this * is optional behavior, but it seems preferable. */ - const glsl_type *type = var->type->without_array(); - if (type == glsl_type::dvec3_type || - type == glsl_type::dvec4_type || - type == glsl_type::dmat2x3_type || - type == glsl_type::dmat2x4_type || - type == glsl_type::dmat3_type || - type == glsl_type::dmat3x4_type || - type == glsl_type::dmat4x3_type || - type == glsl_type::dmat4_type) { + if (var->type->without_array()->is_dual_slot_double()) double_storage_locations |= (use_mask << attr); - } } continue; |