diff options
author | Timothy Arceri <[email protected]> | 2017-10-19 09:27:03 +1100 |
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committer | Timothy Arceri <[email protected]> | 2017-10-20 08:01:26 +1100 |
commit | 5549b47d7b373ab1ded2ffd31ebbc77b876fa901 (patch) | |
tree | fcea99e71035991e8d7a89de80169f8cf9619e8d | |
parent | bebfeb7e1ce8e01f389344cffae9ea0bd1963cf2 (diff) |
radv: stop redundant setting of active_stages
We already set it when above in the nir compilation loop.
Reviewed-by: Samuel Pitoiset <[email protected]>
-rw-r--r-- | src/amd/vulkan/radv_pipeline.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index 4369c3a6b1b..c16b5e30097 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1658,8 +1658,6 @@ void radv_create_shaders(struct radv_pipeline *pipeline, keys[MESA_SHADER_TESS_EVAL].tes.export_prim_id = pipeline->shaders[MESA_SHADER_FRAGMENT]->info.fs.prim_id_input; } - - pipeline->active_stages |= mesa_to_vk_shader_stage(MESA_SHADER_FRAGMENT); } if (device->physical_device->rad_info.chip_class >= GFX9 && |