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authorDave Airlie <[email protected]>2017-10-20 03:45:51 +0100
committerDave Airlie <[email protected]>2017-10-20 06:11:10 +0100
commit5bc5e07d81c8eccb3645260ca4072e652d0cf052 (patch)
tree1709fc684926936022503ae97c7aec7a837bc311
parente6acc20b6a4acd4b80249700863141674ff8da31 (diff)
radv: fixup tess eval shader when combined.
This fixes some access to the tess eval shader when it's combined with geometry on gfx9. This is a review of Bas's commit: radv: Prevent crashing by accessing TES for VGT reuse depth. Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/amd/vulkan/radv_cmd_buffer.c5
-rw-r--r--src/amd/vulkan/radv_pipeline.c24
2 files changed, 23 insertions, 6 deletions
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index cc1b9494fba..a62aa6ccb9c 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -500,6 +500,11 @@ radv_lookup_user_sgpr(struct radv_pipeline *pipeline,
return &pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.user_sgprs_locs.shader_data[idx];
if (pipeline->shaders[MESA_SHADER_GEOMETRY])
return &pipeline->shaders[MESA_SHADER_GEOMETRY]->info.user_sgprs_locs.shader_data[idx];
+ } else if (stage == MESA_SHADER_TESS_EVAL) {
+ if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
+ return &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.user_sgprs_locs.shader_data[idx];
+ if (pipeline->shaders[MESA_SHADER_GEOMETRY])
+ return &pipeline->shaders[MESA_SHADER_GEOMETRY]->info.user_sgprs_locs.shader_data[idx];
}
return &pipeline->shaders[stage]->info.user_sgprs_locs.shader_data[idx];
}
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c
index fa87a458b0d..21265c45df3 100644
--- a/src/amd/vulkan/radv_pipeline.c
+++ b/src/amd/vulkan/radv_pipeline.c
@@ -1173,9 +1173,13 @@ calculate_gs_ring_sizes(struct radv_pipeline *pipeline)
/* The maximum size is 63.999 MB per SE. */
unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
struct ac_shader_variant_info *gs_info = &pipeline->shaders[MESA_SHADER_GEOMETRY]->info;
- struct ac_es_output_info *es_info = radv_pipeline_has_tess(pipeline) ?
- &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.es_info :
- &pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.es_info;
+ struct ac_es_output_info *es_info;
+ if (pipeline->device->physical_device->rad_info.chip_class >= GFX9)
+ es_info = radv_pipeline_has_tess(pipeline) ? &gs_info->tes.es_info : &gs_info->vs.es_info;
+ else
+ es_info = radv_pipeline_has_tess(pipeline) ?
+ &pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.es_info :
+ &pipeline->shaders[MESA_SHADER_VERTEX]->info.vs.es_info;
/* Calculate the minimum size. */
unsigned min_esgs_ring_size = align(es_info->esgs_itemsize * gs_vertex_reuse *
@@ -1217,6 +1221,14 @@ radv_get_vertex_shader(struct radv_pipeline *pipeline)
return pipeline->shaders[MESA_SHADER_GEOMETRY];
}
+static struct radv_shader_variant *
+radv_get_tess_eval_shader(struct radv_pipeline *pipeline)
+{
+ if (pipeline->shaders[MESA_SHADER_TESS_EVAL])
+ return pipeline->shaders[MESA_SHADER_TESS_EVAL];
+ return pipeline->shaders[MESA_SHADER_GEOMETRY];
+}
+
static void
calculate_tess_state(struct radv_pipeline *pipeline,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
@@ -1309,7 +1321,7 @@ calculate_tess_state(struct radv_pipeline *pipeline,
tess->num_patches = num_patches;
tess->num_tcs_input_cp = num_tcs_input_cp;
- struct radv_shader_variant *tes = pipeline->shaders[MESA_SHADER_TESS_EVAL];
+ struct radv_shader_variant *tes = radv_get_tess_eval_shader(pipeline);
unsigned type = 0, partitioning = 0, topology = 0, distribution_mode = 0;
switch (tes->info.tes.primitive_mode) {
@@ -1961,7 +1973,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
if (radv_pipeline_has_tess(pipeline)) {
/* SWITCH_ON_EOI must be set if PrimID is used. */
if (pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.uses_prim_id ||
- pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.uses_prim_id)
+ radv_get_tess_eval_shader(pipeline)->info.tes.uses_prim_id)
pipeline->graphics.ia_switch_on_eoi = true;
}
@@ -2044,7 +2056,7 @@ radv_pipeline_init(struct radv_pipeline *pipeline,
pipeline->graphics.vtx_reuse_depth = 30;
if (radv_pipeline_has_tess(pipeline) &&
- pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
+ radv_get_tess_eval_shader(pipeline)->info.tes.spacing == TESS_SPACING_FRACTIONAL_ODD) {
pipeline->graphics.vtx_reuse_depth = 14;
}