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authorKenneth Graunke <[email protected]>2013-04-08 19:27:38 -0700
committerKenneth Graunke <[email protected]>2013-04-08 16:15:07 -0700
commit55ecc448b9d05e9f1e5ceb88ab35606e80e3adee (patch)
tree7410749cad96eb15825780c7ccb7a9e04c4d31e9
parent40e30c1ca1d537c286f6c88fc494846464aa3a8b (diff)
i965: Prefer Y-tiling on Gen6+.
In the past, we preferred X-tiling for color buffers because our BLT code couldn't handle Y-tiling. However, the BLT paths have been largely replaced by BLORP on Gen6+, which can handle any kind of tiling. We hadn't measured any performance improvement in the past, but that's probably because compressed textures were all untiled anyway. Improves performance in GLB27_TRex_C24Z16_FixedTime by 7.69231%. v2: Rebase on top of Eric's untiled-for-larger-than-aperture changes. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/drivers/dri/intel/intel_mipmap_tree.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 859bcd6d831..38c0149b262 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -346,7 +346,7 @@ intel_miptree_choose_tiling(struct intel_context *intel,
if (width0 >= 64) {
if (ALIGN(mt->total_width * mt->cpp, 512) < 32768)
- return I915_TILING_X;
+ return intel->gen >= 6 ? I915_TILING_Y : I915_TILING_X;
perf_debug("%dx%d miptree too large to blit, falling back to untiled",
mt->total_width, mt->total_height);